2 * Copyright (C) 2009 Maciej Cencora.
3 * Copyright (C) 2008 Nicolai Haehnle.
4 * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
6 * The Weather Channel (TM) funded Tungsten Graphics to develop the
7 * initial release of the Radeon 8500 driver under the XFree86 license.
8 * This notice must be preserved.
10 * Permission is hereby granted, free of charge, to any person obtaining
11 * a copy of this software and associated documentation files (the
12 * "Software"), to deal in the Software without restriction, including
13 * without limitation the rights to use, copy, modify, merge, publish,
14 * distribute, sublicense, and/or sell copies of the Software, and to
15 * permit persons to whom the Software is furnished to do so, subject to
16 * the following conditions:
18 * The above copyright notice and this permission notice (including the
19 * next paragraph) shall be included in all copies or substantial
20 * portions of the Software.
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
26 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
27 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
28 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
32 #include "main/glheader.h"
33 #include "main/imports.h"
34 #include "main/context.h"
35 #include "main/enums.h"
36 #include "main/mfeatures.h"
37 #include "main/mipmap.h"
39 #include "main/texcompress.h"
40 #include "main/texstore.h"
41 #include "main/teximage.h"
42 #include "main/texobj.h"
43 #include "drivers/common/meta.h"
45 #include "xmlpool.h" /* for symbolic values of enum-type options */
47 #include "radeon_common.h"
49 #include "radeon_mipmap_tree.h"
52 void copy_rows(void* dst
, GLuint dststride
, const void* src
, GLuint srcstride
,
53 GLuint numrows
, GLuint rowsize
)
55 assert(rowsize
<= dststride
);
56 assert(rowsize
<= srcstride
);
58 radeon_print(RADEON_TEXTURE
, RADEON_TRACE
,
59 "%s dst %p, stride %u, src %p, stride %u, "
60 "numrows %u, rowsize %u.\n",
61 __func__
, dst
, dststride
,
65 if (rowsize
== srcstride
&& rowsize
== dststride
) {
66 memcpy(dst
, src
, numrows
*rowsize
);
69 for(i
= 0; i
< numrows
; ++i
) {
70 memcpy(dst
, src
, rowsize
);
79 * Allocate an empty texture image object.
81 struct gl_texture_image
*radeonNewTextureImage(struct gl_context
*ctx
)
83 return CALLOC(sizeof(radeon_texture_image
));
87 * Free memory associated with this texture image.
89 void radeonFreeTextureImageBuffer(struct gl_context
*ctx
, struct gl_texture_image
*timage
)
91 radeon_texture_image
* image
= get_radeon_texture_image(timage
);
94 radeon_miptree_unreference(&image
->mt
);
95 assert(!image
->base
.Data
);
97 _mesa_free_texture_image_data(ctx
, timage
);
100 radeon_bo_unref(image
->bo
);
104 _mesa_free_texmemory(timage
->Data
);
109 /* Set Data pointer and additional data for mapped texture image */
110 static void teximage_set_map_data(radeon_texture_image
*image
)
112 radeon_mipmap_level
*lvl
;
115 radeon_warning("%s(%p) Trying to set map data without miptree.\n",
121 lvl
= &image
->mt
->levels
[image
->mtlevel
];
123 image
->base
.Data
= image
->mt
->bo
->ptr
+ lvl
->faces
[image
->mtface
].offset
;
124 image
->base
.RowStride
= lvl
->rowstride
/ _mesa_get_format_bytes(image
->base
.TexFormat
);
129 * Map a single texture image for glTexImage and friends.
131 void radeon_teximage_map(radeon_texture_image
*image
, GLboolean write_enable
)
133 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
134 "%s(img %p), write_enable %s.\n",
136 write_enable
? "true": "false");
138 assert(!image
->base
.Data
);
140 radeon_bo_map(image
->mt
->bo
, write_enable
);
141 teximage_set_map_data(image
);
146 void radeon_teximage_unmap(radeon_texture_image
*image
)
148 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
152 assert(image
->base
.Data
);
154 image
->base
.Data
= 0;
155 radeon_bo_unmap(image
->mt
->bo
);
159 static void map_override(struct gl_context
*ctx
, radeonTexObj
*t
)
161 radeon_texture_image
*img
= get_radeon_texture_image(t
->base
.Image
[0][0]);
163 radeon_bo_map(t
->bo
, GL_FALSE
);
165 img
->base
.Data
= t
->bo
->ptr
;
168 static void unmap_override(struct gl_context
*ctx
, radeonTexObj
*t
)
170 radeon_texture_image
*img
= get_radeon_texture_image(t
->base
.Image
[0][0]);
172 radeon_bo_unmap(t
->bo
);
174 img
->base
.Data
= NULL
;
178 * Map a validated texture for reading during software rendering.
