40b17bb8269acb9f2112b762b7e4a3d365c666d0
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_texture.c
1 /*
2 * Copyright (C) 2009 Maciej Cencora.
3 * Copyright (C) 2008 Nicolai Haehnle.
4 * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
5 *
6 * The Weather Channel (TM) funded Tungsten Graphics to develop the
7 * initial release of the Radeon 8500 driver under the XFree86 license.
8 * This notice must be preserved.
9 *
10 * Permission is hereby granted, free of charge, to any person obtaining
11 * a copy of this software and associated documentation files (the
12 * "Software"), to deal in the Software without restriction, including
13 * without limitation the rights to use, copy, modify, merge, publish,
14 * distribute, sublicense, and/or sell copies of the Software, and to
15 * permit persons to whom the Software is furnished to do so, subject to
16 * the following conditions:
17 *
18 * The above copyright notice and this permission notice (including the
19 * next paragraph) shall be included in all copies or substantial
20 * portions of the Software.
21 *
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
26 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
27 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
28 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 *
30 */
31
32 #include "main/glheader.h"
33 #include "main/imports.h"
34 #include "main/context.h"
35 #include "main/enums.h"
36 #include "main/mipmap.h"
37 #include "main/pbo.h"
38 #include "main/texcompress.h"
39 #include "main/texstore.h"
40 #include "main/teximage.h"
41 #include "main/texobj.h"
42 #include "drivers/common/meta.h"
43
44 #include "xmlpool.h" /* for symbolic values of enum-type options */
45
46 #include "radeon_common.h"
47
48 #include "radeon_mipmap_tree.h"
49
50 static void teximage_assign_miptree(radeonContextPtr rmesa,
51 struct gl_texture_object *texObj,
52 struct gl_texture_image *texImage);
53
54 static radeon_mipmap_tree *radeon_miptree_create_for_teximage(radeonContextPtr rmesa,
55 struct gl_texture_object *texObj,
56 struct gl_texture_image *texImage);
57
58 void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
59 GLuint numrows, GLuint rowsize)
60 {
61 assert(rowsize <= dststride);
62 assert(rowsize <= srcstride);
63
64 radeon_print(RADEON_TEXTURE, RADEON_TRACE,
65 "%s dst %p, stride %u, src %p, stride %u, "
66 "numrows %u, rowsize %u.\n",
67 __func__, dst, dststride,
68 src, srcstride,
69 numrows, rowsize);
70
71 if (rowsize == srcstride && rowsize == dststride) {
72 memcpy(dst, src, numrows*rowsize);
73 } else {
74 GLuint i;
75 for(i = 0; i < numrows; ++i) {
76 memcpy(dst, src, rowsize);
77 dst += dststride;
78 src += srcstride;
79 }
80 }
81 }
82
83 /* textures */
84 /**
85 * Allocate an empty texture image object.
86 */
87 struct gl_texture_image *radeonNewTextureImage(struct gl_context *ctx)
88 {
89 return calloc(1, sizeof(radeon_texture_image));
90 }
91
92
93 /**
94 * Delete a texture image object.
95 */
96 static void
97 radeonDeleteTextureImage(struct gl_context *ctx, struct gl_texture_image *img)
98 {
99 /* nothing special (yet) for radeon_texture_image */
100 _mesa_delete_texture_image(ctx, img);
101 }
102
103 static GLboolean
104 radeonAllocTextureImageBuffer(struct gl_context *ctx,
105 struct gl_texture_image *timage)
106 {
107 radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
108 struct gl_texture_object *texobj = timage->TexObject;
109
110 ctx->Driver.FreeTextureImageBuffer(ctx, timage);
111
112 if (!_swrast_init_texture_image(timage))
113 return GL_FALSE;
114
115 teximage_assign_miptree(rmesa, texobj, timage);
116
117 return GL_TRUE;
118 }
119
120
121 /**
122 * Free memory associated with this texture image.
123 */
124 void radeonFreeTextureImageBuffer(struct gl_context *ctx, struct gl_texture_image *timage)
125 {
126 radeon_texture_image* image = get_radeon_texture_image(timage);
127
128 if (image->mt) {
129 radeon_miptree_unreference(&image->mt);
130 }
131 if (image->bo) {
132 radeon_bo_unref(image->bo);
133 image->bo = NULL;
134 }
135
136 _swrast_free_texture_image_buffer(ctx, timage);
137 }
138
139 /**
140 * Map texture memory/buffer into user space.
