Move dri_util.[ch] and glcontextmodes.[ch] from dri_client to common.
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_texmem.c
1 /* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_texmem.c,v 1.7 2002/12/16 16:18:59 dawes Exp $ */
2 /**************************************************************************
3
4 Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
5 VA Linux Systems Inc., Fremont, California.
6
7 All Rights Reserved.
8
9 Permission is hereby granted, free of charge, to any person obtaining
10 a copy of this software and associated documentation files (the
11 "Software"), to deal in the Software without restriction, including
12 without limitation on the rights to use, copy, modify, merge, publish,
13 distribute, sub license, and/or sell copies of the Software, and to
14 permit persons to whom the Software is furnished to do so, subject to
15 the following conditions:
16
17 The above copyright notice and this permission notice (including the
18 next paragraph) shall be included in all copies or substantial
19 portions of the Software.
20
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
24 NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR THEIR
25 SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
26 IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
27 IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
28 SOFTWARE.
29
30 **************************************************************************/
31
32 /*
33 * Authors:
34 * Kevin E. Martin <martin@valinux.com>
35 * Gareth Hughes <gareth@valinux.com>
36 *
37 */
38 #include <errno.h>
39
40 #include "glheader.h"
41 #include "imports.h"
42 #include "context.h"
43 #include "macros.h"
44 #include "simple_list.h"
45
46 #include "radeon_context.h"
47 #include "radeon_ioctl.h"
48 #include "radeon_tex.h"
49
50
51 /**
52 * Destroy any device-dependent state associated with the texture. This may
53 * include NULLing out hardware state that points to the texture.
54 */
55 void
56 radeonDestroyTexObj( radeonContextPtr rmesa, radeonTexObjPtr t )
57 {
58 if ( RADEON_DEBUG & DEBUG_TEXTURE ) {
59 fprintf( stderr, "%s( %p, %p )\n", __FUNCTION__, (void *)t, (void *)t->base.tObj );
60 }
61
62 if ( rmesa != NULL ) {
63 unsigned i;
64
65
66 for ( i = 0 ; i < rmesa->glCtx->Const.MaxTextureUnits ; i++ ) {
67 if ( t == rmesa->state.texture.unit[i].texobj ) {
68 rmesa->state.texture.unit[i].texobj = NULL;
69 remove_from_list( &rmesa->hw.tex[i] );
70 make_empty_list( &rmesa->hw.tex[i] );
71 }
72 }
73 }
74 }
75
76
77 /* ------------------------------------------------------------
78 * Texture image conversions
79 */
80
81
82 static void radeonUploadRectSubImage( radeonContextPtr rmesa,
83 radeonTexObjPtr t,
84 struct gl_texture_image *texImage,
85 GLint x, GLint y,
86 GLint width, GLint height )
87 {
88 const struct gl_texture_format *texFormat = texImage->TexFormat;
89 int blit_format, dstPitch, done;
90
91 switch ( texFormat->TexelBytes ) {
92 case 1:
93 blit_format = RADEON_GMC_DST_8BPP_CI;
94 break;
95 case 2:
96 blit_format = RADEON_GMC_DST_16BPP;
97 break;
98 case 4:
99 blit_format = RADEON_GMC_DST_32BPP;
100 break;
101 default:
102 fprintf( stderr, "radeonUploadRectSubImage: unknown blit_format (texelbytes=%d)\n",
103 texFormat->TexelBytes);
104 return;
105 }
106
107 t->image[0][0].data = texImage->Data;
108
109 /* Currently don't need to cope with small pitches.
110 */
111 width = texImage->Width;
112 height = texImage->Height;
113 dstPitch = t->pp_txpitch + 32;
114
115 { /* FIXME: prefer GART-texturing if possible */
116 /* Data not in GART memory, or bad pitch.
