174a7e1862f0b96d88313e5169c0f7cd84cbe103
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_state_init.c
1 /*
2 * Copyright 2000, 2001 VA Linux Systems Inc., Fremont, California.
3 *
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * on the rights to use, copy, modify, merge, publish, distribute, sub
10 * license, and/or sell copies of the Software, and to permit persons to whom
11 * the Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
20 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 *
25 * Authors:
26 * Gareth Hughes <gareth@valinux.com>
27 * Keith Whitwell <keith@tungstengraphics.com>
28 */
29
30 #include "main/glheader.h"
31 #include "main/imports.h"
32 #include "main/api_arrayelt.h"
33
34 #include "swrast/swrast.h"
35 #include "vbo/vbo.h"
36 #include "tnl/tnl.h"
37 #include "tnl/t_pipeline.h"
38 #include "swrast_setup/swrast_setup.h"
39
40 #include "radeon_context.h"
41 #include "radeon_mipmap_tree.h"
42 #include "radeon_ioctl.h"
43 #include "radeon_state.h"
44 #include "radeon_tcl.h"
45 #include "radeon_tex.h"
46 #include "radeon_swtcl.h"
47
48 #include "../r200/r200_reg.h"
49
50 #include "xmlpool.h"
51
52 /* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in
53 * 1.3 cmdbuffers allow all previous state to be updated as well as
54 * the tcl scalar and vector areas.
55 */
56 static struct {
57 int start;
58 int len;
59 const char *name;
60 } packet[RADEON_MAX_STATE_PACKETS] = {
61 {RADEON_PP_MISC, 7, "RADEON_PP_MISC"},
62 {RADEON_PP_CNTL, 3, "RADEON_PP_CNTL"},
63 {RADEON_RB3D_COLORPITCH, 1, "RADEON_RB3D_COLORPITCH"},
64 {RADEON_RE_LINE_PATTERN, 2, "RADEON_RE_LINE_PATTERN"},
65 {RADEON_SE_LINE_WIDTH, 1, "RADEON_SE_LINE_WIDTH"},
66 {RADEON_PP_LUM_MATRIX, 1, "RADEON_PP_LUM_MATRIX"},
67 {RADEON_PP_ROT_MATRIX_0, 2, "RADEON_PP_ROT_MATRIX_0"},
68 {RADEON_RB3D_STENCILREFMASK, 3, "RADEON_RB3D_STENCILREFMASK"},
69 {RADEON_SE_VPORT_XSCALE, 6, "RADEON_SE_VPORT_XSCALE"},
70 {RADEON_SE_CNTL, 2, "RADEON_SE_CNTL"},
71 {RADEON_SE_CNTL_STATUS, 1, "RADEON_SE_CNTL_STATUS"},
72 {RADEON_RE_MISC, 1, "RADEON_RE_MISC"},
73 {RADEON_PP_TXFILTER_0, 6, "RADEON_PP_TXFILTER_0"},
74 {RADEON_PP_BORDER_COLOR_0, 1, "RADEON_PP_BORDER_COLOR_0"},
75 {RADEON_PP_TXFILTER_1, 6, "RADEON_PP_TXFILTER_1"},
76 {RADEON_PP_BORDER_COLOR_1, 1, "RADEON_PP_BORDER_COLOR_1"},
77 {RADEON_PP_TXFILTER_2, 6, "RADEON_PP_TXFILTER_2"},
78 {RADEON_PP_BORDER_COLOR_2, 1, "RADEON_PP_BORDER_COLOR_2"},
79 {RADEON_SE_ZBIAS_FACTOR, 2, "RADEON_SE_ZBIAS_FACTOR"},
80 {RADEON_SE_TCL_OUTPUT_VTX_FMT, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"},
81 {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 17,
82 "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"},
83 {R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0"},
84 {R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1"},
85 {R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2"},
86 {R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3"},
87 {R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4"},
88 {R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5"},
89 {R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6"},
90 {R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7"},
91 {R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"},
92 {R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0"},
93 {R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0"},
94 {R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL"},
95 {R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0"},
96 {R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2"},
97 {R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"},
98 {R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0"},
99 {R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1"},
100 {R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2"},
101 {R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3"},
102 {R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4"},
103 {R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5"},
104 {R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0"},
105 {R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1"},
106 {R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2"},
107 {R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3"},
108 {R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4"},
109 {R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5"},
110 {R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL"},
111 {R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1,
112 "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"},
113 {R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3"},
114 {R200_PP_CNTL_X, 1, "R200_PP_CNTL_X"},
115 {R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET"},
116 {R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL"},
117 {R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0"},
118 {R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1"},
119 {R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2"},
120 {R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS"},
121 {R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL"},
122 {R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE"},
