2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
33 * \author Keith Whitwell <keith@tungstengraphics.com>
35 * \todo Enable R300 texture tiling code?
38 #include "main/glheader.h"
39 #include "main/imports.h"
40 #include "main/context.h"
41 #include "main/macros.h"
42 #include "main/teximage.h"
43 #include "main/texobj.h"
44 #include "main/enums.h"
45 #include "main/simple_list.h"
47 #include "r300_context.h"
48 #include "r300_state.h"
49 #include "radeon_mipmap_tree.h"
54 * Note that the _REV formats are the same as the non-REV formats. This is
55 * because the REV and non-REV formats are identical as a byte string, but
56 * differ when accessed as 16-bit or 32-bit words depending on the endianness of
57 * the host. Since the textures are transferred to the R300 as a byte string
58 * (i.e. without any byte-swapping), the R300 sees the REV and non-REV formats
59 * identically. -- paulus
62 static uint32_t translateTexFormat(gl_format mesaFormat
)
66 #ifdef MESA_LITTLE_ENDIAN
67 case MESA_FORMAT_RGBA8888
:
68 return R300_EASY_TX_FORMAT(Y
, Z
, W
, X
, W8Z8Y8X8
);
69 case MESA_FORMAT_RGBA8888_REV
:
70 return R300_EASY_TX_FORMAT(Z
, Y
, X
, W
, W8Z8Y8X8
);
71 case MESA_FORMAT_ARGB8888
:
72 return R300_EASY_TX_FORMAT(X
, Y
, Z
, W
, W8Z8Y8X8
);
73 case MESA_FORMAT_ARGB8888_REV
:
74 return R300_EASY_TX_FORMAT(W
, Z
, Y
, X
, W8Z8Y8X8
);
76 case MESA_FORMAT_RGBA8888
:
77 return R300_EASY_TX_FORMAT(Z
, Y
, X
, W
, W8Z8Y8X8
);
78 case MESA_FORMAT_RGBA8888_REV
:
79 return R300_EASY_TX_FORMAT(Y
, Z
, W
, X
, W8Z8Y8X8
);
80 case MESA_FORMAT_ARGB8888
:
81 return R300_EASY_TX_FORMAT(W
, Z
, Y
, X
, W8Z8Y8X8
);
82 case MESA_FORMAT_ARGB8888_REV
:
83 return R300_EASY_TX_FORMAT(X
, Y
, Z
, W
, W8Z8Y8X8
);
85 case MESA_FORMAT_XRGB8888
:
86 return R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, W8Z8Y8X8
);
87 case MESA_FORMAT_RGB888
:
88 return R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, W8Z8Y8X8
);
89 case MESA_FORMAT_RGB565
:
90 return R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, Z5Y6X5
);
91 case MESA_FORMAT_RGB565_REV
:
92 return R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, Z5Y6X5
);
93 case MESA_FORMAT_ARGB4444
:
94 return R300_EASY_TX_FORMAT(X
, Y
, Z
, W
, W4Z4Y4X4
);
95 case MESA_FORMAT_ARGB4444_REV
:
96 return R300_EASY_TX_FORMAT(X
, Y
, Z
, W
, W4Z4Y4X4
);
97 case MESA_FORMAT_ARGB1555
:
98 return R300_EASY_TX_FORMAT(X
, Y
, Z
, W
, W1Z5Y5X5
);
99 case MESA_FORMAT_ARGB1555_REV
:
100 return R300_EASY_TX_FORMAT(X
, Y
, Z
, W
, W1Z5Y5X5
);
101 case MESA_FORMAT_AL88
:
102 return R300_EASY_TX_FORMAT(X
, X
, X
, Y
, Y8X8
);
103 case MESA_FORMAT_AL88_REV
:
104 return R300_EASY_TX_FORMAT(X
, X
, X
, Y
, Y8X8
);
105 case MESA_FORMAT_RGB332
:
106 return R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, Z3Y3X2
);
108 return R300_EASY_TX_FORMAT(ZERO
, ZERO
, ZERO
, X
, X8
);
110 return R300_EASY_TX_FORMAT(X
, X
, X
, ONE
, X8
);
112 return R300_EASY_TX_FORMAT(X
