radeon: Add DRI2 flush extension support, so we synchronize properly.
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_swtcl.c
1 /**************************************************************************
2
3 Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
4 VA Linux Systems Inc., Fremont, California.
5
6 All Rights Reserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /*
31 * Authors:
32 * Keith Whitwell <keith@tungstengraphics.com>
33 */
34
35 #include "main/glheader.h"
36 #include "main/mtypes.h"
37 #include "main/colormac.h"
38 #include "main/enums.h"
39 #include "main/imports.h"
40 #include "main/macros.h"
41 #include "main/simple_list.h"
42
43 #include "swrast_setup/swrast_setup.h"
44 #include "tnl/tnl.h"
45 #include "tnl/t_context.h"
46 #include "tnl/t_pipeline.h"
47
48 #include "radeon_context.h"
49 #include "radeon_ioctl.h"
50 #include "radeon_state.h"
51 #include "radeon_swtcl.h"
52 #include "radeon_tcl.h"
53 #include "radeon_debug.h"
54
55
56 /* R100: xyzw, c0, c1/fog, stq[0..2] = 4+1+1+3*3 = 15 right? */
57 /* R200: xyzw, c0, c1/fog, strq[0..5] = 4+1+1+4*6 = 30 */
58 #define RADEON_MAX_TNL_VERTEX_SIZE (15 * sizeof(GLfloat)) /* for mesa _tnl stage */
59
60 /***********************************************************************
61 * Initialization
62 ***********************************************************************/
63
64 #define EMIT_ATTR( ATTR, STYLE, F0 ) \
65 do { \
66 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = (ATTR); \
67 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = (STYLE); \
68 rmesa->radeon.swtcl.vertex_attr_count++; \
69 fmt_0 |= F0; \
70 } while (0)
71
72 #define EMIT_PAD( N ) \
73 do { \
74 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = 0; \
75 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = EMIT_PAD; \
76 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].offset = (N); \
77 rmesa->radeon.swtcl.vertex_attr_count++; \
78 } while (0)
79
80 static GLuint radeon_cp_vc_frmts[3][2] =
81 {
82 { RADEON_CP_VC_FRMT_ST0, RADEON_CP_VC_FRMT_ST0 | RADEON_CP_VC_FRMT_Q0 },
83 { RADEON_CP_VC_FRMT_ST1, RADEON_CP_VC_FRMT_ST1 | RADEON_CP_VC_FRMT_Q1 },
84 { RADEON_CP_VC_FRMT_ST2, RADEON_CP_VC_FRMT_ST2 | RADEON_CP_VC_FRMT_Q2 },
85 };
86
87 static void radeonSetVertexFormat( GLcontext *ctx )
88 {
89 r100ContextPtr rmesa = R100_CONTEXT( ctx );
90 TNLcontext *tnl = TNL_CONTEXT(ctx);
91 struct vertex_buffer *VB = &tnl->vb;
92 DECLARE_RENDERINPUTS(index_bitset);
93 int fmt_0 = 0;
94 int offset = 0;
95
96 RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
97
98 /* Important:
99 */
100 if ( VB->NdcPtr != NULL ) {
101 VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
102 }
103 else {
104 VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
105 }
106
107 assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
108 rmesa->radeon.swtcl.vertex_attr_count = 0;
109
110 /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
111 * build up a hardware vertex.
