2 * Copyright 2000, 2001 VA Linux Systems Inc., Fremont, California.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * on the rights to use, copy, modify, merge, publish, distribute, sub
10 * license, and/or sell copies of the Software, and to permit persons to whom
11 * the Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
20 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
26 * Gareth Hughes <gareth@valinux.com>
27 * Keith Whitwell <keith@tungstengraphics.com>
30 #include "main/glheader.h"
31 #include "main/imports.h"
32 #include "main/api_arrayelt.h"
34 #include "swrast/swrast.h"
36 #include "tnl/t_pipeline.h"
37 #include "swrast_setup/swrast_setup.h"
39 #include "radeon_context.h"
40 #include "radeon_mipmap_tree.h"
41 #include "radeon_ioctl.h"
42 #include "radeon_state.h"
43 #include "radeon_queryobj.h"
45 #include "../r200/r200_reg.h"
49 /* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in
50 * 1.3 cmdbuffers allow all previous state to be updated as well as
51 * the tcl scalar and vector areas.
57 } packet
[RADEON_MAX_STATE_PACKETS
] = {
58 {RADEON_PP_MISC
, 7, "RADEON_PP_MISC"},
59 {RADEON_PP_CNTL
, 3, "RADEON_PP_CNTL"},
60 {RADEON_RB3D_COLORPITCH
, 1, "RADEON_RB3D_COLORPITCH"},
61 {RADEON_RE_LINE_PATTERN
, 2, "RADEON_RE_LINE_PATTERN"},
62 {RADEON_SE_LINE_WIDTH
, 1, "RADEON_SE_LINE_WIDTH"},
63 {RADEON_PP_LUM_MATRIX
, 1, "RADEON_PP_LUM_MATRIX"},
64 {RADEON_PP_ROT_MATRIX_0
, 2, "RADEON_PP_ROT_MATRIX_0"},
65 {RADEON_RB3D_STENCILREFMASK
, 3, "RADEON_RB3D_STENCILREFMASK"},
66 {RADEON_SE_VPORT_XSCALE
, 6, "RADEON_SE_VPORT_XSCALE"},
67 {RADEON_SE_CNTL
, 2, "RADEON_SE_CNTL"},
68 {RADEON_SE_CNTL_STATUS
, 1, "RADEON_SE_CNTL_STATUS"},
69 {RADEON_RE_MISC
, 1, "RADEON_RE_MISC"},
70 {RADEON_PP_TXFILTER_0
, 6, "RADEON_PP_TXFILTER_0"},
71 {RADEON_PP_BORDER_COLOR_0
, 1, "RADEON_PP_BORDER_COLOR_0"},
72 {RADEON_PP_TXFILTER_1
, 6, "RADEON_PP_TXFILTER_1"},
73 {RADEON_PP_BORDER_COLOR_1
, 1, "RADEON_PP_BORDER_COLOR_1"},
74 {RADEON_PP_TXFILTER_2
, 6, "RADEON_PP_TXFILTER_2"},
75 {RADEON_PP_BORDER_COLOR_2
, 1, "RADEON_PP_BORDER_COLOR_2"},
76 {RADEON_SE_ZBIAS_FACTOR
, 2, "RADEON_SE_ZBIAS_FACTOR"},
77 {RADEON_SE_TCL_OUTPUT_VTX_FMT
, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"},
78 {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED
, 17,
79 "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"},
80 {R200_PP_TXCBLEND_0
, 4, "R200_PP_TXCBLEND_0"},
81 {R200_PP_TXCBLEND_1
, 4, "R200_PP_TXCBLEND_1"},
82 {R200_PP_TXCBLEND_2
, 4, "R200_PP_TXCBLEND_2"},
83 {R200_PP_TXCBLEND_3
, 4, "R200_PP_TXCBLEND_3"},
84 {R200_PP_TXCBLEND_4
, 4, "R200_PP_TXCBLEND_4"},
85 {R200_PP_TXCBLEND_5
, 4, "R200_PP_TXCBLEND_5"},
86 {R200_PP_TXCBLEND_6
, 4, "R200_PP_TXCBLEND_6"},
87 {R200_PP_TXCBLEND_7
, 4, "R200_PP_TXCBLEND_7"},
88 {R200_SE_TCL_LIGHT_MODEL_CTL_0
, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"},
89 {R200_PP_TFACTOR_0
, 6, "R200_PP_TFACTOR_0"},
90 {R200_SE_VTX_FMT_0
, 4, "R200_SE_VTX_FMT_0"},
91 {R200_SE_VAP_CNTL
, 1, "R200_SE_VAP_CNTL"},
92 {R200_SE_TCL_MATRIX_SEL_0
, 5, "R200_SE_TCL_MATRIX_SEL_0"},
93 {R200_SE_TCL_TEX_PROC_CTL_2
, 5, "R200_SE_TCL_TEX_PROC_CTL_2"},
94 {R200_SE_TCL_UCP_VERT_BLEND_CTL
, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"},
95 {R200_PP_TXFILTER_0
, 6, "R200_PP_TXFILTER_0"},
96 {R200_PP_TXFILTER_1
, 6, "R200_PP_TXFILTER_1"},
97 {R200_PP_TXFILTER_2
, 6, "R200_PP_TXFILTER_2"},
98 {R200_PP_TXFILTER_3
, 6, "R200_PP_TXFILTER_3"},
99 {R200_PP_TXFILTER_4
, 6, "R200_PP_TXFILTER_4"},
100 {R200_PP_TXFILTER_5
, 6, "R200_PP_TXFILTER_5"},
101 {R200_PP_TXOFFSET_0
, 1, "R200_PP_TXOFFSET_0"},
102 {R200_PP_TXOFFSET_1
, 1, "R200_PP_TXOFFSET_1"},
103 {R200_PP_TXOFFSET_2
, 1, "R200_PP_TXOFFSET_2"},
104 {R200_PP_TXOFFSET_3
, 1, "R200_PP_TXOFFSET_3"},
105 {R200_PP_TXOFFSET_4
, 1, "R200_PP_TXOFFSET_4"},
106 {R200_PP_TXOFFSET_5
, 1, "R200_PP_TXOFFSET_5"},
107 {R200_SE_VTE_CNTL
, 1, "R200_SE_VTE_CNTL"},
108 {R200_SE_TCL_OUTPUT_VTX_COMP_SEL
, 1,
109 "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"},
110 {R200_PP_TAM_DEBUG3
, 1, "R200_PP_TAM_DEBUG3"},
111 {R200_PP_CNTL_X
, 1, "R200_PP_CNTL_X"},
112 {R200_RB3D_DEPTHXY_OFFSET
, 1, "R200_RB3D_DEPTHXY_OFFSET"},
113 {R200_RE_AUX_SCISSOR_CNTL
, 1, "R200_RE_AUX_SCISSOR_CNTL"},
114 {R200_RE_SCISSOR_TL_0
, 2, "R200_RE_SCISSOR_TL_0"},
115 {R200_RE_SCISSOR_TL_1
, 2, "R200_RE_SCISSOR_TL_1"},
116 {R200_RE_SCISSOR_TL_2
, 2, "R200_RE_SCISSOR_TL_2"},
117 {R200_SE_VAP_CNTL_STATUS
, 1, "R200_SE_VAP_CNTL_STATUS"},
118 {R200_SE_VTX_STATE_CNTL
