radeon: Optimize memory handling for dma operations.
[mesa.git] / src / mesa / drivers / dri / r600 / r600_context.h
1 /*
2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
3
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /**
31 * \file
32 *
33 * \author Keith Whitwell <keith@tungstengraphics.com>
34 * \author Nicolai Haehnle <prefect_@gmx.net>
35 */
36
37 #ifndef __R600_CONTEXT_H__
38 #define __R600_CONTEXT_H__
39
40 #include "tnl/t_vertex.h"
41 #include "drm.h"
42 #include "radeon_drm.h"
43 #include "dri_util.h"
44 #include "texmem.h"
45 #include "radeon_common.h"
46
47 #include "main/macros.h"
48 #include "main/mtypes.h"
49 #include "main/colormac.h"
50
51 #include "r700_chip.h"
52 #include "r600_tex.h"
53 #include "r700_oglprog.h"
54
55 struct r600_context;
56 typedef struct r600_context context_t;
57
58 GLboolean r700SendPSState(context_t *context);
59 GLboolean r700SendVSState(context_t *context);
60 GLboolean r700SendSQConfig(context_t *context);
61
62 #include "main/mm.h"
63
64 /************ DMA BUFFERS **************/
65
66 /* The blit width for texture uploads
67 */
68 #define R600_BLIT_WIDTH_BYTES 1024
69 #define R600_MAX_TEXTURE_UNITS 8
70
71 struct r600_texture_state {
72 int tc_count; /* number of incoming texture coordinates from VAP */
73 };
74
75 /* Perhaps more if we store programs in vmem? */
76 /* drm_r600_cmd_header_t->vpu->count is unsigned char */
77 #define VSF_MAX_FRAGMENT_LENGTH (255*4)
78
79 /* Can be tested with colormat currently. */
80 #define VSF_MAX_FRAGMENT_TEMPS (14)
81
82 #define STATE_R600_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0)
83 #define STATE_R600_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1)
84
85 extern int hw_tcl_on;
86
87 #define COLOR_IS_RGBA
88 #define TAG(x) r600##x
89 #include "tnl_dd/t_dd_vertex.h"
90 #undef TAG
91
92 #define PFS_MAX_ALU_INST 64
93 #define PFS_MAX_TEX_INST 64
94 #define PFS_MAX_TEX_INDIRECT 4
95 #define PFS_NUM_TEMP_REGS 32
96 #define PFS_NUM_CONST_REGS 16
97
98 #define R600_MAX_AOS_ARRAYS 16
99
100 #define REG_COORDS 0
101 #define REG_COLOR0 1
102 #define REG_TEX0 2
103
104 #define R600_FALLBACK_NONE 0
105 #define R600_FALLBACK_TCL 1
106 #define R600_FALLBACK_RAST 2
107
108 enum
109 {
110 NO_SHIFT = 0,
111 LEFT_SHIFT = 1,
112 RIGHT_SHIFT = 2,
113 };
114
115 /**
116 * \brief R600 context structure.
117 */
118 struct r600_context {
119 struct radeon_context radeon; /* parent class, must be first */
120
121 /* ------ */
122 R700_CHIP_CONTEXT hw;
123
124 /* Vertex buffers
125 */
126 GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
127 GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
128
129 };
130
131 #define R700_CONTEXT(ctx) ((context_t *)(ctx->DriverCtx))
132 #define GL_CONTEXT(context) ((GLcontext *)(context->radeon.glCtx))
133
134 extern void r600DestroyContext(__DRIcontextPrivate * driContextPriv);
135 extern GLboolean r600CreateContext(const __GLcontextModes * glVisual,
136 __DRIcontextPrivate * driContextPriv,
137 void *sharedContextPrivate);
138
139 #define R700_CONTEXT_STATES(context) ((R700_CHIP_CONTEXT *)(&context->hw))
140
141 extern GLboolean r700InitChipObject(context_t *context);
142 extern GLboolean r700SendContextStates(context_t *context);
143 extern GLboolean r700SendViewportState(context_t *context, int id);
144 extern GLboolean r700SendRenderTargetState(context_t *context, int id);
145 extern GLboolean r700SendTextureState(context_t *context);
146 extern GLboolean r700SendDepthTargetState(context_t *context);
147 extern GLboolean r700SendUCPState(context_t *context);
148 extern GLboolean r700SendFSState(context_t *context);
149 extern void r700EmitState(GLcontext * ctx);
150
151 extern GLboolean r700SyncSurf(context_t *context,
152 struct radeon_bo *pbo,
153 uint32_t read_domain,
154 uint32_t write_domain,
155 uint32_t sync_type);
156
157 extern int r700SetupStreams(GLcontext * ctx);
158 extern void r700SetupVTXConstants(GLcontext * ctx,
159 unsigned int nStreamID,
160 void * pAos,
161 unsigned int size, /* number of elements in vector */
162 unsigned int stride,
163 unsigned int Count); /* number of vectors in stream */
164
165 #define RADEON_D_CAPTURE 0
166 #define RADEON_D_PLAYBACK 1
167 #define RADEON_D_PLAYBACK_RAW 2
168 #define RADEON_D_T 3
169
170 #define r600PackFloat32 radeonPackFloat32
171 #define r600PackFloat24 radeonPackFloat24
172
173 #endif /* __R600_CONTEXT_H__ */