112 */
113 if ( !rmesa->swtcl.needproj ||
114 RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) { /* for projtex */
115 EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F,
116 RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_Z | RADEON_CP_VC_FRMT_W0 );
117 offset = 4;
118 }
119 else {
120 EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F,
121 RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_Z );
122 offset = 3;
123 }
124
125 rmesa->swtcl.coloroffset = offset;
126 #if MESA_LITTLE_ENDIAN
127 EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA,
128 RADEON_CP_VC_FRMT_PKCOLOR );
129 #else
130 EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR,
131 RADEON_CP_VC_FRMT_PKCOLOR );
132 #endif
133 offset += 1;
134
135 rmesa->swtcl.specoffset = 0;
136 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) ||
137 RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
138
139 #if MESA_LITTLE_ENDIAN
140 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
141 rmesa->swtcl.specoffset = offset;
142 EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB,
143 RADEON_CP_VC_FRMT_PKSPEC );
144 }
145 else {
146 EMIT_PAD( 3 );
147 }
148
149 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
150 EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F,
151 RADEON_CP_VC_FRMT_PKSPEC );
152 }
153 else {
154 EMIT_PAD( 1 );
155 }
156 #else
157 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
158 EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F,
159 RADEON_CP_VC_FRMT_PKSPEC );
160 }
161 else {
162 EMIT_PAD( 1 );
163 }
164
165 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
166 rmesa->swtcl.specoffset = offset;
167 EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR,
168 RADEON_CP_VC_FRMT_PKSPEC );
169 }
170 else {
171 EMIT_PAD( 3 );
172 }
173 #endif
174 }
175
176 if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
177 int i;
178
179 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
180 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
181 GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
182
183 switch (sz) {
184 case 1:
185 case 2:
186 EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_2F,
187 radeon_cp_vc_frmts[i][0] );
188 break;
189 case 3:
190 case 4:
191 if (ctx->Texture.Unit[i]._ReallyEnabled & (TEXTURE_CUBE_BIT) ) {
192 EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_3F,
193 radeon_cp_vc_frmts[i][1] );
194 } else {
195 EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_3F_XYW,
196 radeon_cp_vc_frmts[i][1] );
197 }
198 break;
199 default:
200 continue;
201 };
202 }
203 }
204 }
205
206 if (!RENDERINPUTS_EQUAL( rmesa->radeon.tnl_index_bitset, index_bitset ) ||
207 fmt_0 != rmesa->swtcl.vertex_format) {
208 RADEON_NEWPRIM(rmesa);
209 rmesa->swtcl.vertex_format = fmt_0;
210 rmesa->radeon.swtcl.vertex_size =
211 _tnl_install_attrs( ctx,
212 rmesa->radeon.swtcl.vertex_attrs,
213 rmesa->radeon.swtcl.vertex_attr_count,
214 NULL, 0 );
215 rmesa->radeon.swtcl.vertex_size /= 4;
216 RENDERINPUTS_COPY( rmesa->radeon.tnl_index_bitset, index_bitset );
217 radeon_print(RADEON_SWRENDER, RADEON_VERBOSE,
218 "%s: vertex_size= %d floats\n", __FUNCTION__, rmesa->radeon.swtcl.vertex_size);
219 }
220 }
221
222 static void radeon_predict_emit_size( r100ContextPtr rmesa )
223 {
224
225 if (!rmesa->radeon.swtcl.emit_prediction) {
226 const int state_size = radeonCountStateEmitSize( &rmesa->radeon );
227 const int scissor_size = 8;
228 const int prims_size = 8;
229 const int vertex_size = 7;
230
231 if (rcommonEnsureCmdBufSpace(&rmesa->radeon,
232 state_size +
233 (scissor_size + prims_size + vertex_size),
234 __FUNCTION__))
235 rmesa->radeon.swtcl.emit_prediction = radeonCountStateEmitSize( &rmesa->radeon );
236 else
237 rmesa->radeon.swtcl.emit_prediction = state_size;
238 rmesa->radeon.swtcl.emit_prediction += scissor_size + prims_size + vertex_size
239 + rmesa->radeon.cmdbuf.cs->cdw;
240 }
241 }
242
243 static void radeonRenderStart( GLcontext *ctx )
244 {
245 r100ContextPtr rmesa = R100_CONTEXT( ctx );
246
247 radeonSetVertexFormat( ctx );
248
249 if (rmesa->radeon.dma.flush != 0 &&
250 rmesa->radeon.dma.flush != rcommon_flush_last_swtcl_prim)
251 rmesa->radeon.dma.flush( ctx );
252 }
253
254
255 /**
256 * Set vertex state for SW TCL. The primary purpose of this function is to
257 * determine in advance whether or not the hardware can / should do the
258 * projection divide or Mesa should do it.