, 1, "R200_SE_VTX_STATE_CNTL"},
119 {R200_RE_POINTSIZE
, 1, "R200_RE_POINTSIZE"},
120 {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0
, 4,
121 "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"},
122 {R200_PP_CUBIC_FACES_0
, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */
123 {R200_PP_CUBIC_OFFSET_F1_0
, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */
124 {R200_PP_CUBIC_FACES_1
, 1, "R200_PP_CUBIC_FACES_1"},
125 {R200_PP_CUBIC_OFFSET_F1_1
, 5, "R200_PP_CUBIC_OFFSET_F1_1"},
126 {R200_PP_CUBIC_FACES_2
, 1, "R200_PP_CUBIC_FACES_2"},
127 {R200_PP_CUBIC_OFFSET_F1_2
, 5, "R200_PP_CUBIC_OFFSET_F1_2"},
128 {R200_PP_CUBIC_FACES_3
, 1, "R200_PP_CUBIC_FACES_3"},
129 {R200_PP_CUBIC_OFFSET_F1_3
, 5, "R200_PP_CUBIC_OFFSET_F1_3"},
130 {R200_PP_CUBIC_FACES_4
, 1, "R200_PP_CUBIC_FACES_4"},
131 {R200_PP_CUBIC_OFFSET_F1_4
, 5, "R200_PP_CUBIC_OFFSET_F1_4"},
132 {R200_PP_CUBIC_FACES_5
, 1, "R200_PP_CUBIC_FACES_5"},
133 {R200_PP_CUBIC_OFFSET_F1_5
, 5, "R200_PP_CUBIC_OFFSET_F1_5"},
134 {RADEON_PP_TEX_SIZE_0
, 2, "RADEON_PP_TEX_SIZE_0"},
135 {RADEON_PP_TEX_SIZE_1
, 2, "RADEON_PP_TEX_SIZE_1"},
136 {RADEON_PP_TEX_SIZE_2
, 2, "RADEON_PP_TEX_SIZE_2"},
137 {R200_RB3D_BLENDCOLOR
, 3, "R200_RB3D_BLENDCOLOR"},
138 {R200_SE_TCL_POINT_SPRITE_CNTL
, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"},
139 {RADEON_PP_CUBIC_FACES_0
, 1, "RADEON_PP_CUBIC_FACES_0"},
140 {RADEON_PP_CUBIC_OFFSET_T0_0
, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
141 {RADEON_PP_CUBIC_FACES_1
, 1, "RADEON_PP_CUBIC_FACES_1"},
142 {RADEON_PP_CUBIC_OFFSET_T1_0
, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
143 {RADEON_PP_CUBIC_FACES_2
, 1, "RADEON_PP_CUBIC_FACES_2"},
144 {RADEON_PP_CUBIC_OFFSET_T2_0
, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
145 {R200_PP_TRI_PERF
, 2, "R200_PP_TRI_PERF"},
146 {R200_PP_TXCBLEND_8
, 32, "R200_PP_AFS_0"}, /* 85 */
147 {R200_PP_TXCBLEND_0
, 32, "R200_PP_AFS_1"},
148 {R200_PP_TFACTOR_0
, 8, "R200_ATF_TFACTOR"},
149 {R200_PP_TXFILTER_0
, 8, "R200_PP_TXCTLALL_0"},
150 {R200_PP_TXFILTER_1
, 8, "R200_PP_TXCTLALL_1"},
151 {R200_PP_TXFILTER_2
, 8, "R200_PP_TXCTLALL_2"},
152 {R200_PP_TXFILTER_3
, 8, "R200_PP_TXCTLALL_3"},
153 {R200_PP_TXFILTER_4
, 8, "R200_PP_TXCTLALL_4"},
154 {R200_PP_TXFILTER_5
, 8, "R200_PP_TXCTLALL_5"},
155 {R200_VAP_PVS_CNTL_1
, 2, "R200_VAP_PVS_CNTL"},
158 /* =============================================================
159 * State initialization
161 static int cmdpkt( r100ContextPtr rmesa
, int id
)
163 return CP_PACKET0(packet
[id
].start
, packet
[id
].len
- 1);
166 static int cmdvec( int offset
, int stride
, int count
)
168 drm_radeon_cmd_header_t h
;
170 h
.vectors
.cmd_type
= RADEON_CMD_VECTORS
;
171 h
.vectors
.offset
= offset
;
172 h
.vectors
.stride
= stride
;
173 h
.vectors
.count
= count
;
177 static int cmdscl( int offset
, int stride
, int count
)
179 drm_radeon_cmd_header_t h
;
181 h
.scalars
.cmd_type
= RADEON_CMD_SCALARS
;
182 h
.scalars
.offset
= offset
;
183 h
.scalars
.stride
= stride
;
184 h
.scalars
.count
= count
;
188 #define CHECK( NM, FLAG, ADD ) \
189 static int check_##NM( struct gl_context *ctx, struct radeon_state_atom *atom ) \
191 return FLAG ? atom->cmd_size + (ADD) : 0; \
194 #define TCL_CHECK( NM, FLAG, ADD ) \
195 static int check_##NM( struct gl_context *ctx, struct radeon_state_atom *atom ) \
197 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
198 return (!rmesa->radeon.TclFallback && (FLAG)) ? atom->cmd_size + (ADD) : 0; \
202 CHECK( always
, GL_TRUE
, 0 )
203 CHECK( always_add2
, GL_TRUE
, 2 )
204 CHECK( always_add4
, GL_TRUE
, 4 )
205 CHECK( tex0_mm
, GL_TRUE
, 3 )
206 CHECK( tex1_mm
, GL_TRUE
, 3 )
207 /* need this for the cubic_map on disabled unit 2 bug, maybe r100 only? */
208 CHECK( tex2_mm
, GL_TRUE
, 3 )
209 CHECK( cube0_mm
, (ctx
->Texture
.Unit
[0]._ReallyEnabled
& TEXTURE_CUBE_BIT
), 2 + 4*5 - CUBE_STATE_SIZE
)
210 CHECK( cube1_mm
, (ctx
->Texture
.Unit
[1]._ReallyEnabled
& TEXTURE_CUBE_BIT
), 2 + 4*5 - CUBE_STATE_SIZE
)
211 CHECK( cube2_mm
, (ctx
->Texture
.Unit
[2]._ReallyEnabled
& TEXTURE_CUBE_BIT
), 2 + 4*5 - CUBE_STATE_SIZE
)
212 CHECK( fog_add4
, ctx
->Fog
.Enabled
, 4 )
213 TCL_CHECK( tcl_add4
, GL_TRUE
, 4 )
214 TCL_CHECK( tcl_tex0_add4
, ctx
->Texture
.Unit
[0]._ReallyEnabled
, 4 )
215 TCL_CHECK( tcl_tex1_add4
, ctx
->Texture
.Unit
[1]._ReallyEnabled
, 4 )
216 TCL_CHECK( tcl_tex2_add4
, ctx
->Texture
.Unit
[2]._ReallyEnabled
, 4 )
217 TCL_CHECK( tcl_lighting
, ctx
->Light
.Enabled
, 0 )