141 * Note: the region of interest parameters are ignored here.
142 * \param mapOut returns start of mapping of region of interest
143 * \param rowStrideOut returns row stride in bytes
144 */
145 static void
146 radeon_map_texture_image(struct gl_context *ctx,
147 struct gl_texture_image *texImage,
148 GLuint slice,
149 GLuint x, GLuint y, GLuint w, GLuint h,
150 GLbitfield mode,
151 GLubyte **map,
152 GLint *stride)
153 {
154 radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
155 radeon_texture_image *image = get_radeon_texture_image(texImage);
156 radeon_mipmap_tree *mt = image->mt;
157 GLuint texel_size = _mesa_get_format_bytes(texImage->TexFormat);
158 GLuint width = texImage->Width;
159 GLuint height = texImage->Height;
160 struct radeon_bo *bo = !image->mt ? image->bo : image->mt->bo;
161 unsigned int bw, bh;
162 GLboolean write = (mode & GL_MAP_WRITE_BIT) != 0;
163
164 _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
165 assert(y % bh == 0);
166 y /= bh;
167 texel_size /= bw;
168
169 if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
170 radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
171 "%s for texture that is "
172 "queued for GPU processing.\n",
173 __func__);
174 radeon_firevertices(rmesa);
175 }
176
177 if (image->bo) {
178 /* TFP case */
179 radeon_bo_map(image->bo, write);
180 *stride = get_texture_image_row_stride(rmesa, texImage->TexFormat, width, 0, texImage->TexObject->Target);
181 *map = bo->ptr;
182 } else if (likely(mt)) {
183 void *base;
184 radeon_mipmap_level *lvl = &image->mt->levels[texImage->Level];
185
186 radeon_bo_map(mt->bo, write);
187 base = mt->bo->ptr + lvl->faces[image->base.Base.Face].offset;
188
189 *stride = lvl->rowstride;
190 *map = base + (slice * height) * *stride;
191 } else {
192 /* texture data is in malloc'd memory */
193
194 assert(map);
195
196 *stride = _mesa_format_row_stride(texImage->TexFormat, width);
197 *map = image->base.Buffer + (slice * height) * *stride;
198 }
199
200 *map += y * *stride + x * texel_size;
201 }
202
203 static void
204 radeon_unmap_texture_image(struct gl_context *ctx,
205 struct gl_texture_image *texImage, GLuint slice)
206 {
207 radeon_texture_image *image = get_radeon_texture_image(texImage);
208
209 if (image->bo)
210 radeon_bo_unmap(image->bo);
211 else if (image->mt)
212 radeon_bo_unmap(image->mt->bo);
213 }
214
215 /* try to find a format which will only need a memcopy */
216 static mesa_format radeonChoose8888TexFormat(radeonContextPtr rmesa,
217 GLenum srcFormat,
218 GLenum srcType, GLboolean fbo)
219 {
220 #if defined(RADEON_R100)
221 /* r100 can only do this */
222 return _radeon_texformat_argb8888;
223 #elif defined(RADEON_R200)
224 const GLuint ui = 1;
225 const GLubyte littleEndian = *((const GLubyte *)&ui);
226
227 if (fbo)
228 return _radeon_texformat_argb8888;
229
230 if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
231 (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
232 (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
233 (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) {
234 return MESA_FORMAT_A8B8G8R8_UNORM;
235 } else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
236 (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) ||
237 (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
238 (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) {
239 return MESA_FORMAT_R8G8B8A8_UNORM;
240 } else