123 {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4,
124 "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"},
125 {R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */
126 {R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */
127 {R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1"},
128 {R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1"},
129 {R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2"},
130 {R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2"},
131 {R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3"},
132 {R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3"},
133 {R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4"},
134 {R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4"},
135 {R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5"},
136 {R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5"},
137 {RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0"},
138 {RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1"},
139 {RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2"},
140 {R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR"},
141 {R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"},
142 {RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"},
143 {RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
144 {RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"},
145 {RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
146 {RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"},
147 {RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
148 {R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"},
149 {R200_PP_TXCBLEND_8, 32, "R200_PP_AFS_0"}, /* 85 */
150 {R200_PP_TXCBLEND_0, 32, "R200_PP_AFS_1"},
151 {R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"},
152 {R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"},
153 {R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"},
154 {R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"},
155 {R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"},
156 {R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"},
157 {R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"},
158 {R200_VAP_PVS_CNTL_1, 2, "R200_VAP_PVS_CNTL"},
159 };
160
161 /* =============================================================
162 * State initialization
163 */
164 static int cmdpkt( r100ContextPtr rmesa, int id )
165 {
166 drm_radeon_cmd_header_t h;
167
168 if (rmesa->radeon.radeonScreen->kernel_mm) {
169 return CP_PACKET0(packet[id].start, packet[id].len - 1);
170 } else {
171 h.i = 0;
172 h.packet.cmd_type = RADEON_CMD_PACKET;
173 h.packet.packet_id = id;
174 }
175 return h.i;
176 }
177
178 static int cmdvec( int offset, int stride, int count )
179 {
180 drm_radeon_cmd_header_t h;
181 h.i = 0;
182 h.vectors.cmd_type = RADEON_CMD_VECTORS;
183 h.vectors.offset = offset;
184 h.vectors.stride = stride;
185 h.vectors.count = count;
186 return h.i;
187 }
188
189 static int cmdscl( int offset, int stride, int count )
190 {
191 drm_radeon_cmd_header_t h;
192 h.i = 0;
193 h.scalars.cmd_type = RADEON_CMD_SCALARS;
194 h.scalars.offset = offset;
195 h.scalars.stride = stride;
196 h.scalars.count = count;
197 return h.i;
198 }
199
200 #define CHECK( NM, FLAG ) \
201 static int check_##NM( GLcontext *ctx, struct radeon_state_atom *atom ) \
202 { \
203 return FLAG ? atom->cmd_size : 0; \
204 }
205
206 #define TCL_CHECK( NM, FLAG ) \
207 static int check_##NM( GLcontext *ctx, struct radeon_state_atom *atom ) \
208 { \
209 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
210 return (!rmesa->radeon.TclFallback && (FLAG)) ? atom->cmd_size : 0; \
211 }
212
213
214 CHECK( always, GL_TRUE )
215 CHECK( never, GL_FALSE )
216 CHECK( tex0, ctx->Texture.Unit[0]._ReallyEnabled )
217 CHECK( tex1, ctx->Texture.Unit[1]._ReallyEnabled )
218 /* need this for the cubic_map on disabled unit 2 bug, maybe r100 only? */
219 CHECK( tex2, ctx->Texture._EnabledUnits )
220 CHECK( cube0, (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_CUBE_BIT))
221 CHECK( cube1, (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_CUBE_BIT))
222 CHECK( cube2, (ctx->Texture.Unit[2]._ReallyEnabled & TEXTURE_CUBE_BIT))
223 CHECK( fog, ctx->Fog.Enabled )
224 TCL_CHECK( tcl, GL_TRUE )
225 TCL_CHECK( tcl_tex0, ctx->Texture.Unit[0]._ReallyEnabled )
226 TCL_CHECK( tcl_tex1, ctx->Texture.Unit[1]._ReallyEnabled )
227 TCL_CHECK( tcl_tex2, ctx->Texture.Unit[2]._ReallyEnabled )
228 TCL_CHECK( tcl_lighting, ctx->Light.Enabled )
229 TCL_CHECK( tcl_eyespace_or_lighting, ctx->_NeedEyeCoords || ctx->Light.Enabled )
230 TCL_CHECK( tcl_lit0, ctx->Light.Enabled && ctx->Light.Light[0].Enabled )
231 TCL_CHECK( tcl_lit1, ctx->Light.Enabled && ctx->Light.Light[1].Enabled )
232 TCL_CHECK( tcl_lit2, ctx->Light.Enabled && ctx->Light.Light[2].Enabled )
233 TCL_CHECK( tcl_lit3, ctx->Light.Enabled && ctx->Light.Light[3].Enabled )
234 TCL_CHECK( tcl_lit4, ctx->Light.Enabled && ctx->Light.Light[4].Enabled )
235 TCL_CHECK( tcl_lit5, ctx->Light.Enabled && ctx->Light.Light[5].Enabled )
236 TCL_CHECK( tcl_lit6, ctx->Light.Enabled && ctx->Light.Light[6].Enabled )
237 TCL_CHECK( tcl_lit7, ctx->Light.Enabled && ctx->Light.Light[7].Enabled )