218 TCL_CHECK( tcl_lighting_add4
, ctx
->Light
.Enabled
, 4 )
219 TCL_CHECK( tcl_eyespace_or_lighting_add4
, ctx
->_NeedEyeCoords
|| ctx
->Light
.Enabled
, 4 )
220 TCL_CHECK( tcl_lit0_add6
, ctx
->Light
.Enabled
&& ctx
->Light
.Light
[0].Enabled
, 6 )
221 TCL_CHECK( tcl_lit1_add6
, ctx
->Light
.Enabled
&& ctx
->Light
.Light
[1].Enabled
, 6 )
222 TCL_CHECK( tcl_lit2_add6
, ctx
->Light
.Enabled
&& ctx
->Light
.Light
[2].Enabled
, 6 )
223 TCL_CHECK( tcl_lit3_add6
, ctx
->Light
.Enabled
&& ctx
->Light
.Light
[3].Enabled
, 6 )
224 TCL_CHECK( tcl_lit4_add6
, ctx
->Light
.Enabled
&& ctx
->Light
.Light
[4].Enabled
, 6 )
225 TCL_CHECK( tcl_lit5_add6
, ctx
->Light
.Enabled
&& ctx
->Light
.Light
[5].Enabled
, 6 )
226 TCL_CHECK( tcl_lit6_add6
, ctx
->Light
.Enabled
&& ctx
->Light
.Light
[6].Enabled
, 6 )
227 TCL_CHECK( tcl_lit7_add6
, ctx
->Light
.Enabled
&& ctx
->Light
.Light
[7].Enabled
, 6 )
228 TCL_CHECK( tcl_ucp0_add4
, (ctx
->Transform
.ClipPlanesEnabled
& 0x1), 4 )
229 TCL_CHECK( tcl_ucp1_add4
, (ctx
->Transform
.ClipPlanesEnabled
& 0x2), 4 )
230 TCL_CHECK( tcl_ucp2_add4
, (ctx
->Transform
.ClipPlanesEnabled
& 0x4), 4 )
231 TCL_CHECK( tcl_ucp3_add4
, (ctx
->Transform
.ClipPlanesEnabled
& 0x8), 4 )
232 TCL_CHECK( tcl_ucp4_add4
, (ctx
->Transform
.ClipPlanesEnabled
& 0x10), 4 )
233 TCL_CHECK( tcl_ucp5_add4
, (ctx
->Transform
.ClipPlanesEnabled
& 0x20), 4 )
234 TCL_CHECK( tcl_eyespace_or_fog_add4
, ctx
->_NeedEyeCoords
|| ctx
->Fog
.Enabled
, 4 )
236 CHECK( txr0
, (ctx
->Texture
.Unit
[0]._ReallyEnabled
& TEXTURE_RECT_BIT
), 0 )
237 CHECK( txr1
, (ctx
->Texture
.Unit
[1]._ReallyEnabled
& TEXTURE_RECT_BIT
), 0 )
238 CHECK( txr2
, (ctx
->Texture
.Unit
[2]._ReallyEnabled
& TEXTURE_RECT_BIT
), 0 )
240 #define OUT_VEC(hdr, data) do { \
241 drm_radeon_cmd_header_t h; \
243 OUT_BATCH(CP_PACKET0(RADEON_SE_TCL_STATE_FLUSH, 0)); \
245 OUT_BATCH(CP_PACKET0(R200_SE_TCL_VECTOR_INDX_REG, 0)); \
246 OUT_BATCH(h.vectors.offset | (h.vectors.stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); \
247 OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_VECTOR_DATA_REG, h.vectors.count - 1)); \
248 OUT_BATCH_TABLE((data), h.vectors.count); \
251 #define OUT_SCL(hdr, data) do { \
252 drm_radeon_cmd_header_t h; \
254 OUT_BATCH(CP_PACKET0(R200_SE_TCL_SCALAR_INDX_REG, 0)); \
255 OUT_BATCH((h.scalars.offset) | (h.scalars.stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT)); \
256 OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_SCALAR_DATA_REG, h.scalars.count - 1)); \
257 OUT_BATCH_TABLE((data), h.scalars.count); \
260 static void scl_emit(struct gl_context
*ctx
, struct radeon_state_atom
*atom
)
262 r100ContextPtr r100
= R100_CONTEXT(ctx
);
263 BATCH_LOCALS(&r100
->radeon
);
264 uint32_t dwords
= atom
->check(ctx
, atom
);
266 BEGIN_BATCH_NO_AUTOSTATE(dwords
);
267 OUT_SCL(atom
->cmd
[0], atom
->cmd
+1);
272 static void vec_emit(struct gl_context
*ctx
, struct radeon_state_atom
*atom
)
274 r100ContextPtr r100
= R100_CONTEXT(ctx
);
275 BATCH_LOCALS(&r100
->radeon
);
276 uint32_t dwords
= atom
->check(ctx
, atom
);
278 BEGIN_BATCH_NO_AUTOSTATE(dwords
);
279 OUT_VEC(atom
->cmd
[0], atom
->cmd
+1);
284 static void lit_emit(struct gl_context
*ctx
, struct radeon_state_atom
*atom
)
286 r100ContextPtr r100
= R100_CONTEXT(ctx
);
287 BATCH_LOCALS(&r100
->radeon
);
288 uint32_t dwords
= atom
->check(ctx
, atom
);
290 BEGIN_BATCH_NO_AUTOSTATE(dwords
);
291 OUT_VEC(atom
->cmd
[LIT_CMD_0
], atom
->cmd
+1);
292 OUT_SCL(atom
->cmd
[LIT_CMD_1
], atom
->cmd
+LIT_CMD_1
+1);
296 static int check_always_ctx( struct gl_context
*ctx
, struct radeon_state_atom
*atom
)
298 r100ContextPtr r100
= R100_CONTEXT(ctx
);
299 struct radeon_renderbuffer
*rrb
, *drb
;
302 rrb
= radeon_get_colorbuffer(&r100
->radeon
);
303 if (!rrb
|| !rrb
->bo
) {
307 drb
= radeon_get_depthbuffer(&r100
->radeon
);
318 static void ctx_emit_cs(struct gl_context
*ctx
, struct radeon_state_atom
*atom
)
320 r100ContextPtr r100
= R100_CONTEXT(ctx
);
321 BATCH_LOCALS(&r100
->radeon
);
322 struct radeon_renderbuffer
*rrb
, *drb
;
323 uint32_t cbpitch
= 0;
324 uint32_t zbpitch
= 0;
325 uint32_t dwords
= atom
->check(ctx
, atom
);
328 rrb
= radeon_get_colorbuffer(&r100
->radeon
);
329 if (!rrb
|| !rrb
->bo
) {
330 fprintf(stderr
, "no rrb\n");
334 atom
->cmd
[CTX_RB3D_CNTL
] &= ~(0xf << 10);
336 atom
->cmd
[CTX_RB3D_CNTL
] |= RADEON_COLOR_FORMAT_ARGB8888
;
337 else switch (rrb
->base
.Base
.Format
) {
338 case MESA_FORMAT_RGB565
:
339 atom
->cmd
[CTX_RB3D_CNTL