241 return _radeon_texformat_argb8888;
242 #endif
243 }
244
245 mesa_format radeonChooseTextureFormat_mesa(struct gl_context * ctx,
246 GLenum target,
247 GLint internalFormat,
248 GLenum format,
249 GLenum type)
250 {
251 return radeonChooseTextureFormat(ctx, internalFormat, format,
252 type, 0);
253 }
254
255 mesa_format radeonChooseTextureFormat(struct gl_context * ctx,
256 GLint internalFormat,
257 GLenum format,
258 GLenum type, GLboolean fbo)
259 {
260 radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
261 const GLboolean do32bpt =
262 (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_32);
263 const GLboolean force16bpt =
264 (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16);
265 (void)format;
266
267 radeon_print(RADEON_TEXTURE, RADEON_TRACE,
268 "%s InternalFormat=%s(%d) type=%s format=%s\n",
269 __func__,
270 _mesa_lookup_enum_by_nr(internalFormat), internalFormat,
271 _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format));
272 radeon_print(RADEON_TEXTURE, RADEON_TRACE,
273 "%s do32bpt=%d force16bpt=%d\n",
274 __func__, do32bpt, force16bpt);
275
276 switch (internalFormat) {
277 case 4:
278 case GL_RGBA:
279 case GL_COMPRESSED_RGBA:
280 switch (type) {
281 case GL_UNSIGNED_INT_10_10_10_2:
282 case GL_UNSIGNED_INT_2_10_10_10_REV:
283 return do32bpt ? _radeon_texformat_argb8888 :
284 _radeon_texformat_argb1555;
285 case GL_UNSIGNED_SHORT_4_4_4_4:
286 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
287 return _radeon_texformat_argb4444;
288 case GL_UNSIGNED_SHORT_5_5_5_1:
289 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
290 return _radeon_texformat_argb1555;
291 default:
292 return do32bpt ? radeonChoose8888TexFormat(rmesa, format, type, fbo) :
293 _radeon_texformat_argb4444;
294 }
295
296 case 3:
297 case GL_RGB:
298 case GL_COMPRESSED_RGB:
299 switch (type) {
300 case GL_UNSIGNED_SHORT_4_4_4_4:
301 case GL_UNSIGNED_SHORT_4_4_4_4_REV:
302 return _radeon_texformat_argb4444;
303 case GL_UNSIGNED_SHORT_5_5_5_1:
304 case GL_UNSIGNED_SHORT_1_5_5_5_REV:
305 return _radeon_texformat_argb1555;
306 case GL_UNSIGNED_SHORT_5_6_5:
307 case GL_UNSIGNED_SHORT_5_6_5_REV:
308 return _radeon_texformat_rgb565;
309 default:
310 return do32bpt ? _radeon_texformat_argb8888 :
311 _radeon_texformat_rgb565;
312 }
313
314 case GL_RGBA8:
315 case GL_RGB10_A2:
316 case GL_RGBA12:
317 case GL_RGBA16:
318 return !force16bpt ?
319 radeonChoose8888TexFormat(rmesa, format, type, fbo) :
320 _radeon_texformat_argb4444;
321
322 case GL_RGBA4:
323 case GL_RGBA2:
324 return _radeon_texformat_argb4444;
325
326 case GL_RGB5_A1:
327 return _radeon_texformat_argb1555;
328
329 case GL_RGB8:
330 case GL_RGB10:
331 case GL_RGB12:
332 case GL_RGB16:
333 return !force16bpt ? _radeon_texformat_argb8888 :
334 _radeon_texformat_rgb565;
335
336 case GL_RGB5:
337 case GL_RGB4:
338 case GL_R3_G3_B2:
339 return _radeon_texformat_rgb565;
340
341 case GL_ALPHA:
342 case GL_ALPHA4:
343 case GL_ALPHA8:
344 case GL_ALPHA12:
345 case GL_ALPHA16:
346 case GL_COMPRESSED_ALPHA:
347 #if defined(RADEON_R200)
348 /* r200: can't use a8 format since interpreting hw I8 as a8 would result
349 in wrong rgb values (same as alpha value instead of 0). */
350 return _radeon_texformat_al88;
351 #else
352 return MESA_FORMAT_A_UNORM8;
353 #endif
354 case 1:
355 case GL_LUMINANCE:
356 case GL_LUMINANCE4:
357 case GL_LUMINANCE8:
358 case GL_LUMINANCE12:
359 case GL_LUMINANCE16:
360 case GL_COMPRESSED_LUMINANCE:
361 return MESA_FORMAT_L_UNORM8;
362
363 case 2:
364 case GL_LUMINANCE_ALPHA:
365 case GL_LUMINANCE4_ALPHA4:
366 case GL_LUMINANCE6_ALPHA2:
367 case GL_LUMINANCE8_ALPHA8:
368 case GL_LUMINANCE12_ALPHA4:
369 case GL_LUMINANCE12_ALPHA12:
370 case GL_LUMINANCE16_ALPHA16:
371 case GL_COMPRESSED_LUMINANCE_ALPHA:
372 return _radeon_texformat_al88;
373
374 case GL_INTENSITY:
375 case GL_INTENSITY4:
376 case GL_INTENSITY8:
377 case GL_INTENSITY12:
378 case GL_INTENSITY16:
379 case GL_COMPRESSED_INTENSITY:
380 return MESA_FORMAT_I_UNORM8;
381
382 case GL_YCBCR_MESA:
383 if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
384 type == GL_UNSIGNED_BYTE)
385 return MESA_FORMAT_YCBCR;
386 else
387 return MESA_FORMAT_YCBCR_REV;
388
389 case GL_RGB_S3TC:
390 case GL_RGB4_S3TC:
391 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
392 return MESA_FORMAT_RGB_DXT1;
393
394 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
395 return MESA_FORMAT_RGBA_DXT1;
396
397 case GL_RGBA_S3TC:
398 case GL_RGBA4_S3TC:
399 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
400 return MESA_FORMAT_RGBA_DXT3;
401
402 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
403 return MESA_FORMAT_RGBA_DXT5;
404
405 case GL_ALPHA16F_ARB:
406 return MESA_FORMAT_ALPHA_FLOAT16;
407 case GL_ALPHA32F_ARB:
408 return MESA_FORMAT_ALPHA_FLOAT32;
409 case GL_LUMINANCE16F_ARB:
410 return MESA_FORMAT_LUMINANCE_FLOAT16;
411 case GL_LUMINANCE32F_ARB:
412 return MESA_FORMAT_LUMINANCE_FLOAT32;
413 case GL_LUMINANCE_ALPHA16F_ARB:
414 return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16;
415 case GL_LUMINANCE_ALPHA32F_ARB:
416 return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32;
417 case GL_INTENSITY16F_ARB:
418 return MESA_FORMAT_INTENSITY_FLOAT16;
419 case GL_INTENSITY32F_ARB:
420 return MESA_FORMAT_INTENSITY_FLOAT32;
421 case GL_RGB16F_ARB:
422 return MESA_FORMAT_RGBA_FLOAT16;
423 case GL_RGB32F_ARB:
424 return MESA_FORMAT_RGBA_FLOAT32;
425 case GL_RGBA16F_ARB:
426 return MESA_FORMAT_RGBA_FLOAT16;
427 case GL_RGBA32F_ARB:
428 return MESA_FORMAT_RGBA_FLOAT32;
429
430 case GL_DEPTH_COMPONENT:
431 case GL_DEPTH_COMPONENT16:
432 case GL_DEPTH_COMPONENT24:
433 case GL_DEPTH_COMPONENT32:
434 case GL_DEPTH_STENCIL_EXT:
435 case GL_DEPTH24_STENCIL8_EXT:
436 return MESA_FORMAT_S8_Z24;
437
438 /* EXT_texture_sRGB */
439 case GL_SRGB:
440 case GL_SRGB8:
441 case GL_SRGB_ALPHA:
442 case GL_SRGB8_ALPHA8:
443 case GL_COMPRESSED_SRGB:
444 case GL_COMPRESSED_SRGB_ALPHA:
445 return MESA_FORMAT_SARGB8;
446
447 case GL_SLUMINANCE:
448 case GL_SLUMINANCE8:
449 case GL_COMPRESSED_SLUMINANCE:
450 return MESA_FORMAT_L_SRGB8;
451
452 case GL_SLUMINANCE_ALPHA:
453 case GL_SLUMINANCE8_ALPHA8:
454 case GL_COMPRESSED_SLUMINANCE_ALPHA:
455 return MESA_FORMAT_SLA8;
456
457 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
458 return MESA_FORMAT_SRGB_DXT1;
459 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
460 return MESA_FORMAT_SRGBA_DXT1;
461 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
462 return MESA_FORMAT_SRGBA_DXT3;
463 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
464 return MESA_FORMAT_SRGBA_DXT5;
465
466 default:
467 _mesa_problem(ctx,
468 "unexpected internalFormat 0x%x in %s",
469 (int)internalFormat, __func__);
470 return MESA_FORMAT_NONE;
471 }
472
473 return MESA_FORMAT_NONE; /* never get here */
474 }
475
476 /** Check if given image is valid within current texture object.
