d4a728381e46a2cc11834d28307ffbf311aea439
[mesa.git] / src / mesa / drivers / dri / r300 / r300_texstate.c
1 /*
2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
3
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /**
31 * \file
32 *
33 * \author Keith Whitwell <keith@tungstengraphics.com>
34 *
35 * \todo Enable R300 texture tiling code?
36 */
37
38 #include "main/glheader.h"
39 #include "main/imports.h"
40 #include "main/context.h"
41 #include "main/macros.h"
42 #include "main/teximage.h"
43 #include "main/texobj.h"
44 #include "main/enums.h"
45 #include "main/simple_list.h"
46
47 #include "r300_context.h"
48 #include "r300_state.h"
49 #include "radeon_mipmap_tree.h"
50 #include "r300_tex.h"
51 #include "r300_reg.h"
52
53 /*
54 * Note that the _REV formats are the same as the non-REV formats. This is
55 * because the REV and non-REV formats are identical as a byte string, but
56 * differ when accessed as 16-bit or 32-bit words depending on the endianness of
57 * the host. Since the textures are transferred to the R300 as a byte string
58 * (i.e. without any byte-swapping), the R300 sees the REV and non-REV formats
59 * identically. -- paulus
60 */
61
62 int32_t r300TranslateTexFormat(gl_format mesaFormat)
63 {
64 switch (mesaFormat)
65 {
66 #ifdef MESA_LITTLE_ENDIAN
67 case MESA_FORMAT_RGBA8888:
68 return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8);
69 case MESA_FORMAT_RGBA8888_REV:
70 return R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8);
71 case MESA_FORMAT_ARGB8888:
72 return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
73 case MESA_FORMAT_ARGB8888_REV:
74 return R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8);
75 #else
76 case MESA_FORMAT_RGBA8888:
77 return R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8);
78 case MESA_FORMAT_RGBA8888_REV:
79 return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8);
80 case MESA_FORMAT_ARGB8888:
81 return R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8);
82 case MESA_FORMAT_ARGB8888_REV:
83 return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
84 #endif
85 case MESA_FORMAT_XRGB8888:
86 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
87 case MESA_FORMAT_RGB888:
88 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
89 case MESA_FORMAT_RGB565:
90 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
91 case MESA_FORMAT_RGB565_REV:
92 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
93 case MESA_FORMAT_ARGB4444:
94 return R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4);
95 case MESA_FORMAT_ARGB4444_REV:
96 return R300_EASY_TX_FORMAT(X, Y, Z, W, W4Z4Y4X4);
97 case MESA_FORMAT_ARGB1555:
98 return R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5);
99 case MESA_FORMAT_ARGB1555_REV:
100 return R300_EASY_TX_FORMAT(X, Y, Z, W, W1Z5Y5X5);
101 case MESA_FORMAT_AL88:
102 return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8);
103 case MESA_FORMAT_AL88_REV:
104 return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8);
105 case MESA_FORMAT_RGB332:
106 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z3Y3X2);
107 case MESA_FORMAT_A8:
108 return R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X8);
109 case MESA_FORMAT_L8:
110 return R300_EASY_TX_FORMAT(X, X, X, ONE, X8);
111 case MESA_FORMAT_I8:
112 return R300_EASY_TX_FORMAT(X, X, X, X, X8);
113 case MESA_FORMAT_CI8:
114 return R300_EASY_TX_FORMAT(X, X, X, X, X8);
115 case MESA_FORMAT_YCBCR:
116 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE;
117 case MESA_FORMAT_YCBCR_REV:
118 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, G8R8_G8B8) | R300_TX_FORMAT_YUV_MODE;
119 case MESA_FORMAT_RGB_DXT1:
120 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1);
121 case MESA_FORMAT_RGBA_DXT1:
122 return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1);
123 case MESA_FORMAT_RGBA_DXT3:
124 return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3);
125 case MESA_FORMAT_RGBA_DXT5:
