Build fix for -Werror=int-to-pointer-cast -Werror=pointer-to-int-cast
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_tcl.c
1 /**************************************************************************
2
3 Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
4 Tungsten Graphics Inc., Austin, Texas.
5
6 All Rights Reserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /*
31 * Authors:
32 * Keith Whitwell <keith@tungstengraphics.com>
33 */
34
35 #include "main/glheader.h"
36 #include "main/imports.h"
37 #include "main/light.h"
38 #include "main/mtypes.h"
39 #include "main/enums.h"
40
41 #include "vbo/vbo.h"
42 #include "tnl/tnl.h"
43 #include "tnl/t_pipeline.h"
44
45 #include "radeon_common.h"
46 #include "radeon_context.h"
47 #include "radeon_state.h"
48 #include "radeon_ioctl.h"
49 #include "radeon_tcl.h"
50 #include "radeon_swtcl.h"
51 #include "radeon_maos.h"
52 #include "radeon_common_context.h"
53
54
55
56 /*
57 * Render unclipped vertex buffers by emitting vertices directly to
58 * dma buffers. Use strip/fan hardware primitives where possible.
59 * Try to simulate missing primitives with indexed vertices.
60 */
61 #define HAVE_POINTS 1
62 #define HAVE_LINES 1
63 #define HAVE_LINE_LOOP 0
64 #define HAVE_LINE_STRIPS 1
65 #define HAVE_TRIANGLES 1
66 #define HAVE_TRI_STRIPS 1
67 #define HAVE_TRI_STRIP_1 0
68 #define HAVE_TRI_FANS 1
69 #define HAVE_QUADS 0
70 #define HAVE_QUAD_STRIPS 0
71 #define HAVE_POLYGONS 1
72 #define HAVE_ELTS 1
73
74
75 #define HW_POINTS RADEON_CP_VC_CNTL_PRIM_TYPE_POINT
76 #define HW_LINES RADEON_CP_VC_CNTL_PRIM_TYPE_LINE
77 #define HW_LINE_LOOP 0
78 #define HW_LINE_STRIP RADEON_CP_VC_CNTL_PRIM_TYPE_LINE_STRIP
79 #define HW_TRIANGLES RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST
80 #define HW_TRIANGLE_STRIP_0 RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_STRIP
81 #define HW_TRIANGLE_STRIP_1 0
82 #define HW_TRIANGLE_FAN RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN
83 #define HW_QUADS 0
84 #define HW_QUAD_STRIP 0
85 #define HW_POLYGON RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN
86
87
88 static GLboolean discrete_prim[0x10] = {
89 0, /* 0 none */
90 1, /* 1 points */
91 1, /* 2 lines */
92 0, /* 3 line_strip */
93 1, /* 4 tri_list */
94 0, /* 5 tri_fan */
95 0, /* 6 tri_type2 */
96 1, /* 7 rect list (unused) */
97 1, /* 8 3vert point */
98 1, /* 9 3vert line */
99 0,
100 0,
101 0,
102 0,
103 0,
104 0,
105 };
106
107
108 #define LOCAL_VARS r100ContextPtr rmesa = R100_CONTEXT(ctx)
109 #define ELT_TYPE GLushort
110
111 #define ELT_INIT(prim, hw_prim) \
112 radeonTclPrimitive( ctx, prim, hw_prim | RADEON_CP_VC_CNTL_PRIM_WALK_IND )
113
114 #define GET_MESA_ELTS() rmesa->tcl.Elts
115
116
117 /* Don't really know how many elts will fit in what's left of cmdbuf,
118 * as there is state to emit, etc:
119 */
120
121 /* Testing on isosurf shows a maximum around here. Don't know if it's
122 * the card or driver or kernel module that is causing the behaviour.
