5ad044c2628e3d729fd757f464f1c85077bc7e5f
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_tcl.c
1 /* $XFree86$ */
2 /**************************************************************************
3
4 Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
5 Tungsten Graphics Inc., Austin, Texas.
6
7 All Rights Reserved.
8
9 Permission is hereby granted, free of charge, to any person obtaining
10 a copy of this software and associated documentation files (the
11 "Software"), to deal in the Software without restriction, including
12 without limitation the rights to use, copy, modify, merge, publish,
13 distribute, sublicense, and/or sell copies of the Software, and to
14 permit persons to whom the Software is furnished to do so, subject to
15 the following conditions:
16
17 The above copyright notice and this permission notice (including the
18 next paragraph) shall be included in all copies or substantial
19 portions of the Software.
20
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28
29 **************************************************************************/
30
31 /*
32 * Authors:
33 * Keith Whitwell <keith@tungstengraphics.com>
34 */
35
36 #include "glheader.h"
37 #include "imports.h"
38 #include "light.h"
39 #include "mtypes.h"
40 #include "enums.h"
41
42 #include "vbo/vbo.h"
43 #include "tnl/tnl.h"
44 #include "tnl/t_pipeline.h"
45
46 #include "radeon_context.h"
47 #include "radeon_state.h"
48 #include "radeon_ioctl.h"
49 #include "radeon_tex.h"
50 #include "radeon_tcl.h"
51 #include "radeon_swtcl.h"
52 #include "radeon_maos.h"
53
54
55
56 /*
57 * Render unclipped vertex buffers by emitting vertices directly to
58 * dma buffers. Use strip/fan hardware primitives where possible.
59 * Try to simulate missing primitives with indexed vertices.
60 */
61 #define HAVE_POINTS 1
62 #define HAVE_LINES 1
63 #define HAVE_LINE_LOOP 0
64 #define HAVE_LINE_STRIPS 1
65 #define HAVE_TRIANGLES 1
66 #define HAVE_TRI_STRIPS 1
67 #define HAVE_TRI_STRIP_1 0
68 #define HAVE_TRI_FANS 1
69 #define HAVE_QUADS 0
70 #define HAVE_QUAD_STRIPS 0
71 #define HAVE_POLYGONS 1
72 #define HAVE_ELTS 1
73
74
75 #define HW_POINTS RADEON_CP_VC_CNTL_PRIM_TYPE_POINT
76 #define HW_LINES RADEON_CP_VC_CNTL_PRIM_TYPE_LINE
77 #define HW_LINE_LOOP 0
78 #define HW_LINE_STRIP RADEON_CP_VC_CNTL_PRIM_TYPE_LINE_STRIP
79 #define HW_TRIANGLES RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
80 #define HW_TRIANGLE_STRIP_0 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_STRIP
81 #define HW_TRIANGLE_STRIP_1 0
82 #define HW_TRIANGLE_FAN RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN
83 #define HW_QUADS 0
84 #define HW_QUAD_STRIP 0
85 #define HW_POLYGON RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN
86
87
88 static GLboolean discrete_prim[0x10] = {
89 0, /* 0 none */
90 1, /* 1 points */
91 1, /* 2 lines */
92 0, /* 3 line_strip */
93 1, /* 4 tri_list */
94 0, /* 5 tri_fan */
95 0, /* 6 tri_type2 */
96 1, /* 7 rect list (unused) */
97 1, /* 8 3vert point */
98 1, /* 9 3vert line */
99 0,
100 0,
101 0,
102 0,
103 0,
104 0,
105 };
106
107
108 #define LOCAL_VARS radeonContextPtr rmesa = RADEON_CONTEXT(ctx)
109 #define ELT_TYPE GLushort
110
111 #define ELT_INIT(prim, hw_prim) \
112 radeonTclPrimitive( ctx, prim, hw_prim | RADEON_CP_VC_CNTL_PRIM_WALK_IND )
113
114 #define GET_MESA_ELTS() rmesa->tcl.Elts
115
116
117 /* Don't really know how many elts will fit in what's left of cmdbuf,
118 * as there is state to emit, etc:
119 */
120
121 /* Testing on isosurf shows a maximum around here. Don't know if it's
122 * the card or driver or kernel module that is causing the behaviour.
