1 /**************************************************************************
3 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
5 The Weather Channel (TM) funded Tungsten Graphics to develop the
6 initial release of the Radeon 8500 driver under the XFree86 license.
7 This notice must be preserved.
9 Permission is hereby granted, free of charge, to any person obtaining
10 a copy of this software and associated documentation files (the
11 "Software"), to deal in the Software without restriction, including
12 without limitation the rights to use, copy, modify, merge, publish,
13 distribute, sublicense, and/or sell copies of the Software, and to
14 permit persons to whom the Software is furnished to do so, subject to
15 the following conditions:
17 The above copyright notice and this permission notice (including the
18 next paragraph) shall be included in all copies or substantial
19 portions of the Software.
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 **************************************************************************/
33 * Keith Whitwell <keith@tungstengraphics.com>
37 - Scissor implementation
38 - buffer swap/copy ioctls
41 - cmdbuffer management
45 #include "main/glheader.h"
46 #include "main/imports.h"
47 #include "main/context.h"
48 #include "main/api_arrayelt.h"
49 #include "main/enums.h"
50 #include "main/colormac.h"
51 #include "main/light.h"
52 #include "main/framebuffer.h"
53 #include "main/simple_list.h"
54 #include "main/renderbuffer.h"
55 #include "swrast/swrast.h"
58 #include "tnl/t_pipeline.h"
59 #include "swrast_setup/swrast_setup.h"
61 #include "main/blend.h"
62 #include "main/bufferobj.h"
63 #include "main/buffers.h"
64 #include "main/depth.h"
65 #include "main/shaders.h"
66 #include "main/texstate.h"
67 #include "main/varray.h"
68 #include "glapi/dispatch.h"
69 #include "swrast/swrast.h"
70 #include "main/stencil.h"
71 #include "main/matrix.h"
72 #include "main/attrib.h"
73 #include "main/enable.h"
74 #include "main/viewport.h"
79 #include "radeon_common.h"
80 #include "radeon_bocs_wrapper.h"
81 #include "radeon_lock.h"
82 #include "radeon_drm.h"
83 #include "radeon_mipmap_tree.h"
85 #define DEBUG_CMDBUF 0
87 /* =============================================================
91 static GLboolean
intersect_rect(drm_clip_rect_t
* out
,
92 drm_clip_rect_t
* a
, drm_clip_rect_t
* b
)
103 if (out
->x1
>= out
->x2
)
105 if (out
->y1
>= out
->y2
)
110 void radeonRecalcScissorRects(radeonContextPtr radeon
)
112 drm_clip_rect_t
*out
;
115 /* Grow cliprect store?
117 if (radeon
->state
.scissor
.numAllocedClipRects
< radeon
->numClipRects
) {
118 while (radeon
->state
.scissor
.numAllocedClipRects
<
119 radeon
->numClipRects
) {
120 radeon
->state
.scissor
.numAllocedClipRects
+= 1; /* zero case */
121 radeon
->state
.scissor
.numAllocedClipRects
*= 2;
124 if (radeon
->state
.scissor
.pClipRects
)
125 FREE(radeon
->state
.scissor
.pClipRects
);
127 radeon
->state
.scissor
.pClipRects
=
128 MALLOC(radeon
->state
.scissor
.numAllocedClipRects
*
129 sizeof(drm_clip_rect_t
));
131 if (radeon
->state
.scissor
.pClipRects
== NULL
) {
132 radeon
->state
.scissor
.numAllocedClipRects
= 0;
137 out
= radeon
->state
.scissor
.pClipRects
;
138 radeon
->state
.scissor
.numClipRects
= 0;
140 for (i
= 0; i
< radeon
->numClipRects
; i
++) {
141 if (intersect_rect(out
,
142 &radeon
->pClipRects
[i
],
143 &radeon
->state
.scissor
.rect
)) {
144 radeon
->state
.scissor
.numClipRects
++;
150 void radeon_get_cliprects(radeonContextPtr radeon
,
151 struct drm_clip_rect
**cliprects
,
152 unsigned int *num_cliprects
,
153 int *x_off
, int *y_off
)
155 __DRIdrawablePrivate
*dPriv
= radeon
->dri
.drawable
;
156 struct radeon_framebuffer
*rfb
= dPriv
->driverPrivate
;
158 if (radeon
->constant_cliprect
) {
159 radeon
->fboRect
.x1
= 0;
160 radeon
->fboRect
.y1
= 0;
161 radeon
->fboRect
.x2
= radeon
->glCtx
->DrawBuffer
->Width
;
162 radeon
->fboRect
.y2
= radeon
->glCtx
->DrawBuffer
->Height
;
164 *cliprects
= &radeon
->fboRect
;
168 } else if (radeon
->front_cliprects
||
169 rfb
->pf_active
|| dPriv
->numBackClipRects
== 0) {
170 *cliprects
= dPriv
->pClipRects
;
171 *num_cliprects
= dPriv
->numClipRects
;
175 *num_cliprects
= dPriv
->numBackClipRects
;
176 *cliprects
= dPriv
->pBackClipRects
;
177 *x_off
= dPriv
->backX
;
178 *y_off
= dPriv
->backY
;
183 * Update cliprects and scissors.
