Merge remote-tracking branch 'origin/master' into pipe-video
[mesa.git] / src / mesa / drivers / dri / r600 / r700_state.c
1 /*
2 * Copyright (C) 2008-2009 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 */
21
22 /*
23 * Authors:
24 * Richard Li <RichardZ.Li@amd.com>, <richardradeon@gmail.com>
25 */
26
27 #include "main/glheader.h"
28 #include "main/mtypes.h"
29 #include "main/imports.h"
30 #include "main/enums.h"
31 #include "main/macros.h"
32 #include "main/context.h"
33 #include "main/dd.h"
34 #include "main/simple_list.h"
35 #include "main/state.h"
36
37 #include "tnl/tnl.h"
38 #include "tnl/t_pipeline.h"
39 #include "swrast/swrast.h"
40 #include "swrast_setup/swrast_setup.h"
41 #include "main/api_arrayelt.h"
42 #include "main/framebuffer.h"
43 #include "drivers/common/meta.h"
44
45 #include "program/prog_parameter.h"
46 #include "program/prog_statevars.h"
47 #include "vbo/vbo.h"
48
49 #include "r600_context.h"
50
51 #include "r700_state.h"
52
53 #include "r700_fragprog.h"
54 #include "r700_vertprog.h"
55
56 void r600UpdateTextureState(struct gl_context * ctx);
57 static void r700SetClipPlaneState(struct gl_context * ctx, GLenum cap, GLboolean state);
58 static void r700UpdatePolygonMode(struct gl_context * ctx);
59 static void r700SetPolygonOffsetState(struct gl_context * ctx, GLboolean state);
60 static void r700SetStencilState(struct gl_context * ctx, GLboolean state);
61 static void r700UpdateWindow(struct gl_context * ctx, int id);
62
63 void r700UpdateShaders(struct gl_context * ctx)
64 {
65 context_t *context = R700_CONTEXT(ctx);
66
67 /* should only happenen once, just after context is created */
68 /* TODO: shouldn't we fallback to sw here? */
69 if (!ctx->FragmentProgram._Current) {
70 fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
71 return;
72 }
73
74 r700SelectFragmentShader(ctx);
75
76 r700SelectVertexShader(ctx);
77 r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
78 context->radeon.NewGLState = 0;
79 }
80
81 /*
82 * To correctly position primitives:
83 */
84 void r700UpdateViewportOffset(struct gl_context * ctx) //------------------
85 {
86 context_t *context = R700_CONTEXT(ctx);
87 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
88 __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon);
89 GLfloat xoffset = (GLfloat) dPriv->x;
90 GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h;
91 const GLfloat *v = ctx->Viewport._WindowMap.m;
92 int id = 0;
93
94 GLfloat tx = v[MAT_TX] + xoffset;
95 GLfloat ty = (-v[MAT_TY]) + yoffset;
96
97 if (r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All != tx ||
98 r700->viewport[id].PA_CL_VPORT_YOFFSET.f32All != ty) {
99 /* Note: this should also modify whatever data the context reset
100 * code uses...
101 */
102 R600_STATECHANGE(context, vpt);
103 r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx;
104 r700->viewport[id].PA_CL_VPORT_YOFFSET.f32All = ty;
105 }
106
107 radeonUpdateScissor(ctx);
108 }
109
110 void r700UpdateStateParameters(struct gl_context * ctx, GLuint new_state) //--------------------
111 {
112 struct r700_fragment_program *fp =
113 (struct r700_fragment_program *)ctx->FragmentProgram._Current;
114 struct gl_program_parameter_list *paramList;
115
116 if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)))
117 return;
118
119 if (!ctx->FragmentProgram._Current || !fp)
120 return;
121
122 paramList = ctx->FragmentProgram._Current->Base.Parameters;
123
124 if (!paramList)
125 return;
126
127 _mesa_load_state_parameters(ctx, paramList);
128
129 }
130
131 /**
132 * Called by Mesa after an internal state update.
133 */
134 static void r700InvalidateState(struct gl_context * ctx, GLuint new_state) //-------------------
135 {
136 context_t *context = R700_CONTEXT(ctx);
137
138 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
139
140 _swrast_InvalidateState(ctx, new_state);
141 _swsetup_InvalidateState(ctx, new_state);
142 _vbo_InvalidateState(ctx, new_state);
143 _tnl_InvalidateState(ctx, new_state);
144 _ae_invalidate_state(ctx, new_state);
145
146 if (new_state & _NEW_BUFFERS) {
147 _mesa_update_framebuffer(ctx);
148 /* this updates the DrawBuffer's Width/Height if it's a FBO */
149 _mesa_update_draw_buffer_bounds(ctx);
150
151 R600_STATECHANGE(context, cb_target);
152 R600_STATECHANGE(context, db_target);
153 }
154
155 if (new_state & (_NEW_LIGHT)) {
156 R600_STATECHANGE(context, su);
157 if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION)
158 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
159 else
160 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
161 }
162
163 r700UpdateStateParameters(ctx, new_state);
164
165 R600_STATECHANGE(context, cl);
166 R600_STATECHANGE(context, spi);
167
168 if(GL_TRUE == r700->bEnablePerspective)
169 {
170 /* Do scale XY and Z by 1/W0 for perspective correction on pos. For orthogonal case, set both to one. */
171 CLEARbit(r700->PA_CL_VTE_CNTL.u32All, VTX_XY_FMT_bit);
172 CLEARbit(r700->PA_CL_VTE_CNTL.u32All, VTX_Z_FMT_bit);
173
174 SETbit(r700->PA_CL_VTE_CNTL.u32All, VTX_W0_FMT_bit);
175
176 SETbit(r700->SPI_PS_IN_CONTROL_0.u32All, PERSP_GRADIENT_ENA_bit);
177 CLEARbit(r700->SPI_PS_IN_CONTROL_0.u32All, LINEAR_GRADIENT_ENA_bit);
178 }
179 else
180 {
181 /* For orthogonal case. */
182 SETbit(r700->PA_CL_VTE_CNTL.u32All, VTX_XY_FMT_bit);
183 SETbit(r700->PA_CL_VTE_CNTL.u32All, VTX_Z_FMT_bit);
184
185 SETbit(r700->PA_CL_VTE_CNTL.u32All, VTX_W0_FMT_bit);
186
187 CLEARbit(r700->SPI_PS_IN_CONTROL_0.u32All, PERSP_GRADIENT_ENA_bit);
188 SETbit(r700->SPI_PS_IN_CONTROL_0.u32All, LINEAR_GRADIENT_ENA_bit);
189 }
190
191 context->radeon.NewGLState |= new_state;
192 }
193
194 static void r700SetDBRenderState(struct gl_context * ctx)
195 {
196 context_t *context = R700_CONTEXT(ctx);
197 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
198 struct r700_fragment_program *fp = (struct r700_fragment_program *)
199 (ctx->FragmentProgram._Current);
200
201 R600_STATECHANGE(context, db);
202
203 SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit);
204 SETfield(r700->DB_SHADER_CONTROL.u32All, EARLY_Z_THEN_LATE_Z, Z_ORDER_shift, Z_ORDER_mask);
205 /* XXX need to enable htile for hiz/s */
206 SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask);
207 SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask);
208 SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask);
209
210 if (context->radeon.query.current)
211 {
212 SETbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit);
213 if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770)
214 {
215 SETbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit);
216 }
217 }
218 else
219 {
220 CLEARbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit);
221 if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770)
222 {
223 CLEARbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit);
224 }
225 }
226
227 if (fp)
228 {
229 if (fp->r700Shader.killIsUsed)
230 {
231 SETbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit);
232 }
233 else
234 {
235 CLEARbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit);
236 }
237
238 if (fp->r700Shader.depthIsExported)
239 {
240 SETbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit);
241 }
242 else
243 {
244 CLEARbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit);
245 }
246 }
247 }
248
249 void r700UpdateShaderStates(struct gl_context * ctx)
250 {
251 r700SetDBRenderState(ctx);
252 r600UpdateTextureState(ctx);
253 }
254
255 static void r700SetDepthState(struct gl_context * ctx)
256 {
257 struct radeon_renderbuffer *rrb;
258 context_t *context = R700_CONTEXT(ctx);
259 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
260
261 R600_STATECHANGE(context, db);
262
263 rrb = radeon_get_depthbuffer(&context->radeon);
264
265 if (ctx->Depth.Test && rrb && rrb->bo)
266 {
267 SETbit(r700->DB_DEPTH_CONTROL.u32All, Z_ENABLE_bit);
268 if (ctx->Depth.Mask)
269 {
270 SETbit(r700->DB_DEPTH_CONTROL.u32All, Z_WRITE_ENABLE_bit);
271 }
272 else
273 {
274 CLEARbit(r700->DB_DEPTH_CONTROL.u32All, Z_WRITE_ENABLE_bit);
275 }
276
277 switch (ctx->Depth.Func)
278 {
279 case GL_NEVER:
280 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NEVER,
281 ZFUNC_shift, ZFUNC_mask);
282 break;
283 case GL_LESS:
284 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LESS,
285 ZFUNC_shift, ZFUNC_mask);
286 break;
287 case GL_EQUAL:
288 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_EQUAL,
289 ZFUNC_shift, ZFUNC_mask);
290 break;
291 case GL_LEQUAL:
292 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LEQUAL,
293 ZFUNC_shift, ZFUNC_mask);