123 */
124 #define GET_MAX_HW_ELTS() 300
125
126
127 #define RESET_STIPPLE() do { \
128 RADEON_STATECHANGE( rmesa, lin ); \
129 radeonEmitState(&rmesa->radeon); \
130 } while (0)
131
132 #define AUTO_STIPPLE( mode ) do { \
133 RADEON_STATECHANGE( rmesa, lin ); \
134 if (mode) \
135 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] |= \
136 RADEON_LINE_PATTERN_AUTO_RESET; \
137 else \
138 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] &= \
139 ~RADEON_LINE_PATTERN_AUTO_RESET; \
140 radeonEmitState(&rmesa->radeon); \
141 } while (0)
142
143
144
145 #define ALLOC_ELTS(nr) radeonAllocElts( rmesa, nr )
146
147 static GLushort *radeonAllocElts( r100ContextPtr rmesa, GLuint nr )
148 {
149 if (rmesa->radeon.dma.flush)
150 rmesa->radeon.dma.flush( rmesa->radeon.glCtx );
151
152 radeonEmitAOS( rmesa,
153 rmesa->radeon.tcl.aos_count, 0 );
154
155 return radeonAllocEltsOpenEnded( rmesa, rmesa->tcl.vertex_format,
156 rmesa->tcl.hw_primitive, nr );
157 }
158
159 #define CLOSE_ELTS() if (0) RADEON_NEWPRIM( rmesa )
160
161
162
163 /* TODO: Try to extend existing primitive if both are identical,
164 * discrete and there are no intervening state changes. (Somewhat
165 * duplicates changes to DrawArrays code)
166 */
167 static void radeonEmitPrim( struct gl_context *ctx,
168 GLenum prim,
169 GLuint hwprim,
170 GLuint start,
171 GLuint count)
172 {
173 r100ContextPtr rmesa = R100_CONTEXT( ctx );
174 radeonTclPrimitive( ctx, prim, hwprim );
175
176 radeonEmitAOS( rmesa,
177 rmesa->radeon.tcl.aos_count,
178 start );
179
180 /* Why couldn't this packet have taken an offset param?
181 */
182 radeonEmitVbufPrim( rmesa,
183 rmesa->tcl.vertex_format,
184 rmesa->tcl.hw_primitive,
185 count - start );
186 }
187
188 #define EMIT_PRIM( ctx, prim, hwprim, start, count ) do { \
189 radeonEmitPrim( ctx, prim, hwprim, start, count ); \
190 (void) rmesa; } while (0)
191
192 #define MAX_CONVERSION_SIZE 40
193
194 /* Try & join small primitives
195 */
196 #if 0
197 #define PREFER_DISCRETE_ELT_PRIM( NR, PRIM ) 0
198 #else
199 #define PREFER_DISCRETE_ELT_PRIM( NR, PRIM ) \
200 ((NR) < 20 || \
201 ((NR) < 40 && \
202 rmesa->tcl.hw_primitive == (PRIM| \
203 RADEON_CP_VC_CNTL_PRIM_WALK_IND| \
204 RADEON_CP_VC_CNTL_TCL_ENABLE)))
205 #endif
206
207 #ifdef MESA_BIG_ENDIAN
208 /* We could do without (most of) this ugliness if dest was always 32 bit word aligned... */
209 #define EMIT_ELT(dest, offset, x) do { \
210 int off = offset + ( ( (uintptr_t)dest & 0x2 ) >> 1 ); \
211 GLushort *des = (GLushort *)( (uintptr_t)dest & ~0x2 ); \
212 (des)[ off + 1 - 2 * ( off & 1 ) ] = (GLushort)(x); \
213 (void)rmesa; } while (0)
214 #else
215 #define EMIT_ELT(dest, offset, x) do { \
216 (dest)[offset] = (GLushort) (x); \
217 (void)rmesa; } while (0)
218 #endif
219
220 #define EMIT_TWO_ELTS(dest, offset, x, y) *(GLuint *)(dest+offset) = ((y)<<16)|(x);
221
222
223
224 #define TAG(x) tcl_##x
225 #include "tnl_dd/t_dd_dmatmp2.h"
226
227 /**********************************************************************/
