2 * Copyright 2000, 2001 VA Linux Systems Inc., Fremont, California.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * on the rights to use, copy, modify, merge, publish, distribute, sub
10 * license, and/or sell copies of the Software, and to permit persons to whom
11 * the Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
20 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
26 * Gareth Hughes <gareth@valinux.com>
27 * Keith Whitwell <keith@tungstengraphics.com>
30 #include "main/glheader.h"
31 #include "main/imports.h"
32 #include "main/api_arrayelt.h"
34 #include "swrast/swrast.h"
37 #include "tnl/t_pipeline.h"
38 #include "swrast_setup/swrast_setup.h"
40 #include "radeon_context.h"
41 #include "radeon_mipmap_tree.h"
42 #include "radeon_ioctl.h"
43 #include "radeon_state.h"
44 #include "radeon_tcl.h"
45 #include "radeon_tex.h"
46 #include "radeon_swtcl.h"
48 #include "../r200/r200_reg.h"
52 /* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in
53 * 1.3 cmdbuffers allow all previous state to be updated as well as
54 * the tcl scalar and vector areas.
60 } packet
[RADEON_MAX_STATE_PACKETS
] = {
61 {RADEON_PP_MISC
, 7, "RADEON_PP_MISC"},
62 {RADEON_PP_CNTL
, 3, "RADEON_PP_CNTL"},
63 {RADEON_RB3D_COLORPITCH
, 1, "RADEON_RB3D_COLORPITCH"},
64 {RADEON_RE_LINE_PATTERN
, 2, "RADEON_RE_LINE_PATTERN"},
65 {RADEON_SE_LINE_WIDTH
, 1, "RADEON_SE_LINE_WIDTH"},
66 {RADEON_PP_LUM_MATRIX
, 1, "RADEON_PP_LUM_MATRIX"},
67 {RADEON_PP_ROT_MATRIX_0
, 2, "RADEON_PP_ROT_MATRIX_0"},
68 {RADEON_RB3D_STENCILREFMASK
, 3, "RADEON_RB3D_STENCILREFMASK"},
69 {RADEON_SE_VPORT_XSCALE
, 6, "RADEON_SE_VPORT_XSCALE"},
70 {RADEON_SE_CNTL
, 2, "RADEON_SE_CNTL"},
71 {RADEON_SE_CNTL_STATUS
, 1, "RADEON_SE_CNTL_STATUS"},
72 {RADEON_RE_MISC
, 1, "RADEON_RE_MISC"},
73 {RADEON_PP_TXFILTER_0
, 6, "RADEON_PP_TXFILTER_0"},
74 {RADEON_PP_BORDER_COLOR_0
, 1, "RADEON_PP_BORDER_COLOR_0"},
75 {RADEON_PP_TXFILTER_1
, 6, "RADEON_PP_TXFILTER_1"},
76 {RADEON_PP_BORDER_COLOR_1
, 1, "RADEON_PP_BORDER_COLOR_1"},
77 {RADEON_PP_TXFILTER_2
, 6, "RADEON_PP_TXFILTER_2"},
78 {RADEON_PP_BORDER_COLOR_2
, 1, "RADEON_PP_BORDER_COLOR_2"},
79 {RADEON_SE_ZBIAS_FACTOR
, 2, "RADEON_SE_ZBIAS_FACTOR"},
80 {RADEON_SE_TCL_OUTPUT_VTX_FMT
, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"},
81 {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED
, 17,
82 "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"},
83 {R200_PP_TXCBLEND_0
, 4, "R200_PP_TXCBLEND_0"},
84 {R200_PP_TXCBLEND_1
, 4, "R200_PP_TXCBLEND_1"},
85 {R200_PP_TXCBLEND_2
, 4, "R200_PP_TXCBLEND_2"},
86 {R200_PP_TXCBLEND_3
, 4, "R200_PP_TXCBLEND_3"},
87 {R200_PP_TXCBLEND_4
, 4, "R200_PP_TXCBLEND_4"},
88 {R200_PP_TXCBLEND_5
, 4, "R200_PP_TXCBLEND_5"},
89 {R200_PP_TXCBLEND_6
, 4, "R200_PP_TXCBLEND_6"},
90 {R200_PP_TXCBLEND_7
, 4, "R200_PP_TXCBLEND_7"},
91 {R200_SE_TCL_LIGHT_MODEL_CTL_0
, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"},
92 {R200_PP_TFACTOR_0
, 6, "R200_PP_TFACTOR_0"},
93 {R200_SE_VTX_FMT_0
, 4, "R200_SE_VTX_FMT_0"},
94 {R200_SE_VAP_CNTL
, 1, "R200_SE_VAP_CNTL"},
95 {R200_SE_TCL_MATRIX_SEL_0
, 5, "R200_SE_TCL_MATRIX_SEL_0"},
96 {R200_SE_TCL_TEX_PROC_CTL_2
, 5, "R200_SE_TCL_TEX_PROC_CTL_2"},
97 {R200_SE_TCL_UCP_VERT_BLEND_CTL
, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"},
98 {R200_PP_TXFILTER_0
, 6, "R200_PP_TXFILTER_0"},
99 {R200_PP_TXFILTER_1
, 6, "R200_PP_TXFILTER_1"},
100 {R200_PP_TXFILTER_2
, 6, "R200_PP_TXFILTER_2"},
101 {R200_PP_TXFILTER_3
, 6, "R200_PP_TXFILTER_3"},
102 {R200_PP_TXFILTER_4
, 6, "R200_PP_TXFILTER_4"},
103 {R200_PP_TXFILTER_5
, 6, "R200_PP_TXFILTER_5"},
104 {R200_PP_TXOFFSET_0
, 1, "R200_PP_TXOFFSET_0"},
105 {R200_PP_TXOFFSET_1
, 1, "R200_PP_TXOFFSET_1"},
106 {R200_PP_TXOFFSET_2
, 1, "R200_PP_TXOFFSET_2"},
107 {R200_PP_TXOFFSET_3
, 1, "R200_PP_TXOFFSET_3"},
108 {R200_PP_TXOFFSET_4
, 1, "R200_PP_TXOFFSET_4"},
109 {R200_PP_TXOFFSET_5
, 1, "R200_PP_TXOFFSET_5"},
110 {R200_SE_VTE_CNTL
, 1, "R200_SE_VTE_CNTL"},
111 {R200_SE_TCL_OUTPUT_VTX_COMP_SEL
, 1,
112 "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"},
113 {R200_PP_TAM_DEBUG3
, 1, "R200_PP_TAM_DEBUG3"},
114 {R200_PP_CNTL_X
, 1, "R200_PP_CNTL_X"},
115 {R200_RB3D_DEPTHXY_OFFSET
, 1, "R200_RB3D_DEPTHXY_OFFSET"},
116 {R200_RE_AUX_SCISSOR_CNTL
, 1, "R200_RE_AUX_SCISSOR_CNTL"},
117 {R200_RE_SCISSOR_TL_0
, 2, "R200_RE_SCISSOR_TL_0"},
118 {R200_RE_SCISSOR_TL_1
, 2, "R200_RE_SCISSOR_TL_1"},
119 {R200_RE_SCISSOR_TL_2
, 2, "R200_RE_SCISSOR_TL_2"},
120 {R200_SE_VAP_CNTL_STATUS
, 1, "R200_SE_VAP_CNTL_STATUS"},
121 {R200_SE_VTX_STATE_CNTL
, 1, "R200_SE_VTX_STATE_CNTL"},
122 {R200_RE_POINTSIZE
, 1, "R200_RE_POINTSIZE"},
123 {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0
, 4,
124 "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"},
125 {R200_PP_CUBIC_FACES_0
, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */
126 {R200_PP_CUBIC_OFFSET_F1_0
, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */
127 {R200_PP_CUBIC_FACES_1
, 1, "R200_PP_CUBIC_FACES_1"},
128 {R200_PP_CUBIC_OFFSET_F1_1
, 5, "R200_PP_CUBIC_OFFSET_F1_1"},
129 {R200_PP_CUBIC_FACES_2
, 1, "R200_PP_CUBIC_FACES_2"},
130 {R200_PP_CUBIC_OFFSET_F1_2
, 5, "R200_PP_CUBIC_OFFSET_F1_2"},
131 {R200_PP_CUBIC_FACES_3
, 1, "R200_PP_CUBIC_FACES_3"},
132 {R200_PP_CUBIC_OFFSET_F1_3
, 5, "R200_PP_CUBIC_OFFSET_F1_3"},
133 {R200_PP_CUBIC_FACES_4
, 1, "R200_PP_CUBIC_FACES_4"},
134 {R200_PP_CUBIC_OFFSET_F1_4
, 5, "R200_PP_CUBIC_OFFSET_F1_4"},
135 {R200_PP_CUBIC_FACES_5
, 1, "R200_PP_CUBIC_FACES_5"},
136 {R200_PP_CUBIC_OFFSET_F1_5
, 5, "R200_PP_CUBIC_OFFSET_F1_5"},
137 {RADEON_PP_TEX_SIZE_0
, 2, "RADEON_PP_TEX_SIZE_0"},
138 {RADEON_PP_TEX_SIZE_1
, 2, "RADEON_PP_TEX_SIZE_1"},
139 {RADEON_PP_TEX_SIZE_2
, 2, "RADEON_PP_TEX_SIZE_2"},
140 {R200_RB3D_BLENDCOLOR
, 3, "R200_RB3D_BLENDCOLOR"},
141 {R200_SE_TCL_POINT_SPRITE_CNTL
, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"},
142 {RADEON_PP_CUBIC_FACES_0
, 1, "RADEON_PP_CUBIC_FACES_0"},
143 {RADEON_PP_CUBIC_OFFSET_T0_0
, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
144 {RADEON_PP_CUBIC_FACES_1
, 1, "RADEON_PP_CUBIC_FACES_1"},
145 {RADEON_PP_CUBIC_OFFSET_T1_0
, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
146 {RADEON_PP_CUBIC_FACES_2
, 1, "RADEON_PP_CUBIC_FACES_2"},
147 {RADEON_PP_CUBIC_OFFSET_T2_0
, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
148 {R200_PP_TRI_PERF
, 2, "R200_PP_TRI_PERF"},
149 {R200_PP_TXCBLEND_8
, 32, "R200_PP_AFS_0"}, /* 85 */
150 {R200_PP_TXCBLEND_0
, 32, "R200_PP_AFS_1"},
151 {R200_PP_TFACTOR_0
, 8, "R200_ATF_TFACTOR"},
152 {R200_PP_TXFILTER_0
, 8, "R200_PP_TXCTLALL_0"},
153 {R200_PP_TXFILTER_1
, 8, "R200_PP_TXCTLALL_1"},
154 {R200_PP_TXFILTER_2
, 8, "R200_PP_TXCTLALL_2"},
155 {R200_PP_TXFILTER_3
, 8, "R200_PP_TXCTLALL_3"},
156 {R200_PP_TXFILTER_4
, 8, "R200_PP_TXCTLALL_4"},
157 {R200_PP_TXFILTER_5
, 8, "R200_PP_TXCTLALL_5"},
158 {R200_VAP_PVS_CNTL_1
, 2, "R200_VAP_PVS_CNTL"},
161 /* =============================================================
162 * State initialization
165 void radeonPrintDirty( r100ContextPtr rmesa
, const char *msg
)
167 struct radeon_state_atom
*l
;
169 fprintf(stderr
, msg
);
170 fprintf(stderr
, ": ");
172 foreach(l
, &rmesa
->radeon
.hw
.atomlist
) {
173 if (l
->dirty
|| rmesa
->radeon
.hw
.all_dirty
)
174 fprintf(stderr
, "%s, ", l
->name
);
177 fprintf(stderr
, "\n");
180 static int cmdpkt( r100ContextPtr rmesa
, int id
)
182 drm_radeon_cmd_header_t h
;
184 if (rmesa
->radeon
.radeonScreen
->kernel_mm
) {
185 return CP_PACKET0(packet
[id
].start
, packet
[id
].len
- 1);
188 h
.packet
.cmd_type
= RADEON_CMD_PACKET
;
189 h
.packet
.packet_id
= id
;
194 static int cmdvec( int offset
, int stride
, int count
)
196 drm_radeon_cmd_header_t h
;
198 h
.vectors
.cmd_type
= RADEON_CMD_VECTORS
;
199 h
.vectors
.offset
= offset
;
200 h
.vectors
.stride
= stride
;
201 h
.vectors
.count
= count
;
205 static int cmdscl( int offset
, int stride
, int count
)
207 drm_radeon_cmd_header_t h
;
209 h
.scalars
.cmd_type
= RADEON_CMD_SCALARS
;
210 h
.scalars
.offset
= offset
;
211 h
.scalars
.stride
= stride
;
212 h
.scalars
.count
= count
;
216 #define CHECK( NM, FLAG ) \
217 static int check_##NM( GLcontext *ctx, struct radeon_state_atom *atom ) \
219 return FLAG ? atom->cmd_size : 0; \
222 #define TCL_CHECK( NM, FLAG ) \
223 static int check_##NM( GLcontext *ctx, struct radeon_state_atom *atom ) \
225 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
226 return (!rmesa->radeon.TclFallback && (FLAG)) ? atom->cmd_size : 0; \
230 CHECK( always
, GL_TRUE
)
231 CHECK( never
, GL_FALSE
)
232 CHECK( tex0
, ctx
->Texture
.Unit
[0]._ReallyEnabled
)
233 CHECK( tex1
, ctx
->Texture
.Unit
[1]._ReallyEnabled
)
234 /* need this for the cubic_map on disabled unit 2 bug, maybe r100 only? */
235 CHECK( tex2
, ctx
->Texture
._EnabledUnits
)
236 CHECK( cube0
, (ctx
->Texture
.Unit
[0]._ReallyEnabled
& TEXTURE_CUBE_BIT
))
237 CHECK( cube1
, (ctx
->Texture
.Unit
[1]._ReallyEnabled
& TEXTURE_CUBE_BIT
))
238 CHECK( cube2
, (ctx
->Texture
.Unit
[2]._ReallyEnabled
& TEXTURE_CUBE_BIT
))
239 CHECK( fog
, ctx
->Fog
.Enabled
)
240 TCL_CHECK( tcl
, GL_TRUE
)
241 TCL_CHECK( tcl_tex0
, ctx
->Texture
.Unit
[0]._ReallyEnabled
)
242 TCL_CHECK( tcl_tex1
, ctx
->Texture
.Unit
[1]._ReallyEnabled
)
243 TCL_CHECK( tcl_tex2
, ctx
->Texture
.Unit
[2]._ReallyEnabled
)
244 TCL_CHECK( tcl_lighting
, ctx
->Light
.Enabled
)
245 TCL_CHECK( tcl_eyespace_or_lighting
, ctx
->_NeedEyeCoords
|| ctx
->Light
.Enabled
)
246 TCL_CHECK( tcl_lit0
, ctx
->Light
.Enabled
&& ctx
->Light
.Light
[0].Enabled
)
247 TCL_CHECK( tcl_lit1
, ctx
->Light
.Enabled
&& ctx
->Light
.Light
[1].Enabled
)
248 TCL_CHECK( tcl_lit2
, ctx
->Light
.Enabled
&& ctx
->Light
.Light
[2].Enabled
)