185 void radeonSetCliprects(radeonContextPtr radeon
)
187 __DRIdrawablePrivate
*const drawable
= radeon
->dri
.drawable
;
188 __DRIdrawablePrivate
*const readable
= radeon
->dri
.readable
;
189 struct radeon_framebuffer
*const draw_rfb
= drawable
->driverPrivate
;
190 struct radeon_framebuffer
*const read_rfb
= readable
->driverPrivate
;
193 radeon_get_cliprects(radeon
, &radeon
->pClipRects
,
194 &radeon
->numClipRects
, &x_off
, &y_off
);
196 if ((draw_rfb
->base
.Width
!= drawable
->w
) ||
197 (draw_rfb
->base
.Height
!= drawable
->h
)) {
198 _mesa_resize_framebuffer(radeon
->glCtx
, &draw_rfb
->base
,
199 drawable
->w
, drawable
->h
);
200 draw_rfb
->base
.Initialized
= GL_TRUE
;
203 if (drawable
!= readable
) {
204 if ((read_rfb
->base
.Width
!= readable
->w
) ||
205 (read_rfb
->base
.Height
!= readable
->h
)) {
206 _mesa_resize_framebuffer(radeon
->glCtx
, &read_rfb
->base
,
207 readable
->w
, readable
->h
);
208 read_rfb
->base
.Initialized
= GL_TRUE
;
212 if (radeon
->state
.scissor
.enabled
)
213 radeonRecalcScissorRects(radeon
);
219 void radeonUpdateScissor( GLcontext
*ctx
)
221 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
223 if ( rmesa
->dri
.drawable
) {
224 __DRIdrawablePrivate
*dPriv
= rmesa
->dri
.drawable
;
226 int x
= ctx
->Scissor
.X
;
227 int y
= dPriv
->h
- ctx
->Scissor
.Y
- ctx
->Scissor
.Height
;
228 int w
= ctx
->Scissor
.X
+ ctx
->Scissor
.Width
- 1;
229 int h
= dPriv
->h
- ctx
->Scissor
.Y
- 1;
231 rmesa
->state
.scissor
.rect
.x1
= x
+ dPriv
->x
;
232 rmesa
->state
.scissor
.rect
.y1
= y
+ dPriv
->y
;
233 rmesa
->state
.scissor
.rect
.x2
= w
+ dPriv
->x
+ 1;
234 rmesa
->state
.scissor
.rect
.y2
= h
+ dPriv
->y
+ 1;
236 radeonRecalcScissorRects( rmesa
);
240 /* =============================================================
244 void radeonScissor(GLcontext
* ctx
, GLint x
, GLint y
, GLsizei w
, GLsizei h
)
246 radeonContextPtr radeon
= RADEON_CONTEXT(ctx
);
247 if (ctx
->Scissor
.Enabled
) {
248 /* We don't pipeline cliprect changes */
249 radeon_firevertices(radeon
);
250 radeonUpdateScissor(ctx
);
255 /* ================================================================
256 * SwapBuffers with client-side throttling
259 static uint32_t radeonGetLastFrame(radeonContextPtr radeon
)
261 drm_radeon_getparam_t gp
;
265 gp
.param
= RADEON_PARAM_LAST_FRAME
;
266 gp
.value
= (int *)&frame
;
267 ret
= drmCommandWriteRead(radeon
->dri
.fd
, DRM_RADEON_GETPARAM
,
270 fprintf(stderr
, "%s: drmRadeonGetParam: %d\n", __FUNCTION__
,
278 uint32_t radeonGetAge(radeonContextPtr radeon
)
280 drm_radeon_getparam_t gp
;
284 gp
.param
= RADEON_PARAM_LAST_CLEAR
;
285 gp
.value
= (int *)&age
;
286 ret
= drmCommandWriteRead(radeon
->dri
.fd
, DRM_RADEON_GETPARAM
,
289 fprintf(stderr
, "%s: drmRadeonGetParam: %d\n", __FUNCTION__
,
297 static void radeonEmitIrqLocked(radeonContextPtr radeon
)
299 drm_radeon_irq_emit_t ie
;
302 ie
.irq_seq
= &radeon
->iw
.irq_seq
;
303 ret
= drmCommandWriteRead(radeon
->dri
.fd
, DRM_RADEON_IRQ_EMIT
,
306 fprintf(stderr
, "%s: drmRadeonIrqEmit: %d\n", __FUNCTION__
,
312 static void radeonWaitIrq(radeonContextPtr radeon
)
317 ret
= drmCommandWrite(radeon
->dri
.fd
, DRM_RADEON_IRQ_WAIT
,
318 &radeon
->iw
, sizeof(radeon
->iw
));
319 } while (ret
&& (errno
== EINTR
|| errno
== EBUSY
));
322 fprintf(stderr
, "%s: drmRadeonIrqWait: %d\n", __FUNCTION__
,
328 static void radeonWaitForFrameCompletion(radeonContextPtr radeon
)
330 drm_radeon_sarea_t
*sarea
= radeon
->sarea
;
332 if (radeon
->do_irqs
) {
333 if (radeonGetLastFrame(radeon
) < sarea
->last_frame
) {
334 if (!radeon
->irqsEmitted
) {
335 while (radeonGetLastFrame(radeon
) <
338 UNLOCK_HARDWARE(radeon
);
339 radeonWaitIrq(radeon
);
340 LOCK_HARDWARE(radeon
);
342 radeon
->irqsEmitted
= 10;
345 if (radeon
->irqsEmitted
) {
346 radeonEmitIrqLocked(radeon
);
347 radeon
->irqsEmitted
--;
350 while (radeonGetLastFrame(radeon
) < sarea
->last_frame
) {
351 UNLOCK_HARDWARE(radeon
);
352 if (radeon
->do_usleeps
)
354 LOCK_HARDWARE(radeon
);
360 void radeonWaitForIdleLocked(radeonContextPtr radeon
)
366 ret
= drmCommandNone(radeon
->dri
.fd
, DRM_RADEON_CP_IDLE
);
369 } while (ret
&& ++i
< 100);
372 UNLOCK_HARDWARE(radeon
);
373 fprintf(stderr
, "Error: R300 timed out... exiting\n");
378 static void radeonWaitForIdle(radeonContextPtr radeon
)
380 if (!radeon
->radeonScreen
->driScreen
->dri2
.enabled
) {
381 LOCK_HARDWARE(radeon
);
382 radeonWaitForIdleLocked(radeon
);
383 UNLOCK_HARDWARE(radeon
);
387 static void radeon_flip_renderbuffers(struct radeon_framebuffer
*rfb
)
389 int current_page
= rfb
->pf_current_page
;
390 int next_page
= (current_page
+ 1) % rfb
->pf_num_pages
;
391 struct gl_renderbuffer
*tmp_rb
;
393 /* Exchange renderbuffers if necessary but make sure their
394 * reference counts are preserved.
396 if (rfb
->color_rb
[current_page
] &&
397 rfb
->base
.Attachment
[BUFFER_FRONT_LEFT
].Renderbuffer
!=
398 &rfb
->color_rb
[current_page
]->base
) {
400 _mesa_reference_renderbuffer(&tmp_rb
,
401 rfb
->base
.Attachment
[BUFFER_FRONT_LEFT
].Renderbuffer
);
402 tmp_rb
= &rfb
->color_rb
[current_page
]->base
;
403 _mesa_reference_renderbuffer(&rfb
->base
.Attachment
[BUFFER_FRONT_LEFT
].Renderbuffer
, tmp_rb
);
404 _mesa_reference_renderbuffer(&tmp_rb
, NULL
);
407 if (rfb
->color_rb
[next_page
] &&
408 rfb
->base
.Attachment
[BUFFER_BACK_LEFT
].Renderbuffer
!=
409 &rfb
->color_rb
[next_page
]->base
) {
411 _mesa_reference_renderbuffer(&tmp_rb
,
412 rfb
->base
.Attachment
[BUFFER_BACK_LEFT
].Renderbuffer
);
413 tmp_rb
= &rfb
->color_rb
[next_page
]->base
;
414 _mesa_reference_renderbuffer(&rfb
->base
.Attachment
[BUFFER_BACK_LEFT
].Renderbuffer
, tmp_rb
);
415 _mesa_reference_renderbuffer(&tmp_rb
, NULL
);
419 /* Copy the back color buffer to the front color buffer.
