1 /**************************************************************************
3 Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
4 VA Linux Systems Inc., Fremont, California.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
32 * Keith Whitwell <keithw@vmware.com>
35 #include "main/glheader.h"
36 #include "main/mtypes.h"
37 #include "main/enums.h"
38 #include "main/macros.h"
39 #include "main/state.h"
41 #include "math/m_xform.h"
43 #include "swrast_setup/swrast_setup.h"
46 #include "tnl/t_context.h"
47 #include "tnl/t_pipeline.h"
49 #include "radeon_context.h"
50 #include "radeon_ioctl.h"
51 #include "radeon_state.h"
52 #include "radeon_swtcl.h"
53 #include "radeon_tcl.h"
54 #include "radeon_debug.h"
57 /* R100: xyzw, c0, c1/fog, stq[0..2] = 4+1+1+3*3 = 15 right? */
58 /* R200: xyzw, c0, c1/fog, strq[0..5] = 4+1+1+4*6 = 30 */
59 #define RADEON_MAX_TNL_VERTEX_SIZE (15 * sizeof(GLfloat)) /* for mesa _tnl stage */
61 /***********************************************************************
63 ***********************************************************************/
65 #define EMIT_ATTR( ATTR, STYLE, F0 ) \
67 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = (ATTR); \
68 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = (STYLE); \
69 rmesa->radeon.swtcl.vertex_attr_count++; \
73 #define EMIT_PAD( N ) \
75 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = 0; \
76 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = EMIT_PAD; \
77 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].offset = (N); \
78 rmesa->radeon.swtcl.vertex_attr_count++; \
81 static GLuint radeon_cp_vc_frmts
[3][2] =
83 { RADEON_CP_VC_FRMT_ST0
, RADEON_CP_VC_FRMT_ST0
| RADEON_CP_VC_FRMT_Q0
},
84 { RADEON_CP_VC_FRMT_ST1
, RADEON_CP_VC_FRMT_ST1
| RADEON_CP_VC_FRMT_Q1
},
85 { RADEON_CP_VC_FRMT_ST2
, RADEON_CP_VC_FRMT_ST2
| RADEON_CP_VC_FRMT_Q2
},
88 static void radeonSetVertexFormat( struct gl_context
*ctx
)
90 r100ContextPtr rmesa
= R100_CONTEXT( ctx
);
91 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
92 struct vertex_buffer
*VB
= &tnl
->vb
;
93 GLbitfield64 index_bitset
= tnl
->render_inputs_bitset
;
99 if ( VB
->NdcPtr
!= NULL
) {
100 VB
->AttribPtr
[VERT_ATTRIB_POS
] = VB
->NdcPtr
;
103 VB
->AttribPtr
[VERT_ATTRIB_POS
] = VB
->ClipPtr
;
106 assert( VB
->AttribPtr
[VERT_ATTRIB_POS
] != NULL
);
107 rmesa
->radeon
.swtcl
.vertex_attr_count
= 0;
109 /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
110 * build up a hardware vertex.
