2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
33 * \author Keith Whitwell <keith@tungstengraphics.com>
35 * \author Nicolai Haehnle <prefect_@gmx.net>
38 #include "main/glheader.h"
39 #include "main/api_arrayelt.h"
40 #include "main/context.h"
41 #include "main/simple_list.h"
42 #include "main/imports.h"
43 #include "main/extensions.h"
44 #include "main/bufferobj.h"
45 #include "main/texobj.h"
47 #include "swrast/swrast.h"
48 #include "swrast_setup/swrast_setup.h"
52 #include "tnl/t_pipeline.h"
54 #include "drivers/common/driverfuncs.h"
56 #include "radeon_debug.h"
57 #include "r600_context.h"
58 #include "radeon_common_context.h"
59 #include "radeon_buffer_objects.h"
60 #include "radeon_span.h"
61 #include "r600_cmdbuf.h"
62 #include "radeon_bocs_wrapper.h"
63 #include "radeon_queryobj.h"
64 #include "r600_blit.h"
66 #include "r700_state.h"
67 #include "r700_ioctl.h"
69 #include "evergreen_context.h"
70 #include "evergreen_state.h"
71 #include "evergreen_tex.h"
72 #include "evergreen_ioctl.h"
73 #include "evergreen_oglprog.h"
77 #define R600_ENABLE_GLSL_TEST 1
79 #define need_GL_VERSION_2_0
80 #define need_GL_VERSION_2_1
81 #define need_GL_ARB_draw_elements_base_vertex
82 #define need_GL_ARB_occlusion_query
83 #define need_GL_ARB_point_parameters
84 #define need_GL_ARB_vertex_program
85 #define need_GL_EXT_blend_equation_separate
86 #define need_GL_EXT_blend_func_separate
87 #define need_GL_EXT_blend_minmax
88 #define need_GL_EXT_framebuffer_object
89 #define need_GL_EXT_fog_coord
90 #define need_GL_EXT_gpu_program_parameters
91 #define need_GL_EXT_provoking_vertex
92 #define need_GL_EXT_secondary_color
93 #define need_GL_EXT_stencil_two_side
94 #define need_GL_ATI_separate_stencil
95 #define need_GL_NV_vertex_program
97 #include "main/remap_helper.h"
99 static const struct dri_extension card_extensions
[] = {
101 {"GL_ARB_depth_clamp", NULL
},
102 {"GL_ARB_depth_texture", NULL
},
103 {"GL_ARB_fragment_program", NULL
},
104 {"GL_ARB_fragment_program_shadow", NULL
},
105 {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions
},
106 {"GL_ARB_multitexture", NULL
},
107 {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions
},
108 {"GL_ARB_shadow", NULL
},
109 {"GL_ARB_shadow_ambient", NULL
},
110 {"GL_ARB_texture_border_clamp", NULL
},
111 {"GL_ARB_texture_cube_map", NULL
},
112 {"GL_ARB_texture_env_add", NULL
},
113 {"GL_ARB_texture_env_combine", NULL
},
114 {"GL_ARB_texture_env_crossbar", NULL
},
115 {"GL_ARB_texture_env_dot3", NULL
},
116 {"GL_ARB_texture_mirrored_repeat", NULL
},
117 {"GL_ARB_texture_non_power_of_two", NULL
},
118 {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions
},
119 {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions
},
120 {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions
},
121 {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions
},
122 {"GL_EXT_blend_subtract", NULL
},
123 {"GL_EXT_packed_depth_stencil", NULL
},
124 {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions
},
125 {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions
},
126 {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions
},
127 {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions
},
128 {"GL_EXT_shadow_funcs", NULL
},
129 {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions
},
130 {"GL_EXT_stencil_wrap", NULL
},
131 {"GL_EXT_texture_edge_clamp", NULL
},
132 {"GL_EXT_texture_env_combine", NULL
},
133 {"GL_EXT_texture_env_dot3", NULL
},
134 {"GL_EXT_texture_filter_anisotropic", NULL
},
135 {"GL_EXT_texture_lod_bias", NULL
},
136 {"GL_EXT_texture_mirror_clamp", NULL
},
137 {"GL_EXT_texture_rectangle", NULL
},
138 {"GL_EXT_vertex_array_bgra", NULL
},
139 {"GL_EXT_texture_sRGB", NULL
},
140 {"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions
},
141 {"GL_ATI_texture_env_combine3", NULL
},
142 {"GL_ATI_texture_mirror_once", NULL
},
143 {"GL_MESA_pack_invert", NULL
},
144 {"GL_MESA_ycbcr_texture", NULL
},
145 {"GL_MESAX_texture_float", NULL
},
146 {"GL_NV_blend_square", NULL
},
147 {"GL_NV_vertex_program", GL_NV_vertex_program_functions
},
148 {"GL_SGIS_generate_mipmap", NULL
},
149 {"GL_ARB_pixel_buffer_object", NULL
},
150 {"GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions
},
156 static const struct dri_extension mm_extensions
[] = {
157 { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions
},
162 * The GL 2.0 functions are needed to make display lists work with
163 * functions added by GL_ATI_separate_stencil.