] |= RADEON_COLOR_FORMAT_RGB565
;
341 case MESA_FORMAT_ARGB4444
:
342 atom
->cmd
[CTX_RB3D_CNTL
] |= RADEON_COLOR_FORMAT_ARGB4444
;
344 case MESA_FORMAT_ARGB1555
:
345 atom
->cmd
[CTX_RB3D_CNTL
] |= RADEON_COLOR_FORMAT_ARGB1555
;
348 _mesa_problem(ctx
, "unexpected format in ctx_emit_cs()");
351 cbpitch
= (rrb
->pitch
/ rrb
->cpp
);
352 if (rrb
->bo
->flags
& RADEON_BO_FLAGS_MACRO_TILE
)
353 cbpitch
|= R200_COLOR_TILE_ENABLE
;
354 if (rrb
->bo
->flags
& RADEON_BO_FLAGS_MICRO_TILE
)
355 cbpitch
|= RADEON_COLOR_MICROTILE_ENABLE
;
357 drb
= radeon_get_depthbuffer(&r100
->radeon
);
359 zbpitch
= (drb
->pitch
/ drb
->cpp
);
361 depth_fmt
= RADEON_DEPTH_FORMAT_24BIT_INT_Z
;
363 depth_fmt
= RADEON_DEPTH_FORMAT_16BIT_INT_Z
;
364 atom
->cmd
[CTX_RB3D_ZSTENCILCNTL
] &= ~RADEON_DEPTH_FORMAT_MASK
;
365 atom
->cmd
[CTX_RB3D_ZSTENCILCNTL
] |= depth_fmt
;
369 BEGIN_BATCH_NO_AUTOSTATE(dwords
);
371 /* In the CS case we need to split this up */
372 OUT_BATCH(CP_PACKET0(packet
[0].start
, 3));
373 OUT_BATCH_TABLE((atom
->cmd
+ 1), 4);
376 OUT_BATCH(CP_PACKET0(RADEON_RB3D_DEPTHOFFSET
, 0));
377 OUT_BATCH_RELOC(0, drb
->bo
, 0, 0, RADEON_GEM_DOMAIN_VRAM
, 0);
379 OUT_BATCH(CP_PACKET0(RADEON_RB3D_DEPTHPITCH
, 0));
383 OUT_BATCH(CP_PACKET0(RADEON_RB3D_ZSTENCILCNTL
, 0));
384 OUT_BATCH(atom
->cmd
[CTX_RB3D_ZSTENCILCNTL
]);
385 OUT_BATCH(CP_PACKET0(RADEON_PP_CNTL
, 1));
386 OUT_BATCH(atom
->cmd
[CTX_PP_CNTL
]);
387 OUT_BATCH(atom
->cmd
[CTX_RB3D_CNTL
]);
390 OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLOROFFSET
, 0));
391 OUT_BATCH_RELOC(rrb
->draw_offset
, rrb
->bo
, rrb
->draw_offset
, 0, RADEON_GEM_DOMAIN_VRAM
, 0);
393 OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLORPITCH
, 0));
394 OUT_BATCH_RELOC(cbpitch
, rrb
->bo
, cbpitch
, 0, RADEON_GEM_DOMAIN_VRAM
, 0);
397 // if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM) {
398 // OUT_BATCH_TABLE((atom->cmd + 14), 4);
402 BEGIN_BATCH_NO_AUTOSTATE(4);
403 OUT_BATCH(CP_PACKET0(RADEON_RE_TOP_LEFT
, 0));
405 OUT_BATCH(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT
, 0));
407 OUT_BATCH(((rrb
->base
.Base
.Width
- 1) << RADEON_RE_WIDTH_SHIFT
) |
408 ((rrb
->base
.Base
.Height
- 1) << RADEON_RE_HEIGHT_SHIFT
));
415 static void cube_emit_cs(struct gl_context
*ctx
, struct radeon_state_atom
*atom
)
417 r100ContextPtr r100
= R100_CONTEXT(ctx
);
418 BATCH_LOCALS(&r100
->radeon
);
419 uint32_t dwords
= atom
->check(ctx
, atom
);
420 int i
= atom
->idx
, j
;
421 radeonTexObj
*t
= r100
->state
.texture
.unit
[i
].texobj
;
422 radeon_mipmap_level
*lvl
;
425 if (!(ctx
->Texture
.Unit
[i
]._ReallyEnabled
& TEXTURE_CUBE_BIT
))
435 case 1: base_reg
= RADEON_PP_CUBIC_OFFSET_T1_0
; break;
436 case 2: base_reg
= RADEON_PP_CUBIC_OFFSET_T2_0
; break;
438 case 0: base_reg
= RADEON_PP_CUBIC_OFFSET_T0_0
; break;
440 BEGIN_BATCH_NO_AUTOSTATE(dwords
);
441 OUT_BATCH_TABLE(atom
->cmd
, 2);
442 lvl
= &t
->mt
->levels
[0];
443 for (j
= 0; j
< 5; j
++) {
444 OUT_BATCH(CP_PACKET0(base_reg
+ (4 * j
), 0));
445 OUT_BATCH_RELOC(lvl
->faces
[j
].offset
, t
->mt
->bo
, lvl
->faces
[j
].offset
,
446 RADEON_GEM_DOMAIN_GTT
|RADEON_GEM_DOMAIN_VRAM
, 0, 0);
451 static void tex_emit_cs(struct gl_context
*ctx
, struct radeon_state_atom
*atom
)
453 r100ContextPtr r100
= R100_CONTEXT(ctx
);
454 BATCH_LOCALS(&r100
->radeon
);
455 uint32_t dwords
= atom
->cmd_size
;
457 radeonTexObj
*t
= r100
->state
.texture
.unit
[i
].texobj
;
458 radeon_mipmap_level
*lvl
;
464 if (!t
->mt
&& !t
->bo
)
472 BEGIN_BATCH_NO_AUTOSTATE(dwords
);
474 OUT_BATCH(CP_PACKET0(RADEON_PP_TXFILTER_0
+ (24 * i
), 1));
475 OUT_BATCH_TABLE((atom
->cmd
+ 1), 2);
478 OUT_BATCH(CP_PACKET0(RADEON_PP_TXOFFSET_0
+ (24 * i
), 0));
479 if (t
->mt
&& !t
->image_override
) {
480 if ((ctx
->Texture
.Unit
[i
]._ReallyEnabled
& TEXTURE_CUBE_BIT
)) {
481 lvl
= &t
->mt
->levels
[t
->minLod
];
482 OUT_BATCH_RELOC(lvl
->faces
[5].offset
, t
->mt
->bo
, lvl
->faces
[5].offset
,
483 RADEON_GEM_DOMAIN_GTT
|RADEON_GEM_DOMAIN_VRAM
, 0, 0);
485 OUT_BATCH_RELOC(t
->tile_bits
, t
->mt
->bo
, get_base_teximage_offset(t
),
486 RADEON_GEM_DOMAIN_GTT
|RADEON_GEM_DOMAIN_VRAM
, 0, 0);
490 OUT_BATCH_RELOC(t
->tile_bits
, t
->bo
, 0,
491 RADEON_GEM_DOMAIN_GTT
|RADEON_GEM_DOMAIN_VRAM
, 0, 0);
495 OUT_BATCH(CP_PACKET0(RADEON_PP_TXCBLEND_0
+ (i
* 24), 1));
496 OUT_BATCH_TABLE((atom
->cmd
+4), 2);
497 OUT_BATCH(CP_PACKET0(RADEON_PP_BORDER_COLOR_0
+ (i
* 4), 0));
498 OUT_BATCH((atom
->cmd
[TEX_PP_BORDER_COLOR
]));
502 /* Initialize the context's hardware state.