259 */
260 void radeonChooseVertexState( GLcontext *ctx )
261 {
262 r100ContextPtr rmesa = R100_CONTEXT( ctx );
263 TNLcontext *tnl = TNL_CONTEXT(ctx);
264
265 GLuint se_coord_fmt = rmesa->hw.set.cmd[SET_SE_COORDFMT];
266
267 se_coord_fmt &= ~(RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
268 RADEON_VTX_Z_PRE_MULT_1_OVER_W0 |
269 RADEON_VTX_W0_IS_NOT_1_OVER_W0);
270
271 /* We must ensure that we don't do _tnl_need_projected_coords while in a
272 * rasterization fallback. As this function will be called again when we
273 * leave a rasterization fallback, we can just skip it for now.
274 */
275 if (rmesa->radeon.Fallback != 0)
276 return;
277
278 /* HW perspective divide is a win, but tiny vertex formats are a
279 * bigger one.
280 */
281
282 if ((!RENDERINPUTS_TEST_RANGE( tnl->render_inputs_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX ) &&
283 !RENDERINPUTS_TEST( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 ))
284 || (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
285 rmesa->swtcl.needproj = GL_TRUE;
286 se_coord_fmt |= (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
287 RADEON_VTX_Z_PRE_MULT_1_OVER_W0);
288 }
289 else {
290 rmesa->swtcl.needproj = GL_FALSE;
291 se_coord_fmt |= (RADEON_VTX_W0_IS_NOT_1_OVER_W0);
292 }
293
294 _tnl_need_projected_coords( ctx, rmesa->swtcl.needproj );
295
296 if ( se_coord_fmt != rmesa->hw.set.cmd[SET_SE_COORDFMT] ) {
297 RADEON_STATECHANGE( rmesa, set );
298 rmesa->hw.set.cmd[SET_SE_COORDFMT] = se_coord_fmt;
299 }
300 }
301
302 void r100_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
303 {
304 r100ContextPtr rmesa = R100_CONTEXT(ctx);
305
306
307
308 radeonEmitState(&rmesa->radeon);
309 radeonEmitVertexAOS( rmesa,
310 rmesa->radeon.swtcl.vertex_size,
311 rmesa->radeon.swtcl.bo,
312 current_offset);
313
314
315 radeonEmitVbufPrim( rmesa,
316 rmesa->swtcl.vertex_format,
317 rmesa->radeon.swtcl.hw_primitive,
318 rmesa->radeon.swtcl.numverts);
319 if ( rmesa->radeon.swtcl.emit_prediction < rmesa->radeon.cmdbuf.cs->cdw )
320 WARN_ONCE("Rendering was %d commands larger than predicted size."
321 " We might overflow command buffer.\n",
322 rmesa->radeon.cmdbuf.cs->cdw - rmesa->radeon.swtcl.emit_prediction );
323
324
325 rmesa->radeon.swtcl.emit_prediction = 0;
326
327 }
328
329 /*
330 * Render unclipped vertex buffers by emitting vertices directly to
331 * dma buffers. Use strip/fan hardware primitives where possible.
332 * Try to simulate missing primitives with indexed vertices.