165 static const struct dri_extension gl_20_extension
[] = {
166 #ifdef R600_ENABLE_GLSL_TEST
167 {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions
},
168 {"GL_ARB_shading_language_120", GL_VERSION_2_1_functions
},
170 {"GL_VERSION_2_0", GL_VERSION_2_0_functions
},
171 #endif /* R600_ENABLE_GLSL_TEST */
175 static const struct tnl_pipeline_stage
*r600_pipeline
[] = {
176 /* Catch any t&l fallbacks
178 &_tnl_vertex_transform_stage
,
179 &_tnl_normal_transform_stage
,
180 &_tnl_lighting_stage
,
181 &_tnl_fog_coordinate_stage
,
183 &_tnl_texture_transform_stage
,
184 &_tnl_point_attenuation_stage
,
185 &_tnl_vertex_program_stage
,
190 static void r600_get_lock(radeonContextPtr rmesa
)
192 drm_radeon_sarea_t
*sarea
= rmesa
->sarea
;
194 if (sarea
->ctx_owner
!= rmesa
->dri
.hwContext
) {
195 sarea
->ctx_owner
= rmesa
->dri
.hwContext
;
196 if (!rmesa
->radeonScreen
->kernel_mm
)
197 radeon_bo_legacy_texture_age(rmesa
->radeonScreen
->bom
);
201 static void r600_vtbl_emit_cs_header(struct radeon_cs
*cs
, radeonContextPtr rmesa
)
203 /* please flush pipe do all pending work */
207 static void r600_vtbl_pre_emit_atoms(radeonContextPtr radeon
)
209 r700Start3D((context_t
*)radeon
);
212 static void r600_fallback(GLcontext
*ctx
, GLuint bit
, GLboolean mode
)
214 context_t
*context
= R700_CONTEXT(ctx
);
216 context
->radeon
.Fallback
|= bit
;
218 context
->radeon
.Fallback
&= ~bit
;
221 static void r600_emit_query_finish(radeonContextPtr radeon
)
223 context_t
*context
= (context_t
*) radeon
;
224 BATCH_LOCALS(&context
->radeon
);
226 struct radeon_query_object
*query
= radeon
->query
.current
;
228 BEGIN_BATCH_NO_AUTOSTATE(4 + 2);
229 R600_OUT_BATCH(CP_PACKET3(R600_IT_EVENT_WRITE
, 2));
230 R600_OUT_BATCH(ZPASS_DONE
);
231 R600_OUT_BATCH(query
->curr_offset
+ 8); /* hw writes qwords */
232 R600_OUT_BATCH(0x00000000);
233 R600_OUT_BATCH_RELOC(VGT_EVENT_INITIATOR
, query
->bo
, 0, 0, RADEON_GEM_DOMAIN_GTT
, 0);
235 assert(query
->curr_offset
< RADEON_QUERY_PAGE_SIZE
);
236 query
->emitted_begin
= GL_FALSE
;
239 static void r600_init_vtbl(radeonContextPtr radeon
)
241 radeon
->vtbl
.get_lock
= r600_get_lock
;
242 radeon
->vtbl
.update_viewport_offset
= r700UpdateViewportOffset
;
243 radeon
->vtbl
.emit_cs_header
= r600_vtbl_emit_cs_header
;
244 radeon
->vtbl
.swtcl_flush
= NULL
;
245 radeon
->vtbl
.pre_emit_atoms
= r600_vtbl_pre_emit_atoms
;
246 radeon
->vtbl
.fallback
= r600_fallback
;
247 radeon
->vtbl