504 void radeonInitState( r100ContextPtr rmesa
)
506 struct gl_context
*ctx
= rmesa
->radeon
.glCtx
;
509 rmesa
->radeon
.state
.color
.clear
= 0x00000000;
511 switch ( ctx
->Visual
.depthBits
) {
513 rmesa
->radeon
.state
.depth
.clear
= 0x0000ffff;
514 rmesa
->radeon
.state
.stencil
.clear
= 0x00000000;
517 rmesa
->radeon
.state
.depth
.clear
= 0x00ffffff;
518 rmesa
->radeon
.state
.stencil
.clear
= 0xffff0000;
524 rmesa
->radeon
.Fallback
= 0;
527 rmesa
->radeon
.hw
.max_state_size
= 0;
529 #define ALLOC_STATE_IDX( ATOM, CHK, SZ, NM, FLAG, IDX ) \
531 rmesa->hw.ATOM.cmd_size = SZ; \
532 rmesa->hw.ATOM.cmd = (GLuint *)CALLOC(SZ * sizeof(int)); \
533 rmesa->hw.ATOM.lastcmd = (GLuint *)CALLOC(SZ * sizeof(int)); \
534 rmesa->hw.ATOM.name = NM; \
535 rmesa->hw.ATOM.is_tcl = FLAG; \
536 rmesa->hw.ATOM.check = check_##CHK; \
537 rmesa->hw.ATOM.dirty = GL_TRUE; \
538 rmesa->hw.ATOM.idx = IDX; \
539 rmesa->radeon.hw.max_state_size += SZ * sizeof(int); \
542 #define ALLOC_STATE( ATOM, CHK, SZ, NM, FLAG ) \
543 ALLOC_STATE_IDX(ATOM, CHK, SZ, NM, FLAG, 0)
545 /* Allocate state buffers:
547 ALLOC_STATE( ctx
, always_add4
, CTX_STATE_SIZE
, "CTX/context", 0 );
548 rmesa
->hw
.ctx
.emit
= ctx_emit_cs
;
549 rmesa
->hw
.ctx
.check
= check_always_ctx
;
550 ALLOC_STATE( lin
, always
, LIN_STATE_SIZE
, "LIN/line", 0 );
551 ALLOC_STATE( msk
, always
, MSK_STATE_SIZE
, "MSK/mask", 0 );
552 ALLOC_STATE( vpt
, always
, VPT_STATE_SIZE
, "VPT/viewport", 0 );
553 ALLOC_STATE( set
, always
, SET_STATE_SIZE
, "SET/setup", 0 );
554 ALLOC_STATE( msc
, always
, MSC_STATE_SIZE
, "MSC/misc", 0 );
555 ALLOC_STATE( zbs
, always
, ZBS_STATE_SIZE
, "ZBS/zbias", 0 );
556 ALLOC_STATE( tcl
, always
, TCL_STATE_SIZE
, "TCL/tcl", 1 );
557 ALLOC_STATE( mtl
, tcl_lighting
, MTL_STATE_SIZE
, "MTL/material", 1 );
558 ALLOC_STATE( grd
, always_add2
, GRD_STATE_SIZE
, "GRD/guard-band", 1 );
559 ALLOC_STATE( fog
, fog_add4
, FOG_STATE_SIZE
, "FOG/fog", 1 );
560 ALLOC_STATE( glt
, tcl_lighting_add4
, GLT_STATE_SIZE
, "GLT/light-global", 1 );
561 ALLOC_STATE( eye
, tcl_lighting_add4
, EYE_STATE_SIZE
, "EYE/eye-vector", 1 );
562 ALLOC_STATE_IDX( tex
[0], tex0_mm
, TEX_STATE_SIZE
, "TEX/tex-0", 0, 0);
563 ALLOC_STATE_IDX( tex
[1], tex1_mm
, TEX_STATE_SIZE
, "TEX/tex-1", 0, 1);
564 ALLOC_STATE_IDX( tex
[2], tex2_mm
, TEX_STATE_SIZE
, "TEX/tex-2", 0, 2);
565 ALLOC_STATE( mat
[0], tcl_add4
, MAT_STATE_SIZE
, "MAT/modelproject", 1 );
566 ALLOC_STATE( mat
[1], tcl_eyespace_or_fog_add4
, MAT_STATE_SIZE
, "MAT/modelview", 1 );
567 ALLOC_STATE( mat
[2], tcl_eyespace_or_lighting_add4
, MAT_STATE_SIZE
, "MAT/it-modelview", 1 );
568 ALLOC_STATE( mat
[3], tcl_tex0_add4
, MAT_STATE_SIZE
, "MAT/texmat0", 1 );
569 ALLOC_STATE( mat
[4], tcl_tex1_add4
, MAT_STATE_SIZE
, "MAT/texmat1", 1 );
570 ALLOC_STATE( mat
[5], tcl_tex2_add4
, MAT_STATE_SIZE
, "MAT/texmat2", 1 );
571 ALLOC_STATE( lit
[0], tcl_lit0_add6
, LIT_STATE_SIZE
, "LIT/light-0", 1 );
572 ALLOC_STATE( lit
[1], tcl_lit1_add6
, LIT_STATE_SIZE
, "LIT/light-1", 1 );
573 ALLOC_STATE( lit
[2], tcl_lit2_add6
, LIT_STATE_SIZE
, "LIT/light-2", 1 );
574 ALLOC_STATE( lit
[3], tcl_lit3_add6
, LIT_STATE_SIZE
, "LIT/light-3", 1 );
575 ALLOC_STATE( lit
[4], tcl_lit4_add6
, LIT_STATE_SIZE
, "LIT/light-4", 1 );
576 ALLOC_STATE( lit
[5], tcl_lit5_add6
, LIT_STATE_SIZE
, "LIT/light-5", 1 );
577 ALLOC_STATE( lit
[6], tcl_lit6_add6
, LIT_STATE_SIZE
, "LIT/light-6", 1 );
578 ALLOC_STATE( lit
[7], tcl_lit7_add6
, LIT_STATE_SIZE
, "LIT/light-7", 1 );
579 ALLOC_STATE( ucp
[0], tcl_ucp0_add4
, UCP_STATE_SIZE
, "UCP/userclip-0", 1 );
580 ALLOC_STATE( ucp
[1], tcl_ucp1_add4
, UCP_STATE_SIZE
, "UCP/userclip-1", 1 );
581 ALLOC_STATE( ucp
[2], tcl_ucp2_add4
, UCP_STATE_SIZE
, "UCP/userclip-2", 1 );
582 ALLOC_STATE( ucp
[3], tcl_ucp3_add4
, UCP_STATE_SIZE
, "UCP/userclip-3", 1 );
583 ALLOC_STATE( ucp
[4], tcl_ucp4_add4
, UCP_STATE_SIZE
, "UCP/userclip-4", 1 );
584 ALLOC_STATE( ucp
[5], tcl_ucp5_add4
, UCP_STATE_SIZE
, "UCP/userclip-5", 1 );
585 ALLOC_STATE( stp
, always
, STP_STATE_SIZE
, "STP/stp", 0 );
587 for (i
= 0; i
< 3; i
++) {
588 rmesa
->hw
.tex
[i
].emit
= tex_emit_cs
;
590 ALLOC_STATE_IDX( cube
[0], cube0_mm
, CUBE_STATE_SIZE
, "CUBE/cube-0", 0, 0 );
591 ALLOC_STATE_IDX( cube
[1], cube1_mm
, CUBE_STATE_SIZE
, "CUBE/cube-1", 0, 1 );
592 ALLOC_STATE_IDX( cube
[2], cube2_mm
, CUBE_STATE_SIZE
, "CUBE/cube-2", 0, 2 );
593 for (i
= 0; i
< 3; i
++)
594 rmesa
->hw
.cube
[i
].emit
= cube_emit_cs
;
596 ALLOC_STATE_IDX( txr
[0], txr0
, TXR_STATE_SIZE
, "TXR/txr-0", 0, 0 );
597 ALLOC_STATE_IDX( txr
[1], txr1
, TXR_STATE_SIZE
, "TXR/txr-1", 0, 1 );
598 ALLOC_STATE_IDX( txr
[2], txr2
, TXR_STATE_SIZE
, "TXR/txr-2", 0, 2 );
600 radeonSetUpAtomList( rmesa
);
602 /* Fill in the packet headers:
604 rmesa
->hw
.ctx
.cmd
[CTX_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_MISC
);
605 rmesa
->hw
.ctx
.cmd
[CTX_CMD_1
] = cmdpkt(rmesa
, RADEON_EMIT_PP_CNTL
);
606 rmesa
->hw
.ctx
.cmd
[CTX_CMD_2
] = cmdpkt(rmesa
, RADEON_EMIT_RB3D_COLORPITCH
);
607 rmesa
->hw
.lin
.cmd
[LIN_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_RE_LINE_PATTERN
);