, X
, X
, X
, X8
);
113 case MESA_FORMAT_CI8
:
114 return R300_EASY_TX_FORMAT(X
, X
, X
, X
, X8
);
115 case MESA_FORMAT_YCBCR
:
116 return R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, G8R8_G8B8
) | R300_TX_FORMAT_YUV_MODE
;
117 case MESA_FORMAT_YCBCR_REV
:
118 return R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, G8R8_G8B8
) | R300_TX_FORMAT_YUV_MODE
;
119 case MESA_FORMAT_RGB_DXT1
:
120 return R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, DXT1
);
121 case MESA_FORMAT_RGBA_DXT1
:
122 return R300_EASY_TX_FORMAT(X
, Y
, Z
, W
, DXT1
);
123 case MESA_FORMAT_RGBA_DXT3
:
124 return R300_EASY_TX_FORMAT(X
, Y
, Z
, W
, DXT3
);
125 case MESA_FORMAT_RGBA_DXT5
:
126 return R300_EASY_TX_FORMAT(Y
, Z
, W
, X
, DXT5
);
127 case MESA_FORMAT_RGBA_FLOAT32
:
128 return R300_EASY_TX_FORMAT(Z
, Y
, X
, W
, FL_R32G32B32A32
);
129 case MESA_FORMAT_RGBA_FLOAT16
:
130 return R300_EASY_TX_FORMAT(Z
, Y
, X
, W
, FL_R16G16B16A16
);
131 case MESA_FORMAT_ALPHA_FLOAT32
:
132 return R300_EASY_TX_FORMAT(ZERO
, ZERO
, ZERO
, X
, FL_I32
);
133 case MESA_FORMAT_ALPHA_FLOAT16
:
134 return R300_EASY_TX_FORMAT(ZERO
, ZERO
, ZERO
, X
, FL_I16
);
135 case MESA_FORMAT_LUMINANCE_FLOAT32
:
136 return R300_EASY_TX_FORMAT(X
, X
, X
, ONE
, FL_I32
);
137 case MESA_FORMAT_LUMINANCE_FLOAT16
:
138 return R300_EASY_TX_FORMAT(X
, X
, X
, ONE
, FL_I16
);
139 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
:
140 return R300_EASY_TX_FORMAT(X
, X
, X
, Y
, FL_I32A32
);
141 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
:
142 return R300_EASY_TX_FORMAT(X
, X
, X
, Y
, FL_I16A16
);
143 case MESA_FORMAT_INTENSITY_FLOAT32
:
144 return R300_EASY_TX_FORMAT(X
, X
, X
, X
, FL_I32
);
145 case MESA_FORMAT_INTENSITY_FLOAT16
:
146 return R300_EASY_TX_FORMAT(X
, X
, X
, X
, FL_I16
);
147 case MESA_FORMAT_Z16
:
148 return R300_EASY_TX_FORMAT(X
, X
, X
, X
, X16
);
149 case MESA_FORMAT_Z24_S8
:
150 return R300_EASY_TX_FORMAT(X
, X
, X
, X
, X24_Y8
);
151 case MESA_FORMAT_S8_Z24
:
152 return R300_EASY_TX_FORMAT(Y
, Y
, Y
, Y
, X24_Y8
);
153 case MESA_FORMAT_Z32
:
154 return R300_EASY_TX_FORMAT(X
, X
, X
, X
, X32
);
155 /* EXT_texture_sRGB */
156 case MESA_FORMAT_SRGBA8
:
157 return R300_EASY_TX_FORMAT(Y
, Z
, W
, X
, W8Z8Y8X8
) | R300_TX_FORMAT_GAMMA
;
158 case MESA_FORMAT_SLA8
:
159 return R300_EASY_TX_FORMAT(X
, X
, X
, Y
, Y8X8
) | R300_TX_FORMAT_GAMMA
;
160 case MESA_FORMAT_SL8
:
161 return R300_EASY_TX_FORMAT(X
, X
, X
, ONE
, X8
) | R300_TX_FORMAT_GAMMA
;
162 case MESA_FORMAT_SRGB_DXT1
:
163 return R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, DXT1
) | R300_TX_FORMAT_GAMMA
;
164 case MESA_FORMAT_SRGBA_DXT1
:
165 return R300_EASY_TX_FORMAT(X
, Y
, Z
, W
, DXT1
) | R300_TX_FORMAT_GAMMA
;
166 case MESA_FORMAT_SRGBA_DXT3
:
167 return R300_EASY_TX_FORMAT(X
, Y
, Z
, W
, DXT3
) | R300_TX_FORMAT_GAMMA
;
168 case MESA_FORMAT_SRGBA_DXT5
:
169 return R300_EASY_TX_FORMAT(Y
, Z
, W
, X
, DXT5
) | R300_TX_FORMAT_GAMMA