294 break;
295 case GL_GREATER:
296 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GREATER,
297 ZFUNC_shift, ZFUNC_mask);
298 break;
299 case GL_NOTEQUAL:
300 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NOTEQUAL,
301 ZFUNC_shift, ZFUNC_mask);
302 break;
303 case GL_GEQUAL:
304 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GEQUAL,
305 ZFUNC_shift, ZFUNC_mask);
306 break;
307 case GL_ALWAYS:
308 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,
309 ZFUNC_shift, ZFUNC_mask);
310 break;
311 default:
312 SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,
313 ZFUNC_shift, ZFUNC_mask);
314 break;
315 }
316 }
317 else
318 {
319 CLEARbit(r700->DB_DEPTH_CONTROL.u32All, Z_ENABLE_bit);
320 CLEARbit(r700->DB_DEPTH_CONTROL.u32All, Z_WRITE_ENABLE_bit);
321 }
322 }
323
324 static void r700SetAlphaState(struct gl_context * ctx)
325 {
326 context_t *context = R700_CONTEXT(ctx);
327 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
328 uint32_t alpha_func = REF_ALWAYS;
329 GLboolean really_enabled = ctx->Color.AlphaEnabled;
330
331 R600_STATECHANGE(context, sx);
332
333 switch (ctx->Color.AlphaFunc) {
334 case GL_NEVER:
335 alpha_func = REF_NEVER;
336 break;
337 case GL_LESS:
338 alpha_func = REF_LESS;
339 break;
340 case GL_EQUAL:
341 alpha_func = REF_EQUAL;
342 break;
343 case GL_LEQUAL:
344 alpha_func = REF_LEQUAL;
345 break;
346 case GL_GREATER:
347 alpha_func = REF_GREATER;
348 break;
349 case GL_NOTEQUAL:
350 alpha_func = REF_NOTEQUAL;
351 break;
352 case GL_GEQUAL:
353 alpha_func = REF_GEQUAL;
354 break;
355 case GL_ALWAYS:
356 /*alpha_func = REF_ALWAYS; */
357 really_enabled = GL_FALSE;
358 break;
359 }
360
361 if (really_enabled) {
362 SETfield(r700->SX_ALPHA_TEST_CONTROL.u32All, alpha_func,
363 ALPHA_FUNC_shift, ALPHA_FUNC_mask);
364 SETbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit);
365 r700->SX_ALPHA_REF.f32All = ctx->Color.AlphaRef;
366 } else {
367 CLEARbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit);
368 }
369
370 }
371
372 static void r700AlphaFunc(struct gl_context * ctx, GLenum func, GLfloat ref) //---------------
373 {
374 (void)func;
375 (void)ref;
376 r700SetAlphaState(ctx);
377 }
378
379
380 static void r700BlendColor(struct gl_context * ctx, const GLfloat cf[4]) //----------------
381 {
382 context_t *context = R700_CONTEXT(ctx);
383 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
384
385 R600_STATECHANGE(context, blnd_clr);
386
387 r700->CB_BLEND_RED.f32All = cf[0];
388 r700->CB_BLEND_GREEN.f32All = cf[1];
389 r700->CB_BLEND_BLUE.f32All = cf[2];
390 r700->CB_BLEND_ALPHA.f32All = cf[3];
391 }
392
393 static int blend_factor(GLenum factor, GLboolean is_src)
394 {
395 switch (factor) {
396 case GL_ZERO:
397 return BLEND_ZERO;
398 break;
399 case GL_ONE:
400 return BLEND_ONE;
401 break;
402 case GL_DST_COLOR:
403 return BLEND_DST_COLOR;
404 break;
405 case GL_ONE_MINUS_DST_COLOR:
406 return BLEND_ONE_MINUS_DST_COLOR;
407 break;
408 case GL_SRC_COLOR:
409 return BLEND_SRC_COLOR;
410 break;
411 case GL_ONE_MINUS_SRC_COLOR:
412 return BLEND_ONE_MINUS_SRC_COLOR;
413 break;
414 case GL_SRC_ALPHA:
415 return BLEND_SRC_ALPHA;
416 break;
417 case GL_ONE_MINUS_SRC_ALPHA:
418 return BLEND_ONE_MINUS_SRC_ALPHA;
419 break;
420 case GL_DST_ALPHA:
421 return BLEND_DST_ALPHA;
422 break;
423 case GL_ONE_MINUS_DST_ALPHA:
424 return BLEND_ONE_MINUS_DST_ALPHA;
425 break;
426 case GL_SRC_ALPHA_SATURATE:
427 return (is_src) ? BLEND_SRC_ALPHA_SATURATE : BLEND_ZERO;
428 break;
429 case GL_CONSTANT_COLOR:
430 return BLEND_CONSTANT_COLOR;
431 break;
432 case GL_ONE_MINUS_CONSTANT_COLOR:
433 return BLEND_ONE_MINUS_CONSTANT_COLOR;
434 break;
435 case GL_CONSTANT_ALPHA:
436 return BLEND_CONSTANT_ALPHA;
437 break;
438 case GL_ONE_MINUS_CONSTANT_ALPHA:
439 return BLEND_ONE_MINUS_CONSTANT_ALPHA;
440 break;
441 default:
442 fprintf(stderr, "unknown blend factor %x\n", factor);
443 return (is_src) ? BLEND_ONE : BLEND_ZERO;
444 break;
445 }
446 }
447
448 static void r700SetBlendState(struct gl_context * ctx)
449 {
450 context_t *context = R700_CONTEXT(ctx);
451 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
452 int id = 0;
453 uint32_t blend_reg = 0, eqn, eqnA;
454
455 R600_STATECHANGE(context, blnd);
456
457 if (_mesa_rgba_logicop_enabled(ctx) || !ctx->Color.BlendEnabled) {
458 SETfield(blend_reg,
459 BLEND_ONE, COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
460 SETfield(blend_reg,
461 BLEND_ZERO, COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
462 SETfield(blend_reg,
463 COMB_DST_PLUS_SRC, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask);
464 SETfield(blend_reg,
465 BLEND_ONE, ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
466 SETfield(blend_reg,
467 BLEND_ZERO, ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
468 SETfield(blend_reg,
469 COMB_DST_PLUS_SRC, ALPHA_COMB_FCN_shift, ALPHA_COMB_FCN_mask);
470 if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_R600)
471 r700->CB_BLEND_CONTROL.u32All = blend_reg;
472 else
473 r700->render_target[id].CB_BLEND0_CONTROL.u32All = blend_reg;
474 return;
475 }
476
477 SETfield(blend_reg,
478 blend_factor(ctx->Color.Blend[0].SrcRGB, GL_TRUE),
479 COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
480 SETfield(blend_reg,
481 blend_factor(ctx->Color.Blend[0].DstRGB, GL_FALSE),
482 COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
483
484 switch (ctx->Color.Blend[0].EquationRGB) {
485 case GL_FUNC_ADD:
486 eqn = COMB_DST_PLUS_SRC;
487 break;
488 case GL_FUNC_SUBTRACT:
489 eqn = COMB_SRC_MINUS_DST;
490 break;
491 case GL_FUNC_REVERSE_SUBTRACT:
492 eqn = COMB_DST_MINUS_SRC;
493 break;
494 case GL_MIN:
495 eqn = COMB_MIN_DST_SRC;
496 SETfield(blend_reg,
497 BLEND_ONE,
498 COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
499 SETfield(blend_reg,
500 BLEND_ONE,
501 COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
502 break;
503 case GL_MAX:
504 eqn = COMB_MAX_DST_SRC;
505 SETfield(blend_reg,
506 BLEND_ONE,
507 COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
508 SETfield(blend_reg,
509 BLEND_ONE,
510 COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
511 break;
512
513 default:
514 fprintf(stderr,
515 "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
516 __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationRGB);
517 return;
518 }
519 SETfield(blend_reg,
520 eqn, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask);
521
522 SETfield(blend_reg,
523 blend_factor(ctx->Color.Blend[0].SrcA, GL_TRUE),
524 ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
525 SETfield(blend_reg,
526 blend_factor(ctx->Color.Blend[0].DstA, GL_FALSE),
527 ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
528
529 switch (ctx->Color.Blend[0].EquationA) {
530 case GL_FUNC_ADD:
531 eqnA = COMB_DST_PLUS_SRC;
532 break;
533 case GL_FUNC_SUBTRACT:
534 eqnA = COMB_SRC_MINUS_DST;
535 break;
536 case GL_FUNC_REVERSE_SUBTRACT:
537 eqnA = COMB_DST_MINUS_SRC;
538 break;
539 case GL_MIN:
540 eqnA = COMB_MIN_DST_SRC;
541 SETfield(blend_reg,
542 BLEND_ONE,
543 ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
544 SETfield(blend_reg,
545 BLEND_ONE,
546 ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
547 break;
548 case GL_MAX:
549 eqnA = COMB_MAX_DST_SRC;
550 SETfield(blend_reg,
551 BLEND_ONE,
552 ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
553 SETfield(blend_reg,
554 BLEND_ONE,
555 ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
556 break;
557 default:
558 fprintf(stderr,
559 "[%s:%u] Invalid A blend equation (0x%04x).\n",
560 __FUNCTION__, __LINE__, ctx->Color.Blend[0].EquationA);
561 return;
562 }
563
564 SETfield(blend_reg,
565 eqnA, ALPHA_COMB_FCN_shift, ALPHA_COMB_FCN_mask);
566
567 SETbit(blend_reg, SEPARATE_ALPHA_BLEND_bit);
568
569 if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_R600)
570 r700->CB_BLEND_CONTROL.u32All = blend_reg;
571 else {
572 r700->render_target[id].CB_BLEND0_CONTROL.u32All = blend_reg;
573 SETbit(r700->CB_COLOR_CONTROL.u32All, PER_MRT_BLEND_bit);
574 }
575 SETfield(r700->CB_COLOR_CONTROL.u32All, (1 << id),
576 TARGET_BLEND_ENABLE_shift, TARGET_BLEND_ENABLE_mask);
577
578 }
579
580 static void r700BlendEquationSeparate(struct gl_context * ctx,
581 GLenum modeRGB, GLenum modeA) //-----------------
582 {
583 r700SetBlendState(ctx);
584 }
585
586 static void r700BlendFuncSeparate(struct gl_context * ctx,
587 GLenum sfactorRGB, GLenum dfactorRGB,
588 GLenum sfactorA, GLenum dfactorA) //------------------------
589 {
590 r700SetBlendState(ctx);
591 }
592
593 /**
594 * Translate LogicOp enums into hardware representation.
