1 /**************************************************************************
3 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
5 The Weather Channel (TM) funded Tungsten Graphics to develop the
6 initial release of the Radeon 8500 driver under the XFree86 license.
7 This notice must be preserved.
9 Permission is hereby granted, free of charge, to any person obtaining
10 a copy of this software and associated documentation files (the
11 "Software"), to deal in the Software without restriction, including
12 without limitation the rights to use, copy, modify, merge, publish,
13 distribute, sublicense, and/or sell copies of the Software, and to
14 permit persons to whom the Software is furnished to do so, subject to
15 the following conditions:
17 The above copyright notice and this permission notice (including the
18 next paragraph) shall be included in all copies or substantial
19 portions of the Software.
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 **************************************************************************/
33 * Keith Whitwell <keithw@vmware.com>
37 - Scissor implementation
38 - buffer swap/copy ioctls
41 - cmdbuffer management
45 #include "main/glheader.h"
46 #include "main/imports.h"
47 #include "main/context.h"
48 #include "main/enums.h"
49 #include "main/fbobject.h"
50 #include "main/framebuffer.h"
51 #include "main/renderbuffer.h"
52 #include "drivers/common/meta.h"
54 #include "radeon_common.h"
55 #include "radeon_drm.h"
56 #include "radeon_queryobj.h"
59 * Enable verbose debug output for emit code.
62 * 2 also print state alues
64 #define RADEON_CMDBUF 0
66 /* =============================================================
71 * Update cliprects and scissors.
73 void radeonSetCliprects(radeonContextPtr radeon
)
75 __DRIdrawable
*const drawable
= radeon_get_drawable(radeon
);
76 __DRIdrawable
*const readable
= radeon_get_readable(radeon
);
78 if(drawable
== NULL
&& readable
== NULL
)
81 struct radeon_framebuffer
*const draw_rfb
= drawable
->driverPrivate
;
82 struct radeon_framebuffer
*const read_rfb
= readable
->driverPrivate
;
84 if ((draw_rfb
->base
.Width
!= drawable
->w
) ||
85 (draw_rfb
->base
.Height
!= drawable
->h
)) {
86 _mesa_resize_framebuffer(&radeon
->glCtx
, &draw_rfb
->base
,
87 drawable
->w
, drawable
->h
);
90 if (drawable
!= readable
) {
91 if ((read_rfb
->base
.Width
!= readable
->w
) ||
92 (read_rfb
->base
.Height
!= readable
->h
)) {
93 _mesa_resize_framebuffer(&radeon
->glCtx
, &read_rfb
->base
,
94 readable
->w
, readable
->h
);
98 if (radeon
->state
.scissor
.enabled
)
99 radeonUpdateScissor(&radeon
->glCtx
);
105 void radeonUpdateScissor( struct gl_context
*ctx
)
107 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
108 GLint x
= ctx
->Scissor
.ScissorArray
[0].X
, y
= ctx
->Scissor
.ScissorArray
[0].Y
;
109 GLsizei w
= ctx
->Scissor
.ScissorArray
[0].Width
, h
= ctx
->Scissor
.ScissorArray
[0].Height
;
111 int min_x
, min_y
, max_x
, max_y
;
113 if (!ctx
->DrawBuffer
)
116 max_x
= ctx
->DrawBuffer
->Width
- 1;
117 max_y
= ctx
->DrawBuffer
->Height
- 1;
119 if (_mesa_is_winsys_fbo(ctx
->DrawBuffer
)) {
121 y1
= ctx
->DrawBuffer
->Height
- (y
+ h
);
132 rmesa
->state
.scissor
.rect
.x1
= CLAMP(x1
, min_x
, max_x
);
133 rmesa
->state
.scissor
.rect
.y1
= CLAMP(y1
, min_y
, max_y
);
134 rmesa
->state
.scissor
.rect
.x2
= CLAMP(x2
, min_x
, max_x
);
135 rmesa
->state
.scissor
.rect
.y2
= CLAMP(y2
, min_y
, max_y
);
137 if (rmesa
->vtbl
.update_scissor
)
138 rmesa
->vtbl
.update_scissor(ctx
);
141 /* =============================================================
145 void radeonScissor(struct gl_context
*ctx
)
147 radeonContextPtr radeon
= RADEON_CONTEXT(ctx
);
148 if (ctx
->Scissor
.EnableFlags
) {
149 /* We don't pipeline cliprect changes */
150 radeon_firevertices(radeon
);
151 radeonUpdateScissor(ctx
);
155 /* ================================================================
156 * SwapBuffers with client-side throttling
159 uint32_t radeonGetAge(radeonContextPtr radeon
)
161 drm_radeon_getparam_t gp
;
165 gp
.param
= RADEON_PARAM_LAST_CLEAR
;
166 gp
.value
= (int *)&age
;
167 ret
= drmCommandWriteRead(radeon
->dri
.fd
, DRM_RADEON_GETPARAM
,
170 fprintf(stderr
, "%s: drmRadeonGetParam: %d\n", __FUNCTION__
,
179 * Check if we're about to draw into the front color buffer.
