radeon: add a reference to the static buffers so they don't get deleted
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_swtcl.c
1 /**************************************************************************
2
3 Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
4 VA Linux Systems Inc., Fremont, California.
5
6 All Rights Reserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /*
31 * Authors:
32 * Keith Whitwell <keith@tungstengraphics.com>
33 */
34
35 #include "main/glheader.h"
36 #include "main/mtypes.h"
37 #include "main/colormac.h"
38 #include "main/enums.h"
39 #include "main/imports.h"
40 #include "main/macros.h"
41
42 #include "swrast_setup/swrast_setup.h"
43 #include "math/m_translate.h"
44 #include "tnl/tnl.h"
45 #include "tnl/t_context.h"
46 #include "tnl/t_pipeline.h"
47
48 #include "radeon_context.h"
49 #include "radeon_ioctl.h"
50 #include "radeon_state.h"
51 #include "radeon_swtcl.h"
52 #include "radeon_tcl.h"
53
54
55 static void flush_last_swtcl_prim(GLcontext *ctx);
56
57 /* R100: xyzw, c0, c1/fog, stq[0..2] = 4+1+1+3*3 = 15 right? */
58 /* R200: xyzw, c0, c1/fog, strq[0..5] = 4+1+1+4*6 = 30 */
59 #define RADEON_MAX_TNL_VERTEX_SIZE (15 * sizeof(GLfloat)) /* for mesa _tnl stage */
60
61 /***********************************************************************
62 * Initialization
63 ***********************************************************************/
64
65 #define EMIT_ATTR( ATTR, STYLE, F0 ) \
66 do { \
67 rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = (ATTR); \
68 rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = (STYLE); \
69 rmesa->swtcl.vertex_attr_count++; \
70 fmt_0 |= F0; \
71 } while (0)
72
73 #define EMIT_PAD( N ) \
74 do { \
75 rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = 0; \
76 rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = EMIT_PAD; \
77 rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].offset = (N); \
78 rmesa->swtcl.vertex_attr_count++; \
79 } while (0)
80
81 static GLuint radeon_cp_vc_frmts[3][2] =
82 {
83 { RADEON_CP_VC_FRMT_ST0, RADEON_CP_VC_FRMT_ST0 | RADEON_CP_VC_FRMT_Q0 },
84 { RADEON_CP_VC_FRMT_ST1, RADEON_CP_VC_FRMT_ST1 | RADEON_CP_VC_FRMT_Q1 },
85 { RADEON_CP_VC_FRMT_ST2, RADEON_CP_VC_FRMT_ST2 | RADEON_CP_VC_FRMT_Q2 },
86 };
87
88 static void radeonSetVertexFormat( GLcontext *ctx )
89 {
90 r100ContextPtr rmesa = R100_CONTEXT( ctx );
91 TNLcontext *tnl = TNL_CONTEXT(ctx);
92 struct vertex_buffer *VB = &tnl->vb;
93 DECLARE_RENDERINPUTS(index_bitset);
94 int fmt_0 = 0;
95 int offset = 0;
96
97 RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
98
99 /* Important:
100 */
101 if ( VB->NdcPtr != NULL ) {
102 VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
103 }
104 else {
105 VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
106 }
107
108 assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
109 rmesa->swtcl.vertex_attr_count = 0;
110
111 /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
112 * build up a hardware vertex.