595 */
596 static GLuint translate_logicop(GLenum logicop)
597 {
598 switch (logicop) {
599 case GL_CLEAR:
600 return 0x00;
601 case GL_SET:
602 return 0xff;
603 case GL_COPY:
604 return 0xcc;
605 case GL_COPY_INVERTED:
606 return 0x33;
607 case GL_NOOP:
608 return 0xaa;
609 case GL_INVERT:
610 return 0x55;
611 case GL_AND:
612 return 0x88;
613 case GL_NAND:
614 return 0x77;
615 case GL_OR:
616 return 0xee;
617 case GL_NOR:
618 return 0x11;
619 case GL_XOR:
620 return 0x66;
621 case GL_EQUIV:
622 return 0x99;
623 case GL_AND_REVERSE:
624 return 0x44;
625 case GL_AND_INVERTED:
626 return 0x22;
627 case GL_OR_REVERSE:
628 return 0xdd;
629 case GL_OR_INVERTED:
630 return 0xbb;
631 default:
632 fprintf(stderr, "unknown blend logic operation %x\n", logicop);
633 return 0xcc;
634 }
635 }
636
637 /**
638 * Used internally to update the r300->hw hardware state to match the
639 * current OpenGL state.
640 */
641 static void r700SetLogicOpState(struct gl_context *ctx)
642 {
643 context_t *context = R700_CONTEXT(ctx);
644 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
645
646 R600_STATECHANGE(context, blnd);
647
648 if (_mesa_rgba_logicop_enabled(ctx))
649 SETfield(r700->CB_COLOR_CONTROL.u32All,
650 translate_logicop(ctx->Color.LogicOp), ROP3_shift, ROP3_mask);
651 else
652 SETfield(r700->CB_COLOR_CONTROL.u32All, 0xCC, ROP3_shift, ROP3_mask);
653 }
654
655 /**
656 * Called by Mesa when an application program changes the LogicOp state
657 * via glLogicOp.
658 */
659 static void r700LogicOpcode(struct gl_context *ctx, GLenum logicop)
660 {
661 if (_mesa_rgba_logicop_enabled(ctx))
662 r700SetLogicOpState(ctx);
663 }
664
665 static void r700UpdateCulling(struct gl_context * ctx)
666 {
667 context_t *context = R700_CONTEXT(ctx);
668 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
669
670 R600_STATECHANGE(context, su);
671
672 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
673 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
674 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
675
676 if (ctx->Polygon.CullFlag)
677 {
678 switch (ctx->Polygon.CullFaceMode)
679 {
680 case GL_FRONT:
681 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
682 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
683 break;
684 case GL_BACK:
685 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
686 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
687 break;
688 case GL_FRONT_AND_BACK:
689 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
690 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
691 break;
692 default:
693 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
694 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
695 break;
696 }
697 }
698
699 switch (ctx->Polygon.FrontFace)
700 {
701 case GL_CW:
702 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
703 break;
704 case GL_CCW:
705 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
706 break;
707 default:
708 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); /* default: ccw */
709 break;
710 }
711
712 /* Winding is inverted when rendering to FBO */
713 if (ctx->DrawBuffer && ctx->DrawBuffer->Name)
714 r700->PA_SU_SC_MODE_CNTL.u32All ^= FACE_bit;
715 }
716
717 static void r700UpdateLineStipple(struct gl_context * ctx)
718 {
719 context_t *context = R700_CONTEXT(ctx);
720 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
721
722 R600_STATECHANGE(context, sc);
723
724 if (ctx->Line.StippleFlag)
725 {
726 SETbit(r700->PA_SC_MODE_CNTL.u32All, LINE_STIPPLE_ENABLE_bit);
727 }
728 else
729 {
730 CLEARbit(r700->PA_SC_MODE_CNTL.u32All, LINE_STIPPLE_ENABLE_bit);
731 }
732 }
733
734 static void r700Enable(struct gl_context * ctx, GLenum cap, GLboolean state) //------------------
735 {
736 context_t *context = R700_CONTEXT(ctx);
737
738 switch (cap) {
739 case GL_TEXTURE_1D:
740 case GL_TEXTURE_2D:
741 case GL_TEXTURE_3D:
742 /* empty */
743 break;
744 case GL_FOG:
745 /* empty */
746 break;
747 case GL_ALPHA_TEST:
748 r700SetAlphaState(ctx);
749 break;
750 case GL_COLOR_LOGIC_OP:
751 r700SetLogicOpState(ctx);
752 /* fall-through, because logic op overrides blending */
753 case GL_BLEND:
754 r700SetBlendState(ctx);
755 break;
756 case GL_CLIP_PLANE0:
757 case GL_CLIP_PLANE1:
758 case GL_CLIP_PLANE2:
759 case GL_CLIP_PLANE3:
760 case GL_CLIP_PLANE4:
761 case GL_CLIP_PLANE5:
762 r700SetClipPlaneState(ctx, cap, state);
763 break;
764 case GL_DEPTH_TEST:
765 r700SetDepthState(ctx);
766 break;
767 case GL_STENCIL_TEST:
768 r700SetStencilState(ctx, state);
769 break;
770 case GL_CULL_FACE:
771 r700UpdateCulling(ctx);
772 break;
773 case GL_POLYGON_OFFSET_POINT:
774 case GL_POLYGON_OFFSET_LINE:
775 case GL_POLYGON_OFFSET_FILL:
776 r700SetPolygonOffsetState(ctx, state);
777 break;
778 case GL_SCISSOR_TEST:
779 radeon_firevertices(&context->radeon);
780 context->radeon.state.scissor.enabled = state;
781 radeonUpdateScissor(ctx);
782 break;
783 case GL_LINE_STIPPLE:
784 r700UpdateLineStipple(ctx);
785 break;
786 case GL_DEPTH_CLAMP:
787 r700UpdateWindow(ctx, 0);
788 break;
789 default:
790 break;
791 }
792
793 }
794
795 /**
796 * Handle glColorMask()
797 */
798 static void r700ColorMask(struct gl_context * ctx,
799 GLboolean r, GLboolean g, GLboolean b, GLboolean a) //------------------
800 {
801 context_t *context = R700_CONTEXT(ctx);
802 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
803 unsigned int mask = ((r ? 1 : 0) |
804 (g ? 2 : 0) |
805 (b ? 4 : 0) |
806 (a ? 8 : 0));
807
808 if (mask != r700->CB_TARGET_MASK.u32All) {
809 R600_STATECHANGE(context, cb);
810 SETfield(r700->CB_TARGET_MASK.u32All, mask, TARGET0_ENABLE_shift, TARGET0_ENABLE_mask);
811 }
812 }
813
814 /**
815 * Change the depth testing function.
816 *
817 * \note Mesa already filters redundant calls to this function.
818 */
819 static void r700DepthFunc(struct gl_context * ctx, GLenum func) //--------------------
820 {
821 r700SetDepthState(ctx);
822 }
823
824 /**
825 * Enable/Disable depth writing.
826 *
827 * \note Mesa already filters redundant calls to this function.
828 */
829 static void r700DepthMask(struct gl_context * ctx, GLboolean mask) //------------------
830 {
831 r700SetDepthState(ctx);
832 }
833
834 /**
835 * Change the culling mode.
836 *
837 * \note Mesa already filters redundant calls to this function.
838 */
839 static void r700CullFace(struct gl_context * ctx, GLenum mode) //-----------------
840 {
841 r700UpdateCulling(ctx);
842 }
843
844 /* =============================================================
845 * Fog
846 */
847 static void r700Fogfv(struct gl_context * ctx, GLenum pname, const GLfloat * param) //--------------
848 {
849 }
850
851 /**
852 * Change the polygon orientation.
853 *
854 * \note Mesa already filters redundant calls to this function.