249 TCL_CHECK( tcl_lit3
, ctx
->Light
.Enabled
&& ctx
->Light
.Light
[3].Enabled
)
250 TCL_CHECK( tcl_lit4
, ctx
->Light
.Enabled
&& ctx
->Light
.Light
[4].Enabled
)
251 TCL_CHECK( tcl_lit5
, ctx
->Light
.Enabled
&& ctx
->Light
.Light
[5].Enabled
)
252 TCL_CHECK( tcl_lit6
, ctx
->Light
.Enabled
&& ctx
->Light
.Light
[6].Enabled
)
253 TCL_CHECK( tcl_lit7
, ctx
->Light
.Enabled
&& ctx
->Light
.Light
[7].Enabled
)
254 TCL_CHECK( tcl_ucp0
, (ctx
->Transform
.ClipPlanesEnabled
& 0x1) )
255 TCL_CHECK( tcl_ucp1
, (ctx
->Transform
.ClipPlanesEnabled
& 0x2) )
256 TCL_CHECK( tcl_ucp2
, (ctx
->Transform
.ClipPlanesEnabled
& 0x4) )
257 TCL_CHECK( tcl_ucp3
, (ctx
->Transform
.ClipPlanesEnabled
& 0x8) )
258 TCL_CHECK( tcl_ucp4
, (ctx
->Transform
.ClipPlanesEnabled
& 0x10) )
259 TCL_CHECK( tcl_ucp5
, (ctx
->Transform
.ClipPlanesEnabled
& 0x20) )
260 TCL_CHECK( tcl_eyespace_or_fog
, ctx
->_NeedEyeCoords
|| ctx
->Fog
.Enabled
)
262 CHECK( txr0
, (ctx
->Texture
.Unit
[0]._ReallyEnabled
& TEXTURE_RECT_BIT
))
263 CHECK( txr1
, (ctx
->Texture
.Unit
[1]._ReallyEnabled
& TEXTURE_RECT_BIT
))
264 CHECK( txr2
, (ctx
->Texture
.Unit
[2]._ReallyEnabled
& TEXTURE_RECT_BIT
))
266 #define OUT_VEC(hdr, data) do { \
267 drm_radeon_cmd_header_t h; \
269 OUT_BATCH(CP_PACKET0(RADEON_SE_TCL_STATE_FLUSH, 0)); \
271 OUT_BATCH(CP_PACKET0(R200_SE_TCL_VECTOR_INDX_REG, 0)); \
272 OUT_BATCH(h.vectors.offset | (h.vectors.stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); \
273 OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_VECTOR_DATA_REG, h.vectors.count - 1)); \
274 OUT_BATCH_TABLE((data), h.vectors.count); \
277 #define OUT_SCL(hdr, data) do { \
278 drm_radeon_cmd_header_t h; \
280 OUT_BATCH(CP_PACKET0(R200_SE_TCL_SCALAR_INDX_REG, 0)); \
281 OUT_BATCH((h.scalars.offset) | (h.scalars.stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT)); \
282 OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_SCALAR_DATA_REG, h.scalars.count - 1)); \
283 OUT_BATCH_TABLE((data), h.scalars.count); \
286 static void scl_emit(GLcontext
*ctx
, struct radeon_state_atom
*atom
)
288 r100ContextPtr r100
= R100_CONTEXT(ctx
);
289 BATCH_LOCALS(&r100
->radeon
);
290 uint32_t dwords
= atom
->cmd_size
;
293 BEGIN_BATCH_NO_AUTOSTATE(dwords
);
294 OUT_SCL(atom
->cmd
[0], atom
->cmd
+1);
299 static void vec_emit(GLcontext
*ctx
, struct radeon_state_atom
*atom
)
301 r100ContextPtr r100
= R100_CONTEXT(ctx
);
302 BATCH_LOCALS(&r100
->radeon
);
303 uint32_t dwords
= atom
->cmd_size
;
306 BEGIN_BATCH_NO_AUTOSTATE(dwords
);
307 OUT_VEC(atom
->cmd
[0], atom
->cmd
+1);
312 static void lit_emit(GLcontext
*ctx
, struct radeon_state_atom
*atom
)
314 r100ContextPtr r100
= R100_CONTEXT(ctx
);
315 BATCH_LOCALS(&r100
->radeon
);
316 uint32_t dwords
= atom
->cmd_size
;
319 BEGIN_BATCH_NO_AUTOSTATE(dwords
);
320 OUT_VEC(atom
->cmd
[LIT_CMD_0
], atom
->cmd
+1);
321 OUT_SCL(atom
->cmd
[LIT_CMD_1
], atom
->cmd
+LIT_CMD_1
+1);
325 static void ctx_emit(GLcontext
*ctx
, struct radeon_state_atom
*atom
)
327 r100ContextPtr r100
= R100_CONTEXT(ctx
);
328 BATCH_LOCALS(&r100
->radeon
);
329 struct radeon_renderbuffer
*rrb
;
331 uint32_t zbpitch
, depth_fmt
;
332 uint32_t dwords
= atom
->cmd_size
;
334 /* output the first 7 bytes of context */
335 BEGIN_BATCH_NO_AUTOSTATE(dwords
+ 4);
336 OUT_BATCH_TABLE(atom
->cmd
, 5);
338 rrb
= radeon_get_depthbuffer(&r100
->radeon
);
343 zbpitch
= (rrb
->pitch
/ rrb
->cpp
);
344 if (r100
->using_hyperz
)
345 zbpitch
|= RADEON_DEPTH_HYPERZ
;
347 OUT_BATCH_RELOC(0, rrb
->bo
, 0, 0, RADEON_GEM_DOMAIN_VRAM
, 0);
350 depth_fmt
= RADEON_DEPTH_FORMAT_24BIT_INT_Z
;
352 depth_fmt
= RADEON_DEPTH_FORMAT_16BIT_INT_Z
;
353 atom
->cmd
[CTX_RB3D_ZSTENCILCNTL
] &= ~RADEON_DEPTH_FORMAT_MASK
;
354 atom
->cmd
[CTX_RB3D_ZSTENCILCNTL
] |= depth_fmt
;
357 OUT_BATCH(atom
->cmd
[CTX_RB3D_ZSTENCILCNTL
]);
358 OUT_BATCH(atom
->cmd
[CTX_CMD_1
]);
359 OUT_BATCH(atom
->cmd
[CTX_PP_CNTL
]);
361 rrb
= radeon_get_colorbuffer(&r100
->radeon
);
362 if (!rrb
|| !rrb
->bo
) {
363 OUT_BATCH(atom
->cmd
[CTX_RB3D_CNTL
]);
364 OUT_BATCH(atom
->cmd
[CTX_RB3D_COLOROFFSET
]);
366 atom
->cmd
[CTX_RB3D_CNTL
] &= ~(0xf << 10);
368 atom
->cmd
[CTX_RB3D_CNTL
] |= RADEON_COLOR_FORMAT_ARGB8888
;
370 atom
->cmd
[CTX_RB3D_CNTL
] |= RADEON_COLOR_FORMAT_RGB565
;
372 OUT_BATCH(atom
->cmd
[CTX_RB3D_CNTL
]);
373 OUT_BATCH_RELOC(0, rrb
->bo
, 0, 0, RADEON_GEM_DOMAIN_VRAM
, 0);
376 OUT_BATCH(atom
->cmd
[CTX_CMD_2
]);
378 if (!rrb
|| !rrb
->bo
) {
379 OUT_BATCH(atom
->cmd
[CTX_RB3D_COLORPITCH
]);
381 cbpitch
= (rrb
->pitch
/ rrb
->cpp
);
382 if (rrb
->bo
->flags
& RADEON_BO_FLAGS_MACRO_TILE
)
383 cbpitch
|= RADEON_COLOR_TILE_ENABLE
;
390 static void ctx_emit_cs(GLcontext
*ctx
, struct radeon_state_atom
*atom
)
392 r100ContextPtr r100
= R100_CONTEXT(ctx
);
393 BATCH_LOCALS(&r100
->radeon
);
394 struct radeon_renderbuffer
*rrb
, *drb
;
395 uint32_t cbpitch