113 */
114 if ( !rmesa->swtcl.needproj ||
115 RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { /* for projtex */
116 EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F,
117 RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_Z | RADEON_CP_VC_FRMT_W0 );
118 offset = 4;
119 }
120 else {
121 EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F,
122 RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_Z );
123 offset = 3;
124 }
125
126 rmesa->swtcl.coloroffset = offset;
127 #if MESA_LITTLE_ENDIAN
128 EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA,
129 RADEON_CP_VC_FRMT_PKCOLOR );
130 #else
131 EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR,
132 RADEON_CP_VC_FRMT_PKCOLOR );
133 #endif
134 offset += 1;
135
136 rmesa->swtcl.specoffset = 0;
137 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) ||
138 RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
139
140 #if MESA_LITTLE_ENDIAN
141 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
142 rmesa->swtcl.specoffset = offset;
143 EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB,
144 RADEON_CP_VC_FRMT_PKSPEC );
145 }
146 else {
147 EMIT_PAD( 3 );
148 }
149
150 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
151 EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F,
152 RADEON_CP_VC_FRMT_PKSPEC );
153 }
154 else {
155 EMIT_PAD( 1 );
156 }
157 #else
158 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
159 EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F,
160 RADEON_CP_VC_FRMT_PKSPEC );
161 }
162 else {
163 EMIT_PAD( 1 );
164 }
165
166 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
167 rmesa->swtcl.specoffset = offset;
168 EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR,
169 RADEON_CP_VC_FRMT_PKSPEC );
170 }
171 else {
172 EMIT_PAD( 3 );
173 }
174 #endif
175 }
176
177 if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
178 int i;
179
180 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
181 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
182 GLuint sz = VB->TexCoordPtr[i]->size;
183
184 switch (sz) {
185 case 1:
186 case 2:
187 EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_2F,
188 radeon_cp_vc_frmts[i][0] );
189 break;
190 case 3:
191 case 4:
192 if (ctx->Texture.Unit[i]._ReallyEnabled & (TEXTURE_CUBE_BIT) ) {
193 EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_3F,
194 radeon_cp_vc_frmts[i][1] );
195 } else {
196 EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_3F_XYW,
197 radeon_cp_vc_frmts[i][1] );
198 }
199 break;
200 default:
201 continue;
202 };
203 }
204 }
205 }
206
207 if (!RENDERINPUTS_EQUAL( rmesa->radeon.tnl_index_bitset, index_bitset ) ||
208 fmt_0 != rmesa->swtcl.vertex_format) {
209 RADEON_NEWPRIM(rmesa);
210 rmesa->swtcl.vertex_format = fmt_0;
211 rmesa->swtcl.vertex_size =
212 _tnl_install_attrs( ctx,
213 rmesa->swtcl.vertex_attrs,
214 rmesa->swtcl.vertex_attr_count,
215 NULL, 0 );
216 rmesa->swtcl.vertex_size /= 4;
217 RENDERINPUTS_COPY( rmesa->radeon.tnl_index_bitset, index_bitset );
218 if (RADEON_DEBUG & DEBUG_VERTS)
219 fprintf( stderr, "%s: vertex_size= %d floats\n",
220 __FUNCTION__, rmesa->swtcl.vertex_size);
221 }
222 }
223
224
225 static void radeonRenderStart( GLcontext *ctx )
226 {
227 r100ContextPtr rmesa = R100_CONTEXT( ctx );
228
229 radeonSetVertexFormat( ctx );
230
231 if (rmesa->dma.flush != 0 &&
232 rmesa->dma.flush != flush_last_swtcl_prim)
233 rmesa->dma.flush( ctx );
234 }
235
236
237 /**
238 * Set vertex state for SW TCL. The primary purpose of this function is to
239 * determine in advance whether or not the hardware can / should do the
240 * projection divide or Mesa should do it.
241 */
242 void radeonChooseVertexState( GLcontext *ctx )
243 {
244 r100ContextPtr rmesa = R100_CONTEXT( ctx );
245 TNLcontext *tnl = TNL_CONTEXT(ctx);
246
247 GLuint se_coord_fmt = rmesa->hw.set.cmd[SET_SE_COORDFMT];
248
249 se_coord_fmt &= ~(RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
250 RADEON_VTX_Z_PRE_MULT_1_OVER_W0 |
251 RADEON_VTX_W0_IS_NOT_1_OVER_W0);
252
253 /* We must ensure that we don't do _tnl_need_projected_coords while in a
254 * rasterization fallback. As this function will be called again when we
255 * leave a rasterization fallback, we can just skip it for now.
256 */
257 if (rmesa->radeon.Fallback != 0)
258 return;
259
260 /* HW perspective divide is a win, but tiny vertex formats are a
261 * bigger one.
