2 * Copyright (C) 2008-2009 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Richard Li <RichardZ.Li@amd.com>, <richardradeon@gmail.com>
25 * CooperYuan <cooper.yuan@amd.com>, <cooperyuan@gmail.com>
34 #include "main/imports.h"
35 #include "program/prog_parameter.h"
36 #include "program/prog_statevars.h"
37 #include "program/program.h"
39 #include "r600_context.h"
40 #include "r600_cmdbuf.h"
41 #include "r600_emit.h"
43 #include "r700_fragprog.h"
45 #include "r700_debug.h"
47 void insert_wpos_code(struct gl_context
*ctx
, struct gl_fragment_program
*fprog
)
49 static const gl_state_index winstate
[STATE_LENGTH
]
50 = { STATE_INTERNAL
, STATE_FB_WPOS_Y_TRANSFORM
, 0, 0, 0};
51 struct prog_instruction
*newInst
, *inst
;
52 GLint win_size
; /* state reference */
53 GLuint wpos_temp
; /* temp register */
56 /* PARAM win_size = STATE_FB_WPOS_Y_TRANSFORM */
57 win_size
= _mesa_add_state_reference(fprog
->Base
.Parameters
, winstate
);
59 wpos_temp
= fprog
->Base
.NumTemporaries
++;
61 /* scan program where WPOS is used and replace with wpos_temp */
62 inst
= fprog
->Base
.Instructions
;
63 for (i
= 0; i
< fprog
->Base
.NumInstructions
; i
++) {
64 for (j
=0; j
< 3; j
++) {
65 if(inst
->SrcReg
[j
].File
== PROGRAM_INPUT
&&
66 inst
->SrcReg
[j
].Index
== FRAG_ATTRIB_WPOS
) {
67 inst
->SrcReg
[j
].File
= PROGRAM_TEMPORARY
;
68 inst
->SrcReg
[j
].Index
= wpos_temp
;
74 _mesa_insert_instructions(&(fprog
->Base
), 0, 1);
76 newInst
= fprog
->Base
.Instructions
;
77 /* possibly invert wpos.y depending on STATE_FB_WPOS_Y_TRANSFORM var */
78 newInst
[0].Opcode
= OPCODE_MAD
;
79 newInst
[0].DstReg
.File
= PROGRAM_TEMPORARY
;
80 newInst
[0].DstReg
.Index
= wpos_temp
;
81 newInst
[0].DstReg
.WriteMask
= WRITEMASK_XYZW
;
83 newInst
[0].SrcReg
[0].File
= PROGRAM_INPUT
;
84 newInst
[0].SrcReg
[0].Index
= FRAG_ATTRIB_WPOS
;
85 newInst
[0].SrcReg
[0].Swizzle
= SWIZZLE_XYZW
;
87 newInst
[0].SrcReg
[1].File
= PROGRAM_STATE_VAR
;
88 newInst
[0].SrcReg
[1].Index
= win_size
;
89 newInst
[0].SrcReg
[1].Swizzle
= MAKE_SWIZZLE4(SWIZZLE_ONE
, SWIZZLE_X
, SWIZZLE_ONE
, SWIZZLE_ONE
);
91 newInst
[0].SrcReg
[2].File
= PROGRAM_STATE_VAR
;
92 newInst
[0].SrcReg
[2].Index
= win_size
;
93 newInst
[0].SrcReg
[2].Swizzle
= MAKE_SWIZZLE4(SWIZZLE_ZERO
, SWIZZLE_Y
, SWIZZLE_ZERO
, SWIZZLE_ZERO
);
97 //TODO : Validate FP input with VP output.
98 void Map_Fragment_Program(r700_AssemblerBase
*pAsm
,
99 struct gl_fragment_program
*mesa_fp
,
100 struct gl_context
*ctx
)
105 /* match fp inputs with vp exports. */
106 struct r700_vertex_program_cont
*vpc
=
107 (struct r700_vertex_program_cont
*)ctx
->VertexProgram
._Current
;
108 GLbitfield OutputsWritten
= vpc
->mesa_program
.Base
.OutputsWritten
;
110 pAsm
->number_used_registers
= 0;
112 //Input mapping : mesa_fp->Base.InputsRead set the flag, set in
113 //The flags parsed in parse_attrib_binding. FRAG_ATTRIB_COLx, FRAG_ATTRIB_TEXx, ...