608 rmesa
->hw
.lin
.cmd
[LIN_CMD_1
] = cmdpkt(rmesa
, RADEON_EMIT_SE_LINE_WIDTH
);
609 rmesa
->hw
.msk
.cmd
[MSK_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_RB3D_STENCILREFMASK
);
610 rmesa
->hw
.vpt
.cmd
[VPT_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_SE_VPORT_XSCALE
);
611 rmesa
->hw
.set
.cmd
[SET_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_SE_CNTL
);
612 rmesa
->hw
.set
.cmd
[SET_CMD_1
] = cmdpkt(rmesa
, RADEON_EMIT_SE_CNTL_STATUS
);
613 rmesa
->hw
.msc
.cmd
[MSC_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_RE_MISC
);
614 rmesa
->hw
.tex
[0].cmd
[TEX_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_TXFILTER_0
);
615 rmesa
->hw
.tex
[0].cmd
[TEX_CMD_1
] = cmdpkt(rmesa
, RADEON_EMIT_PP_BORDER_COLOR_0
);
616 rmesa
->hw
.tex
[1].cmd
[TEX_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_TXFILTER_1
);
617 rmesa
->hw
.tex
[1].cmd
[TEX_CMD_1
] = cmdpkt(rmesa
, RADEON_EMIT_PP_BORDER_COLOR_1
);
618 rmesa
->hw
.tex
[2].cmd
[TEX_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_TXFILTER_2
);
619 rmesa
->hw
.tex
[2].cmd
[TEX_CMD_1
] = cmdpkt(rmesa
, RADEON_EMIT_PP_BORDER_COLOR_2
);
620 rmesa
->hw
.cube
[0].cmd
[CUBE_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_CUBIC_FACES_0
);
621 rmesa
->hw
.cube
[0].cmd
[CUBE_CMD_1
] = cmdpkt(rmesa
, RADEON_EMIT_PP_CUBIC_OFFSETS_T0
);
622 rmesa
->hw
.cube
[1].cmd
[CUBE_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_CUBIC_FACES_1
);
623 rmesa
->hw
.cube
[1].cmd
[CUBE_CMD_1
] = cmdpkt(rmesa
, RADEON_EMIT_PP_CUBIC_OFFSETS_T1
);
624 rmesa
->hw
.cube
[2].cmd
[CUBE_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_CUBIC_FACES_2
);
625 rmesa
->hw
.cube
[2].cmd
[CUBE_CMD_1
] = cmdpkt(rmesa
, RADEON_EMIT_PP_CUBIC_OFFSETS_T2
);
626 rmesa
->hw
.zbs
.cmd
[ZBS_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_SE_ZBIAS_FACTOR
);
627 rmesa
->hw
.tcl
.cmd
[TCL_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT
);
628 rmesa
->hw
.mtl
.cmd
[MTL_CMD_0
] =
629 cmdpkt(rmesa
, RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED
);
630 rmesa
->hw
.txr
[0].cmd
[TXR_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_TEX_SIZE_0
);
631 rmesa
->hw
.txr
[1].cmd
[TXR_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_TEX_SIZE_1
);
632 rmesa
->hw
.txr
[2].cmd
[TXR_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_TEX_SIZE_2
);
633 rmesa
->hw
.grd
.cmd
[GRD_CMD_0
] =
634 cmdscl( RADEON_SS_VERT_GUARD_CLIP_ADJ_ADDR
, 1, 4 );
635 rmesa
->hw
.fog
.cmd
[FOG_CMD_0
] =
636 cmdvec( RADEON_VS_FOG_PARAM_ADDR
, 1, 4 );
637 rmesa
->hw
.glt
.cmd
[GLT_CMD_0
] =
638 cmdvec( RADEON_VS_GLOBAL_AMBIENT_ADDR
, 1, 4 );
639 rmesa
->hw
.eye
.cmd
[EYE_CMD_0
] =
640 cmdvec( RADEON_VS_EYE_VECTOR_ADDR
, 1, 4 );
642 for (i
= 0 ; i
< 6; i
++) {
643 rmesa
->hw
.mat
[i
].cmd
[MAT_CMD_0
] =
644 cmdvec( RADEON_VS_MATRIX_0_ADDR
+ i
*4, 1, 16);
647 for (i
= 0 ; i
< 8; i
++) {
648 rmesa
->hw
.lit
[i
].cmd
[LIT_CMD_0
] =
649 cmdvec( RADEON_VS_LIGHT_AMBIENT_ADDR
+ i
, 8, 24 );
650 rmesa
->hw
.lit
[i
].cmd
[LIT_CMD_1
] =
651 cmdscl( RADEON_SS_LIGHT_DCD_ADDR
+ i
, 8, 6 );
654 for (i
= 0 ; i
< 6; i
++) {
655 rmesa
->hw
.ucp
[i
].cmd
[UCP_CMD_0
] =
656 cmdvec( RADEON_VS_UCP_ADDR
+ i
, 1, 4 );
659 rmesa
->hw
.stp
.cmd
[STP_CMD_0
] = CP_PACKET0(RADEON_RE_STIPPLE_ADDR
, 0);
660 rmesa
->hw
.stp
.cmd
[STP_DATA_0
] = 0;
661 rmesa
->hw
.stp
.cmd
[STP_CMD_1
] = CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA
, 31);
663 rmesa
->hw
.grd
.emit
= scl_emit
;
664 rmesa
->hw
.fog
.emit
= vec_emit
;
665 rmesa
->hw
.glt
.emit
= vec_emit
;
666 rmesa
->hw
.eye
.emit
= vec_emit
;
667 for (i
= 0; i
< 6; i
++)
668 rmesa
->hw
.mat
[i
].emit
= vec_emit
;
670 for (i
= 0; i
< 8; i
++)
671 rmesa
->hw
.lit
[i
].emit
= lit_emit
;
673 for (i
= 0; i
< 6; i
++)
674 rmesa
->hw
.ucp
[i
].emit
= vec_emit
;
676 rmesa
->last_ReallyEnabled
= -1;
678 /* Initial Harware state:
680 rmesa
->hw
.ctx
.cmd
[CTX_PP_MISC
] = (RADEON_ALPHA_TEST_PASS
|
681 RADEON_CHROMA_FUNC_FAIL
|
682 RADEON_CHROMA_KEY_NEAREST
|
683 RADEON_SHADOW_FUNC_EQUAL
|
684 RADEON_SHADOW_PASS_1
/*|
685 RADEON_RIGHT_HAND_CUBE_OGL */);
687 rmesa
->hw
.ctx
.cmd
[CTX_PP_FOG_COLOR
] = (RADEON_FOG_VERTEX
|
688 /* this bit unused for vertex fog */
689 RADEON_FOG_USE_DEPTH
);
691 rmesa
->hw
.ctx
.cmd
[CTX_RE_SOLID_COLOR
] = 0x00000000;
693 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_BLENDCNTL
] = (RADEON_COMB_FCN_ADD_CLAMP
|
694 RADEON_SRC_BLEND_GL_ONE
|
695 RADEON_DST_BLEND_GL_ZERO
);
697 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_ZSTENCILCNTL
] = (RADEON_Z_TEST_LESS
|
698 RADEON_STENCIL_TEST_ALWAYS
|
699 RADEON_STENCIL_FAIL_KEEP
|
700 RADEON_STENCIL_ZPASS_KEEP
|
701 RADEON_STENCIL_ZFAIL_KEEP
|
702 RADEON_Z_WRITE_ENABLE
);
704 if (rmesa
->using_hyperz
) {
705 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_ZSTENCILCNTL
] |= RADEON_Z_COMPRESSION_ENABLE
|
706 RADEON_Z_DECOMPRESSION_ENABLE
;
707 if (rmesa
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
) {
708 /* works for q3, but slight rendering errors with glxgears ? */
709 /* rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_Z_HIERARCHY_ENABLE;*/
