r600: support more of arb_point_sprite and also sprite_coord_origin
[mesa.git] / src / mesa / drivers / dri / r600 / r700_fragprog.c
1 /*
2 * Copyright (C) 2008-2009 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 */
21
22 /*
23 * Authors:
24 * Richard Li <RichardZ.Li@amd.com>, <richardradeon@gmail.com>
25 * CooperYuan <cooper.yuan@amd.com>, <cooperyuan@gmail.com>
26 */
27
28 #include <stdio.h>
29 #include <stdarg.h>
30 #include <stdlib.h>
31 #include <string.h>
32 #include <math.h>
33
34 #include "main/imports.h"
35 #include "shader/prog_parameter.h"
36 #include "shader/prog_statevars.h"
37 #include "shader/program.h"
38
39 #include "r600_context.h"
40 #include "r600_cmdbuf.h"
41
42 #include "r700_fragprog.h"
43
44 #include "r700_debug.h"
45
46 void insert_wpos_code(GLcontext *ctx, struct gl_fragment_program *fprog)
47 {
48 static const gl_state_index winstate[STATE_LENGTH]
49 = { STATE_INTERNAL, STATE_FB_SIZE, 0, 0, 0};
50 struct prog_instruction *newInst, *inst;
51 GLint win_size; /* state reference */
52 GLuint wpos_temp; /* temp register */
53 int i, j;
54
55 /* PARAM win_size = STATE_FB_SIZE */
56 win_size = _mesa_add_state_reference(fprog->Base.Parameters, winstate);
57
58 wpos_temp = fprog->Base.NumTemporaries++;
59
60 /* scan program where WPOS is used and replace with wpos_temp */
61 inst = fprog->Base.Instructions;
62 for (i = 0; i < fprog->Base.NumInstructions; i++) {
63 for (j=0; j < 3; j++) {
64 if(inst->SrcReg[j].File == PROGRAM_INPUT &&
65 inst->SrcReg[j].Index == FRAG_ATTRIB_WPOS) {
66 inst->SrcReg[j].File = PROGRAM_TEMPORARY;
67 inst->SrcReg[j].Index = wpos_temp;
68 }
69 }
70 inst++;
71 }
72
73 _mesa_insert_instructions(&(fprog->Base), 0, 1);
74
75 newInst = fprog->Base.Instructions;
76 /* invert wpos.y
77 * wpos_temp.xyzw = wpos.x-yzw + winsize.0y00 */
78 newInst[0].Opcode = OPCODE_ADD;
79 newInst[0].DstReg.File = PROGRAM_TEMPORARY;
80 newInst[0].DstReg.Index = wpos_temp;
81 newInst[0].DstReg.WriteMask = WRITEMASK_XYZW;
82
83 newInst[0].SrcReg[0].File = PROGRAM_INPUT;
84 newInst[0].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
85 newInst[0].SrcReg[0].Swizzle = SWIZZLE_XYZW;
86 newInst[0].SrcReg[0].Negate = NEGATE_Y;
87
88 newInst[0].SrcReg[1].File = PROGRAM_STATE_VAR;
89 newInst[0].SrcReg[1].Index = win_size;
90 newInst[0].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_ZERO, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ZERO);
91
92 }
93
94 //TODO : Validate FP input with VP output.
95 void Map_Fragment_Program(r700_AssemblerBase *pAsm,
96 struct gl_fragment_program *mesa_fp,
97 GLcontext *ctx)
98 {
99 unsigned int unBit;
100 unsigned int i;
101 GLuint ui;
102
103 /* match fp inputs with vp exports. */
104 struct r700_vertex_program_cont *vpc =
105 (struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
106 GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten;
107
108 pAsm->number_used_registers = 0;
109
110 //Input mapping : mesa_fp->Base.InputsRead set the flag, set in
111 //The flags parsed in parse_attrib_binding. FRAG_ATTRIB_COLx, FRAG_ATTRIB_TEXx, ...