477 */
478 static void teximage_assign_miptree(radeonContextPtr rmesa,
479 struct gl_texture_object *texObj,
480 struct gl_texture_image *texImage)
481 {
482 radeonTexObj *t = radeon_tex_obj(texObj);
483 radeon_texture_image* image = get_radeon_texture_image(texImage);
484
485 /* Try using current miptree, or create new if there isn't any */
486 if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage)) {
487 radeon_miptree_unreference(&t->mt);
488 t->mt = radeon_miptree_create_for_teximage(rmesa,
489 texObj,
490 texImage);
491
492 radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
493 "%s: texObj %p, texImage %p, "
494 "texObj miptree doesn't match, allocated new miptree %p\n",
495 __FUNCTION__, texObj, texImage, t->mt);
496 }
497
498 /* Miptree alocation may have failed,
499 * when there was no image for baselevel specified */
500 if (t->mt) {
501 radeon_miptree_reference(t->mt, &image->mt);
502 } else
503 radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
504 "%s Failed to allocate miptree.\n", __func__);
505 }
506
507 unsigned radeonIsFormatRenderable(mesa_format mesa_format)
508 {
509 if (mesa_format == _radeon_texformat_argb8888 || mesa_format == _radeon_texformat_rgb565 ||
510 mesa_format == _radeon_texformat_argb1555 || mesa_format == _radeon_texformat_argb4444)
511 return 1;
512
513 switch (mesa_format)
514 {
515 case MESA_FORMAT_Z_UNORM16:
516 case MESA_FORMAT_S8_Z24:
517 return 1;
518 default:
519 return 0;
520 }
521 }
522
523 void radeon_image_target_texture_2d(struct gl_context *ctx, GLenum target,
524 struct gl_texture_object *texObj,
525 struct gl_texture_image *texImage,
526 GLeglImageOES image_handle)
527 {
528 radeonContextPtr radeon = RADEON_CONTEXT(ctx);
529 radeonTexObj *t = radeon_tex_obj(texObj);
530 radeon_texture_image *radeonImage = get_radeon_texture_image(texImage);
531 __DRIscreen *screen;
532 __DRIimage *image;
533
534 screen = radeon->dri.screen;
535 image = screen->dri2.image->lookupEGLImage(screen, image_handle,
536 screen->loaderPrivate);
537 if (image == NULL)
538 return;
539
540 radeonFreeTextureImageBuffer(ctx, texImage);
541
542 texImage->Width = image->width;
543 texImage->Height = image->height;
544 texImage->Depth = 1;
545 texImage->_BaseFormat = GL_RGBA;
546 texImage->TexFormat = image->format;
547 radeonImage->base.RowStride = image->pitch;
548 texImage->InternalFormat = image->internal_format;
549
550 if(t->mt)
551 {
552 radeon_miptree_unreference(&t->mt);
553 t->mt = NULL;
554 }
555
556 /* NOTE: The following is *very* ugly and will probably break. But
557 I don't know how to deal with it, without creating a whole new
558 function like radeon_miptree_from_bo() so I'm going with the
559 easy but error-prone way. */
560
561 radeon_try_alloc_miptree(radeon, t);
562
563 radeon_miptree_reference(t->mt, &radeonImage->mt);
564
565 if (t->mt == NULL)
566 {
567 radeon_print(RADEON_TEXTURE, RADEON_VERBOSE,
568 "%s Failed to allocate miptree.\n", __func__);
569 return;
570 }
571
572 /* Particularly ugly: this is guaranteed to break, if image->bo is
573 not of the required size for a miptree. */
574 radeon_bo_unref(t->mt->bo);
575 radeon_bo_ref(image->bo);
576 t->mt->bo = image->bo;
577
578 if (!radeon_miptree_matches_image(t->mt, &radeonImage->base.Base))
579 fprintf(stderr, "miptree doesn't match image\n");
580 }
581
582 mesa_format _radeon_texformat_rgba8888 = MESA_FORMAT_NONE;
583 mesa_format _radeon_texformat_argb8888 = MESA_FORMAT_NONE;
