1 /**************************************************************************
3 Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
4 VA Linux Systems Inc., Fremont, California.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
32 * Keith Whitwell <keith@tungstengraphics.com>
35 #include "main/glheader.h"
36 #include "main/mtypes.h"
37 #include "main/colormac.h"
38 #include "main/enums.h"
39 #include "main/imports.h"
40 #include "main/macros.h"
41 #include "main/simple_list.h"
43 #include "swrast_setup/swrast_setup.h"
44 #include "math/m_translate.h"
46 #include "tnl/t_context.h"
47 #include "tnl/t_pipeline.h"
49 #include "radeon_context.h"
50 #include "radeon_ioctl.h"
51 #include "radeon_state.h"
52 #include "radeon_swtcl.h"
53 #include "radeon_tcl.h"
56 /* R100: xyzw, c0, c1/fog, stq[0..2] = 4+1+1+3*3 = 15 right? */
57 /* R200: xyzw, c0, c1/fog, strq[0..5] = 4+1+1+4*6 = 30 */
58 #define RADEON_MAX_TNL_VERTEX_SIZE (15 * sizeof(GLfloat)) /* for mesa _tnl stage */
60 /***********************************************************************
62 ***********************************************************************/
64 #define EMIT_ATTR( ATTR, STYLE, F0 ) \
66 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = (ATTR); \
67 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = (STYLE); \
68 rmesa->radeon.swtcl.vertex_attr_count++; \
72 #define EMIT_PAD( N ) \
74 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = 0; \
75 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = EMIT_PAD; \
76 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].offset = (N); \
77 rmesa->radeon.swtcl.vertex_attr_count++; \
80 static GLuint radeon_cp_vc_frmts
[3][2] =
82 { RADEON_CP_VC_FRMT_ST0
, RADEON_CP_VC_FRMT_ST0
| RADEON_CP_VC_FRMT_Q0
},
83 { RADEON_CP_VC_FRMT_ST1
, RADEON_CP_VC_FRMT_ST1
| RADEON_CP_VC_FRMT_Q1
},
84 { RADEON_CP_VC_FRMT_ST2
, RADEON_CP_VC_FRMT_ST2
| RADEON_CP_VC_FRMT_Q2
},
87 static void radeonSetVertexFormat( GLcontext
*ctx
)
89 r100ContextPtr rmesa
= R100_CONTEXT( ctx
);
90 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
91 struct vertex_buffer
*VB
= &tnl
->vb
;
92 DECLARE_RENDERINPUTS(index_bitset
);
96 RENDERINPUTS_COPY( index_bitset
, tnl
->render_inputs_bitset
);
100 if ( VB
->NdcPtr
!= NULL
) {
101 VB
->AttribPtr
[VERT_ATTRIB_POS
] = VB
->NdcPtr
;
104 VB
->AttribPtr
[VERT_ATTRIB_POS
] = VB
->ClipPtr
;
107 assert( VB
->AttribPtr
[VERT_ATTRIB_POS
] != NULL
);
108 rmesa
->radeon
.swtcl
.vertex_attr_count
= 0;
110 /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
111 * build up a hardware vertex.