112 //MUST match order in Map_Vertex_Output
113 unBit = 1 << FRAG_ATTRIB_WPOS;
114 if(mesa_fp->Base.InputsRead & unBit)
115 {
116 pAsm->uiFP_AttributeMap[FRAG_ATTRIB_WPOS] = pAsm->number_used_registers++;
117 }
118
119 unBit = 1 << VERT_RESULT_COL0;
120 if(OutputsWritten & unBit)
121 {
122 pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0] = pAsm->number_used_registers++;
123 }
124
125 unBit = 1 << VERT_RESULT_COL1;
126 if(OutputsWritten & unBit)
127 {
128 pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1] = pAsm->number_used_registers++;
129 }
130
131 unBit = 1 << VERT_RESULT_FOGC;
132 if(OutputsWritten & unBit)
133 {
134 pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++;
135 }
136
137 for(i=0; i<8; i++)
138 {
139 unBit = 1 << (VERT_RESULT_TEX0 + i);
140 if(OutputsWritten & unBit)
141 {
142 pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i] = pAsm->number_used_registers++;
143 }
144 }
145
146 /* order has been taken care of */
147 #if 1
148 for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
149 {
150 unBit = 1 << i;
151 if(OutputsWritten & unBit)
152 {
153 pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0] = pAsm->number_used_registers++;
154 }
155 }
156 #else
157 if( (mesa_fp->Base.InputsRead >> FRAG_ATTRIB_VAR0) > 0 )
158 {
159 struct r700_vertex_program_cont *vpc =
160 (struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
161 struct gl_program_parameter_list * VsVarying = vpc->mesa_program.Base.Varying;
162 struct gl_program_parameter_list * PsVarying = mesa_fp->Base.Varying;
163 struct gl_program_parameter * pVsParam;
164 struct gl_program_parameter * pPsParam;
165 GLuint j, k;
166 GLuint unMaxVarying = 0;
167
168 for(i=0; i<VsVarying->NumParameters; i++)
169 {
170 pAsm->uiFP_AttributeMap[i + FRAG_ATTRIB_VAR0] = 0;
171 }
172
173 for(i=FRAG_ATTRIB_VAR0; i<FRAG_ATTRIB_MAX; i++)
174 {
175 unBit = 1 << i;
176 if(mesa_fp->Base.InputsRead & unBit)
177 {
178 j = i - FRAG_ATTRIB_VAR0;
179 pPsParam = PsVarying->Parameters + j;
180
181 for(k=0; k<VsVarying->NumParameters; k++)
182 {
183 pVsParam = VsVarying->Parameters + k;
184
185 if( strcmp(pPsParam->Name, pVsParam->Name) == 0)
186 {
187 pAsm->uiFP_AttributeMap[i] = pAsm->number_used_registers + k;
188 if(k > unMaxVarying)
189 {
190 unMaxVarying = k;
191 }
192 break;
193 }
194 }
195 }
196 }
197
198 pAsm->number_used_registers += unMaxVarying + 1;
199 }
200 #endif
201 unBit = 1 << FRAG_ATTRIB_FACE;
202 if(mesa_fp->Base.InputsRead & unBit)
203 {
204 pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE] = pAsm->number_used_registers++;
205 }
206
207 unBit = 1 << FRAG_ATTRIB_PNTC;
208 if(mesa_fp->Base.InputsRead & unBit)
209 {
210 pAsm->uiFP_AttributeMap[FRAG_ATTRIB_PNTC] = pAsm->number_used_registers++;
211 }
212
213 /* Map temporary registers (GPRs) */
214 pAsm->starting_temp_register_number = pAsm->number_used_registers;
215
216 if(mesa_fp->Base.NumNativeTemporaries >= mesa_fp->Base.NumTemporaries)
217 {
218 pAsm->number_used_registers += mesa_fp->Base.NumNativeTemporaries;
219 }
220 else
221 {
222 pAsm->number_used_registers += mesa_fp->Base.NumTemporaries;
223 }
224
225 /* Output mapping */