114 //MUST match order in Map_Vertex_Output
115 unBit
= 1 << FRAG_ATTRIB_WPOS
;
116 if(mesa_fp
->Base
.InputsRead
& unBit
)
118 pAsm
->uiFP_AttributeMap
[FRAG_ATTRIB_WPOS
] = pAsm
->number_used_registers
++;
121 unBit
= 1 << VERT_RESULT_COL0
;
122 if(OutputsWritten
& unBit
)
124 pAsm
->uiFP_AttributeMap
[FRAG_ATTRIB_COL0
] = pAsm
->number_used_registers
++;
127 unBit
= 1 << VERT_RESULT_COL1
;
128 if(OutputsWritten
& unBit
)
130 pAsm
->uiFP_AttributeMap
[FRAG_ATTRIB_COL1
] = pAsm
->number_used_registers
++;
133 unBit
= 1 << VERT_RESULT_FOGC
;
134 if(OutputsWritten
& unBit
)
136 pAsm
->uiFP_AttributeMap
[FRAG_ATTRIB_FOGC
] = pAsm
->number_used_registers
++;
141 unBit
= 1 << (VERT_RESULT_TEX0
+ i
);
142 if(OutputsWritten
& unBit
)
144 pAsm
->uiFP_AttributeMap
[FRAG_ATTRIB_TEX0
+ i
] = pAsm
->number_used_registers
++;
148 /* order has been taken care of */
150 for(i
=VERT_RESULT_VAR0
; i
<VERT_RESULT_MAX
; i
++)
153 if(OutputsWritten
& unBit
)
155 pAsm
->uiFP_AttributeMap
[i
-VERT_RESULT_VAR0
+FRAG_ATTRIB_VAR0
] = pAsm
->number_used_registers
++;
159 if( (mesa_fp
->Base
.InputsRead
>> FRAG_ATTRIB_VAR0
) > 0 )
161 struct r700_vertex_program_cont
*vpc
=
162 (struct r700_vertex_program_cont
*)ctx
->VertexProgram
._Current
;
163 struct gl_program_parameter_list
* VsVarying
= vpc
->mesa_program
.Base
.Varying
;
164 struct gl_program_parameter_list
* PsVarying
= mesa_fp
->Base
.Varying
;
165 struct gl_program_parameter
* pVsParam
;
166 struct gl_program_parameter
* pPsParam
;
168 GLuint unMaxVarying
= 0;
170 for(i
=0; i
<VsVarying
->NumParameters
; i
++)
172 pAsm
->uiFP_AttributeMap
[i
+ FRAG_ATTRIB_VAR0
] = 0;
175 for(i
=FRAG_ATTRIB_VAR0
; i
<FRAG_ATTRIB_MAX
; i
++)
178 if(mesa_fp
->Base
.InputsRead
& unBit
)
180 j
= i
- FRAG_ATTRIB_VAR0
;
181 pPsParam
= PsVarying
->Parameters
+ j
;
183 for(k
=0; k
<VsVarying
->NumParameters
; k
++)
185 pVsParam
= VsVarying
->Parameters
+ k
;
187 if( strcmp(pPsParam
->Name
, pVsParam
->Name
) == 0)
189 pAsm
->uiFP_AttributeMap
[i
] = pAsm
->number_used_registers
+ k
;
200 pAsm
->number_used_registers
+= unMaxVarying
+ 1;
203 unBit
= 1 << FRAG_ATTRIB_FACE
;
204 if(mesa_fp
->Base
.InputsRead
& unBit
)
206 pAsm
->uiFP_AttributeMap
[FRAG_ATTRIB_FACE
] = pAsm
->number_used_registers
++;
209 unBit
= 1 << FRAG_ATTRIB_PNTC
;
210 if(mesa_fp
->Base
.InputsRead
& unBit
)
212 pAsm
->uiFP_AttributeMap
[FRAG_ATTRIB_PNTC
] = pAsm
->number_used_registers
++;
215 /* Map temporary registers (GPRs) */
216 pAsm
->starting_temp_register_number
= pAsm
->number_used_registers
;
218 if(mesa_fp
->Base
.NumNativeTemporaries
>= mesa_fp
->Base
.NumTemporaries
)
220 pAsm
->number_used_registers
+= mesa_fp
->Base
.NumNativeTemporaries
;
224 pAsm
->number_used_registers
+= mesa_fp
->Base
.NumTemporaries
;
228 pAsm
->number_of_exports
= 0;
229 pAsm
->number_of_colorandz_exports
= 0; /* don't include stencil and mask out. */
230 pAsm
->starting_export_register_number
= pAsm