584 mesa_format _radeon_texformat_rgb565 = MESA_FORMAT_NONE;
585 mesa_format _radeon_texformat_argb4444 = MESA_FORMAT_NONE;
586 mesa_format _radeon_texformat_argb1555 = MESA_FORMAT_NONE;
587 mesa_format _radeon_texformat_al88 = MESA_FORMAT_NONE;
588 /*@}*/
589
590
591 static void
592 radeonInitTextureFormats(void)
593 {
594 if (_mesa_little_endian()) {
595 _radeon_texformat_rgba8888 = MESA_FORMAT_A8B8G8R8_UNORM;
596 _radeon_texformat_argb8888 = MESA_FORMAT_B8G8R8A8_UNORM;
597 _radeon_texformat_rgb565 = MESA_FORMAT_RGB565;
598 _radeon_texformat_argb4444 = MESA_FORMAT_ARGB4444;
599 _radeon_texformat_argb1555 = MESA_FORMAT_ARGB1555;
600 _radeon_texformat_al88 = MESA_FORMAT_AL88;
601 }
602 else {
603 _radeon_texformat_rgba8888 = MESA_FORMAT_R8G8B8A8_UNORM;
604 _radeon_texformat_argb8888 = MESA_FORMAT_A8R8G8B8_UNORM;
605 _radeon_texformat_rgb565 = MESA_FORMAT_RGB565_REV;
606 _radeon_texformat_argb4444 = MESA_FORMAT_ARGB4444_REV;
607 _radeon_texformat_argb1555 = MESA_FORMAT_ARGB1555_REV;
608 _radeon_texformat_al88 = MESA_FORMAT_AL88_REV;
609 }
610 }
611
612 void
613 radeon_init_common_texture_funcs(radeonContextPtr radeon,
614 struct dd_function_table *functions)
615 {
616 functions->NewTextureImage = radeonNewTextureImage;
617 functions->DeleteTextureImage = radeonDeleteTextureImage;
618 functions->AllocTextureImageBuffer = radeonAllocTextureImageBuffer;
619 functions->FreeTextureImageBuffer = radeonFreeTextureImageBuffer;
620 functions->MapTextureImage = radeon_map_texture_image;
621 functions->UnmapTextureImage = radeon_unmap_texture_image;
622
623 functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa;
624
625 functions->CopyTexSubImage = radeonCopyTexSubImage;
626
627 functions->Bitmap = _mesa_meta_Bitmap;
628 functions->EGLImageTargetTexture2D = radeon_image_target_texture_2d;
629
630 radeonInitTextureFormats();
631 }
632
633 static radeon_mipmap_tree *radeon_miptree_create_for_teximage(radeonContextPtr rmesa,
634 struct gl_texture_object *texObj,
635 struct gl_texture_image *texImage)
636 {
637 radeonTexObj *t = radeon_tex_obj(texObj);
638 GLuint firstLevel;
639 GLuint lastLevel;
640 int width, height, depth;
641 int i;
642
643 width = texImage->Width;
644 height = texImage->Height;
645 depth = texImage->Depth;
646
647 if (texImage->Level > texObj->BaseLevel &&
648 (width == 1 ||
649 (texObj->Target != GL_TEXTURE_1D && height == 1) ||
650 (texObj->Target == GL_TEXTURE_3D && depth == 1))) {
651 /* For this combination, we're at some lower mipmap level and
652 * some important dimension is 1. We can't extrapolate up to a
653 * likely base level width/height/depth for a full mipmap stack
654 * from this info, so just allocate this one level.
655 */
656 firstLevel = texImage->Level;
657 lastLevel = texImage->Level;
658 } else {
659 if (texImage->Level < texObj->BaseLevel)
660 firstLevel = 0;
661 else
662 firstLevel = texObj->BaseLevel;
663
664 for (i = texImage->Level; i > firstLevel; i--) {
665 width <<= 1;
666 if (height != 1)
667 height <<= 1;
668 if (depth != 1)
669 depth <<= 1;
670 }
671 if ((texObj->Sampler.MinFilter == GL_NEAREST ||
672 texObj->Sampler.MinFilter == GL_LINEAR) &&
673 texImage->Level == firstLevel) {
674 lastLevel = firstLevel;
675 } else {
676 lastLevel = firstLevel + _mesa_logbase2(MAX2(MAX2(width, height), depth));
677 }
678 }
679
680 return radeon_miptree_create(rmesa, texObj->Target,
681 texImage->TexFormat, firstLevel, lastLevel - firstLevel + 1,
682 width, height, depth,
683 t->tile_bits);
684 }