226 pAsm->number_of_exports = 0;
227 pAsm->number_of_colorandz_exports = 0; /* don't include stencil and mask out. */
228 pAsm->starting_export_register_number = pAsm->number_used_registers;
229 unBit = 1 << FRAG_RESULT_COLOR;
230 if(mesa_fp->Base.OutputsWritten & unBit)
231 {
232 pAsm->uiFP_OutputMap[FRAG_RESULT_COLOR] = pAsm->number_used_registers++;
233 pAsm->number_of_exports++;
234 pAsm->number_of_colorandz_exports++;
235 }
236 unBit = 1 << FRAG_RESULT_DEPTH;
237 if(mesa_fp->Base.OutputsWritten & unBit)
238 {
239 pAsm->depth_export_register_number = pAsm->number_used_registers;
240 pAsm->uiFP_OutputMap[FRAG_RESULT_DEPTH] = pAsm->number_used_registers++;
241 pAsm->number_of_exports++;
242 pAsm->number_of_colorandz_exports++;
243 pAsm->pR700Shader->depthIsExported = 1;
244 }
245
246 pAsm->pucOutMask = (unsigned char*) MALLOC(pAsm->number_of_exports);
247 for(ui=0; ui<pAsm->number_of_exports; ui++)
248 {
249 pAsm->pucOutMask[ui] = 0x0;
250 }
251
252 pAsm->flag_reg_index = pAsm->number_used_registers++;
253
254 pAsm->uFirstHelpReg = pAsm->number_used_registers;
255 }
256
257 GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp,
258 struct gl_fragment_program *mesa_fp)
259 {
260 GLuint i, j;
261 GLint * puiTEMPwrites;
262 GLint * puiTEMPreads;
263 struct prog_instruction * pILInst;
264 InstDeps *pInstDeps;
265 struct prog_instruction * texcoord_DepInst;
266 GLint nDepInstID;
267
268 puiTEMPwrites = (GLint*) MALLOC(sizeof(GLuint)*mesa_fp->Base.NumTemporaries);
269 puiTEMPreads = (GLint*) MALLOC(sizeof(GLuint)*mesa_fp->Base.NumTemporaries);
270
271 for(i=0; i<mesa_fp->Base.NumTemporaries; i++)
272 {
273 puiTEMPwrites[i] = -1;
274 puiTEMPreads[i] = -1;
275 }
276
277 pInstDeps = (InstDeps*)MALLOC(sizeof(InstDeps)*mesa_fp->Base.NumInstructions);
278
279 for(i=0; i<mesa_fp->Base.NumInstructions; i++)
280 {
281 pInstDeps[i].nDstDep = -1;
282 pILInst = &(mesa_fp->Base.Instructions[i]);
283
284 //Dst
285 if(pILInst->DstReg.File == PROGRAM_TEMPORARY)
286 {
287 //Set lastwrite for the temp
288 puiTEMPwrites[pILInst->DstReg.Index] = i;
289 }
290
291 //Src
292 for(j=0; j<3; j++)
293 {
294 if(pILInst->SrcReg[j].File == PROGRAM_TEMPORARY)
295 {
296 //Set dep.
297 pInstDeps[i].nSrcDeps[j] = puiTEMPwrites[pILInst->SrcReg[j].Index];
298 //Set first read
299 if(puiTEMPreads[pILInst->SrcReg[j].Index] < 0 )
300 {
301 puiTEMPreads[pILInst->SrcReg[j].Index] = i;
302 }
303 }
304 else
305 {
306 pInstDeps[i].nSrcDeps[j] = -1;
307 }
308 }
309 }
310
311 fp->r700AsmCode.pInstDeps = pInstDeps;
312
313 //Find dep for tex inst
314 for(i=0; i<mesa_fp->Base.NumInstructions; i++)
315 {
316 pILInst = &(mesa_fp->Base.Instructions[i]);
317
318 if(GL_TRUE == IsTex(pILInst->Opcode))
319 { //src0 is the tex coord register, src1 is texunit, src2 is textype
320 nDepInstID = pInstDeps[i].nSrcDeps[0];
321 if(nDepInstID >= 0)
322 {
323 texcoord_DepInst = &(mesa_fp->Base.Instructions[nDepInstID]);
324 if(GL_TRUE == IsAlu(texcoord_DepInst->Opcode) )
325 {
326 pInstDeps[nDepInstID].nDstDep = i;
327 pInstDeps[i].nDstDep = i;
328 }
329 else if(GL_TRUE == IsTex(texcoord_DepInst->Opcode) )
330 {
331 pInstDeps[i].nDstDep = i;
332 }
333 else
334 { //... other deps?