= 0;
396 uint32_t zbpitch
= 0;
397 uint32_t dwords
= atom
->cmd_size
;
400 rrb
= radeon_get_colorbuffer(&r100
->radeon
);
401 if (!rrb
|| !rrb
->bo
) {
402 fprintf(stderr
, "no rrb\n");
406 atom
->cmd
[CTX_RB3D_CNTL
] &= ~(0xf << 10);
408 atom
->cmd
[CTX_RB3D_CNTL
] |= RADEON_COLOR_FORMAT_ARGB8888
;
410 atom
->cmd
[CTX_RB3D_CNTL
] |= RADEON_COLOR_FORMAT_RGB565
;
412 cbpitch
= (rrb
->pitch
/ rrb
->cpp
);
413 if (rrb
->bo
->flags
& RADEON_BO_FLAGS_MACRO_TILE
)
414 cbpitch
|= R200_COLOR_TILE_ENABLE
;
416 drb
= radeon_get_depthbuffer(&r100
->radeon
);
418 zbpitch
= (drb
->pitch
/ drb
->cpp
);
420 depth_fmt
= RADEON_DEPTH_FORMAT_24BIT_INT_Z
;
422 depth_fmt
= RADEON_DEPTH_FORMAT_16BIT_INT_Z
;
423 atom
->cmd
[CTX_RB3D_ZSTENCILCNTL
] &= ~RADEON_DEPTH_FORMAT_MASK
;
424 atom
->cmd
[CTX_RB3D_ZSTENCILCNTL
] |= depth_fmt
;
428 /* output the first 7 bytes of context */
434 BEGIN_BATCH_NO_AUTOSTATE(dwords
);
436 /* In the CS case we need to split this up */
437 OUT_BATCH(CP_PACKET0(packet
[0].start
, 3));
438 OUT_BATCH_TABLE((atom
->cmd
+ 1), 4);
441 OUT_BATCH(CP_PACKET0(RADEON_RB3D_DEPTHOFFSET
, 0));
442 OUT_BATCH_RELOC(0, drb
->bo
, 0, 0, RADEON_GEM_DOMAIN_VRAM
, 0);
444 OUT_BATCH(CP_PACKET0(RADEON_RB3D_DEPTHPITCH
, 0));
448 OUT_BATCH(CP_PACKET0(RADEON_RB3D_ZSTENCILCNTL
, 0));
449 OUT_BATCH(atom
->cmd
[CTX_RB3D_ZSTENCILCNTL
]);
450 OUT_BATCH(CP_PACKET0(RADEON_PP_CNTL
, 1));
451 OUT_BATCH(atom
->cmd
[CTX_PP_CNTL
]);
452 OUT_BATCH(atom
->cmd
[CTX_RB3D_CNTL
]);
455 OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLOROFFSET
, 0));
456 OUT_BATCH_RELOC(0, rrb
->bo
, 0, 0, RADEON_GEM_DOMAIN_VRAM
, 0);
458 OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLORPITCH
, 0));
462 // if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM) {
463 // OUT_BATCH_TABLE((atom->cmd + 14), 4);
469 static void cube_emit(GLcontext
*ctx
, struct radeon_state_atom
*atom
)
471 r100ContextPtr r100
= R100_CONTEXT(ctx
);
472 BATCH_LOCALS(&r100
->radeon
);
473 uint32_t dwords
= atom
->cmd_size
;
474 int i
= atom
->idx
, j
;
475 radeonTexObj
*t
= r100
->state
.texture
.unit
[i
].texobj
;
476 radeon_mipmap_level
*lvl
;
478 if (!(ctx
->Texture
.Unit
[i
]._ReallyEnabled
& TEXTURE_CUBE_BIT
))
487 BEGIN_BATCH_NO_AUTOSTATE(dwords
+ 10);
488 OUT_BATCH_TABLE(atom
->cmd
, 3);
489 lvl
= &t
->mt
->levels
[0];
490 for (j
= 0; j
< 5; j
++) {
491 OUT_BATCH_RELOC(lvl
->faces
[j
].offset
, t
->mt
->bo
, lvl
->faces
[j
].offset
,
492 RADEON_GEM_DOMAIN_VRAM
, 0, 0);
497 static void tex_emit(GLcontext
*ctx
, struct radeon_state_atom
*atom
)
499 r100ContextPtr r100
= R100_CONTEXT(ctx
);
500 BATCH_LOCALS(&r100
->radeon
);
501 uint32_t dwords
= atom
->cmd_size
;
503 radeonTexObj
*t
= r100
->state
.texture
.unit
[i
].texobj
;
504 radeon_mipmap_level
*lvl
;
506 if (t
&& t
->mt
&& !t
->image_override
)
508 BEGIN_BATCH_NO_AUTOSTATE(dwords
);
510 OUT_BATCH_TABLE(atom
->cmd
, 3);
511 if (t
&& t
->mt
&& !t
->image_override
) {
512 if ((ctx
->Texture
.Unit
[i
]._ReallyEnabled
& TEXTURE_CUBE_BIT
)) {
513 lvl
= &t
->mt
->levels
[0];
514 OUT_BATCH_RELOC(lvl
->faces
[5].offset
, t
->mt
->bo
, lvl
->faces
[5].offset
,
515 RADEON_GEM_DOMAIN_GTT
|RADEON_GEM_DOMAIN_VRAM
, 0, 0);
517 OUT_BATCH_RELOC(t
->tile_bits
, t
->mt
->bo
, 0,
518 RADEON_GEM_DOMAIN_GTT
|RADEON_GEM_DOMAIN_VRAM
, 0, 0);
521 /* workaround for old CS mechanism */
522 OUT_BATCH(r100
->radeon
.radeonScreen
->texOffset
[RADEON_LOCAL_TEX_HEAP
]);
523 // OUT_BATCH(r100->radeon.radeonScreen);
525 OUT_BATCH(t
->override_offset
);
528 OUT_BATCH_TABLE((atom
->cmd
+4), 5);
532 static void tex_emit_cs(GLcontext
*ctx
, struct radeon_state_atom
*atom
)
534 r100ContextPtr r100
= R100_CONTEXT(ctx
);
535 BATCH_LOCALS(&r100
->radeon
);
536 uint32_t dwords
= atom
->cmd_size
;
538 radeonTexObj
*t
= r100
->state
.texture
.unit
[i
].texobj
;
539 radeon_mipmap_level
*lvl
;
545 if (!t
->mt
&& !t
->bo
)
553 BEGIN_BATCH_NO_AUTOSTATE(dwords
);
555 OUT_BATCH(CP_PACKET0(RADEON_PP_TXFILTER_0
+ (24 * i
), 1));
556 OUT_BATCH_TABLE((atom
->cmd
+ 1), 2);
559 OUT_BATCH(CP_PACKET0(RADEON_PP_TXOFFSET_0
+ (24 * i
), 0));
560 if (t
->mt
&& !t
->image_override
) {
561 if ((ctx
->Texture
.Unit
[i
]._ReallyEnabled
& TEXTURE_CUBE_BIT
)) {
562 lvl
= &t
->mt
->levels
[0];
563 OUT_BATCH_RELOC(lvl
->faces
[5].offset
, t
->mt
->bo
, lvl
->faces
[5].offset
,
564 RADEON_GEM_DOMAIN_GTT
|RADEON_GEM_DOMAIN_VRAM
, 0, 0);
566 OUT_BATCH_RELOC(t
->tile_bits
, t
->mt
->bo
, 0,
567 RADEON_GEM_DOMAIN_GTT
|RADEON_GEM_DOMAIN_VRAM
, 0, 0);
571 OUT_BATCH_RELOC(t
->tile_bits
, t
->bo
, 0,
572 RADEON_GEM_DOMAIN_GTT
|RADEON_GEM_DOMAIN_VRAM
, 0, 0);
576 OUT_BATCH(CP_PACKET0(RADEON_PP_TXCBLEND_0
+ (i
* 24), 1));
577 OUT_BATCH_TABLE((atom
->cmd
+4), 2);
578 OUT_BATCH(CP_PACKET0(RADEON_PP_BORDER_COLOR_0
+ (i
* 4), 0));
579 OUT_BATCH((atom
->cmd
[TEX_PP_BORDER_COLOR
]));
583 /* Initialize the context's hardware state.
