replace GET_SRC_PTR, GET_DST_PTR with GET_PTR
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_swtcl.c
1 /* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_swtcl.c,v 1.6 2003/05/06 23:52:08 daenzer Exp $ */
2 /**************************************************************************
3
4 Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
5 VA Linux Systems Inc., Fremont, California.
6
7 All Rights Reserved.
8
9 Permission is hereby granted, free of charge, to any person obtaining
10 a copy of this software and associated documentation files (the
11 "Software"), to deal in the Software without restriction, including
12 without limitation the rights to use, copy, modify, merge, publish,
13 distribute, sublicense, and/or sell copies of the Software, and to
14 permit persons to whom the Software is furnished to do so, subject to
15 the following conditions:
16
17 The above copyright notice and this permission notice (including the
18 next paragraph) shall be included in all copies or substantial
19 portions of the Software.
20
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28
29 **************************************************************************/
30
31 /*
32 * Authors:
33 * Keith Whitwell <keith@tungstengraphics.com>
34 */
35
36 #include "glheader.h"
37 #include "mtypes.h"
38 #include "colormac.h"
39 #include "enums.h"
40 #include "imports.h"
41 #include "macros.h"
42
43 #include "swrast_setup/swrast_setup.h"
44 #include "math/m_translate.h"
45 #include "tnl/tnl.h"
46 #include "tnl/t_context.h"
47 #include "tnl/t_pipeline.h"
48 #include "tnl/t_vtx_api.h" /* for _tnl_FlushVertices */
49
50 #include "radeon_context.h"
51 #include "radeon_ioctl.h"
52 #include "radeon_state.h"
53 #include "radeon_swtcl.h"
54 #include "radeon_tcl.h"
55
56
57 static void flush_last_swtcl_prim( radeonContextPtr rmesa );
58
59 /* R100: xyzw, c0, c1/fog, stq[0..2] = 4+1+1+3*3 = 15 right? */
60 /* R200: xyzw, c0, c1/fog, strq[0..5] = 4+1+1+4*6 = 30 */
61 #define RADEON_MAX_TNL_VERTEX_SIZE (15 * sizeof(GLfloat)) /* for mesa _tnl stage */
62
63 /***********************************************************************
64 * Initialization
65 ***********************************************************************/
66
67 #define EMIT_ATTR( ATTR, STYLE, F0 ) \
68 do { \
69 rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = (ATTR); \
70 rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = (STYLE); \
71 rmesa->swtcl.vertex_attr_count++; \
72 fmt_0 |= F0; \
73 } while (0)
74
75 #define EMIT_PAD( N ) \
76 do { \
77 rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = 0; \
78 rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = EMIT_PAD; \
79 rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].offset = (N); \
80 rmesa->swtcl.vertex_attr_count++; \
81 } while (0)
82
83 static GLuint radeon_cp_vc_frmts[3][2] =
84 {
85 { RADEON_CP_VC_FRMT_ST0, RADEON_CP_VC_FRMT_ST0 | RADEON_CP_VC_FRMT_Q0 },
86 { RADEON_CP_VC_FRMT_ST1, RADEON_CP_VC_FRMT_ST1 | RADEON_CP_VC_FRMT_Q1 },
87 { RADEON_CP_VC_FRMT_ST2, RADEON_CP_VC_FRMT_ST2 | RADEON_CP_VC_FRMT_Q2 },
88 };
89
90 static void radeonSetVertexFormat( GLcontext *ctx )
91 {
92 radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
93 TNLcontext *tnl = TNL_CONTEXT(ctx);
94 struct vertex_buffer *VB = &tnl->vb;
95 GLuint index = tnl->render_inputs;
96 int fmt_0 = 0;
97 int offset = 0;
98
99
100 /* Important:
101 */
102 if ( VB->NdcPtr != NULL ) {
103 VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
104 }
105 else {
106 VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
107 }
108
109 assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
110 rmesa->swtcl.vertex_attr_count = 0;
111
112 /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
113 * build up a hardware vertex.