335 }
336 }
337 // make sure that we dont overwrite src used earlier
338 nDepInstID = puiTEMPreads[pILInst->DstReg.Index];
339 if(nDepInstID < i)
340 {
341 pInstDeps[i].nDstDep = puiTEMPreads[pILInst->DstReg.Index];
342 texcoord_DepInst = &(mesa_fp->Base.Instructions[nDepInstID]);
343 if(GL_TRUE == IsAlu(texcoord_DepInst->Opcode) )
344 {
345 pInstDeps[nDepInstID].nDstDep = i;
346 }
347
348 }
349
350 }
351 }
352
353 FREE(puiTEMPwrites);
354 FREE(puiTEMPreads);
355
356 return GL_TRUE;
357 }
358
359 GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
360 struct gl_fragment_program *mesa_fp,
361 GLcontext *ctx)
362 {
363 GLuint number_of_colors_exported;
364 GLboolean z_enabled = GL_FALSE;
365 GLuint unBit;
366 int i;
367
368 //Init_Program
369 Init_r700_AssemblerBase( SPT_FP, &(fp->r700AsmCode), &(fp->r700Shader) );
370
371 if(mesa_fp->Base.InputsRead & FRAG_BIT_WPOS)
372 {
373 insert_wpos_code(ctx, mesa_fp);
374 }
375
376 Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp, ctx);
377
378 if( GL_FALSE == Find_Instruction_Dependencies_fp(fp, mesa_fp) )
379 {
380 return GL_FALSE;
381 }
382
383 InitShaderProgram(&(fp->r700AsmCode));
384
385 for(i=0; i < MAX_SAMPLERS; i++)
386 {
387 fp->r700AsmCode.SamplerUnits[i] = fp->mesa_program.Base.SamplerUnits[i];
388 }
389
390 fp->r700AsmCode.unCurNumILInsts = mesa_fp->Base.NumInstructions;
391
392 if( GL_FALSE == AssembleInstr(0,
393 0,
394 mesa_fp->Base.NumInstructions,
395 &(mesa_fp->Base.Instructions[0]),
396 &(fp->r700AsmCode)) )
397 {
398 return GL_FALSE;
399 }
400
401 if(GL_FALSE == Process_Fragment_Exports(&(fp->r700AsmCode), mesa_fp->Base.OutputsWritten) )
402 {
403 return GL_FALSE;
404 }
405
406 if( GL_FALSE == RelocProgram(&(fp->r700AsmCode), &(mesa_fp->Base)) )
407 {
408 return GL_FALSE;
409 }
410
411 fp->r700Shader.nRegs = (fp->r700AsmCode.number_used_registers == 0) ? 0
412 : (fp->r700AsmCode.number_used_registers - 1);
413
414 fp->r700Shader.nParamExports = fp->r700AsmCode.number_of_exports;
415
416 number_of_colors_exported = fp->r700AsmCode.number_of_colorandz_exports;
417
418 unBit = 1 << FRAG_RESULT_DEPTH;
419 if(mesa_fp->Base.OutputsWritten & unBit)
420 {
421 z_enabled = GL_TRUE;
422 number_of_colors_exported--;
423 }
424
425 /* illegal to set this to 0 */
426 if(number_of_colors_exported || z_enabled)
427 {
428 fp->r700Shader.exportMode = number_of_colors_exported << 1 | z_enabled;
429 }
430 else
431 {
432 fp->r700Shader.exportMode = (1 << 1);
433 }
434
435 fp->translated = GL_TRUE;
436
437 return GL_TRUE;
438 }
439
440 void r700SelectFragmentShader(GLcontext *ctx)
441 {
442 context_t *context = R700_CONTEXT(ctx);
443 struct r700_fragment_program *fp = (struct r700_fragment_program *)
444 (ctx->FragmentProgram._Current);
445 if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
446 {
447 fp->r700AsmCode.bR6xx = 1;
448 }
449
450 if (GL_FALSE == fp->translated)
451 r700TranslateFragmentShader(fp, &(fp->mesa_program), ctx);
452 }
453
454 void * r700GetActiveFpShaderBo(GLcontext * ctx)
455 {
456 struct r700_fragment_program *fp = (struct r700_fragment_program *)
457 (ctx->FragmentProgram._Current);
458
459 return fp->shaderbo;
460 }
461
462 GLboolean r700SetupFragmentProgram(GLcontext * ctx)
463 {
464 context_t *context = R700_CONTEXT(ctx);
465 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
466 struct r700_fragment_program *fp = (struct r700_fragment_program *)
467 (ctx->FragmentProgram._Current);
468 r700_AssemblerBase *pAsm = &(fp->r700AsmCode);
469 struct gl_fragment_program *mesa_fp = &(fp->mesa_program);