112 if ( !rmesa
->swtcl
.needproj
||
113 (index_bitset
& BITFIELD64_RANGE(_TNL_ATTRIB_TEX0
, _TNL_NUM_TEX
))) {
115 EMIT_ATTR( _TNL_ATTRIB_POS
, EMIT_4F
,
116 RADEON_CP_VC_FRMT_XY
| RADEON_CP_VC_FRMT_Z
| RADEON_CP_VC_FRMT_W0
);
120 EMIT_ATTR( _TNL_ATTRIB_POS
, EMIT_3F
,
121 RADEON_CP_VC_FRMT_XY
| RADEON_CP_VC_FRMT_Z
);
125 rmesa
->swtcl
.coloroffset
= offset
;
126 #if MESA_LITTLE_ENDIAN
127 EMIT_ATTR( _TNL_ATTRIB_COLOR0
, EMIT_4UB_4F_RGBA
,
128 RADEON_CP_VC_FRMT_PKCOLOR
);
130 EMIT_ATTR( _TNL_ATTRIB_COLOR0
, EMIT_4UB_4F_ABGR
,
131 RADEON_CP_VC_FRMT_PKCOLOR
);
135 rmesa
->swtcl
.specoffset
= 0;
137 (BITFIELD64_BIT(_TNL_ATTRIB_COLOR1
) | BITFIELD64_BIT(_TNL_ATTRIB_FOG
))) {
139 #if MESA_LITTLE_ENDIAN
140 if (index_bitset
& BITFIELD64_BIT(_TNL_ATTRIB_COLOR1
)) {
141 rmesa
->swtcl
.specoffset
= offset
;
142 EMIT_ATTR( _TNL_ATTRIB_COLOR1
, EMIT_3UB_3F_RGB
,
143 RADEON_CP_VC_FRMT_PKSPEC
);
149 if (index_bitset
& BITFIELD64_BIT(_TNL_ATTRIB_FOG
)) {
150 EMIT_ATTR( _TNL_ATTRIB_FOG
, EMIT_1UB_1F
,
151 RADEON_CP_VC_FRMT_PKSPEC
);
157 if (index_bitset
& BITFIELD64_BIT(_TNL_ATTRIB_FOG
)) {
158 EMIT_ATTR( _TNL_ATTRIB_FOG
, EMIT_1UB_1F
,
159 RADEON_CP_VC_FRMT_PKSPEC
);
165 if (index_bitset
& BITFIELD64_BIT(_TNL_ATTRIB_COLOR1
)) {
166 rmesa
->swtcl
.specoffset
= offset
;
167 EMIT_ATTR( _TNL_ATTRIB_COLOR1
, EMIT_3UB_3F_BGR
,
168 RADEON_CP_VC_FRMT_PKSPEC
);
176 if (index_bitset
& BITFIELD64_RANGE(_TNL_ATTRIB_TEX0
, _TNL_NUM_TEX
)) {
179 for (i
= 0; i
< ctx
->Const
.MaxTextureUnits
; i
++) {
180 if (index_bitset
& BITFIELD64_BIT(_TNL_ATTRIB_TEX(i
))) {
181 GLuint sz
= VB
->AttribPtr
[_TNL_ATTRIB_TEX0
+ i
]->size
;
186 EMIT_ATTR( _TNL_ATTRIB_TEX0
+i
, EMIT_2F
,
187 radeon_cp_vc_frmts
[i
][0] );
190 if (ctx
->Texture
.Unit
[i
]._Current
&&
191 ctx
->Texture
.Unit
[i
]._Current
->Target
== GL_TEXTURE_CUBE_MAP
) {
192 EMIT_ATTR( _TNL_ATTRIB_TEX0
+i
, EMIT_3F
,
193 radeon_cp_vc_frmts
[i
][1] );
195 EMIT_ATTR( _TNL_ATTRIB_TEX0
+i
, EMIT_2F
,
196 radeon_cp_vc_frmts
[i
][0] );
200 if (ctx
->Texture
.Unit
[i
]._Current
&&
201 ctx
->Texture
.Unit
[i
]._Current
->Target
== GL_TEXTURE_CUBE_MAP
) {
202 EMIT_ATTR( _TNL_ATTRIB_TEX0
+i
, EMIT_3F
,
203 radeon_cp_vc_frmts
[i
][1] );
205 EMIT_ATTR( _TNL_ATTRIB_TEX0
+i
, EMIT_3F_XYW
,
206 radeon_cp_vc_frmts
[i
][1] );
216 if (rmesa
->radeon
.tnl_index_bitset
!= index_bitset
||
217 fmt_0
!= rmesa
->swtcl
.vertex_format
) {
218 RADEON_NEWPRIM(rmesa
);
219 rmesa
->swtcl
.vertex_format
= fmt_0
;
220 rmesa
->radeon
.swtcl
.vertex_size
=
221 _tnl_install_attrs( ctx
,
222 rmesa
->radeon
.swtcl
.vertex_attrs
,
223 rmesa
->radeon
.swtcl
.vertex_attr_count
,
225 rmesa
->radeon
.swtcl
.vertex_size
/= 4;
226 rmesa
->radeon
.tnl_index_bitset
= index_bitset
;
227 radeon_print(RADEON_SWRENDER
, RADEON_VERBOSE
,
228 "%s: vertex_size= %d floats\n", __func__
, rmesa
->radeon
.swtcl
.vertex_size
);
232 static void radeon_predict_emit_size( r100ContextPtr rmesa
)
235 if (!rmesa
->radeon
.swtcl
.emit_prediction
) {
236 const int state_size