262 */
263
264 if ((!RENDERINPUTS_TEST_RANGE( tnl->render_inputs_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX ) &&
265 !RENDERINPUTS_TEST( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 ))
266 || (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
267 rmesa->swtcl.needproj = GL_TRUE;
268 se_coord_fmt |= (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
269 RADEON_VTX_Z_PRE_MULT_1_OVER_W0);
270 }
271 else {
272 rmesa->swtcl.needproj = GL_FALSE;
273 se_coord_fmt |= (RADEON_VTX_W0_IS_NOT_1_OVER_W0);
274 }
275
276 _tnl_need_projected_coords( ctx, rmesa->swtcl.needproj );
277
278 if ( se_coord_fmt != rmesa->hw.set.cmd[SET_SE_COORDFMT] ) {
279 RADEON_STATECHANGE( rmesa, set );
280 rmesa->hw.set.cmd[SET_SE_COORDFMT] = se_coord_fmt;
281 }
282 }
283
284
285 /* Flush vertices in the current dma region.
286 */
287 static void flush_last_swtcl_prim(GLcontext *ctx)
288 {
289 r100ContextPtr rmesa = R100_CONTEXT(ctx);
290 if (RADEON_DEBUG & DEBUG_IOCTL)
291 fprintf(stderr, "%s\n", __FUNCTION__);
292
293 rmesa->dma.flush = NULL;
294
295 if (rmesa->dma.current.buf) {
296 struct radeon_dma_region *current = &rmesa->dma.current;
297 GLuint current_offset = (rmesa->radeon.radeonScreen->gart_buffer_offset +
298 current->buf->buf->idx * RADEON_BUFFER_SIZE +
299 current->start);
300
301 assert (!(rmesa->swtcl.hw_primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND));
302
303 assert (current->start +
304 rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
305 current->ptr);
306
307 if (rmesa->dma.current.start != rmesa->dma.current.ptr) {
308 radeonEnsureCmdBufSpace( rmesa, VERT_AOS_BUFSZ +
309 rmesa->hw.max_state_size + VBUF_BUFSZ );
310
311 radeonEmitVertexAOS( rmesa,
312 rmesa->swtcl.vertex_size,
313 current_offset);
314
315 radeonEmitVbufPrim( rmesa,
316 rmesa->swtcl.vertex_format,
317 rmesa->swtcl.hw_primitive,
318 rmesa->swtcl.numverts);
319 }
320
321 rmesa->swtcl.numverts = 0;
322 current->start = current->ptr;
323 }
324 }
325
326
327 /* Alloc space in the current dma region.
328 */
329 static INLINE void *
330 radeonAllocDmaLowVerts( r100ContextPtr rmesa, int nverts, int vsize )
331 {
332 GLuint bytes = vsize * nverts;
333
334 if ( rmesa->dma.current.ptr + bytes > rmesa->dma.current.end )
335 radeonRefillCurrentDmaRegion( rmesa );
336
337 if (!rmesa->dma.flush) {
338 rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
339 rmesa->dma.flush = flush_last_swtcl_prim;
340 }
341
342 assert( vsize == rmesa->swtcl.vertex_size * 4 );
343 assert( rmesa->dma.flush == flush_last_swtcl_prim );
344 assert (rmesa->dma.current.start +
345 rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
346 rmesa->dma.current.ptr);
347
348
349 {
350 GLubyte *head = (GLubyte *)(rmesa->dma.current.address + rmesa->dma.current.ptr);
351 rmesa->dma.current.ptr += bytes;
352 rmesa->swtcl.numverts += nverts;
353 return head;
354 }
355
356 }
357
358
359 /*
360 * Render unclipped vertex buffers by emitting vertices directly to
361 * dma buffers. Use strip/fan hardware primitives where possible.
362 * Try to simulate missing primitives with indexed vertices.