126 return R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5);
127 case MESA_FORMAT_RGBA_FLOAT32:
128 return R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R32G32B32A32);
129 case MESA_FORMAT_RGBA_FLOAT16:
130 return R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R16G16B16A16);
131 case MESA_FORMAT_ALPHA_FLOAT32:
132 return R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I32);
133 case MESA_FORMAT_ALPHA_FLOAT16:
134 return R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, FL_I16);
135 case MESA_FORMAT_LUMINANCE_FLOAT32:
136 return R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I32);
137 case MESA_FORMAT_LUMINANCE_FLOAT16:
138 return R300_EASY_TX_FORMAT(X, X, X, ONE, FL_I16);
139 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
140 return R300_EASY_TX_FORMAT(X, X, X, Y, FL_I32A32);
141 case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
142 return R300_EASY_TX_FORMAT(X, X, X, Y, FL_I16A16);
143 case MESA_FORMAT_INTENSITY_FLOAT32:
144 return R300_EASY_TX_FORMAT(X, X, X, X, FL_I32);
145 case MESA_FORMAT_INTENSITY_FLOAT16:
146 return R300_EASY_TX_FORMAT(X, X, X, X, FL_I16);
147 case MESA_FORMAT_Z16:
148 return R300_EASY_TX_FORMAT(X, X, X, X, X16);
149 case MESA_FORMAT_Z24_S8:
150 return R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8);
151 case MESA_FORMAT_S8_Z24:
152 return R300_EASY_TX_FORMAT(Y, Y, Y, Y, X24_Y8);
153 case MESA_FORMAT_Z32:
154 return R300_EASY_TX_FORMAT(X, X, X, X, X32);
155 /* EXT_texture_sRGB */
156 case MESA_FORMAT_SRGBA8:
157 return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8) | R300_TX_FORMAT_GAMMA;
158 case MESA_FORMAT_SLA8:
159 return R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8) | R300_TX_FORMAT_GAMMA;
160 case MESA_FORMAT_SL8:
161 return R300_EASY_TX_FORMAT(X, X, X, ONE, X8) | R300_TX_FORMAT_GAMMA;
162 case MESA_FORMAT_SRGB_DXT1:
163 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1) | R300_TX_FORMAT_GAMMA;
164 case MESA_FORMAT_SRGBA_DXT1:
165 return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT1) | R300_TX_FORMAT_GAMMA;
166 case MESA_FORMAT_SRGBA_DXT3:
167 return R300_EASY_TX_FORMAT(X, Y, Z, W, DXT3) | R300_TX_FORMAT_GAMMA;
168 case MESA_FORMAT_SRGBA_DXT5:
169 return R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5) | R300_TX_FORMAT_GAMMA;
170 default:
171 return -1;
172 }
173 };
174
175 void r300SetDepthTexMode(struct gl_texture_object *tObj)
176 {
177 static const GLuint formats[3][3] = {
178 {
179 R300_EASY_TX_FORMAT(X, X, X, ONE, X16),
180 R300_EASY_TX_FORMAT(X, X, X, X, X16),
181 R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X16),
182 },
183 {
184 R300_EASY_TX_FORMAT(X, X, X, ONE, X24_Y8),
185 R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8),
186 R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X24_Y8),
187 },
188 {
189 R300_EASY_TX_FORMAT(X, X, X, ONE, X32),
190 R300_EASY_TX_FORMAT(X, X, X, X, X32),
191 R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X32),
192 },
193 };
194 const GLuint *format;
195 radeonTexObjPtr t;
196
197 if (!tObj)
198 return;
199
200 t = radeon_tex_obj(tObj);
201
202 switch (tObj->Image[0][tObj->BaseLevel]->TexFormat) {
203 case MESA_FORMAT_Z16:
204 format = formats[0];
205 break;
206 case MESA_FORMAT_S8_Z24:
207 format = formats[1];
208 break;
209 case MESA_FORMAT_Z32:
210 format = formats[2];
211 break;
212 default:
213 /* Error...which should have already been caught by higher
214 * levels of Mesa.
215 */
216 ASSERT(0);
217 return;
218 }
219
220 switch (tObj->DepthMode) {
221 case GL_LUMINANCE:
222 t->pp_txformat = format[0];
223 break;
224 case GL_INTENSITY:
225 t->pp_txformat = format[1];
226 break;
227 case GL_ALPHA:
228 t->pp_txformat = format[2];
229 break;
230 default:
231 /* Error...which should have already been caught by higher
232 * levels of Mesa.
233 */
234 ASSERT(0);
235 return;
236 }
237 }
238
239
240 /**
241 * Compute the cached hardware register values for the given texture object.