228 /* External entrypoints */
229 /**********************************************************************/
230
231 void radeonEmitPrimitive( struct gl_context *ctx,
232 GLuint first,
233 GLuint last,
234 GLuint flags )
235 {
236 tcl_render_tab_verts[flags&PRIM_MODE_MASK]( ctx, first, last, flags );
237 }
238
239 void radeonEmitEltPrimitive( struct gl_context *ctx,
240 GLuint first,
241 GLuint last,
242 GLuint flags )
243 {
244 tcl_render_tab_elts[flags&PRIM_MODE_MASK]( ctx, first, last, flags );
245 }
246
247 void radeonTclPrimitive( struct gl_context *ctx,
248 GLenum prim,
249 int hw_prim )
250 {
251 r100ContextPtr rmesa = R100_CONTEXT(ctx);
252 GLuint se_cntl;
253 GLuint newprim = hw_prim | RADEON_CP_VC_CNTL_TCL_ENABLE;
254
255 radeon_prepare_render(&rmesa->radeon);
256 if (rmesa->radeon.NewGLState)
257 radeonValidateState( ctx );
258
259 if (newprim != rmesa->tcl.hw_primitive ||
260 !discrete_prim[hw_prim&0xf]) {
261 RADEON_NEWPRIM( rmesa );
262 rmesa->tcl.hw_primitive = newprim;
263 }
264
265 se_cntl = rmesa->hw.set.cmd[SET_SE_CNTL];
266 se_cntl &= ~RADEON_FLAT_SHADE_VTX_LAST;
267
268 if (prim == GL_POLYGON && (ctx->_TriangleCaps & DD_FLATSHADE))
269 se_cntl |= RADEON_FLAT_SHADE_VTX_0;
270 else
271 se_cntl |= RADEON_FLAT_SHADE_VTX_LAST;
272
273 if (se_cntl != rmesa->hw.set.cmd[SET_SE_CNTL]) {
274 RADEON_STATECHANGE( rmesa, set );
275 rmesa->hw.set.cmd[SET_SE_CNTL] = se_cntl;
276 }
277 }
278
279 /**********************************************************************/
280 /* Fog blend factor computation for hw tcl */
281 /* same calculation used as in t_vb_fog.c */
282 /**********************************************************************/
283
284 #define FOG_EXP_TABLE_SIZE 256
285 #define FOG_MAX (10.0)
286 #define EXP_FOG_MAX .0006595
287 #define FOG_INCR (FOG_MAX/FOG_EXP_TABLE_SIZE)
288 static GLfloat exp_table[FOG_EXP_TABLE_SIZE];
289
290 #if 1
291 #define NEG_EXP( result, narg ) \
292 do { \
293 GLfloat f = (GLfloat) (narg * (1.0/FOG_INCR)); \
294 GLint k = (GLint) f; \
295 if (k > FOG_EXP_TABLE_SIZE-2) \
296 result = (GLfloat) EXP_FOG_MAX; \
297 else \
298 result = exp_table[k] + (f-k)*(exp_table[k+1]-exp_table[k]); \
299 } while (0)
300 #else
301 #define NEG_EXP( result, narg ) \
302 do { \
303 result = exp(-narg); \
304 } while (0)
305 #endif
306
307
308 /**
309 * Initialize the exp_table[] lookup table for approximating exp().
310 */
311 void
312 radeonInitStaticFogData( void )
313 {
314 GLfloat f = 0.0F;
315 GLint i = 0;
316 for ( ; i < FOG_EXP_TABLE_SIZE ; i++, f += FOG_INCR) {
317 exp_table[i] = (GLfloat) exp(-f);
318 }
319 }
320
321
322 /**
323 * Compute per-vertex fog blend factors from fog coordinates by
324 * evaluating the GL_LINEAR, GL_EXP or GL_EXP2 fog function.
325 * Fog coordinates are distances from the eye (typically between the
326 * near and far clip plane distances).
327 * Note the fog (eye Z) coords may be negative so we use ABS(z) below.
328 * Fog blend factors are in the range [0,1].