333 */
334 #define HAVE_POINTS 1
335 #define HAVE_LINES 1
336 #define HAVE_LINE_STRIPS 1
337 #define HAVE_TRIANGLES 1
338 #define HAVE_TRI_STRIPS 1
339 #define HAVE_TRI_STRIP_1 0
340 #define HAVE_TRI_FANS 1
341 #define HAVE_QUADS 0
342 #define HAVE_QUAD_STRIPS 0
343 #define HAVE_POLYGONS 0
344 /* \todo: is it possible to make "ELTS" work with t_vertex code ? */
345 #define HAVE_ELTS 0
346
347 static const GLuint hw_prim[GL_POLYGON+1] = {
348 RADEON_CP_VC_CNTL_PRIM_TYPE_POINT,
349 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
350 0,
351 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE_STRIP,
352 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
353 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_STRIP,
354 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN,
355 0,
356 0,
357 0
358 };
359
360 static INLINE void
361 radeonDmaPrimitive( r100ContextPtr rmesa, GLenum prim )
362 {
363 RADEON_NEWPRIM( rmesa );
364 rmesa->radeon.swtcl.hw_primitive = hw_prim[prim];
365 // assert(rmesa->radeon.dma.current.ptr == rmesa->radeon.dma.current.start);
366 }
367
368 static void* radeon_alloc_verts( r100ContextPtr rmesa , GLuint nr, GLuint size )
369 {
370 void *rv;
371 do {
372 radeon_predict_emit_size( rmesa );
373 rv = rcommonAllocDmaLowVerts( &rmesa->radeon, nr, size );
374 } while (!rv);
375 return rv;
376 }
377
378 #define LOCAL_VARS r100ContextPtr rmesa = R100_CONTEXT(ctx)
379 #define INIT( prim ) radeonDmaPrimitive( rmesa, prim )
380 #define FLUSH() RADEON_NEWPRIM( rmesa )
381 #define GET_CURRENT_VB_MAX_VERTS() 10\
382 // (((int)rmesa->radeon.dma.current.end - (int)rmesa->radeon.dma.current.ptr) / (rmesa->radeon.swtcl.vertex_size*4))
383 #define GET_SUBSEQUENT_VB_MAX_VERTS() \
384 ((RADEON_BUFFER_SIZE) / (rmesa->radeon.swtcl.vertex_size*4))
385 #define ALLOC_VERTS( nr ) radeon_alloc_verts( rmesa, nr, rmesa->radeon.swtcl.vertex_size * 4 )
386 #define EMIT_VERTS( ctx, j, nr, buf ) \
387 _tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf)
388
389 #define TAG(x) radeon_dma_##x
390 #include "tnl_dd/t_dd_dmatmp.h"
391
392
393 /**********************************************************************/
394 /* Render pipeline stage */
395 /**********************************************************************/
396
397
398 static GLboolean radeon_run_render( GLcontext *ctx,
399 struct tnl_pipeline_stage *stage )
400 {
401 r100ContextPtr rmesa = R100_CONTEXT(ctx);
402 TNLcontext *tnl = TNL_CONTEXT(ctx);
403 struct vertex_buffer *VB = &tnl->vb;
404 tnl_render_func *tab = TAG(render_tab_verts);
405 GLuint i;
406
407 if (rmesa->radeon.swtcl.RenderIndex != 0 ||
408 !radeon_dma_validate_render( ctx, VB ))
409 return GL_TRUE;
410
411 radeon_prepare_render(&rmesa->radeon);
412
413 tnl->Driver.Render.Start( ctx );
414
415 for (i = 0 ; i < VB->PrimitiveCount ; i++)
416 {
417 GLuint prim = VB->Primitive[i].mode;
418 GLuint start = VB->Primitive[i].start;
419 GLuint length = VB->Primitive[i].count;
420
421 if (!length)
422 continue;
423
424 radeon_print(RADEON_SWRENDER, RADEON_NORMAL,
425 "radeon_render.c: prim %s %d..%d\n",
426 _mesa_lookup_enum_by_nr(prim & PRIM_MODE_MASK),
427 start, start+length);
428
429 if (length)
430 tab[prim & PRIM_MODE_MASK]( ctx, start, start + length, prim );
431 }
432
433 tnl->Driver.Render.Finish( ctx );
434
435 return GL_FALSE; /* finished the pipe */
436 }
437
438
439
440 const struct tnl_pipeline_stage _radeon_render_stage =
441 {
442 "radeon render",
443 NULL,
444 NULL,
445 NULL,
446 NULL,
447 radeon_run_render /* run */
448 };
449
450
451 /**************************************************************************/
452
453
454 static const GLuint reduced_hw_prim[GL_POLYGON+1] = {
455 RADEON_CP_VC_CNTL_PRIM_TYPE_POINT,
456 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
457 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
458 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE,
459 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
460 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
461 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
462 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
