2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
32 * Keith Whitwell <keith@tungstengraphics.com>
33 * Nicolai Haehnle <prefect_@gmx.net>
36 #ifndef __RADEON_CONTEXT_H__
37 #define __RADEON_CONTEXT_H__
40 #include "radeon_screen.h"
44 struct radeon_context
;
45 typedef struct radeon_context radeonContextRec
;
46 typedef struct radeon_context
* radeonContextPtr
;
48 static __inline GLuint
radeonPackColor(GLuint cpp
,
49 GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
)
53 return PACK_COLOR_565(r
, g
, b
);
55 return PACK_COLOR_8888(a
, r
, g
, b
);
72 /* Rasterizing fallbacks */
73 /* See correponding strings in r200_swtcl.c */
74 #define RADEON_FALLBACK_TEXTURE 0x01
75 #define RADEON_FALLBACK_DRAW_BUFFER 0x02
76 #define RADEON_FALLBACK_STENCIL 0x04
77 #define RADEON_FALLBACK_RENDER_MODE 0x08
78 #define RADEON_FALLBACK_BLEND_EQ 0x10
79 #define RADEON_FALLBACK_BLEND_FUNC 0x20
80 #define RADEON_FALLBACK_DISABLE 0x40
81 #define RADEON_FALLBACK_BORDER_MODE 0x80
84 extern void radeonFallback(GLcontext
* ctx
, GLuint bit
, GLboolean mode
);
86 #define FALLBACK( radeon, bit, mode ) do { \
87 if ( 0 ) fprintf( stderr, "FALLBACK in %s: #%d=%d\n", \
88 __FUNCTION__, bit, mode ); \
89 radeonFallback( (radeon)->glCtx, bit, mode ); \
92 #define FALLBACK( radeon, bit, mode ) fprintf(stderr, "%s:%s\n", __LINE__, __FILE__);
96 extern void radeonTclFallback(GLcontext
* ctx
, GLuint bit
, GLboolean mode
);
98 #define RADEON_TCL_FALLBACK_RASTER 0x0001 /* rasterization */
99 #define RADEON_TCL_FALLBACK_UNFILLED 0x0002 /* unfilled tris */
100 #define RADEON_TCL_FALLBACK_LIGHT_TWOSIDE 0x0004 /* twoside tris */
101 #define RADEON_TCL_FALLBACK_MATERIAL 0x0008 /* material in vb */
102 #define RADEON_TCL_FALLBACK_TEXGEN_0 0x0010 /* texgen, unit 0 */
103 #define RADEON_TCL_FALLBACK_TEXGEN_1 0x0020 /* texgen, unit 1 */
104 #define RADEON_TCL_FALLBACK_TEXGEN_2 0x0040 /* texgen, unit 2 */
105 #define RADEON_TCL_FALLBACK_TEXGEN_3 0x0080 /* texgen, unit 3 */
106 #define RADEON_TCL_FALLBACK_TEXGEN_4 0x0100 /* texgen, unit 4 */
107 #define RADEON_TCL_FALLBACK_TEXGEN_5 0x0200 /* texgen, unit 5 */
108 #define RADEON_TCL_FALLBACK_TCL_DISABLE 0x0400 /* user disable */
109 #define RADEON_TCL_FALLBACK_BITMAP 0x0800 /* draw bitmap with points */
110 #define RADEON_TCL_FALLBACK_VERTEX_PROGRAM 0x1000 /* vertex program active */
113 #define TCL_FALLBACK( ctx, bit, mode ) radeonTclFallback( ctx, bit, mode )
115 #define TCL_FALLBACK( ctx, bit, mode ) ;
119 struct radeon_dri_mirror
{
120 __DRIcontextPrivate
*context
; /* DRI context */
121 __DRIscreenPrivate
*screen
; /* DRI screen */
122 __DRIdrawablePrivate
*drawable
; /* DRI drawable bound to this ctx */
124 drm_context_t hwContext
;
125 drm_hw_lock_t
*hwLock
;
131 * Derived state for internal purposes.
133 struct radeon_scissor_state
{
134 drm_clip_rect_t rect
;
137 GLuint numClipRects
; /* Cliprects active */
138 GLuint numAllocedClipRects
; /* Cliprects available */
139 drm_clip_rect_t
*pClipRects
;
142 struct radeon_colorbuffer_state
{
144 GLint drawOffset
, drawPitch
;
147 struct radeon_state
{
148 struct radeon_colorbuffer_state color
;
149 struct radeon_scissor_state scissor
;
153 * Common per-context variables shared by R200 and R300.
154 * R200- and R300-specific code "derive" their own context from this
157 struct radeon_context
{
158 GLcontext
*glCtx
; /* Mesa context */
159 radeonScreenPtr radeonScreen
; /* Screen private DRI data */
168 /* Drawable, cliprect and scissor information */
169 GLuint numClipRects
; /* Cliprects for the draw buffer */
170 drm_clip_rect_t
*pClipRects
;
171 unsigned int lastStamp
;
172 GLboolean lost_context
;
173 drm_radeon_sarea_t
*sarea
; /* Private SAREA data */
175 /* Mirrors of some DRI state */
176 struct radeon_dri_mirror dri
;
182 drm_radeon_irq_wait_t iw
;
184 /* VBI / buffer swap */
189 int64_t swap_missed_ust
;
192 GLuint swap_missed_count
;
196 struct radeon_state state
;
198 /* Configuration cache
200 driOptionCache optionCache
;
203 #define RADEON_CONTEXT(glctx) ((radeonContextPtr)(ctx->DriverCtx))
205 extern void radeonSwapBuffers(__DRIdrawablePrivate
* dPriv
);
206 extern GLboolean
radeonInitContext(radeonContextPtr radeon
,
207 struct dd_function_table
* functions
,
208 const __GLcontextModes
* glVisual
,
209 __DRIcontextPrivate
* driContextPriv
,
210 void *sharedContextPrivate
);
211 extern void radeonCleanupContext(radeonContextPtr radeon
);
212 extern GLboolean
radeonMakeCurrent(__DRIcontextPrivate
* driContextPriv
,
213 __DRIdrawablePrivate
* driDrawPriv
,
214 __DRIdrawablePrivate
* driReadPriv
);
215 extern GLboolean
radeonUnbindContext(__DRIcontextPrivate
* driContextPriv
);
217 /* ================================================================
223 extern int RADEON_DEBUG
;
225 #define RADEON_DEBUG 0
228 #define DEBUG_TEXTURE 0x0001
229 #define DEBUG_STATE 0x0002
230 #define DEBUG_IOCTL 0x0004
231 #define DEBUG_PRIMS 0x0008
232 #define DEBUG_VERTS 0x0010
233 #define DEBUG_FALLBACKS 0x0020
234 #define DEBUG_VFMT 0x0040
235 #define DEBUG_CODEGEN 0x0080
236 #define DEBUG_VERBOSE 0x0100
237 #define DEBUG_DRI 0x0200
238 #define DEBUG_DMA 0x0400
239 #define DEBUG_SANITY 0x0800
240 #define DEBUG_SYNC 0x1000
241 #define DEBUG_PIXEL 0x2000
242 #define DEBUG_MEMORY 0x4000
244 #endif /* __RADEON_CONTEXT_H__ */