.emit_query_finish
= r600_emit_query_finish
;
248 radeon
->vtbl
.check_blit
= r600_check_blit
;
249 radeon
->vtbl
.blit
= r600_blit
;
250 radeon
->vtbl
.is_format_renderable
= r600IsFormatRenderable
;
253 static void r600InitConstValues(GLcontext
*ctx
, radeonScreenPtr screen
)
255 context_t
*context
= R700_CONTEXT(ctx
);
256 R700_CHIP_CONTEXT
*r700
= (R700_CHIP_CONTEXT
*)(&context
->hw
);
258 if( (context
->radeon
.radeonScreen
->chip_family
>= CHIP_FAMILY_CEDAR
)
259 &&(context
->radeon
.radeonScreen
->chip_family
<= CHIP_FAMILY_HEMLOCK
) )
261 r700
->bShaderUseMemConstant
= GL_TRUE
;
265 r700
->bShaderUseMemConstant
= GL_FALSE
;
268 ctx
->Const
.MaxTextureImageUnits
= 16;
269 /* 8 per clause on r6xx, 16 on r7xx
270 * but I think mesa only supports 8 at the moment
272 ctx
->Const
.MaxTextureCoordUnits
= 8;
273 ctx
->Const
.MaxTextureUnits
=
274 MIN2(ctx
->Const
.MaxTextureImageUnits
,
275 ctx
->Const
.MaxTextureCoordUnits
);
276 ctx
->Const
.MaxCombinedTextureImageUnits
=
277 ctx
->Const
.MaxVertexTextureImageUnits
+
278 ctx
->Const
.MaxTextureImageUnits
;
280 ctx
->Const
.MaxTextureMaxAnisotropy
= 16.0;
281 ctx
->Const
.MaxTextureLodBias
= 16.0;
283 ctx
->Const
.MaxTextureLevels
= 13; /* hw support 14 */
284 ctx
->Const
.MaxTextureRectSize
= 4096; /* hw support 8192 */
286 ctx
->Const
.MinPointSize
= 0x0001 / 8.0;
287 ctx
->Const
.MinPointSizeAA
= 0x0001 / 8.0;
288 ctx
->Const
.MaxPointSize
= 0xffff / 8.0;
289 ctx
->Const
.MaxPointSizeAA
= 0xffff / 8.0;
291 ctx
->Const
.MinLineWidth
= 0x0001 / 8.0;
292 ctx
->Const
.MinLineWidthAA
= 0x0001 / 8.0;
293 ctx
->Const
.MaxLineWidth
= 0xffff / 8.0;
294 ctx
->Const
.MaxLineWidthAA
= 0xffff / 8.0;
296 ctx
->Const
.MaxDrawBuffers
= 1; /* hw supports 8 */
297 ctx
->Const
.MaxColorAttachments
= 1;
298 ctx
->Const
.MaxRenderbufferSize
= 4096;
300 /* 256 for reg-based consts, inline consts also supported */
301 ctx
->Const
.VertexProgram
.MaxInstructions
= 8192; /* in theory no limit */
302 ctx
->Const
.VertexProgram
.MaxNativeInstructions
= 8192;
303 ctx
->Const
.VertexProgram
.MaxNativeAttribs
= 160;
304 ctx
->Const
.VertexProgram
.MaxTemps
= 128;
305 ctx
->Const
.VertexProgram
.MaxNativeTemps
= 128;
306 ctx
->Const
.VertexProgram
.MaxNativeParameters
= 256;
307 ctx
->Const
.VertexProgram
.MaxNativeAddressRegs
= 1; /* ??? */
309 ctx
->Const
.FragmentProgram
.MaxNativeTemps
= 128;
310 ctx
->Const
.FragmentProgram
.MaxNativeAttribs
= 32;
311 ctx
->Const
.FragmentProgram