180 * If so, set the intel->front_buffer_dirty field to true.
183 radeon_check_front_buffer_rendering(struct gl_context
*ctx
)
185 radeonContextPtr radeon
= RADEON_CONTEXT(ctx
);
186 const struct gl_framebuffer
*fb
= ctx
->DrawBuffer
;
189 /* drawing to window system buffer */
190 if (fb
->_NumColorDrawBuffers
> 0) {
191 if (fb
->_ColorDrawBufferIndexes
[0] == BUFFER_FRONT_LEFT
) {
192 radeon
->front_buffer_dirty
= GL_TRUE
;
199 void radeon_draw_buffer(struct gl_context
*ctx
, struct gl_framebuffer
*fb
)
201 radeonContextPtr radeon
= RADEON_CONTEXT(ctx
);
202 struct radeon_renderbuffer
*rrbDepth
= NULL
, *rrbStencil
= NULL
,
208 /* this can happen during the initial context initialization */
212 /* radeons only handle 1 color draw so far */
213 if (fb
->_NumColorDrawBuffers
!= 1) {
214 radeon
->vtbl
.fallback(ctx
, RADEON_FALLBACK_DRAW_BUFFER
, GL_TRUE
);
218 /* Do this here, note core Mesa, since this function is called from
219 * many places within the driver.
221 if (ctx
->NewState
& (_NEW_BUFFERS
| _NEW_COLOR
| _NEW_PIXEL
)) {
222 /* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */
223 _mesa_update_framebuffer(ctx
);
224 /* this updates the DrawBuffer's Width/Height if it's a FBO */
225 _mesa_update_draw_buffer_bounds(ctx
);
228 if (fb
->_Status
!= GL_FRAMEBUFFER_COMPLETE_EXT
) {
229 /* this may occur when we're called by glBindFrameBuffer() during
230 * the process of someone setting up renderbuffers, etc.