710 /* need this otherwise get lots of lockups with q3 ??? */
711 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_ZSTENCILCNTL
] |= RADEON_FORCE_Z_DIRTY
;
715 rmesa
->hw
.ctx
.cmd
[CTX_PP_CNTL
] = (RADEON_SCISSOR_ENABLE
|
716 RADEON_ANTI_ALIAS_NONE
);
718 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_CNTL
] = (RADEON_PLANE_MASK_ENABLE
|
721 switch ( driQueryOptioni( &rmesa
->radeon
.optionCache
, "dither_mode" ) ) {
722 case DRI_CONF_DITHER_XERRORDIFFRESET
:
723 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_CNTL
] |= RADEON_DITHER_INIT
;
725 case DRI_CONF_DITHER_ORDERED
:
726 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_CNTL
] |= RADEON_SCALE_DITHER_ENABLE
;
729 if ( driQueryOptioni( &rmesa
->radeon
.optionCache
, "round_mode" ) ==
730 DRI_CONF_ROUND_ROUND
)
731 rmesa
->radeon
.state
.color
.roundEnable
= RADEON_ROUND_ENABLE
;
733 rmesa
->radeon
.state
.color
.roundEnable
= 0;
734 if ( driQueryOptioni (&rmesa
->radeon
.optionCache
, "color_reduction" ) ==
735 DRI_CONF_COLOR_REDUCTION_DITHER
)
736 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_CNTL
] |= RADEON_DITHER_ENABLE
;
738 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_CNTL
] |= rmesa
->radeon
.state
.color
.roundEnable
;
741 rmesa
->hw
.set
.cmd
[SET_SE_CNTL
] = (RADEON_FFACE_CULL_CCW
|
744 /* RADEON_BADVTX_CULL_DISABLE | */
745 RADEON_FLAT_SHADE_VTX_LAST
|
746 RADEON_DIFFUSE_SHADE_GOURAUD
|
747 RADEON_ALPHA_SHADE_GOURAUD
|
748 RADEON_SPECULAR_SHADE_GOURAUD
|
749 RADEON_FOG_SHADE_GOURAUD
|
750 RADEON_VPORT_XY_XFORM_ENABLE
|
751 RADEON_VPORT_Z_XFORM_ENABLE
|
752 RADEON_VTX_PIX_CENTER_OGL
|
753 RADEON_ROUND_MODE_TRUNC
|
754 RADEON_ROUND_PREC_8TH_PIX
);
756 rmesa
->hw
.set
.cmd
[SET_SE_CNTL_STATUS
] =
757 #ifdef MESA_BIG_ENDIAN
758 RADEON_VC_32BIT_SWAP
;
763 if (!(rmesa
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
)) {
764 rmesa
->hw
.set
.cmd
[SET_SE_CNTL_STATUS
] |= RADEON_TCL_BYPASS
;
767 rmesa
->hw
.set
.cmd
[SET_SE_COORDFMT
] = (
768 RADEON_VTX_W0_IS_NOT_1_OVER_W0
|
769 RADEON_TEX1_W_ROUTING_USE_Q1
);
772 rmesa
->hw
.lin
.cmd
[LIN_RE_LINE_PATTERN
] = ((1 << 16) | 0xffff);
774 rmesa
->hw
.lin
.cmd
[LIN_RE_LINE_STATE
] =
775 ((0 << RADEON_LINE_CURRENT_PTR_SHIFT
) |
776 (1 << RADEON_LINE_CURRENT_COUNT_SHIFT
));
778 rmesa
->hw
.lin
.cmd
[LIN_SE_LINE_WIDTH
] = (1 << 4);
780 rmesa
->hw
.msk
.cmd
[MSK_RB3D_STENCILREFMASK
] =
781 ((0x00 << RADEON_STENCIL_REF_SHIFT
) |
782 (0xff << RADEON_STENCIL_MASK_SHIFT
) |
783 (0xff << RADEON_STENCIL_WRITEMASK_SHIFT
));
785 rmesa
->hw
.msk
.cmd
[MSK_RB3D_ROPCNTL
] = RADEON_ROP_COPY
;
786 rmesa
->hw
.msk
.cmd
[MSK_RB3D_PLANEMASK
] = 0xffffffff;
788 rmesa
->hw
.msc
.cmd
[MSC_RE_MISC
] =
789 ((0 << RADEON_STIPPLE_X_OFFSET_SHIFT
) |
790 (0 << RADEON_STIPPLE_Y_OFFSET_SHIFT
) |
791 RADEON_STIPPLE_BIG_BIT_ORDER
);
793 rmesa
->hw
.vpt
.cmd
[VPT_SE_VPORT_XSCALE
] = 0x00000000;
794 rmesa
->hw
.vpt
.cmd
[VPT_SE_VPORT_XOFFSET
] = 0x00000000;
795 rmesa
->hw
.vpt
.cmd
[VPT_SE_VPORT_YSCALE
] = 0x00000000;
796 rmesa
->hw
.vpt
.cmd
[VPT_SE_VPORT_YOFFSET
] = 0x00000000;
797 rmesa
->hw
.vpt
.cmd
[VPT_SE_VPORT_ZSCALE
] = 0x00000000;
798 rmesa
->hw
.vpt
.cmd
[VPT_SE_VPORT_ZOFFSET
] = 0x00000000;
800 for ( i
= 0 ; i
< ctx
->Const
.MaxTextureUnits
; i
++ ) {
801 rmesa
->hw
.tex
[i
].cmd
[TEX_PP_TXFILTER
] = RADEON_BORDER_MODE_OGL
;
802 rmesa
->hw
.tex
[i
].cmd
[TEX_PP_TXFORMAT
] =
803 (RADEON_TXFORMAT_ENDIAN_NO_SWAP
|
804 RADEON_TXFORMAT_PERSPECTIVE_ENABLE
|
805 (i
<< 24) | /* This is one of RADEON_TXFORMAT_ST_ROUTE_STQ[012] */
806 (2 << RADEON_TXFORMAT_WIDTH_SHIFT
) |
807 (2 << RADEON_TXFORMAT_HEIGHT_SHIFT
));
809 /* Initialize the texture offset to the start of the card texture heap */
810 // rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET] =
811 // rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
813 rmesa
->hw
.tex
[i
].cmd
[TEX_PP_BORDER_COLOR
] = 0;
814 rmesa
->hw
.tex
[i
].cmd
[TEX_PP_TXCBLEND
] =
815 (RADEON_COLOR_ARG_A_ZERO
|
816 RADEON_COLOR_ARG_B_ZERO
|
817 RADEON_COLOR_ARG_C_CURRENT_COLOR
|
818 RADEON_BLEND_CTL_ADD
|
821 rmesa
->hw
.tex
[i
].cmd
[TEX_PP_TXABLEND
] =
822 (RADEON_ALPHA_ARG_A_ZERO
|
823 RADEON_ALPHA_ARG_B_ZERO
|
824 RADEON_ALPHA_ARG_C_CURRENT_ALPHA
|
825 RADEON_BLEND_CTL_ADD
|
828 rmesa
->hw
.tex
[i
].cmd
[TEX_PP_TFACTOR
] = 0;
830 rmesa
->hw
.cube
[i
].cmd
[CUBE_PP_CUBIC_FACES
] = 0;
831 rmesa
->hw
.cube
[i
].cmd
[CUBE_PP_CUBIC_OFFSET_0
] =
832 rmesa
->radeon
.radeonScreen
->texOffset
[RADEON_LOCAL_TEX_HEAP
];
833 rmesa
->hw
.cube
[i
].cmd
[CUBE_PP_CUBIC_OFFSET_1
] =
834 rmesa
->radeon
.radeonScreen
->texOffset
[RADEON_LOCAL_TEX_HEAP
];
835 rmesa
->hw
.cube
[i
].cmd
[CUBE_PP_CUBIC_OFFSET_2
] =
836 rmesa
->radeon
.radeonScreen
->texOffset
[RADEON_LOCAL_TEX_HEAP
];
837 rmesa
->hw
.cube
[i
].cmd
[CUBE_PP_CUBIC_OFFSET_3
] =
838 rmesa
->radeon
.radeonScreen
->texOffset
[RADEON_LOCAL_TEX_HEAP
];
839 rmesa
->hw
.cube
[i
].cmd
[CUBE_PP_CUBIC_OFFSET_4
] =
840 rmesa
->radeon
.radeonScreen
->texOffset
[RADEON_LOCAL_TEX_HEAP
];
843 /* Can only add ST1 at the time of doing some multitex but can keep
844 * it after that. Errors if DIFFUSE is missing.