855 */
856 static void r700FrontFace(struct gl_context * ctx, GLenum mode) //------------------
857 {
858 r700UpdateCulling(ctx);
859 r700UpdatePolygonMode(ctx);
860 }
861
862 static void r700ShadeModel(struct gl_context * ctx, GLenum mode) //--------------------
863 {
864 context_t *context = R700_CONTEXT(ctx);
865 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
866
867 R600_STATECHANGE(context, spi);
868
869 /* also need to set/clear FLAT_SHADE bit per param in SPI_PS_INPUT_CNTL_[0-31] */
870 switch (mode) {
871 case GL_FLAT:
872 SETbit(r700->SPI_INTERP_CONTROL_0.u32All, FLAT_SHADE_ENA_bit);
873 break;
874 case GL_SMOOTH:
875 CLEARbit(r700->SPI_INTERP_CONTROL_0.u32All, FLAT_SHADE_ENA_bit);
876 break;
877 default:
878 return;
879 }
880 }
881
882 /* =============================================================
883 * Point state
884 */
885 static void r700PointSize(struct gl_context * ctx, GLfloat size)
886 {
887 context_t *context = R700_CONTEXT(ctx);
888 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
889
890 R600_STATECHANGE(context, su);
891
892 /* We need to clamp to user defined range here, because
893 * the HW clamping happens only for per vertex point size. */
894 size = CLAMP(size, ctx->Point.MinSize, ctx->Point.MaxSize);
895
896 /* same size limits for AA, non-AA points */
897 size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
898
899 /* format is 12.4 fixed point */
900 SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 8.0),
901 PA_SU_POINT_SIZE__HEIGHT_shift, PA_SU_POINT_SIZE__HEIGHT_mask);
902 SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 8.0),
903 PA_SU_POINT_SIZE__WIDTH_shift, PA_SU_POINT_SIZE__WIDTH_mask);
904
905 }
906
907 static void r700PointParameter(struct gl_context * ctx, GLenum pname, const GLfloat * param) //---------------
908 {
909 context_t *context = R700_CONTEXT(ctx);
910 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
911
912 R600_STATECHANGE(context, su);
913
914 /* format is 12.4 fixed point */
915 switch (pname) {
916 case GL_POINT_SIZE_MIN:
917 SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 8.0),
918 MIN_SIZE_shift, MIN_SIZE_mask);
919 r700PointSize(ctx, ctx->Point.Size);
920 break;
921 case GL_POINT_SIZE_MAX:
922 SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 8.0),
923 MAX_SIZE_shift, MAX_SIZE_mask);
924 r700PointSize(ctx, ctx->Point.Size);
925 break;
926 case GL_POINT_DISTANCE_ATTENUATION:
927 break;
928 case GL_POINT_FADE_THRESHOLD_SIZE:
929 break;
930 default:
931 break;
932 }
933 }
934
935 static int translate_stencil_func(int func)
936 {
937 switch (func) {
938 case GL_NEVER:
939 return REF_NEVER;
940 case GL_LESS:
941 return REF_LESS;
942 case GL_EQUAL:
943 return REF_EQUAL;
944 case GL_LEQUAL:
945 return REF_LEQUAL;
946 case GL_GREATER:
947 return REF_GREATER;
948 case GL_NOTEQUAL:
949 return REF_NOTEQUAL;
950 case GL_GEQUAL:
951 return REF_GEQUAL;
952 case GL_ALWAYS:
953 return REF_ALWAYS;
954 }
955 return 0;
956 }
957
958 static int translate_stencil_op(int op)
959 {
960 switch (op) {
961 case GL_KEEP:
962 return STENCIL_KEEP;
963 case GL_ZERO:
964 return STENCIL_ZERO;
965 case GL_REPLACE:
966 return STENCIL_REPLACE;
967 case GL_INCR:
968 return STENCIL_INCR_CLAMP;
969 case GL_DECR:
970 return STENCIL_DECR_CLAMP;
971 case GL_INCR_WRAP_EXT:
972 return STENCIL_INCR_WRAP;
973 case GL_DECR_WRAP_EXT:
974 return STENCIL_DECR_WRAP;
975 case GL_INVERT:
976 return STENCIL_INVERT;
977 default:
978 WARN_ONCE("Do not know how to translate stencil op");
979 return STENCIL_KEEP;
980 }
981 return 0;
982 }
983
984 static void r700SetStencilState(struct gl_context * ctx, GLboolean state)
985 {
986 context_t *context = R700_CONTEXT(ctx);
987 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
988 GLboolean hw_stencil = GL_FALSE;
989
990 if (ctx->DrawBuffer) {
991 struct radeon_renderbuffer *rrbStencil
992 = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL);
993 hw_stencil = (rrbStencil && rrbStencil->bo);
994 }
995
996 if (hw_stencil) {
997 R600_STATECHANGE(context, db);
998 if (state) {
999 SETbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit);
1000 SETbit(r700->DB_DEPTH_CONTROL.u32All, BACKFACE_ENABLE_bit);
1001 } else
1002 CLEARbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit);
1003 }
1004 }
1005
1006 static void r700StencilFuncSeparate(struct gl_context * ctx, GLenum face,
1007 GLenum func, GLint ref, GLuint mask) //---------------------
1008 {
1009 context_t *context = R700_CONTEXT(ctx);
1010 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1011 const unsigned back = ctx->Stencil._BackFace;
1012
1013 R600_STATECHANGE(context, stencil);
1014 R600_STATECHANGE(context, db);
1015
1016 //front
1017 SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.Ref[0],
1018 STENCILREF_shift, STENCILREF_mask);
1019 SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.ValueMask[0],
1020 STENCILMASK_shift, STENCILMASK_mask);
1021
1022 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[0]),
1023 STENCILFUNC_shift, STENCILFUNC_mask);
1024
1025 //back
1026 SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.Ref[back],
1027 STENCILREF_BF_shift, STENCILREF_BF_mask);
1028 SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.ValueMask[back],
1029 STENCILMASK_BF_shift, STENCILMASK_BF_mask);
1030
1031 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[back]),
1032 STENCILFUNC_BF_shift, STENCILFUNC_BF_mask);
1033
1034 }
1035
1036 static void r700StencilMaskSeparate(struct gl_context * ctx, GLenum face, GLuint mask) //--------------
1037 {
1038 context_t *context = R700_CONTEXT(ctx);
1039 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1040 const unsigned back = ctx->Stencil._BackFace;
1041
1042 R600_STATECHANGE(context, stencil);
1043
1044 // front
1045 SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.WriteMask[0],
1046 STENCILWRITEMASK_shift, STENCILWRITEMASK_mask);
1047
1048 // back
1049 SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.WriteMask[back],
1050 STENCILWRITEMASK_BF_shift, STENCILWRITEMASK_BF_mask);
1051
1052 }
1053
1054 static void r700StencilOpSeparate(struct gl_context * ctx, GLenum face,
1055 GLenum fail, GLenum zfail, GLenum zpass) //--------------------
1056 {
1057 context_t *context = R700_CONTEXT(ctx);
1058 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1059 const unsigned back = ctx->Stencil._BackFace;
1060
1061 R600_STATECHANGE(context, db);
1062
1063 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[0]),
1064 STENCILFAIL_shift, STENCILFAIL_mask);
1065 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[0]),
1066 STENCILZFAIL_shift, STENCILZFAIL_mask);
1067 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[0]),
1068 STENCILZPASS_shift, STENCILZPASS_mask);
1069
1070 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[back]),
1071 STENCILFAIL_BF_shift, STENCILFAIL_BF_mask);
1072 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[back]),
1073 STENCILZFAIL_BF_shift, STENCILZFAIL_BF_mask);
1074 SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[back]),
1075 STENCILZPASS_BF_shift, STENCILZPASS_BF_mask);
1076 }
1077
1078 static void r700UpdateWindow(struct gl_context * ctx, int id) //--------------------
1079 {
1080 context_t *context = R700_CONTEXT(ctx);
1081 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1082 __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon);
1083 GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
1084 GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
1085 const GLfloat *v = ctx->Viewport._WindowMap.m;
1086 const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
1087 const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0);
1088 GLfloat y_scale, y_bias;
1089
1090 if (render_to_fbo) {
1091 y_scale = 1.0;
1092 y_bias = 0;
1093 } else {
1094 y_scale = -1.0;
1095 y_bias = yoffset;
1096 }
1097
1098 GLfloat sx = v[MAT_SX];
1099 GLfloat tx = v[MAT_TX] + xoffset;
1100 GLfloat sy = v[MAT_SY] * y_scale;
1101 GLfloat ty = (v[MAT_TY] * y_scale) + y_bias;
1102 GLfloat sz = v[MAT_SZ] * depthScale;
1103 GLfloat tz = v[MAT_TZ] * depthScale;
1104
1105 R600_STATECHANGE(context, vpt);
1106 R600_STATECHANGE(context, cl);
1107
1108 r700->viewport[id].PA_CL_VPORT_XSCALE.f32All = sx;
1109 r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx;
1110
1111 r700->viewport[id].PA_CL_VPORT_YSCALE.f32All = sy;
1112 r700->viewport[id].PA_CL_VPORT_YOFFSET.f32All = ty;
1113
1114 r700->viewport[id].PA_CL_VPORT_ZSCALE.f32All = sz;
1115 r700->viewport[id].PA_CL_VPORT_ZOFFSET.f32All = tz;
1116
1117 if (ctx->Transform.DepthClamp) {
1118 r700->viewport[id].PA_SC_VPORT_ZMIN_0.f32All = MIN2(ctx->Viewport.Near, ctx->Viewport.Far);
1119 r700->viewport[id].PA_SC_VPORT_ZMAX_0.f32All = MAX2(ctx->Viewport.Near, ctx->Viewport.Far);
1120 SETbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_NEAR_DISABLE_bit);
1121 SETbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_FAR_DISABLE_bit);
1122 } else {
1123 r700->viewport[id].PA_SC_VPORT_ZMIN_0.f32All = 0.0;
1124 r700->viewport[id].PA_SC_VPORT_ZMAX_0.f32All = 1.0;
1125 CLEARbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_NEAR_DISABLE_bit);
1126 CLEARbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_FAR_DISABLE_bit);
1127 }
1128
1129 r700->viewport[id].enabled = GL_TRUE;
1130
1131 r700SetScissor(context);
1132 }
1133
1134
1135 static void r700Viewport(struct gl_context * ctx,
1136 GLint x,
1137 GLint y,
1138 GLsizei width,
1139 GLsizei height) //--------------------
1140 {
1141 r700UpdateWindow(ctx, 0);
1142
1143 radeon_viewport(ctx, x, y, width, height);
1144 }
1145
1146 static void r700DepthRange(struct gl_context * ctx, GLclampd nearval, GLclampd farval) //-------------
1147 {
1148 r700UpdateWindow(ctx, 0);
1149 }
1150
1151 static void r700LineWidth(struct gl_context * ctx, GLfloat widthf) //---------------
1152 {
1153 context_t *context = R700_CONTEXT(ctx);
1154 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1155 uint32_t lineWidth = (uint32_t)((widthf * 0.5) * (1 << 4));
1156
1157 R600_STATECHANGE(context, su);
1158
1159 if (lineWidth > 0xFFFF)
1160 lineWidth = 0xFFFF;
1161 SETfield(r700->PA_SU_LINE_CNTL.u32All,(uint16_t)lineWidth,
1162 PA_SU_LINE_CNTL__WIDTH_shift, PA_SU_LINE_CNTL__WIDTH_mask);
1163 }
1164
1165 static void r700LineStipple(struct gl_context *ctx, GLint factor, GLushort pattern)
1166 {
1167 context_t *context = R700_CONTEXT(ctx);
1168 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1169
1170 R600_STATECHANGE(context, sc);
1171
1172 SETfield(r700->PA_SC_LINE_STIPPLE.u32All, pattern, LINE_PATTERN_shift, LINE_PATTERN_mask);
1173 SETfield(r700->PA_SC_LINE_STIPPLE.u32All, (factor-1), REPEAT_COUNT_shift, REPEAT_COUNT_mask);
1174 SETfield(r700->PA_SC_LINE_STIPPLE.u32All, 1, AUTO_RESET_CNTL_shift, AUTO_RESET_CNTL_mask);
1175 }
1176
1177 static void r700SetPolygonOffsetState(struct gl_context * ctx, GLboolean state)
1178 {
1179 context_t *context = R700_CONTEXT(ctx);
1180 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1181
1182 R600_STATECHANGE(context, su);
1183
1184 if (state) {
1185 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit);
1186 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_BACK_ENABLE_bit);
1187 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_PARA_ENABLE_bit);
1188 } else {
1189 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit);
1190 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_BACK_ENABLE_bit);
1191 CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_PARA_ENABLE_bit);
1192 }
1193 }
1194
1195 static void r700PolygonOffset(struct gl_context * ctx, GLfloat factor, GLfloat units) //--------------
1196 {
1197 context_t *context = R700_CONTEXT(ctx);
1198 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1199 GLfloat constant = units;
1200 GLchar depth = 0;
1201
1202 R600_STATECHANGE(context, poly);
1203
1204 switch (ctx->Visual.depthBits) {
1205 case 16:
1206 constant *= 4.0;
1207 depth = -16;
1208 break;
1209 case 24:
1210 constant *= 2.0;
1211 depth = -24;
1212 break;
1213 }
1214
1215 factor *= 12.0;
1216 SETfield(r700->PA_SU_POLY_OFFSET_DB_FMT_CNTL.u32All, depth,
1217 POLY_OFFSET_NEG_NUM_DB_BITS_shift, POLY_OFFSET_NEG_NUM_DB_BITS_mask);
1218 //r700->PA_SU_POLY_OFFSET_CLAMP.f32All = constant; //???