->number_used_registers
;
232 for (i
= 0; i
< FRAG_RESULT_MAX
; ++i
)
235 if (mesa_fp
->Base
.OutputsWritten
& unBit
)
237 if (i
== FRAG_RESULT_DEPTH
)
239 pAsm
->depth_export_register_number
= pAsm
->number_used_registers
;
240 pAsm
->pR700Shader
->depthIsExported
= 1;
243 pAsm
->uiFP_OutputMap
[i
] = pAsm
->number_used_registers
++;
244 ++pAsm
->number_of_exports
;
245 ++pAsm
->number_of_colorandz_exports
;
249 pAsm
->flag_reg_index
= pAsm
->number_used_registers
++;
251 pAsm
->uFirstHelpReg
= pAsm
->number_used_registers
;
254 GLboolean
Find_Instruction_Dependencies_fp(struct r700_fragment_program
*fp
,
255 struct gl_fragment_program
*mesa_fp
)
258 GLint
* puiTEMPwrites
;
259 GLint
* puiTEMPreads
;
260 struct prog_instruction
* pILInst
;
262 struct prog_instruction
* texcoord_DepInst
;
265 puiTEMPwrites
= (GLint
*) MALLOC(sizeof(GLuint
)*mesa_fp
->Base
.NumTemporaries
);
266 puiTEMPreads
= (GLint
*) MALLOC(sizeof(GLuint
)*mesa_fp
->Base
.NumTemporaries
);
268 for(i
=0; i
<mesa_fp
->Base
.NumTemporaries
; i
++)
270 puiTEMPwrites
[i
] = -1;
271 puiTEMPreads
[i
] = -1;
274 pInstDeps
= (InstDeps
*)MALLOC(sizeof(InstDeps
)*mesa_fp
->Base
.NumInstructions
);
276 for(i
=0; i
<mesa_fp
->Base
.NumInstructions
; i
++)
278 pInstDeps
[i
].nDstDep
= -1;
279 pILInst
= &(mesa_fp
->Base
.Instructions
[i
]);
282 if(pILInst
->DstReg
.File
== PROGRAM_TEMPORARY
)
284 //Set lastwrite for the temp
285 puiTEMPwrites
[pILInst
->DstReg
.Index
] = i
;
291 if(pILInst
->SrcReg
[j
].File
== PROGRAM_TEMPORARY
)
294 pInstDeps
[i
].nSrcDeps
[j
] = puiTEMPwrites
[pILInst
->SrcReg
[j
].Index
];
296 if(puiTEMPreads
[pILInst
->SrcReg
[j
].Index
] < 0 )
298 puiTEMPreads
[pILInst
->SrcReg
[j
].Index
] = i
;
303 pInstDeps
[i
].nSrcDeps
[j
] = -1;
308 fp
->r700AsmCode
.pInstDeps
= pInstDeps
;
310 //Find dep for tex inst
311 for(i
=0; i
<mesa_fp
->Base
.NumInstructions
; i
++)
313 pILInst
= &(mesa_fp
->Base
.Instructions
[i
]);
315 if(GL_TRUE
== IsTex(pILInst
->Opcode
))
316 { //src0 is the tex coord register, src1 is texunit, src2 is textype
317 nDepInstID
= pInstDeps
[i
].nSrcDeps
[0];
320 texcoord_DepInst
= &(mesa_fp
->Base
.Instructions
[nDepInstID
]);
321 if(GL_TRUE
== IsAlu(texcoord_DepInst
->Opcode
) )
323 pInstDeps
[nDepInstID
].nDstDep
= i
;
324 pInstDeps
[i
].nDstDep
= i
;
326 else if(GL_TRUE
== IsTex(texcoord_DepInst
->Opcode
) )
328 pInstDeps
[i
].nDstDep
= i
;
334 // make sure that we dont overwrite src used earlier
335 nDepInstID
= puiTEMPreads
[pILInst
->DstReg
.Index
];
338 pInstDeps
[i
].nDstDep
= puiTEMPreads
[pILInst
->DstReg
.Index
];
339 texcoord_DepInst
= &(mesa_fp
->Base
.Instructions
[nDepInstID
]);
340 if(GL_TRUE
== IsAlu(texcoord_DepInst
->Opcode
) )
342 pInstDeps
[nDepInstID
].nDstDep
= i
;
356 GLboolean
r700TranslateFragmentShader(struct r700_fragment_program
*fp
,
357 struct gl_fragment_program
*mesa_fp
,
358 struct gl_context
*ctx
)
360 context_t
*context
= R700_CONTEXT(ctx