113 if ( !rmesa
->swtcl
.needproj
||
114 RENDERINPUTS_TEST_RANGE( index_bitset
, _TNL_FIRST_TEX
, _TNL_LAST_TEX
)) { /* for projtex */
115 EMIT_ATTR( _TNL_ATTRIB_POS
, EMIT_4F
,
116 RADEON_CP_VC_FRMT_XY
| RADEON_CP_VC_FRMT_Z
| RADEON_CP_VC_FRMT_W0
);
120 EMIT_ATTR( _TNL_ATTRIB_POS
, EMIT_3F
,
121 RADEON_CP_VC_FRMT_XY
| RADEON_CP_VC_FRMT_Z
);
125 rmesa
->swtcl
.coloroffset
= offset
;
126 #if MESA_LITTLE_ENDIAN
127 EMIT_ATTR( _TNL_ATTRIB_COLOR0
, EMIT_4UB_4F_RGBA
,
128 RADEON_CP_VC_FRMT_PKCOLOR
);
130 EMIT_ATTR( _TNL_ATTRIB_COLOR0
, EMIT_4UB_4F_ABGR
,
131 RADEON_CP_VC_FRMT_PKCOLOR
);
135 rmesa
->swtcl
.specoffset
= 0;
136 if (RENDERINPUTS_TEST( index_bitset
, _TNL_ATTRIB_COLOR1
) ||
137 RENDERINPUTS_TEST( index_bitset
, _TNL_ATTRIB_FOG
)) {
139 #if MESA_LITTLE_ENDIAN
140 if (RENDERINPUTS_TEST( index_bitset
, _TNL_ATTRIB_COLOR1
)) {
141 rmesa
->swtcl
.specoffset
= offset
;
142 EMIT_ATTR( _TNL_ATTRIB_COLOR1
, EMIT_3UB_3F_RGB
,
143 RADEON_CP_VC_FRMT_PKSPEC
);
149 if (RENDERINPUTS_TEST( index_bitset
, _TNL_ATTRIB_FOG
)) {
150 EMIT_ATTR( _TNL_ATTRIB_FOG
, EMIT_1UB_1F
,
151 RADEON_CP_VC_FRMT_PKSPEC
);
157 if (RENDERINPUTS_TEST( index_bitset
, _TNL_ATTRIB_FOG
)) {
158 EMIT_ATTR( _TNL_ATTRIB_FOG
, EMIT_1UB_1F
,
159 RADEON_CP_VC_FRMT_PKSPEC
);
165 if (RENDERINPUTS_TEST( index_bitset
, _TNL_ATTRIB_COLOR1
)) {
166 rmesa
->swtcl
.specoffset
= offset
;
167 EMIT_ATTR( _TNL_ATTRIB_COLOR1
, EMIT_3UB_3F_BGR
,
168 RADEON_CP_VC_FRMT_PKSPEC
);
176 if (RENDERINPUTS_TEST_RANGE( index_bitset
, _TNL_FIRST_TEX
, _TNL_LAST_TEX
)) {
179 for (i
= 0; i
< ctx
->Const
.MaxTextureUnits
; i
++) {
180 if (RENDERINPUTS_TEST( index_bitset
, _TNL_ATTRIB_TEX(i
) )) {
181 GLuint sz
= VB
->TexCoordPtr
[i
]->size
;
186 EMIT_ATTR( _TNL_ATTRIB_TEX0
+i
, EMIT_2F
,
187 radeon_cp_vc_frmts
[i
][0] );
191 if (ctx
->Texture
.Unit
[i
]._ReallyEnabled
& (TEXTURE_CUBE_BIT
) ) {
192 EMIT_ATTR( _TNL_ATTRIB_TEX0
+i
, EMIT_3F
,
193 radeon_cp_vc_frmts
[i
][1] );
195 EMIT_ATTR( _TNL_ATTRIB_TEX0
+i
, EMIT_3F_XYW
,
196 radeon_cp_vc_frmts
[i
][1] );
206 if (!RENDERINPUTS_EQUAL( rmesa
->radeon
.tnl_index_bitset
, index_bitset
) ||
207 fmt_0
!= rmesa
->swtcl
.vertex_format
) {
208 RADEON_NEWPRIM(rmesa
);
209 rmesa
->swtcl
.vertex_format
= fmt_0
;
210 rmesa
->radeon
.swtcl
.vertex_size
=
211 _tnl_install_attrs( ctx
,
212 rmesa
->radeon
.swtcl
.vertex_attrs
,
213 rmesa
->radeon
.swtcl
.vertex_attr_count
,
215 rmesa
->radeon
.swtcl
.vertex_size
/= 4;
216 RENDERINPUTS_COPY( rmesa
->radeon
.tnl_index_bitset
, index_bitset
);
217 if (RADEON_DEBUG
& DEBUG_VERTS
)
218 fprintf( stderr
, "%s: vertex_size= %d floats\n",
219 __FUNCTION__
, rmesa
->radeon
.swtcl
.vertex_size
);
224 static void radeonRenderStart( GLcontext
*ctx
)
226 r100ContextPtr rmesa
= R100_CONTEXT( ctx
);
228 radeonSetVertexFormat( ctx
);
230 if (rmesa
->radeon
.dma
.flush
!= 0 &&
231 rmesa
->radeon
.dma
.flush
!= rcommon_flush_last_swtcl_prim
)
232 rmesa
->radeon
.dma
.flush( ctx
);
237 * Set vertex state for SW TCL. The primary purpose of this function is to
238 * determine in advance whether or not the hardware can / should do the
239 * projection divide or Mesa should do it.