232 /*_mesa_debug(ctx, "DrawBuffer: incomplete user FBO\n");*/
237 ;/* do something depthy/stencily TODO */
242 if (fb
->_ColorDrawBufferIndexes
[0] == BUFFER_FRONT_LEFT
) {
243 rrbColor
= radeon_renderbuffer(fb
->Attachment
[BUFFER_FRONT_LEFT
].Renderbuffer
);
244 radeon
->front_cliprects
= GL_TRUE
;
246 rrbColor
= radeon_renderbuffer(fb
->Attachment
[BUFFER_BACK_LEFT
].Renderbuffer
);
247 radeon
->front_cliprects
= GL_FALSE
;
250 /* user FBO in theory */
251 struct radeon_renderbuffer
*rrb
;
252 rrb
= radeon_renderbuffer(fb
->_ColorDrawBuffers
[0]);
254 offset
= rrb
->draw_offset
;
259 if (rrbColor
== NULL
)
260 radeon
->vtbl
.fallback(ctx
, RADEON_FALLBACK_DRAW_BUFFER
, GL_TRUE
);
262 radeon
->vtbl
.fallback(ctx
, RADEON_FALLBACK_DRAW_BUFFER
, GL_FALSE
);
265 if (fb
->Attachment
[BUFFER_DEPTH
].Renderbuffer
) {
266 rrbDepth
= radeon_renderbuffer(fb
->Attachment
[BUFFER_DEPTH
].Renderbuffer
);
267 if (rrbDepth
&& rrbDepth
->bo
) {
268 radeon
->vtbl
.fallback(ctx
, RADEON_FALLBACK_DEPTH_BUFFER
, GL_FALSE
);
270 radeon
->vtbl
.fallback(ctx
, RADEON_FALLBACK_DEPTH_BUFFER
, GL_TRUE
);
273 radeon
->vtbl
.fallback(ctx
, RADEON_FALLBACK_DEPTH_BUFFER
, GL_FALSE
);
277 if (fb
->Attachment
[BUFFER_STENCIL
].Renderbuffer
) {
278 rrbStencil
= radeon_renderbuffer(fb
->Attachment
[BUFFER_STENCIL
].Renderbuffer
);
279 if (rrbStencil
&& rrbStencil
->bo
) {
280 radeon
->vtbl
.fallback(ctx
, RADEON_FALLBACK_STENCIL_BUFFER
, GL_FALSE
);
281 /* need to re-compute stencil hw state */
283 rrbDepth
= rrbStencil
;
285 radeon
->vtbl
.fallback(ctx
, RADEON_FALLBACK_STENCIL_BUFFER
, GL_TRUE
);
288 radeon
->vtbl
.fallback(ctx
, RADEON_FALLBACK_STENCIL_BUFFER
, GL_FALSE
);
289 if (ctx
->Driver
.Enable
!= NULL
)
290 ctx
->Driver
.Enable(ctx
, GL_STENCIL_TEST
, ctx
->Stencil
.Enabled
);
292 ctx
->NewState
|= _NEW_STENCIL
;
295 /* Update culling direction which changes depending on the
296 * orientation of the buffer:
298 if (ctx
->Driver
.FrontFace
)
299 ctx
->Driver
.FrontFace(ctx
, ctx
->Polygon
.FrontFace
);
301 ctx
->NewState
|= _NEW_POLYGON
;
304 * Update depth test state
306 if (ctx
->Driver
.Enable
) {
307 ctx
->Driver
.Enable(ctx
, GL_DEPTH_TEST
,
308 (ctx
->Depth
.Test
&& fb
->Visual
.depthBits
> 0));
309 /* Need to update the derived ctx->Stencil._Enabled first */
310 ctx
->Driver
.Enable(ctx
, GL_STENCIL_TEST
,
311 (ctx
->Stencil
.Enabled
&& fb
->Visual
.stencilBits
> 0));
313 ctx
->NewState
|= (_NEW_DEPTH
| _NEW_STENCIL
);
316 _mesa_reference_renderbuffer(&radeon
->state
.depth
.rb
, &rrbDepth
->base
.Base
);
317 _mesa_reference_renderbuffer(&radeon
->state
.color
.rb
, &rrbColor
->base
.Base
);
318 radeon
->state
.color
.draw_offset
= offset
;
320 ctx
->NewState
|= _NEW_VIEWPORT
;
322 /* Set state we know depends on drawable parameters:
324 radeonUpdateScissor(ctx
);
325 radeon
->NewGLState
|= _NEW_SCISSOR
;
327 if (ctx
->Driver
.DepthRange
)
328 ctx
->Driver
.DepthRange(ctx
);
330 /* Update culling direction which changes depending on the
331 * orientation of the buffer:
333 if (ctx
->Driver
.FrontFace
)
334 ctx
->Driver
.FrontFace(ctx
, ctx
->Polygon
.FrontFace
);
336 ctx
->NewState
|= _NEW_POLYGON
;
340 * Called via glDrawBuffer.