238 TCL_CHECK( tcl_ucp0, (ctx->Transform.ClipPlanesEnabled & 0x1) )
239 TCL_CHECK( tcl_ucp1, (ctx->Transform.ClipPlanesEnabled & 0x2) )
240 TCL_CHECK( tcl_ucp2, (ctx->Transform.ClipPlanesEnabled & 0x4) )
241 TCL_CHECK( tcl_ucp3, (ctx->Transform.ClipPlanesEnabled & 0x8) )
242 TCL_CHECK( tcl_ucp4, (ctx->Transform.ClipPlanesEnabled & 0x10) )
243 TCL_CHECK( tcl_ucp5, (ctx->Transform.ClipPlanesEnabled & 0x20) )
244 TCL_CHECK( tcl_eyespace_or_fog, ctx->_NeedEyeCoords || ctx->Fog.Enabled )
245
246 CHECK( txr0, (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_RECT_BIT))
247 CHECK( txr1, (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_RECT_BIT))
248 CHECK( txr2, (ctx->Texture.Unit[2]._ReallyEnabled & TEXTURE_RECT_BIT))
249
250 #define OUT_VEC(hdr, data) do { \
251 drm_radeon_cmd_header_t h; \
252 h.i = hdr; \
253 OUT_BATCH(CP_PACKET0(RADEON_SE_TCL_STATE_FLUSH, 0)); \
254 OUT_BATCH(0); \
255 OUT_BATCH(CP_PACKET0(R200_SE_TCL_VECTOR_INDX_REG, 0)); \
256 OUT_BATCH(h.vectors.offset | (h.vectors.stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); \
257 OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_VECTOR_DATA_REG, h.vectors.count - 1)); \
258 OUT_BATCH_TABLE((data), h.vectors.count); \
259 } while(0)
260
261 #define OUT_SCL(hdr, data) do { \
262 drm_radeon_cmd_header_t h; \
263 h.i = hdr; \
264 OUT_BATCH(CP_PACKET0(R200_SE_TCL_SCALAR_INDX_REG, 0)); \
265 OUT_BATCH((h.scalars.offset) | (h.scalars.stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT)); \
266 OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_SCALAR_DATA_REG, h.scalars.count - 1)); \
267 OUT_BATCH_TABLE((data), h.scalars.count); \
268 } while(0)
269
270 static void scl_emit(GLcontext *ctx, struct radeon_state_atom *atom)
271 {
272 r100ContextPtr r100 = R100_CONTEXT(ctx);
273 BATCH_LOCALS(&r100->radeon);
274 uint32_t dwords = atom->cmd_size;
275
276 dwords += 2;
277 BEGIN_BATCH_NO_AUTOSTATE(dwords);
278 OUT_SCL(atom->cmd[0], atom->cmd+1);
279 END_BATCH();
280 }
281
282
283 static void vec_emit(GLcontext *ctx, struct radeon_state_atom *atom)
284 {
285 r100ContextPtr r100 = R100_CONTEXT(ctx);
286 BATCH_LOCALS(&r100->radeon);
287 uint32_t dwords = atom->cmd_size;
288
289 dwords += 4;
290 BEGIN_BATCH_NO_AUTOSTATE(dwords);
291 OUT_VEC(atom->cmd[0], atom->cmd+1);
292 END_BATCH();
293 }
294
295
296 static void lit_emit(GLcontext *ctx, struct radeon_state_atom *atom)
297 {
298 r100ContextPtr r100 = R100_CONTEXT(ctx);
299 BATCH_LOCALS(&r100->radeon);
300 uint32_t dwords = atom->cmd_size;
301
302 dwords += 6;
303 BEGIN_BATCH_NO_AUTOSTATE(dwords);
304 OUT_VEC(atom->cmd[LIT_CMD_0], atom->cmd+1);
305 OUT_SCL(atom->cmd[LIT_CMD_1], atom->cmd+LIT_CMD_1+1);
306 END_BATCH();
307 }
308
309 static void ctx_emit(GLcontext *ctx, struct radeon_state_atom *atom)
310 {
311 r100ContextPtr r100 = R100_CONTEXT(ctx);
312 BATCH_LOCALS(&r100->radeon);
313 struct radeon_renderbuffer *rrb;
314 uint32_t cbpitch;
315 uint32_t zbpitch, depth_fmt;
316 uint32_t dwords = atom->cmd_size;
317
318 /* output the first 7 bytes of context */
319 BEGIN_BATCH_NO_AUTOSTATE(dwords + 4);
320 OUT_BATCH_TABLE(atom->cmd, 5);
321
322 rrb = radeon_get_depthbuffer(&r100->radeon);
323 if (!rrb) {
324 OUT_BATCH(0);
325 OUT_BATCH(0);
326 } else {
327 zbpitch = (rrb->pitch / rrb->cpp);
328 if (r100->using_hyperz)
329 zbpitch |= RADEON_DEPTH_HYPERZ;
330
331 OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
332 OUT_BATCH(zbpitch);
333 if (rrb->cpp == 4)
334 depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z;
335 else
336 depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z;
337 atom->cmd[CTX_RB3D_ZSTENCILCNTL] &= ~RADEON_DEPTH_FORMAT_MASK;
338 atom->cmd[CTX_RB3D_ZSTENCILCNTL] |= depth_fmt;
339 }
340
341 OUT_BATCH(atom->cmd[CTX_RB3D_ZSTENCILCNTL]);
342 OUT_BATCH(atom->cmd[CTX_CMD_1]);
343 OUT_BATCH(atom->cmd[CTX_PP_CNTL]);
344
345 rrb = radeon_get_colorbuffer(&r100->radeon);
346 if (!rrb || !rrb->bo) {
347 OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]);
348 OUT_BATCH(atom->cmd[CTX_RB3D_COLOROFFSET]);
349 } else {
350 atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10);
351 if (rrb->cpp == 4)
352 atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888;
353 else
354 atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565;
355
356 OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]);
357 OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
358 }
359
360 OUT_BATCH(atom->cmd[CTX_CMD_2]);
361
362 if (!rrb || !rrb->bo) {
363 OUT_BATCH(atom->cmd[CTX_RB3D_COLORPITCH]);
364 } else {
365 cbpitch = (rrb->pitch / rrb->cpp);
366 if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
367 cbpitch |= RADEON_COLOR_TILE_ENABLE;
368 OUT_BATCH(cbpitch);
369 }
370
371 END_BATCH();
372 }
373
374 static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
375 {
376 r100ContextPtr r100 = R100_CONTEXT(ctx);
377 BATCH_LOCALS(&r100->radeon);
378 struct radeon_renderbuffer *rrb, *drb;
379 uint32_t cbpitch = 0;
380 uint32_t zbpitch = 0;
381 uint32_t dwords = atom->cmd_size;
382 uint32_t depth_fmt;
383
384 rrb = radeon_get_colorbuffer(&r100->radeon);
385 if (!rrb || !rrb->bo) {
386 fprintf(stderr, "no rrb\n");
387 return;