585 void radeonInitState( r100ContextPtr rmesa
)
587 GLcontext
*ctx
= rmesa
->radeon
.glCtx
;
590 rmesa
->radeon
.state
.color
.clear
= 0x00000000;
592 switch ( ctx
->Visual
.depthBits
) {
594 rmesa
->radeon
.state
.depth
.clear
= 0x0000ffff;
595 rmesa
->radeon
.state
.depth
.scale
= 1.0 / (GLfloat
)0xffff;
596 rmesa
->radeon
.state
.stencil
.clear
= 0x00000000;
599 rmesa
->radeon
.state
.depth
.clear
= 0x00ffffff;
600 rmesa
->radeon
.state
.depth
.scale
= 1.0 / (GLfloat
)0xffffff;
601 rmesa
->radeon
.state
.stencil
.clear
= 0xffff0000;
607 /* Only have hw stencil when depth buffer is 24 bits deep */
608 rmesa
->radeon
.state
.stencil
.hwBuffer
= ( ctx
->Visual
.stencilBits
> 0 &&
609 ctx
->Visual
.depthBits
== 24 );
611 rmesa
->radeon
.Fallback
= 0;
614 rmesa
->radeon
.hw
.max_state_size
= 0;
616 #define ALLOC_STATE_IDX( ATOM, CHK, SZ, NM, FLAG, IDX ) \
618 rmesa->hw.ATOM.cmd_size = SZ; \
619 rmesa->hw.ATOM.cmd = (GLuint *)CALLOC(SZ * sizeof(int)); \
620 rmesa->hw.ATOM.lastcmd = (GLuint *)CALLOC(SZ * sizeof(int)); \
621 rmesa->hw.ATOM.name = NM; \
622 rmesa->hw.ATOM.is_tcl = FLAG; \
623 rmesa->hw.ATOM.check = check_##CHK; \
624 rmesa->hw.ATOM.dirty = GL_TRUE; \
625 rmesa->hw.ATOM.idx = IDX; \
626 rmesa->radeon.hw.max_state_size += SZ * sizeof(int); \
629 #define ALLOC_STATE( ATOM, CHK, SZ, NM, FLAG ) \
630 ALLOC_STATE_IDX(ATOM, CHK, SZ, NM, FLAG, 0)
632 /* Allocate state buffers:
634 ALLOC_STATE( ctx
, always
, CTX_STATE_SIZE
, "CTX/context", 0 );
635 if (rmesa
->radeon
.radeonScreen
->kernel_mm
)
636 rmesa
->hw
.ctx
.emit
= ctx_emit_cs
;
638 rmesa
->hw
.ctx
.emit
= ctx_emit
;
639 ALLOC_STATE( lin
, always
, LIN_STATE_SIZE
, "LIN/line", 0 );
640 ALLOC_STATE( msk
, always
, MSK_STATE_SIZE
, "MSK/mask", 0 );
641 ALLOC_STATE( vpt
, always
, VPT_STATE_SIZE
, "VPT/viewport", 0 );
642 ALLOC_STATE( set
, always
, SET_STATE_SIZE
, "SET/setup", 0 );
643 ALLOC_STATE( msc
, always
, MSC_STATE_SIZE
, "MSC/misc", 0 );
644 ALLOC_STATE( zbs
, always
, ZBS_STATE_SIZE
, "ZBS/zbias", 0 );
645 ALLOC_STATE( tcl
, always
, TCL_STATE_SIZE
, "TCL/tcl", 1 );
646 ALLOC_STATE( mtl
, tcl_lighting
, MTL_STATE_SIZE
, "MTL/material", 1 );
647 ALLOC_STATE( grd
, always
, GRD_STATE_SIZE
, "GRD/guard-band", 1 );
648 ALLOC_STATE( fog
, fog
, FOG_STATE_SIZE
, "FOG/fog", 1 );
649 ALLOC_STATE( glt
, tcl_lighting
, GLT_STATE_SIZE
, "GLT/light-global", 1 );
650 ALLOC_STATE( eye
, tcl_lighting
, EYE_STATE_SIZE
, "EYE/eye-vector", 1 );
651 ALLOC_STATE_IDX( tex
[0], tex0
, TEX_STATE_SIZE
, "TEX/tex-0", 0, 0);
652 ALLOC_STATE_IDX( tex
[1], tex1
, TEX_STATE_SIZE
, "TEX/tex-1", 0, 1);
653 ALLOC_STATE_IDX( tex
[2], tex2
, TEX_STATE_SIZE
, "TEX/tex-2", 0, 2);
655 for (i
= 0; i
< 3; i
++) {
656 if (rmesa
->radeon
.radeonScreen
->kernel_mm
)
657 rmesa
->hw
.tex
[i
].emit
= tex_emit_cs
;
659 rmesa
->hw
.tex
[i
].emit
= tex_emit
;
661 if (rmesa
->radeon
.radeonScreen
->drmSupportsCubeMapsR100
)
663 ALLOC_STATE_IDX( cube
[0], cube0
, CUBE_STATE_SIZE
, "CUBE/cube-0", 0, 0 );
664 ALLOC_STATE_IDX( cube
[1], cube1
, CUBE_STATE_SIZE
, "CUBE/cube-1", 0, 1 );
665 ALLOC_STATE_IDX( cube
[2], cube2
, CUBE_STATE_SIZE
, "CUBE/cube-2", 0, 2 );
666 for (i
= 0; i
< 3; i
++)
667 rmesa
->hw
.cube
[i
].emit
= cube_emit
;
671 ALLOC_STATE_IDX( cube
[0], never
, CUBE_STATE_SIZE
, "CUBE/cube-0", 0, 0 );
672 ALLOC_STATE_IDX( cube
[1], never
, CUBE_STATE_SIZE
, "CUBE/cube-1", 0, 1 );
673 ALLOC_STATE_IDX( cube
[2], never
, CUBE_STATE_SIZE
, "CUBE/cube-2", 0, 2 );
675 ALLOC_STATE( mat
[0], tcl
, MAT_STATE_SIZE
, "MAT/modelproject", 1 );
676 ALLOC_STATE( mat
[1], tcl_eyespace_or_fog
, MAT_STATE_SIZE
, "MAT/modelview", 1 );
677 ALLOC_STATE( mat
[2], tcl_eyespace_or_lighting
, MAT_STATE_SIZE
, "MAT/it-modelview", 1 );
678 ALLOC_STATE( mat
[3], tcl_tex0
, MAT_STATE_SIZE
, "MAT/texmat0", 1 );
679 ALLOC_STATE( mat
[4], tcl_tex1
, MAT_STATE_SIZE
, "MAT/texmat1", 1 );
680 ALLOC_STATE( mat
[5], tcl_tex2
, MAT_STATE_SIZE
, "MAT/texmat2", 1 );
681 ALLOC_STATE( ucp
[0], tcl_ucp0
, UCP_STATE_SIZE
, "UCP/userclip-0", 1 );
682 ALLOC_STATE( ucp
[1], tcl_ucp1
, UCP_STATE_SIZE
, "UCP/userclip-1", 1 );
683 ALLOC_STATE( ucp
[2], tcl_ucp2
, UCP_STATE_SIZE
, "UCP/userclip-2", 1 );
684 ALLOC_STATE( ucp
[3], tcl_ucp3
, UCP_STATE_SIZE
, "UCP/userclip-3", 1 );
685 ALLOC_STATE( ucp
[4], tcl_ucp4
, UCP_STATE_SIZE
, "UCP/userclip-4", 1 );
686 ALLOC_STATE( ucp
[5], tcl_ucp5
, UCP_STATE_SIZE
, "UCP/userclip-5", 1 );
687 ALLOC_STATE( lit
[0], tcl_lit0
, LIT_STATE_SIZE
, "LIT/light-0", 1 );
688 ALLOC_STATE( lit
[1], tcl_lit1
, LIT_STATE_SIZE
, "LIT/light-1", 1 );
689 ALLOC_STATE( lit
[2], tcl_lit2
, LIT_STATE_SIZE
, "LIT/light-2", 1 );
690 ALLOC_STATE( lit
[3], tcl_lit3
, LIT_STATE_SIZE
, "LIT/light-3", 1 );
691 ALLOC_STATE( lit
[4], tcl_lit4
, LIT_STATE_SIZE
, "LIT/light-4", 1 );
692 ALLOC_STATE( lit
[5], tcl_lit5
, LIT_STATE_SIZE
, "LIT/light-5", 1 );
693 ALLOC_STATE( lit
[6], tcl_lit6
, LIT_STATE_SIZE
, "LIT/light-6", 1 );
694 ALLOC_STATE( lit
[7], tcl_lit7
, LIT_STATE_SIZE
, "LIT/light-7", 1 );
695 ALLOC_STATE_IDX( txr
[0], txr0
, TXR_STATE_SIZE
, "TXR/txr-0", 0, 0 );
696 ALLOC_STATE_IDX( txr
[1], txr1
, TXR_STATE_SIZE
, "TXR/txr-1", 0, 1 );
697 ALLOC_STATE_IDX( txr
[2], txr2
, TXR_STATE_SIZE
, "TXR/txr-2", 0, 2 );