;
171 fprintf(stderr
, "%s: Invalid format %s", __FUNCTION__
, _mesa_get_format_name(mesaFormat
));
177 void r300SetDepthTexMode(struct gl_texture_object
*tObj
)
179 static const GLuint formats
[3][3] = {
181 R300_EASY_TX_FORMAT(X
, X
, X
, ONE
, X16
),
182 R300_EASY_TX_FORMAT(X
, X
, X
, X
, X16
),
183 R300_EASY_TX_FORMAT(ZERO
, ZERO
, ZERO
, X
, X16
),
186 R300_EASY_TX_FORMAT(X
, X
, X
, ONE
, X24_Y8
),
187 R300_EASY_TX_FORMAT(X
, X
, X
, X
, X24_Y8
),
188 R300_EASY_TX_FORMAT(ZERO
, ZERO
, ZERO
, X
, X24_Y8
),
191 R300_EASY_TX_FORMAT(X
, X
, X
, ONE
, X32
),
192 R300_EASY_TX_FORMAT(X
, X
, X
, X
, X32
),
193 R300_EASY_TX_FORMAT(ZERO
, ZERO
, ZERO
, X
, X32
),
196 const GLuint
*format
;
202 t
= radeon_tex_obj(tObj
);
204 switch (tObj
->Image
[0][tObj
->BaseLevel
]->TexFormat
) {
205 case MESA_FORMAT_Z16
:
208 case MESA_FORMAT_S8_Z24
:
211 case MESA_FORMAT_Z32
:
215 /* Error...which should have already been caught by higher
222 switch (tObj
->DepthMode
) {
224 t
->pp_txformat
= format
[0];
227 t
->pp_txformat
= format
[1];
230 t
->pp_txformat
= format
[2];
233 /* Error...which should have already been caught by higher
243 * Compute the cached hardware register values for the given texture object.
245 * \param rmesa Context pointer
246 * \param t the r300 texture object
248 static void setup_hardware_state(r300ContextPtr rmesa
, radeonTexObj
*t
)
250 const struct gl_texture_image
*firstImage
;
251 firstImage
= t
->base
.Image
[0][t
->minLod
];
253 if (!t
->image_override
) {
254 if (firstImage
->_BaseFormat
== GL_DEPTH_COMPONENT
) {
255 r300SetDepthTexMode(&t
->base
);
257 t
->pp_txformat
= translateTexFormat(firstImage
->TexFormat
);
261 if (t
->image_override
&& t
->bo
)
264 t
->pp_txsize
= (((R300_TX_WIDTHMASK_MASK
& ((firstImage
->Width
- 1) << R300_TX_WIDTHMASK_SHIFT
)))
265 | ((R300_TX_HEIGHTMASK_MASK
& ((firstImage
->Height
- 1) << R300_TX_HEIGHTMASK_SHIFT
)))
266 | ((R300_TX_DEPTHMASK_MASK
& ((firstImage
->DepthLog2
) << R300_TX_DEPTHMASK_SHIFT
)))
267 | ((R300_TX_MAX_MIP_LEVEL_MASK
& ((t
->maxLod
- t
->minLod
) << R300_TX_MAX_MIP_LEVEL_SHIFT
))));
271 if (t
->base
.Target
== GL_TEXTURE_CUBE_MAP
)
272 t
->pp_txformat
|= R300_TX_FORMAT_CUBIC_MAP
;
273 if (t
->base
.Target
== GL_TEXTURE_3D
)
274 t
->pp_txformat
|= R300_TX_FORMAT_3D
;
277 if (t
->base
.Target
== GL_TEXTURE_RECTANGLE_NV
) {
278 unsigned int align
= (64 / _mesa_get_format_bytes(firstImage
->TexFormat
)) - 1;
279 t
->pp_txsize
|= R300_TX_SIZE_TXPITCH_EN
;
280 if (!t
->image_override
)
281 t
->pp_txpitch
= ((firstImage
->Width
+ align
) & ~align
) - 1;
284 if (rmesa
->radeon
.radeonScreen
->chip_family
>= CHIP_FAMILY_RV515
) {
285 if (firstImage
->Width
> 2048)
286 t
->pp_txpitch
|= R500_TXWIDTH_BIT11
;
288 t
->pp_txpitch
&= ~R500_TXWIDTH_BIT11
;
289 if (firstImage
->Height
> 2048)
290 t
->pp_txpitch
|= R500_TXHEIGHT_BIT11
;
292 t
->pp_txpitch
&= ~R500_TXHEIGHT_BIT11
;
297 * Ensure the given texture is ready for rendering.