117 */
118 for (done = 0; done < height ; ) {
119 struct radeon_dma_region region;
120 int lines = MIN2( height - done, RADEON_BUFFER_SIZE / dstPitch );
121 int src_pitch;
122 char *tex;
123
124 src_pitch = texImage->RowStride * texFormat->TexelBytes;
125
126 tex = (char *)texImage->Data + done * src_pitch;
127
128 memset(&region, 0, sizeof(region));
129 radeonAllocDmaRegion( rmesa, &region, lines * dstPitch, 1024 );
130
131 /* Copy texdata to dma:
132 */
133 if (0)
134 fprintf(stderr, "%s: src_pitch %d dst_pitch %d\n",
135 __FUNCTION__, src_pitch, dstPitch);
136
137 if (src_pitch == dstPitch) {
138 memcpy( region.address + region.start, tex, lines * src_pitch );
139 }
140 else {
141 char *buf = region.address + region.start;
142 int i;
143 for (i = 0 ; i < lines ; i++) {
144 memcpy( buf, tex, src_pitch );
145 buf += dstPitch;
146 tex += src_pitch;
147 }
148 }
149
150 radeonEmitWait( rmesa, RADEON_WAIT_3D );
151
152
153
154 /* Blit to framebuffer
155 */
156 radeonEmitBlit( rmesa,
157 blit_format,
158 dstPitch, GET_START( &region ),
159 dstPitch, t->bufAddr,
160 0, 0,
161 0, done,
162 width, lines );
163
164 radeonEmitWait( rmesa, RADEON_WAIT_2D );
165
166 radeonReleaseDmaRegion( rmesa, &region, __FUNCTION__ );
167 done += lines;
168 }
169 }
170 }
171
172
173 /**
174 * Upload the texture image associated with texture \a t at the specified
175 * level at the address relative to \a start.
176 */
177 static void uploadSubImage( radeonContextPtr rmesa, radeonTexObjPtr t,
178 GLint hwlevel,
179 GLint x, GLint y, GLint width, GLint height,
180 GLuint face )
181 {
182 struct gl_texture_image *texImage = NULL;
183 GLuint offset;
184 GLint imageWidth, imageHeight;
185 GLint ret;
186 drm_radeon_texture_t tex;
187 drm_radeon_tex_image_t tmp;
188 const int level = hwlevel + t->base.firstLevel;
189
190 if ( RADEON_DEBUG & DEBUG_TEXTURE ) {
191 fprintf( stderr, "%s( %p, %p ) level/width/height/face = %d/%d/%d/%u\n",
192 __FUNCTION__, (void *)t, (void *)t->base.tObj, level, width, height, face );
193 }
194
195 ASSERT(face < 6);
196
197 /* Ensure we have a valid texture to upload */
198 if ( ( hwlevel < 0 ) || ( hwlevel >= RADEON_MAX_TEXTURE_LEVELS ) ) {
199 _mesa_problem(NULL, "bad texture level in %s", __FUNCTION__);
200 return;
201 }
202
203 texImage = t->base.tObj->Image[face][level];
204
205 if ( !texImage ) {
206 if ( RADEON_DEBUG & DEBUG_TEXTURE )
207 fprintf( stderr, "%s: texImage %d is NULL!\n", __FUNCTION__, level );
208 return;
209 }
210 if ( !texImage->Data ) {
211 if ( RADEON_DEBUG & DEBUG_TEXTURE )
212 fprintf( stderr, "%s: image data is NULL!\n", __FUNCTION__ );
213 return;
214 }
215
216
217 if (t->base.tObj->Target == GL_TEXTURE_RECTANGLE_NV) {
218 assert(level == 0);
219 assert(hwlevel == 0);
220 if ( RADEON_DEBUG & DEBUG_TEXTURE )
221 fprintf( stderr, "%s: image data is rectangular\n", __FUNCTION__);
222 radeonUploadRectSubImage( rmesa, t, texImage, x, y, width, height );
223 return;
224 }
225
226 imageWidth = texImage->Width;
227 imageHeight = texImage->Height;
228
229 offset = t->bufAddr;
230
231 if ( RADEON_DEBUG & (DEBUG_TEXTURE|DEBUG_IOCTL) ) {
232 GLint imageX = 0;
233 GLint imageY = 0;
234 GLint blitX = t->image[face][hwlevel].x;
235 GLint blitY = t->image[face][hwlevel].y;
236 GLint blitWidth = t->image[face][hwlevel].width;
237 GLint blitHeight = t->image[face][hwlevel].height;
238 fprintf( stderr, " upload image: %d,%d at %d,%d\n",
239 imageWidth, imageHeight, imageX, imageY );
240 fprintf( stderr, " upload blit: %d,%d at %d,%d\n",
241 blitWidth, blitHeight, blitX, blitY );
242 fprintf( stderr, " blit ofs: 0x%07x level: %d/%d\n",
243 (GLuint)offset, hwlevel, level );
244 }
245
246 t->image[face][hwlevel].data = texImage->Data;
247
248 /* Init the DRM_RADEON_TEXTURE command / drm_radeon_texture_t struct.