421 void radeonCopyBuffer( __DRIdrawablePrivate
*dPriv
,
422 const drm_clip_rect_t
*rect
)
424 radeonContextPtr rmesa
;
425 struct radeon_framebuffer
*rfb
;
429 assert(dPriv
->driContextPriv
);
430 assert(dPriv
->driContextPriv
->driverPrivate
);
432 rmesa
= (radeonContextPtr
) dPriv
->driContextPriv
->driverPrivate
;
434 LOCK_HARDWARE(rmesa
);
436 rfb
= dPriv
->driverPrivate
;
438 if ( RADEON_DEBUG
& DEBUG_IOCTL
) {
439 fprintf( stderr
, "\n%s( %p )\n\n", __FUNCTION__
, (void *) rmesa
->glCtx
);
442 nbox
= dPriv
->numClipRects
; /* must be in locked region */
444 for ( i
= 0 ; i
< nbox
; ) {
445 GLint nr
= MIN2( i
+ RADEON_NR_SAREA_CLIPRECTS
, nbox
);
446 drm_clip_rect_t
*box
= dPriv
->pClipRects
;
447 drm_clip_rect_t
*b
= rmesa
->sarea
->boxes
;
450 for ( ; i
< nr
; i
++ ) {
456 if (rect
->x1
> b
->x1
)
458 if (rect
->y1
> b
->y1
)
460 if (rect
->x2
< b
->x2
)
462 if (rect
->y2
< b
->y2
)
465 if (b
->x1
>= b
->x2
|| b
->y1
>= b
->y2
)
472 rmesa
->sarea
->nbox
= n
;
477 ret
= drmCommandNone( rmesa
->dri
.fd
, DRM_RADEON_SWAP
);
480 fprintf( stderr
, "DRM_RADEON_SWAP_BUFFERS: return = %d\n", ret
);
481 UNLOCK_HARDWARE( rmesa
);
486 UNLOCK_HARDWARE( rmesa
);
489 static int radeonScheduleSwap(__DRIdrawablePrivate
*dPriv
, GLboolean
*missed_target
)
491 radeonContextPtr rmesa
;
493 rmesa
= (radeonContextPtr
) dPriv
->driContextPriv
->driverPrivate
;
494 radeon_firevertices(rmesa
);
496 LOCK_HARDWARE( rmesa
);
498 if (!dPriv
->numClipRects
) {
499 UNLOCK_HARDWARE(rmesa
);
500 usleep(10000); /* throttle invisible client 10ms */
504 radeonWaitForFrameCompletion(rmesa
);
506 UNLOCK_HARDWARE(rmesa
);
507 driWaitForVBlank(dPriv
, missed_target
);
512 static GLboolean
radeonPageFlip( __DRIdrawablePrivate
*dPriv
)
514 radeonContextPtr radeon
;
516 __DRIscreenPrivate
*psp
;
517 struct radeon_renderbuffer
*rrb
;
518 struct radeon_framebuffer
*rfb
;
521 assert(dPriv
->driContextPriv
);
522 assert(dPriv
->driContextPriv
->driverPrivate
);
524 radeon
= (radeonContextPtr
) dPriv
->driContextPriv
->driverPrivate
;
525 rfb
= dPriv
->driverPrivate
;
526 rrb
= (void *)rfb
->base
.Attachment
[BUFFER_FRONT_LEFT
].Renderbuffer
;
528 psp
= dPriv
->driScreenPriv
;
530 LOCK_HARDWARE(radeon
);
532 if ( RADEON_DEBUG
& DEBUG_IOCTL
) {
533 fprintf(stderr
, "%s: pfCurrentPage: %d %d\n", __FUNCTION__
,
534 radeon
->sarea
->pfCurrentPage
, radeon
->sarea
->pfState
);
536 drm_clip_rect_t
*box
= dPriv
->pClipRects
;
537 drm_clip_rect_t
*b
= radeon
->sarea
->boxes
;
539 radeon
->sarea
->nbox
= 1;
541 ret
= drmCommandNone( radeon
->dri
.fd
, DRM_RADEON_FLIP
);
543 UNLOCK_HARDWARE(radeon
);
546 fprintf( stderr
, "DRM_RADEON_FLIP: return = %d\n", ret
);
553 rfb
->pf_current_page
= radeon
->sarea
->pfCurrentPage
;
554 radeon_flip_renderbuffers(rfb
);
555 radeon_draw_buffer(radeon
->glCtx
, &rfb
->base
);
562 * Swap front and back buffer.
564 void radeonSwapBuffers(__DRIdrawablePrivate
* dPriv
)
567 __DRIscreenPrivate
*psp
;
569 if (dPriv
->driContextPriv
&& dPriv
->driContextPriv
->driverPrivate
) {
570 radeonContextPtr radeon
;
573 radeon
= (radeonContextPtr
) dPriv
->driContextPriv
->driverPrivate
;
576 if (ctx
->Visual
.doubleBufferMode
) {
577 GLboolean missed_target
;
578 struct radeon_framebuffer
*rfb
= dPriv
->driverPrivate
;
579 _mesa_notifySwapBuffers(ctx
);/* flush pending rendering comands */
581 radeonScheduleSwap(dPriv
, &missed_target
);
583 if (rfb
->pf_active
) {
584 radeonPageFlip(dPriv
);
586 radeonCopyBuffer(dPriv
, NULL
);
589 psp
= dPriv
->driScreenPriv
;
592 (*psp
->systemTime
->getUST
)( & ust
);
593 if ( missed_target
) {
594 rfb
->swap_missed_count
++;
595 rfb
->swap_missed_ust
= ust
- rfb
->swap_ust
;
599 radeon
->hw
.all_dirty
= GL_TRUE
;
602 /* XXX this shouldn't be an error but we can't handle it for now */
603 _mesa_problem(NULL
, "%s: drawable has no context!",
608 void radeonCopySubBuffer(__DRIdrawablePrivate
* dPriv
,
609 int x
, int y
, int w
, int h
)
611 if (dPriv
->driContextPriv
&& dPriv
->driContextPriv
->driverPrivate
) {
612 radeonContextPtr radeon
;
615 radeon
= (radeonContextPtr
) dPriv
->driContextPriv
->driverPrivate
;
618 if (ctx
->Visual
.doubleBufferMode
) {
619 drm_clip_rect_t rect
;
620 rect
.x1
= x
+ dPriv
->x
;
621 rect
.y1
= (dPriv
->h
- y
- h
) + dPriv
->y
;
622 rect
.x2
= rect
.x1
+ w
;
623 rect
.y2
= rect
.y1
+ h
;
624 _mesa_notifySwapBuffers(ctx
); /* flush pending rendering comands */
625 radeonCopyBuffer(dPriv
, &rect
);
628 /* XXX this shouldn't be an error but we can't handle it for now */
629 _mesa_problem(NULL
, "%s: drawable has no context!",
634 void radeon_draw_buffer(GLcontext
*ctx
, struct gl_framebuffer
*fb
)
636 radeonContextPtr radeon
= RADEON_CONTEXT(ctx
);
637 struct radeon_renderbuffer
*rrbDepth
= NULL
, *rrbStencil
= NULL
,
643 /* this can happen during the initial context initialization */
647 /* radeons only handle 1 color draw so far */
648 if (fb
->_NumColorDrawBuffers
!= 1) {
649 radeon
->vtbl
.fallback(ctx
, RADEON_FALLBACK_DRAW_BUFFER
, GL_TRUE
);
653 /* Do this here, note core Mesa, since this function is called from
654 * many places within the driver.
