2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
33 * \author Keith Whitwell <keith@tungstengraphics.com>
35 * \author Nicolai Haehnle <prefect_@gmx.net>
38 #include "main/glheader.h"
39 #include "main/api_arrayelt.h"
40 #include "main/context.h"
41 #include "main/simple_list.h"
42 #include "main/imports.h"
43 #include "main/extensions.h"
44 #include "main/bufferobj.h"
45 #include "main/texobj.h"
46 #include "main/points.h"
48 #include "swrast/swrast.h"
49 #include "swrast_setup/swrast_setup.h"
53 #include "tnl/t_pipeline.h"
55 #include "drivers/common/driverfuncs.h"
57 #include "radeon_debug.h"
58 #include "r600_context.h"
59 #include "radeon_common_context.h"
60 #include "radeon_buffer_objects.h"
61 #include "radeon_span.h"
62 #include "r600_cmdbuf.h"
63 #include "radeon_bocs_wrapper.h"
64 #include "radeon_queryobj.h"
65 #include "r600_blit.h"
67 #include "r700_state.h"
68 #include "r700_ioctl.h"
70 #include "evergreen_context.h"
71 #include "evergreen_state.h"
72 #include "evergreen_tex.h"
73 #include "evergreen_ioctl.h"
74 #include "evergreen_oglprog.h"
78 #define R600_ENABLE_GLSL_TEST 1
80 #define need_GL_VERSION_2_0
81 #define need_GL_VERSION_2_1
82 #define need_GL_ARB_draw_elements_base_vertex
83 #define need_GL_ARB_occlusion_query
84 #define need_GL_ARB_point_parameters
85 #define need_GL_ARB_vertex_program
86 #define need_GL_EXT_blend_equation_separate
87 #define need_GL_EXT_blend_func_separate
88 #define need_GL_EXT_blend_minmax
89 #define need_GL_EXT_framebuffer_object
90 #define need_GL_EXT_fog_coord
91 #define need_GL_EXT_gpu_program_parameters
92 #define need_GL_EXT_provoking_vertex
93 #define need_GL_EXT_secondary_color
94 #define need_GL_EXT_stencil_two_side
95 #define need_GL_ATI_separate_stencil
96 #define need_GL_NV_vertex_program
97 #define need_GL_OES_EGL_image
99 #include "main/remap_helper.h"
101 static const struct dri_extension card_extensions
[] = {
103 {"GL_ARB_depth_clamp", NULL
},
104 {"GL_ARB_depth_texture", NULL
},
105 {"GL_ARB_fragment_program", NULL
},
106 {"GL_ARB_fragment_program_shadow", NULL
},
107 {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions
},
108 {"GL_ARB_multitexture", NULL
},
109 {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions
},
110 {"GL_ARB_shadow", NULL
},
111 {"GL_ARB_shadow_ambient", NULL
},
112 {"GL_ARB_texture_border_clamp", NULL
},
113 {"GL_ARB_texture_cube_map", NULL
},
114 {"GL_ARB_texture_env_add", NULL
},
115 {"GL_ARB_texture_env_combine", NULL
},
116 {"GL_ARB_texture_env_crossbar", NULL
},
117 {"GL_ARB_texture_env_dot3", NULL
},
118 {"GL_ARB_texture_mirrored_repeat", NULL
},
119 {"GL_ARB_texture_non_power_of_two", NULL
},
120 {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions
},
121 {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions
},
122 {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions
},
123 {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions
},
124 {"GL_EXT_blend_subtract", NULL
},
125 {"GL_EXT_packed_depth_stencil", NULL
},
126 {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions
},
127 {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions
},
128 {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions
},
129 {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions
},
130 {"GL_EXT_shadow_funcs", NULL
},
131 {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions
},
132 {"GL_EXT_stencil_wrap", NULL
},
133 {"GL_EXT_texture_edge_clamp", NULL
},
134 {"GL_EXT_texture_env_combine", NULL
},
135 {"GL_EXT_texture_env_dot3", NULL
},
136 {"GL_EXT_texture_filter_anisotropic", NULL
},
137 {"GL_EXT_texture_lod_bias", NULL
},
138 {"GL_EXT_texture_mirror_clamp", NULL
},
139 {"GL_EXT_texture_rectangle", NULL
},
140 {"GL_EXT_vertex_array_bgra", NULL
},
141 {"GL_EXT_texture_sRGB", NULL
},
142 {"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions
},
143 {"GL_ATI_texture_env_combine3", NULL
},
144 {"GL_ATI_texture_mirror_once", NULL
},
145 {"GL_MESA_pack_invert", NULL
},
146 {"GL_MESA_ycbcr_texture", NULL
},
147 {"GL_MESAX_texture_float", NULL
},
148 {"GL_NV_blend_square", NULL
},
149 {"GL_NV_vertex_program", GL_NV_vertex_program_functions
},
150 {"GL_ARB_pixel_buffer_object", NULL
},
151 {"GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions
},
152 #if FEATURE_OES_EGL_image
153 {"GL_OES_EGL_image", GL_OES_EGL_image_functions
},
160 static const struct dri_extension mm_extensions
[] = {
161 { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions
},
166 * The GL 2.0 functions are needed to make display lists work with
167 * functions added by GL_ATI_separate_stencil.