329 */
330 float
331 radeonComputeFogBlendFactor( struct gl_context *ctx, GLfloat fogcoord )
332 {
333 GLfloat end = ctx->Fog.End;
334 GLfloat d, temp;
335 const GLfloat z = FABSF(fogcoord);
336
337 switch (ctx->Fog.Mode) {
338 case GL_LINEAR:
339 if (ctx->Fog.Start == ctx->Fog.End)
340 d = 1.0F;
341 else
342 d = 1.0F / (ctx->Fog.End - ctx->Fog.Start);
343 temp = (end - z) * d;
344 return CLAMP(temp, 0.0F, 1.0F);
345 break;
346 case GL_EXP:
347 d = ctx->Fog.Density;
348 NEG_EXP( temp, d * z );
349 return temp;
350 break;
351 case GL_EXP2:
352 d = ctx->Fog.Density*ctx->Fog.Density;
353 NEG_EXP( temp, d * z * z );
354 return temp;
355 break;
356 default:
357 _mesa_problem(ctx, "Bad fog mode in make_fog_coord");
358 return 0;
359 }
360 }
361
362 /**
363 * Predict total emit size for next rendering operation so there is no flush in middle of rendering
364 * Prediction has to aim towards the best possible value that is worse than worst case scenario
365 */
366 static GLuint radeonEnsureEmitSize( struct gl_context * ctx , GLuint inputs )
367 {
368 r100ContextPtr rmesa = R100_CONTEXT(ctx);
369 TNLcontext *tnl = TNL_CONTEXT(ctx);
370 struct vertex_buffer *VB = &tnl->vb;
371 GLuint space_required;
372 GLuint state_size;
373 GLuint nr_aos = 1; /* radeonEmitArrays does always emit one */
374 int i;
375 /* list of flags that are allocating aos object */
376 const GLuint flags_to_check[] = {
377 VERT_BIT_NORMAL,
378 VERT_BIT_COLOR0,
379 VERT_BIT_COLOR1,
380 VERT_BIT_FOG
381 };
382 /* predict number of aos to emit */
383 for (i=0; i < sizeof(flags_to_check)/sizeof(flags_to_check[0]); ++i)
384 {
385 if (inputs & flags_to_check[i])
386 ++nr_aos;
387 }
388 for (i = 0; i < ctx->Const.MaxTextureUnits; ++i)
389 {
390 if (inputs & VERT_BIT_TEX(i))
391 ++nr_aos;
392 }
393
394 {
395 /* count the prediction for state size */
396 space_required = 0;
397 state_size = radeonCountStateEmitSize( &rmesa->radeon );
398 /* tcl may be changed in radeonEmitArrays so account for it if not dirty */
399 if (!rmesa->hw.tcl.dirty)
400 state_size += rmesa->hw.tcl.check( rmesa->radeon.glCtx, &rmesa->hw.tcl );
401 /* predict size for elements */
402 for (i = 0; i < VB->PrimitiveCount; ++i)
403 {
404 if (!VB->Primitive[i].count)
405 continue;
406 /* If primitive.count is less than MAX_CONVERSION_SIZE
407 rendering code may decide convert to elts.
408 In that case we have to make pessimistic prediction.
409 and use larger of 2 paths. */
410 const GLuint elts = ELTS_BUFSZ(nr_aos);
411 const GLuint index = INDEX_BUFSZ;
412 const GLuint vbuf = VBUF_BUFSZ;
413 if ( (!VB->Elts && VB->Primitive[i].count >= MAX_CONVERSION_SIZE)
414 || vbuf > index + elts)
415 space_required += vbuf;
416 else
417 space_required += index + elts;
418 space_required += VB->Primitive[i].count * 3;
419 space_required += AOS_BUFSZ(nr_aos);
420 }
421 space_required += SCISSOR_BUFSZ;
422 }
423 /* flush the buffer in case we need more than is left. */
424 if (rcommonEnsureCmdBufSpace(&rmesa->radeon, space_required, __FUNCTION__))
425 return space_required + radeonCountStateEmitSize( &rmesa->radeon );
426 else
427 return space_required + state_size;
428 }
429
430 /**********************************************************************/
431 /* Render pipeline stage */
432 /**********************************************************************/
433
434
435 /* TCL render.