123 */
124 #define GET_MAX_HW_ELTS() 300
125
126
127 #define RESET_STIPPLE() do { \
128 RADEON_STATECHANGE( rmesa, lin ); \
129 radeonEmitState( rmesa ); \
130 } while (0)
131
132 #define AUTO_STIPPLE( mode ) do { \
133 RADEON_STATECHANGE( rmesa, lin ); \
134 if (mode) \
135 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] |= \
136 RADEON_LINE_PATTERN_AUTO_RESET; \
137 else \
138 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] &= \
139 ~RADEON_LINE_PATTERN_AUTO_RESET; \
140 radeonEmitState( rmesa ); \
141 } while (0)
142
143
144
145 #define ALLOC_ELTS(nr) radeonAllocElts( rmesa, nr )
146
147 static GLushort *radeonAllocElts( radeonContextPtr rmesa, GLuint nr )
148 {
149 if (rmesa->dma.flush)
150 rmesa->dma.flush( rmesa );
151
152 radeonEnsureCmdBufSpace(rmesa, AOS_BUFSZ(rmesa->tcl.nr_aos_components) +
153 rmesa->hw.max_state_size + ELTS_BUFSZ(nr));
154
155 radeonEmitAOS( rmesa,
156 rmesa->tcl.aos_components,
157 rmesa->tcl.nr_aos_components, 0 );
158
159 return radeonAllocEltsOpenEnded( rmesa,
160 rmesa->tcl.vertex_format,
161 rmesa->tcl.hw_primitive, nr );
162 }
163
164 #define CLOSE_ELTS() RADEON_NEWPRIM( rmesa )
165
166
167
168 /* TODO: Try to extend existing primitive if both are identical,
169 * discrete and there are no intervening state changes. (Somewhat
170 * duplicates changes to DrawArrays code)
171 */
172 static void radeonEmitPrim( GLcontext *ctx,
173 GLenum prim,
174 GLuint hwprim,
175 GLuint start,
176 GLuint count)
177 {
178 radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
179 radeonTclPrimitive( ctx, prim, hwprim );
180
181 radeonEnsureCmdBufSpace( rmesa, AOS_BUFSZ(rmesa->tcl.nr_aos_components) +
182 rmesa->hw.max_state_size + VBUF_BUFSZ );
183
184 radeonEmitAOS( rmesa,
185 rmesa->tcl.aos_components,
186 rmesa->tcl.nr_aos_components,
187 start );
188
189 /* Why couldn't this packet have taken an offset param?
190 */
191 radeonEmitVbufPrim( rmesa,
192 rmesa->tcl.vertex_format,
193 rmesa->tcl.hw_primitive,
194 count - start );
195 }
196
197 #define EMIT_PRIM( ctx, prim, hwprim, start, count ) do { \
198 radeonEmitPrim( ctx, prim, hwprim, start, count ); \
199 (void) rmesa; } while (0)
200
201 /* Try & join small primitives
202 */
203 #if 0
204 #define PREFER_DISCRETE_ELT_PRIM( NR, PRIM ) 0
205 #else
206 #define PREFER_DISCRETE_ELT_PRIM( NR, PRIM ) \
207 ((NR) < 20 || \
208 ((NR) < 40 && \
209 rmesa->tcl.hw_primitive == (PRIM| \
210 RADEON_CP_VC_CNTL_PRIM_WALK_IND| \
211 RADEON_CP_VC_CNTL_TCL_ENABLE)))
212 #endif
213
214 #ifdef MESA_BIG_ENDIAN
215 /* We could do without (most of) this ugliness if dest was always 32 bit word aligned... */
216 #define EMIT_ELT(dest, offset, x) do { \
217 int off = offset + ( ( (GLuint)dest & 0x2 ) >> 1 ); \
218 GLushort *des = (GLushort *)( (GLuint)dest & ~0x2 ); \
219 (des)[ off + 1 - 2 * ( off & 1 ) ] = (GLushort)(x); \
220 (void)rmesa; } while (0)
221 #else
222 #define EMIT_ELT(dest, offset, x) do { \
223 (dest)[offset] = (GLushort) (x); \
224 (void)rmesa; } while (0)
225 #endif
226