169 static const struct dri_extension gl_20_extension
[] = {
170 #ifdef R600_ENABLE_GLSL_TEST
171 {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions
},
173 {"GL_VERSION_2_0", GL_VERSION_2_0_functions
},
174 #endif /* R600_ENABLE_GLSL_TEST */
178 static const struct tnl_pipeline_stage
*r600_pipeline
[] = {
179 /* Catch any t&l fallbacks
181 &_tnl_vertex_transform_stage
,
182 &_tnl_normal_transform_stage
,
183 &_tnl_lighting_stage
,
184 &_tnl_fog_coordinate_stage
,
186 &_tnl_texture_transform_stage
,
187 &_tnl_point_attenuation_stage
,
188 &_tnl_vertex_program_stage
,
193 static void r600_get_lock(radeonContextPtr rmesa
)
195 drm_radeon_sarea_t
*sarea
= rmesa
->sarea
;
197 if (sarea
->ctx_owner
!= rmesa
->dri
.hwContext
) {
198 sarea
->ctx_owner
= rmesa
->dri
.hwContext
;
199 if (!rmesa
->radeonScreen
->kernel_mm
)
200 radeon_bo_legacy_texture_age(rmesa
->radeonScreen
->bom
);
204 static void r600_vtbl_emit_cs_header(struct radeon_cs
*cs
, radeonContextPtr rmesa
)
206 /* please flush pipe do all pending work */
210 static void r600_vtbl_pre_emit_atoms(radeonContextPtr radeon
)
212 r700Start3D((context_t
*)radeon
);
215 static void r600_fallback(struct gl_context
*ctx
, GLuint bit
, GLboolean mode
)
217 context_t
*context
= R700_CONTEXT(ctx
);
219 context
->radeon
.Fallback
|= bit
;
221 context
->radeon
.Fallback
&= ~bit
;
224 static void r600_emit_query_finish(radeonContextPtr radeon
)
226 context_t
*context
= (context_t
*) radeon
;
227 BATCH_LOCALS(&context
->radeon
);
229 struct radeon_query_object
*query
= radeon
->query
.current
;
231 BEGIN_BATCH_NO_AUTOSTATE(4 + 2);
232 R600_OUT_BATCH(CP_PACKET3(R600_IT_EVENT_WRITE
, 2));
233 R600_OUT_BATCH(R600_EVENT_TYPE(ZPASS_DONE
) | R600_EVENT_INDEX(1));
234 R600_OUT_BATCH(query
->curr_offset
+ 8); /* hw writes qwords */
235 R600_OUT_BATCH(0x00000000);
236 R600_OUT_BATCH_RELOC(VGT_EVENT_INITIATOR
, query
->bo
, 0, 0, RADEON_GEM_DOMAIN_GTT
, 0);
238 assert(query
->curr_offset
< RADEON_QUERY_PAGE_SIZE
);
239 query
->emitted_begin
= GL_FALSE
;
242 static void r600_init_vtbl(radeonContextPtr radeon
)
244 radeon
->vtbl
.get_lock
= r600_get_lock
;
245 radeon
->vtbl
.update_viewport_offset
= r700UpdateViewportOffset
;
246 radeon
->vtbl
.emit_cs_header
= r600_vtbl_emit_cs_header
;
247 radeon
->vtbl
.swtcl_flush
= NULL
;
248 radeon
->vtbl
.pre_emit_atoms
= r600_vtbl_pre_emit_atoms
;
249 radeon
->vtbl
.fallback
= r600_fallback
;
250 radeon
->vtbl
.emit_query_finish
= r600_emit_query_finish