1219 r700->PA_SU_POLY_OFFSET_FRONT_SCALE.f32All = factor;
1220 r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.f32All = constant;
1221 r700->PA_SU_POLY_OFFSET_BACK_SCALE.f32All = factor;
1222 r700->PA_SU_POLY_OFFSET_BACK_OFFSET.f32All = constant;
1223 }
1224
1225 static void r700UpdatePolygonMode(struct gl_context * ctx)
1226 {
1227 context_t *context = R700_CONTEXT(ctx);
1228 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1229
1230 R600_STATECHANGE(context, su);
1231
1232 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DISABLE_POLY_MODE, POLY_MODE_shift, POLY_MODE_mask);
1233
1234 /* Only do something if a polygon mode is wanted, default is GL_FILL */
1235 if (ctx->Polygon.FrontMode != GL_FILL ||
1236 ctx->Polygon.BackMode != GL_FILL) {
1237 GLenum f, b;
1238
1239 /* Handle GL_CW (clock wise and GL_CCW (counter clock wise)
1240 * correctly by selecting the correct front and back face
1241 */
1242 f = ctx->Polygon.FrontMode;
1243 b = ctx->Polygon.BackMode;
1244
1245 /* Enable polygon mode */
1246 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DUAL_MODE, POLY_MODE_shift, POLY_MODE_mask);
1247
1248 switch (f) {
1249 case GL_LINE:
1250 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_LINES,
1251 POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
1252 break;
1253 case GL_POINT:
1254 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_POINTS,
1255 POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
1256 break;
1257 case GL_FILL:
1258 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
1259 POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
1260 break;
1261 }
1262
1263 switch (b) {
1264 case GL_LINE:
1265 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_LINES,
1266 POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
1267 break;
1268 case GL_POINT:
1269 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_POINTS,
1270 POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
1271 break;
1272 case GL_FILL:
1273 SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
1274 POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
1275 break;
1276 }
1277 }
1278 }
1279
1280 static void r700PolygonMode(struct gl_context * ctx, GLenum face, GLenum mode) //------------------
1281 {
1282 (void)face;
1283 (void)mode;
1284
1285 r700UpdatePolygonMode(ctx);
1286 }
1287
1288 static void r700RenderMode(struct gl_context * ctx, GLenum mode) //---------------------
1289 {
1290 }
1291
1292 static void r700ClipPlane( struct gl_context *ctx, GLenum plane, const GLfloat *eq )
1293 {
1294 context_t *context = R700_CONTEXT(ctx);
1295 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1296 GLint p;
1297 GLint *ip;
1298
1299 p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
1300 ip = (GLint *)ctx->Transform._ClipUserPlane[p];
1301
1302 R600_STATECHANGE(context, ucp);
1303
1304 r700->ucp[p].PA_CL_UCP_0_X.u32All = ip[0];
1305 r700->ucp[p].PA_CL_UCP_0_Y.u32All = ip[1];
1306 r700->ucp[p].PA_CL_UCP_0_Z.u32All = ip[2];
1307 r700->ucp[p].PA_CL_UCP_0_W.u32All = ip[3];
1308 }
1309
1310 static void r700SetClipPlaneState(struct gl_context * ctx, GLenum cap, GLboolean state)
1311 {
1312 context_t *context = R700_CONTEXT(ctx);
1313 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1314 GLuint p;
1315
1316 p = cap - GL_CLIP_PLANE0;
1317
1318 R600_STATECHANGE(context, cl);
1319
1320 if (state) {
1321 r700->PA_CL_CLIP_CNTL.u32All |= (UCP_ENA_0_bit << p);
1322 r700->ucp[p].enabled = GL_TRUE;
1323 r700ClipPlane(ctx, cap, NULL);
1324 } else {
1325 r700->PA_CL_CLIP_CNTL.u32All &= ~(UCP_ENA_0_bit << p);
1326 r700->ucp[p].enabled = GL_FALSE;
1327 }
1328 }
1329
1330 void r700SetScissor(context_t *context) //---------------
1331 {
1332 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1333 unsigned x1, y1, x2, y2;
1334 int id = 0;
1335 struct radeon_renderbuffer *rrb;
1336
1337 rrb = radeon_get_colorbuffer(&context->radeon);
1338 if (!rrb || !rrb->bo) {
1339 return;
1340 }
1341 if (context->radeon.state.scissor.enabled) {
1342 x1 = context->radeon.state.scissor.rect.x1;
1343 y1 = context->radeon.state.scissor.rect.y1;
1344 x2 = context->radeon.state.scissor.rect.x2;
1345 y2 = context->radeon.state.scissor.rect.y2;
1346 /* r600 has exclusive BR scissors */
1347 if (context->radeon.radeonScreen->kernel_mm) {
1348 x2++;
1349 y2++;
1350 }
1351 } else {
1352 if (context->radeon.radeonScreen->driScreen->dri2.enabled) {
1353 x1 = 0;
1354 y1 = 0;
1355 x2 = rrb->base.Width;
1356 y2 = rrb->base.Height;
1357 } else {
1358 x1 = rrb->dPriv->x;
1359 y1 = rrb->dPriv->y;
1360 x2 = rrb->dPriv->x + rrb->dPriv->w;
1361 y2 = rrb->dPriv->y + rrb->dPriv->h;
1362 }
1363 }
1364
1365 R600_STATECHANGE(context, scissor);
1366
1367 /* screen */
1368 SETbit(r700->PA_SC_SCREEN_SCISSOR_TL.u32All, WINDOW_OFFSET_DISABLE_bit);
1369 SETfield(r700->PA_SC_SCREEN_SCISSOR_TL.u32All, x1,
1370 PA_SC_SCREEN_SCISSOR_TL__TL_X_shift, PA_SC_SCREEN_SCISSOR_TL__TL_X_mask);
1371 SETfield(r700->PA_SC_SCREEN_SCISSOR_TL.u32All, y1,
1372 PA_SC_SCREEN_SCISSOR_TL__TL_Y_shift, PA_SC_SCREEN_SCISSOR_TL__TL_Y_mask);
1373
1374 SETfield(r700->PA_SC_SCREEN_SCISSOR_BR.u32All, x2,
1375 PA_SC_SCREEN_SCISSOR_BR__BR_X_shift, PA_SC_SCREEN_SCISSOR_BR__BR_X_mask);
1376 SETfield(r700->PA_SC_SCREEN_SCISSOR_BR.u32All, y2,
1377 PA_SC_SCREEN_SCISSOR_BR__BR_Y_shift, PA_SC_SCREEN_SCISSOR_BR__BR_Y_mask);
1378
1379 /* window */
1380 SETbit(r700->PA_SC_WINDOW_SCISSOR_TL.u32All, WINDOW_OFFSET_DISABLE_bit);
1381 SETfield(r700->PA_SC_WINDOW_SCISSOR_TL.u32All, x1,
1382 PA_SC_WINDOW_SCISSOR_TL__TL_X_shift, PA_SC_WINDOW_SCISSOR_TL__TL_X_mask);
1383 SETfield(r700->PA_SC_WINDOW_SCISSOR_TL.u32All, y1,
1384 PA_SC_WINDOW_SCISSOR_TL__TL_Y_shift, PA_SC_WINDOW_SCISSOR_TL__TL_Y_mask);
1385
1386 SETfield(r700->PA_SC_WINDOW_SCISSOR_BR.u32All, x2,
1387 PA_SC_WINDOW_SCISSOR_BR__BR_X_shift, PA_SC_WINDOW_SCISSOR_BR__BR_X_mask);
1388 SETfield(r700->PA_SC_WINDOW_SCISSOR_BR.u32All, y2,
1389 PA_SC_WINDOW_SCISSOR_BR__BR_Y_shift, PA_SC_WINDOW_SCISSOR_BR__BR_Y_mask);
1390
1391
1392 SETfield(r700->PA_SC_CLIPRECT_0_TL.u32All, x1,
1393 PA_SC_CLIPRECT_0_TL__TL_X_shift, PA_SC_CLIPRECT_0_TL__TL_X_mask);
1394 SETfield(r700->PA_SC_CLIPRECT_0_TL.u32All, y1,
1395 PA_SC_CLIPRECT_0_TL__TL_Y_shift, PA_SC_CLIPRECT_0_TL__TL_Y_mask);
1396 SETfield(r700->PA_SC_CLIPRECT_0_BR.u32All, x2,
1397 PA_SC_CLIPRECT_0_BR__BR_X_shift, PA_SC_CLIPRECT_0_BR__BR_X_mask);
1398 SETfield(r700->PA_SC_CLIPRECT_0_BR.u32All, y2,
1399 PA_SC_CLIPRECT_0_BR__BR_Y_shift, PA_SC_CLIPRECT_0_BR__BR_Y_mask);