114 */
115 if ( !rmesa->swtcl.needproj ||
116 (index & _TNL_BITS_TEX_ANY)) { /* for projtex */
117 EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F,
118 RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_Z | RADEON_CP_VC_FRMT_W0 );
119 offset = 4;
120 }
121 else {
122 EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F,
123 RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_Z );
124 offset = 3;
125 }
126
127 rmesa->swtcl.coloroffset = offset;
128 #if MESA_LITTLE_ENDIAN
129 EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA,
130 RADEON_CP_VC_FRMT_PKCOLOR );
131 #else
132 EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR,
133 RADEON_CP_VC_FRMT_PKCOLOR );
134 #endif
135 offset += 1;
136
137 rmesa->swtcl.specoffset = 0;
138 if (index & (_TNL_BIT_COLOR1|_TNL_BIT_FOG)) {
139
140 #if MESA_LITTLE_ENDIAN
141 if (index & _TNL_BIT_COLOR1) {
142 rmesa->swtcl.specoffset = offset;
143 EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB,
144 RADEON_CP_VC_FRMT_PKSPEC );
145 }
146 else {
147 EMIT_PAD( 3 );
148 }
149
150 if (index & _TNL_BIT_FOG) {
151 EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F,
152 RADEON_CP_VC_FRMT_PKSPEC );
153 }
154 else {
155 EMIT_PAD( 1 );
156 }
157 #else
158 if (index & _TNL_BIT_FOG) {
159 EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F,
160 RADEON_CP_VC_FRMT_PKSPEC );
161 }
162 else {
163 EMIT_PAD( 1 );
164 }
165
166 if (index & _TNL_BIT_COLOR1) {
167 rmesa->swtcl.specoffset = offset;
168 EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR,
169 RADEON_CP_VC_FRMT_PKSPEC );
170 }
171 else {
172 EMIT_PAD( 3 );
173 }
174 #endif
175 }
176
177 if (index & _TNL_BITS_TEX_ANY) {
178 int i;
179
180 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
181 if (index & _TNL_BIT_TEX(i)) {
182 GLuint sz = VB->TexCoordPtr[i]->size;
183
184 switch (sz) {
185 case 1:
186 case 2:
187 case 3:
188 EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_2F,
189 radeon_cp_vc_frmts[i][0] );
190 break;
191 case 4:
192 EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_3F_XYW,
193 radeon_cp_vc_frmts[i][1] );
194 break;
195 default:
196 continue;
197 };
198 }
199 }
200 }
201
202 if ( rmesa->tnl_index != index ||
203 fmt_0 != rmesa->swtcl.vertex_format) {
204 RADEON_NEWPRIM(rmesa);
205 rmesa->swtcl.vertex_format = fmt_0;
206 rmesa->swtcl.vertex_size =
207 _tnl_install_attrs( ctx,
208 rmesa->swtcl.vertex_attrs,
209 rmesa->swtcl.vertex_attr_count,
210 NULL, 0 );
211 rmesa->swtcl.vertex_size /= 4;
212 rmesa->tnl_index = index;
213 if (RADEON_DEBUG & DEBUG_VERTS)
214 fprintf( stderr, "%s: vertex_size= %d floats\n",
215 __FUNCTION__, rmesa->swtcl.vertex_size);
216 }
217 }
218
219
220 static void radeonRenderStart( GLcontext *ctx )
221 {
222 radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
223
224 radeonSetVertexFormat( ctx );
225
226 if (rmesa->dma.flush != 0 &&
227 rmesa->dma.flush != flush_last_swtcl_prim)
228 rmesa->dma.flush( rmesa );
229 }
230
231
232 /**
233 * Set vertex state for SW TCL. The primary purpose of this function is to
234 * determine in advance whether or not the hardware can / should do the
235 * projection divide or Mesa should do it.
236 */
237 void radeonChooseVertexState( GLcontext *ctx )
238 {
239 radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
240 TNLcontext *tnl = TNL_CONTEXT(ctx);
241
242 GLuint se_coord_fmt;
243
244 /* We must ensure that we don't do _tnl_need_projected_coords while in a
245 * rasterization fallback. As this function will be called again when we
246 * leave a rasterization fallback, we can just skip it for now.
247 */
248 if (rmesa->Fallback != 0)
249 return;
250
251 /* HW perspective divide is a win, but tiny vertex formats are a
252 * bigger one.