699 radeonSetUpAtomList( rmesa
);
701 /* Fill in the packet headers:
703 rmesa
->hw
.ctx
.cmd
[CTX_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_MISC
);
704 rmesa
->hw
.ctx
.cmd
[CTX_CMD_1
] = cmdpkt(rmesa
, RADEON_EMIT_PP_CNTL
);
705 rmesa
->hw
.ctx
.cmd
[CTX_CMD_2
] = cmdpkt(rmesa
, RADEON_EMIT_RB3D_COLORPITCH
);
706 rmesa
->hw
.lin
.cmd
[LIN_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_RE_LINE_PATTERN
);
707 rmesa
->hw
.lin
.cmd
[LIN_CMD_1
] = cmdpkt(rmesa
, RADEON_EMIT_SE_LINE_WIDTH
);
708 rmesa
->hw
.msk
.cmd
[MSK_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_RB3D_STENCILREFMASK
);
709 rmesa
->hw
.vpt
.cmd
[VPT_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_SE_VPORT_XSCALE
);
710 rmesa
->hw
.set
.cmd
[SET_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_SE_CNTL
);
711 rmesa
->hw
.set
.cmd
[SET_CMD_1
] = cmdpkt(rmesa
, RADEON_EMIT_SE_CNTL_STATUS
);
712 rmesa
->hw
.msc
.cmd
[MSC_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_RE_MISC
);
713 rmesa
->hw
.tex
[0].cmd
[TEX_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_TXFILTER_0
);
714 rmesa
->hw
.tex
[0].cmd
[TEX_CMD_1
] = cmdpkt(rmesa
, RADEON_EMIT_PP_BORDER_COLOR_0
);
715 rmesa
->hw
.tex
[1].cmd
[TEX_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_TXFILTER_1
);
716 rmesa
->hw
.tex
[1].cmd
[TEX_CMD_1
] = cmdpkt(rmesa
, RADEON_EMIT_PP_BORDER_COLOR_1
);
717 rmesa
->hw
.tex
[2].cmd
[TEX_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_TXFILTER_2
);
718 rmesa
->hw
.tex
[2].cmd
[TEX_CMD_1
] = cmdpkt(rmesa
, RADEON_EMIT_PP_BORDER_COLOR_2
);
719 rmesa
->hw
.cube
[0].cmd
[CUBE_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_CUBIC_FACES_0
);
720 rmesa
->hw
.cube
[0].cmd
[CUBE_CMD_1
] = cmdpkt(rmesa
, RADEON_EMIT_PP_CUBIC_OFFSETS_T0
);
721 rmesa
->hw
.cube
[1].cmd
[CUBE_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_CUBIC_FACES_1
);
722 rmesa
->hw
.cube
[1].cmd
[CUBE_CMD_1
] = cmdpkt(rmesa
, RADEON_EMIT_PP_CUBIC_OFFSETS_T1
);
723 rmesa
->hw
.cube
[2].cmd
[CUBE_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_CUBIC_FACES_2
);
724 rmesa
->hw
.cube
[2].cmd
[CUBE_CMD_1
] = cmdpkt(rmesa
, RADEON_EMIT_PP_CUBIC_OFFSETS_T2
);
725 rmesa
->hw
.zbs
.cmd
[ZBS_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_SE_ZBIAS_FACTOR
);
726 rmesa
->hw
.tcl
.cmd
[TCL_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT
);
727 rmesa
->hw
.mtl
.cmd
[MTL_CMD_0
] =
728 cmdpkt(rmesa
, RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED
);
729 rmesa
->hw
.txr
[0].cmd
[TXR_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_TEX_SIZE_0
);
730 rmesa
->hw
.txr
[1].cmd
[TXR_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_TEX_SIZE_1
);
731 rmesa
->hw
.txr
[2].cmd
[TXR_CMD_0
] = cmdpkt(rmesa
, RADEON_EMIT_PP_TEX_SIZE_2
);
732 rmesa
->hw
.grd
.cmd
[GRD_CMD_0
] =
733 cmdscl( RADEON_SS_VERT_GUARD_CLIP_ADJ_ADDR
, 1, 4 );
734 rmesa
->hw
.fog
.cmd
[FOG_CMD_0
] =
735 cmdvec( RADEON_VS_FOG_PARAM_ADDR
, 1, 4 );
736 rmesa
->hw
.glt
.cmd
[GLT_CMD_0
] =
737 cmdvec( RADEON_VS_GLOBAL_AMBIENT_ADDR
, 1, 4 );
738 rmesa
->hw
.eye
.cmd
[EYE_CMD_0
] =
739 cmdvec( RADEON_VS_EYE_VECTOR_ADDR
, 1, 4 );
741 for (i
= 0 ; i
< 6; i
++) {
742 rmesa
->hw
.mat
[i
].cmd
[MAT_CMD_0
] =
743 cmdvec( RADEON_VS_MATRIX_0_ADDR
+ i
*4, 1, 16);
746 for (i
= 0 ; i
< 8; i
++) {
747 rmesa
->hw
.lit
[i
].cmd
[LIT_CMD_0
] =
748 cmdvec( RADEON_VS_LIGHT_AMBIENT_ADDR
+ i
, 8, 24 );
749 rmesa
->hw
.lit
[i
].cmd
[LIT_CMD_1
] =
750 cmdscl( RADEON_SS_LIGHT_DCD_ADDR
+ i
, 8, 6 );
753 for (i
= 0 ; i
< 6; i
++) {
754 rmesa
->hw
.ucp
[i
].cmd
[UCP_CMD_0
] =
755 cmdvec( RADEON_VS_UCP_ADDR
+ i
, 1, 4 );
758 if (rmesa
->radeon
.radeonScreen
->kernel_mm
) {
759 rmesa
->hw
.grd
.emit
= scl_emit
;
760 rmesa
->hw
.fog
.emit
= vec_emit
;
761 rmesa
->hw
.glt
.emit
= vec_emit
;
762 rmesa
->hw
.eye
.emit
= vec_emit
;
764 for (i
= 0; i
<= 6; i
++)
765 rmesa
->hw
.mat
[i
].emit
= vec_emit
;
767 for (i
= 0; i
< 8; i
++)
768 rmesa
->hw
.lit
[i
].emit
= lit_emit
;
770 for (i
= 0; i
< 6; i
++)
771 rmesa
->hw
.ucp
[i
].emit
= vec_emit
;
774 rmesa
->last_ReallyEnabled
= -1;
776 /* Initial Harware state:
778 rmesa
->hw
.ctx
.cmd
[CTX_PP_MISC
] = (RADEON_ALPHA_TEST_PASS
|
779 RADEON_CHROMA_FUNC_FAIL
|
780 RADEON_CHROMA_KEY_NEAREST
|
781 RADEON_SHADOW_FUNC_EQUAL
|
782 RADEON_SHADOW_PASS_1
/*|
783 RADEON_RIGHT_HAND_CUBE_OGL */);
785 rmesa
->hw
.ctx
.cmd
[CTX_PP_FOG_COLOR
] = (RADEON_FOG_VERTEX
|
786 /* this bit unused for vertex fog */
787 RADEON_FOG_USE_DEPTH
);
789 rmesa
->hw
.ctx
.cmd
[CTX_RE_SOLID_COLOR
] = 0x00000000;
791 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_BLENDCNTL
] = (RADEON_COMB_FCN_ADD_CLAMP
|
792 RADEON_SRC_BLEND_GL_ONE
|
793 RADEON_DST_BLEND_GL_ZERO
);
795 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_ZSTENCILCNTL
] = (RADEON_Z_TEST_LESS
|
796 RADEON_STENCIL_TEST_ALWAYS
|
797 RADEON_STENCIL_FAIL_KEEP
|
798 RADEON_STENCIL_ZPASS_KEEP
|
799 RADEON_STENCIL_ZFAIL_KEEP
|
800 RADEON_Z_WRITE_ENABLE
);
802 if (rmesa
->using_hyperz
) {
803 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_ZSTENCILCNTL
] |= RADEON_Z_COMPRESSION_ENABLE
|
804 RADEON_Z_DECOMPRESSION_ENABLE
;
805 if (rmesa
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
) {
