Refactor "class" texture environments to be implemented in terms of
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_sanity.h
1 #ifndef RADEON_SANITY_H
2 #define RADEON_SANITY_H
3
4 extern int radeonSanityCmdBuffer( radeonContextPtr rmesa,
5 int nbox,
6 XF86DRIClipRectRec *boxes );
7
8 #endif