253 */
254
255 if ( ((tnl->render_inputs & (_TNL_BITS_TEX_ANY|_TNL_BIT_COLOR1) ) == 0)
256 || (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
257 rmesa->swtcl.needproj = GL_TRUE;
258 se_coord_fmt = (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
259 RADEON_VTX_Z_PRE_MULT_1_OVER_W0 |
260 RADEON_TEX1_W_ROUTING_USE_Q1);
261 }
262 else {
263 rmesa->swtcl.needproj = GL_FALSE;
264 se_coord_fmt = (RADEON_VTX_W0_IS_NOT_1_OVER_W0 |
265 RADEON_TEX1_W_ROUTING_USE_Q1);
266 }
267
268 _tnl_need_projected_coords( ctx, rmesa->swtcl.needproj );
269
270 if ( se_coord_fmt != rmesa->hw.set.cmd[SET_SE_COORDFMT] ) {
271 RADEON_STATECHANGE( rmesa, set );
272 rmesa->hw.set.cmd[SET_SE_COORDFMT] = se_coord_fmt;
273 }
274 }
275
276
277 /* Flush vertices in the current dma region.
278 */
279 static void flush_last_swtcl_prim( radeonContextPtr rmesa )
280 {
281 if (RADEON_DEBUG & DEBUG_IOCTL)
282 fprintf(stderr, "%s\n", __FUNCTION__);
283
284 rmesa->dma.flush = NULL;
285
286 if (rmesa->dma.current.buf) {
287 struct radeon_dma_region *current = &rmesa->dma.current;
288 GLuint current_offset = (rmesa->radeonScreen->gart_buffer_offset +
289 current->buf->buf->idx * RADEON_BUFFER_SIZE +
290 current->start);
291
292 assert (!(rmesa->swtcl.hw_primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND));
293
294 assert (current->start +
295 rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
296 current->ptr);
297
298 if (rmesa->dma.current.start != rmesa->dma.current.ptr) {
299 radeonEnsureCmdBufSpace( rmesa, VERT_AOS_BUFSZ +
300 rmesa->hw.max_state_size + VBUF_BUFSZ );
301
302 radeonEmitVertexAOS( rmesa,
303 rmesa->swtcl.vertex_size,
304 current_offset);
305
306 radeonEmitVbufPrim( rmesa,
307 rmesa->swtcl.vertex_format,
308 rmesa->swtcl.hw_primitive,
309 rmesa->swtcl.numverts);
310 }
311
312 rmesa->swtcl.numverts = 0;
313 current->start = current->ptr;
314 }
315 }
316
317
318 /* Alloc space in the current dma region.
319 */
320 static INLINE void *
321 radeonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize )
322 {
323 GLuint bytes = vsize * nverts;
324
325 if ( rmesa->dma.current.ptr + bytes > rmesa->dma.current.end )
326 radeonRefillCurrentDmaRegion( rmesa );
327
328 if (!rmesa->dma.flush) {
329 rmesa->glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
330 rmesa->dma.flush = flush_last_swtcl_prim;
331 }
332
333 assert( vsize == rmesa->swtcl.vertex_size * 4 );
334 assert( rmesa->dma.flush == flush_last_swtcl_prim );
335 assert (rmesa->dma.current.start +
336 rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
337 rmesa->dma.current.ptr);
338
339
340 {
341 GLubyte *head = (GLubyte *)(rmesa->dma.current.address + rmesa->dma.current.ptr);
342 rmesa->dma.current.ptr += bytes;
343 rmesa->swtcl.numverts += nverts;
344 return head;
345 }
346
347 }
348
349
350 /*
351 * Render unclipped vertex buffers by emitting vertices directly to
352 * dma buffers. Use strip/fan hardware primitives where possible.
353 * Try to simulate missing primitives with indexed vertices.