342 void radeonDrawBuffer( struct gl_context
*ctx
, GLenum mode
)
344 if (RADEON_DEBUG
& RADEON_DRI
)
345 fprintf(stderr
, "%s %s\n", __FUNCTION__
,
346 _mesa_lookup_enum_by_nr( mode
));
348 if (_mesa_is_winsys_fbo(ctx
->DrawBuffer
)) {
349 radeonContextPtr radeon
= RADEON_CONTEXT(ctx
);
351 const GLboolean was_front_buffer_rendering
=
352 radeon
->is_front_buffer_rendering
;
354 radeon
->is_front_buffer_rendering
= (mode
== GL_FRONT_LEFT
) ||
357 /* If we weren't front-buffer rendering before but we are now, make sure
358 * that the front-buffer has actually been allocated.
360 if (!was_front_buffer_rendering
&& radeon
->is_front_buffer_rendering
) {
361 radeon_update_renderbuffers(radeon
->dri
.context
,
362 radeon
->dri
.context
->driDrawablePriv
, GL_FALSE
);
366 radeon_draw_buffer(ctx
, ctx
->DrawBuffer
);
369 void radeonReadBuffer( struct gl_context
*ctx
, GLenum mode
)
371 if (ctx
->DrawBuffer
&& _mesa_is_winsys_fbo(ctx
->DrawBuffer
)) {
372 struct radeon_context
*const rmesa
= RADEON_CONTEXT(ctx
);
373 const GLboolean was_front_buffer_reading
= rmesa
->is_front_buffer_reading
;
374 rmesa
->is_front_buffer_reading
= (mode
== GL_FRONT_LEFT
)
375 || (mode
== GL_FRONT
);
377 if (!was_front_buffer_reading
&& rmesa
->is_front_buffer_reading
) {
378 radeon_update_renderbuffers(rmesa
->dri
.context
,
379 rmesa
->dri
.context
->driReadablePriv
, GL_FALSE
);
382 /* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */
383 if (ctx
->ReadBuffer
== ctx
->DrawBuffer
) {
384 /* This will update FBO completeness status.
385 * A framebuffer will be incomplete if the GL_READ_BUFFER setting
386 * refers to a missing renderbuffer. Calling glReadBuffer can set
387 * that straight and can make the drawing buffer complete.
389 radeon_draw_buffer(ctx
, ctx
->DrawBuffer
);
393 void radeon_window_moved(radeonContextPtr radeon
)
395 /* Cliprects has to be updated before doing anything else */
396 radeonSetCliprects(radeon
);
399 void radeon_viewport(struct gl_context
*ctx
)
401 radeonContextPtr radeon
= RADEON_CONTEXT(ctx
);
402 __DRIcontext
*driContext
= radeon
->dri
.context
;
403 void (*old_viewport
)(struct gl_context
*ctx
);
405 if (_mesa_is_winsys_fbo(ctx
->DrawBuffer
)) {
406 if (radeon
->is_front_buffer_rendering
) {
407 ctx
->Driver
.Flush(ctx
);
409 radeon_update_renderbuffers(driContext
, driContext
->driDrawablePriv
, GL_FALSE
);
410 if (driContext
->driDrawablePriv
!= driContext
->driReadablePriv
)
411 radeon_update_renderbuffers(driContext
, driContext
->driReadablePriv
, GL_FALSE
);
414 old_viewport
= ctx
->Driver
.Viewport
;
415 ctx
->Driver
.Viewport
= NULL
;
416 radeon_window_moved(radeon
);
417 radeon_draw_buffer(ctx
, radeon
->glCtx
.DrawBuffer
);
418 ctx
->Driver
.Viewport
= old_viewport
;
421 static void radeon_print_state_atom(radeonContextPtr radeon
, struct radeon_state_atom
*state
)
423 int i
, j
, reg
, count
;
426 if (!radeon_is_debug_enabled(RADEON_STATE
, RADEON_VERBOSE
) )
429 dwords
= (*state
->check
) (&radeon
->glCtx
, state
);
431 fprintf(stderr
, " emit %s %d/%d\n", state
->name
, dwords
, state
->cmd_size
);
433 if (state
->cmd
&& radeon_is_debug_enabled(RADEON_STATE
, RADEON_TRACE
)) {
434 if (dwords
> state
->cmd_size
)
435 dwords
= state
->cmd_size
;
436 for (i
= 0; i
< dwords
;) {
437 packet0
= state
->cmd
[i
];
438 reg
= (packet0
& 0x1FFF) << 2;
439 count
= ((packet0
& 0x3FFF0000) >> 16) + 1;
440 fprintf(stderr
, " %s[%d]: cmdpacket0 (first reg=0x%04x, count=%d)\n",
441 state
->name
, i
, reg
, count
);
443 for (j
= 0; j
< count
&& i
< dwords
; j
++) {
444 fprintf(stderr
, " %s[%d]: 0x%04x = %08x\n",
445 state
->name
, i
, reg
, state
->cmd
[i
]);
454 * Count total size for next state emit.