806 /* works for q3, but slight rendering errors with glxgears ? */
807 /* rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_Z_HIERARCHY_ENABLE;*/
808 /* need this otherwise get lots of lockups with q3 ??? */
809 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_ZSTENCILCNTL
] |= RADEON_FORCE_Z_DIRTY
;
813 rmesa
->hw
.ctx
.cmd
[CTX_PP_CNTL
] = (RADEON_SCISSOR_ENABLE
|
814 RADEON_ANTI_ALIAS_NONE
);
816 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_CNTL
] = (RADEON_PLANE_MASK_ENABLE
|
819 switch ( driQueryOptioni( &rmesa
->radeon
.optionCache
, "dither_mode" ) ) {
820 case DRI_CONF_DITHER_XERRORDIFFRESET
:
821 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_CNTL
] |= RADEON_DITHER_INIT
;
823 case DRI_CONF_DITHER_ORDERED
:
824 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_CNTL
] |= RADEON_SCALE_DITHER_ENABLE
;
827 if ( driQueryOptioni( &rmesa
->radeon
.optionCache
, "round_mode" ) ==
828 DRI_CONF_ROUND_ROUND
)
829 rmesa
->radeon
.state
.color
.roundEnable
= RADEON_ROUND_ENABLE
;
831 rmesa
->radeon
.state
.color
.roundEnable
= 0;
832 if ( driQueryOptioni (&rmesa
->radeon
.optionCache
, "color_reduction" ) ==
833 DRI_CONF_COLOR_REDUCTION_DITHER
)
834 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_CNTL
] |= RADEON_DITHER_ENABLE
;
836 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_CNTL
] |= rmesa
->radeon
.state
.color
.roundEnable
;
839 rmesa
->hw
.set
.cmd
[SET_SE_CNTL
] = (RADEON_FFACE_CULL_CCW
|
842 /* RADEON_BADVTX_CULL_DISABLE | */
843 RADEON_FLAT_SHADE_VTX_LAST
|
844 RADEON_DIFFUSE_SHADE_GOURAUD
|
845 RADEON_ALPHA_SHADE_GOURAUD
|
846 RADEON_SPECULAR_SHADE_GOURAUD
|
847 RADEON_FOG_SHADE_GOURAUD
|
848 RADEON_VPORT_XY_XFORM_ENABLE
|
849 RADEON_VPORT_Z_XFORM_ENABLE
|
850 RADEON_VTX_PIX_CENTER_OGL
|
851 RADEON_ROUND_MODE_TRUNC
|
852 RADEON_ROUND_PREC_8TH_PIX
);
854 rmesa
->hw
.set
.cmd
[SET_SE_CNTL_STATUS
] =
855 #ifdef MESA_BIG_ENDIAN
856 RADEON_VC_32BIT_SWAP
;
861 if (!(rmesa
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
)) {
862 rmesa
->hw
.set
.cmd
[SET_SE_CNTL_STATUS
] |= RADEON_TCL_BYPASS
;
865 rmesa
->hw
.set
.cmd
[SET_SE_COORDFMT
] = (
866 RADEON_VTX_W0_IS_NOT_1_OVER_W0
|
867 RADEON_TEX1_W_ROUTING_USE_Q1
);
870 rmesa
->hw
.lin
.cmd
[LIN_RE_LINE_PATTERN
] = ((1 << 16) | 0xffff);
872 rmesa
->hw
.lin
.cmd
[LIN_RE_LINE_STATE
] =
873 ((0 << RADEON_LINE_CURRENT_PTR_SHIFT
) |
874 (1 << RADEON_LINE_CURRENT_COUNT_SHIFT
));
876 rmesa
->hw
.lin
.cmd
[LIN_SE_LINE_WIDTH
] = (1 << 4);
878 rmesa
->hw
.msk
.cmd
[MSK_RB3D_STENCILREFMASK
] =
879 ((0x00 << RADEON_STENCIL_REF_SHIFT
) |
880 (0xff << RADEON_STENCIL_MASK_SHIFT
) |
881 (0xff << RADEON_STENCIL_WRITEMASK_SHIFT
));
883 rmesa
->hw
.msk
.cmd
[MSK_RB3D_ROPCNTL
] = RADEON_ROP_COPY
;
884 rmesa
->hw
.msk
.cmd
[MSK_RB3D_PLANEMASK
] = 0xffffffff;
886 rmesa
->hw
.msc
.cmd
[MSC_RE_MISC
] =
887 ((0 << RADEON_STIPPLE_X_OFFSET_SHIFT
) |
888 (0 << RADEON_STIPPLE_Y_OFFSET_SHIFT
) |
889 RADEON_STIPPLE_BIG_BIT_ORDER
);
891 rmesa
->hw
.vpt
.cmd
[VPT_SE_VPORT_XSCALE
] = 0x00000000;
892 rmesa
->hw
.vpt
.cmd
[VPT_SE_VPORT_XOFFSET
] = 0x00000000;
893 rmesa
->hw
.vpt
.cmd
[VPT_SE_VPORT_YSCALE
] = 0x00000000;
894 rmesa
->hw
.vpt
.cmd
[VPT_SE_VPORT_YOFFSET
] = 0x00000000;
895 rmesa
->hw
.vpt
.cmd
[VPT_SE_VPORT_ZSCALE
] = 0x00000000;
896 rmesa
->hw
.vpt
.cmd
[VPT_SE_VPORT_ZOFFSET
] = 0x00000000;
898 for ( i
= 0 ; i
< ctx
->Const
.MaxTextureUnits
; i
++ ) {
899 rmesa
->hw
.tex
[i
].cmd
[TEX_PP_TXFILTER
] = RADEON_BORDER_MODE_OGL
;
900 rmesa
->hw
.tex
[i
].cmd
[TEX_PP_TXFORMAT
] =
901 (RADEON_TXFORMAT_ENDIAN_NO_SWAP
|
902 RADEON_TXFORMAT_PERSPECTIVE_ENABLE
|
903 (i
<< 24) | /* This is one of RADEON_TXFORMAT_ST_ROUTE_STQ[012] */
904 (2 << RADEON_TXFORMAT_WIDTH_SHIFT
) |
905 (2 << RADEON_TXFORMAT_HEIGHT_SHIFT
));
907 /* Initialize the texture offset to the start of the card texture heap */
908 // rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET] =
909 // rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
911 rmesa
->hw
.tex
[i
].cmd
[TEX_PP_BORDER_COLOR
] = 0;
912 rmesa
->hw
.tex
[i
].cmd
[TEX_PP_TXCBLEND
] =
913 (RADEON_COLOR_ARG_A_ZERO
|
914 RADEON_COLOR_ARG_B_ZERO
|
915 RADEON_COLOR_ARG_C_CURRENT_COLOR
|
916 RADEON_BLEND_CTL_ADD
|
919 rmesa
->hw
.tex
[i
].cmd
[TEX_PP_TXABLEND
] =
920 (RADEON_ALPHA_ARG_A_ZERO
|
921 RADEON_ALPHA_ARG_B_ZERO
|
922 RADEON_ALPHA_ARG_C_CURRENT_ALPHA
|
923 RADEON_BLEND_CTL_ADD
|
926 rmesa
->hw
.tex
[i
].cmd
[TEX_PP_TFACTOR
] = 0;
928 rmesa
->hw
.cube
[i
].cmd
[CUBE_PP_CUBIC_FACES
] = 0;
929 rmesa
->hw
.cube
[i
].cmd
[CUBE_PP_CUBIC_OFFSET_0
] =
930 rmesa
->radeon
.radeonScreen
->texOffset
[RADEON_LOCAL_TEX_HEAP
];
931 rmesa
->hw
.cube
[i
].cmd
[CUBE_PP_CUBIC_OFFSET_1
] =
932 rmesa
->radeon
.radeonScreen
->texOffset
[RADEON_LOCAL_TEX_HEAP
];
933 rmesa
->hw
.cube
[i
].cmd
[CUBE_PP_CUBIC_OFFSET_2
] =
934 rmesa
->radeon
.radeonScreen
->texOffset
[RADEON_LOCAL_TEX_HEAP
];
935 rmesa
->hw
.cube
[i
].cmd
[CUBE_PP_CUBIC_OFFSET_3
] =
936 rmesa
->radeon
.radeonScreen
->texOffset
[RADEON_LOCAL_TEX_HEAP
];
937 rmesa
->hw
.cube
[i
].cmd
[CUBE_PP_CUBIC_OFFSET_4
] =
938 rmesa
->radeon
.radeonScreen
->texOffset
[RADEON_LOCAL_TEX_HEAP
];
941 /* Can only add ST1 at the time of doing some multitex but can keep
942 * it after that. Errors if DIFFUSE is missing.