363 */
364 #define HAVE_POINTS 1
365 #define HAVE_LINES 1
366 #define HAVE_LINE_STRIPS 1
367 #define HAVE_TRIANGLES 1
368 #define HAVE_TRI_STRIPS 1
369 #define HAVE_TRI_STRIP_1 0
370 #define HAVE_TRI_FANS 1
371 #define HAVE_QUADS 0
372 #define HAVE_QUAD_STRIPS 0
373 #define HAVE_POLYGONS 0
374 /* \todo: is it possible to make "ELTS" work with t_vertex code ? */
375 #define HAVE_ELTS 0
376
377 static const GLuint hw_prim[GL_POLYGON+1] = {
378 RADEON_CP_VC_CNTL_PRIM_TYPE_POINT,
379 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
380 0,
381 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE_STRIP,
382 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
383 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_STRIP,
384 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN,
385 0,
386 0,
387 0
388 };
389
390 static INLINE void
391 radeonDmaPrimitive( r100ContextPtr rmesa, GLenum prim )
392 {
393 RADEON_NEWPRIM( rmesa );
394 rmesa->swtcl.hw_primitive = hw_prim[prim];
395 assert(rmesa->dma.current.ptr == rmesa->dma.current.start);
396 }
397
398 #define LOCAL_VARS r100ContextPtr rmesa = R100_CONTEXT(ctx)
399 #define INIT( prim ) radeonDmaPrimitive( rmesa, prim )
400 #define FLUSH() RADEON_NEWPRIM( rmesa )
401 #define GET_CURRENT_VB_MAX_VERTS() \
402 (((int)rmesa->dma.current.end - (int)rmesa->dma.current.ptr) / (rmesa->swtcl.vertex_size*4))
403 #define GET_SUBSEQUENT_VB_MAX_VERTS() \
404 ((RADEON_BUFFER_SIZE) / (rmesa->swtcl.vertex_size*4))
405 #define ALLOC_VERTS( nr ) \
406 radeonAllocDmaLowVerts( rmesa, nr, rmesa->swtcl.vertex_size * 4 )
407 #define EMIT_VERTS( ctx, j, nr, buf ) \
408 _tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf)
409
410 #define TAG(x) radeon_dma_##x
411 #include "tnl_dd/t_dd_dmatmp.h"
412
413
414 /**********************************************************************/
415 /* Render pipeline stage */
416 /**********************************************************************/
417
418
419 static GLboolean radeon_run_render( GLcontext *ctx,
420 struct tnl_pipeline_stage *stage )
421 {
422 r100ContextPtr rmesa = R100_CONTEXT(ctx);
423 TNLcontext *tnl = TNL_CONTEXT(ctx);
424 struct vertex_buffer *VB = &tnl->vb;
425 tnl_render_func *tab = TAG(render_tab_verts);
426 GLuint i;
427
428 if (rmesa->swtcl.indexed_verts.buf)
429 RELEASE_ELT_VERTS();
430
431 if (rmesa->swtcl.RenderIndex != 0 ||
432 !radeon_dma_validate_render( ctx, VB ))
433 return GL_TRUE;
434
435 tnl->Driver.Render.Start( ctx );
436
437 for (i = 0 ; i < VB->PrimitiveCount ; i++)
438 {
439 GLuint prim = VB->Primitive[i].mode;
440 GLuint start = VB->Primitive[i].start;
441 GLuint length = VB->Primitive[i].count;
442
443 if (!length)
444 continue;
445
446 if (RADEON_DEBUG & DEBUG_PRIMS)
447 fprintf(stderr, "radeon_render.c: prim %s %d..%d\n",
448 _mesa_lookup_enum_by_nr(prim & PRIM_MODE_MASK),
449 start, start+length);
450
451 if (length)
452 tab[prim & PRIM_MODE_MASK]( ctx, start, start + length, prim );
453 }
454
455 tnl->Driver.Render.Finish( ctx );
456
457 return GL_FALSE; /* finished the pipe */
458 }
459
460
461
462 const struct tnl_pipeline_stage _radeon_render_stage =
463 {
464 "radeon render",
465 NULL,
466 NULL,
467 NULL,
468 NULL,
469 radeon_run_render /* run */
470 };
471
472
473 /**************************************************************************/
474
475
476 static const GLuint reduced_hw_prim[GL_POLYGON+1] = {
477 RADEON_CP_VC_CNTL_PRIM_TYPE_POINT,
478 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
479 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
480 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
481 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
482 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
483 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
484 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
485 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
486 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
487 };
488