354 */
355 #define HAVE_POINTS 1
356 #define HAVE_LINES 1
357 #define HAVE_LINE_STRIPS 1
358 #define HAVE_TRIANGLES 1
359 #define HAVE_TRI_STRIPS 1
360 #define HAVE_TRI_STRIP_1 0
361 #define HAVE_TRI_FANS 1
362 #define HAVE_QUADS 0
363 #define HAVE_QUAD_STRIPS 0
364 #define HAVE_POLYGONS 0
365 /* \todo: is it possible to make "ELTS" work with t_vertex code ? */
366 #define HAVE_ELTS 0
367
368 static const GLuint hw_prim[GL_POLYGON+1] = {
369 RADEON_CP_VC_CNTL_PRIM_TYPE_POINT,
370 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
371 0,
372 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE_STRIP,
373 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
374 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_STRIP,
375 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN,
376 0,
377 0,
378 0
379 };
380
381 static INLINE void
382 radeonDmaPrimitive( radeonContextPtr rmesa, GLenum prim )
383 {
384 RADEON_NEWPRIM( rmesa );
385 rmesa->swtcl.hw_primitive = hw_prim[prim];
386 assert(rmesa->dma.current.ptr == rmesa->dma.current.start);
387 }
388
389 #define LOCAL_VARS radeonContextPtr rmesa = RADEON_CONTEXT(ctx); (void)rmesa
390 #define INIT( prim ) radeonDmaPrimitive( rmesa, prim )
391 #define FLUSH() RADEON_NEWPRIM( rmesa )
392 #define GET_CURRENT_VB_MAX_VERTS() \
393 (((int)rmesa->dma.current.end - (int)rmesa->dma.current.ptr) / (rmesa->swtcl.vertex_size*4))
394 #define GET_SUBSEQUENT_VB_MAX_VERTS() \
395 ((RADEON_BUFFER_SIZE) / (rmesa->swtcl.vertex_size*4))
396 #define ALLOC_VERTS( nr ) \
397 radeonAllocDmaLowVerts( rmesa, nr, rmesa->swtcl.vertex_size * 4 )
398 #define EMIT_VERTS( ctx, j, nr, buf ) \
399 _tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf)
400
401 #define TAG(x) radeon_dma_##x
402 #include "tnl_dd/t_dd_dmatmp.h"
403
404
405 /**********************************************************************/
406 /* Render pipeline stage */
407 /**********************************************************************/
408
409
410 static GLboolean radeon_run_render( GLcontext *ctx,
411 struct tnl_pipeline_stage *stage )
412 {
413 radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
414 TNLcontext *tnl = TNL_CONTEXT(ctx);
415 struct vertex_buffer *VB = &tnl->vb;
416 tnl_render_func *tab = TAG(render_tab_verts);
417 GLuint i;
418
419 if (rmesa->swtcl.indexed_verts.buf)
420 RELEASE_ELT_VERTS();
421
422 if (rmesa->swtcl.RenderIndex != 0 ||
423 !radeon_dma_validate_render( ctx, VB ))
424 return GL_TRUE;
425
426 tnl->Driver.Render.Start( ctx );
427
428 for (i = 0 ; i < VB->PrimitiveCount ; i++)
429 {
430 GLuint prim = VB->Primitive[i].mode;
431 GLuint start = VB->Primitive[i].start;
432 GLuint length = VB->Primitive[i].count;
433
434 if (!length)
435 continue;
436
437 if (RADEON_DEBUG & DEBUG_PRIMS)
438 fprintf(stderr, "radeon_render.c: prim %s %d..%d\n",
439 _mesa_lookup_enum_by_nr(prim & PRIM_MODE_MASK),
440 start, start+length);
441
442 if (length)
443 tab[prim & PRIM_MODE_MASK]( ctx, start, start + length, prim );
444 }
445
446 tnl->Driver.Render.Finish( ctx );
447
448 return GL_FALSE; /* finished the pipe */
449 }
450
451
452
453
454 const struct tnl_pipeline_stage _radeon_render_stage =
455 {
456 "radeon render",
457 NULL,
458 NULL,
459 NULL,
460 NULL,
461 radeon_run_render /* run */
462 };
463
464
465 /**************************************************************************/
466
467 /* Radeon texture rectangle expects coords in 0..1 range, not 0..dimension
468 * as in the extension spec. Need to translate here.
469 *
470 * Note that swrast expects 0..dimension, so if a fallback is active,
471 * don't do anything. (Maybe need to configure swrast to match hw)
472 */
473 struct texrect_stage_data {
474 GLvector4f texcoord[MAX_TEXTURE_UNITS];
475 };
476
477 #define TEXRECT_STAGE_DATA(stage) ((struct texrect_stage_data *)stage->privatePtr)
478
479
480 static GLboolean run_texrect_stage( GLcontext *ctx,
481 struct tnl_pipeline_stage *stage )
482 {
483 struct texrect_stage_data *store = TEXRECT_STAGE_DATA(stage);
484 radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
485 TNLcontext *tnl = TNL_CONTEXT(ctx);
486 struct vertex_buffer *VB = &tnl->vb;
487 GLuint i;
488
489 if (rmesa->Fallback)
490 return GL_TRUE;
491
492 for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) {
493 if (ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_RECT_BIT) {
494 struct gl_texture_object *texObj = ctx->Texture.Unit[i].CurrentRect;
495 struct gl_texture_image *texImage = texObj->Image[0][texObj->BaseLevel];
496 const GLfloat iw = 1.0/texImage->Width;
497 const GLfloat ih = 1.0/texImage->Height;
498 GLfloat *in = (GLfloat *)VB->TexCoordPtr[i]->data;
499 GLint instride = VB->TexCoordPtr[i]->stride;
500 GLfloat (*out)[4] = store->texcoord[i].data;
501 GLint j;
502
503 for (j = 0 ; j < VB->Count ; j++) {
504 out[j][0] = in[0] * iw;
505 out[j][1] = in[1] * ih;
506 in = (GLfloat *)((GLubyte *)in + instride);
507 }
508
509 VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i] = &store->texcoord[i];
510 }
511 }
512
513 return GL_TRUE;
514 }
515
516
517 /* Called the first time stage->run() is invoked.