944 rmesa
->hw
.tcl
.cmd
[TCL_OUTPUT_VTXFMT
] =
947 RADEON_TCL_VTX_PK_DIFFUSE
948 ); /* need to keep this uptodate */
950 rmesa
->hw
.tcl
.cmd
[TCL_OUTPUT_VTXSEL
] =
951 ( RADEON_TCL_COMPUTE_XYZW
|
952 (RADEON_TCL_TEX_INPUT_TEX_0
<< RADEON_TCL_TEX_0_OUTPUT_SHIFT
) |
953 (RADEON_TCL_TEX_INPUT_TEX_1
<< RADEON_TCL_TEX_1_OUTPUT_SHIFT
) |
954 (RADEON_TCL_TEX_INPUT_TEX_2
<< RADEON_TCL_TEX_2_OUTPUT_SHIFT
));
958 rmesa
->hw
.tcl
.cmd
[TCL_MATRIX_SELECT_0
] =
959 ((MODEL
<< RADEON_MODELVIEW_0_SHIFT
) |
960 (MODEL_IT
<< RADEON_IT_MODELVIEW_0_SHIFT
));
962 rmesa
->hw
.tcl
.cmd
[TCL_MATRIX_SELECT_1
] =
963 ((MODEL_PROJ
<< RADEON_MODELPROJECT_0_SHIFT
) |
964 (TEXMAT_0
<< RADEON_TEXMAT_0_SHIFT
) |
965 (TEXMAT_1
<< RADEON_TEXMAT_1_SHIFT
) |
966 (TEXMAT_2
<< RADEON_TEXMAT_2_SHIFT
));
968 rmesa
->hw
.tcl
.cmd
[TCL_UCP_VERT_BLEND_CTL
] =
969 (RADEON_UCP_IN_CLIP_SPACE
|
970 RADEON_CULL_FRONT_IS_CCW
);
972 rmesa
->hw
.tcl
.cmd
[TCL_TEXTURE_PROC_CTL
] = 0;
974 rmesa
->hw
.tcl
.cmd
[TCL_LIGHT_MODEL_CTL
] =
975 (RADEON_SPECULAR_LIGHTS
|
976 RADEON_DIFFUSE_SPECULAR_COMBINE
|
977 RADEON_LOCAL_LIGHT_VEC_GL
|
978 (RADEON_LM_SOURCE_STATE_MULT
<< RADEON_EMISSIVE_SOURCE_SHIFT
) |
979 (RADEON_LM_SOURCE_STATE_MULT
<< RADEON_AMBIENT_SOURCE_SHIFT
) |
980 (RADEON_LM_SOURCE_STATE_MULT
<< RADEON_DIFFUSE_SOURCE_SHIFT
) |
981 (RADEON_LM_SOURCE_STATE_MULT
<< RADEON_SPECULAR_SOURCE_SHIFT
));
983 for (i
= 0 ; i
< 8; i
++) {
984 struct gl_light
*l
= &ctx
->Light
.Light
[i
];
985 GLenum p
= GL_LIGHT0
+ i
;
986 *(float *)&(rmesa
->hw
.lit
[i
].cmd
[LIT_RANGE_CUTOFF
]) = FLT_MAX
;
988 ctx
->Driver
.Lightfv( ctx
, p
, GL_AMBIENT
, l
->Ambient
);
989 ctx
->Driver
.Lightfv( ctx
, p
, GL_DIFFUSE
, l
->Diffuse
);
990 ctx
->Driver
.Lightfv( ctx
, p
, GL_SPECULAR
, l
->Specular
);
991 ctx
->Driver
.Lightfv( ctx
, p
, GL_POSITION
, NULL
);
992 ctx
->Driver
.Lightfv( ctx
, p
, GL_SPOT_DIRECTION
, NULL
);
993 ctx
->Driver
.Lightfv( ctx
, p
, GL_SPOT_EXPONENT
, &l
->SpotExponent
);
994 ctx
->Driver
.Lightfv( ctx
, p
, GL_SPOT_CUTOFF
, &l
->SpotCutoff
);
995 ctx
->Driver
.Lightfv( ctx
, p
, GL_CONSTANT_ATTENUATION
,
996 &l
->ConstantAttenuation
);
997 ctx
->Driver
.Lightfv( ctx
, p
, GL_LINEAR_ATTENUATION
,
998 &l
->LinearAttenuation
);
999 ctx
->Driver
.Lightfv( ctx
, p
, GL_QUADRATIC_ATTENUATION
,
1000 &l
->QuadraticAttenuation
);
1001 *(float *)&(rmesa
->hw
.lit
[i
].cmd
[LIT_ATTEN_XXX
]) = 0.0;
1004 ctx
->Driver
.LightModelfv( ctx
, GL_LIGHT_MODEL_AMBIENT
,
1005 ctx
->Light
.Model
.Ambient
);
1007 TNL_CONTEXT(ctx
)->Driver
.NotifyMaterialChange( ctx
);
1009 for (i
= 0 ; i
< 6; i
++) {
1010 ctx
->Driver
.ClipPlane( ctx
, GL_CLIP_PLANE0
+ i
, NULL
);
1013 ctx
->Driver
.Fogfv( ctx
, GL_FOG_MODE
, NULL
);
1014 ctx
->Driver
.Fogfv( ctx
, GL_FOG_DENSITY
, &ctx
->Fog
.Density
);
1015 ctx
->Driver
.Fogfv( ctx
, GL_FOG_START
, &ctx
->Fog
.Start
);
1016 ctx
->Driver
.Fogfv( ctx
, GL_FOG_END
, &ctx
->Fog
.End
);
1017 ctx
->Driver
.Fogfv( ctx
, GL_FOG_COLOR
, ctx
->Fog
.Color
);
1018 ctx
->Driver
.Fogfv( ctx
, GL_FOG_COORDINATE_SOURCE_EXT
, NULL
);
1020 rmesa
->hw
.grd
.cmd
[GRD_VERT_GUARD_CLIP_ADJ
] = IEEE_ONE
;
1021 rmesa
->hw
.grd
.cmd
[GRD_VERT_GUARD_DISCARD_ADJ
] = IEEE_ONE
;
1022 rmesa
->hw
.grd
.cmd
[GRD_HORZ_GUARD_CLIP_ADJ
] = IEEE_ONE
;
1023 rmesa
->hw
.grd
.cmd
[GRD_HORZ_GUARD_DISCARD_ADJ
] = IEEE_ONE
;
1025 rmesa
->hw
.eye
.cmd
[EYE_X
] = 0;
1026 rmesa
->hw
.eye
.cmd
[EYE_Y
] = 0;
1027 rmesa
->hw
.eye
.cmd
[EYE_Z
] = IEEE_ONE
;
1028 rmesa
->hw
.eye
.cmd
[EYE_RESCALE_FACTOR
] = IEEE_ONE
;
1030 rmesa
->radeon
.hw
.all_dirty
= GL_TRUE
;
1032 rcommonInitCmdBuf(&rmesa
->radeon
);