;
251 radeon
->vtbl
.check_blit
= r600_check_blit
;
252 radeon
->vtbl
.blit
= r600_blit
;
253 radeon
->vtbl
.is_format_renderable
= r600IsFormatRenderable
;
256 static void r600InitConstValues(struct gl_context
*ctx
, radeonScreenPtr screen
)
258 context_t
*context
= R700_CONTEXT(ctx
);
259 R700_CHIP_CONTEXT
*r700
= (R700_CHIP_CONTEXT
*)(&context
->hw
);
261 if( (context
->radeon
.radeonScreen
->chip_family
>= CHIP_FAMILY_CEDAR
)
262 &&(context
->radeon
.radeonScreen
->chip_family
<= CHIP_FAMILY_HEMLOCK
) )
264 r700
->bShaderUseMemConstant
= GL_TRUE
;
268 r700
->bShaderUseMemConstant
= GL_FALSE
;
271 ctx
->Const
.GLSLVersion
= 120;
273 ctx
->Const
.MaxTextureImageUnits
= 16;
274 /* 8 per clause on r6xx, 16 on r7xx
275 * but I think mesa only supports 8 at the moment
277 ctx
->Const
.MaxTextureCoordUnits
= 8;
278 ctx
->Const
.MaxTextureUnits
=
279 MIN2(ctx
->Const
.MaxTextureImageUnits
,
280 ctx
->Const
.MaxTextureCoordUnits
);
281 ctx
->Const
.MaxCombinedTextureImageUnits
=
282 ctx
->Const
.MaxVertexTextureImageUnits
+
283 ctx
->Const
.MaxTextureImageUnits
;
285 ctx
->Const
.MaxTextureMaxAnisotropy
= 16.0;
286 ctx
->Const
.MaxTextureLodBias
= 16.0;
288 ctx
->Const
.MaxTextureLevels
= 13; /* hw support 14 */
289 ctx
->Const
.MaxTextureRectSize
= 4096; /* hw support 8192 */
291 ctx
->Const
.MinPointSize
= 0x0001 / 8.0;
292 ctx
->Const
.MinPointSizeAA
= 0x0001 / 8.0;
293 ctx
->Const
.MaxPointSize
= 0xffff / 8.0;
294 ctx
->Const
.MaxPointSizeAA
= 0xffff / 8.0;
296 ctx
->Const
.MinLineWidth
= 0x0001 / 8.0;
297 ctx
->Const
.MinLineWidthAA
= 0x0001 / 8.0;
298 ctx
->Const
.MaxLineWidth
= 0xffff / 8.0;
299 ctx
->Const
.MaxLineWidthAA
= 0xffff / 8.0;
301 ctx
->Const
.MaxDrawBuffers
= 1; /* hw supports 8 */
302 ctx
->Const
.MaxColorAttachments
= 1;
303 ctx
->Const
.MaxRenderbufferSize
= 4096;
305 /* 256 for reg-based consts, inline consts also supported */
306 ctx
->Const
.VertexProgram
.MaxInstructions
= 8192; /* in theory no limit */
307 ctx
->Const
.VertexProgram
.MaxNativeInstructions
= 8192;
308 ctx
->Const
.VertexProgram
.MaxNativeAttribs
= 160;
309 ctx
->Const
.VertexProgram
.MaxTemps
= 128;
310 ctx
->Const
.VertexProgram
.MaxNativeTemps
= 128;
311 ctx
->Const
.VertexProgram
.MaxNativeParameters
= 256;
312 ctx
->Const
.VertexProgram
.MaxNativeAddressRegs
= 1; /* ??? */
314 ctx
->Const
.FragmentProgram
.MaxNativeTemps
= 128;
315 ctx
->Const
.FragmentProgram
.MaxNativeAttribs
= 32;
316 ctx
->Const
.FragmentProgram
