r300: Remove clause stuff for now in favour of a cloned generic gl_program
[mesa.git] / src / mesa / drivers / dri / r300 / r500_fragprog.h
1 /*
2 * Copyright (C) 2005 Ben Skeggs.
3 *
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining
7 * a copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sublicense, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial
16 * portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 */
27
28 /*
29 * Authors:
30 * Ben Skeggs <darktama@iinet.net.au>
31 * Jerome Glisse <j.glisse@gmail.com>
32 */
33 #ifndef __R500_FRAGPROG_H_
34 #define __R500_FRAGPROG_H_
35
36 #include "glheader.h"
37 #include "macros.h"
38 #include "enums.h"
39 #include "shader/prog_parameter.h"
40 #include "shader/prog_print.h"
41 #include "shader/program.h"
42 #include "shader/prog_instruction.h"
43
44 #include "r300_context.h"
45 #include "r300_state.h"
46 #include "radeon_program.h"
47
48 /* supported hw opcodes */
49 #define PFS_OP_MAD 0
50 #define PFS_OP_DP3 1
51 #define PFS_OP_DP4 2
52 #define PFS_OP_MIN 3
53 #define PFS_OP_MAX 4
54 #define PFS_OP_CMP 5
55 #define PFS_OP_FRC 6
56 #define PFS_OP_EX2 7
57 #define PFS_OP_LG2 8
58 #define PFS_OP_RCP 9
59 #define PFS_OP_RSQ 10
60 #define PFS_OP_REPL_ALPHA 11
61 #define PFS_OP_CMPH 12
62 #define MAX_PFS_OP 12
63
64 #define PFS_FLAG_SAT (1 << 0)
65 #define PFS_FLAG_ABS (1 << 1)
66
67 #define ARG_NEG (1 << 5)
68 #define ARG_ABS (1 << 6)
69 #define ARG_MASK (127 << 0)
70 #define ARG_STRIDE 7
71 #define SRC_CONST (1 << 5)
72 #define SRC_MASK (63 << 0)
73 #define SRC_STRIDE 6
74
75 #define DRI_CONF_FP_OPTIMIZATION_SPEED 0
76 #define DRI_CONF_FP_OPTIMIZATION_QUALITY 1
77
78 struct r500_fragment_program;
79
80 extern void r500TranslateFragmentShader(r300ContextPtr r300,
81 struct r500_fragment_program *fp);
82
83 struct r500_fragment_program_compiler {
84 r300ContextPtr r300;
85 struct r500_fragment_program *fp;
86 struct r500_fragment_program_code *code;
87 struct gl_program *program;
88 };
89
90 extern GLboolean r500FragmentProgramEmit(struct r500_fragment_program_compiler *compiler);
91
92 #endif