456 GLuint
radeonCountStateEmitSize(radeonContextPtr radeon
)
458 struct radeon_state_atom
*atom
;
460 /* check if we are going to emit full state */
462 if (radeon
->cmdbuf
.cs
->cdw
&& !radeon
->hw
.all_dirty
) {
463 if (!radeon
->hw
.is_dirty
)
465 foreach(atom
, &radeon
->hw
.atomlist
) {
467 const GLuint atom_size
= atom
->check(&radeon
->glCtx
, atom
);
469 if (RADEON_CMDBUF
&& atom_size
) {
470 radeon_print_state_atom(radeon
, atom
);
475 foreach(atom
, &radeon
->hw
.atomlist
) {
476 const GLuint atom_size
= atom
->check(&radeon
->glCtx
, atom
);
478 if (RADEON_CMDBUF
&& atom_size
) {
479 radeon_print_state_atom(radeon
, atom
);
485 radeon_print(RADEON_STATE
, RADEON_NORMAL
, "%s %u\n", __func__
, dwords
);
489 static INLINE
void radeon_emit_atom(radeonContextPtr radeon
, struct radeon_state_atom
*atom
)
491 BATCH_LOCALS(radeon
);
494 dwords
= (*atom
->check
) (&radeon
->glCtx
, atom
);
497 radeon_print_state_atom(radeon
, atom
);
500 (*atom
->emit
)(&radeon
->glCtx
, atom
);
503 OUT_BATCH_TABLE(atom
->cmd
, dwords
);
506 atom
->dirty
= GL_FALSE
;
509 radeon_print(RADEON_STATE
, RADEON_VERBOSE
, " skip state %s\n", atom
->name
);
514 static INLINE
void radeonEmitAtoms(radeonContextPtr radeon
, GLboolean emitAll
)
516 struct radeon_state_atom
*atom
;
518 if (radeon
->vtbl
.pre_emit_atoms
)
519 radeon
->vtbl
.pre_emit_atoms(radeon
);
521 /* Emit actual atoms */
522 if (radeon
->hw
.all_dirty
|| emitAll
) {
523 foreach(atom
, &radeon
->hw
.atomlist
)
524 radeon_emit_atom( radeon
, atom
);
526 foreach(atom
, &radeon
->hw
.atomlist
) {
528 radeon_emit_atom( radeon
, atom
);
535 void radeonEmitState(radeonContextPtr radeon
)
537 radeon_print(RADEON_STATE
, RADEON_NORMAL
, "%s\n", __FUNCTION__
);
539 if (radeon
->vtbl
.pre_emit_state
)
540 radeon
->vtbl
.pre_emit_state(radeon
);
542 /* this code used to return here but now it emits zbs */
543 if (radeon
->cmdbuf
.cs
->cdw
&& !radeon
->hw
.is_dirty
&& !radeon
->hw
.all_dirty
)
546 if (!radeon
->cmdbuf
.cs
->cdw
) {
547 if (RADEON_DEBUG
& RADEON_STATE
)
548 fprintf(stderr
, "Begin reemit state\n");
550 radeonEmitAtoms(radeon
, GL_TRUE
);
553 if (RADEON_DEBUG
& RADEON_STATE
)
554 fprintf(stderr
, "Begin dirty state\n");
556 radeonEmitAtoms(radeon
, GL_FALSE
);
559 radeon
->hw
.is_dirty
= GL_FALSE
;
560 radeon
->hw
.all_dirty
= GL_FALSE
;
564 void radeonFlush(struct gl_context
*ctx
)
566 radeonContextPtr radeon
= RADEON_CONTEXT(ctx
);
567 if (RADEON_DEBUG
& RADEON_IOCTL
)
568 fprintf(stderr
, "%s %d\n", __FUNCTION__
, radeon
->cmdbuf
.cs
->cdw
);
570 /* okay if we have no cmds in the buffer &&
571 we have no DMA flush &&
572 we have no DMA buffer allocated.