241 void radeonChooseVertexState( GLcontext
*ctx
)
243 r100ContextPtr rmesa
= R100_CONTEXT( ctx
);
244 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
246 GLuint se_coord_fmt
= rmesa
->hw
.set
.cmd
[SET_SE_COORDFMT
];
248 se_coord_fmt
&= ~(RADEON_VTX_XY_PRE_MULT_1_OVER_W0
|
249 RADEON_VTX_Z_PRE_MULT_1_OVER_W0
|
250 RADEON_VTX_W0_IS_NOT_1_OVER_W0
);
252 /* We must ensure that we don't do _tnl_need_projected_coords while in a
253 * rasterization fallback. As this function will be called again when we
254 * leave a rasterization fallback, we can just skip it for now.
256 if (rmesa
->radeon
.Fallback
!= 0)
259 /* HW perspective divide is a win, but tiny vertex formats are a
263 if ((!RENDERINPUTS_TEST_RANGE( tnl
->render_inputs_bitset
, _TNL_FIRST_TEX
, _TNL_LAST_TEX
) &&
264 !RENDERINPUTS_TEST( tnl
->render_inputs_bitset
, _TNL_ATTRIB_COLOR1
))
265 || (ctx
->_TriangleCaps
& (DD_TRI_LIGHT_TWOSIDE
|DD_TRI_UNFILLED
))) {
266 rmesa
->swtcl
.needproj
= GL_TRUE
;
267 se_coord_fmt
|= (RADEON_VTX_XY_PRE_MULT_1_OVER_W0
|
268 RADEON_VTX_Z_PRE_MULT_1_OVER_W0
);
271 rmesa
->swtcl
.needproj
= GL_FALSE
;
272 se_coord_fmt
|= (RADEON_VTX_W0_IS_NOT_1_OVER_W0
);
275 _tnl_need_projected_coords( ctx
, rmesa
->swtcl
.needproj
);
277 if ( se_coord_fmt
!= rmesa
->hw
.set
.cmd
[SET_SE_COORDFMT
] ) {
278 RADEON_STATECHANGE( rmesa
, set
);
279 rmesa
->hw
.set
.cmd
[SET_SE_COORDFMT
] = se_coord_fmt
;
283 void r100_swtcl_flush(GLcontext
*ctx
, uint32_t current_offset
)
285 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
287 rcommonEnsureCmdBufSpace(&rmesa
->radeon
,
288 radeonCountEmitSize( &rmesa
->radeon
) + (12*sizeof(int)),
292 radeonEmitState(&rmesa
->radeon
);
293 radeonEmitVertexAOS( rmesa
,
294 rmesa
->radeon
.swtcl
.vertex_size
,
295 first_elem(&rmesa
->radeon
.dma
.reserved
)->bo
,
299 radeonEmitVbufPrim( rmesa
,
300 rmesa
->swtcl
.vertex_format
,
301 rmesa
->radeon
.swtcl
.hw_primitive
,
302 rmesa
->radeon
.swtcl
.numverts
);
307 * Render unclipped vertex buffers by emitting vertices directly to
308 * dma buffers. Use strip/fan hardware primitives where possible.
309 * Try to simulate missing primitives with indexed vertices.