299 * Mostly this means populating the texture object's mipmap tree.
301 static GLboolean
r300_validate_texture(GLcontext
* ctx
, struct gl_texture_object
*texObj
)
303 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
304 radeonTexObj
*t
= radeon_tex_obj(texObj
);
306 if (!radeon_validate_texture_miptree(ctx
, texObj
))
309 /* Configure the hardware registers (more precisely, the cached version
310 * of the hardware registers). */
311 setup_hardware_state(rmesa
, t
);
313 t
->validated
= GL_TRUE
;
318 * Ensure all enabled and complete textures are uploaded along with any buffers being used.
320 GLboolean
r300ValidateBuffers(GLcontext
* ctx
)
322 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
323 struct radeon_renderbuffer
*rrb
;
327 radeon_cs_space_reset_bos(rmesa
->radeon
.cmdbuf
.cs
);
329 rrb
= radeon_get_colorbuffer(&rmesa
->radeon
);
331 if (rrb
&& rrb
->bo
) {
332 radeon_cs_space_add_persistent_bo(rmesa
->radeon
.cmdbuf
.cs
,
334 RADEON_GEM_DOMAIN_VRAM
);
338 rrb
= radeon_get_depthbuffer(&rmesa
->radeon
);
339 if (rrb
&& rrb
->bo
) {
340 radeon_cs_space_add_persistent_bo(rmesa
->radeon
.cmdbuf
.cs
,
342 RADEON_GEM_DOMAIN_VRAM
);
345 for (i
= 0; i
< ctx
->Const
.MaxTextureImageUnits
; ++i
) {
348 if (!ctx
->Texture
.Unit
[i
]._ReallyEnabled
)
351 if (!r300_validate_texture(ctx
, ctx
->Texture
.Unit
[i
]._Current
)) {
353 "failed to validate texture for unit %d.\n",
356 t
= radeon_tex_obj(ctx
->Texture
.Unit
[i
]._Current
);
357 if (t
->image_override
&& t
->bo
)
358 radeon_cs_space_add_persistent_bo(rmesa
->radeon
.cmdbuf
.cs
,
360 RADEON_GEM_DOMAIN_GTT
| RADEON_GEM_DOMAIN_VRAM
, 0);
362 radeon_cs_space_add_persistent_bo(rmesa
->radeon
.cmdbuf
.cs
,
364 RADEON_GEM_DOMAIN_GTT
| RADEON_GEM_DOMAIN_VRAM
, 0);
367 ret
= radeon_cs_space_check_with_bo(rmesa
->radeon
.cmdbuf
.cs
, first_elem(&rmesa
->radeon
.dma
.reserved
)->bo
, RADEON_GEM_DOMAIN_GTT
, 0);
373 void r300SetTexOffset(__DRIcontext
* pDRICtx
, GLint texname
,
374 unsigned long long offset
, GLint depth
, GLuint pitch
)
376 r300ContextPtr rmesa
= pDRICtx
->driverPrivate
;
377 struct gl_texture_object
*tObj
=
378 _mesa_lookup_texture(rmesa
->radeon
.glCtx
, texname
);
379 radeonTexObjPtr t
= radeon_tex_obj(tObj
);
385 t
->image_override
= GL_TRUE
;
391 t
->override_offset
= offset
;
392 t
->pp_txpitch
&= (1 << 13) -1;
397 t
->pp_txformat
= R300_EASY_TX_FORMAT(X
, Y
, Z
, W
, W8Z8Y8X8
);
402 t
->pp_txformat
= R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, W8Z8Y8X8
);
406 t
->pp_txformat
= R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, Z5Y6X5
);
412 t
->pp_txpitch
|= pitch_val
;
415 void r300SetTexBuffer2(__DRIcontext
*pDRICtx
, GLint target
, GLint glx_texture_format
, __DRIdrawable
*dPriv
)
417 struct gl_texture_unit
*texUnit
;
418 struct gl_texture_object