489 static void radeonRasterPrimitive( GLcontext *ctx, GLuint hwprim );
490 static void radeonRenderPrimitive( GLcontext *ctx, GLenum prim );
491 static void radeonResetLineStipple( GLcontext *ctx );
492
493
494 /***********************************************************************
495 * Emit primitives as inline vertices *
496 ***********************************************************************/
497
498 #undef LOCAL_VARS
499 #undef ALLOC_VERTS
500 #define CTX_ARG r100ContextPtr rmesa
501 #define GET_VERTEX_DWORDS() rmesa->swtcl.vertex_size
502 #define ALLOC_VERTS( n, size ) radeonAllocDmaLowVerts( rmesa, n, (size) * 4 )
503 #undef LOCAL_VARS
504 #define LOCAL_VARS \
505 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
506 const char *radeonverts = (char *)rmesa->swtcl.verts;
507 #define VERT(x) (radeonVertex *)(radeonverts + ((x) * (vertsize) * sizeof(int)))
508 #define VERTEX radeonVertex
509 #undef TAG
510 #define TAG(x) radeon_##x
511 #include "tnl_dd/t_dd_triemit.h"
512
513
514 /***********************************************************************
515 * Macros for t_dd_tritmp.h to draw basic primitives *
516 ***********************************************************************/
517
518 #define QUAD( a, b, c, d ) radeon_quad( rmesa, a, b, c, d )
519 #define TRI( a, b, c ) radeon_triangle( rmesa, a, b, c )
520 #define LINE( a, b ) radeon_line( rmesa, a, b )
521 #define POINT( a ) radeon_point( rmesa, a )
522
523 /***********************************************************************
524 * Build render functions from dd templates *
525 ***********************************************************************/
526
527 #define RADEON_TWOSIDE_BIT 0x01
528 #define RADEON_UNFILLED_BIT 0x02
529 #define RADEON_MAX_TRIFUNC 0x04
530
531
532 static struct {
533 tnl_points_func points;
534 tnl_line_func line;
535 tnl_triangle_func triangle;
536 tnl_quad_func quad;
537 } rast_tab[RADEON_MAX_TRIFUNC];
538
539
540 #define DO_FALLBACK 0
541 #define DO_OFFSET 0
542 #define DO_UNFILLED (IND & RADEON_UNFILLED_BIT)
543 #define DO_TWOSIDE (IND & RADEON_TWOSIDE_BIT)
544 #define DO_FLAT 0
545 #define DO_TRI 1
546 #define DO_QUAD 1
547 #define DO_LINE 1
548 #define DO_POINTS 1
549 #define DO_FULL_QUAD 1
550
551 #define HAVE_RGBA 1
552 #define HAVE_SPEC 1
553 #define HAVE_BACK_COLORS 0
554 #define HAVE_HW_FLATSHADE 1
555 #define TAB rast_tab
556
557 #define DEPTH_SCALE 1.0
558 #define UNFILLED_TRI unfilled_tri
559 #define UNFILLED_QUAD unfilled_quad
560 #define VERT_X(_v) _v->v.x
561 #define VERT_Y(_v) _v->v.y
562 #define VERT_Z(_v) _v->v.z
563 #define AREA_IS_CCW( a ) (a < 0)
564 #define GET_VERTEX(e) (rmesa->swtcl.verts + ((e) * rmesa->swtcl.vertex_size * sizeof(int)))
565
566 #define VERT_SET_RGBA( v, c ) \
567 do { \
568 radeon_color_t *color = (radeon_color_t *)&((v)->ui[coloroffset]); \
569 UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \
570 UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \
571 UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \
572 UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \
573 } while (0)
574
575 #define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset]
576
577 #define VERT_SET_SPEC( v, c ) \
578 do { \
579 if (specoffset) { \
580 radeon_color_t *spec = (radeon_color_t *)&((v)->ui[specoffset]); \
581 UNCLAMPED_FLOAT_TO_UBYTE(spec->red, (c)[0]); \
582 UNCLAMPED_FLOAT_TO_UBYTE(spec->green, (c)[1]); \
583 UNCLAMPED_FLOAT_TO_UBYTE(spec->blue, (c)[2]); \
584 } \
585 } while (0)
586 #define VERT_COPY_SPEC( v0, v1 ) \
587 do { \
588 if (specoffset) { \
589 radeon_color_t *spec0 = (radeon_color_t *)&((v0)->ui[specoffset]); \
590 radeon_color_t *spec1 = (radeon_color_t *)&((v1)->ui[specoffset]); \
591 spec0->red = spec1->red; \
592 spec0->green = spec1->green; \
593 spec0->blue = spec1->blue; \
594 } \
595 } while (0)
596
597 /* These don't need LE32_TO_CPU() as they used to save and restore
598 * colors which are already in the correct format.