= radeonCountStateEmitSize( &rmesa
->radeon
);
237 const int scissor_size
= 8;
238 const int prims_size
= 8;
239 const int vertex_size
= 7;
241 if (rcommonEnsureCmdBufSpace(&rmesa
->radeon
,
243 (scissor_size
+ prims_size
+ vertex_size
),
245 rmesa
->radeon
.swtcl
.emit_prediction
= radeonCountStateEmitSize( &rmesa
->radeon
);
247 rmesa
->radeon
.swtcl
.emit_prediction
= state_size
;
248 rmesa
->radeon
.swtcl
.emit_prediction
+= scissor_size
+ prims_size
+ vertex_size
249 + rmesa
->radeon
.cmdbuf
.cs
->cdw
;
253 static void radeonRenderStart( struct gl_context
*ctx
)
255 r100ContextPtr rmesa
= R100_CONTEXT( ctx
);
257 radeonSetVertexFormat( ctx
);
259 if (rmesa
->radeon
.dma
.flush
!= 0 &&
260 rmesa
->radeon
.dma
.flush
!= rcommon_flush_last_swtcl_prim
)
261 rmesa
->radeon
.dma
.flush( ctx
);
266 * Set vertex state for SW TCL. The primary purpose of this function is to
267 * determine in advance whether or not the hardware can / should do the
268 * projection divide or Mesa should do it.
270 void radeonChooseVertexState( struct gl_context
*ctx
)
272 r100ContextPtr rmesa
= R100_CONTEXT( ctx
);
273 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
275 GLuint se_coord_fmt
= rmesa
->hw
.set
.cmd
[SET_SE_COORDFMT
];
276 GLboolean unfilled
= (ctx
->Polygon
.FrontMode
!= GL_FILL
||
277 ctx
->Polygon
.BackMode
!= GL_FILL
);
278 GLboolean twosided
= ctx
->Light
.Enabled
&& ctx
->Light
.Model
.TwoSide
;
280 se_coord_fmt
&= ~(RADEON_VTX_XY_PRE_MULT_1_OVER_W0
|
281 RADEON_VTX_Z_PRE_MULT_1_OVER_W0
|
282 RADEON_VTX_W0_IS_NOT_1_OVER_W0
);
284 /* We must ensure that we don't do _tnl_need_projected_coords while in a
285 * rasterization fallback. As this function will be called again when we
286 * leave a rasterization fallback, we can just skip it for now.
288 if (rmesa
->radeon
.Fallback
!= 0)
291 /* HW perspective divide is a win, but tiny vertex formats are a
295 if ((0 == (tnl
->render_inputs_bitset
&
296 (BITFIELD64_RANGE(_TNL_ATTRIB_TEX0
, _TNL_NUM_TEX
)
297 | BITFIELD64_BIT(_TNL_ATTRIB_COLOR1
))))
300 rmesa
->swtcl
.needproj
= GL_TRUE
;
301 se_coord_fmt
|= (RADEON_VTX_XY_PRE_MULT_1_OVER_W0
|
302 RADEON_VTX_Z_PRE_MULT_1_OVER_W0
);
305 rmesa
->swtcl
.needproj
= GL_FALSE
;
306 se_coord_fmt
|= (RADEON_VTX_W0_IS_NOT_1_OVER_W0
);
309 _tnl_need_projected_coords( ctx
, rmesa
->swtcl
.needproj
);
311 if ( se_coord_fmt
!= rmesa
->hw
.set
.cmd
[SET_SE_COORDFMT
] ) {
312 RADEON_STATECHANGE( rmesa
, set
);
313 rmesa
->hw
.set
.cmd
[SET_SE_COORDFMT
] = se_coord_fmt
;
317 void r100_swtcl_flush(struct gl_context
*ctx
, uint32_t current_offset
)
319 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
323 radeonEmitState(&rmesa
->radeon
);
324 radeonEmitVertexAOS( rmesa
,
325 rmesa
->radeon
.swtcl
.vertex_size
,
326 rmesa
->radeon
.swtcl
.bo
,
330 radeonEmitVbufPrim( rmesa
,
331 rmesa
->swtcl
.vertex_format
,
332 rmesa
->radeon
.swtcl
.hw_primitive
,
333 rmesa
->radeon
.swtcl
.numverts
);
334 if ( rmesa
->radeon
.swtcl
.emit_prediction
< rmesa
->radeon
.cmdbuf
.cs
->cdw
)