656 if (ctx
->NewState
& (_NEW_BUFFERS
| _NEW_COLOR
| _NEW_PIXEL
)) {
657 /* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */
658 _mesa_update_framebuffer(ctx
);
659 /* this updates the DrawBuffer's Width/Height if it's a FBO */
660 _mesa_update_draw_buffer_bounds(ctx
);
663 if (fb
->_Status
!= GL_FRAMEBUFFER_COMPLETE_EXT
) {
664 /* this may occur when we're called by glBindFrameBuffer() during
665 * the process of someone setting up renderbuffers, etc.
667 /*_mesa_debug(ctx, "DrawBuffer: incomplete user FBO\n");*/
672 ;/* do something depthy/stencily TODO */
677 if (fb
->_ColorDrawBufferIndexes
[0] == BUFFER_FRONT_LEFT
) {
678 rrbColor
= radeon_renderbuffer(fb
->Attachment
[BUFFER_FRONT_LEFT
].Renderbuffer
);
679 radeon
->front_cliprects
= GL_TRUE
;
681 rrbColor
= radeon_renderbuffer(fb
->Attachment
[BUFFER_BACK_LEFT
].Renderbuffer
);
682 radeon
->front_cliprects
= GL_FALSE
;
685 /* user FBO in theory */
686 struct radeon_renderbuffer
*rrb
;
687 rrb
= radeon_renderbuffer(fb
->_ColorDrawBuffers
[0]);
689 offset
= rrb
->draw_offset
;
692 radeon
->constant_cliprect
= GL_TRUE
;
695 if (rrbColor
== NULL
)
696 radeon
->vtbl
.fallback(ctx
, RADEON_FALLBACK_DRAW_BUFFER
, GL_TRUE
);
698 radeon
->vtbl
.fallback(ctx
, RADEON_FALLBACK_DRAW_BUFFER
, GL_FALSE
);
701 if (fb
->_DepthBuffer
&& fb
->_DepthBuffer
->Wrapped
) {
702 rrbDepth
= radeon_renderbuffer(fb
->_DepthBuffer
->Wrapped
);
703 if (rrbDepth
&& rrbDepth
->bo
) {
704 radeon
->vtbl
.fallback(ctx
, RADEON_FALLBACK_DEPTH_BUFFER
, GL_FALSE
);
706 radeon
->vtbl
.fallback(ctx
, RADEON_FALLBACK_DEPTH_BUFFER
, GL_TRUE
);
709 radeon
->vtbl
.fallback(ctx
, RADEON_FALLBACK_DEPTH_BUFFER
, GL_FALSE
);
713 if (fb
->_StencilBuffer
&& fb
->_StencilBuffer
->Wrapped
) {
714 rrbStencil
= radeon_renderbuffer(fb
->_DepthBuffer
->Wrapped
);
715 if (rrbStencil
&& rrbStencil
->bo
) {
716 radeon
->vtbl
.fallback(ctx
, RADEON_FALLBACK_STENCIL_BUFFER
, GL_FALSE
);
717 /* need to re-compute stencil hw state */
719 rrbDepth
= rrbStencil
;
721 radeon
->vtbl
.fallback(ctx
, RADEON_FALLBACK_STENCIL_BUFFER
, GL_TRUE
);
724 radeon
->vtbl
.fallback(ctx
, RADEON_FALLBACK_STENCIL_BUFFER
, GL_FALSE
);
725 if (ctx
->Driver
.Enable
!= NULL
)
726 ctx
->Driver
.Enable(ctx
, GL_STENCIL_TEST
, ctx
->Stencil
.Enabled
);
728 ctx
->NewState
|= _NEW_STENCIL
;
731 /* Update culling direction which changes depending on the
732 * orientation of the buffer:
734 if (ctx
->Driver
.FrontFace
)
735 ctx
->Driver
.FrontFace(ctx
, ctx
->Polygon
.FrontFace
);
737 ctx
->NewState
|= _NEW_POLYGON
;
740 * Update depth test state
742 if (ctx
->Driver
.Enable
) {
743 ctx
->Driver
.Enable(ctx
, GL_DEPTH_TEST
,
744 (ctx
->Depth
.Test
&& fb
->Visual
.depthBits
> 0));
745 ctx
->Driver
.Enable(ctx
, GL_STENCIL_TEST
,
746 (ctx
->Stencil
._Enabled
&& fb
->Visual
.stencilBits
> 0));
748 ctx
->NewState
|= (_NEW_DEPTH
| _NEW_STENCIL
);
751 radeon
->state
.depth
.rrb
= rrbDepth
;
752 radeon
->state
.color
.rrb
= rrbColor
;
753 radeon
->state
.color
.draw_offset
= offset
;
756 /* update viewport since it depends on window size */
757 if (ctx
->Driver
.Viewport
) {
758 ctx
->Driver
.Viewport(ctx
, ctx
->Viewport
.X
, ctx
->Viewport
.Y
,
759 ctx
->Viewport
.Width
, ctx
->Viewport
.Height
);
764 ctx
->NewState
|= _NEW_VIEWPORT
;
766 /* Set state we know depends on drawable parameters:
768 if (ctx
->Driver
.Scissor
)
769 ctx
->Driver
.Scissor(ctx
, ctx
->Scissor
.X
, ctx
->Scissor
.Y
,
770 ctx
->Scissor
.Width
, ctx
->Scissor
.Height
);
771 radeon
->NewGLState
|= _NEW_SCISSOR
;
773 if (ctx
->Driver
.DepthRange
)
774 ctx
->Driver
.DepthRange(ctx
,
778 /* Update culling direction which changes depending on the
779 * orientation of the buffer:
781 if (ctx
->Driver
.FrontFace
)
782 ctx
->Driver
.FrontFace(ctx
, ctx
->Polygon
.FrontFace
);
784 ctx
->NewState
|= _NEW_POLYGON
;
788 * Called via glDrawBuffer.
790 void radeonDrawBuffer( GLcontext
*ctx
, GLenum mode
)
792 if (RADEON_DEBUG
& DEBUG_DRI
)
793 fprintf(stderr
, "%s %s\n", __FUNCTION__
,
794 _mesa_lookup_enum_by_nr( mode
));
796 radeon_draw_buffer(ctx
, ctx
->DrawBuffer
);
799 void radeonReadBuffer( GLcontext
*ctx
, GLenum mode
)
801 /* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */
802 if (ctx
->ReadBuffer
== ctx
->DrawBuffer
) {
803 /* This will update FBO completeness status.
804 * A framebuffer will be incomplete if the GL_READ_BUFFER setting
805 * refers to a missing renderbuffer. Calling glReadBuffer can set
806 * that straight and can make the drawing buffer complete.