1400
1401 r700->PA_SC_CLIPRECT_1_TL.u32All = r700->PA_SC_CLIPRECT_0_TL.u32All;
1402 r700->PA_SC_CLIPRECT_1_BR.u32All = r700->PA_SC_CLIPRECT_0_BR.u32All;
1403 r700->PA_SC_CLIPRECT_2_TL.u32All = r700->PA_SC_CLIPRECT_0_TL.u32All;
1404 r700->PA_SC_CLIPRECT_2_BR.u32All = r700->PA_SC_CLIPRECT_0_BR.u32All;
1405 r700->PA_SC_CLIPRECT_3_TL.u32All = r700->PA_SC_CLIPRECT_0_TL.u32All;
1406 r700->PA_SC_CLIPRECT_3_BR.u32All = r700->PA_SC_CLIPRECT_0_BR.u32All;
1407
1408 /* more....2d clip */
1409 SETbit(r700->PA_SC_GENERIC_SCISSOR_TL.u32All, WINDOW_OFFSET_DISABLE_bit);
1410 SETfield(r700->PA_SC_GENERIC_SCISSOR_TL.u32All, x1,
1411 PA_SC_GENERIC_SCISSOR_TL__TL_X_shift, PA_SC_GENERIC_SCISSOR_TL__TL_X_mask);
1412 SETfield(r700->PA_SC_GENERIC_SCISSOR_TL.u32All, y1,
1413 PA_SC_GENERIC_SCISSOR_TL__TL_Y_shift, PA_SC_GENERIC_SCISSOR_TL__TL_Y_mask);
1414 SETfield(r700->PA_SC_GENERIC_SCISSOR_BR.u32All, x2,
1415 PA_SC_GENERIC_SCISSOR_BR__BR_X_shift, PA_SC_GENERIC_SCISSOR_BR__BR_X_mask);
1416 SETfield(r700->PA_SC_GENERIC_SCISSOR_BR.u32All, y2,
1417 PA_SC_GENERIC_SCISSOR_BR__BR_Y_shift, PA_SC_GENERIC_SCISSOR_BR__BR_Y_mask);
1418
1419 SETbit(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_TL.u32All, WINDOW_OFFSET_DISABLE_bit);
1420 SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_TL.u32All, x1,
1421 PA_SC_VPORT_SCISSOR_0_TL__TL_X_shift, PA_SC_VPORT_SCISSOR_0_TL__TL_X_mask);
1422 SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_TL.u32All, y1,
1423 PA_SC_VPORT_SCISSOR_0_TL__TL_Y_shift, PA_SC_VPORT_SCISSOR_0_TL__TL_Y_mask);
1424 SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_BR.u32All, x2,
1425 PA_SC_VPORT_SCISSOR_0_BR__BR_X_shift, PA_SC_VPORT_SCISSOR_0_BR__BR_X_mask);
1426 SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_BR.u32All, y2,
1427 PA_SC_VPORT_SCISSOR_0_BR__BR_Y_shift, PA_SC_VPORT_SCISSOR_0_BR__BR_Y_mask);
1428
1429 r700->viewport[id].enabled = GL_TRUE;
1430 }
1431
1432 static void r700InitSQConfig(struct gl_context * ctx)
1433 {
1434 context_t *context = R700_CONTEXT(ctx);
1435 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1436 int ps_prio;
1437 int vs_prio;
1438 int gs_prio;
1439 int es_prio;
1440 int num_ps_gprs;
1441 int num_vs_gprs;
1442 int num_gs_gprs;
1443 int num_es_gprs;
1444 int num_temp_gprs;
1445 int num_ps_threads;
1446 int num_vs_threads;
1447 int num_gs_threads;
1448 int num_es_threads;
1449 int num_ps_stack_entries;
1450 int num_vs_stack_entries;
1451 int num_gs_stack_entries;
1452 int num_es_stack_entries;
1453
1454 R600_STATECHANGE(context, sq);
1455
1456 // SQ
1457 ps_prio = 0;
1458 vs_prio = 1;
1459 gs_prio = 2;
1460 es_prio = 3;
1461 switch (context->radeon.radeonScreen->chip_family) {
1462 case CHIP_FAMILY_R600:
1463 num_ps_gprs = 192;
1464 num_vs_gprs = 56;
1465 num_temp_gprs = 4;
1466 num_gs_gprs = 0;
1467 num_es_gprs = 0;
1468 num_ps_threads = 136;
1469 num_vs_threads = 48;
1470 num_gs_threads = 4;
1471 num_es_threads = 4;
1472 num_ps_stack_entries = 128;
1473 num_vs_stack_entries = 128;
1474 num_gs_stack_entries = 0;
1475 num_es_stack_entries = 0;
1476 break;
1477 case CHIP_FAMILY_RV630:
1478 case CHIP_FAMILY_RV635:
1479 num_ps_gprs = 84;
1480 num_vs_gprs = 36;
1481 num_temp_gprs = 4;
1482 num_gs_gprs = 0;
1483 num_es_gprs = 0;
1484 num_ps_threads = 144;
1485 num_vs_threads = 40;
1486 num_gs_threads = 4;
1487 num_es_threads = 4;
1488 num_ps_stack_entries = 40;
1489 num_vs_stack_entries = 40;
1490 num_gs_stack_entries = 32;
1491 num_es_stack_entries = 16;
1492 break;
1493 case CHIP_FAMILY_RV610:
1494 case CHIP_FAMILY_RV620:
1495 case CHIP_FAMILY_RS780:
1496 case CHIP_FAMILY_RS880:
1497 default:
1498 num_ps_gprs = 84;
1499 num_vs_gprs = 36;
1500 num_temp_gprs = 4;
1501 num_gs_gprs = 0;
1502 num_es_gprs = 0;
1503 num_ps_threads = 136;
1504 num_vs_threads = 48;
1505 num_gs_threads = 4;
1506 num_es_threads = 4;
1507 num_ps_stack_entries = 40;
1508 num_vs_stack_entries = 40;
1509 num_gs_stack_entries = 32;
1510 num_es_stack_entries = 16;
1511 break;
1512 case CHIP_FAMILY_RV670:
1513 num_ps_gprs = 144;
1514 num_vs_gprs = 40;
1515 num_temp_gprs = 4;
1516 num_gs_gprs = 0;
1517 num_es_gprs = 0;
1518 num_ps_threads = 136;
1519 num_vs_threads = 48;
1520 num_gs_threads = 4;
1521 num_es_threads = 4;
1522 num_ps_stack_entries = 40;
1523 num_vs_stack_entries = 40;
1524 num_gs_stack_entries = 32;
1525 num_es_stack_entries = 16;
1526 break;
1527 case CHIP_FAMILY_RV770:
1528 num_ps_gprs = 192;
1529 num_vs_gprs = 56;
1530 num_temp_gprs = 4;
1531 num_gs_gprs = 0;
1532 num_es_gprs = 0;
1533 num_ps_threads = 188;
1534 num_vs_threads = 60;
1535 num_gs_threads = 0;
1536 num_es_threads = 0;
1537 num_ps_stack_entries = 256;
1538 num_vs_stack_entries = 256;
1539 num_gs_stack_entries = 0;
1540 num_es_stack_entries = 0;
1541 break;
1542 case CHIP_FAMILY_RV730:
1543 case CHIP_FAMILY_RV740:
1544 num_ps_gprs = 84;
1545 num_vs_gprs = 36;
1546 num_temp_gprs = 4;
1547 num_gs_gprs = 0;
1548 num_es_gprs = 0;
1549 num_ps_threads = 188;
1550 num_vs_threads = 60;
1551 num_gs_threads = 0;
1552 num_es_threads = 0;
1553 num_ps_stack_entries = 128;
1554 num_vs_stack_entries = 128;
1555 num_gs_stack_entries = 0;
1556 num_es_stack_entries = 0;
1557 break;
1558 case CHIP_FAMILY_RV710:
1559 num_ps_gprs = 192;
1560 num_vs_gprs = 56;
1561 num_temp_gprs = 4;
1562 num_gs_gprs = 0;
1563 num_es_gprs = 0;
1564 num_ps_threads = 144;
1565 num_vs_threads = 48;
1566 num_gs_threads = 0;
1567 num_es_threads = 0;
1568 num_ps_stack_entries = 128;
1569 num_vs_stack_entries = 128;
1570 num_gs_stack_entries = 0;
1571 num_es_stack_entries = 0;
1572 break;
1573 }
1574
1575 r700->sq_config.SQ_CONFIG.u32All = 0;
1576 if ((context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV610) ||
1577 (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV620) ||
1578 (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS780) ||
1579 (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS880) ||
1580 (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV710))
1581 CLEARbit(r700->sq_config.SQ_CONFIG.u32All, VC_ENABLE_bit);
1582 else
1583 SETbit(r700->sq_config.SQ_CONFIG.u32All, VC_ENABLE_bit);
1584
1585 if(GL_TRUE == r700->bShaderUseMemConstant)
1586 {
1587 CLEARbit(r700->sq_config.SQ_CONFIG.u32All, DX9_CONSTS_bit);
1588 }
1589 else
1590 {
1591 SETbit(r700->sq_config.SQ_CONFIG.u32All, DX9_CONSTS_bit);
1592 }
1593
1594 SETbit(r700->sq_config.SQ_CONFIG.u32All, ALU_INST_PREFER_VECTOR_bit);
1595 SETfield(r700->sq_config.SQ_CONFIG.u32All, ps_prio, PS_PRIO_shift, PS_PRIO_mask);