463 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST,
464 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
465 };
466
467 static void radeonRasterPrimitive( GLcontext *ctx, GLuint hwprim );
468 static void radeonRenderPrimitive( GLcontext *ctx, GLenum prim );
469 static void radeonResetLineStipple( GLcontext *ctx );
470
471
472 /***********************************************************************
473 * Emit primitives as inline vertices *
474 ***********************************************************************/
475
476 #undef LOCAL_VARS
477 #undef ALLOC_VERTS
478 #define CTX_ARG r100ContextPtr rmesa
479 #define GET_VERTEX_DWORDS() rmesa->radeon.swtcl.vertex_size
480 #define ALLOC_VERTS( n, size ) radeon_alloc_verts( rmesa, n, (size) * 4 )
481 #undef LOCAL_VARS
482 #define LOCAL_VARS \
483 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
484 const char *radeonverts = (char *)rmesa->radeon.swtcl.verts;
485 #define VERT(x) (radeonVertex *)(radeonverts + ((x) * (vertsize) * sizeof(int)))
486 #define VERTEX radeonVertex
487 #undef TAG
488 #define TAG(x) radeon_##x
489 #include "tnl_dd/t_dd_triemit.h"
490
491
492 /***********************************************************************
493 * Macros for t_dd_tritmp.h to draw basic primitives *
494 ***********************************************************************/
495
496 #define QUAD( a, b, c, d ) radeon_quad( rmesa, a, b, c, d )
497 #define TRI( a, b, c ) radeon_triangle( rmesa, a, b, c )
498 #define LINE( a, b ) radeon_line( rmesa, a, b )
499 #define POINT( a ) radeon_point( rmesa, a )
500
501 /***********************************************************************
502 * Build render functions from dd templates *
503 ***********************************************************************/
504
505 #define RADEON_TWOSIDE_BIT 0x01
506 #define RADEON_UNFILLED_BIT 0x02
507 #define RADEON_MAX_TRIFUNC 0x04
508
509
510 static struct {
511 tnl_points_func points;
512 tnl_line_func line;
513 tnl_triangle_func triangle;
514 tnl_quad_func quad;
515 } rast_tab[RADEON_MAX_TRIFUNC];
516
517
518 #define DO_FALLBACK 0
519 #define DO_OFFSET 0
520 #define DO_UNFILLED (IND & RADEON_UNFILLED_BIT)
521 #define DO_TWOSIDE (IND & RADEON_TWOSIDE_BIT)
522 #define DO_FLAT 0
523 #define DO_TRI 1
524 #define DO_QUAD 1
525 #define DO_LINE 1
526 #define DO_POINTS 1
527 #define DO_FULL_QUAD 1
528
529 #define HAVE_SPEC 1
530 #define HAVE_BACK_COLORS 0
531 #define HAVE_HW_FLATSHADE 1
532 #define TAB rast_tab
533
534 #define DEPTH_SCALE 1.0
535 #define UNFILLED_TRI unfilled_tri
536 #define UNFILLED_QUAD unfilled_quad
537 #define VERT_X(_v) _v->v.x
538 #define VERT_Y(_v) _v->v.y
539 #define VERT_Z(_v) _v->v.z
540 #define AREA_IS_CCW( a ) (a < 0)
541 #define GET_VERTEX(e) (rmesa->radeon.swtcl.verts + ((e) * rmesa->radeon.swtcl.vertex_size * sizeof(int)))
542
543 #define VERT_SET_RGBA( v, c ) \
544 do { \
545 radeon_color_t *color = (radeon_color_t *)&((v)->ui[coloroffset]); \
546 UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \
547 UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \
548 UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \
549 UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \
550 } while (0)
551
552 #define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset]
553
554 #define VERT_SET_SPEC( v, c ) \
555 do { \
556 if (specoffset) { \
557 radeon_color_t *spec = (radeon_color_t *)&((v)->ui[specoffset]); \
558 UNCLAMPED_FLOAT_TO_UBYTE(spec->red, (c)[0]); \
559 UNCLAMPED_FLOAT_TO_UBYTE(spec->green, (c)[1]); \
560 UNCLAMPED_FLOAT_TO_UBYTE(spec->blue, (c)[2]); \
561 } \
562 } while (0)
563 #define VERT_COPY_SPEC( v0, v1 ) \
564 do { \
565 if (specoffset) { \
566 radeon_color_t *spec0 = (radeon_color_t *)&((v0)->ui[specoffset]); \
567 radeon_color_t *spec1 = (radeon_color_t *)&((v1)->ui[specoffset]); \
568 spec0->red = spec1->red; \
569 spec0->green = spec1->green; \
570 spec0->blue = spec1->blue; \
571 } \
572 } while (0)
573
574 /* These don't need LE32_TO_CPU() as they used to save and restore
575 * colors which are already in the correct format.