808 radeon_draw_buffer(ctx
, ctx
->DrawBuffer
);
813 /* Turn on/off page flipping according to the flags in the sarea:
815 void radeonUpdatePageFlipping(radeonContextPtr radeon
)
817 struct radeon_framebuffer
*rfb
= radeon
->dri
.drawable
->driverPrivate
;
819 rfb
->pf_active
= radeon
->sarea
->pfState
;
820 rfb
->pf_current_page
= radeon
->sarea
->pfCurrentPage
;
821 rfb
->pf_num_pages
= 2;
822 radeon_flip_renderbuffers(rfb
);
823 radeon_draw_buffer(radeon
->glCtx
, radeon
->glCtx
->DrawBuffer
);
826 void radeon_window_moved(radeonContextPtr radeon
)
828 if (!radeon
->radeonScreen
->driScreen
->dri2
.enabled
) {
829 radeonUpdatePageFlipping(radeon
);
831 radeonSetCliprects(radeon
);
834 void radeon_viewport(GLcontext
*ctx
, GLint x
, GLint y
, GLsizei width
, GLsizei height
)
836 radeonContextPtr radeon
= RADEON_CONTEXT(ctx
);
837 __DRIcontext
*driContext
= radeon
->dri
.context
;
838 void (*old_viewport
)(GLcontext
*ctx
, GLint x
, GLint y
,
839 GLsizei w
, GLsizei h
);
841 if (!driContext
->driScreenPriv
->dri2
.enabled
)
844 radeon_update_renderbuffers(driContext
, driContext
->driDrawablePriv
);
845 if (driContext
->driDrawablePriv
!= driContext
->driReadablePriv
)
846 radeon_update_renderbuffers(driContext
, driContext
->driReadablePriv
);
848 old_viewport
= ctx
->Driver
.Viewport
;
849 ctx
->Driver
.Viewport
= NULL
;
850 radeon
->dri
.drawable
= driContext
->driDrawablePriv
;
851 radeon_window_moved(radeon
);
852 radeon_draw_buffer(ctx
, radeon
->glCtx
->DrawBuffer
);
853 ctx
->Driver
.Viewport
= old_viewport
;
856 static void radeon_print_state_atom(radeonContextPtr radeon
, struct radeon_state_atom
*state
)
859 int dwords
= (*state
->check
) (radeon
->glCtx
, state
);
860 drm_r300_cmd_header_t cmd
;
862 fprintf(stderr
, " emit %s %d/%d\n", state
->name
, dwords
, state
->cmd_size
);
864 if (RADEON_DEBUG
& DEBUG_VERBOSE
) {
865 for (i
= 0; i
< dwords
;) {
866 cmd
= *((drm_r300_cmd_header_t
*) &state
->cmd
[i
]);
867 reg
= (cmd
.packet0
.reghi
<< 8) | cmd
.packet0
.reglo
;
868 fprintf(stderr
, " %s[%d]: cmdpacket0 (first reg=0x%04x, count=%d)\n",
869 state
->name
, i
, reg
, cmd
.packet0
.count
);
871 for (j
= 0; j
< cmd
.packet0
.count
&& i
< dwords
; j
++) {
872 fprintf(stderr
, " %s[%d]: 0x%04x = %08x\n",
873 state
->name
, i
, reg
, state
->cmd
[i
]);
881 static void radeon_print_state_atom_kmm(radeonContextPtr radeon
, struct radeon_state_atom
*state
)
883 int i
, j
, reg
, count
;
884 int dwords
= (*state
->check
) (radeon
->glCtx
, state
);
887 fprintf(stderr
, " emit %s %d/%d\n", state
->name
, dwords
, state
->cmd_size
);
889 if (RADEON_DEBUG
& DEBUG_VERBOSE
) {
890 for (i
= 0; i
< dwords
;) {
891 packet0
= state
->cmd
[i
];
892 reg
= (packet0
& 0x1FFF) << 2;
893 count
= ((packet0
& 0x3FFF0000) >> 16) + 1;
894 fprintf(stderr
, " %s[%d]: cmdpacket0 (first reg=0x%04x, count=%d)\n",
895 state
->name
, i
, reg
, count
);
897 for (j
= 0; j
< count
&& i
< dwords
; j
++) {
898 fprintf(stderr
, " %s[%d]: 0x%04x = %08x\n",
899 state
->name
, i
, reg
, state
->cmd
[i
]);
907 static INLINE
void radeonEmitAtoms(radeonContextPtr radeon
, GLboolean dirty
)
909 BATCH_LOCALS(radeon
);
910 struct radeon_state_atom
*atom
;
913 if (radeon
->vtbl
.pre_emit_atoms
)
914 radeon
->vtbl
.pre_emit_atoms(radeon
);
916 /* Emit actual atoms */
917 foreach(atom
, &radeon
->hw
.atomlist
) {
918 if ((atom
->dirty
|| radeon
->hw
.all_dirty
) == dirty
) {
919 dwords
= (*atom
->check
) (radeon
->glCtx
, atom
);
921 if (DEBUG_CMDBUF
&& RADEON_DEBUG
& DEBUG_STATE
) {
922 if (radeon
->radeonScreen
->kernel_mm
)
923 radeon_print_state_atom_kmm(radeon
, atom
);
925 radeon_print_state_atom(radeon
, atom
);
928 (*atom
->emit
)(radeon
->glCtx
, atom
);
930 BEGIN_BATCH_NO_AUTOSTATE(dwords
);
931 OUT_BATCH_TABLE(atom
->cmd
, dwords
);
934 atom
->dirty
= GL_FALSE
;
936 if (DEBUG_CMDBUF
&& RADEON_DEBUG
& DEBUG_STATE
) {
937 fprintf(stderr
, " skip state %s\n",
947 GLboolean
radeon_revalidate_bos(GLcontext
*ctx
)
949 radeonContextPtr radeon
= RADEON_CONTEXT(ctx
);
953 ret
= radeon_cs_space_check(radeon
->cmdbuf
.cs
, radeon
->state
.bos
, radeon
->state
.validated_bo_count
);
954 if (ret
== RADEON_CS_SPACE_OP_TO_BIG
)
956 if (ret
== RADEON_CS_SPACE_FLUSH
) {
966 void radeon_validate_reset_bos(radeonContextPtr radeon
)
970 for (i
= 0; i
< radeon
->state
.validated_bo_count
; i
++) {
971 radeon_bo_unref(radeon
->state
.bos
[i
].bo
);
972 radeon
->state
.bos
[i
].bo
= NULL
;
973 radeon
->state
.bos
[i
].read_domains
= 0;
974 radeon
->state
.bos
[i
].write_domain
= 0;
975 radeon
->state
.bos
[i
].new_accounted
= 0;
977 radeon
->state
.validated_bo_count
= 0;
980 void radeon_validate_bo(radeonContextPtr radeon
, struct radeon_bo
*bo
, uint32_t read_domains
, uint32_t write_domain
)
983 radeon
->state
.bos
[radeon
->state
.validated_bo_count
].bo
= bo
;
984 radeon
->state
.bos
[radeon
->state
.validated_bo_count
].read_domains
= read_domains
;
985 radeon
->state
.bos
[radeon
->state
.validated_bo_count
].write_domain
= write_domain
;
986 radeon
->state
.bos
[radeon
->state
.validated_bo_count
].new_accounted
= 0;
987 radeon
->state
.validated_bo_count
++;
989 assert(radeon
->state
.validated_bo_count
< RADEON_MAX_BOS
);
992 void radeonEmitState(radeonContextPtr radeon
)
994 if (RADEON_DEBUG
& (DEBUG_STATE
|DEBUG_PRIMS
))
995 fprintf(stderr
, "%s\n", __FUNCTION__
);
997 if (radeon
->vtbl
.pre_emit_state
)
998 radeon
->vtbl
.pre_emit_state(radeon
);
1000 /* this code used to return here but now it emits zbs */
1001 if (radeon
->cmdbuf
.cs
->cdw
&& !radeon
->hw
.is_dirty
&& !radeon
->hw
.all_dirty
)
1004 /* To avoid going across the entire set of states multiple times, just check
1005 * for enough space for the case of emitting all state, and inline the
1006 * radeonAllocCmdBuf code here without all the checks.