);
361 R700_CHIP_CONTEXT
*r700
= (R700_CHIP_CONTEXT
*)(&context
->hw
);
363 GLuint number_of_colors_exported
;
364 GLboolean z_enabled
= GL_FALSE
;
365 GLuint unBit
, shadow_unit
;
367 struct prog_instruction
*inst
;
368 gl_state_index shadow_ambient
[STATE_LENGTH
]
369 = { STATE_INTERNAL
, STATE_SHADOW_AMBIENT
, 0, 0, 0};
372 Init_r700_AssemblerBase( SPT_FP
, &(fp
->r700AsmCode
), &(fp
->r700Shader
) );
374 if(GL_TRUE
== r700
->bShaderUseMemConstant
)
376 fp
->r700AsmCode
.bUseMemConstant
= GL_TRUE
;
380 fp
->r700AsmCode
.bUseMemConstant
= GL_FALSE
;
383 fp
->r700AsmCode
.unAsic
= 7;
385 if(mesa_fp
->Base
.InputsRead
& FRAG_BIT_WPOS
)
387 insert_wpos_code(ctx
, mesa_fp
);
390 /* add/map consts for ARB_shadow_ambient */
391 if(mesa_fp
->Base
.ShadowSamplers
)
393 inst
= mesa_fp
->Base
.Instructions
;
394 for (i
= 0; i
< mesa_fp
->Base
.NumInstructions
; i
++)
396 if(inst
->TexShadow
== 1)
398 shadow_unit
= inst
->TexSrcUnit
;
399 shadow_ambient
[2] = shadow_unit
;
400 fp
->r700AsmCode
.shadow_regs
[shadow_unit
] =
401 _mesa_add_state_reference(mesa_fp
->Base
.Parameters
, shadow_ambient
);
407 Map_Fragment_Program(&(fp
->r700AsmCode
), mesa_fp
, ctx
);
409 if( GL_FALSE
== Find_Instruction_Dependencies_fp(fp
, mesa_fp
) )
414 InitShaderProgram(&(fp
->r700AsmCode
));
416 for(i
=0; i
< MAX_SAMPLERS
; i
++)
418 fp
->r700AsmCode
.SamplerUnits
[i
] = fp
->mesa_program
.Base
.SamplerUnits
[i
];
421 fp
->r700AsmCode
.unCurNumILInsts
= mesa_fp
->Base
.NumInstructions
;
423 if( GL_FALSE
== AssembleInstr(0,
425 mesa_fp
->Base
.NumInstructions
,
426 &(mesa_fp
->Base
.Instructions
[0]),
427 &(fp
->r700AsmCode
)) )
432 if(GL_FALSE
== Process_Fragment_Exports(&(fp
->r700AsmCode
), mesa_fp
->Base
.OutputsWritten
) )
437 if( GL_FALSE
== RelocProgram(&(fp
->r700AsmCode
), &(mesa_fp
->Base
)) )
442 fp
->r700Shader
.nRegs
= (fp
->r700AsmCode
.number_used_registers
== 0) ? 0
443 : (fp
->r700AsmCode
.number_used_registers
- 1);
445 fp
->r700Shader
.nParamExports
= fp
->r700AsmCode
.number_of_exports
;
447 number_of_colors_exported
= fp
->r700AsmCode
.number_of_colorandz_exports
;
449 unBit
= 1 << FRAG_RESULT_DEPTH
;
450 if(mesa_fp
->Base
.OutputsWritten
& unBit
)
453 number_of_colors_exported
--;
456 /* illegal to set this to 0 */
457 if(number_of_colors_exported
|| z_enabled
)
459 fp
->r700Shader
.exportMode
= number_of_colors_exported
<< 1 | z_enabled
;
463 fp
->r700Shader
.exportMode
= (1 << 1);
466 fp
->translated
= GL_TRUE
;
471 void r700SelectFragmentShader(struct gl_context
*ctx
)
473 context_t
*context
= R700_CONTEXT(ctx
);
474 struct r700_fragment_program
*fp
= (struct r700_fragment_program
*)
475 (ctx
->FragmentProgram
._Current
);
476 if (context
->radeon
.radeonScreen
->chip_family
< CHIP_FAMILY_RV770
)
478 fp
->r700AsmCode
.bR6xx
= 1;
481 if (GL_FALSE
== fp
->translated
)
482 r700TranslateFragmentShader(fp
, &(fp
->mesa_program
), ctx
);
485 void * r700GetActiveFpShaderBo(struct gl_context