249 * NOTE: we're always use a 1KB-wide blit and I8 texture format.
250 * We used to use 1, 2 and 4-byte texels and used to use the texture
251 * width to dictate the blit width - but that won't work for compressed
252 * textures. (Brian)
253 */
254 tex.offset = offset;
255 tex.pitch = BLIT_WIDTH_BYTES / 64;
256 tex.format = RADEON_TXFORMAT_I8; /* any 1-byte texel format */
257 if (texImage->TexFormat->TexelBytes) {
258 tex.width = imageWidth * texImage->TexFormat->TexelBytes; /* in bytes */
259 tex.height = imageHeight;
260 }
261 else {
262 tex.width = imageWidth; /* compressed */
263 tex.height = imageHeight;
264 if (tex.height < 4)
265 tex.height = 4;
266 }
267 tex.image = &tmp;
268
269 /* copy (x,y,width,height,data) */
270 memcpy( &tmp, &t->image[face][hwlevel], sizeof(drm_radeon_tex_image_t) );
271
272 LOCK_HARDWARE( rmesa );
273 do {
274 ret = drmCommandWriteRead( rmesa->dri.fd, DRM_RADEON_TEXTURE,
275 &tex, sizeof(drm_radeon_texture_t) );
276 } while ( ret && errno == EAGAIN );
277
278 UNLOCK_HARDWARE( rmesa );
279
280 if ( ret ) {
281 fprintf( stderr, "DRM_RADEON_TEXTURE: return = %d\n", ret );
282 fprintf( stderr, " offset=0x%08x\n",
283 offset );
284 fprintf( stderr, " image width=%d height=%d\n",
285 imageWidth, imageHeight );
286 fprintf( stderr, " blit width=%d height=%d data=%p\n",
287 t->image[face][hwlevel].width, t->image[face][hwlevel].height,
288 t->image[face][hwlevel].data );
289 exit( 1 );
290 }
291 }
292
293
294 /**
295 * Upload the texture images associated with texture \a t. This might
296 * require the allocation of texture memory.
297 *
298 * \param rmesa Context pointer
299 * \param t Texture to be uploaded
300 * \param face Cube map face to be uploaded. Zero for non-cube maps.
301 */
302
303 int radeonUploadTexImages( radeonContextPtr rmesa, radeonTexObjPtr t, GLuint face )
304 {
305 const int numLevels = t->base.lastLevel - t->base.firstLevel + 1;
306
307 if ( RADEON_DEBUG & (DEBUG_TEXTURE|DEBUG_IOCTL) ) {
308 fprintf( stderr, "%s( %p, %p ) sz=%d lvls=%d-%d\n", __FUNCTION__,
309 (void *)rmesa->glCtx, (void *)t->base.tObj, t->base.totalSize,
310 t->base.firstLevel, t->base.lastLevel );
311 }
312
313 if ( !t || t->base.totalSize == 0 )
314 return 0;
315
316 LOCK_HARDWARE( rmesa );
317
318 if ( t->base.memBlock == NULL ) {
319 int heap;
320
321 heap = driAllocateTexture( rmesa->texture_heaps, rmesa->nr_heaps,
322 (driTextureObject *) t );
323 if ( heap == -1 ) {
324 UNLOCK_HARDWARE( rmesa );
325 return -1;
326 }
327
328 /* Set the base offset of the texture image */
329 t->bufAddr = rmesa->radeonScreen->texOffset[heap]
330 + t->base.memBlock->ofs;
331 t->pp_txoffset = t->bufAddr;
332
333
334 /* Mark this texobj as dirty on all units:
335 */
336 t->dirty_state = TEX_ALL;
337 }
338
339
340 /* Let the world know we've used this memory recently.
341 */
342 driUpdateTextureLRU( (driTextureObject *) t );
343 UNLOCK_HARDWARE( rmesa );
344
345
346 /* Upload any images that are new */
347 if (t->base.dirty_images[face]) {
348 int i;
349 for ( i = 0 ; i < numLevels ; i++ ) {
350 if ( (t->base.dirty_images[face] & (1 << (i+t->base.firstLevel))) != 0 ) {
351 uploadSubImage( rmesa, t, i, 0, 0, t->image[face][i].width,
352 t->image[face][i].height, face );
353 }
354 }
355 t->base.dirty_images[face] = 0;
356 }
357
358 return 0;
359 }