1008 rcommonEnsureCmdBufSpace(radeon
, radeon
->hw
.max_state_size
, __FUNCTION__
);
1010 if (!radeon
->cmdbuf
.cs
->cdw
) {
1011 if (RADEON_DEBUG
& DEBUG_STATE
)
1012 fprintf(stderr
, "Begin reemit state\n");
1014 radeonEmitAtoms(radeon
, GL_FALSE
);
1017 if (RADEON_DEBUG
& DEBUG_STATE
)
1018 fprintf(stderr
, "Begin dirty state\n");
1020 radeonEmitAtoms(radeon
, GL_TRUE
);
1021 radeon
->hw
.is_dirty
= GL_FALSE
;
1022 radeon
->hw
.all_dirty
= GL_FALSE
;
1027 void radeonFlush(GLcontext
*ctx
)
1029 radeonContextPtr radeon
= RADEON_CONTEXT(ctx
);
1030 if (RADEON_DEBUG
& DEBUG_IOCTL
)
1031 fprintf(stderr
, "%s %d\n", __FUNCTION__
, radeon
->cmdbuf
.cs
->cdw
);
1033 /* okay if we have no cmds in the buffer &&
1034 we have no DMA flush &&
1035 we have no DMA buffer allocated.
1036 then no point flushing anything at all.
1038 if (!radeon
->dma
.flush
&& !radeon
->cmdbuf
.cs
->cdw
&& !radeon
->dma
.current
)
1041 if (radeon
->dma
.flush
)
1042 radeon
->dma
.flush( ctx
);
1044 radeonEmitState(radeon
);
1046 if (radeon
->cmdbuf
.cs
->cdw
)
1047 rcommonFlushCmdBuf(radeon
, __FUNCTION__
);
1050 /* Make sure all commands have been sent to the hardware and have
1051 * completed processing.
1053 void radeonFinish(GLcontext
* ctx
)
1055 radeonContextPtr radeon
= RADEON_CONTEXT(ctx
);
1056 struct gl_framebuffer
*fb
= ctx
->DrawBuffer
;
1061 if (radeon
->radeonScreen
->kernel_mm
) {
1062 for (i
= 0; i
< fb
->_NumColorDrawBuffers
; i
++) {
1063 struct radeon_renderbuffer
*rrb
;
1064 rrb
= radeon_renderbuffer(fb
->_ColorDrawBuffers
[i
]);
1066 radeon_bo_wait(rrb
->bo
);
1069 struct radeon_renderbuffer
*rrb
;
1070 rrb
= radeon_get_depthbuffer(radeon
);
1072 radeon_bo_wait(rrb
->bo
);
1074 } else if (radeon
->do_irqs
) {
1075 LOCK_HARDWARE(radeon
);
1076 radeonEmitIrqLocked(radeon
);
1077 UNLOCK_HARDWARE(radeon
);
1078 radeonWaitIrq(radeon
);
1080 radeonWaitForIdle(radeon
);
1086 * Send the current command buffer via ioctl to the hardware.
1088 int rcommonFlushCmdBufLocked(radeonContextPtr rmesa
, const char *caller
)
1092 if (rmesa
->cmdbuf
.flushing
) {
1093 fprintf(stderr
, "Recursive call into r300FlushCmdBufLocked!\n");
1096 rmesa
->cmdbuf
.flushing
= 1;
1098 if (RADEON_DEBUG
& DEBUG_IOCTL
) {
1099 fprintf(stderr
, "%s from %s - %i cliprects\n",
1100 __FUNCTION__
, caller
, rmesa
->numClipRects
);
1103 if (rmesa
->cmdbuf
.cs
->cdw
) {
1104 ret
= radeon_cs_emit(rmesa
->cmdbuf
.cs
);
1105 rmesa
->hw
.all_dirty
= GL_TRUE
;
1107 radeon_cs_erase(rmesa
->cmdbuf
.cs
);
1108 rmesa
->cmdbuf
.flushing
= 0;
1110 if (radeon_revalidate_bos(rmesa
->glCtx
) == GL_FALSE
) {
1111 fprintf(stderr
,"failed to revalidate buffers\n");
1117 int rcommonFlushCmdBuf(radeonContextPtr rmesa
, const char *caller
)
1121 radeonReleaseDmaRegion(rmesa
);
1123 LOCK_HARDWARE(rmesa
);
1124 ret
= rcommonFlushCmdBufLocked(rmesa
, caller
);
1125 UNLOCK_HARDWARE(rmesa
);
1128 fprintf(stderr
, "drmRadeonCmdBuffer: %d\n", ret
);
1136 * Make sure that enough space is available in the command buffer
1137 * by flushing if necessary.