* ctx
)
487 struct r700_fragment_program
*fp
= (struct r700_fragment_program
*)
488 (ctx
->FragmentProgram
._Current
);
493 void * r700GetActiveFpShaderConstBo(struct gl_context
* ctx
)
495 struct r700_fragment_program
*fp
= (struct r700_fragment_program
*)
496 (ctx
->FragmentProgram
._Current
);
501 GLboolean
r700SetupFragmentProgram(struct gl_context
* ctx
)
503 context_t
*context
= R700_CONTEXT(ctx
);
504 R700_CHIP_CONTEXT
*r700
= (R700_CHIP_CONTEXT
*)(&context
->hw
);
505 struct r700_fragment_program
*fp
= (struct r700_fragment_program
*)
506 (ctx
->FragmentProgram
._Current
);
507 r700_AssemblerBase
*pAsm
= &(fp
->r700AsmCode
);
508 struct gl_fragment_program
*mesa_fp
= &(fp
->mesa_program
);
509 struct gl_program_parameter_list
*paramList
;
510 unsigned int unNumParamData
;
512 unsigned int unNumOfReg
;
514 unsigned int num_sq_ps_gprs
;
516 GLboolean point_sprite
= GL_FALSE
;
518 if(GL_FALSE
== fp
->loaded
)
520 if(fp
->r700Shader
.bNeedsAssembly
== GL_TRUE
)
522 Assemble( &(fp
->r700Shader
) );
528 (GLvoid
*)(fp
->r700Shader
.pProgram
),
529 fp
->r700Shader
.uShaderBinaryDWORDSize
,
532 fp
->loaded
= GL_TRUE
;
535 DumpHwBinary(DUMP_PIXEL_SHADER
, (GLvoid
*)(fp
->r700Shader
.pProgram
),
536 fp
->r700Shader
.uShaderBinaryDWORDSize
);
538 /* TODO : enable this after MemUse fixed *=
539 (context->chipobj.MemUse)(context, fp->shadercode.buf->id);
542 R600_STATECHANGE(context
, ps
);
544 r700
->ps
.SQ_PGM_RESOURCES_PS
.u32All
= 0;
545 SETbit(r700
->ps
.SQ_PGM_RESOURCES_PS
.u32All
, PGM_RESOURCES__PRIME_CACHE_ON_DRAW_bit
);
547 r700
->ps
.SQ_PGM_START_PS
.u32All
= 0; /* set from buffer obj */
549 R600_STATECHANGE(context
, spi
);
551 unNumOfReg
= fp
->r700Shader
.nRegs
+ 1;
553 ui
= (r700
->SPI_PS_IN_CONTROL_0
.u32All
& NUM_INTERP_mask
) / (1 << NUM_INTERP_shift
);
555 /* PS uses fragment.position */
556 if (mesa_fp
->Base
.InputsRead
& (1 << FRAG_ATTRIB_WPOS
))
559 SETfield(r700
->SPI_PS_IN_CONTROL_0
.u32All
, ui
, NUM_INTERP_shift
, NUM_INTERP_mask
);
560 SETfield(r700
->SPI_PS_IN_CONTROL_0
.u32All
, CENTERS_ONLY
, BARYC_SAMPLE_CNTL_shift
, BARYC_SAMPLE_CNTL_mask
);
561 SETbit(r700
->SPI_PS_IN_CONTROL_0
.u32All
, POSITION_ENA_bit
);
562 SETbit(r700
->SPI_INPUT_Z
.u32All
, PROVIDE_Z_TO_SPI_bit
);
566 CLEARbit(r700
->SPI_PS_IN_CONTROL_0
.u32All
, POSITION_ENA_bit
);
567 CLEARbit(r700
->SPI_INPUT_Z
.u32All
, PROVIDE_Z_TO_SPI_bit
);
570 if (mesa_fp
->Base
.InputsRead
& (1 << FRAG_ATTRIB_FACE
))
573 SETfield(r700
->SPI_PS_IN_CONTROL_0
.u32All
, ui
, NUM_INTERP_shift
, NUM_INTERP_mask
);
574 SETbit(r700
->SPI_PS_IN_CONTROL_1
.u32All
, FRONT_FACE_ENA_bit
);
575 SETbit(r700
->SPI_PS_IN_CONTROL_1
.u32All
, FRONT_FACE_ALL_BITS_bit
);
576 SETfield(r700
->SPI_PS_IN_CONTROL_1
.u32All
, pAsm
->uiFP_AttributeMap
[FRAG_ATTRIB_FACE
], FRONT_FACE_ADDR_shift
, FRONT_FACE_ADDR_mask
);
580 CLEARbit(r700
->SPI_PS_IN_CONTROL_1
.u32All
, FRONT_FACE_ENA_bit
);
