Close some races with locking on R100 and R200 which could manifest as rendering
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_lock.h
1 /* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_lock.h,v 1.3 2002/10/30 12:51:55 alanh Exp $ */
2 /**************************************************************************
3
4 Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
5 VA Linux Systems Inc., Fremont, California.
6
7 All Rights Reserved.
8
9 Permission is hereby granted, free of charge, to any person obtaining
10 a copy of this software and associated documentation files (the
11 "Software"), to deal in the Software without restriction, including
12 without limitation the rights to use, copy, modify, merge, publish,
13 distribute, sublicense, and/or sell copies of the Software, and to
14 permit persons to whom the Software is furnished to do so, subject to
15 the following conditions:
16
17 The above copyright notice and this permission notice (including the
18 next paragraph) shall be included in all copies or substantial
19 portions of the Software.
20
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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29 **************************************************************************/
30
31 /*
32 * Authors:
33 * Kevin E. Martin <martin@valinux.com>
34 * Gareth Hughes <gareth@valinux.com>
35 */
36
37 #ifndef __RADEON_LOCK_H__
38 #define __RADEON_LOCK_H__
39
40 #ifdef GLX_DIRECT_RENDERING
41
42 extern void radeonGetLock( radeonContextPtr rmesa, GLuint flags );
43
44 /* Turn DEBUG_LOCKING on to find locking conflicts.
45 */
46 #define DEBUG_LOCKING 0
47
48 #if DEBUG_LOCKING
49 extern char *prevLockFile;
50 extern int prevLockLine;
51
52 #define DEBUG_LOCK() \
53 do { \
54 prevLockFile = (__FILE__); \
55 prevLockLine = (__LINE__); \
56 } while (0)
57
58 #define DEBUG_RESET() \
59 do { \
60 prevLockFile = 0; \
61 prevLockLine = 0; \
62 } while (0)
63
64 #define DEBUG_CHECK_LOCK() \
65 do { \
66 if ( prevLockFile ) { \
67 fprintf( stderr, \
68 "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \
69 prevLockFile, prevLockLine, __FILE__, __LINE__ ); \
70 exit( 1 ); \
71 } \
72 } while (0)
73
74 #else
75
76 #define DEBUG_LOCK()
77 #define DEBUG_RESET()
78 #define DEBUG_CHECK_LOCK()
79
80 #endif
81
82 /*
83 * !!! We may want to separate locks from locks with validation. This
84 * could be used to improve performance for those things commands that
85 * do not do any drawing !!!
86 */
87
88
89 /* Lock the hardware and validate our state.
90 */
91 #define LOCK_HARDWARE( rmesa ) \
92 do { \
93 char __ret = 0; \
94 DEBUG_CHECK_LOCK(); \
95 DRM_CAS( rmesa->dri.hwLock, rmesa->dri.hwContext, \
96 (DRM_LOCK_HELD | rmesa->dri.hwContext), __ret ); \
97 if ( __ret ) \
98 radeonGetLock( rmesa, 0 ); \
99 DEBUG_LOCK(); \
100 } while (0)
101
102 /* Unlock the hardware. We must assume that state has been lost when we unlock,
103 * because when we next grab the lock (to emit an accumulated cmdbuf), we don't
104 * have the information to recreate the context state as of the last unlock in
105 * in the case that we did lose the context state.
106 *
107 * The alternative to this would be to copy out the state on unlock
108 * (approximately) and if we did lose the context, dispatch a cmdbuf to reset
109 * the state to that old copy before continuing with the accumulated command
110 * buffer.
111 */
112 #define UNLOCK_HARDWARE( rmesa ) \
113 do { \
114 DRM_UNLOCK( rmesa->dri.fd, \
115 rmesa->dri.hwLock, \
116 rmesa->dri.hwContext ); \
117 DEBUG_RESET(); \
118 rmesa->lost_context = GL_TRUE; \
119 } while (0)
120
121 #endif
122 #endif /* __RADEON_LOCK_H__ */