388 }
389
390 atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10);
391 if (rrb->cpp == 4)
392 atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888;
393 else
394 atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565;
395
396 cbpitch = (rrb->pitch / rrb->cpp);
397 if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
398 cbpitch |= R200_COLOR_TILE_ENABLE;
399
400 drb = radeon_get_depthbuffer(&r100->radeon);
401 if (drb) {
402 zbpitch = (drb->pitch / drb->cpp);
403 if (drb->cpp == 4)
404 depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z;
405 else
406 depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z;
407 atom->cmd[CTX_RB3D_ZSTENCILCNTL] &= ~RADEON_DEPTH_FORMAT_MASK;
408 atom->cmd[CTX_RB3D_ZSTENCILCNTL] |= depth_fmt;
409
410 }
411
412 /* output the first 7 bytes of context */
413 dwords = 10;
414 if (drb)
415 dwords += 6;
416 if (rrb)
417 dwords += 6;
418 BEGIN_BATCH_NO_AUTOSTATE(dwords);
419
420 /* In the CS case we need to split this up */
421 OUT_BATCH(CP_PACKET0(packet[0].start, 3));
422 OUT_BATCH_TABLE((atom->cmd + 1), 4);
423
424 if (drb) {
425 OUT_BATCH(CP_PACKET0(RADEON_RB3D_DEPTHOFFSET, 0));
426 OUT_BATCH_RELOC(0, drb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
427
428 OUT_BATCH(CP_PACKET0(RADEON_RB3D_DEPTHPITCH, 0));
429 OUT_BATCH(zbpitch);
430 }
431
432 OUT_BATCH(CP_PACKET0(RADEON_RB3D_ZSTENCILCNTL, 0));
433 OUT_BATCH(atom->cmd[CTX_RB3D_ZSTENCILCNTL]);
434 OUT_BATCH(CP_PACKET0(RADEON_PP_CNTL, 1));
435 OUT_BATCH(atom->cmd[CTX_PP_CNTL]);
436 OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]);
437
438 if (rrb) {
439 OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLOROFFSET, 0));
440 OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
441
442 OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
443 OUT_BATCH(cbpitch);
444 }
445
446 // if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM) {
447 // OUT_BATCH_TABLE((atom->cmd + 14), 4);
448 // }
449
450 END_BATCH();
451 }
452
453 static void cube_emit(GLcontext *ctx, struct radeon_state_atom *atom)
454 {
455 r100ContextPtr r100 = R100_CONTEXT(ctx);
456 BATCH_LOCALS(&r100->radeon);
457 uint32_t dwords = atom->cmd_size;
458 int i = atom->idx, j;
459 radeonTexObj *t = r100->state.texture.unit[i].texobj;
460 radeon_mipmap_level *lvl;
461
462 if (!(ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT))
463 return;
464
465 if (!t)
466 return;
467
468 if (!t->mt)
469 return;
470
471 BEGIN_BATCH_NO_AUTOSTATE(dwords + 10);
472 OUT_BATCH_TABLE(atom->cmd, 3);
473 lvl = &t->mt->levels[0];
474 for (j = 0; j < 5; j++) {
475 OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset,
476 RADEON_GEM_DOMAIN_VRAM, 0, 0);
477 }
478 END_BATCH();
479 }
480
481 static void tex_emit(GLcontext *ctx, struct radeon_state_atom *atom)
482 {
483 r100ContextPtr r100 = R100_CONTEXT(ctx);
484 BATCH_LOCALS(&r100->radeon);
485 uint32_t dwords = atom->cmd_size;
486 int i = atom->idx;
487 radeonTexObj *t = r100->state.texture.unit[i].texobj;
488 radeon_mipmap_level *lvl;
489
490 if (t && t->mt && !t->image_override)
491 dwords += 2;
492 BEGIN_BATCH_NO_AUTOSTATE(dwords);
493
494 OUT_BATCH_TABLE(atom->cmd, 3);
495 if (t && t->mt && !t->image_override) {
496 if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) {
497 lvl = &t->mt->levels[0];
498 OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset,
499 RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
500 } else {
501 OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
502 RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
503 }
504 } else if (!t) {
505 /* workaround for old CS mechanism */
506 OUT_BATCH(r100->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]);
507 // OUT_BATCH(r100->radeon.radeonScreen);
508 } else {
509 OUT_BATCH(t->override_offset);
510 }
511
512 OUT_BATCH_TABLE((atom->cmd+4), 5);
513 END_BATCH();
514 }
515
516 static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
517 {
518 r100ContextPtr r100 = R100_CONTEXT(ctx);
519 BATCH_LOCALS(&r100->radeon);
520 uint32_t dwords = atom->cmd_size;
521 int i = atom->idx;
522 radeonTexObj *t = r100->state.texture.unit[i].texobj;
523 radeon_mipmap_level *lvl;
524 int hastexture = 1;
525
526 if (!t)
527 hastexture = 0;
528 else {
529 if (!t->mt && !t->bo)
530 hastexture = 0;
531 }
532 dwords += 1;
533 if (hastexture)
534 dwords += 2;
535 else
536 dwords -= 2;
537 BEGIN_BATCH_NO_AUTOSTATE(dwords);
538
539 OUT_BATCH(CP_PACKET0(RADEON_PP_TXFILTER_0 + (24 * i), 1));
540 OUT_BATCH_TABLE((atom->cmd + 1), 2);
541
542 if (hastexture) {
543 OUT_BATCH(CP_PACKET0(RADEON_PP_TXOFFSET_0 + (24 * i), 0));
544 if (t->mt && !t->image_override) {
545 if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) {
546 lvl = &t->mt->levels[0];
547 OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset,
548 RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
549 } else {
550 OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
551 RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
552 }
553 } else {
554 if (t->bo)
555 OUT_BATCH_RELOC(t->tile_bits, t->bo, 0,
556 RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
557 }
558 }
559
560 OUT_BATCH(CP_PACKET0(RADEON_PP_TXCBLEND_0 + (i * 24), 1));