583 /* see if we need any point_sprite replacements, also increase num_interp
584 * as there's no vp output for them */
585 if (ctx
->Point
.PointSprite
)
587 for (i
= FRAG_ATTRIB_TEX0
; i
<= FRAG_ATTRIB_TEX7
; i
++)
589 if (ctx
->Point
.CoordReplace
[i
- FRAG_ATTRIB_TEX0
] == GL_TRUE
)
592 point_sprite
= GL_TRUE
;
597 if( mesa_fp
->Base
.InputsRead
& (1 << FRAG_ATTRIB_PNTC
))
600 if ((mesa_fp
->Base
.InputsRead
& (1 << FRAG_ATTRIB_PNTC
)) || point_sprite
)
602 SETfield(r700
->SPI_PS_IN_CONTROL_0
.u32All
, ui
, NUM_INTERP_shift
, NUM_INTERP_mask
);
603 SETbit(r700
->SPI_INTERP_CONTROL_0
.u32All
, PNT_SPRITE_ENA_bit
);
604 SETfield(r700
->SPI_INTERP_CONTROL_0
.u32All
, SPI_PNT_SPRITE_SEL_S
, PNT_SPRITE_OVRD_X_shift
, PNT_SPRITE_OVRD_X_mask
);
605 SETfield(r700
->SPI_INTERP_CONTROL_0
.u32All
, SPI_PNT_SPRITE_SEL_T
, PNT_SPRITE_OVRD_Y_shift
, PNT_SPRITE_OVRD_Y_mask
);
606 SETfield(r700
->SPI_INTERP_CONTROL_0
.u32All
, SPI_PNT_SPRITE_SEL_0
, PNT_SPRITE_OVRD_Z_shift
, PNT_SPRITE_OVRD_Z_mask
);
607 SETfield(r700
->SPI_INTERP_CONTROL_0
.u32All
, SPI_PNT_SPRITE_SEL_1
, PNT_SPRITE_OVRD_W_shift
, PNT_SPRITE_OVRD_W_mask
);
608 /* Like e.g. viewport and winding, point sprite coordinates are
609 * inverted when rendering to FBO. */
610 if ((ctx
->Point
.SpriteOrigin
== GL_LOWER_LEFT
) == !ctx
->DrawBuffer
->Name
)
611 SETbit(r700
->SPI_INTERP_CONTROL_0
.u32All
, PNT_SPRITE_TOP_1_bit
);
613 CLEARbit(r700
->SPI_INTERP_CONTROL_0
.u32All
, PNT_SPRITE_TOP_1_bit
);
617 CLEARbit(r700
->SPI_INTERP_CONTROL_0
.u32All
, PNT_SPRITE_ENA_bit
);
621 ui
= (unNumOfReg
< ui
) ? ui
: unNumOfReg
;
623 SETfield(r700
->ps
.SQ_PGM_RESOURCES_PS
.u32All
, ui
, NUM_GPRS_shift
, NUM_GPRS_mask
);
625 num_sq_ps_gprs
= ((r700
->sq_config
.SQ_GPR_RESOURCE_MGMT_1
.u32All
& NUM_PS_GPRS_mask
) >> NUM_PS_GPRS_shift
);
627 if(ui
> num_sq_ps_gprs
)
629 /* care! thich changes sq - needs idle state */
630 R600_STATECHANGE(context
, sq
);
631 SETfield(r700
->sq_config
.SQ_GPR_RESOURCE_MGMT_1
.u32All
, ui
, NUM_PS_GPRS_shift
, NUM_PS_GPRS_mask
);
634 CLEARbit(r700
->ps
.SQ_PGM_RESOURCES_PS
.u32All
, UNCACHED_FIRST_INST_bit
);
636 if(fp
->r700Shader
.uStackSize
) /* we don't use branch for now, it should be zero. */
638 SETfield(r700
->ps
.SQ_PGM_RESOURCES_PS
.u32All
, fp
->r700Shader
.uStackSize
,
639 STACK_SIZE_shift
, STACK_SIZE_mask
);
642 SETfield(r700
->ps
.SQ_PGM_EXPORTS_PS
.u32All
, fp
->r700Shader
.exportMode
,
643 EXPORT_MODE_shift
, EXPORT_MODE_mask
);
646 struct r700_vertex_program_cont
*vpc
=
647 (struct r700_vertex_program_cont
*)ctx
->VertexProgram
._Current
;
648 GLbitfield OutputsWritten
= vpc
->mesa_program
.Base
.OutputsWritten
;
650 for(ui
= 0; ui
< R700_MAX_SHADER_EXPORTS
; ui
++)
651 r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
= 0;
653 unBit
= 1 << FRAG_ATTRIB_WPOS
;
654 if(mesa_fp
->Base
.InputsRead
& unBit
)
656 ui
= pAsm
->uiFP_AttributeMap
[FRAG_ATTRIB_WPOS
];