1596 SETfield(r700->sq_config.SQ_CONFIG.u32All, vs_prio, VS_PRIO_shift, VS_PRIO_mask);
1597 SETfield(r700->sq_config.SQ_CONFIG.u32All, gs_prio, GS_PRIO_shift, GS_PRIO_mask);
1598 SETfield(r700->sq_config.SQ_CONFIG.u32All, es_prio, ES_PRIO_shift, ES_PRIO_mask);
1599
1600 r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All = 0;
1601 SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All, num_ps_gprs, NUM_PS_GPRS_shift, NUM_PS_GPRS_mask);
1602 SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All, num_vs_gprs, NUM_VS_GPRS_shift, NUM_VS_GPRS_mask);
1603 SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All, num_temp_gprs,
1604 NUM_CLAUSE_TEMP_GPRS_shift, NUM_CLAUSE_TEMP_GPRS_mask);
1605
1606 r700->sq_config.SQ_GPR_RESOURCE_MGMT_2.u32All = 0;
1607 SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_2.u32All, num_gs_gprs, NUM_GS_GPRS_shift, NUM_GS_GPRS_mask);
1608 SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_2.u32All, num_es_gprs, NUM_ES_GPRS_shift, NUM_ES_GPRS_mask);
1609
1610 r700->sq_config.SQ_THREAD_RESOURCE_MGMT.u32All = 0;
1611 SETfield(r700->sq_config.SQ_THREAD_RESOURCE_MGMT.u32All, num_ps_threads,
1612 NUM_PS_THREADS_shift, NUM_PS_THREADS_mask);
1613 SETfield(r700->sq_config.SQ_THREAD_RESOURCE_MGMT.u32All, num_vs_threads,
1614 NUM_VS_THREADS_shift, NUM_VS_THREADS_mask);
1615 SETfield(r700->sq_config.SQ_THREAD_RESOURCE_MGMT.u32All, num_gs_threads,
1616 NUM_GS_THREADS_shift, NUM_GS_THREADS_mask);
1617 SETfield(r700->sq_config.SQ_THREAD_RESOURCE_MGMT.u32All, num_es_threads,
1618 NUM_ES_THREADS_shift, NUM_ES_THREADS_mask);
1619
1620 r700->sq_config.SQ_STACK_RESOURCE_MGMT_1.u32All = 0;
1621 SETfield(r700->sq_config.SQ_STACK_RESOURCE_MGMT_1.u32All, num_ps_stack_entries,
1622 NUM_PS_STACK_ENTRIES_shift, NUM_PS_STACK_ENTRIES_mask);
1623 SETfield(r700->sq_config.SQ_STACK_RESOURCE_MGMT_1.u32All, num_vs_stack_entries,
1624 NUM_VS_STACK_ENTRIES_shift, NUM_VS_STACK_ENTRIES_mask);
1625
1626 r700->sq_config.SQ_STACK_RESOURCE_MGMT_2.u32All = 0;
1627 SETfield(r700->sq_config.SQ_STACK_RESOURCE_MGMT_2.u32All, num_gs_stack_entries,
1628 NUM_GS_STACK_ENTRIES_shift, NUM_GS_STACK_ENTRIES_mask);
1629 SETfield(r700->sq_config.SQ_STACK_RESOURCE_MGMT_2.u32All, num_es_stack_entries,
1630 NUM_ES_STACK_ENTRIES_shift, NUM_ES_STACK_ENTRIES_mask);
1631
1632 }
1633
1634 /**
1635 * Calculate initial hardware state and register state functions.
1636 * Assumes that the command buffer and state atoms have been
1637 * initialized already.
1638 */
1639 void r700InitState(struct gl_context * ctx) //-------------------
1640 {
1641 context_t *context = R700_CONTEXT(ctx);
1642 R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
1643 int id = 0;
1644
1645 r700->TA_CNTL_AUX.u32All = 0;
1646 SETfield(r700->TA_CNTL_AUX.u32All, 28, TD_FIFO_CREDIT_shift, TD_FIFO_CREDIT_mask);
1647 r700->VC_ENHANCE.u32All = 0;
1648 r700->DB_WATERMARKS.u32All = 0;
1649 SETfield(r700->DB_WATERMARKS.u32All, 4, DEPTH_FREE_shift, DEPTH_FREE_mask);
1650 SETfield(r700->DB_WATERMARKS.u32All, 16, DEPTH_FLUSH_shift, DEPTH_FLUSH_mask);
1651 SETfield(r700->DB_WATERMARKS.u32All, 0, FORCE_SUMMARIZE_shift, FORCE_SUMMARIZE_mask);
1652 SETfield(r700->DB_WATERMARKS.u32All, 4, DEPTH_PENDING_FREE_shift, DEPTH_PENDING_FREE_mask);
1653 r700->SQ_DYN_GPR_CNTL_PS_FLUSH_REQ.u32All = 0;
1654 if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) {
1655 SETfield(r700->TA_CNTL_AUX.u32All, 3, GRADIENT_CREDIT_shift, GRADIENT_CREDIT_mask);
1656 r700->DB_DEBUG.u32All = 0x82000000;
1657 SETfield(r700->DB_WATERMARKS.u32All, 16, DEPTH_CACHELINE_FREE_shift, DEPTH_CACHELINE_FREE_mask);
1658 } else {
1659 SETfield(r700->TA_CNTL_AUX.u32All, 2, GRADIENT_CREDIT_shift, GRADIENT_CREDIT_mask);
1660 SETfield(r700->DB_WATERMARKS.u32All, 4, DEPTH_CACHELINE_FREE_shift, DEPTH_CACHELINE_FREE_mask);
1661 SETbit(r700->SQ_DYN_GPR_CNTL_PS_FLUSH_REQ.u32All, VS_PC_LIMIT_ENABLE_bit);
1662 }
1663
1664 /* Turn off vgt reuse */
1665 r700->VGT_REUSE_OFF.u32All = 0;
1666 SETbit(r700->VGT_REUSE_OFF.u32All, REUSE_OFF_bit);
1667
1668 /* Specify offsetting and clamp values for vertices */
1669 r700->VGT_MAX_VTX_INDX.u32All = 0xFFFFFF;
1670 r700->VGT_MIN_VTX_INDX.u32All = 0;
1671 r700->VGT_INDX_OFFSET.u32All = 0;
1672
1673 /* default shader connections. */
1674 r700->SPI_VS_OUT_ID_0.u32All = 0x03020100;
1675 r700->SPI_VS_OUT_ID_1.u32All = 0x07060504;
1676 r700->SPI_VS_OUT_ID_2.u32All = 0x0b0a0908;
1677 r700->SPI_VS_OUT_ID_3.u32All = 0x0f0e0d0c;
1678
1679 r700->SPI_THREAD_GROUPING.u32All = 0;
1680 if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770)
1681 SETfield(r700->SPI_THREAD_GROUPING.u32All, 1, PS_GROUPING_shift, PS_GROUPING_mask);
1682
1683 /* 4 clip rectangles */ /* TODO : set these clip rects according to context->currentDraw->numClipRects */
1684 r700->PA_SC_CLIPRECT_RULE.u32All = 0;
1685 SETfield(r700->PA_SC_CLIPRECT_RULE.u32All, CLIP_RULE_mask, CLIP_RULE_shift, CLIP_RULE_mask);
1686
1687 if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
1688 r700->PA_SC_EDGERULE.u32All = 0;
1689 else
1690 r700->PA_SC_EDGERULE.u32All = 0xAAAAAAAA;
1691
1692 if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) {
1693 r700->PA_SC_MODE_CNTL.u32All = 0;
1694 SETbit(r700->PA_SC_MODE_CNTL.u32All, WALK_ORDER_ENABLE_bit);
1695 SETbit(r700->PA_SC_MODE_CNTL.u32All, FORCE_EOV_CNTDWN_ENABLE_bit);
1696 } else {
1697 r700->PA_SC_MODE_CNTL.u32All = 0x00500000;
1698 SETbit(r700->PA_SC_MODE_CNTL.u32All, FORCE_EOV_REZ_ENABLE_bit);
1699 SETbit(r700->PA_SC_MODE_CNTL.u32All, FORCE_EOV_CNTDWN_ENABLE_bit);
1700 }
1701
1702 /* Do scale XY and Z by 1/W0. */
1703 r700->bEnablePerspective = GL_TRUE;
1704
1705 CLEARbit(r700->PA_CL_VTE_CNTL.u32All, VTX_XY_FMT_bit);
1706 CLEARbit(r700->PA_CL_VTE_CNTL.u32All, VTX_Z_FMT_bit);
1707 SETbit(r700->PA_CL_VTE_CNTL.u32All, VTX_W0_FMT_bit);
1708
1709 /* Enable viewport scaling for all three axis */
1710 SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_X_SCALE_ENA_bit);
1711 SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_X_OFFSET_ENA_bit);
1712 SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Y_SCALE_ENA_bit);
1713 SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Y_OFFSET_ENA_bit);
1714 SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Z_SCALE_ENA_bit);
1715 SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Z_OFFSET_ENA_bit);
1716
1717 /* GL uses last vtx for flat shading components */
1718 SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