518 */
519 static GLboolean alloc_texrect_data( GLcontext *ctx,
520 struct tnl_pipeline_stage *stage )
521 {
522 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
523 struct texrect_stage_data *store;
524 GLuint i;
525
526 stage->privatePtr = CALLOC(sizeof(*store));
527 store = TEXRECT_STAGE_DATA(stage);
528 if (!store)
529 return GL_FALSE;
530
531 for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
532 _mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 );
533
534 return GL_TRUE;
535 }
536
537 static void free_texrect_data( struct tnl_pipeline_stage *stage )
538 {
539 struct texrect_stage_data *store = TEXRECT_STAGE_DATA(stage);
540 GLuint i;
541
542 if (store) {
543 for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++)
544 if (store->texcoord[i].data)
545 _mesa_vector4f_free( &store->texcoord[i] );
546 FREE( store );
547 stage->privatePtr = NULL;
548 }
549 }
550
551 const struct tnl_pipeline_stage _radeon_texrect_stage =
552 {
553 "radeon texrect stage", /* name */
554 NULL,
555 alloc_texrect_data,
556 free_texrect_data,
557 NULL,
558 run_texrect_stage
559 };
560
561
562 /**************************************************************************/
563
564
565 static const GLuint reduced_hw_prim[GL_POLYGON+1] = {
566 RADEON_CP_VC_CNTL_PRIM_TYPE_POINT,
567 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
568 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
569 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
570 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
571 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
572 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
573 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
574 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
575 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
576 };
577
578 static void radeonRasterPrimitive( GLcontext *ctx, GLuint hwprim );
579 static void radeonRenderPrimitive( GLcontext *ctx, GLenum prim );
580 static void radeonResetLineStipple( GLcontext *ctx );
581
582
583 /***********************************************************************
584 * Emit primitives as inline vertices *
585 ***********************************************************************/
586
587 #undef LOCAL_VARS
588 #undef ALLOC_VERTS
589 #define CTX_ARG radeonContextPtr rmesa
590 #define GET_VERTEX_DWORDS() rmesa->swtcl.vertex_size
591 #define ALLOC_VERTS( n, size ) radeonAllocDmaLowVerts( rmesa, n, (size) * 4 )
592 #undef LOCAL_VARS
593 #define LOCAL_VARS \
594 radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
595 const char *radeonverts = (char *)rmesa->swtcl.verts;
596 #define VERT(x) (radeonVertex *)(radeonverts + ((x) * (vertsize) * sizeof(int)))
597 #define VERTEX radeonVertex
598 #undef TAG
599 #define TAG(x) radeon_##x
600 #include "tnl_dd/t_dd_triemit.h"
601
602
603 /***********************************************************************
604 * Macros for t_dd_tritmp.h to draw basic primitives *
605 ***********************************************************************/
606
607 #define QUAD( a, b, c, d ) radeon_quad( rmesa, a, b, c, d )
608 #define TRI( a, b, c ) radeon_triangle( rmesa, a, b, c )
609 #define LINE( a, b ) radeon_line( rmesa, a, b )
610 #define POINT( a ) radeon_point( rmesa, a )
611
612 /***********************************************************************
613 * Build render functions from dd templates *
614 ***********************************************************************/
615
616 #define RADEON_TWOSIDE_BIT 0x01
617 #define RADEON_UNFILLED_BIT 0x02
618 #define RADEON_MAX_TRIFUNC 0x08
619
620
621 static struct {
622 tnl_points_func points;
623 tnl_line_func line;
624 tnl_triangle_func triangle;
625 tnl_quad_func quad;
626 } rast_tab[RADEON_MAX_TRIFUNC];
627
628
629 #define DO_FALLBACK 0
630 #define DO_OFFSET 0
631 #define DO_UNFILLED (IND & RADEON_UNFILLED_BIT)