561 OUT_BATCH_TABLE((atom->cmd+4), 2);
562 OUT_BATCH(CP_PACKET0(RADEON_PP_BORDER_COLOR_0 + (i * 4), 0));
563 OUT_BATCH((atom->cmd[TEX_PP_BORDER_COLOR]));
564 END_BATCH();
565 }
566
567 /* Initialize the context's hardware state.
568 */
569 void radeonInitState( r100ContextPtr rmesa )
570 {
571 GLcontext *ctx = rmesa->radeon.glCtx;
572 GLuint i;
573
574 rmesa->radeon.state.color.clear = 0x00000000;
575
576 switch ( ctx->Visual.depthBits ) {
577 case 16:
578 rmesa->radeon.state.depth.clear = 0x0000ffff;
579 rmesa->radeon.state.stencil.clear = 0x00000000;
580 break;
581 case 24:
582 rmesa->radeon.state.depth.clear = 0x00ffffff;
583 rmesa->radeon.state.stencil.clear = 0xffff0000;
584 break;
585 default:
586 break;
587 }
588
589 rmesa->radeon.Fallback = 0;
590
591
592 rmesa->radeon.hw.max_state_size = 0;
593
594 #define ALLOC_STATE_IDX( ATOM, CHK, SZ, NM, FLAG, IDX ) \
595 do { \
596 rmesa->hw.ATOM.cmd_size = SZ; \
597 rmesa->hw.ATOM.cmd = (GLuint *)CALLOC(SZ * sizeof(int)); \
598 rmesa->hw.ATOM.lastcmd = (GLuint *)CALLOC(SZ * sizeof(int)); \
599 rmesa->hw.ATOM.name = NM; \
600 rmesa->hw.ATOM.is_tcl = FLAG; \
601 rmesa->hw.ATOM.check = check_##CHK; \
602 rmesa->hw.ATOM.dirty = GL_TRUE; \
603 rmesa->hw.ATOM.idx = IDX; \
604 rmesa->radeon.hw.max_state_size += SZ * sizeof(int); \
605 } while (0)
606
607 #define ALLOC_STATE( ATOM, CHK, SZ, NM, FLAG ) \
608 ALLOC_STATE_IDX(ATOM, CHK, SZ, NM, FLAG, 0)
609
610 /* Allocate state buffers:
611 */
612 ALLOC_STATE( ctx, always, CTX_STATE_SIZE, "CTX/context", 0 );
613 if (rmesa->radeon.radeonScreen->kernel_mm)
614 rmesa->hw.ctx.emit = ctx_emit_cs;
615 else
616 rmesa->hw.ctx.emit = ctx_emit;
617 ALLOC_STATE( lin, always, LIN_STATE_SIZE, "LIN/line", 0 );
618 ALLOC_STATE( msk, always, MSK_STATE_SIZE, "MSK/mask", 0 );
619 ALLOC_STATE( vpt, always, VPT_STATE_SIZE, "VPT/viewport", 0 );
620 ALLOC_STATE( set, always, SET_STATE_SIZE, "SET/setup", 0 );
621 ALLOC_STATE( msc, always, MSC_STATE_SIZE, "MSC/misc", 0 );
622 ALLOC_STATE( zbs, always, ZBS_STATE_SIZE, "ZBS/zbias", 0 );
623 ALLOC_STATE( tcl, always, TCL_STATE_SIZE, "TCL/tcl", 1 );
624 ALLOC_STATE( mtl, tcl_lighting, MTL_STATE_SIZE, "MTL/material", 1 );
625 ALLOC_STATE( grd, always, GRD_STATE_SIZE, "GRD/guard-band", 1 );
626 ALLOC_STATE( fog, fog, FOG_STATE_SIZE, "FOG/fog", 1 );
627 ALLOC_STATE( glt, tcl_lighting, GLT_STATE_SIZE, "GLT/light-global", 1 );
628 ALLOC_STATE( eye, tcl_lighting, EYE_STATE_SIZE, "EYE/eye-vector", 1 );
629 ALLOC_STATE_IDX( tex[0], tex0, TEX_STATE_SIZE, "TEX/tex-0", 0, 0);
630 ALLOC_STATE_IDX( tex[1], tex1, TEX_STATE_SIZE, "TEX/tex-1", 0, 1);
631 ALLOC_STATE_IDX( tex[2], tex2, TEX_STATE_SIZE, "TEX/tex-2", 0, 2);
632
633 for (i = 0; i < 3; i++) {
634 if (rmesa->radeon.radeonScreen->kernel_mm)
635 rmesa->hw.tex[i].emit = tex_emit_cs;
636 else
637 rmesa->hw.tex[i].emit = tex_emit;
638 }
639 if (rmesa->radeon.radeonScreen->drmSupportsCubeMapsR100)
640 {
641 ALLOC_STATE_IDX( cube[0], cube0, CUBE_STATE_SIZE, "CUBE/cube-0", 0, 0 );
642 ALLOC_STATE_IDX( cube[1], cube1, CUBE_STATE_SIZE, "CUBE/cube-1", 0, 1 );
643 ALLOC_STATE_IDX( cube[2], cube2, CUBE_STATE_SIZE, "CUBE/cube-2", 0, 2 );
644 for (i = 0; i < 3; i++)
645 rmesa->hw.cube[i].emit = cube_emit;
646 }
647 else
648 {
649 ALLOC_STATE_IDX( cube[0], never, CUBE_STATE_SIZE, "CUBE/cube-0", 0, 0 );
650 ALLOC_STATE_IDX( cube[1], never, CUBE_STATE_SIZE, "CUBE/cube-1", 0, 1 );
651 ALLOC_STATE_IDX( cube[2], never, CUBE_STATE_SIZE, "CUBE/cube-2", 0, 2 );
652 }
653 ALLOC_STATE( mat[0], tcl, MAT_STATE_SIZE, "MAT/modelproject", 1 );
654 ALLOC_STATE( mat[1], tcl_eyespace_or_fog, MAT_STATE_SIZE, "MAT/modelview", 1 );
655 ALLOC_STATE( mat[2], tcl_eyespace_or_lighting, MAT_STATE_SIZE, "MAT/it-modelview", 1 );
656 ALLOC_STATE( mat[3], tcl_tex0, MAT_STATE_SIZE, "MAT/texmat0", 1 );
657 ALLOC_STATE( mat[4], tcl_tex1, MAT_STATE_SIZE, "MAT/texmat1", 1 );
658 ALLOC_STATE( mat[5], tcl_tex2, MAT_STATE_SIZE, "MAT/texmat2", 1 );
659 ALLOC_STATE( ucp[0], tcl_ucp0, UCP_STATE_SIZE, "UCP/userclip-0", 1 );
660 ALLOC_STATE( ucp[1], tcl_ucp1, UCP_STATE_SIZE, "UCP/userclip-1", 1 );
661 ALLOC_STATE( ucp[2], tcl_ucp2, UCP_STATE_SIZE, "UCP/userclip-2", 1 );
662 ALLOC_STATE( ucp[3], tcl_ucp3, UCP_STATE_SIZE, "UCP/userclip-3", 1 );
663 ALLOC_STATE( ucp[4], tcl_ucp4, UCP_STATE_SIZE, "UCP/userclip-4", 1 );
664 ALLOC_STATE( ucp[5], tcl_ucp5, UCP_STATE_SIZE, "UCP/userclip-5", 1 );
665 ALLOC_STATE( lit[0], tcl_lit0, LIT_STATE_SIZE, "LIT/light-0", 1 );
666 ALLOC_STATE( lit[1], tcl_lit1, LIT_STATE_SIZE, "LIT/light-1", 1 );
667 ALLOC_STATE( lit[2], tcl_lit2, LIT_STATE_SIZE, "LIT/light-2", 1 );
668 ALLOC_STATE( lit[3], tcl_lit3, LIT_STATE_SIZE, "LIT/light-3", 1 );
669 ALLOC_STATE( lit[4], tcl_lit4, LIT_STATE_SIZE, "LIT/light-4", 1 );
670 ALLOC_STATE( lit[5], tcl_lit5, LIT_STATE_SIZE, "LIT/light-5", 1 );
671 ALLOC_STATE( lit[6], tcl_lit6, LIT_STATE_SIZE, "LIT/light-6", 1 );
672 ALLOC_STATE( lit[7], tcl_lit7, LIT_STATE_SIZE, "LIT/light-7", 1 );
673 ALLOC_STATE_IDX( txr[0], txr0, TXR_STATE_SIZE, "TXR/txr-0", 0, 0 );
674 ALLOC_STATE_IDX( txr[1], txr1, TXR_STATE_SIZE, "TXR/txr-1", 0, 1 );
675 ALLOC_STATE_IDX( txr[2], txr2, TXR_STATE_SIZE, "TXR/txr-2", 0, 2 );
676
677 radeonSetUpAtomList( rmesa );