436 */
437 static GLboolean radeon_run_tcl_render( struct gl_context *ctx,
438 struct tnl_pipeline_stage *stage )
439 {
440 r100ContextPtr rmesa = R100_CONTEXT(ctx);
441 TNLcontext *tnl = TNL_CONTEXT(ctx);
442 struct vertex_buffer *VB = &tnl->vb;
443 GLuint inputs = VERT_BIT_POS | VERT_BIT_COLOR0;
444 GLuint i;
445
446 /* TODO: separate this from the swtnl pipeline
447 */
448 if (rmesa->radeon.TclFallback)
449 return GL_TRUE; /* fallback to software t&l */
450
451 if (VB->Count == 0)
452 return GL_FALSE;
453
454 /* NOTE: inputs != tnl->render_inputs - these are the untransformed
455 * inputs.
456 */
457 if (ctx->Light.Enabled) {
458 inputs |= VERT_BIT_NORMAL;
459 }
460
461 if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
462 inputs |= VERT_BIT_COLOR1;
463 }
464
465 if ( (ctx->Fog.FogCoordinateSource == GL_FOG_COORD) && ctx->Fog.Enabled ) {
466 inputs |= VERT_BIT_FOG;
467 }
468
469 for (i = 0 ; i < ctx->Const.MaxTextureUnits; i++) {
470 if (ctx->Texture.Unit[i]._ReallyEnabled) {
471 /* TODO: probably should not emit texture coords when texgen is enabled */
472 if (rmesa->TexGenNeedNormals[i]) {
473 inputs |= VERT_BIT_NORMAL;
474 }
475 inputs |= VERT_BIT_TEX(i);
476 }
477 }
478
479 radeonReleaseArrays( ctx, ~0 );
480 GLuint emit_end = radeonEnsureEmitSize( ctx, inputs )
481 + rmesa->radeon.cmdbuf.cs->cdw;
482 radeonEmitArrays( ctx, inputs );
483
484 rmesa->tcl.Elts = VB->Elts;
485
486 for (i = 0 ; i < VB->PrimitiveCount ; i++)
487 {
488 GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
489 GLuint start = VB->Primitive[i].start;
490 GLuint length = VB->Primitive[i].count;
491
492 if (!length)
493 continue;
494
495 if (rmesa->tcl.Elts)
496 radeonEmitEltPrimitive( ctx, start, start+length, prim );
497 else
498 radeonEmitPrimitive( ctx, start, start+length, prim );
499 }
500
501 if (emit_end < rmesa->radeon.cmdbuf.cs->cdw)
502 WARN_ONCE("Rendering was %d commands larger than predicted size."
503 " We might overflow command buffer.\n", rmesa->radeon.cmdbuf.cs->cdw - emit_end);
504
505 return GL_FALSE; /* finished the pipe */
506 }
507
508
509
510 /* Initial state for tcl stage.