227 #define EMIT_TWO_ELTS(dest, offset, x, y) *(GLuint *)(dest+offset) = ((y)<<16)|(x);
228
229
230
231 #define TAG(x) tcl_##x
232 #include "tnl_dd/t_dd_dmatmp2.h"
233
234 /**********************************************************************/
235 /* External entrypoints */
236 /**********************************************************************/
237
238 void radeonEmitPrimitive( GLcontext *ctx,
239 GLuint first,
240 GLuint last,
241 GLuint flags )
242 {
243 tcl_render_tab_verts[flags&PRIM_MODE_MASK]( ctx, first, last, flags );
244 }
245
246 void radeonEmitEltPrimitive( GLcontext *ctx,
247 GLuint first,
248 GLuint last,
249 GLuint flags )
250 {
251 tcl_render_tab_elts[flags&PRIM_MODE_MASK]( ctx, first, last, flags );
252 }
253
254 void radeonTclPrimitive( GLcontext *ctx,
255 GLenum prim,
256 int hw_prim )
257 {
258 radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
259 GLuint se_cntl;
260 GLuint newprim = hw_prim | RADEON_CP_VC_CNTL_TCL_ENABLE;
261
262 if (newprim != rmesa->tcl.hw_primitive ||
263 !discrete_prim[hw_prim&0xf]) {
264 RADEON_NEWPRIM( rmesa );
265 rmesa->tcl.hw_primitive = newprim;
266 }
267
268 se_cntl = rmesa->hw.set.cmd[SET_SE_CNTL];
269 se_cntl &= ~RADEON_FLAT_SHADE_VTX_LAST;
270
271 if (prim == GL_POLYGON && (ctx->_TriangleCaps & DD_FLATSHADE))
272 se_cntl |= RADEON_FLAT_SHADE_VTX_0;
273 else
274 se_cntl |= RADEON_FLAT_SHADE_VTX_LAST;
275
276 if (se_cntl != rmesa->hw.set.cmd[SET_SE_CNTL]) {
277 RADEON_STATECHANGE( rmesa, set );
278 rmesa->hw.set.cmd[SET_SE_CNTL] = se_cntl;
279 }
280 }
281
282 /**********************************************************************/
283 /* Fog blend factor computation for hw tcl */
284 /* same calculation used as in t_vb_fog.c */
285 /**********************************************************************/
286
287 #define FOG_EXP_TABLE_SIZE 256
288 #define FOG_MAX (10.0)
289 #define EXP_FOG_MAX .0006595
290 #define FOG_INCR (FOG_MAX/FOG_EXP_TABLE_SIZE)
291 static GLfloat exp_table[FOG_EXP_TABLE_SIZE];
292
293 #if 1
294 #define NEG_EXP( result, narg ) \
295 do { \
296 GLfloat f = (GLfloat) (narg * (1.0/FOG_INCR)); \
297 GLint k = (GLint) f; \
298 if (k > FOG_EXP_TABLE_SIZE-2) \
299 result = (GLfloat) EXP_FOG_MAX; \
300 else \
301 result = exp_table[k] + (f-k)*(exp_table[k+1]-exp_table[k]); \
302 } while (0)
303 #else
304 #define NEG_EXP( result, narg ) \
305 do { \
306 result = exp(-narg); \
307 } while (0)
308 #endif
309
310
311 /**
312 * Initialize the exp_table[] lookup table for approximating exp().
313 */
314 void
315 radeonInitStaticFogData( void )
316 {
317 GLfloat f = 0.0F;
318 GLint i = 0;
319 for ( ; i < FOG_EXP_TABLE_SIZE ; i++, f += FOG_INCR) {
320 exp_table[i] = (GLfloat) exp(-f);
321 }
322 }
323
324
325 /**
326 * Compute per-vertex fog blend factors from fog coordinates by
327 * evaluating the GL_LINEAR, GL_EXP or GL_EXP2 fog function.
328 * Fog coordinates are distances from the eye (typically between the
329 * near and far clip plane distances).
330 * Note the fog (eye Z) coords may be negative so we use ABS(z) below.