311 #define HAVE_POINTS 1
313 #define HAVE_LINE_STRIPS 1
314 #define HAVE_TRIANGLES 1
315 #define HAVE_TRI_STRIPS 1
316 #define HAVE_TRI_STRIP_1 0
317 #define HAVE_TRI_FANS 1
319 #define HAVE_QUAD_STRIPS 0
320 #define HAVE_POLYGONS 0
321 /* \todo: is it possible to make "ELTS" work with t_vertex code ? */
324 static const GLuint hw_prim
[GL_POLYGON
+1] = {
325 RADEON_CP_VC_CNTL_PRIM_TYPE_POINT
,
326 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE
,
328 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE_STRIP
,
329 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
,
330 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_STRIP
,
331 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN
,
338 radeonDmaPrimitive( r100ContextPtr rmesa
, GLenum prim
)
340 RADEON_NEWPRIM( rmesa
);
341 rmesa
->radeon
.swtcl
.hw_primitive
= hw_prim
[prim
];
342 // assert(rmesa->radeon.dma.current.ptr == rmesa->radeon.dma.current.start);
345 #define LOCAL_VARS r100ContextPtr rmesa = R100_CONTEXT(ctx)
346 #define INIT( prim ) radeonDmaPrimitive( rmesa, prim )
347 #define FLUSH() RADEON_NEWPRIM( rmesa )
348 #define GET_CURRENT_VB_MAX_VERTS() 10\
349 // (((int)rmesa->radeon.dma.current.end - (int)rmesa->radeon.dma.current.ptr) / (rmesa->radeon.swtcl.vertex_size*4))
350 #define GET_SUBSEQUENT_VB_MAX_VERTS() \
351 ((RADEON_BUFFER_SIZE) / (rmesa->radeon.swtcl.vertex_size*4))
352 #define ALLOC_VERTS( nr ) \
353 rcommonAllocDmaLowVerts( &rmesa->radeon, nr, rmesa->radeon.swtcl.vertex_size * 4 )
354 #define EMIT_VERTS( ctx, j, nr, buf ) \
355 _tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf)
357 #define TAG(x) radeon_dma_##x
358 #include "tnl_dd/t_dd_dmatmp.h"
361 /**********************************************************************/
362 /* Render pipeline stage */
363 /**********************************************************************/
366 static GLboolean
radeon_run_render( GLcontext
*ctx
,
367 struct tnl_pipeline_stage
*stage
)
369 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
370 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
371 struct vertex_buffer
*VB
= &tnl
->vb
;
372 tnl_render_func
*tab
= TAG(render_tab_verts
);
375 if (rmesa
->radeon
.swtcl
.RenderIndex
!= 0 ||
376 !radeon_dma_validate_render( ctx
, VB
))
379 tnl
->Driver
.Render
.Start( ctx
);
381 for (i
= 0 ; i
< VB
->PrimitiveCount
; i
++)
383 GLuint prim
= VB
->Primitive
[i
].mode
;
384 GLuint start
= VB
->Primitive
[i
].start
;
385 GLuint length
= VB
->Primitive
[i
].count
;
390 if (RADEON_DEBUG
& DEBUG_PRIMS
)
391 fprintf(stderr
, "radeon_render.c: prim %s %d..%d\n",
392 _mesa_lookup_enum_by_nr(prim
& PRIM_MODE_MASK
),
393 start
, start
+length
);
396 tab
[prim
& PRIM_MODE_MASK
]( ctx
, start
, start
+ length
, prim
);
399 tnl
->Driver
.Render
.Finish( ctx
);
401 return GL_FALSE
; /* finished the pipe */
406 const struct tnl_pipeline_stage _radeon_render_stage
=
413 radeon_run_render
/* run */
417 /**************************************************************************/
420 static const GLuint reduced_hw_prim
[GL_POLYGON
+1] = {
421 RADEON_CP_VC_CNTL_PRIM_TYPE_POINT
,
422 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE
,
423 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE
,
424 RADEON_CP_VC_CNTL_PRIM_TYPE_LINE
,
425 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
,
426 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
,
427 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
,
428 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
,
429 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
,
430 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
433 static void radeonRasterPrimitive( GLcontext
*ctx
, GLuint hwprim
);
434 static void radeonRenderPrimitive( GLcontext
*ctx
, GLenum prim
);
435 static void radeonResetLineStipple( GLcontext
*ctx
);
438 /***********************************************************************
439 * Emit primitives as inline vertices *