470 struct gl_program_parameter_list *paramList;
471 unsigned int unNumParamData;
472 unsigned int ui, i;
473 unsigned int unNumOfReg;
474 unsigned int unBit;
475 GLuint exportCount;
476 GLboolean point_sprite = GL_FALSE;
477
478 if(GL_FALSE == fp->loaded)
479 {
480 if(fp->r700Shader.bNeedsAssembly == GL_TRUE)
481 {
482 Assemble( &(fp->r700Shader) );
483 }
484
485 /* Load fp to gpu */
486 r600EmitShader(ctx,
487 &(fp->shaderbo),
488 (GLvoid *)(fp->r700Shader.pProgram),
489 fp->r700Shader.uShaderBinaryDWORDSize,
490 "FS");
491
492 fp->loaded = GL_TRUE;
493 }
494
495 DumpHwBinary(DUMP_PIXEL_SHADER, (GLvoid *)(fp->r700Shader.pProgram),
496 fp->r700Shader.uShaderBinaryDWORDSize);
497
498 /* TODO : enable this after MemUse fixed *=
499 (context->chipobj.MemUse)(context, fp->shadercode.buf->id);
500 */
501
502 R600_STATECHANGE(context, ps);
503
504 r700->ps.SQ_PGM_RESOURCES_PS.u32All = 0;
505 SETbit(r700->ps.SQ_PGM_RESOURCES_PS.u32All, PGM_RESOURCES__PRIME_CACHE_ON_DRAW_bit);
506
507 r700->ps.SQ_PGM_START_PS.u32All = 0; /* set from buffer obj */
508
509 R600_STATECHANGE(context, spi);
510
511 unNumOfReg = fp->r700Shader.nRegs + 1;
512
513 ui = (r700->SPI_PS_IN_CONTROL_0.u32All & NUM_INTERP_mask) / (1 << NUM_INTERP_shift);
514
515 /* PS uses fragment.position */
516 if (mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_WPOS))
517 {
518 ui += 1;
519 SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask);
520 SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, CENTERS_ONLY, BARYC_SAMPLE_CNTL_shift, BARYC_SAMPLE_CNTL_mask);
521 SETbit(r700->SPI_PS_IN_CONTROL_0.u32All, POSITION_ENA_bit);
522 SETbit(r700->SPI_INPUT_Z.u32All, PROVIDE_Z_TO_SPI_bit);
523 }
524 else
525 {
526 CLEARbit(r700->SPI_PS_IN_CONTROL_0.u32All, POSITION_ENA_bit);
527 CLEARbit(r700->SPI_INPUT_Z.u32All, PROVIDE_Z_TO_SPI_bit);
528 }
529
530 if (mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_FACE))
531 {
532 ui += 1;
533 SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask);
534 SETbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ENA_bit);
535 SETbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ALL_BITS_bit);
536 SETfield(r700->SPI_PS_IN_CONTROL_1.u32All, pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE], FRONT_FACE_ADDR_shift, FRONT_FACE_ADDR_mask);
537 }
538 else
539 {
540 CLEARbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ENA_bit);
541 }
542
543 /* see if we need any point_sprite replacements */
544 for (i = VERT_RESULT_TEX0; i<= VERT_RESULT_TEX7; i++)
545 {
546 if(ctx->Point.CoordReplace[i - VERT_RESULT_TEX0] == GL_TRUE)
547 point_sprite = GL_TRUE;
548 }
549
550 if ((mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_PNTC)) || point_sprite)
551 {
552 /* for FRAG_ATTRIB_PNTC we need to increase num_interp */
553 if(mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_PNTC))
554 {
555 ui++;
556 SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask);
557 }
558 SETbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_ENA_bit);
559 SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_S, PNT_SPRITE_OVRD_X_shift, PNT_SPRITE_OVRD_X_mask);
560 SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_T, PNT_SPRITE_OVRD_Y_shift, PNT_SPRITE_OVRD_Y_mask);
561 SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_0, PNT_SPRITE_OVRD_Z_shift, PNT_SPRITE_OVRD_Z_mask);
562 SETfield(r700->SPI_INTERP_CONTROL_0.u32All, SPI_PNT_SPRITE_SEL_1, PNT_SPRITE_OVRD_W_shift, PNT_SPRITE_OVRD_W_mask);
563 if(ctx->Point.SpriteOrigin == GL_LOWER_LEFT)