335 WARN_ONCE("Rendering was %d commands larger than predicted size."
336 " We might overflow command buffer.\n",
337 rmesa
->radeon
.cmdbuf
.cs
->cdw
- rmesa
->radeon
.swtcl
.emit_prediction
);
340 rmesa
->radeon
.swtcl
.emit_prediction
= 0;
345 * Render unclipped vertex buffers by emitting vertices directly to
346 * dma buffers. Use strip/fan hardware primitives where possible.
347 * Try to simulate missing primitives with indexed vertices.
349 #define HAVE_POINTS 1
351 #define HAVE_LINE_STRIPS 1
352 #define HAVE_TRIANGLES 1
353 #define HAVE_TRI_STRIPS 1
354 #define HAVE_TRI_FANS 1
355 #define HAVE_POLYGONS 0
356 /* \todo: is it possible to make "ELTS" work with t_vertex code ? */
359 static const GLuint hw_prim
[GL_POLYGON
+1] = {
360 [GL_POINTS
] = RADEON_CP_VC_CNTL_PRIM_TYPE_POINT
,
361 [GL_LINES
] = RADEON_CP_VC_CNTL_PRIM_TYPE_LINE
,
363 [GL_LINE_STRIP
] = RADEON_CP_VC_CNTL_PRIM_TYPE_LINE_STRIP
,
364 [GL_TRIANGLES
] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
,
365 [GL_TRIANGLE_STRIP
] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_STRIP
,
366 [GL_TRIANGLE_FAN
] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN
,
373 radeonDmaPrimitive( r100ContextPtr rmesa
, GLenum prim
)
375 RADEON_NEWPRIM( rmesa
);
376 rmesa
->radeon
.swtcl
.hw_primitive
= hw_prim
[prim
];
377 // assert(rmesa->radeon.dma.current.ptr == rmesa->radeon.dma.current.start);
380 static void* radeon_alloc_verts( r100ContextPtr rmesa
, GLuint nr
, GLuint size
)
384 radeon_predict_emit_size( rmesa
);
385 rv
= rcommonAllocDmaLowVerts( &rmesa
->radeon
, nr
, size
);
390 #define LOCAL_VARS r100ContextPtr rmesa = R100_CONTEXT(ctx)
391 #define INIT( prim ) radeonDmaPrimitive( rmesa, prim )
392 #define FLUSH() RADEON_NEWPRIM( rmesa )
393 #define GET_CURRENT_VB_MAX_VERTS() 10\
394 // (((int)rmesa->radeon.dma.current.end - (int)rmesa->radeon.dma.current.ptr) / (rmesa->radeon.swtcl.vertex_size*4))
395 #define GET_SUBSEQUENT_VB_MAX_VERTS() \
396 ((RADEON_BUFFER_SIZE) / (rmesa->radeon.swtcl.vertex_size*4))
397 #define ALLOC_VERTS( nr ) radeon_alloc_verts( rmesa, nr, rmesa->radeon.swtcl.vertex_size * 4 )
398 #define EMIT_VERTS( ctx, j, nr, buf ) \
399 _tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf)
401 #define TAG(x) radeon_dma_##x
402 #include "tnl_dd/t_dd_dmatmp.h"
405 /**********************************************************************/
406 /* Render pipeline stage */
407 /**********************************************************************/
410 static GLboolean
radeon_run_render( struct gl_context
*ctx
,
411 struct tnl_pipeline_stage
*stage
)
413 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
414 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
415 struct vertex_buffer
*VB
= &tnl
->vb
;
416 const tnl_render_func
*tab
= TAG(render_tab_verts
);
419 if (rmesa
->radeon
.swtcl
.RenderIndex
!= 0 ||
420 !radeon_dma_validate_render( ctx
, VB
))
423 radeon_prepare_render(&rmesa
->radeon
);
424 if (rmesa
->radeon
.NewGLState
)
425 radeonValidateState( ctx
);
427 tnl
->Driver
.Render
.Start( ctx
);
429 for (i
= 0 ; i
< VB
->PrimitiveCount
; i
++)
431 GLuint prim
= VB
->Primitive
[i
].mode
;
432 GLuint start
= VB
->Primitive
[i
].start
;
433 GLuint length
= VB
->Primitive
[i
].count
;
438 radeon_print(RADEON_SWRENDER
, RADEON_NORMAL
,
439 "radeon_render.c: prim %s %d..%d\n",
440 _mesa_enum_to_string(prim
& PRIM_MODE_MASK