440 ***********************************************************************/
444 #define CTX_ARG r100ContextPtr rmesa
445 #define GET_VERTEX_DWORDS() rmesa->radeon.swtcl.vertex_size
446 #define ALLOC_VERTS( n, size ) rcommonAllocDmaLowVerts( &rmesa->radeon, n, (size) * 4 )
449 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
450 const char *radeonverts = (char *)rmesa->radeon.swtcl.verts;
451 #define VERT(x) (radeonVertex *)(radeonverts + ((x) * (vertsize) * sizeof(int)))
452 #define VERTEX radeonVertex
454 #define TAG(x) radeon_##x
455 #include "tnl_dd/t_dd_triemit.h"
458 /***********************************************************************
459 * Macros for t_dd_tritmp.h to draw basic primitives *
460 ***********************************************************************/
462 #define QUAD( a, b, c, d ) radeon_quad( rmesa, a, b, c, d )
463 #define TRI( a, b, c ) radeon_triangle( rmesa, a, b, c )
464 #define LINE( a, b ) radeon_line( rmesa, a, b )
465 #define POINT( a ) radeon_point( rmesa, a )
467 /***********************************************************************
468 * Build render functions from dd templates *
469 ***********************************************************************/
471 #define RADEON_TWOSIDE_BIT 0x01
472 #define RADEON_UNFILLED_BIT 0x02
473 #define RADEON_MAX_TRIFUNC 0x04
477 tnl_points_func points
;
479 tnl_triangle_func triangle
;
481 } rast_tab
[RADEON_MAX_TRIFUNC
];
484 #define DO_FALLBACK 0
486 #define DO_UNFILLED (IND & RADEON_UNFILLED_BIT)
487 #define DO_TWOSIDE (IND & RADEON_TWOSIDE_BIT)
493 #define DO_FULL_QUAD 1
497 #define HAVE_BACK_COLORS 0
498 #define HAVE_HW_FLATSHADE 1
501 #define DEPTH_SCALE 1.0
502 #define UNFILLED_TRI unfilled_tri
503 #define UNFILLED_QUAD unfilled_quad
504 #define VERT_X(_v) _v->v.x
505 #define VERT_Y(_v) _v->v.y
506 #define VERT_Z(_v) _v->v.z
507 #define AREA_IS_CCW( a ) (a < 0)
508 #define GET_VERTEX(e) (rmesa->radeon.swtcl.verts + ((e) * rmesa->radeon.swtcl.vertex_size * sizeof(int)))
510 #define VERT_SET_RGBA( v, c ) \
512 radeon_color_t *color = (radeon_color_t *)&((v)->ui[coloroffset]); \
513 UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \
514 UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \
515 UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \
516 UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \
519 #define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset]
521 #define VERT_SET_SPEC( v, c ) \
524 radeon_color_t *spec = (radeon_color_t *)&((v)->ui[specoffset]); \
525 UNCLAMPED_FLOAT_TO_UBYTE(spec->red, (c)[0]); \
526 UNCLAMPED_FLOAT_TO_UBYTE(spec->green, (c)[1]); \
527 UNCLAMPED_FLOAT_TO_UBYTE(spec->blue, (c)[2]); \
530 #define VERT_COPY_SPEC( v0, v1 ) \
533 radeon_color_t *spec0 = (radeon_color_t *)&((v0)->ui[specoffset]); \
534 radeon_color_t *spec1 = (radeon_color_t *)&((v1)->ui[specoffset]); \
535 spec0->red = spec1->red; \
536 spec0->green = spec1->green; \
537 spec0->blue = spec1->blue; \
541 /* These don't need LE32_TO_CPU() as they used to save and restore
542 * colors which are already in the correct format.
544 #define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
545 #define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
546 #define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]
547 #define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]
553 #define LOCAL_VARS(n) \
554 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
555 GLuint color[n], spec[n]; \
556 GLuint coloroffset = rmesa->swtcl.coloroffset; \
557 GLuint specoffset = rmesa->swtcl.specoffset; \
558 (void) color; (void) spec; (void) coloroffset; (void) specoffset;
560 /***********************************************************************
561 * Helpers for rendering unfilled primitives *
562 ***********************************************************************/
564 #define RASTERIZE(x) radeonRasterPrimitive( ctx, reduced_hw_prim[x] )