678
679 /* Fill in the packet headers:
680 */
681 rmesa->hw.ctx.cmd[CTX_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_MISC);
682 rmesa->hw.ctx.cmd[CTX_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_CNTL);
683 rmesa->hw.ctx.cmd[CTX_CMD_2] = cmdpkt(rmesa, RADEON_EMIT_RB3D_COLORPITCH);
684 rmesa->hw.lin.cmd[LIN_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_RE_LINE_PATTERN);
685 rmesa->hw.lin.cmd[LIN_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_SE_LINE_WIDTH);
686 rmesa->hw.msk.cmd[MSK_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_RB3D_STENCILREFMASK);
687 rmesa->hw.vpt.cmd[VPT_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_VPORT_XSCALE);
688 rmesa->hw.set.cmd[SET_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_CNTL);
689 rmesa->hw.set.cmd[SET_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_SE_CNTL_STATUS);
690 rmesa->hw.msc.cmd[MSC_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_RE_MISC);
691 rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TXFILTER_0);
692 rmesa->hw.tex[0].cmd[TEX_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_BORDER_COLOR_0);
693 rmesa->hw.tex[1].cmd[TEX_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TXFILTER_1);
694 rmesa->hw.tex[1].cmd[TEX_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_BORDER_COLOR_1);
695 rmesa->hw.tex[2].cmd[TEX_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TXFILTER_2);
696 rmesa->hw.tex[2].cmd[TEX_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_BORDER_COLOR_2);
697 rmesa->hw.cube[0].cmd[CUBE_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_FACES_0);
698 rmesa->hw.cube[0].cmd[CUBE_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_OFFSETS_T0);
699 rmesa->hw.cube[1].cmd[CUBE_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_FACES_1);
700 rmesa->hw.cube[1].cmd[CUBE_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_OFFSETS_T1);
701 rmesa->hw.cube[2].cmd[CUBE_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_FACES_2);
702 rmesa->hw.cube[2].cmd[CUBE_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_OFFSETS_T2);
703 rmesa->hw.zbs.cmd[ZBS_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_ZBIAS_FACTOR);
704 rmesa->hw.tcl.cmd[TCL_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT);
705 rmesa->hw.mtl.cmd[MTL_CMD_0] =
706 cmdpkt(rmesa, RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED);
707 rmesa->hw.txr[0].cmd[TXR_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TEX_SIZE_0);
708 rmesa->hw.txr[1].cmd[TXR_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TEX_SIZE_1);
709 rmesa->hw.txr[2].cmd[TXR_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TEX_SIZE_2);
710 rmesa->hw.grd.cmd[GRD_CMD_0] =
711 cmdscl( RADEON_SS_VERT_GUARD_CLIP_ADJ_ADDR, 1, 4 );
712 rmesa->hw.fog.cmd[FOG_CMD_0] =
713 cmdvec( RADEON_VS_FOG_PARAM_ADDR, 1, 4 );
714 rmesa->hw.glt.cmd[GLT_CMD_0] =
715 cmdvec( RADEON_VS_GLOBAL_AMBIENT_ADDR, 1, 4 );
716 rmesa->hw.eye.cmd[EYE_CMD_0] =
717 cmdvec( RADEON_VS_EYE_VECTOR_ADDR, 1, 4 );
718
719 for (i = 0 ; i < 6; i++) {
720 rmesa->hw.mat[i].cmd[MAT_CMD_0] =
721 cmdvec( RADEON_VS_MATRIX_0_ADDR + i*4, 1, 16);
722 }
723
724 for (i = 0 ; i < 8; i++) {
725 rmesa->hw.lit[i].cmd[LIT_CMD_0] =
726 cmdvec( RADEON_VS_LIGHT_AMBIENT_ADDR + i, 8, 24 );
727 rmesa->hw.lit[i].cmd[LIT_CMD_1] =
728 cmdscl( RADEON_SS_LIGHT_DCD_ADDR + i, 8, 6 );
729 }
730
731 for (i = 0 ; i < 6; i++) {
732 rmesa->hw.ucp[i].cmd[UCP_CMD_0] =
733 cmdvec( RADEON_VS_UCP_ADDR + i, 1, 4 );
734 }
735
736 if (rmesa->radeon.radeonScreen->kernel_mm) {
737 rmesa->hw.grd.emit = scl_emit;
738 rmesa->hw.fog.emit = vec_emit;
739 rmesa->hw.glt.emit = vec_emit;
740 rmesa->hw.eye.emit = vec_emit;
741
742 for (i = 0; i <= 6; i++)
743 rmesa->hw.mat[i].emit = vec_emit;
744
745 for (i = 0; i < 8; i++)
746 rmesa->hw.lit[i].emit = lit_emit;
747
748 for (i = 0; i < 6; i++)
749 rmesa->hw.ucp[i].emit = vec_emit;
750 }
751
752 rmesa->last_ReallyEnabled = -1;
753
754 /* Initial Harware state:
755 */
756 rmesa->hw.ctx.cmd[CTX_PP_MISC] = (RADEON_ALPHA_TEST_PASS |
757 RADEON_CHROMA_FUNC_FAIL |
758 RADEON_CHROMA_KEY_NEAREST |
759 RADEON_SHADOW_FUNC_EQUAL |
760 RADEON_SHADOW_PASS_1 /*|
761 RADEON_RIGHT_HAND_CUBE_OGL */);
762
763 rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] = (RADEON_FOG_VERTEX |
764 /* this bit unused for vertex fog */
765 RADEON_FOG_USE_DEPTH);
766
767 rmesa->hw.ctx.cmd[CTX_RE_SOLID_COLOR] = 0x00000000;
768
769 rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = (RADEON_COMB_FCN_ADD_CLAMP |
770 RADEON_SRC_BLEND_GL_ONE |
771 RADEON_DST_BLEND_GL_ZERO );
772
773 rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] = (RADEON_Z_TEST_LESS |
774 RADEON_STENCIL_TEST_ALWAYS |
775 RADEON_STENCIL_FAIL_KEEP |
776 RADEON_STENCIL_ZPASS_KEEP |
777 RADEON_STENCIL_ZFAIL_KEEP |
778 RADEON_Z_WRITE_ENABLE);
779
780 if (rmesa->using_hyperz) {
781 rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_Z_COMPRESSION_ENABLE |
782 RADEON_Z_DECOMPRESSION_ENABLE;
783 if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
784 /* works for q3, but slight rendering errors with glxgears ? */
785 /* rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_Z_HIERARCHY_ENABLE;*/