1139 * \param dwords The number of dwords we need to be free on the command buffer
1141 void rcommonEnsureCmdBufSpace(radeonContextPtr rmesa
, int dwords
, const char *caller
)
1143 if ((rmesa
->cmdbuf
.cs
->cdw
+ dwords
+ 128) > rmesa
->cmdbuf
.size
||
1144 radeon_cs_need_flush(rmesa
->cmdbuf
.cs
)) {
1145 rcommonFlushCmdBuf(rmesa
, caller
);
1149 void rcommonInitCmdBuf(radeonContextPtr rmesa
)
1152 /* Initialize command buffer */
1153 size
= 256 * driQueryOptioni(&rmesa
->optionCache
,
1154 "command_buffer_size");
1155 if (size
< 2 * rmesa
->hw
.max_state_size
) {
1156 size
= 2 * rmesa
->hw
.max_state_size
+ 65535;
1158 if (size
> 64 * 256)
1161 if (RADEON_DEBUG
& (DEBUG_IOCTL
| DEBUG_DMA
)) {
1162 fprintf(stderr
, "sizeof(drm_r300_cmd_header_t)=%zd\n",
1163 sizeof(drm_r300_cmd_header_t
));
1164 fprintf(stderr
, "sizeof(drm_radeon_cmd_buffer_t)=%zd\n",
1165 sizeof(drm_radeon_cmd_buffer_t
));
1167 "Allocating %d bytes command buffer (max state is %d bytes)\n",
1168 size
* 4, rmesa
->hw
.max_state_size
* 4);
1171 if (rmesa
->radeonScreen
->kernel_mm
) {
1172 int fd
= rmesa
->radeonScreen
->driScreen
->fd
;
1173 rmesa
->cmdbuf
.csm
= radeon_cs_manager_gem_ctor(fd
);
1175 rmesa
->cmdbuf
.csm
= radeon_cs_manager_legacy_ctor(rmesa
);
1177 if (rmesa
->cmdbuf
.csm
== NULL
) {
1178 /* FIXME: fatal error */
1181 rmesa
->cmdbuf
.cs
= radeon_cs_create(rmesa
->cmdbuf
.csm
, size
);
1182 assert(rmesa
->cmdbuf
.cs
!= NULL
);
1183 rmesa
->cmdbuf
.size
= size
;
1185 if (!rmesa
->radeonScreen
->kernel_mm
) {
1186 radeon_cs_set_limit(rmesa
->cmdbuf
.cs
, RADEON_GEM_DOMAIN_VRAM
, rmesa
->radeonScreen
->texSize
[0]);
1187 radeon_cs_set_limit(rmesa
->cmdbuf
.cs
, RADEON_GEM_DOMAIN_GTT
, rmesa
->radeonScreen
->gartTextures
.size
);
1189 struct drm_radeon_gem_info mminfo
;
1191 if (!drmCommandWriteRead(rmesa
->dri
.fd
, DRM_RADEON_GEM_INFO
, &mminfo
, sizeof(mminfo
)))
1193 radeon_cs_set_limit(rmesa
->cmdbuf
.cs
, RADEON_GEM_DOMAIN_VRAM
, mminfo
.vram_visible
);
1194 radeon_cs_set_limit(rmesa
->cmdbuf
.cs
, RADEON_GEM_DOMAIN_GTT
, mminfo
.gart_size
);
1200 * Destroy the command buffer
1202 void rcommonDestroyCmdBuf(radeonContextPtr rmesa
)
1204 radeon_cs_destroy(rmesa
->cmdbuf
.cs
);
1205 if (rmesa
->radeonScreen
->driScreen
->dri2
.enabled
|| rmesa
->radeonScreen
->kernel_mm
) {
1206 radeon_cs_manager_gem_dtor(rmesa
->cmdbuf
.csm
);
1208 radeon_cs_manager_legacy_dtor(rmesa
->cmdbuf
.csm
);
1212 void rcommonBeginBatch(radeonContextPtr rmesa
, int n
,
1215 const char *function
,
1218 rcommonEnsureCmdBufSpace(rmesa
, n
, function
);
1219 if (!rmesa
->cmdbuf
.cs
->cdw
&& dostate
) {
1220 if (RADEON_DEBUG
& DEBUG_IOCTL
)
1221 fprintf(stderr
, "Reemit state after flush (from %s)\n", function
);
1222 radeonEmitState(rmesa
);
1224 radeon_cs_begin(rmesa
->cmdbuf
.cs
, n
, file
, function
, line
);
1226 if (DEBUG_CMDBUF
&& RADEON_DEBUG
& DEBUG_IOCTL
)
1227 fprintf(stderr
, "BEGIN_BATCH(%d) at %d, from %s:%i\n",
1228 n
, rmesa
->cmdbuf
.cs
->cdw
, function
, line
);
1235 radeon_meta_set_passthrough_transform(radeonContextPtr radeon
)
1237 GLcontext
*ctx
= radeon
->glCtx
;
1239 radeon
->meta
.saved_vp_x
= ctx
->Viewport
.X
;
1240 radeon
->meta
.saved_vp_y
= ctx
->Viewport
.Y
;
1241 radeon
->meta
.saved_vp_width
= ctx
->Viewport
.Width
;
1242 radeon
->meta
.saved_vp_height
= ctx
->Viewport
.Height
;
1243 radeon
->meta
.saved_matrix_mode
= ctx
->Transform
.MatrixMode
;
1245 _mesa_Viewport(0, 0, ctx
->DrawBuffer
->Width
, ctx
->DrawBuffer
->Height
);
1247 _mesa_MatrixMode(GL_PROJECTION
);
1249 _mesa_LoadIdentity();
1250 _mesa_Ortho(0, ctx
->DrawBuffer
->Width
, 0, ctx
->DrawBuffer
->Height
, 1, -1);
1252 _mesa_MatrixMode(GL_MODELVIEW
);
1254 _mesa_LoadIdentity();
1258 radeon_meta_restore_transform(radeonContextPtr radeon
)
1260 _mesa_MatrixMode(GL_PROJECTION
);
1262 _mesa_MatrixMode(GL_MODELVIEW
);
1265 _mesa_MatrixMode(radeon
->meta
.saved_matrix_mode
);
1267 _mesa_Viewport(radeon
->meta
.saved_vp_x
, radeon
->meta
.saved_vp_y
,
1268 radeon
->meta
.saved_vp_width
, radeon
->meta
.saved_vp_height
);
1273 * Perform glClear where mask contains only color, depth, and/or stencil.