576 */
577 #define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
578 #define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
579 #define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]
580 #define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]
581
582 #undef LOCAL_VARS
583 #undef TAG
584 #undef INIT
585
586 #define LOCAL_VARS(n) \
587 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
588 GLuint color[n] = {0}, spec[n] = {0}; \
589 GLuint coloroffset = rmesa->swtcl.coloroffset; \
590 GLuint specoffset = rmesa->swtcl.specoffset; \
591 (void) color; (void) spec; (void) coloroffset; (void) specoffset;
592
593 /***********************************************************************
594 * Helpers for rendering unfilled primitives *
595 ***********************************************************************/
596
597 #define RASTERIZE(x) radeonRasterPrimitive( ctx, reduced_hw_prim[x] )
598 #define RENDER_PRIMITIVE rmesa->radeon.swtcl.render_primitive
599 #undef TAG
600 #define TAG(x) x
601 #include "tnl_dd/t_dd_unfilled.h"
602 #undef IND
603
604
605 /***********************************************************************
606 * Generate GL render functions *
607 ***********************************************************************/
608
609
610 #define IND (0)
611 #define TAG(x) x
612 #include "tnl_dd/t_dd_tritmp.h"
613
614 #define IND (RADEON_TWOSIDE_BIT)
615 #define TAG(x) x##_twoside
616 #include "tnl_dd/t_dd_tritmp.h"
617
618 #define IND (RADEON_UNFILLED_BIT)
619 #define TAG(x) x##_unfilled
620 #include "tnl_dd/t_dd_tritmp.h"
621
622 #define IND (RADEON_TWOSIDE_BIT|RADEON_UNFILLED_BIT)
623 #define TAG(x) x##_twoside_unfilled
624 #include "tnl_dd/t_dd_tritmp.h"
625
626
627 static void init_rast_tab( void )
628 {
629 init();
630 init_twoside();
631 init_unfilled();
632 init_twoside_unfilled();
633 }
634
635 /**********************************************************************/
636 /* Render unclipped begin/end objects */
637 /**********************************************************************/
638
639 #define RENDER_POINTS( start, count ) \
640 for ( ; start < count ; start++) \
641 radeon_point( rmesa, VERT(start) )
642 #define RENDER_LINE( v0, v1 ) \
643 radeon_line( rmesa, VERT(v0), VERT(v1) )
644 #define RENDER_TRI( v0, v1, v2 ) \
645 radeon_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) )
646 #define RENDER_QUAD( v0, v1, v2, v3 ) \
647 radeon_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
648 #undef INIT
649 #define INIT(x) do { \
650 radeonRenderPrimitive( ctx, x ); \
651 } while (0)
652 #undef LOCAL_VARS
653 #define LOCAL_VARS \
654 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
655 const GLuint vertsize = rmesa->radeon.swtcl.vertex_size; \
656 const char *radeonverts = (char *)rmesa->radeon.swtcl.verts; \
657 const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
658 const GLboolean stipple = ctx->Line.StippleFlag; \
659 (void) elt; (void) stipple;
660 #define RESET_STIPPLE if ( stipple ) radeonResetLineStipple( ctx );
661 #define RESET_OCCLUSION
662 #define PRESERVE_VB_DEFS
663 #define ELT(x) (x)
664 #define TAG(x) radeon_##x##_verts