657 SETbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, SEL_CENTROID_bit
);
658 SETfield(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, ui
,
659 SEMANTIC_shift
, SEMANTIC_mask
);
660 CLEARbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, FLAT_SHADE_bit
);
663 unBit
= 1 << VERT_RESULT_COL0
;
664 if(OutputsWritten
& unBit
)
666 ui
= pAsm
->uiFP_AttributeMap
[FRAG_ATTRIB_COL0
];
667 SETbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, SEL_CENTROID_bit
);
668 SETfield(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, ui
,
669 SEMANTIC_shift
, SEMANTIC_mask
);
670 if (r700
->SPI_INTERP_CONTROL_0
.u32All
& FLAT_SHADE_ENA_bit
)
671 SETbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, FLAT_SHADE_bit
);
673 CLEARbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, FLAT_SHADE_bit
);
676 unBit
= 1 << VERT_RESULT_COL1
;
677 if(OutputsWritten
& unBit
)
679 ui
= pAsm
->uiFP_AttributeMap
[FRAG_ATTRIB_COL1
];
680 SETbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, SEL_CENTROID_bit
);
681 SETfield(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, ui
,
682 SEMANTIC_shift
, SEMANTIC_mask
);
683 if (r700
->SPI_INTERP_CONTROL_0
.u32All
& FLAT_SHADE_ENA_bit
)
684 SETbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, FLAT_SHADE_bit
);
686 CLEARbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, FLAT_SHADE_bit
);
689 unBit
= 1 << VERT_RESULT_FOGC
;
690 if(OutputsWritten
& unBit
)
692 ui
= pAsm
->uiFP_AttributeMap
[FRAG_ATTRIB_FOGC
];
693 SETbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, SEL_CENTROID_bit
);
694 SETfield(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, ui
,
695 SEMANTIC_shift
, SEMANTIC_mask
);
696 CLEARbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, FLAT_SHADE_bit
);
701 GLboolean coord_replace
= ctx
->Point
.PointSprite
&& ctx
->Point
.CoordReplace
[i
];
702 unBit
= 1 << (VERT_RESULT_TEX0
+ i
);
703 if ((OutputsWritten
& unBit
) || coord_replace
)
705 ui
= pAsm
->uiFP_AttributeMap
[FRAG_ATTRIB_TEX0
+ i
];
706 SETbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, SEL_CENTROID_bit
);
707 SETfield(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, ui
,
708 SEMANTIC_shift
, SEMANTIC_mask
);
709 CLEARbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, FLAT_SHADE_bit
);
710 /* ARB_point_sprite */
713 SETbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, PT_SPRITE_TEX_bit
);
718 unBit
= 1 << FRAG_ATTRIB_FACE
;
719 if(mesa_fp
->Base
.InputsRead
& unBit
)
721 ui
= pAsm
->uiFP_AttributeMap
[FRAG_ATTRIB_FACE
];
722 SETbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, SEL_CENTROID_bit
);
723 SETfield(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, ui
,
724 SEMANTIC_shift
, SEMANTIC_mask
);
725 CLEARbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, FLAT_SHADE_bit
);
727 unBit
= 1 << FRAG_ATTRIB_PNTC
;
728 if(mesa_fp
->Base
.InputsRead
& unBit
)
730 ui
= pAsm
->uiFP_AttributeMap