1275 * The implementation is based on calling into Mesa to set GL state and
1276 * performing normal triangle rendering. The intent of this path is to
1277 * have as generic a path as possible, so that any driver could make use of
1282 void radeon_clear_tris(GLcontext
*ctx
, GLbitfield mask
)
1284 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
1285 GLfloat vertices
[4][3];
1286 GLfloat color
[4][4];
1288 struct gl_framebuffer
*fb
= ctx
->DrawBuffer
;
1290 GLboolean saved_fp_enable
= GL_FALSE
, saved_vp_enable
= GL_FALSE
;
1291 GLboolean saved_shader_program
= 0;
1292 unsigned int saved_active_texture
;
1294 assert((mask
& ~(TRI_CLEAR_COLOR_BITS
| BUFFER_BIT_DEPTH
|
1295 BUFFER_BIT_STENCIL
)) == 0);
1297 _mesa_PushAttrib(GL_COLOR_BUFFER_BIT
|
1299 GL_DEPTH_BUFFER_BIT
|
1302 GL_STENCIL_BUFFER_BIT
|
1305 _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT
);
1306 saved_active_texture
= ctx
->Texture
.CurrentUnit
;
1308 /* Disable existing GL state we don't want to apply to a clear. */
1309 _mesa_Disable(GL_ALPHA_TEST
);
1310 _mesa_Disable(GL_BLEND
);
1311 _mesa_Disable(GL_CULL_FACE
);
1312 _mesa_Disable(GL_FOG
);
1313 _mesa_Disable(GL_POLYGON_SMOOTH
);
1314 _mesa_Disable(GL_POLYGON_STIPPLE
);
1315 _mesa_Disable(GL_POLYGON_OFFSET_FILL
);
1316 _mesa_Disable(GL_LIGHTING
);
1317 _mesa_Disable(GL_CLIP_PLANE0
);
1318 _mesa_Disable(GL_CLIP_PLANE1
);
1319 _mesa_Disable(GL_CLIP_PLANE2
);
1320 _mesa_Disable(GL_CLIP_PLANE3
);
1321 _mesa_Disable(GL_CLIP_PLANE4
);
1322 _mesa_Disable(GL_CLIP_PLANE5
);
1323 _mesa_PolygonMode(GL_FRONT_AND_BACK
, GL_FILL
);
1324 if (ctx
->Extensions
.ARB_fragment_program
&& ctx
->FragmentProgram
.Enabled
) {
1325 saved_fp_enable
= GL_TRUE
;
1326 _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB
);
1328 if (ctx
->Extensions
.ARB_vertex_program
&& ctx
->VertexProgram
.Enabled
) {
1329 saved_vp_enable
= GL_TRUE
;
1330 _mesa_Disable(GL_VERTEX_PROGRAM_ARB
);
1332 if (ctx
->Extensions
.ARB_shader_objects
&& ctx
->Shader
.CurrentProgram
) {
1333 saved_shader_program
= ctx
->Shader
.CurrentProgram
->Name
;
1334 _mesa_UseProgramObjectARB(0);
1337 if (ctx
->Texture
._EnabledUnits
!= 0) {
1340 for (i
= 0; i
< ctx
->Const
.MaxTextureUnits
; i
++) {
1341 _mesa_ActiveTextureARB(GL_TEXTURE0
+ i
);
1342 _mesa_Disable(GL_TEXTURE_1D
);
1343 _mesa_Disable(GL_TEXTURE_2D
);
1344 _mesa_Disable(GL_TEXTURE_3D
);
1345 if (ctx
->Extensions
.ARB_texture_cube_map
)
1346 _mesa_Disable(GL_TEXTURE_CUBE_MAP_ARB
);
1347 if (ctx
->Extensions
.NV_texture_rectangle
)
1348 _mesa_Disable(GL_TEXTURE_RECTANGLE_NV
);
1349 if (ctx
->Extensions
.MESA_texture_array
) {
1350 _mesa_Disable(GL_TEXTURE_1D_ARRAY_EXT
);
1351 _mesa_Disable(GL_TEXTURE_2D_ARRAY_EXT
);
1356 #if FEATURE_ARB_vertex_buffer_object
1357 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB
, 0);
1358 _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB
, 0);
1361 radeon_meta_set_passthrough_transform(rmesa
);
1363 for (i
= 0; i
< 4; i
++) {
1364 color
[i
][0] = ctx
->Color
.ClearColor
[0];
1365 color
[i
][1] = ctx
->Color
.ClearColor
[1];
1366 color
[i
][2] = ctx
->Color
.ClearColor
[2];
1367 color
[i
][3] = ctx
->Color
.ClearColor
[3];
1370 /* convert clear Z from [0,1] to NDC coord in [-1,1] */
1372 dst_z
= -1.0 + 2.0 * ctx
->Depth
.Clear
;
1373 /* Prepare the vertices, which are the same regardless of which buffer we're
1376 vertices
[0][0] = fb
->_Xmin
;
1377 vertices
[0][1] = fb
->_Ymin
;
1378 vertices
[0][2] = dst_z
;
1379 vertices
[1][0] = fb
->_Xmax
;
1380 vertices
[1][1] = fb
->_Ymin
;
1381 vertices
[1][2] = dst_z
;
1382 vertices
[2][0] = fb
->_Xmax
;
1383 vertices
[2][1] = fb
->_Ymax
;
1384 vertices
[2][2] = dst_z
;
1385 vertices
[3][0] = fb
->_Xmin
;
1386 vertices
[3][1] = fb
->_Ymax
;
1387 vertices
[3][2] = dst_z
;
1389 _mesa_ColorPointer(4, GL_FLOAT
, 4 * sizeof(GLfloat
), &color
);
1390 _mesa_VertexPointer(3, GL_FLOAT
, 3 * sizeof(GLfloat
), &vertices
);
1391 _mesa_Enable(GL_COLOR_ARRAY
);
1392 _mesa_Enable(GL_VERTEX_ARRAY
);
1395 GLuint this_mask
= 0;
1398 color_bit
= _mesa_ffs(mask
& TRI_CLEAR_COLOR_BITS
);
1400 this_mask
|= (1 << (color_bit
- 1));
1402 /* Clear depth/stencil in the same pass as color. */
1403 this_mask
|= (mask
& (BUFFER_BIT_DEPTH
| BUFFER_BIT_STENCIL
));
1405 /* Select the current color buffer and use the color write mask if
1406 * we have one, otherwise don't write any color channels.
1408 if (this_mask
& BUFFER_BIT_FRONT_LEFT
)
1409 _mesa_DrawBuffer(GL_FRONT_LEFT
);
1410 else if (this_mask
& BUFFER_BIT_BACK_LEFT
)
1411 _mesa_DrawBuffer(GL_BACK_LEFT
);
1412 else if (color_bit
!= 0)
1413 _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0
+
1414 (color_bit
- BUFFER_COLOR0
- 1));
1416 _mesa_ColorMask(GL_FALSE
, GL_FALSE
, GL_FALSE
, GL_FALSE
);
1418 /* Control writing of the depth clear value to depth. */
1419 if (this_mask
& BUFFER_BIT_DEPTH
) {
1420 _mesa_DepthFunc(GL_ALWAYS
);
1421 _mesa_DepthMask(GL_TRUE
);
1422 _mesa_Enable(GL_DEPTH_TEST
);
1424 _mesa_Disable(GL_DEPTH_TEST
);
1425 _mesa_DepthMask(GL_FALSE
);
1428 /* Control writing of the stencil clear value to stencil. */
1429 if (this_mask
& BUFFER_BIT_STENCIL
) {
1430 _mesa_Enable(GL_STENCIL_TEST
);
1431 _mesa_StencilOp(GL_REPLACE
, GL_REPLACE
, GL_REPLACE
);
1432 _mesa_StencilFuncSeparate(GL_FRONT
, GL_ALWAYS
, ctx
->Stencil
.Clear
,
1433 ctx
->Stencil
.WriteMask
[0]);
1435 _mesa_Disable(GL_STENCIL_TEST
);
1438 CALL_DrawArrays(ctx
->Exec
, (GL_TRIANGLE_FAN
, 0, 4));
1443 radeon_meta_restore_transform(rmesa
);
1445 _mesa_ActiveTextureARB(GL_TEXTURE0
+ saved_active_texture
);
1446 if (saved_fp_enable
)
1447 _mesa_Enable(GL_FRAGMENT_PROGRAM_ARB
);
1448 if (saved_vp_enable
)
1449 _mesa_Enable(GL_VERTEX_PROGRAM_ARB
);
1451 if (saved_shader_program
)
1452 _mesa_UseProgramObjectARB(saved_shader_program
);
1454 _mesa_PopClientAttrib();