665 #include "tnl/t_vb_rendertmp.h"
666 #undef ELT
667 #undef TAG
668 #define TAG(x) radeon_##x##_elts
669 #define ELT(x) elt[x]
670 #include "tnl/t_vb_rendertmp.h"
671
672
673
674 /**********************************************************************/
675 /* Choose render functions */
676 /**********************************************************************/
677
678 void radeonChooseRenderState( GLcontext *ctx )
679 {
680 TNLcontext *tnl = TNL_CONTEXT(ctx);
681 r100ContextPtr rmesa = R100_CONTEXT(ctx);
682 GLuint index = 0;
683 GLuint flags = ctx->_TriangleCaps;
684
685 if (!rmesa->radeon.TclFallback || rmesa->radeon.Fallback)
686 return;
687
688 if (flags & DD_TRI_LIGHT_TWOSIDE) index |= RADEON_TWOSIDE_BIT;
689 if (flags & DD_TRI_UNFILLED) index |= RADEON_UNFILLED_BIT;
690
691 if (index != rmesa->radeon.swtcl.RenderIndex) {
692 tnl->Driver.Render.Points = rast_tab[index].points;
693 tnl->Driver.Render.Line = rast_tab[index].line;
694 tnl->Driver.Render.ClippedLine = rast_tab[index].line;
695 tnl->Driver.Render.Triangle = rast_tab[index].triangle;
696 tnl->Driver.Render.Quad = rast_tab[index].quad;
697
698 if (index == 0) {
699 tnl->Driver.Render.PrimTabVerts = radeon_render_tab_verts;
700 tnl->Driver.Render.PrimTabElts = radeon_render_tab_elts;
701 tnl->Driver.Render.ClippedPolygon = radeon_fast_clipped_poly;
702 } else {
703 tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
704 tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
705 tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
706 }
707
708 rmesa->radeon.swtcl.RenderIndex = index;
709 }
710 }
711
712
713 /**********************************************************************/
714 /* High level hooks for t_vb_render.c */
715 /**********************************************************************/
716
717
718 static void radeonRasterPrimitive( GLcontext *ctx, GLuint hwprim )
719 {
720 r100ContextPtr rmesa = R100_CONTEXT(ctx);
721
722 if (rmesa->radeon.swtcl.hw_primitive != hwprim) {
723 RADEON_NEWPRIM( rmesa );
724 rmesa->radeon.swtcl.hw_primitive = hwprim;
725 }
726 }
727
728 static void radeonRenderPrimitive( GLcontext *ctx, GLenum prim )
729 {
730 r100ContextPtr rmesa = R100_CONTEXT(ctx);
731 rmesa->radeon.swtcl.render_primitive = prim;
732 if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED))
733 radeonRasterPrimitive( ctx, reduced_hw_prim[prim] );
734 }
735
736 static void radeonRenderFinish( GLcontext *ctx )
737 {
738 }
739
740 static void radeonResetLineStipple( GLcontext *ctx )
741 {
742 r100ContextPtr rmesa = R100_CONTEXT(ctx);
743 RADEON_STATECHANGE( rmesa, lin );
744 }
745
746
747 /**********************************************************************/
748 /* Transition to/from hardware rasterization. */
749 /**********************************************************************/
750
751 static const char * const fallbackStrings[] = {
752 "Texture mode",
753 "glDrawBuffer(GL_FRONT_AND_BACK)",
754 "glEnable(GL_STENCIL) without hw stencil buffer",
755 "glRenderMode(selection or feedback)",
756 "glBlendEquation",
757 "glBlendFunc",
758 "RADEON_NO_RAST",
759 "Mixing GL_CLAMP_TO_BORDER and GL_CLAMP (or GL_MIRROR_CLAMP_ATI)"