573 then no point flushing anything at all.
575 if (!radeon
->dma
.flush
&& !radeon
->cmdbuf
.cs
->cdw
&& is_empty_list(&radeon
->dma
.reserved
))
578 if (radeon
->dma
.flush
)
579 radeon
->dma
.flush( ctx
);
581 if (radeon
->cmdbuf
.cs
->cdw
)
582 rcommonFlushCmdBuf(radeon
, __FUNCTION__
);
585 if (_mesa_is_winsys_fbo(ctx
->DrawBuffer
) && radeon
->front_buffer_dirty
) {
586 __DRIscreen
*const screen
= radeon
->radeonScreen
->driScreen
;
588 if (screen
->dri2
.loader
&& (screen
->dri2
.loader
->base
.version
>= 2)
589 && (screen
->dri2
.loader
->flushFrontBuffer
!= NULL
)) {
590 __DRIdrawable
* drawable
= radeon_get_drawable(radeon
);
592 /* We set the dirty bit in radeon_prepare_render() if we're
593 * front buffer rendering once we get there.
595 radeon
->front_buffer_dirty
= GL_FALSE
;
597 (*screen
->dri2
.loader
->flushFrontBuffer
)(drawable
, drawable
->loaderPrivate
);
602 /* Make sure all commands have been sent to the hardware and have
603 * completed processing.
605 void radeonFinish(struct gl_context
* ctx
)
607 radeonContextPtr radeon
= RADEON_CONTEXT(ctx
);
608 struct gl_framebuffer
*fb
= ctx
->DrawBuffer
;
609 struct radeon_renderbuffer
*rrb
;
612 if (ctx
->Driver
.Flush
)
613 ctx
->Driver
.Flush(ctx
); /* +r6/r7 */
615 for (i
= 0; i
< fb
->_NumColorDrawBuffers
; i
++) {
616 struct radeon_renderbuffer
*rrb
;
617 rrb
= radeon_renderbuffer(fb
->_ColorDrawBuffers
[i
]);
619 radeon_bo_wait(rrb
->bo
);
621 rrb
= radeon_get_depthbuffer(radeon
);
623 radeon_bo_wait(rrb
->bo
);
628 * Send the current command buffer via ioctl to the hardware.
630 int rcommonFlushCmdBufLocked(radeonContextPtr rmesa
, const char *caller
)
634 if (rmesa
->cmdbuf
.flushing
) {
635 fprintf(stderr
, "Recursive call into r300FlushCmdBufLocked!\n");
638 rmesa
->cmdbuf
.flushing
= 1;
640 if (RADEON_DEBUG
& RADEON_IOCTL
) {
641 fprintf(stderr
, "%s from %s\n", __FUNCTION__
, caller
);
644 radeonEmitQueryEnd(&rmesa
->glCtx
);
646 if (rmesa
->cmdbuf
.cs
->cdw
) {
647 ret
= radeon_cs_emit(rmesa
->cmdbuf
.cs
);
648 rmesa
->hw
.all_dirty
= GL_TRUE
;
650 radeon_cs_erase(rmesa
->cmdbuf
.cs
);
651 rmesa
->cmdbuf
.flushing
= 0;
653 if (!rmesa
->vtbl
.revalidate_all_buffers(&rmesa
->glCtx
))
654 fprintf(stderr
,"failed to revalidate buffers\n");
659 int rcommonFlushCmdBuf(radeonContextPtr rmesa
, const char *caller
)
663 radeonReleaseDmaRegions(rmesa
);
665 ret
= rcommonFlushCmdBufLocked(rmesa
, caller
);
668 fprintf(stderr
, "drmRadeonCmdBuffer: %d. Kernel failed to "
669 "parse or rejected command stream. See dmesg "
670 "for more info.\n", ret
);
678 * Make sure that enough space is available in the command buffer
679 * by flushing if necessary.