564 SETbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_TOP_1_bit);
565 else
566 CLEARbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_TOP_1_bit);
567 }
568 else
569 {
570 CLEARbit(r700->SPI_INTERP_CONTROL_0.u32All, PNT_SPRITE_ENA_bit);
571 }
572
573
574 ui = (unNumOfReg < ui) ? ui : unNumOfReg;
575
576 SETfield(r700->ps.SQ_PGM_RESOURCES_PS.u32All, ui, NUM_GPRS_shift, NUM_GPRS_mask);
577
578 CLEARbit(r700->ps.SQ_PGM_RESOURCES_PS.u32All, UNCACHED_FIRST_INST_bit);
579
580 if(fp->r700Shader.uStackSize) /* we don't use branch for now, it should be zero. */
581 {
582 SETfield(r700->ps.SQ_PGM_RESOURCES_PS.u32All, fp->r700Shader.uStackSize,
583 STACK_SIZE_shift, STACK_SIZE_mask);
584 }
585
586 SETfield(r700->ps.SQ_PGM_EXPORTS_PS.u32All, fp->r700Shader.exportMode,
587 EXPORT_MODE_shift, EXPORT_MODE_mask);
588
589 // emit ps input map
590 struct r700_vertex_program_cont *vpc =
591 (struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
592 GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten;
593
594 for(ui = 0; ui < R700_MAX_SHADER_EXPORTS; ui++)
595 r700->SPI_PS_INPUT_CNTL[ui].u32All = 0;
596
597 unBit = 1 << FRAG_ATTRIB_WPOS;
598 if(mesa_fp->Base.InputsRead & unBit)
599 {
600 ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_WPOS];
601 SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
602 SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
603 SEMANTIC_shift, SEMANTIC_mask);
604 if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
605 SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
606 else
607 CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
608 }
609
610 unBit = 1 << VERT_RESULT_COL0;
611 if(OutputsWritten & unBit)
612 {
613 ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0];
614 SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
615 SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
616 SEMANTIC_shift, SEMANTIC_mask);
617 if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
618 SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
619 else
620 CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
621 }
622
623 unBit = 1 << VERT_RESULT_COL1;
624 if(OutputsWritten & unBit)
625 {
626 ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1];
627 SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
628 SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
629 SEMANTIC_shift, SEMANTIC_mask);
630 if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
631 SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
632 else
633 CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
634 }
635
636 unBit = 1 << VERT_RESULT_FOGC;
637 if(OutputsWritten & unBit)
638 {
639 ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC];
640 SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
641 SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
642 SEMANTIC_shift, SEMANTIC_mask);
643 if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
644 SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
645 else
646 CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
647 }
648
649 for(i=0; i<8; i++)
650 {
651 unBit = 1 << (VERT_RESULT_TEX0 + i);
652 if(OutputsWritten & unBit)
653 {
654 ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i];
655 SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
656 SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
657 SEMANTIC_shift, SEMANTIC_mask);
658 CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
659 /* ARB_point_sprite */
660 if(ctx->Point.CoordReplace[i] == GL_TRUE)