846 rmesa
->hw
.tcl
.cmd
[TCL_OUTPUT_VTXFMT
] =
849 RADEON_TCL_VTX_PK_DIFFUSE
850 ); /* need to keep this uptodate */
852 rmesa
->hw
.tcl
.cmd
[TCL_OUTPUT_VTXSEL
] =
853 ( RADEON_TCL_COMPUTE_XYZW
|
854 (RADEON_TCL_TEX_INPUT_TEX_0
<< RADEON_TCL_TEX_0_OUTPUT_SHIFT
) |
855 (RADEON_TCL_TEX_INPUT_TEX_1
<< RADEON_TCL_TEX_1_OUTPUT_SHIFT
) |
856 (RADEON_TCL_TEX_INPUT_TEX_2
<< RADEON_TCL_TEX_2_OUTPUT_SHIFT
));
860 rmesa
->hw
.tcl
.cmd
[TCL_MATRIX_SELECT_0
] =
861 ((MODEL
<< RADEON_MODELVIEW_0_SHIFT
) |
862 (MODEL_IT
<< RADEON_IT_MODELVIEW_0_SHIFT
));
864 rmesa
->hw
.tcl
.cmd
[TCL_MATRIX_SELECT_1
] =
865 ((MODEL_PROJ
<< RADEON_MODELPROJECT_0_SHIFT
) |
866 (TEXMAT_0
<< RADEON_TEXMAT_0_SHIFT
) |
867 (TEXMAT_1
<< RADEON_TEXMAT_1_SHIFT
) |
868 (TEXMAT_2
<< RADEON_TEXMAT_2_SHIFT
));
870 rmesa
->hw
.tcl
.cmd
[TCL_UCP_VERT_BLEND_CTL
] =
871 (RADEON_UCP_IN_CLIP_SPACE
|
872 RADEON_CULL_FRONT_IS_CCW
);
874 rmesa
->hw
.tcl
.cmd
[TCL_TEXTURE_PROC_CTL
] = 0;
876 rmesa
->hw
.tcl
.cmd
[TCL_LIGHT_MODEL_CTL
] =
877 (RADEON_SPECULAR_LIGHTS
|
878 RADEON_DIFFUSE_SPECULAR_COMBINE
|
879 RADEON_LOCAL_LIGHT_VEC_GL
|
880 (RADEON_LM_SOURCE_STATE_MULT
<< RADEON_EMISSIVE_SOURCE_SHIFT
) |
881 (RADEON_LM_SOURCE_STATE_MULT
<< RADEON_AMBIENT_SOURCE_SHIFT
) |
882 (RADEON_LM_SOURCE_STATE_MULT
<< RADEON_DIFFUSE_SOURCE_SHIFT
) |
883 (RADEON_LM_SOURCE_STATE_MULT
<< RADEON_SPECULAR_SOURCE_SHIFT
));
885 for (i
= 0 ; i
< 8; i
++) {
886 struct gl_light
*l
= &ctx
->Light
.Light
[i
];
887 GLenum p
= GL_LIGHT0
+ i
;
888 *(float *)&(rmesa
->hw
.lit
[i
].cmd
[LIT_RANGE_CUTOFF
]) = FLT_MAX
;
890 ctx
->Driver
.Lightfv( ctx
, p
, GL_AMBIENT
, l
->Ambient
);
891 ctx
->Driver
.Lightfv( ctx
, p
, GL_DIFFUSE
, l
->Diffuse
);
892 ctx
->Driver
.Lightfv( ctx
, p
, GL_SPECULAR
, l
->Specular
);
893 ctx
->Driver
.Lightfv( ctx
, p
, GL_POSITION
, NULL
);
894 ctx
->Driver
.Lightfv( ctx
, p
, GL_SPOT_DIRECTION
, NULL
);
895 ctx
->Driver
.Lightfv( ctx
, p
, GL_SPOT_EXPONENT
, &l
->SpotExponent
);
896 ctx
->Driver
.Lightfv( ctx
, p
, GL_SPOT_CUTOFF
, &l
->SpotCutoff
);
897 ctx
->Driver
.Lightfv( ctx
, p
, GL_CONSTANT_ATTENUATION
,
898 &l
->ConstantAttenuation
);
899 ctx
->Driver
.Lightfv( ctx
, p
, GL_LINEAR_ATTENUATION
,
900 &l
->LinearAttenuation
);
901 ctx
->Driver
.Lightfv( ctx
, p
, GL_QUADRATIC_ATTENUATION
,
902 &l
->QuadraticAttenuation
);
903 *(float *)&(rmesa
->hw
.lit
[i
].cmd
[LIT_ATTEN_XXX
]) = 0.0;
906 ctx
->Driver
.LightModelfv( ctx
, GL_LIGHT_MODEL_AMBIENT
,
907 ctx
->Light
.Model
.Ambient
);
909 TNL_CONTEXT(ctx
)->Driver
.NotifyMaterialChange( ctx
);
911 for (i
= 0 ; i
< 6; i
++) {
912 ctx
->Driver
.ClipPlane( ctx
, GL_CLIP_PLANE0
+ i
, NULL
);
915 ctx
->Driver
.Fogfv( ctx
, GL_FOG_MODE
, NULL
);
916 ctx
->Driver
.Fogfv( ctx
, GL_FOG_DENSITY
, &ctx
->Fog
.Density
);
917 ctx
->Driver
.Fogfv( ctx
, GL_FOG_START
, &ctx
->Fog
.Start
);
918 ctx
->Driver
.Fogfv( ctx
, GL_FOG_END
, &ctx
->Fog
.End
);
919 ctx
->Driver
.Fogfv( ctx
, GL_FOG_COLOR
, ctx
->Fog
.Color
);
920 ctx
->Driver
.Fogfv( ctx
, GL_FOG_COORDINATE_SOURCE_EXT
, NULL
);
922 rmesa
->hw
.grd
.cmd
[GRD_VERT_GUARD_CLIP_ADJ
] = IEEE_ONE
;
923 rmesa
->hw
.grd
.cmd
[GRD_VERT_GUARD_DISCARD_ADJ
] = IEEE_ONE
;
924 rmesa
->hw
.grd
.cmd
[GRD_HORZ_GUARD_CLIP_ADJ
] = IEEE_ONE
;
925 rmesa
->hw
.grd
.cmd
[GRD_HORZ_GUARD_DISCARD_ADJ
] = IEEE_ONE
;
927 rmesa
->hw
.eye
.cmd
[EYE_X
] = 0;
928 rmesa
->hw
.eye
.cmd
[EYE_Y
] = 0;
929 rmesa
->hw
.eye
.cmd
[EYE_Z
] = IEEE_ONE
;
930 rmesa
->hw
.eye
.cmd
[EYE_RESCALE_FACTOR
] = IEEE_ONE
;
932 radeon_init_query_stateobj(&rmesa
->radeon
, R100_QUERYOBJ_CMDSIZE
);
933 rmesa
->radeon
.query
.queryobj
.cmd
[R100_QUERYOBJ_CMD_0
] = CP_PACKET0(RADEON_RB3D_ZPASS_DATA
, 0);
934 rmesa
->radeon
.query
.queryobj
.cmd
[R100_QUERYOBJ_DATA_0
] = 0;
936 rmesa
->radeon
.hw
.all_dirty
= GL_TRUE
;
938 rcommonInitCmdBuf(&rmesa
->radeon
);