632 #define DO_TWOSIDE (IND & RADEON_TWOSIDE_BIT)
633 #define DO_FLAT 0
634 #define DO_TRI 1
635 #define DO_QUAD 1
636 #define DO_LINE 1
637 #define DO_POINTS 1
638 #define DO_FULL_QUAD 1
639
640 #define HAVE_RGBA 1
641 #define HAVE_SPEC 1
642 #define HAVE_BACK_COLORS 0
643 #define HAVE_HW_FLATSHADE 1
644 #define TAB rast_tab
645
646 #define DEPTH_SCALE 1.0
647 #define UNFILLED_TRI unfilled_tri
648 #define UNFILLED_QUAD unfilled_quad
649 #define VERT_X(_v) _v->v.x
650 #define VERT_Y(_v) _v->v.y
651 #define VERT_Z(_v) _v->v.z
652 #define AREA_IS_CCW( a ) (a < 0)
653 #define GET_VERTEX(e) (rmesa->swtcl.verts + ((e) * rmesa->swtcl.vertex_size * sizeof(int)))
654
655 #define VERT_SET_RGBA( v, c ) \
656 do { \
657 radeon_color_t *color = (radeon_color_t *)&((v)->ui[coloroffset]); \
658 UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \
659 UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \
660 UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \
661 UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \
662 } while (0)
663
664 #define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset]
665
666 #define VERT_SET_SPEC( v, c ) \
667 do { \
668 if (specoffset) { \
669 radeon_color_t *spec = (radeon_color_t *)&((v)->ui[specoffset]); \
670 UNCLAMPED_FLOAT_TO_UBYTE(spec->red, (c)[0]); \
671 UNCLAMPED_FLOAT_TO_UBYTE(spec->green, (c)[1]); \
672 UNCLAMPED_FLOAT_TO_UBYTE(spec->blue, (c)[2]); \
673 } \
674 } while (0)
675 #define VERT_COPY_SPEC( v0, v1 ) \
676 do { \
677 if (specoffset) { \
678 radeon_color_t *spec0 = (radeon_color_t *)&((v0)->ui[specoffset]); \
679 radeon_color_t *spec1 = (radeon_color_t *)&((v1)->ui[specoffset]); \
680 spec0->red = spec1->red; \
681 spec0->green = spec1->green; \
682 spec0->blue = spec1->blue; \
683 } \
684 } while (0)
685
686 /* These don't need LE32_TO_CPU() as they used to save and restore
687 * colors which are already in the correct format.
688 */
689 #define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
690 #define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
691 #define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]
692 #define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]
693
694 #undef LOCAL_VARS
695 #undef TAG
696 #undef INIT
697
698 #define LOCAL_VARS(n) \
699 radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
700 GLuint color[n], spec[n]; \
701 GLuint coloroffset = rmesa->swtcl.coloroffset; \
702 GLuint specoffset = rmesa->swtcl.specoffset; \
703 (void) color; (void) spec; (void) coloroffset; (void) specoffset;
704
705 /***********************************************************************
706 * Helpers for rendering unfilled primitives *
707 ***********************************************************************/
708
709 #define RASTERIZE(x) radeonRasterPrimitive( ctx, reduced_hw_prim[x] )
710 #define RENDER_PRIMITIVE rmesa->swtcl.render_primitive
711 #undef TAG
712 #define TAG(x) x
713 #include "tnl_dd/t_dd_unfilled.h"
714 #undef IND
715
716
717 /***********************************************************************
718 * Generate GL render functions *
719 ***********************************************************************/
720
721
722 #define IND (0)
723 #define TAG(x) x
724 #include "tnl_dd/t_dd_tritmp.h"
725
726 #define IND (RADEON_TWOSIDE_BIT)
727 #define TAG(x) x##_twoside
728 #include "tnl_dd/t_dd_tritmp.h"
729
730 #define IND (RADEON_UNFILLED_BIT)
731 #define TAG(x) x##_unfilled
732 #include "tnl_dd/t_dd_tritmp.h"
733
734 #define IND (RADEON_TWOSIDE_BIT|RADEON_UNFILLED_BIT)
735 #define TAG(x) x##_twoside_unfilled
736 #include "tnl_dd/t_dd_tritmp.h"
737
738
739 static void init_rast_tab( void )
740 {
741 init();
742 init_twoside();
743 init_unfilled();
744 init_twoside_unfilled();
745 }
746
747 /**********************************************************************/