1719
1720 /* Set up vertex control */
1721 r700->PA_SU_VTX_CNTL.u32All = 0;
1722 CLEARfield(r700->PA_SU_VTX_CNTL.u32All, QUANT_MODE_mask);
1723 SETbit(r700->PA_SU_VTX_CNTL.u32All, PIX_CENTER_bit);
1724 SETfield(r700->PA_SU_VTX_CNTL.u32All, X_ROUND_TO_EVEN,
1725 PA_SU_VTX_CNTL__ROUND_MODE_shift, PA_SU_VTX_CNTL__ROUND_MODE_mask);
1726
1727 /* to 1.0 = no guard band */
1728 r700->PA_CL_GB_VERT_CLIP_ADJ.u32All = 0x3F800000; /* 1.0 */
1729 r700->PA_CL_GB_VERT_DISC_ADJ.u32All = 0x3F800000;
1730 r700->PA_CL_GB_HORZ_CLIP_ADJ.u32All = 0x3F800000;
1731 r700->PA_CL_GB_HORZ_DISC_ADJ.u32All = 0x3F800000;
1732
1733 /* Enable all samples for multi-sample anti-aliasing */
1734 r700->PA_SC_AA_MASK.u32All = 0xFFFFFFFF;
1735 /* Turn off AA */
1736 r700->PA_SC_AA_CONFIG.u32All = 0;
1737
1738 r700->SX_MISC.u32All = 0;
1739
1740 r700InitSQConfig(ctx);
1741
1742 r700ColorMask(ctx,
1743 ctx->Color.ColorMask[0][RCOMP],
1744 ctx->Color.ColorMask[0][GCOMP],
1745 ctx->Color.ColorMask[0][BCOMP],
1746 ctx->Color.ColorMask[0][ACOMP]);
1747
1748 r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
1749 r700DepthMask(ctx, ctx->Depth.Mask);
1750 r700DepthFunc(ctx, ctx->Depth.Func);
1751 r700->DB_DEPTH_CLEAR.u32All = 0x3F800000;
1752 SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit);
1753 SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit);
1754 r700SetDBRenderState(ctx);
1755
1756 r700->DB_ALPHA_TO_MASK.u32All = 0;
1757 SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask);
1758 SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET1_shift, ALPHA_TO_MASK_OFFSET1_mask);
1759 SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET2_shift, ALPHA_TO_MASK_OFFSET2_mask);
1760 SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET3_shift, ALPHA_TO_MASK_OFFSET3_mask);
1761
1762 /* stencil */
1763 r700Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled);
1764 r700StencilMaskSeparate(ctx, 0, ctx->Stencil.WriteMask[0]);
1765 r700StencilFuncSeparate(ctx, 0, ctx->Stencil.Function[0],
1766 ctx->Stencil.Ref[0], ctx->Stencil.ValueMask[0]);
1767 r700StencilOpSeparate(ctx, 0, ctx->Stencil.FailFunc[0],
1768 ctx->Stencil.ZFailFunc[0],
1769 ctx->Stencil.ZPassFunc[0]);
1770
1771 r700UpdateCulling(ctx);
1772
1773 r700SetBlendState(ctx);
1774 r700SetLogicOpState(ctx);
1775
1776 r700AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef);
1777 r700Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled);
1778
1779 r700PointSize(ctx, 1.0);
1780
1781 CLEARfield(r700->PA_SU_POINT_MINMAX.u32All, MIN_SIZE_mask);
1782 SETfield(r700->PA_SU_POINT_MINMAX.u32All, 0x8000, MAX_SIZE_shift, MAX_SIZE_mask);
1783
1784 r700LineWidth(ctx, 1.0);
1785
1786 r700->PA_SC_LINE_CNTL.u32All = 0;
1787 CLEARbit(r700->PA_SC_LINE_CNTL.u32All, EXPAND_LINE_WIDTH_bit);
1788 SETbit(r700->PA_SC_LINE_CNTL.u32All, LAST_PIXEL_bit);
1789
1790 r700ShadeModel(ctx, ctx->Light.ShadeModel);
1791 r700PolygonMode(ctx, GL_FRONT, ctx->Polygon.FrontMode);
1792 r700PolygonMode(ctx, GL_BACK, ctx->Polygon.BackMode);
1793 r700PolygonOffset(ctx, ctx->Polygon.OffsetFactor,
1794 ctx->Polygon.OffsetUnits);
1795 r700Enable(ctx, GL_POLYGON_OFFSET_POINT, ctx->Polygon.OffsetPoint);
1796 r700Enable(ctx, GL_POLYGON_OFFSET_LINE, ctx->Polygon.OffsetLine);
1797 r700Enable(ctx, GL_POLYGON_OFFSET_FILL, ctx->Polygon.OffsetFill);
1798
1799 /* CB */
1800 r700BlendColor(ctx, ctx->Color.BlendColor);
1801
1802 r700->CB_CLEAR_RED_R6XX.f32All = 1.0; //r6xx only
1803 r700->CB_CLEAR_GREEN_R6XX.f32All = 0.0; //r6xx only
1804 r700->CB_CLEAR_BLUE_R6XX.f32All = 1.0; //r6xx only
1805 r700->CB_CLEAR_ALPHA_R6XX.f32All = 1.0; //r6xx only
1806 r700->CB_FOG_RED_R6XX.u32All = 0; //r6xx only
1807 r700->CB_FOG_GREEN_R6XX.u32All = 0; //r6xx only
1808 r700->CB_FOG_BLUE_R6XX.u32All = 0; //r6xx only
1809
1810 /* Disable color compares */
1811 SETfield(r700->CB_CLRCMP_CONTROL.u32All, CLRCMP_DRAW_ALWAYS,
1812 CLRCMP_FCN_SRC_shift, CLRCMP_FCN_SRC_mask);
1813 SETfield(r700->CB_CLRCMP_CONTROL.u32All, CLRCMP_DRAW_ALWAYS,
1814 CLRCMP_FCN_DST_shift, CLRCMP_FCN_DST_mask);
1815 SETfield(r700->CB_CLRCMP_CONTROL.u32All, CLRCMP_SEL_SRC,
1816 CLRCMP_FCN_SEL_shift, CLRCMP_FCN_SEL_mask);
1817
1818 /* Zero out source */
1819 r700->CB_CLRCMP_SRC.u32All = 0x00000000;
1820
1821 /* Put a compare color in for error checking */
1822 r700->CB_CLRCMP_DST.u32All = 0x000000FF;
1823
1824 /* Set up color compare mask */
1825 r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF;
1826
1827 /* screen/window/view */
1828 SETfield(r700->CB_SHADER_MASK.u32All, 0xF, (4 * id), OUTPUT0_ENABLE_mask);
1829
1830 context->radeon.hw.all_dirty = GL_TRUE;
1831
1832 }
1833
1834 void r700InitStateFuncs(radeonContextPtr radeon, struct dd_function_table *functions)
1835 {
1836 functions->UpdateState = r700InvalidateState;
1837 functions->AlphaFunc = r700AlphaFunc;
1838 functions->BlendColor = r700BlendColor;
1839 functions->BlendEquationSeparate = r700BlendEquationSeparate;
1840 functions->BlendFuncSeparate = r700BlendFuncSeparate;
1841 functions->Enable = r700Enable;
1842 functions->ColorMask = r700ColorMask;
1843 functions->DepthFunc = r700DepthFunc;
1844 functions->DepthMask = r700DepthMask;
1845 functions->CullFace = r700CullFace;
1846 functions->Fogfv = r700Fogfv;
1847 functions->FrontFace = r700FrontFace;
1848 functions->ShadeModel = r700ShadeModel;
1849 functions->LogicOpcode = r700LogicOpcode;
1850
1851 /* ARB_point_parameters */
1852 functions->PointParameterfv = r700PointParameter;
1853
1854 /* Stencil related */
1855 functions->StencilFuncSeparate = r700StencilFuncSeparate;
1856 functions->StencilMaskSeparate = r700StencilMaskSeparate;
1857 functions->StencilOpSeparate = r700StencilOpSeparate;
1858
1859 /* Viewport related */
1860 functions->Viewport = r700Viewport;
1861 functions->DepthRange = r700DepthRange;
1862 functions->PointSize = r700PointSize;
1863 functions->LineWidth = r700LineWidth;
1864 functions->LineStipple = r700LineStipple;
1865
1866 functions->PolygonOffset = r700PolygonOffset;
1867 functions->PolygonMode = r700PolygonMode;
1868
1869 functions->RenderMode = r700RenderMode;
1870
1871 functions->ClipPlane = r700ClipPlane;
1872
1873 functions->Scissor = radeonScissor;
1874
1875 functions->DrawBuffer = radeonDrawBuffer;
1876 functions->ReadBuffer = radeonReadBuffer;
1877
1878 functions->CopyPixels = _mesa_meta_CopyPixels;
1879 functions->DrawPixels = _mesa_meta_DrawPixels;
1880 if (radeon->radeonScreen->kernel_mm)
1881 functions->ReadPixels = radeonReadPixels;
1882 }
1883