.MaxNativeParameters
= 256;
312 ctx
->Const
.FragmentProgram
.MaxNativeAluInstructions
= 8192;
313 /* 8 per clause on r6xx, 16 on r7xx */
314 if (screen
->chip_family
>= CHIP_FAMILY_RV770
)
315 ctx
->Const
.FragmentProgram
.MaxNativeTexInstructions
= 16;
317 ctx
->Const
.FragmentProgram
.MaxNativeTexInstructions
= 8;
318 ctx
->Const
.FragmentProgram
.MaxNativeInstructions
= 8192;
319 ctx
->Const
.FragmentProgram
.MaxNativeTexIndirections
= 8; /* ??? */
320 ctx
->Const
.FragmentProgram
.MaxNativeAddressRegs
= 0; /* and these are?? */
323 static void r600ParseOptions(context_t
*r600
, radeonScreenPtr screen
)
325 /* Parse configuration files.
326 * Do this here so that initialMaxAnisotropy is set before we create
327 * the default textures.
329 driParseConfigFiles(&r600
->radeon
.optionCache
, &screen
->optionCache
,
330 screen
->driScreen
->myNum
, "r600");
332 r600
->radeon
.initialMaxAnisotropy
= driQueryOptionf(&r600
->radeon
.optionCache
,
333 "def_max_anisotropy");
337 static void r600InitGLExtensions(GLcontext
*ctx
)
339 context_t
*r600
= R700_CONTEXT(ctx
);
340 #ifdef R600_ENABLE_GLSL_TEST
344 driInitExtensions(ctx
, card_extensions
, GL_TRUE
);
345 if (r600
->radeon
.radeonScreen
->kernel_mm
)
346 driInitExtensions(ctx
, mm_extensions
, GL_FALSE
);
348 #ifdef R600_ENABLE_GLSL_TEST
349 driInitExtensions(ctx
, gl_20_extension
, GL_TRUE
);
350 _mesa_enable_2_0_extensions(ctx
);
352 /* glsl compiler has problem if this is not GL_TRUE */
353 for (i
= 0; i
<= MESA_SHADER_FRAGMENT
; i
++)
354 ctx
->ShaderCompilerOptions
[i
].EmitCondCodes
= GL_TRUE
;
355 #endif /* R600_ENABLE_GLSL_TEST */
358 (&r600
->radeon
.optionCache
, "disable_stencil_two_side"))
359 _mesa_disable_extension(ctx
, "GL_EXT_stencil_two_side");
361 if (r600
->radeon
.glCtx
->Mesa_DXTn
362 && !driQueryOptionb(&r600
->radeon
.optionCache
, "disable_s3tc")) {
363 _mesa_enable_extension(ctx
, "GL_EXT_texture_compression_s3tc");
364 _mesa_enable_extension(ctx
, "GL_S3_s3tc");
366 if (driQueryOptionb(&r600
->radeon
.optionCache
, "force_s3tc_enable"))
368 _mesa_enable_extension(ctx
, "GL_EXT_texture_compression_s3tc");
371 /* RV740 had a broken pipe config prior to drm 1.32 */
372 if (!r600
->radeon
.radeonScreen
->kernel_mm
) {
373 if ((r600
->radeon
.dri
.drmMinor
< 32) &&
374 (r600
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_RV740
))
375 _mesa_disable_extension(ctx
, "GL_ARB_occlusion_query");
379 /* Create the device specific rendering context.