681 * \param dwords The number of dwords we need to be free on the command buffer
683 GLboolean
rcommonEnsureCmdBufSpace(radeonContextPtr rmesa
, int dwords
, const char *caller
)
685 if ((rmesa
->cmdbuf
.cs
->cdw
+ dwords
+ 128) > rmesa
->cmdbuf
.size
686 || radeon_cs_need_flush(rmesa
->cmdbuf
.cs
)) {
687 /* If we try to flush empty buffer there is too big rendering operation. */
688 assert(rmesa
->cmdbuf
.cs
->cdw
);
689 rcommonFlushCmdBuf(rmesa
, caller
);
695 void rcommonInitCmdBuf(radeonContextPtr rmesa
)
698 struct drm_radeon_gem_info mminfo
= { 0 };
700 /* Initialize command buffer */
701 size
= 256 * driQueryOptioni(&rmesa
->optionCache
,
702 "command_buffer_size");
703 if (size
< 2 * rmesa
->hw
.max_state_size
) {
704 size
= 2 * rmesa
->hw
.max_state_size
+ 65535;
709 radeon_print(RADEON_CS
, RADEON_VERBOSE
,
710 "sizeof(drm_r300_cmd_header_t)=%zd\n", sizeof(drm_r300_cmd_header_t
));
711 radeon_print(RADEON_CS
, RADEON_VERBOSE
,
712 "sizeof(drm_radeon_cmd_buffer_t)=%zd\n", sizeof(drm_radeon_cmd_buffer_t
));
713 radeon_print(RADEON_CS
, RADEON_VERBOSE
,
714 "Allocating %d bytes command buffer (max state is %d bytes)\n",
715 size
* 4, rmesa
->hw
.max_state_size
* 4);
718 radeon_cs_manager_gem_ctor(rmesa
->radeonScreen
->driScreen
->fd
);
719 if (rmesa
->cmdbuf
.csm
== NULL
) {
720 /* FIXME: fatal error */
723 rmesa
->cmdbuf
.cs
= radeon_cs_create(rmesa
->cmdbuf
.csm
, size
);
724 assert(rmesa
->cmdbuf
.cs
!= NULL
);
725 rmesa
->cmdbuf
.size
= size
;
727 radeon_cs_space_set_flush(rmesa
->cmdbuf
.cs
,
728 (void (*)(void *))rmesa
->glCtx
.Driver
.Flush
, &rmesa
->glCtx
);
731 if (!drmCommandWriteRead(rmesa
->dri
.fd
, DRM_RADEON_GEM_INFO
,
732 &mminfo
, sizeof(mminfo
))) {
733 radeon_cs_set_limit(rmesa
->cmdbuf
.cs
, RADEON_GEM_DOMAIN_VRAM
,
734 mminfo
.vram_visible
);
735 radeon_cs_set_limit(rmesa
->cmdbuf
.cs
, RADEON_GEM_DOMAIN_GTT
,
741 * Destroy the command buffer
743 void rcommonDestroyCmdBuf(radeonContextPtr rmesa
)
745 radeon_cs_destroy(rmesa
->cmdbuf
.cs
);
746 radeon_cs_manager_gem_dtor(rmesa
->cmdbuf
.csm
);
749 void rcommonBeginBatch(radeonContextPtr rmesa
, int n
,
751 const char *function
,
754 radeon_cs_begin(rmesa
->cmdbuf
.cs
, n
, file
, function
, line
);
756 radeon_print(RADEON_CS
, RADEON_VERBOSE
, "BEGIN_BATCH(%d) at %d, from %s:%i\n",
757 n
, rmesa
->cmdbuf
.cs
->cdw
, function
, line
);
761 void radeonUserClear(struct gl_context
*ctx
, GLuint mask
)
763 _mesa_meta_Clear(ctx
, mask
);