661 {
662 SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, PT_SPRITE_TEX_bit);
663 }
664 }
665 }
666
667 unBit = 1 << FRAG_ATTRIB_FACE;
668 if(mesa_fp->Base.InputsRead & unBit)
669 {
670 ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE];
671 SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
672 SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
673 SEMANTIC_shift, SEMANTIC_mask);
674 if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
675 SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
676 else
677 CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
678 }
679 unBit = 1 << FRAG_ATTRIB_PNTC;
680 if(mesa_fp->Base.InputsRead & unBit)
681 {
682 ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_PNTC];
683 SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
684 SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
685 SEMANTIC_shift, SEMANTIC_mask);
686 if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
687 SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
688 else
689 CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
690 SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, PT_SPRITE_TEX_bit);
691 }
692
693
694
695
696 for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
697 {
698 unBit = 1 << i;
699 if(OutputsWritten & unBit)
700 {
701 ui = pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0];
702 SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
703 SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
704 SEMANTIC_shift, SEMANTIC_mask);
705 if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
706 SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
707 else
708 CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
709 }
710 }
711
712 exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift);
713 if (r700->CB_SHADER_CONTROL.u32All != ((1 << exportCount) - 1))
714 {
715 R600_STATECHANGE(context, cb);
716 r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1;
717 }
718
719 /* sent out shader constants. */
720 paramList = fp->mesa_program.Base.Parameters;
721
722 if(NULL != paramList)
723 {
724 _mesa_load_state_parameters(ctx, paramList);
725
726 if (paramList->NumParameters > R700_MAX_DX9_CONSTS)
727 return GL_FALSE;
728
729 R600_STATECHANGE(context, ps_consts);
730
731 r700->ps.num_consts = paramList->NumParameters;
732
733 unNumParamData = paramList->NumParameters;
734
735 for(ui=0; ui<unNumParamData; ui++) {
736 r700->ps.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
737 r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
738 r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
739 r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
740 }
741 } else
742 r700->ps.num_consts = 0;
743
744 COMPILED_SUB * pCompiledSub;
745 GLuint uj;
746 GLuint unConstOffset = r700->ps.num_consts;
747 for(ui=0; ui<pAsm->unNumPresub; ui++)
748 {
749 pCompiledSub = pAsm->presubs[ui].pCompiledSub;
750
751 r700->ps.num_consts += pCompiledSub->NumParameters;
752
753 for(uj=0; uj<pCompiledSub->NumParameters; uj++)
754 {
755 r700->ps.consts[uj + unConstOffset][0].f32All = pCompiledSub->ParameterValues[uj][0];
756 r700->ps.consts[uj + unConstOffset][1].f32All = pCompiledSub->ParameterValues[uj][1];
757 r700->ps.consts[uj + unConstOffset][2].f32All = pCompiledSub->ParameterValues[uj][2];
758 r700->ps.consts[uj + unConstOffset][3].f32All = pCompiledSub->ParameterValues[uj][3];
759 }
760 unConstOffset += pCompiledSub->NumParameters;
761 }
762
763 return GL_TRUE;
764 }
765