599 */
600 #define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
601 #define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
602 #define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]
603 #define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]
604
605 #undef LOCAL_VARS
606 #undef TAG
607 #undef INIT
608
609 #define LOCAL_VARS(n) \
610 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
611 GLuint color[n], spec[n]; \
612 GLuint coloroffset = rmesa->swtcl.coloroffset; \
613 GLuint specoffset = rmesa->swtcl.specoffset; \
614 (void) color; (void) spec; (void) coloroffset; (void) specoffset;
615
616 /***********************************************************************
617 * Helpers for rendering unfilled primitives *
618 ***********************************************************************/
619
620 #define RASTERIZE(x) radeonRasterPrimitive( ctx, reduced_hw_prim[x] )
621 #define RENDER_PRIMITIVE rmesa->swtcl.render_primitive
622 #undef TAG
623 #define TAG(x) x
624 #include "tnl_dd/t_dd_unfilled.h"
625 #undef IND
626
627
628 /***********************************************************************
629 * Generate GL render functions *
630 ***********************************************************************/
631
632
633 #define IND (0)
634 #define TAG(x) x
635 #include "tnl_dd/t_dd_tritmp.h"
636
637 #define IND (RADEON_TWOSIDE_BIT)
638 #define TAG(x) x##_twoside
639 #include "tnl_dd/t_dd_tritmp.h"
640
641 #define IND (RADEON_UNFILLED_BIT)
642 #define TAG(x) x##_unfilled
643 #include "tnl_dd/t_dd_tritmp.h"
644
645 #define IND (RADEON_TWOSIDE_BIT|RADEON_UNFILLED_BIT)
646 #define TAG(x) x##_twoside_unfilled
647 #include "tnl_dd/t_dd_tritmp.h"
648
649
650 static void init_rast_tab( void )
651 {
652 init();
653 init_twoside();
654 init_unfilled();
655 init_twoside_unfilled();
656 }
657
658 /**********************************************************************/
659 /* Render unclipped begin/end objects */
660 /**********************************************************************/
661
662 #define RENDER_POINTS( start, count ) \
663 for ( ; start < count ; start++) \
664 radeon_point( rmesa, VERT(start) )
665 #define RENDER_LINE( v0, v1 ) \
666 radeon_line( rmesa, VERT(v0), VERT(v1) )
667 #define RENDER_TRI( v0, v1, v2 ) \
668 radeon_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) )
669 #define RENDER_QUAD( v0, v1, v2, v3 ) \
670 radeon_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
671 #undef INIT
672 #define INIT(x) do { \
673 radeonRenderPrimitive( ctx, x ); \
674 } while (0)
675 #undef LOCAL_VARS
676 #define LOCAL_VARS \
677 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
678 const GLuint vertsize = rmesa->swtcl.vertex_size; \
679 const char *radeonverts = (char *)rmesa->swtcl.verts; \
680 const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
681 const GLboolean stipple = ctx->Line.StippleFlag; \
682 (void) elt; (void) stipple;
683 #define RESET_STIPPLE if ( stipple ) radeonResetLineStipple( ctx );
684 #define RESET_OCCLUSION
685 #define PRESERVE_VB_DEFS
686 #define ELT(x) (x)
687 #define TAG(x) radeon_##x##_verts
688 #include "tnl/t_vb_rendertmp.h"
689 #undef ELT
690 #undef TAG