760 };
761
762
763 static const char *getFallbackString(GLuint bit)
764 {
765 int i = 0;
766 while (bit > 1) {
767 i++;
768 bit >>= 1;
769 }
770 return fallbackStrings[i];
771 }
772
773
774 void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
775 {
776 r100ContextPtr rmesa = R100_CONTEXT(ctx);
777 TNLcontext *tnl = TNL_CONTEXT(ctx);
778 GLuint oldfallback = rmesa->radeon.Fallback;
779
780 if (mode) {
781 rmesa->radeon.Fallback |= bit;
782 if (oldfallback == 0) {
783 radeon_firevertices(&rmesa->radeon);
784 TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_TRUE );
785 _swsetup_Wakeup( ctx );
786 rmesa->radeon.swtcl.RenderIndex = ~0;
787 if (RADEON_DEBUG & RADEON_FALLBACKS) {
788 fprintf(stderr, "Radeon begin rasterization fallback: 0x%x %s\n",
789 bit, getFallbackString(bit));
790 }
791 }
792 }
793 else {
794 rmesa->radeon.Fallback &= ~bit;
795 if (oldfallback == bit) {
796 _swrast_flush( ctx );
797 tnl->Driver.Render.Start = radeonRenderStart;
798 tnl->Driver.Render.PrimitiveNotify = radeonRenderPrimitive;
799 tnl->Driver.Render.Finish = radeonRenderFinish;
800
801 tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
802 tnl->Driver.Render.CopyPV = _tnl_copy_pv;
803 tnl->Driver.Render.Interp = _tnl_interp;
804
805 tnl->Driver.Render.ResetLineStipple = radeonResetLineStipple;
806 TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_FALSE );
807 if (rmesa->radeon.TclFallback) {
808 /* These are already done if rmesa->radeon.TclFallback goes to
809 * zero above. But not if it doesn't (RADEON_NO_TCL for
810 * example?)
811 */
812 _tnl_invalidate_vertex_state( ctx, ~0 );
813 _tnl_invalidate_vertices( ctx, ~0 );
814 RENDERINPUTS_ZERO( rmesa->radeon.tnl_index_bitset );
815 radeonChooseVertexState( ctx );
816 radeonChooseRenderState( ctx );
817 }
818 if (RADEON_DEBUG & RADEON_FALLBACKS) {
819 fprintf(stderr, "Radeon end rasterization fallback: 0x%x %s\n",
820 bit, getFallbackString(bit));
821 }
822 }
823 }
824 }
825
826
827 /**********************************************************************/
828 /* Initialization. */
829 /**********************************************************************/
830
831 void radeonInitSwtcl( GLcontext *ctx )
832 {
833 TNLcontext *tnl = TNL_CONTEXT(ctx);
834 r100ContextPtr rmesa = R100_CONTEXT(ctx);
835 static int firsttime = 1;
836
837 if (firsttime) {
838 init_rast_tab();
839 firsttime = 0;
840 }
841 rmesa->radeon.swtcl.emit_prediction = 0;
842
843 tnl->Driver.Render.Start = radeonRenderStart;
844 tnl->Driver.Render.Finish = radeonRenderFinish;
845 tnl->Driver.Render.PrimitiveNotify = radeonRenderPrimitive;
846 tnl->Driver.Render.ResetLineStipple = radeonResetLineStipple;
847 tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
848 tnl->Driver.Render.CopyPV = _tnl_copy_pv;
849 tnl->Driver.Render.Interp = _tnl_interp;
850
851 _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
852 RADEON_MAX_TNL_VERTEX_SIZE);
853
854 rmesa->radeon.swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
855 rmesa->radeon.swtcl.RenderIndex = ~0;
856 rmesa->radeon.swtcl.render_primitive = GL_TRIANGLES;
857 rmesa->radeon.swtcl.hw_primitive = 0;
858 }
859