748 /* Render unclipped begin/end objects */
749 /**********************************************************************/
750
751 #define RENDER_POINTS( start, count ) \
752 for ( ; start < count ; start++) \
753 radeon_point( rmesa, VERT(start) )
754 #define RENDER_LINE( v0, v1 ) \
755 radeon_line( rmesa, VERT(v0), VERT(v1) )
756 #define RENDER_TRI( v0, v1, v2 ) \
757 radeon_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) )
758 #define RENDER_QUAD( v0, v1, v2, v3 ) \
759 radeon_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
760 #undef INIT
761 #define INIT(x) do { \
762 radeonRenderPrimitive( ctx, x ); \
763 } while (0)
764 #undef LOCAL_VARS
765 #define LOCAL_VARS \
766 radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
767 const GLuint vertsize = rmesa->swtcl.vertex_size; \
768 const char *radeonverts = (char *)rmesa->swtcl.verts; \
769 const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
770 const GLboolean stipple = ctx->Line.StippleFlag; \
771 (void) elt; (void) stipple;
772 #define RESET_STIPPLE if ( stipple ) radeonResetLineStipple( ctx );
773 #define RESET_OCCLUSION
774 #define PRESERVE_VB_DEFS
775 #define ELT(x) (x)
776 #define TAG(x) radeon_##x##_verts
777 #include "tnl/t_vb_rendertmp.h"
778 #undef ELT
779 #undef TAG
780 #define TAG(x) radeon_##x##_elts
781 #define ELT(x) elt[x]
782 #include "tnl/t_vb_rendertmp.h"
783
784
785
786 /**********************************************************************/
787 /* Choose render functions */
788 /**********************************************************************/
789
790 void radeonChooseRenderState( GLcontext *ctx )
791 {
792 TNLcontext *tnl = TNL_CONTEXT(ctx);
793 radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
794 GLuint index = 0;
795 GLuint flags = ctx->_TriangleCaps;
796
797 if (!rmesa->TclFallback || rmesa->Fallback)
798 return;
799
800 if (flags & DD_TRI_LIGHT_TWOSIDE) index |= RADEON_TWOSIDE_BIT;
801 if (flags & DD_TRI_UNFILLED) index |= RADEON_UNFILLED_BIT;
802
803 if (index != rmesa->swtcl.RenderIndex) {
804 tnl->Driver.Render.Points = rast_tab[index].points;
805 tnl->Driver.Render.Line = rast_tab[index].line;
806 tnl->Driver.Render.ClippedLine = rast_tab[index].line;
807 tnl->Driver.Render.Triangle = rast_tab[index].triangle;
808 tnl->Driver.Render.Quad = rast_tab[index].quad;
809
810 if (index == 0) {
811 tnl->Driver.Render.PrimTabVerts = radeon_render_tab_verts;
812 tnl->Driver.Render.PrimTabElts = radeon_render_tab_elts;
813 tnl->Driver.Render.ClippedPolygon = radeon_fast_clipped_poly;
814 } else {
815 tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
816 tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
817 tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
818 }
819
820 rmesa->swtcl.RenderIndex = index;
821 }
822 }
823
824
825 /**********************************************************************/
826 /* High level hooks for t_vb_render.c */
827 /**********************************************************************/
828
829
830 static void radeonRasterPrimitive( GLcontext *ctx, GLuint hwprim )
831 {
832 radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
833
834 if (rmesa->swtcl.hw_primitive != hwprim) {
835 RADEON_NEWPRIM( rmesa );
836 rmesa->swtcl.hw_primitive = hwprim;
837 }
838 }
839
840 static void radeonRenderPrimitive( GLcontext *ctx, GLenum prim )
841 {
842 radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
843 rmesa->swtcl.render_primitive = prim;
844 if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED))
845 radeonRasterPrimitive( ctx, reduced_hw_prim[prim] );
846 }
847
848 static void radeonRenderFinish( GLcontext *ctx )
849 {
850 }
851
852 static void radeonResetLineStipple( GLcontext *ctx )
853 {
854 radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
855 RADEON_STATECHANGE( rmesa, lin );
856 }
857
858
859 /**********************************************************************/