242 *
243 * \param rmesa Context pointer
244 * \param t the r300 texture object
245 */
246 static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t)
247 {
248 const struct gl_texture_image *firstImage;
249 firstImage = t->base.Image[0][t->minLod];
250
251 if (!t->image_override) {
252 if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) {
253 r300SetDepthTexMode(&t->base);
254 } else {
255 int32_t txformat = r300TranslateTexFormat(firstImage->TexFormat);
256 if (txformat < 0) {
257 _mesa_problem(rmesa->radeon.glCtx, "%s: Invalid format %s",
258 __FUNCTION__, _mesa_get_format_name(firstImage->TexFormat));
259 _mesa_exit(1);
260 }
261 t->pp_txformat = (uint32_t) txformat;
262 }
263 }
264
265 if (t->image_override && t->bo)
266 return;
267
268 t->pp_txsize = (((R300_TX_WIDTHMASK_MASK & ((firstImage->Width - 1) << R300_TX_WIDTHMASK_SHIFT)))
269 | ((R300_TX_HEIGHTMASK_MASK & ((firstImage->Height - 1) << R300_TX_HEIGHTMASK_SHIFT)))
270 | ((R300_TX_DEPTHMASK_MASK & ((firstImage->DepthLog2) << R300_TX_DEPTHMASK_SHIFT)))
271 | ((R300_TX_MAX_MIP_LEVEL_MASK & ((t->maxLod - t->minLod) << R300_TX_MAX_MIP_LEVEL_SHIFT))));
272
273 t->tile_bits = 0;
274
275 if (t->base.Target == GL_TEXTURE_CUBE_MAP)
276 t->pp_txformat |= R300_TX_FORMAT_CUBIC_MAP;
277 if (t->base.Target == GL_TEXTURE_3D)
278 t->pp_txformat |= R300_TX_FORMAT_3D;
279
280
281 if (t->base.Target == GL_TEXTURE_RECTANGLE_NV) {
282 unsigned int align = (64 / _mesa_get_format_bytes(firstImage->TexFormat)) - 1;
283 t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN;
284 if (!t->image_override)
285 t->pp_txpitch = ((firstImage->Width + align) & ~align) - 1;
286 }
287
288 if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
289 if (firstImage->Width > 2048)
290 t->pp_txpitch |= R500_TXWIDTH_BIT11;
291 else
292 t->pp_txpitch &= ~R500_TXWIDTH_BIT11;
293 if (firstImage->Height > 2048)
294 t->pp_txpitch |= R500_TXHEIGHT_BIT11;
295 else
296 t->pp_txpitch &= ~R500_TXHEIGHT_BIT11;
297 }
298 }
299
300 /**
301 * Ensure the given texture is ready for rendering.
302 *
303 * Mostly this means populating the texture object's mipmap tree.
304 */
305 static GLboolean r300_validate_texture(GLcontext * ctx, struct gl_texture_object *texObj)
306 {
307 r300ContextPtr rmesa = R300_CONTEXT(ctx);
308 radeonTexObj *t = radeon_tex_obj(texObj);
309
310 if (!radeon_validate_texture_miptree(ctx, texObj))
311 return GL_FALSE;
312
313 /* Configure the hardware registers (more precisely, the cached version
314 * of the hardware registers). */
315 setup_hardware_state(rmesa, t);
316
317 t->validated = GL_TRUE;
318 return GL_TRUE;
319 }
320
321 /**
322 * Ensure all enabled and complete textures are uploaded along with any buffers being used.
323 */
324 GLboolean r300ValidateBuffers(GLcontext * ctx)
325 {
326 r300ContextPtr rmesa = R300_CONTEXT(ctx);
327 struct radeon_renderbuffer *rrb;
328 int i;
329 int ret;
330
331 radeon_cs_space_reset_bos(rmesa->radeon.cmdbuf.cs);
332
333 rrb = radeon_get_colorbuffer(&rmesa->radeon);
334 /* color buffer */
335 if (rrb && rrb->bo) {
336 radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs,
337 rrb->bo, 0,
338 RADEON_GEM_DOMAIN_VRAM);
339 }
340
341 /* depth buffer */
342 rrb = radeon_get_depthbuffer(&rmesa->radeon);
343 if (rrb && rrb->bo) {
344 radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs,
345 rrb->bo, 0,
346 RADEON_GEM_DOMAIN_VRAM);
347 }
348
349 for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) {
350 radeonTexObj *t;
351
352 if (!ctx->Texture.Unit[i]._ReallyEnabled)
353 continue;
354
355 if (!r300_validate_texture(ctx, ctx->Texture.Unit[i]._Current)) {
356 _mesa_warning(ctx,
357 "failed to validate texture for unit %d.\n",
358 i);
359 }
360 t = radeon_tex_obj(ctx->Texture.Unit[i]._Current);
361 if (t->image_override && t->bo)
362 radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs,
363 t->bo,
364 RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
365 else if (t->mt->bo)
366 radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs,
367 t->mt->bo,
368 RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
369 }
370
371 ret = radeon_cs_space_check_with_bo(rmesa->radeon.cmdbuf.cs, first_elem(&rmesa->radeon.dma.reserved)->bo, RADEON_GEM_DOMAIN_GTT, 0);
372 if (ret)
373 return GL_FALSE;