),
441 start
, start
+length
);
444 tab
[prim
& PRIM_MODE_MASK
](ctx
, start
, length
, prim
);
447 tnl
->Driver
.Render
.Finish( ctx
);
449 return GL_FALSE
; /* finished the pipe */
454 const struct tnl_pipeline_stage _radeon_render_stage
=
461 radeon_run_render
/* run */
465 /**************************************************************************/
468 static const GLuint reduced_hw_prim
[GL_POLYGON
+1] = {
469 [GL_POINTS
] = RADEON_CP_VC_CNTL_PRIM_TYPE_POINT
,
470 [GL_LINES
] = RADEON_CP_VC_CNTL_PRIM_TYPE_LINE
,
471 [GL_LINE_LOOP
] = RADEON_CP_VC_CNTL_PRIM_TYPE_LINE
,
472 [GL_LINE_STRIP
] = RADEON_CP_VC_CNTL_PRIM_TYPE_LINE
,
473 [GL_TRIANGLES
] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
,
474 [GL_TRIANGLE_STRIP
] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
,
475 [GL_TRIANGLE_FAN
] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
,
476 [GL_QUADS
] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
,
477 [GL_QUAD_STRIP
] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
,
478 [GL_POLYGON
] = RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
481 static void radeonRasterPrimitive( struct gl_context
*ctx
, GLuint hwprim
);
482 static void radeonRenderPrimitive( struct gl_context
*ctx
, GLenum prim
);
483 static void radeonResetLineStipple( struct gl_context
*ctx
);
486 /***********************************************************************
487 * Emit primitives as inline vertices *
488 ***********************************************************************/
492 #define CTX_ARG r100ContextPtr rmesa
493 #define GET_VERTEX_DWORDS() rmesa->radeon.swtcl.vertex_size
494 #define ALLOC_VERTS( n, size ) radeon_alloc_verts( rmesa, n, (size) * 4 )
497 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
498 const char *radeonverts = (char *)rmesa->radeon.swtcl.verts;
499 #define VERT(x) (radeonVertex *)(radeonverts + ((x) * (vertsize) * sizeof(int)))
500 #define VERTEX radeonVertex
502 #define TAG(x) radeon_##x
503 #include "tnl_dd/t_dd_triemit.h"
506 /***********************************************************************
507 * Macros for t_dd_tritmp.h to draw basic primitives *
508 ***********************************************************************/
510 #define QUAD( a, b, c, d ) radeon_quad( rmesa, a, b, c, d )
511 #define TRI( a, b, c ) radeon_triangle( rmesa, a, b, c )
512 #define LINE( a, b ) radeon_line( rmesa, a, b )
513 #define POINT( a ) radeon_point( rmesa, a )
515 /***********************************************************************
516 * Build render functions from dd templates *
517 ***********************************************************************/
519 #define RADEON_TWOSIDE_BIT 0x01
520 #define RADEON_UNFILLED_BIT 0x02
521 #define RADEON_MAX_TRIFUNC 0x04
525 tnl_points_func points
;
527 tnl_triangle_func triangle
;
529 } rast_tab
[RADEON_MAX_TRIFUNC
];
532 #define DO_FALLBACK 0
534 #define DO_UNFILLED ((IND & RADEON_UNFILLED_BIT) != 0)
535 #define DO_TWOSIDE ((IND & RADEON_TWOSIDE_BIT) != 0)
541 #define DO_FULL_QUAD 1
544 #define HAVE_BACK_COLORS 0
545 #define HAVE_HW_FLATSHADE 1
548 #define DEPTH_SCALE 1.0
549 #define UNFILLED_TRI unfilled_tri
550 #define UNFILLED_QUAD unfilled_quad
551 #define VERT_X(_v) _v->v.x
552 #define VERT_Y(_v) _v->v.y
553 #define VERT_Z(_v) _v->v.z
554 #define AREA_IS_CCW( a ) (a < 0)