860 /* Transition to/from hardware rasterization. */
861 /**********************************************************************/
862
863 static const char * const fallbackStrings[] = {
864 "Texture mode",
865 "glDrawBuffer(GL_FRONT_AND_BACK)",
866 "glEnable(GL_STENCIL) without hw stencil buffer",
867 "glRenderMode(selection or feedback)",
868 "glBlendEquation",
869 "glBlendFunc",
870 "RADEON_NO_RAST",
871 "Mixing GL_CLAMP_TO_BORDER and GL_CLAMP (or GL_MIRROR_CLAMP_ATI)"
872 };
873
874
875 static const char *getFallbackString(GLuint bit)
876 {
877 int i = 0;
878 while (bit > 1) {
879 i++;
880 bit >>= 1;
881 }
882 return fallbackStrings[i];
883 }
884
885
886 void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
887 {
888 radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
889 TNLcontext *tnl = TNL_CONTEXT(ctx);
890 GLuint oldfallback = rmesa->Fallback;
891
892 if (mode) {
893 rmesa->Fallback |= bit;
894 if (oldfallback == 0) {
895 RADEON_FIREVERTICES( rmesa );
896 TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_TRUE );
897 _swsetup_Wakeup( ctx );
898 rmesa->swtcl.RenderIndex = ~0;
899 if (RADEON_DEBUG & DEBUG_FALLBACKS) {
900 fprintf(stderr, "Radeon begin rasterization fallback: 0x%x %s\n",
901 bit, getFallbackString(bit));
902 }
903 }
904 }
905 else {
906 rmesa->Fallback &= ~bit;
907 if (oldfallback == bit) {
908 _swrast_flush( ctx );
909 tnl->Driver.Render.Start = radeonRenderStart;
910 tnl->Driver.Render.PrimitiveNotify = radeonRenderPrimitive;
911 tnl->Driver.Render.Finish = radeonRenderFinish;
912
913 tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
914 tnl->Driver.Render.CopyPV = _tnl_copy_pv;
915 tnl->Driver.Render.Interp = _tnl_interp;
916
917 tnl->Driver.Render.ResetLineStipple = radeonResetLineStipple;
918 TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_FALSE );
919 if (rmesa->TclFallback) {
920 /* These are already done if rmesa->TclFallback goes to
921 * zero above. But not if it doesn't (RADEON_NO_TCL for
922 * example?)
923 */
924 radeonChooseVertexState( ctx );
925 radeonChooseRenderState( ctx );
926 }
927 if (RADEON_DEBUG & DEBUG_FALLBACKS) {
928 fprintf(stderr, "Radeon end rasterization fallback: 0x%x %s\n",
929 bit, getFallbackString(bit));
930 }
931 }
932 }
933 }
934
935
936 void radeonFlushVertices( GLcontext *ctx, GLuint flags )
937 {
938 _tnl_FlushVertices( ctx, flags );
939
940 if (flags & FLUSH_STORED_VERTICES)
941 RADEON_NEWPRIM( RADEON_CONTEXT( ctx ) );
942 }
943
944 /**********************************************************************/
945 /* Initialization. */
946 /**********************************************************************/
947
948 void radeonInitSwtcl( GLcontext *ctx )
949 {
950 TNLcontext *tnl = TNL_CONTEXT(ctx);
951 radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
952 static int firsttime = 1;
953
954 if (firsttime) {
955 init_rast_tab();
956 firsttime = 0;
957 }
958
959 tnl->Driver.Render.Start = radeonRenderStart;
960 tnl->Driver.Render.Finish = radeonRenderFinish;
961 tnl->Driver.Render.PrimitiveNotify = radeonRenderPrimitive;
962 tnl->Driver.Render.ResetLineStipple = radeonResetLineStipple;
963 tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
964 tnl->Driver.Render.CopyPV = _tnl_copy_pv;
965 tnl->Driver.Render.Interp = _tnl_interp;
966
967 _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
968 RADEON_MAX_TNL_VERTEX_SIZE);
969
970 rmesa->swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
971 rmesa->swtcl.RenderIndex = ~0;
972 rmesa->swtcl.render_primitive = GL_TRIANGLES;
973 rmesa->swtcl.hw_primitive = 0;
974 }
975
976
977 void radeonDestroySwtcl( GLcontext *ctx )
978 {
979 radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
980
981 if (rmesa->swtcl.indexed_verts.buf)
982 radeonReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts,
983 __FUNCTION__ );
984 }