331 * Fog blend factors are in the range [0,1].
332 */
333 float
334 radeonComputeFogBlendFactor( GLcontext *ctx, GLfloat fogcoord )
335 {
336 GLfloat end = ctx->Fog.End;
337 GLfloat d, temp;
338 const GLfloat z = FABSF(fogcoord);
339
340 switch (ctx->Fog.Mode) {
341 case GL_LINEAR:
342 if (ctx->Fog.Start == ctx->Fog.End)
343 d = 1.0F;
344 else
345 d = 1.0F / (ctx->Fog.End - ctx->Fog.Start);
346 temp = (end - z) * d;
347 return CLAMP(temp, 0.0F, 1.0F);
348 break;
349 case GL_EXP:
350 d = ctx->Fog.Density;
351 NEG_EXP( temp, d * z );
352 return temp;
353 break;
354 case GL_EXP2:
355 d = ctx->Fog.Density*ctx->Fog.Density;
356 NEG_EXP( temp, d * z * z );
357 return temp;
358 break;
359 default:
360 _mesa_problem(ctx, "Bad fog mode in make_fog_coord");
361 return 0;
362 }
363 }
364
365 /**********************************************************************/
366 /* Render pipeline stage */
367 /**********************************************************************/
368
369
370 /* TCL render.
371 */
372 static GLboolean radeon_run_tcl_render( GLcontext *ctx,
373 struct tnl_pipeline_stage *stage )
374 {
375 radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
376 TNLcontext *tnl = TNL_CONTEXT(ctx);
377 struct vertex_buffer *VB = &tnl->vb;
378 GLuint inputs = VERT_BIT_POS | VERT_BIT_COLOR0;
379 GLuint i;
380
381 /* TODO: separate this from the swtnl pipeline
382 */
383 if (rmesa->TclFallback)
384 return GL_TRUE; /* fallback to software t&l */
385
386 if (VB->Count == 0)
387 return GL_FALSE;
388
389 /* NOTE: inputs != tnl->render_inputs - these are the untransformed
390 * inputs.
391 */
392 if (ctx->Light.Enabled) {
393 inputs |= VERT_BIT_NORMAL;
394 }
395
396 if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
397 inputs |= VERT_BIT_COLOR1;
398 }
399
400 if ( (ctx->Fog.FogCoordinateSource == GL_FOG_COORD) && ctx->Fog.Enabled ) {
401 inputs |= VERT_BIT_FOG;
402 }
403
404 for (i = 0 ; i < ctx->Const.MaxTextureUnits; i++) {
405 if (ctx->Texture.Unit[i]._ReallyEnabled) {
406 /* TODO: probably should not emit texture coords when texgen is enabled */
407 if (rmesa->TexGenNeedNormals[i]) {
408 inputs |= VERT_BIT_NORMAL;
409 }
410 inputs |= VERT_BIT_TEX(i);
411 }
412 }
413
414 radeonReleaseArrays( ctx, ~0 );
415 radeonEmitArrays( ctx, inputs );
416
417 rmesa->tcl.Elts = VB->Elts;
418
419 for (i = 0 ; i < VB->PrimitiveCount ; i++)
420 {
421 GLuint prim = VB->Primitive[i].mode;
422 GLuint start = VB->Primitive[i].start;
423 GLuint length = VB->Primitive[i].count;
424
425 if (!length)
426 continue;
427
428 if (rmesa->tcl.Elts)
429 radeonEmitEltPrimitive( ctx, start, start+length, prim );
430 else
431 radeonEmitPrimitive( ctx, start, start+length, prim );
432 }
433
434 return GL_FALSE; /* finished the pipe */
435 }
436
437
438
439 /* Initial state for tcl stage.