555 #define GET_VERTEX(e) (rmesa->radeon.swtcl.verts + ((e) * rmesa->radeon.swtcl.vertex_size * sizeof(int)))
557 #define VERT_SET_RGBA( v, c ) \
559 radeon_color_t *color = (radeon_color_t *)&((v)->ui[coloroffset]); \
560 UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \
561 UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \
562 UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \
563 UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \
566 #define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset]
568 #define VERT_SET_SPEC( v, c ) \
571 radeon_color_t *spec = (radeon_color_t *)&((v)->ui[specoffset]); \
572 UNCLAMPED_FLOAT_TO_UBYTE(spec->red, (c)[0]); \
573 UNCLAMPED_FLOAT_TO_UBYTE(spec->green, (c)[1]); \
574 UNCLAMPED_FLOAT_TO_UBYTE(spec->blue, (c)[2]); \
577 #define VERT_COPY_SPEC( v0, v1 ) \
580 radeon_color_t *spec0 = (radeon_color_t *)&((v0)->ui[specoffset]); \
581 radeon_color_t *spec1 = (radeon_color_t *)&((v1)->ui[specoffset]); \
582 spec0->red = spec1->red; \
583 spec0->green = spec1->green; \
584 spec0->blue = spec1->blue; \
588 /* These don't need LE32_TO_CPU() as they used to save and restore
589 * colors which are already in the correct format.
591 #define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
592 #define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
593 #define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]
594 #define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]
600 #define LOCAL_VARS(n) \
601 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
602 GLuint color[n] = {0}, spec[n] = {0}; \
603 GLuint coloroffset = rmesa->swtcl.coloroffset; \
604 GLuint specoffset = rmesa->swtcl.specoffset; \
605 (void) color; (void) spec; (void) coloroffset; (void) specoffset;
607 /***********************************************************************
608 * Helpers for rendering unfilled primitives *
609 ***********************************************************************/
611 #define RASTERIZE(x) radeonRasterPrimitive( ctx, reduced_hw_prim[x] )
612 #define RENDER_PRIMITIVE rmesa->radeon.swtcl.render_primitive
615 #include "tnl_dd/t_dd_unfilled.h"
619 /***********************************************************************
620 * Generate GL render functions *
621 ***********************************************************************/
626 #include "tnl_dd/t_dd_tritmp.h"
628 #define IND (RADEON_TWOSIDE_BIT)
629 #define TAG(x) x##_twoside
630 #include "tnl_dd/t_dd_tritmp.h"
632 #define IND (RADEON_UNFILLED_BIT)
633 #define TAG(x) x##_unfilled
634 #include "tnl_dd/t_dd_tritmp.h"
636 #define IND (RADEON_TWOSIDE_BIT|RADEON_UNFILLED_BIT)
637 #define TAG(x) x##_twoside_unfilled
638 #include "tnl_dd/t_dd_tritmp.h"
641 static void init_rast_tab( void )
646 init_twoside_unfilled();
649 /**********************************************************************/
650 /* Render unclipped begin/end objects */
651 /**********************************************************************/
653 #define RENDER_POINTS( start, count ) \
654 for ( ; start < count ; start++) \
655 radeon_point( rmesa, VERT(start) )
656 #define RENDER_LINE( v0, v1 ) \
657 radeon_line( rmesa, VERT(v0), VERT(v1) )
658 #define RENDER_TRI( v0, v1, v2 ) \
659 radeon_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) )
660 #define RENDER_QUAD( v0, v1, v2, v3 ) \
661 radeon_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