511 */
512 const struct tnl_pipeline_stage _radeon_tcl_stage =
513 {
514 "radeon render",
515 NULL,
516 NULL,
517 NULL,
518 NULL,
519 radeon_run_tcl_render /* run */
520 };
521
522
523
524 /**********************************************************************/
525 /* Validate state at pipeline start */
526 /**********************************************************************/
527
528
529 /*-----------------------------------------------------------------------
530 * Manage TCL fallbacks
531 */
532
533
534 static void transition_to_swtnl( struct gl_context *ctx )
535 {
536 r100ContextPtr rmesa = R100_CONTEXT(ctx);
537 TNLcontext *tnl = TNL_CONTEXT(ctx);
538 GLuint se_cntl;
539
540 RADEON_NEWPRIM( rmesa );
541 rmesa->swtcl.vertex_format = 0;
542
543 radeonChooseVertexState( ctx );
544 radeonChooseRenderState( ctx );
545
546 _mesa_validate_all_lighting_tables( ctx );
547
548 tnl->Driver.NotifyMaterialChange =
549 _mesa_validate_all_lighting_tables;
550
551 radeonReleaseArrays( ctx, ~0 );
552
553 se_cntl = rmesa->hw.set.cmd[SET_SE_CNTL];
554 se_cntl |= RADEON_FLAT_SHADE_VTX_LAST;
555
556 if (se_cntl != rmesa->hw.set.cmd[SET_SE_CNTL]) {
557 RADEON_STATECHANGE( rmesa, set );
558 rmesa->hw.set.cmd[SET_SE_CNTL] = se_cntl;
559 }
560 }
561
562
563 static void transition_to_hwtnl( struct gl_context *ctx )
564 {
565 r100ContextPtr rmesa = R100_CONTEXT(ctx);
566 TNLcontext *tnl = TNL_CONTEXT(ctx);
567 GLuint se_coord_fmt = rmesa->hw.set.cmd[SET_SE_COORDFMT];
568
569 se_coord_fmt &= ~(RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
570 RADEON_VTX_Z_PRE_MULT_1_OVER_W0 |
571 RADEON_VTX_W0_IS_NOT_1_OVER_W0);
572 se_coord_fmt |= RADEON_VTX_W0_IS_NOT_1_OVER_W0;
573
574 if ( se_coord_fmt != rmesa->hw.set.cmd[SET_SE_COORDFMT] ) {
575 RADEON_STATECHANGE( rmesa, set );
576 rmesa->hw.set.cmd[SET_SE_COORDFMT] = se_coord_fmt;
577 _tnl_need_projected_coords( ctx, GL_FALSE );
578 }
579
580 radeonUpdateMaterial( ctx );
581
582 tnl->Driver.NotifyMaterialChange = radeonUpdateMaterial;
583
584 if ( rmesa->radeon.dma.flush )
585 rmesa->radeon.dma.flush( rmesa->radeon.glCtx );
586
587 rmesa->radeon.dma.flush = NULL;
588 rmesa->swtcl.vertex_format = 0;
589
590 // if (rmesa->swtcl.indexed_verts.buf)
591 // radeonReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts,
592 // __FUNCTION__ );
593
594 if (RADEON_DEBUG & RADEON_FALLBACKS)
595 fprintf(stderr, "Radeon end tcl fallback\n");
596 }
597
598 static char *fallbackStrings[] = {
599 "Rasterization fallback",
600 "Unfilled triangles",
601 "Twosided lighting, differing materials",
602 "Materials in VB (maybe between begin/end)",
603 "Texgen unit 0",
604 "Texgen unit 1",
605 "Texgen unit 2",
606 "User disable",
607 "Fogcoord with separate specular lighting"
608 };
609
610
611 static char *getFallbackString(GLuint bit)
612 {
613 int i = 0;
614 while (bit > 1) {
615 i++;
616 bit >>= 1;
617 }
618 return fallbackStrings[i];
619 }
620
621
622
623 void radeonTclFallback( struct gl_context *ctx, GLuint bit, GLboolean mode )
624 {
625 r100ContextPtr rmesa = R100_CONTEXT(ctx);
626 GLuint oldfallback = rmesa->radeon.TclFallback;
627
628 if (mode) {
629 rmesa->radeon.TclFallback |= bit;
630 if (oldfallback == 0) {
631 if (RADEON_DEBUG & RADEON_FALLBACKS)
632 fprintf(stderr, "Radeon begin tcl fallback %s\n",
633 getFallbackString( bit ));
634 transition_to_swtnl( ctx );
635 }
636 }
637 else {
638 rmesa->radeon.TclFallback &= ~bit;
639 if (oldfallback == bit) {
640 if (RADEON_DEBUG & RADEON_FALLBACKS)
641 fprintf(stderr, "Radeon end tcl fallback %s\n",
642 getFallbackString( bit ));
643 transition_to_hwtnl( ctx );
644 }
645 }
646 }