440 */
441 const struct tnl_pipeline_stage _radeon_tcl_stage =
442 {
443 "radeon render",
444 NULL,
445 NULL,
446 NULL,
447 NULL,
448 radeon_run_tcl_render /* run */
449 };
450
451
452
453 /**********************************************************************/
454 /* Validate state at pipeline start */
455 /**********************************************************************/
456
457
458 /*-----------------------------------------------------------------------
459 * Manage TCL fallbacks
460 */
461
462
463 static void transition_to_swtnl( GLcontext *ctx )
464 {
465 radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
466 TNLcontext *tnl = TNL_CONTEXT(ctx);
467 GLuint se_cntl;
468
469 RADEON_NEWPRIM( rmesa );
470 rmesa->swtcl.vertex_format = 0;
471
472 radeonChooseVertexState( ctx );
473 radeonChooseRenderState( ctx );
474
475 _mesa_validate_all_lighting_tables( ctx );
476
477 tnl->Driver.NotifyMaterialChange =
478 _mesa_validate_all_lighting_tables;
479
480 radeonReleaseArrays( ctx, ~0 );
481
482 se_cntl = rmesa->hw.set.cmd[SET_SE_CNTL];
483 se_cntl |= RADEON_FLAT_SHADE_VTX_LAST;
484
485 if (se_cntl != rmesa->hw.set.cmd[SET_SE_CNTL]) {
486 RADEON_STATECHANGE( rmesa, set );
487 rmesa->hw.set.cmd[SET_SE_CNTL] = se_cntl;
488 }
489 }
490
491
492 static void transition_to_hwtnl( GLcontext *ctx )
493 {
494 radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
495 TNLcontext *tnl = TNL_CONTEXT(ctx);
496 GLuint se_coord_fmt = rmesa->hw.set.cmd[SET_SE_COORDFMT];
497
498 se_coord_fmt &= ~(RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
499 RADEON_VTX_Z_PRE_MULT_1_OVER_W0 |
500 RADEON_VTX_W0_IS_NOT_1_OVER_W0);
501 se_coord_fmt |= RADEON_VTX_W0_IS_NOT_1_OVER_W0;
502
503 if ( se_coord_fmt != rmesa->hw.set.cmd[SET_SE_COORDFMT] ) {
504 RADEON_STATECHANGE( rmesa, set );
505 rmesa->hw.set.cmd[SET_SE_COORDFMT] = se_coord_fmt;
506 _tnl_need_projected_coords( ctx, GL_FALSE );
507 }
508
509 radeonUpdateMaterial( ctx );
510
511 tnl->Driver.NotifyMaterialChange = radeonUpdateMaterial;
512
513 if ( rmesa->dma.flush )
514 rmesa->dma.flush( rmesa );
515
516 rmesa->dma.flush = NULL;
517 rmesa->swtcl.vertex_format = 0;
518
519 if (rmesa->swtcl.indexed_verts.buf)
520 radeonReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts,
521 __FUNCTION__ );
522
523 if (RADEON_DEBUG & DEBUG_FALLBACKS)
524 fprintf(stderr, "Radeon end tcl fallback\n");
525 }
526
527 static char *fallbackStrings[] = {
528 "Rasterization fallback",
529 "Unfilled triangles",
530 "Twosided lighting, differing materials",
531 "Materials in VB (maybe between begin/end)",
532 "Texgen unit 0",
533 "Texgen unit 1",
534 "Texgen unit 2",
535 "User disable",
536 "Fogcoord with separate specular lighting"
537 };
538
539
540 static char *getFallbackString(GLuint bit)
541 {
542 int i = 0;
543 while (bit > 1) {
544 i++;
545 bit >>= 1;
546 }
547 return fallbackStrings[i];
548 }
549
550
551
552 void radeonTclFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
553 {
554 radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
555 GLuint oldfallback = rmesa->TclFallback;
556
557 if (mode) {
558 rmesa->TclFallback |= bit;
559 if (oldfallback == 0) {
560 if (RADEON_DEBUG & DEBUG_FALLBACKS)
561 fprintf(stderr, "Radeon begin tcl fallback %s\n",
562 getFallbackString( bit ));
563 transition_to_swtnl( ctx );
564 }
565 }
566 else {
567 rmesa->TclFallback &= ~bit;
568 if (oldfallback == bit) {
569 if (RADEON_DEBUG & DEBUG_FALLBACKS)
570 fprintf(stderr, "Radeon end tcl fallback %s\n",
571 getFallbackString( bit ));
572 transition_to_hwtnl( ctx );
573 }
574 }
575 }