*texObj
;
419 struct gl_texture_image
*texImage
;
420 struct radeon_renderbuffer
*rb
;
421 radeon_texture_image
*rImage
;
422 radeonContextPtr radeon
;
423 r300ContextPtr rmesa
;
424 struct radeon_framebuffer
*rfb
;
427 uint32_t internalFormat
, type
, format
;
430 format
= GL_UNSIGNED_BYTE
;
431 internalFormat
= (glx_texture_format
== GLX_TEXTURE_FORMAT_RGB_EXT
? 3 : 4);
433 radeon
= pDRICtx
->driverPrivate
;
434 rmesa
= pDRICtx
->driverPrivate
;
436 rfb
= dPriv
->driverPrivate
;
437 texUnit
= &radeon
->glCtx
->Texture
.Unit
[radeon
->glCtx
->Texture
.CurrentUnit
];
438 texObj
= _mesa_select_tex_object(radeon
->glCtx
, texUnit
, target
);
439 texImage
= _mesa_get_tex_image(radeon
->glCtx
, texObj
, target
, 0);
441 rImage
= get_radeon_texture_image(texImage
);
442 t
= radeon_tex_obj(texObj
);
447 radeon_update_renderbuffers(pDRICtx
, dPriv
, GL_TRUE
);
448 rb
= rfb
->color_rb
[0];
449 if (rb
->bo
== NULL
) {
450 /* Failed to BO for the buffer */
454 _mesa_lock_texture(radeon
->glCtx
, texObj
);
456 radeon_bo_unref(t
->bo
);
460 radeon_bo_unref(rImage
->bo
);
464 radeon_miptree_unreference(&t
->mt
);
465 radeon_miptree_unreference(&rImage
->mt
);
467 _mesa_init_teximage_fields(radeon
->glCtx
, target
, texImage
,
468 rb
->base
.Width
, rb
->base
.Height
, 1, 0, rb
->cpp
);
469 texImage
->RowStride
= rb
->pitch
/ rb
->cpp
;
471 radeon_bo_ref(rImage
->bo
);
473 radeon_bo_ref(t
->bo
);
475 t
->image_override
= GL_TRUE
;
476 t
->override_offset
= 0;
477 t
->pp_txpitch
&= (1 << 13) -1;
478 pitch_val
= rb
->pitch
;
481 if (glx_texture_format
== GLX_TEXTURE_FORMAT_RGB_EXT
)
482 t
->pp_txformat
= R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, W8Z8Y8X8
);
484 t
->pp_txformat
= R300_EASY_TX_FORMAT(X
, Y
, Z
, W
, W8Z8Y8X8
);
489 t
->pp_txformat
= R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, W8Z8Y8X8
);
493 t
->pp_txformat
= R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, Z5Y6X5
);
498 t
->pp_txsize
= (((R300_TX_WIDTHMASK_MASK
& ((rb
->base
.Width
- 1) << R300_TX_WIDTHMASK_SHIFT
)))
499 | ((R300_TX_HEIGHTMASK_MASK
& ((rb
->base
.Height
- 1) << R300_TX_HEIGHTMASK_SHIFT
))));
500 t
->pp_txsize
|= R300_TX_SIZE_TXPITCH_EN
;
501 t
->pp_txpitch
|= pitch_val
;
503 if (rmesa
->radeon
.radeonScreen
->chip_family
>= CHIP_FAMILY_RV515
) {
504 if (rb
->base
.Width
> 2048)
505 t
->pp_txpitch
|= R500_TXWIDTH_BIT11
;
507 t
->pp_txpitch
&= ~R500_TXWIDTH_BIT11
;
508 if (rb
->base
.Height
> 2048)
509 t
->pp_txpitch
|= R500_TXHEIGHT_BIT11
;
511 t
->pp_txpitch
&= ~R500_TXHEIGHT_BIT11
;
513 t
->validated
= GL_TRUE
;
514 _mesa_unlock_texture(radeon
->glCtx
, texObj
);
518 void r300SetTexBuffer(__DRIcontext
*pDRICtx
, GLint target
, __DRIdrawable
*dPriv
)
520 r300SetTexBuffer2(pDRICtx
, target
, GLX_TEXTURE_FORMAT_RGBA_EXT
, dPriv
);