.MaxNativeParameters
= 256;
317 ctx
->Const
.FragmentProgram
.MaxNativeAluInstructions
= 8192;
318 /* 8 per clause on r6xx, 16 on r7xx */
319 if (screen
->chip_family
>= CHIP_FAMILY_RV770
)
320 ctx
->Const
.FragmentProgram
.MaxNativeTexInstructions
= 16;
322 ctx
->Const
.FragmentProgram
.MaxNativeTexInstructions
= 8;
323 ctx
->Const
.FragmentProgram
.MaxNativeInstructions
= 8192;
324 ctx
->Const
.FragmentProgram
.MaxNativeTexIndirections
= 8; /* ??? */
325 ctx
->Const
.FragmentProgram
.MaxNativeAddressRegs
= 0; /* and these are?? */
328 static void r600ParseOptions(context_t
*r600
, radeonScreenPtr screen
)
330 /* Parse configuration files.
331 * Do this here so that initialMaxAnisotropy is set before we create
332 * the default textures.
334 driParseConfigFiles(&r600
->radeon
.optionCache
, &screen
->optionCache
,
335 screen
->driScreen
->myNum
, "r600");
337 r600
->radeon
.initialMaxAnisotropy
= driQueryOptionf(&r600
->radeon
.optionCache
,
338 "def_max_anisotropy");
342 static void r600InitGLExtensions(struct gl_context
*ctx
)
344 context_t
*r600
= R700_CONTEXT(ctx
);
345 #ifdef R600_ENABLE_GLSL_TEST
349 driInitExtensions(ctx
, card_extensions
, GL_TRUE
);
350 if (r600
->radeon
.radeonScreen
->kernel_mm
)
351 driInitExtensions(ctx
, mm_extensions
, GL_FALSE
);
353 #ifdef R600_ENABLE_GLSL_TEST
354 driInitExtensions(ctx
, gl_20_extension
, GL_TRUE
);
355 _mesa_enable_2_0_extensions(ctx
);
357 /* glsl compiler has problem if this is not GL_TRUE */
358 for (i
= 0; i
<= MESA_SHADER_FRAGMENT
; i
++)
359 ctx
->ShaderCompilerOptions
[i
].EmitCondCodes
= GL_TRUE
;
360 #endif /* R600_ENABLE_GLSL_TEST */
363 (&r600
->radeon
.optionCache
, "disable_stencil_two_side"))
364 _mesa_disable_extension(ctx
, "GL_EXT_stencil_two_side");
366 if (r600
->radeon
.glCtx
->Mesa_DXTn
367 && !driQueryOptionb(&r600
->radeon
.optionCache
, "disable_s3tc")) {
368 _mesa_enable_extension(ctx
, "GL_EXT_texture_compression_s3tc");
369 _mesa_enable_extension(ctx
, "GL_S3_s3tc");
371 if (driQueryOptionb(&r600
->radeon
.optionCache
, "force_s3tc_enable"))
373 _mesa_enable_extension(ctx
, "GL_EXT_texture_compression_s3tc");
376 /* RV740 had a broken pipe config prior to drm 1.32 */
377 if (!r600
->radeon
.radeonScreen
->kernel_mm
) {
378 if ((r600
->radeon
.dri
.drmMinor
< 32) &&
379 (r600
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_RV740
))
380 _mesa_disable_extension(ctx
, "GL_ARB_occlusion_query");
384 /* Create the device specific rendering context.