565 #define RENDER_PRIMITIVE rmesa->radeon.swtcl.render_primitive
568 #include "tnl_dd/t_dd_unfilled.h"
572 /***********************************************************************
573 * Generate GL render functions *
574 ***********************************************************************/
579 #include "tnl_dd/t_dd_tritmp.h"
581 #define IND (RADEON_TWOSIDE_BIT)
582 #define TAG(x) x##_twoside
583 #include "tnl_dd/t_dd_tritmp.h"
585 #define IND (RADEON_UNFILLED_BIT)
586 #define TAG(x) x##_unfilled
587 #include "tnl_dd/t_dd_tritmp.h"
589 #define IND (RADEON_TWOSIDE_BIT|RADEON_UNFILLED_BIT)
590 #define TAG(x) x##_twoside_unfilled
591 #include "tnl_dd/t_dd_tritmp.h"
594 static void init_rast_tab( void )
599 init_twoside_unfilled();
602 /**********************************************************************/
603 /* Render unclipped begin/end objects */
604 /**********************************************************************/
606 #define RENDER_POINTS( start, count ) \
607 for ( ; start < count ; start++) \
608 radeon_point( rmesa, VERT(start) )
609 #define RENDER_LINE( v0, v1 ) \
610 radeon_line( rmesa, VERT(v0), VERT(v1) )
611 #define RENDER_TRI( v0, v1, v2 ) \
612 radeon_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) )
613 #define RENDER_QUAD( v0, v1, v2, v3 ) \
614 radeon_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
616 #define INIT(x) do { \
617 radeonRenderPrimitive( ctx, x ); \
621 r100ContextPtr rmesa = R100_CONTEXT(ctx); \
622 const GLuint vertsize = rmesa->radeon.swtcl.vertex_size; \
623 const char *radeonverts = (char *)rmesa->radeon.swtcl.verts; \
624 const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
625 const GLboolean stipple = ctx->Line.StippleFlag; \
626 (void) elt; (void) stipple;
627 #define RESET_STIPPLE if ( stipple ) radeonResetLineStipple( ctx );
628 #define RESET_OCCLUSION
629 #define PRESERVE_VB_DEFS
631 #define TAG(x) radeon_##x##_verts
632 #include "tnl/t_vb_rendertmp.h"
635 #define TAG(x) radeon_##x##_elts
636 #define ELT(x) elt[x]
637 #include "tnl/t_vb_rendertmp.h"
641 /**********************************************************************/
642 /* Choose render functions */
643 /**********************************************************************/
645 void radeonChooseRenderState( GLcontext
*ctx
)
647 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
648 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
650 GLuint flags
= ctx
->_TriangleCaps
;
652 if (!rmesa
->radeon
.TclFallback
|| rmesa
->radeon
.Fallback
)
655 if (flags
& DD_TRI_LIGHT_TWOSIDE
) index
|= RADEON_TWOSIDE_BIT
;
656 if (flags
& DD_TRI_UNFILLED
) index
|= RADEON_UNFILLED_BIT
;
658 if (index
!= rmesa
->radeon
.swtcl
.RenderIndex
) {
659 tnl
->Driver
.Render
.Points
= rast_tab
[index
].points
;
660 tnl
->Driver
.Render
.Line
= rast_tab
[index
].line
;
661 tnl
->Driver
.Render
.ClippedLine
= rast_tab
[index
].line
;
662 tnl
->Driver
.Render
.Triangle
= rast_tab
[index
].triangle
;
663 tnl
->Driver
.Render
.Quad
= rast_tab
[index
].quad
;
666 tnl
->Driver
.Render
.PrimTabVerts
= radeon_render_tab_verts
;
667 tnl
->Driver
.Render
.PrimTabElts
= radeon_render_tab_elts
;
668 tnl
->Driver
.Render
.ClippedPolygon
= radeon_fast_clipped_poly
;
670 tnl
->Driver
.Render
.PrimTabVerts
= _tnl_render_tab_verts
;
671 tnl
->Driver
.Render
.PrimTabElts
= _tnl_render_tab_elts
;
672 tnl
->Driver
.Render
.ClippedPolygon
= _tnl_RenderClippedPolygon
;
675 rmesa
->radeon
.swtcl
.RenderIndex
= index
;
680 /**********************************************************************/
681 /* High level hooks for t_vb_render.c */
682 /**********************************************************************/
685 static void radeonRasterPrimitive( GLcontext
*ctx
, GLuint hwprim
)
687 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
689 if (rmesa
->radeon
.swtcl
.hw_primitive
!= hwprim
) {
690 RADEON_NEWPRIM( rmesa
);
691 rmesa
->radeon
.swtcl
.hw_primitive