691 #define TAG(x) radeon_##x##_elts
692 #define ELT(x) elt[x]
693 #include "tnl/t_vb_rendertmp.h"
694
695
696
697 /**********************************************************************/
698 /* Choose render functions */
699 /**********************************************************************/
700
701 void radeonChooseRenderState( GLcontext *ctx )
702 {
703 TNLcontext *tnl = TNL_CONTEXT(ctx);
704 r100ContextPtr rmesa = R100_CONTEXT(ctx);
705 GLuint index = 0;
706 GLuint flags = ctx->_TriangleCaps;
707
708 if (!rmesa->radeon.TclFallback || rmesa->radeon.Fallback)
709 return;
710
711 if (flags & DD_TRI_LIGHT_TWOSIDE) index |= RADEON_TWOSIDE_BIT;
712 if (flags & DD_TRI_UNFILLED) index |= RADEON_UNFILLED_BIT;
713
714 if (index != rmesa->swtcl.RenderIndex) {
715 tnl->Driver.Render.Points = rast_tab[index].points;
716 tnl->Driver.Render.Line = rast_tab[index].line;
717 tnl->Driver.Render.ClippedLine = rast_tab[index].line;
718 tnl->Driver.Render.Triangle = rast_tab[index].triangle;
719 tnl->Driver.Render.Quad = rast_tab[index].quad;
720
721 if (index == 0) {
722 tnl->Driver.Render.PrimTabVerts = radeon_render_tab_verts;
723 tnl->Driver.Render.PrimTabElts = radeon_render_tab_elts;
724 tnl->Driver.Render.ClippedPolygon = radeon_fast_clipped_poly;
725 } else {
726 tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
727 tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
728 tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
729 }
730
731 rmesa->swtcl.RenderIndex = index;
732 }
733 }
734
735
736 /**********************************************************************/
737 /* High level hooks for t_vb_render.c */
738 /**********************************************************************/
739
740
741 static void radeonRasterPrimitive( GLcontext *ctx, GLuint hwprim )
742 {
743 r100ContextPtr rmesa = R100_CONTEXT(ctx);
744
745 if (rmesa->swtcl.hw_primitive != hwprim) {
746 RADEON_NEWPRIM( rmesa );
747 rmesa->swtcl.hw_primitive = hwprim;
748 }
749 }
750
751 static void radeonRenderPrimitive( GLcontext *ctx, GLenum prim )
752 {
753 r100ContextPtr rmesa = R100_CONTEXT(ctx);
754 rmesa->swtcl.render_primitive = prim;
755 if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED))
756 radeonRasterPrimitive( ctx, reduced_hw_prim[prim] );
757 }
758
759 static void radeonRenderFinish( GLcontext *ctx )
760 {
761 }
762
763 static void radeonResetLineStipple( GLcontext *ctx )
764 {
765 r100ContextPtr rmesa = R100_CONTEXT(ctx);
766 RADEON_STATECHANGE( rmesa, lin );
767 }
768
769
770 /**********************************************************************/
771 /* Transition to/from hardware rasterization. */
772 /**********************************************************************/
773
774 static const char * const fallbackStrings[] = {
775 "Texture mode",
776 "glDrawBuffer(GL_FRONT_AND_BACK)",
777 "glEnable(GL_STENCIL) without hw stencil buffer",
778 "glRenderMode(selection or feedback)",
779 "glBlendEquation",
780 "glBlendFunc",
781 "RADEON_NO_RAST",
782 "Mixing GL_CLAMP_TO_BORDER and GL_CLAMP (or GL_MIRROR_CLAMP_ATI)"
783 };
784
785
786 static const char *getFallbackString(GLuint bit)
787 {
788 int i = 0;
789 while (bit > 1) {