374 return GL_TRUE;
375 }
376
377 void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
378 unsigned long long offset, GLint depth, GLuint pitch)
379 {
380 r300ContextPtr rmesa = pDRICtx->driverPrivate;
381 struct gl_texture_object *tObj =
382 _mesa_lookup_texture(rmesa->radeon.glCtx, texname);
383 radeonTexObjPtr t = radeon_tex_obj(tObj);
384 uint32_t pitch_val;
385
386 if (!tObj)
387 return;
388
389 t->image_override = GL_TRUE;
390
391 if (!offset)
392 return;
393
394 t->bo = NULL;
395 t->override_offset = offset;
396 t->pp_txpitch &= (1 << 13) -1;
397 pitch_val = pitch;
398
399 switch (depth) {
400 case 32:
401 t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
402 pitch_val /= 4;
403 break;
404 case 24:
405 default:
406 t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
407 pitch_val /= 4;
408 break;
409 case 16:
410 t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
411 pitch_val /= 2;
412 break;
413 }
414 pitch_val--;
415
416 t->pp_txpitch |= pitch_val;
417 }
418
419 void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, __DRIdrawable *dPriv)
420 {
421 struct gl_texture_unit *texUnit;
422 struct gl_texture_object *texObj;
423 struct gl_texture_image *texImage;
424 struct radeon_renderbuffer *rb;
425 radeon_texture_image *rImage;
426 radeonContextPtr radeon;
427 r300ContextPtr rmesa;
428 struct radeon_framebuffer *rfb;
429 radeonTexObjPtr t;
430 uint32_t pitch_val;
431 uint32_t internalFormat, type, format;
432
433 type = GL_BGRA;
434 format = GL_UNSIGNED_BYTE;
435 internalFormat = (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT ? 3 : 4);
436
437 radeon = pDRICtx->driverPrivate;
438 rmesa = pDRICtx->driverPrivate;
439
440 rfb = dPriv->driverPrivate;
441 texUnit = &radeon->glCtx->Texture.Unit[radeon->glCtx->Texture.CurrentUnit];
442 texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target);
443 texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0);
444
445 rImage = get_radeon_texture_image(texImage);
446 t = radeon_tex_obj(texObj);
447 if (t == NULL) {
448 return;
449 }
450
451 radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE);
452 rb = rfb->color_rb[0];
453 if (rb->bo == NULL) {
454 /* Failed to BO for the buffer */
455 return;
456 }
457
458 _mesa_lock_texture(radeon->glCtx, texObj);
459 if (t->bo) {
460 radeon_bo_unref(t->bo);
461 t->bo = NULL;
462 }
463 if (rImage->bo) {
464 radeon_bo_unref(rImage->bo);
465 rImage->bo = NULL;
466 }
467
468 radeon_miptree_unreference(&t->mt);
469 radeon_miptree_unreference(&rImage->mt);
470
471 _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
472 rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
473 texImage->RowStride = rb->pitch / rb->cpp;
474 rImage->bo = rb->bo;
475 radeon_bo_ref(rImage->bo);
476 t->bo = rb->bo;
477 radeon_bo_ref(t->bo);
478 t->tile_bits = 0;
479 t->image_override = GL_TRUE;
480 t->override_offset = 0;
481 t->pp_txpitch &= (1 << 13) -1;
482 pitch_val = rb->pitch;
483 switch (rb->cpp) {
484 case 4:
485 if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT)
486 t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
487 else
488 t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
489 pitch_val /= 4;
490 break;
491 case 3:
492 default:
493 t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
494 pitch_val /= 4;
495 break;
496 case 2:
497 t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
498 pitch_val /= 2;
499 break;
500 }
501 pitch_val--;
502 t->pp_txsize = (((R300_TX_WIDTHMASK_MASK & ((rb->base.Width - 1) << R300_TX_WIDTHMASK_SHIFT)))
503 | ((R300_TX_HEIGHTMASK_MASK & ((rb->base.Height - 1) << R300_TX_HEIGHTMASK_SHIFT))));
504 t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN;
505 t->pp_txpitch |= pitch_val;
506
507 if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
508 if (rb->base.Width > 2048)
509 t->pp_txpitch |= R500_TXWIDTH_BIT11;
510 else
511 t->pp_txpitch &= ~R500_TXWIDTH_BIT11;
512 if (rb->base.Height > 2048)
513 t->pp_txpitch |= R500_TXHEIGHT_BIT11;
514 else
515 t->pp_txpitch &= ~R500_TXHEIGHT_BIT11;
516 }
517 t->validated = GL_TRUE;
518 _mesa_unlock_texture(radeon->glCtx, texObj);
519 return;
520 }
521
522 void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
523 {
524 r300SetTexBuffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv);
525 }