= hwprim
;
695 static void radeonRenderPrimitive( GLcontext
*ctx
, GLenum prim
)
697 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
698 rmesa
->radeon
.swtcl
.render_primitive
= prim
;
699 if (prim
< GL_TRIANGLES
|| !(ctx
->_TriangleCaps
& DD_TRI_UNFILLED
))
700 radeonRasterPrimitive( ctx
, reduced_hw_prim
[prim
] );
703 static void radeonRenderFinish( GLcontext
*ctx
)
707 static void radeonResetLineStipple( GLcontext
*ctx
)
709 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
710 RADEON_STATECHANGE( rmesa
, lin
);
714 /**********************************************************************/
715 /* Transition to/from hardware rasterization. */
716 /**********************************************************************/
718 static const char * const fallbackStrings
[] = {
720 "glDrawBuffer(GL_FRONT_AND_BACK)",
721 "glEnable(GL_STENCIL) without hw stencil buffer",
722 "glRenderMode(selection or feedback)",
726 "Mixing GL_CLAMP_TO_BORDER and GL_CLAMP (or GL_MIRROR_CLAMP_ATI)"
730 static const char *getFallbackString(GLuint bit
)
737 return fallbackStrings
[i
];
741 void radeonFallback( GLcontext
*ctx
, GLuint bit
, GLboolean mode
)
743 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
744 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
745 GLuint oldfallback
= rmesa
->radeon
.Fallback
;
748 rmesa
->radeon
.Fallback
|= bit
;
749 if (oldfallback
== 0) {
750 radeon_firevertices(&rmesa
->radeon
);
751 TCL_FALLBACK( ctx
, RADEON_TCL_FALLBACK_RASTER
, GL_TRUE
);
752 _swsetup_Wakeup( ctx
);
753 rmesa
->radeon
.swtcl
.RenderIndex
= ~0;
754 if (RADEON_DEBUG
& DEBUG_FALLBACKS
) {
755 fprintf(stderr
, "Radeon begin rasterization fallback: 0x%x %s\n",
756 bit
, getFallbackString(bit
));
761 rmesa
->radeon
.Fallback
&= ~bit
;
762 if (oldfallback
== bit
) {
763 _swrast_flush( ctx
);
764 tnl
->Driver
.Render
.Start
= radeonRenderStart
;
765 tnl
->Driver
.Render
.PrimitiveNotify
= radeonRenderPrimitive
;
766 tnl
->Driver
.Render
.Finish
= radeonRenderFinish
;
768 tnl
->Driver
.Render
.BuildVertices
= _tnl_build_vertices
;
769 tnl
->Driver
.Render
.CopyPV
= _tnl_copy_pv
;
770 tnl
->Driver
.Render
.Interp
= _tnl_interp
;
772 tnl
->Driver
.Render
.ResetLineStipple
= radeonResetLineStipple
;
773 TCL_FALLBACK( ctx
, RADEON_TCL_FALLBACK_RASTER
, GL_FALSE
);
774 if (rmesa
->radeon
.TclFallback
) {
775 /* These are already done if rmesa->radeon.TclFallback goes to
776 * zero above. But not if it doesn't (RADEON_NO_TCL for
779 _tnl_invalidate_vertex_state( ctx
, ~0 );
780 _tnl_invalidate_vertices( ctx
, ~0 );
781 RENDERINPUTS_ZERO( rmesa
->radeon
.tnl_index_bitset
);
782 radeonChooseVertexState( ctx
);
783 radeonChooseRenderState( ctx
);
785 if (RADEON_DEBUG
& DEBUG_FALLBACKS
) {
786 fprintf(stderr
, "Radeon end rasterization fallback: 0x%x %s\n",
787 bit
, getFallbackString(bit
));
794 /**********************************************************************/
795 /* Initialization. */
796 /**********************************************************************/
798 void radeonInitSwtcl( GLcontext
*ctx
)
800 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
801 r100ContextPtr rmesa
= R100_CONTEXT(ctx
);
802 static int firsttime
= 1;
809 tnl
->Driver
.Render
.Start
= radeonRenderStart
;
810 tnl
->Driver
.Render
.Finish
= radeonRenderFinish
;
811 tnl
->Driver
.Render
.PrimitiveNotify
= radeonRenderPrimitive
;
812 tnl
->Driver
.Render
.ResetLineStipple
= radeonResetLineStipple
;
813 tnl
->Driver
.Render
.BuildVertices
= _tnl_build_vertices
;
814 tnl
->Driver
.Render
.CopyPV
= _tnl_copy_pv
;
815 tnl
->Driver
.Render
.Interp
= _tnl_interp
;
817 _tnl_init_vertices( ctx
, ctx
->Const
.MaxArrayLockSize
+ 12,
818 RADEON_MAX_TNL_VERTEX_SIZE
);
820 rmesa
->radeon
.swtcl
.verts
= (GLubyte
*)tnl
->clipspace
.vertex_buf
;
821 rmesa
->radeon
.swtcl
.RenderIndex
= ~0;
822 rmesa
->radeon
.swtcl
.render_primitive
= GL_TRIANGLES
;
823 rmesa
->radeon
.swtcl
.hw_primitive
= 0;