790 i++;
791 bit >>= 1;
792 }
793 return fallbackStrings[i];
794 }
795
796
797 void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
798 {
799 r100ContextPtr rmesa = R100_CONTEXT(ctx);
800 TNLcontext *tnl = TNL_CONTEXT(ctx);
801 GLuint oldfallback = rmesa->radeon.Fallback;
802
803 if (mode) {
804 rmesa->radeon.Fallback |= bit;
805 if (oldfallback == 0) {
806 RADEON_FIREVERTICES( rmesa );
807 TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_TRUE );
808 _swsetup_Wakeup( ctx );
809 rmesa->swtcl.RenderIndex = ~0;
810 if (RADEON_DEBUG & DEBUG_FALLBACKS) {
811 fprintf(stderr, "Radeon begin rasterization fallback: 0x%x %s\n",
812 bit, getFallbackString(bit));
813 }
814 }
815 }
816 else {
817 rmesa->radeon.Fallback &= ~bit;
818 if (oldfallback == bit) {
819 _swrast_flush( ctx );
820 tnl->Driver.Render.Start = radeonRenderStart;
821 tnl->Driver.Render.PrimitiveNotify = radeonRenderPrimitive;
822 tnl->Driver.Render.Finish = radeonRenderFinish;
823
824 tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
825 tnl->Driver.Render.CopyPV = _tnl_copy_pv;
826 tnl->Driver.Render.Interp = _tnl_interp;
827
828 tnl->Driver.Render.ResetLineStipple = radeonResetLineStipple;
829 TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_FALSE );
830 if (rmesa->radeon.TclFallback) {
831 /* These are already done if rmesa->radeon.TclFallback goes to
832 * zero above. But not if it doesn't (RADEON_NO_TCL for
833 * example?)
834 */
835 _tnl_invalidate_vertex_state( ctx, ~0 );
836 _tnl_invalidate_vertices( ctx, ~0 );
837 RENDERINPUTS_ZERO( rmesa->radeon.tnl_index_bitset );
838 radeonChooseVertexState( ctx );
839 radeonChooseRenderState( ctx );
840 }
841 if (RADEON_DEBUG & DEBUG_FALLBACKS) {
842 fprintf(stderr, "Radeon end rasterization fallback: 0x%x %s\n",
843 bit, getFallbackString(bit));
844 }
845 }
846 }
847 }
848
849
850 /**********************************************************************/
851 /* Initialization. */
852 /**********************************************************************/
853
854 void radeonInitSwtcl( GLcontext *ctx )
855 {
856 TNLcontext *tnl = TNL_CONTEXT(ctx);
857 r100ContextPtr rmesa = R100_CONTEXT(ctx);
858 static int firsttime = 1;
859
860 if (firsttime) {
861 init_rast_tab();
862 firsttime = 0;
863 }
864
865 tnl->Driver.Render.Start = radeonRenderStart;
866 tnl->Driver.Render.Finish = radeonRenderFinish;
867 tnl->Driver.Render.PrimitiveNotify = radeonRenderPrimitive;
868 tnl->Driver.Render.ResetLineStipple = radeonResetLineStipple;
869 tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
870 tnl->Driver.Render.CopyPV = _tnl_copy_pv;
871 tnl->Driver.Render.Interp = _tnl_interp;
872
873 _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
874 RADEON_MAX_TNL_VERTEX_SIZE);
875
876 rmesa->swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
877 rmesa->swtcl.RenderIndex = ~0;
878 rmesa->swtcl.render_primitive = GL_TRIANGLES;
879 rmesa->swtcl.hw_primitive = 0;
880 }
881
882
883 void radeonDestroySwtcl( GLcontext *ctx )
884 {
885 r100ContextPtr rmesa = R100_CONTEXT(ctx);
886
887 if (rmesa->swtcl.indexed_verts.buf)
888 radeonReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts,
889 __FUNCTION__ );
890 }