786 /* need this otherwise get lots of lockups with q3 ??? */
787 rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_FORCE_Z_DIRTY;
788 }
789 }
790
791 rmesa->hw.ctx.cmd[CTX_PP_CNTL] = (RADEON_SCISSOR_ENABLE |
792 RADEON_ANTI_ALIAS_NONE);
793
794 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = (RADEON_PLANE_MASK_ENABLE |
795 RADEON_ZBLOCK16);
796
797 switch ( driQueryOptioni( &rmesa->radeon.optionCache, "dither_mode" ) ) {
798 case DRI_CONF_DITHER_XERRORDIFFRESET:
799 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_DITHER_INIT;
800 break;
801 case DRI_CONF_DITHER_ORDERED:
802 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_SCALE_DITHER_ENABLE;
803 break;
804 }
805 if ( driQueryOptioni( &rmesa->radeon.optionCache, "round_mode" ) ==
806 DRI_CONF_ROUND_ROUND )
807 rmesa->radeon.state.color.roundEnable = RADEON_ROUND_ENABLE;
808 else
809 rmesa->radeon.state.color.roundEnable = 0;
810 if ( driQueryOptioni (&rmesa->radeon.optionCache, "color_reduction" ) ==
811 DRI_CONF_COLOR_REDUCTION_DITHER )
812 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_DITHER_ENABLE;
813 else
814 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->radeon.state.color.roundEnable;
815
816
817 rmesa->hw.set.cmd[SET_SE_CNTL] = (RADEON_FFACE_CULL_CCW |
818 RADEON_BFACE_SOLID |
819 RADEON_FFACE_SOLID |
820 /* RADEON_BADVTX_CULL_DISABLE | */
821 RADEON_FLAT_SHADE_VTX_LAST |
822 RADEON_DIFFUSE_SHADE_GOURAUD |
823 RADEON_ALPHA_SHADE_GOURAUD |
824 RADEON_SPECULAR_SHADE_GOURAUD |
825 RADEON_FOG_SHADE_GOURAUD |
826 RADEON_VPORT_XY_XFORM_ENABLE |
827 RADEON_VPORT_Z_XFORM_ENABLE |
828 RADEON_VTX_PIX_CENTER_OGL |
829 RADEON_ROUND_MODE_TRUNC |
830 RADEON_ROUND_PREC_8TH_PIX);
831
832 rmesa->hw.set.cmd[SET_SE_CNTL_STATUS] =
833 #ifdef MESA_BIG_ENDIAN
834 RADEON_VC_32BIT_SWAP;
835 #else
836 RADEON_VC_NO_SWAP;
837 #endif
838
839 if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
840 rmesa->hw.set.cmd[SET_SE_CNTL_STATUS] |= RADEON_TCL_BYPASS;
841 }
842
843 rmesa->hw.set.cmd[SET_SE_COORDFMT] = (
844 RADEON_VTX_W0_IS_NOT_1_OVER_W0 |
845 RADEON_TEX1_W_ROUTING_USE_Q1);
846
847
848 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] = ((1 << 16) | 0xffff);
849
850 rmesa->hw.lin.cmd[LIN_RE_LINE_STATE] =
851 ((0 << RADEON_LINE_CURRENT_PTR_SHIFT) |
852 (1 << RADEON_LINE_CURRENT_COUNT_SHIFT));
853
854 rmesa->hw.lin.cmd[LIN_SE_LINE_WIDTH] = (1 << 4);
855
856 rmesa->hw.msk.cmd[MSK_RB3D_STENCILREFMASK] =
857 ((0x00 << RADEON_STENCIL_REF_SHIFT) |
858 (0xff << RADEON_STENCIL_MASK_SHIFT) |
859 (0xff << RADEON_STENCIL_WRITEMASK_SHIFT));
860
861 rmesa->hw.msk.cmd[MSK_RB3D_ROPCNTL] = RADEON_ROP_COPY;
862 rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] = 0xffffffff;
863
864 rmesa->hw.msc.cmd[MSC_RE_MISC] =
865 ((0 << RADEON_STIPPLE_X_OFFSET_SHIFT) |
866 (0 << RADEON_STIPPLE_Y_OFFSET_SHIFT) |
867 RADEON_STIPPLE_BIG_BIT_ORDER);
868
869 rmesa->hw.vpt.cmd[VPT_SE_VPORT_XSCALE] = 0x00000000;
870 rmesa->hw.vpt.cmd[VPT_SE_VPORT_XOFFSET] = 0x00000000;
871 rmesa->hw.vpt.cmd[VPT_SE_VPORT_YSCALE] = 0x00000000;
872 rmesa->hw.vpt.cmd[VPT_SE_VPORT_YOFFSET] = 0x00000000;
873 rmesa->hw.vpt.cmd[VPT_SE_VPORT_ZSCALE] = 0x00000000;
874 rmesa->hw.vpt.cmd[VPT_SE_VPORT_ZOFFSET] = 0x00000000;
875
876 for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) {
877 rmesa->hw.tex[i].cmd[TEX_PP_TXFILTER] = RADEON_BORDER_MODE_OGL;
878 rmesa->hw.tex[i].cmd[TEX_PP_TXFORMAT] =
879 (RADEON_TXFORMAT_ENDIAN_NO_SWAP |
880 RADEON_TXFORMAT_PERSPECTIVE_ENABLE |
881 (i << 24) | /* This is one of RADEON_TXFORMAT_ST_ROUTE_STQ[012] */
882 (2 << RADEON_TXFORMAT_WIDTH_SHIFT) |
883 (2 << RADEON_TXFORMAT_HEIGHT_SHIFT));
884
885 /* Initialize the texture offset to the start of the card texture heap */
886 // rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET] =
887 // rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
888
889 rmesa->hw.tex[i].cmd[TEX_PP_BORDER_COLOR] = 0;
890 rmesa->hw.tex[i].cmd[TEX_PP_TXCBLEND] =
891 (RADEON_COLOR_ARG_A_ZERO |
892 RADEON_COLOR_ARG_B_ZERO |
893 RADEON_COLOR_ARG_C_CURRENT_COLOR |
894 RADEON_BLEND_CTL_ADD |
895 RADEON_SCALE_1X |
896 RADEON_CLAMP_TX);
897 rmesa->hw.tex[i].cmd[TEX_PP_TXABLEND] =
898 (RADEON_ALPHA_ARG_A_ZERO |
899 RADEON_ALPHA_ARG_B_ZERO |
900 RADEON_ALPHA_ARG_C_CURRENT_ALPHA |
901 RADEON_BLEND_CTL_ADD |
902 RADEON_SCALE_1X |
903 RADEON_CLAMP_TX);
904 rmesa->hw.tex[i].cmd[TEX_PP_TFACTOR] = 0;
905
906 rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_FACES] = 0;
907 rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_0] =
908 rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
909 rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_1] =
910 rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
911 rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_2] =
912 rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
913 rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_3] =
914 rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
915 rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_4] =
916 rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
917 }
918
919 /* Can only add ST1 at the time of doing some multitex but can keep
920 * it after that. Errors if DIFFUSE is missing.