[FRAG_ATTRIB_PNTC
];
731 SETbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, SEL_CENTROID_bit
);
732 SETfield(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, ui
,
733 SEMANTIC_shift
, SEMANTIC_mask
);
734 if (r700
->SPI_INTERP_CONTROL_0
.u32All
& FLAT_SHADE_ENA_bit
)
735 SETbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, FLAT_SHADE_bit
);
737 CLEARbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, FLAT_SHADE_bit
);
738 SETbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, PT_SPRITE_TEX_bit
);
744 for(i
=VERT_RESULT_VAR0
; i
<VERT_RESULT_MAX
; i
++)
747 if(OutputsWritten
& unBit
)
749 ui
= pAsm
->uiFP_AttributeMap
[i
-VERT_RESULT_VAR0
+FRAG_ATTRIB_VAR0
];
750 SETbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, SEL_CENTROID_bit
);
751 SETfield(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, ui
,
752 SEMANTIC_shift
, SEMANTIC_mask
);
753 CLEARbit(r700
->SPI_PS_INPUT_CNTL
[ui
].u32All
, FLAT_SHADE_bit
);
757 exportCount
= (r700
->ps
.SQ_PGM_EXPORTS_PS
.u32All
& EXPORT_MODE_mask
) / (1 << EXPORT_MODE_shift
);
758 if (r700
->CB_SHADER_CONTROL
.u32All
!= ((1 << exportCount
) - 1))
760 R600_STATECHANGE(context
, cb
);
761 r700
->CB_SHADER_CONTROL
.u32All
= (1 << exportCount
) - 1;
764 /* sent out shader constants. */
765 paramList
= fp
->mesa_program
.Base
.Parameters
;
767 if(NULL
!= paramList
)
769 _mesa_load_state_parameters(ctx
, paramList
);
771 if (paramList
->NumParameters
> R700_MAX_DX9_CONSTS
)
774 R600_STATECHANGE(context
, ps_consts
);
776 r700
->ps
.num_consts
= paramList
->NumParameters
;
778 unNumParamData
= paramList
->NumParameters
;
780 for(ui
=0; ui
<unNumParamData
; ui
++) {
781 r700
->ps
.consts
[ui
][0].f32All
= paramList
->ParameterValues
[ui
][0].f
;
782 r700
->ps
.consts
[ui
][1].f32All
= paramList
->ParameterValues
[ui
][1].f
;
783 r700
->ps
.consts
[ui
][2].f32All
= paramList
->ParameterValues
[ui
][2].f
;
784 r700
->ps
.consts
[ui
][3].f32All
= paramList
->ParameterValues
[ui
][3].f
;
787 /* Load fp constants to gpu */
788 if( (GL_TRUE
== r700
->bShaderUseMemConstant
) && (unNumParamData
> 0) )
792 (GLvoid
*)&(paramList
->ParameterValues
[0][0]),
798 r700
->ps
.num_consts
= 0;
800 COMPILED_SUB
* pCompiledSub
;
802 GLuint unConstOffset
= r700
->ps
.num_consts
;
803 for(ui
=0; ui
<pAsm
->unNumPresub
; ui
++)
805 pCompiledSub
= pAsm
->presubs
[ui
].pCompiledSub
;
807 r700
->ps
.num_consts
+= pCompiledSub
->NumParameters
;
809 for(uj
=0; uj
<pCompiledSub
->NumParameters
; uj
++)
811 r700
->ps
.consts
[uj
+ unConstOffset
][0].f32All
= pCompiledSub
->ParameterValues
[uj
][0];
812 r700
->ps
.consts
[uj
+ unConstOffset
][1].f32All
= pCompiledSub
->ParameterValues
[uj
][1];
813 r700
->ps
.consts
[uj
+ unConstOffset
][2].f32All
= pCompiledSub
->ParameterValues
[uj
][2];
814 r700
->ps
.consts
[uj
+ unConstOffset
][3].f32All
= pCompiledSub
->ParameterValues
[uj
][3];
816 unConstOffset
+= pCompiledSub
->NumParameters
;