381 GLboolean
r600CreateContext(gl_api api
,
382 const __GLcontextModes
* glVisual
,
383 __DRIcontext
* driContextPriv
,
384 void *sharedContextPrivate
)
386 __DRIscreen
*sPriv
= driContextPriv
->driScreenPriv
;
387 radeonScreenPtr screen
= (radeonScreenPtr
) (sPriv
->private);
388 struct dd_function_table functions
;
393 assert(driContextPriv
);
396 /* Allocate the R600 context */
397 r600
= (context_t
*) CALLOC(sizeof(*r600
));
399 radeon_error("Failed to allocate memory for context.\n");
403 r600ParseOptions(r600
, screen
);
405 r600
->radeon
.radeonScreen
= screen
;
407 if(screen
->chip_family
>= CHIP_FAMILY_CEDAR
)
409 evergreen_init_vtbl(&r600
->radeon
);
413 r600_init_vtbl(&r600
->radeon
);
416 /* Init default driver functions then plug in our R600-specific functions
417 * (the texture functions are especially important)
419 _mesa_init_driver_functions(&functions
);
421 if(screen
->chip_family
>= CHIP_FAMILY_CEDAR
)
423 evergreenCreateChip(r600
);
424 evergreenInitStateFuncs(&r600
->radeon
, &functions
);
425 evergreenInitTextureFuncs(&r600
->radeon
, &functions
);
426 evergreenInitShaderFuncs(&functions
);
430 r700InitStateFuncs(&r600
->radeon
, &functions
);
431 r600InitTextureFuncs(&r600
->radeon
, &functions
);
432 r700InitShaderFuncs(&functions
);
435 radeonInitQueryObjFunctions(&functions
);
437 if(screen
->chip_family
>= CHIP_FAMILY_CEDAR
)
439 evergreenInitIoctlFuncs(&functions
);
443 r700InitIoctlFuncs(&functions
);
445 radeonInitBufferObjectFuncs(&functions
);
447 if (!radeonInitContext(&r600
->radeon
, &functions
,
448 glVisual
, driContextPriv
,
449 sharedContextPrivate
)) {
450 radeon_error("Initializing context failed.\n");
455 ctx
= r600
->radeon
.glCtx
;
457 ctx
->VertexProgram
._MaintainTnlProgram
= GL_TRUE
;
458 ctx
->FragmentProgram
._MaintainTexEnvProgram
= GL_TRUE
;
460 r600InitConstValues(ctx
, screen
);
462 _mesa_set_mvp_with_dp4( ctx
, GL_TRUE
);
464 /* Initialize the software rasterizer and helper modules.
466 _swrast_CreateContext(ctx
);
467 _vbo_CreateContext(ctx
);
468 _tnl_CreateContext(ctx
);
469 _swsetup_CreateContext(ctx
);
470 _swsetup_Wakeup(ctx
);
472 /* Install the customized pipeline:
474 _tnl_destroy_pipeline(ctx
);
475 _tnl_install_pipeline(ctx
, r600_pipeline
);
476 TNL_CONTEXT(ctx
)->Driver
.RunPipeline
= _tnl_run_pipeline
;
478 /* Configure swrast and TNL to match hardware characteristics:
480 _swrast_allow_pixel_fog(ctx
, GL_FALSE
);
481 _swrast_allow_vertex_fog(ctx
, GL_TRUE
);
482 _tnl_allow_pixel_fog(ctx
, GL_FALSE
);
483 _tnl_allow_vertex_fog(ctx
, GL_TRUE
);
487 if(screen
->chip_family
>= CHIP_FAMILY_CEDAR
)
489 evergreenInitDraw(ctx
);
496 radeon_fbo_init(&r600
->radeon
);
497 radeonInitSpanFuncs( ctx
);
498 r600InitCmdBuf(r600
);
500 if(screen
->chip_family
>= CHIP_FAMILY_CEDAR
)
502 evergreenInitState(r600
->radeon
.glCtx
);
506 r700InitState(r600
->radeon
.glCtx
);
509 r600InitGLExtensions(ctx
);
514 void r600DestroyContext(__DRIcontext
*driContextPriv
)
517 context_t
*context
= (context_t
*) driContextPriv
->driverPrivate
;
521 pChip
= context
->pChip
;
523 /* destroy context first, free pChip, in case there are things flush to asic. */
524 radeonDestroyContext(driContextPriv
);