386 GLboolean
r600CreateContext(gl_api api
,
387 const struct gl_config
* glVisual
,
388 __DRIcontext
* driContextPriv
,
389 void *sharedContextPrivate
)
391 __DRIscreen
*sPriv
= driContextPriv
->driScreenPriv
;
392 radeonScreenPtr screen
= (radeonScreenPtr
) (sPriv
->private);
393 struct dd_function_table functions
;
395 struct gl_context
*ctx
;
398 assert(driContextPriv
);
401 /* Allocate the R600 context */
402 r600
= (context_t
*) CALLOC(sizeof(*r600
));
404 radeon_error("Failed to allocate memory for context.\n");
408 r600ParseOptions(r600
, screen
);
410 r600
->radeon
.radeonScreen
= screen
;
412 if(screen
->chip_family
>= CHIP_FAMILY_CEDAR
)
414 evergreen_init_vtbl(&r600
->radeon
);
418 r600_init_vtbl(&r600
->radeon
);
421 /* Init default driver functions then plug in our R600-specific functions
422 * (the texture functions are especially important)
424 _mesa_init_driver_functions(&functions
);
426 if(screen
->chip_family
>= CHIP_FAMILY_CEDAR
)
428 evergreenCreateChip(r600
);
429 evergreenInitStateFuncs(&r600
->radeon
, &functions
);
430 evergreenInitTextureFuncs(&r600
->radeon
, &functions
);
431 evergreenInitShaderFuncs(&functions
);
435 r700InitStateFuncs(&r600
->radeon
, &functions
);
436 r600InitTextureFuncs(&r600
->radeon
, &functions
);
437 r700InitShaderFuncs(&functions
);
440 radeonInitQueryObjFunctions(&functions
);
442 if(screen
->chip_family
>= CHIP_FAMILY_CEDAR
)
444 evergreenInitIoctlFuncs(&functions
);
448 r700InitIoctlFuncs(&functions
);
450 radeonInitBufferObjectFuncs(&functions
);
452 if (!radeonInitContext(&r600
->radeon
, &functions
,
453 glVisual
, driContextPriv
,
454 sharedContextPrivate
)) {
455 radeon_error("Initializing context failed.\n");
460 ctx
= r600
->radeon
.glCtx
;
462 ctx
->VertexProgram
._MaintainTnlProgram
= GL_TRUE
;
463 ctx
->FragmentProgram
._MaintainTexEnvProgram
= GL_TRUE
;
465 r600InitConstValues(ctx
, screen
);
467 /* reinit, it depends on consts above */
468 _mesa_init_point(ctx
);
470 _mesa_set_mvp_with_dp4( ctx
, GL_TRUE
);
472 /* Initialize the software rasterizer and helper modules.
474 _swrast_CreateContext(ctx
);
475 _vbo_CreateContext(ctx
);
476 _tnl_CreateContext(ctx
);
477 _swsetup_CreateContext(ctx
);
478 _swsetup_Wakeup(ctx
);
480 /* Install the customized pipeline:
482 _tnl_destroy_pipeline(ctx
);
483 _tnl_install_pipeline(ctx
, r600_pipeline
);
484 TNL_CONTEXT(ctx
)->Driver
.RunPipeline
= _tnl_run_pipeline
;
486 /* Configure swrast and TNL to match hardware characteristics:
488 _swrast_allow_pixel_fog(ctx
, GL_FALSE
);
489 _swrast_allow_vertex_fog(ctx
, GL_TRUE
);
490 _tnl_allow_pixel_fog(ctx
, GL_FALSE
);
491 _tnl_allow_vertex_fog(ctx
, GL_TRUE
);
495 if(screen
->chip_family
>= CHIP_FAMILY_CEDAR
)
497 evergreenInitDraw(ctx
);
504 radeon_fbo_init(&r600
->radeon
);
505 radeonInitSpanFuncs( ctx
);
506 r600InitCmdBuf(r600
);
508 if(screen
->chip_family
>= CHIP_FAMILY_CEDAR
)
510 evergreenInitState(r600
->radeon
.glCtx
);
514 r700InitState(r600
->radeon
.glCtx
);
517 r600InitGLExtensions(ctx
);
522 void r600DestroyContext(__DRIcontext
*driContextPriv
)
525 context_t
*context
= (context_t
*) driContextPriv
->driverPrivate
;
529 pChip
= context
->pChip
;
531 /* destroy context first, free pChip, in case there are things flush to asic. */
532 radeonDestroyContext(driContextPriv
);