663 #define INIT(x) do { \
664 radeonRenderPrimitive( ctx, x ); \
668 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
669 const GLuint vertsize = rmesa->radeon.swtcl.vertex_size; \
670 const char *radeonverts = (char *)rmesa->radeon.swtcl.verts; \
671 const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
672 const GLboolean stipple = ctx->Line.StippleFlag; \
673 (void) elt; (void) stipple;
674 #define RESET_STIPPLE if ( stipple ) radeonResetLineStipple( ctx );
675 #define RESET_OCCLUSION
676 #define PRESERVE_VB_DEFS
678 #define TAG(x) radeon_##x##_verts
679 #include "tnl/t_vb_rendertmp.h"
682 #define TAG(x) radeon_##x##_elts
683 #define ELT(x) elt[x]
684 #include "tnl/t_vb_rendertmp.h"
688 /**********************************************************************/
689 /* Choose render functions */
690 /**********************************************************************/
692 void radeonChooseRenderState( struct gl_context
*ctx
)
694 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
695 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
697 GLboolean unfilled
= (ctx
->Polygon
.FrontMode
!= GL_FILL
||
698 ctx
->Polygon
.BackMode
!= GL_FILL
);
699 GLboolean twosided
= ctx
->Light
.Enabled
&& ctx
->Light
.Model
.TwoSide
;
701 if (!rmesa
->radeon
.TclFallback
|| rmesa
->radeon
.Fallback
)
705 index
|= RADEON_TWOSIDE_BIT
;
707 index
|= RADEON_UNFILLED_BIT
;
709 if (index
!= rmesa
->radeon
.swtcl
.RenderIndex
) {
710 tnl
->Driver
.Render
.Points
= rast_tab
[index
].points
;
711 tnl
->Driver
.Render
.Line
= rast_tab
[index
].line
;
712 tnl
->Driver
.Render
.ClippedLine
= rast_tab
[index
].line
;
713 tnl
->Driver
.Render
.Triangle
= rast_tab
[index
].triangle
;
714 tnl
->Driver
.Render
.Quad
= rast_tab
[index
].quad
;
717 tnl
->Driver
.Render
.PrimTabVerts
= radeon_render_tab_verts
;
718 tnl
->Driver
.Render
.PrimTabElts
= radeon_render_tab_elts
;
719 tnl
->Driver
.Render
.ClippedPolygon
= radeon_fast_clipped_poly
;
721 tnl
->Driver
.Render
.PrimTabVerts
= _tnl_render_tab_verts
;
722 tnl
->Driver
.Render
.PrimTabElts
= _tnl_render_tab_elts
;
723 tnl
->Driver
.Render
.ClippedPolygon
= _tnl_RenderClippedPolygon
;
726 rmesa
->radeon
.swtcl
.RenderIndex
= index
;
731 /**********************************************************************/
732 /* High level hooks for t_vb_render.c */
733 /**********************************************************************/
736 static void radeonRasterPrimitive( struct gl_context
*ctx
, GLuint hwprim
)
738 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
740 if (rmesa
->radeon
.swtcl
.hw_primitive
!= hwprim
) {
741 RADEON_NEWPRIM( rmesa
);
742 rmesa
->radeon
.swtcl
.hw_primitive
= hwprim
;
746 static void radeonRenderPrimitive( struct gl_context
*ctx
, GLenum prim
)
748 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
749 GLboolean unfilled
= (ctx
->Polygon
.FrontMode
!= GL_FILL
||
750 ctx
->Polygon
.BackMode
!= GL_FILL
);
752 rmesa
->radeon
.swtcl
.render_primitive
= prim
;
753 if (prim
< GL_TRIANGLES
|| !unfilled
)
754 radeonRasterPrimitive( ctx
, reduced_hw_prim
[prim
] );
757 static void radeonRenderFinish( struct gl_context
*ctx
)
761 static void radeonResetLineStipple( struct gl_context
*ctx
)
763 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
764 RADEON_STATECHANGE( rmesa
, lin
);
768 /**********************************************************************/