921 */
922 rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] =
923 (RADEON_TCL_VTX_Z0 |
924 RADEON_TCL_VTX_W0 |
925 RADEON_TCL_VTX_PK_DIFFUSE
926 ); /* need to keep this uptodate */
927
928 rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] =
929 ( RADEON_TCL_COMPUTE_XYZW |
930 (RADEON_TCL_TEX_INPUT_TEX_0 << RADEON_TCL_TEX_0_OUTPUT_SHIFT) |
931 (RADEON_TCL_TEX_INPUT_TEX_1 << RADEON_TCL_TEX_1_OUTPUT_SHIFT) |
932 (RADEON_TCL_TEX_INPUT_TEX_2 << RADEON_TCL_TEX_2_OUTPUT_SHIFT));
933
934
935 /* XXX */
936 rmesa->hw.tcl.cmd[TCL_MATRIX_SELECT_0] =
937 ((MODEL << RADEON_MODELVIEW_0_SHIFT) |
938 (MODEL_IT << RADEON_IT_MODELVIEW_0_SHIFT));
939
940 rmesa->hw.tcl.cmd[TCL_MATRIX_SELECT_1] =
941 ((MODEL_PROJ << RADEON_MODELPROJECT_0_SHIFT) |
942 (TEXMAT_0 << RADEON_TEXMAT_0_SHIFT) |
943 (TEXMAT_1 << RADEON_TEXMAT_1_SHIFT) |
944 (TEXMAT_2 << RADEON_TEXMAT_2_SHIFT));
945
946 rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] =
947 (RADEON_UCP_IN_CLIP_SPACE |
948 RADEON_CULL_FRONT_IS_CCW);
949
950 rmesa->hw.tcl.cmd[TCL_TEXTURE_PROC_CTL] = 0;
951
952 rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] =
953 (RADEON_SPECULAR_LIGHTS |
954 RADEON_DIFFUSE_SPECULAR_COMBINE |
955 RADEON_LOCAL_LIGHT_VEC_GL |
956 (RADEON_LM_SOURCE_STATE_MULT << RADEON_EMISSIVE_SOURCE_SHIFT) |
957 (RADEON_LM_SOURCE_STATE_MULT << RADEON_AMBIENT_SOURCE_SHIFT) |
958 (RADEON_LM_SOURCE_STATE_MULT << RADEON_DIFFUSE_SOURCE_SHIFT) |
959 (RADEON_LM_SOURCE_STATE_MULT << RADEON_SPECULAR_SOURCE_SHIFT));
960
961 for (i = 0 ; i < 8; i++) {
962 struct gl_light *l = &ctx->Light.Light[i];
963 GLenum p = GL_LIGHT0 + i;
964 *(float *)&(rmesa->hw.lit[i].cmd[LIT_RANGE_CUTOFF]) = FLT_MAX;
965
966 ctx->Driver.Lightfv( ctx, p, GL_AMBIENT, l->Ambient );
967 ctx->Driver.Lightfv( ctx, p, GL_DIFFUSE, l->Diffuse );
968 ctx->Driver.Lightfv( ctx, p, GL_SPECULAR, l->Specular );
969 ctx->Driver.Lightfv( ctx, p, GL_POSITION, NULL );
970 ctx->Driver.Lightfv( ctx, p, GL_SPOT_DIRECTION, NULL );
971 ctx->Driver.Lightfv( ctx, p, GL_SPOT_EXPONENT, &l->SpotExponent );
972 ctx->Driver.Lightfv( ctx, p, GL_SPOT_CUTOFF, &l->SpotCutoff );
973 ctx->Driver.Lightfv( ctx, p, GL_CONSTANT_ATTENUATION,
974 &l->ConstantAttenuation );
975 ctx->Driver.Lightfv( ctx, p, GL_LINEAR_ATTENUATION,
976 &l->LinearAttenuation );
977 ctx->Driver.Lightfv( ctx, p, GL_QUADRATIC_ATTENUATION,
978 &l->QuadraticAttenuation );
979 *(float *)&(rmesa->hw.lit[i].cmd[LIT_ATTEN_XXX]) = 0.0;
980 }
981
982 ctx->Driver.LightModelfv( ctx, GL_LIGHT_MODEL_AMBIENT,
983 ctx->Light.Model.Ambient );
984
985 TNL_CONTEXT(ctx)->Driver.NotifyMaterialChange( ctx );
986
987 for (i = 0 ; i < 6; i++) {
988 ctx->Driver.ClipPlane( ctx, GL_CLIP_PLANE0 + i, NULL );
989 }
990
991 ctx->Driver.Fogfv( ctx, GL_FOG_MODE, NULL );
992 ctx->Driver.Fogfv( ctx, GL_FOG_DENSITY, &ctx->Fog.Density );
993 ctx->Driver.Fogfv( ctx, GL_FOG_START, &ctx->Fog.Start );
994 ctx->Driver.Fogfv( ctx, GL_FOG_END, &ctx->Fog.End );
995 ctx->Driver.Fogfv( ctx, GL_FOG_COLOR, ctx->Fog.Color );
996 ctx->Driver.Fogfv( ctx, GL_FOG_COORDINATE_SOURCE_EXT, NULL );
997
998 rmesa->hw.grd.cmd[GRD_VERT_GUARD_CLIP_ADJ] = IEEE_ONE;
999 rmesa->hw.grd.cmd[GRD_VERT_GUARD_DISCARD_ADJ] = IEEE_ONE;
1000 rmesa->hw.grd.cmd[GRD_HORZ_GUARD_CLIP_ADJ] = IEEE_ONE;
1001 rmesa->hw.grd.cmd[GRD_HORZ_GUARD_DISCARD_ADJ] = IEEE_ONE;
1002
1003 rmesa->hw.eye.cmd[EYE_X] = 0;
1004 rmesa->hw.eye.cmd[EYE_Y] = 0;
1005 rmesa->hw.eye.cmd[EYE_Z] = IEEE_ONE;
1006 rmesa->hw.eye.cmd[EYE_RESCALE_FACTOR] = IEEE_ONE;
1007
1008 rmesa->radeon.hw.all_dirty = GL_TRUE;
1009
1010 rcommonInitCmdBuf(&rmesa->radeon);
1011 }