769 /* Transition to/from hardware rasterization. */
770 /**********************************************************************/
772 static const char * const fallbackStrings
[] = {
774 "glDrawBuffer(GL_FRONT_AND_BACK)",
775 "glEnable(GL_STENCIL) without hw stencil buffer",
776 "glRenderMode(selection or feedback)",
780 "Mixing GL_CLAMP_TO_BORDER and GL_CLAMP (or GL_MIRROR_CLAMP_ATI)"
784 static const char *getFallbackString(GLuint bit
)
791 return fallbackStrings
[i
];
795 void radeonFallback( struct gl_context
*ctx
, GLuint bit
, GLboolean mode
)
797 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
798 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
799 GLuint oldfallback
= rmesa
->radeon
.Fallback
;
802 rmesa
->radeon
.Fallback
|= bit
;
803 if (oldfallback
== 0) {
804 radeon_firevertices(&rmesa
->radeon
);
805 TCL_FALLBACK( ctx
, RADEON_TCL_FALLBACK_RASTER
, GL_TRUE
);
806 _swsetup_Wakeup( ctx
);
807 rmesa
->radeon
.swtcl
.RenderIndex
= ~0;
808 if (RADEON_DEBUG
& RADEON_FALLBACKS
) {
809 fprintf(stderr
, "Radeon begin rasterization fallback: 0x%x %s\n",
810 bit
, getFallbackString(bit
));
815 rmesa
->radeon
.Fallback
&= ~bit
;
816 if (oldfallback
== bit
) {
817 _swrast_flush( ctx
);
818 tnl
->Driver
.Render
.Start
= radeonRenderStart
;
819 tnl
->Driver
.Render
.PrimitiveNotify
= radeonRenderPrimitive
;
820 tnl
->Driver
.Render
.Finish
= radeonRenderFinish
;
822 tnl
->Driver
.Render
.BuildVertices
= _tnl_build_vertices
;
823 tnl
->Driver
.Render
.CopyPV
= _tnl_copy_pv
;
824 tnl
->Driver
.Render
.Interp
= _tnl_interp
;
826 tnl
->Driver
.Render
.ResetLineStipple
= radeonResetLineStipple
;
827 TCL_FALLBACK( ctx
, RADEON_TCL_FALLBACK_RASTER
, GL_FALSE
);
828 if (rmesa
->radeon
.TclFallback
) {
829 /* These are already done if rmesa->radeon.TclFallback goes to
830 * zero above. But not if it doesn't (RADEON_NO_TCL for
833 _tnl_invalidate_vertex_state( ctx
, ~0 );
834 _tnl_invalidate_vertices( ctx
, ~0 );
835 rmesa
->radeon
.tnl_index_bitset
= 0;
836 radeonChooseVertexState( ctx
);
837 radeonChooseRenderState( ctx
);
839 if (RADEON_DEBUG
& RADEON_FALLBACKS
) {
840 fprintf(stderr
, "Radeon end rasterization fallback: 0x%x %s\n",
841 bit
, getFallbackString(bit
));
848 /**********************************************************************/
849 /* Initialization. */
850 /**********************************************************************/
852 void radeonInitSwtcl( struct gl_context
*ctx
)
854 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
855 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
856 static int firsttime
= 1;
862 rmesa
->radeon
.swtcl
.emit_prediction
= 0;
864 tnl
->Driver
.Render
.Start
= radeonRenderStart
;
865 tnl
->Driver
.Render
.Finish
= radeonRenderFinish
;
866 tnl
->Driver
.Render
.PrimitiveNotify
= radeonRenderPrimitive
;
867 tnl
->Driver
.Render
.ResetLineStipple
= radeonResetLineStipple
;
868 tnl
->Driver
.Render
.BuildVertices
= _tnl_build_vertices
;
869 tnl
->Driver
.Render
.CopyPV
= _tnl_copy_pv
;
870 tnl
->Driver
.Render
.Interp
= _tnl_interp
;
872 _tnl_init_vertices( ctx
, ctx
->Const
.MaxArrayLockSize
+ 12,
873 RADEON_MAX_TNL_VERTEX_SIZE
);
875 rmesa
->radeon
.swtcl
.verts
= (GLubyte
*)tnl
->clipspace
.vertex_buf
;
876 rmesa
->radeon
.swtcl
.RenderIndex
= ~0;
877 rmesa
->radeon
.swtcl
.render_primitive
= GL_TRIANGLES
;
878 rmesa
->radeon
.swtcl
.hw_primitive
= 0;