180 void radeonMapTexture(struct gl_context
*ctx
, struct gl_texture_object
*texObj
)
182 radeonTexObj
* t
= radeon_tex_obj(texObj
);
185 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
187 __func__
, ctx
, texObj
);
189 if (!radeon_validate_texture_miptree(ctx
, texObj
)) {
190 radeon_error("%s(%p, tex %p) Failed to validate miptree for "
192 __func__
, ctx
, texObj
);
196 if (t
->image_override
&& t
->bo
) {
197 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
198 "%s(%p, tex %p) Work around for missing miptree in r100.\n",
199 __func__
, ctx
, texObj
);
201 map_override(ctx
, t
);
204 /* for r100 3D sw fallbacks don't have mt */
206 radeon_warning("%s(%p, tex %p) No miptree in texture.\n",
207 __func__
, ctx
, texObj
);
211 radeon_bo_map(t
->mt
->bo
, GL_FALSE
);
212 for(face
= 0; face
< t
->mt
->faces
; ++face
) {
213 for(level
= t
->minLod
; level
<= t
->maxLod
; ++level
)
214 teximage_set_map_data(get_radeon_texture_image(texObj
->Image
[face
][level
]));
218 void radeonUnmapTexture(struct gl_context
*ctx
, struct gl_texture_object
*texObj
)
220 radeonTexObj
* t
= radeon_tex_obj(texObj
);
223 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
225 __func__
, ctx
, texObj
);
227 if (t
->image_override
&& t
->bo
)
228 unmap_override(ctx
, t
);
229 /* for r100 3D sw fallbacks don't have mt */
233 for(face
= 0; face
< t
->mt
->faces
; ++face
) {
234 for(level
= t
->minLod
; level
<= t
->maxLod
; ++level
)
235 texObj
->Image
[face
][level
]->Data
= 0;
237 radeon_bo_unmap(t
->mt
->bo
);
241 * Wraps Mesa's implementation to ensure that the base level image is mapped.
243 * This relies on internal details of _mesa_generate_mipmap, in particular
244 * the fact that the memory for recreated texture images is always freed.
246 static void radeon_generate_mipmap(struct gl_context
*ctx
, GLenum target
,
247 struct gl_texture_object
*texObj
)
249 radeonTexObj
* t
= radeon_tex_obj(texObj
);
250 GLuint nr_faces
= (t
->base
.Target
== GL_TEXTURE_CUBE_MAP
) ? 6 : 1;
252 struct gl_texture_image
*first_image
;
254 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
255 "%s(%p, tex %p) Target type %s.\n",
256 __func__
, ctx
, texObj
,
257 _mesa_lookup_enum_by_nr(target
));
259 _mesa_generate_mipmap(ctx
, target
, texObj
);
261 /* For the compressed case, we don't need to do the
262 * non-TexImage recovery path below.
264 first_image
= texObj
->Image
[0][texObj
->BaseLevel
];
265 if (_mesa_is_format_compressed(first_image
->TexFormat
))
268 for (face
= 0; face
< nr_faces
; face
++) {
269 for (i
= texObj
->BaseLevel
+ 1; i
< texObj
->MaxLevel
; i
++) {
270 radeon_texture_image
*image
;
272 image
= get_radeon_texture_image(texObj
->Image
[face
][i
]);
278 image
->mtface
= face
;
280 radeon_miptree_unreference(&image
->mt
);
286 void radeonGenerateMipmap(struct gl_context
* ctx
, GLenum target
, struct gl_texture_object
*texObj
)
288 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
289 struct radeon_bo
*bo
;
290 GLuint face
= _mesa_tex_target_to_face(target
);
291 radeon_texture_image
*baseimage
= get_radeon_texture_image(texObj
->Image
[face
][texObj
->BaseLevel
]);
292 bo
= !baseimage
->mt
? baseimage
->bo
: baseimage
->mt
->bo
;
294 radeon_print(RADEON_TEXTURE
, RADEON_TRACE
,
295 "%s(%p, target %s, tex %p)\n",
296 __func__
, ctx
, _mesa_lookup_enum_by_nr(target
),
299 if (bo
&& radeon_bo_is_referenced_by_cs(bo
, rmesa
->cmdbuf
.cs
)) {
300 radeon_print(RADEON_TEXTURE
, RADEON_NORMAL
,
301 "%s(%p, tex %p) Trying to generate mipmap for texture "
302 "in processing by GPU.\n",
303 __func__
, ctx
, texObj
);
304 radeon_firevertices(rmesa
);
307 if (_mesa_meta_check_generate_mipmap_fallback(ctx
, target
, texObj
)) {
308 radeon_teximage_map(baseimage
, GL_FALSE
);
309 radeon_generate_mipmap(ctx
, target
, texObj
);
310 radeon_teximage_unmap(baseimage
);
312 _mesa_meta_GenerateMipmap(ctx
, target
, texObj
);
317 /* try to find a format which will only need a memcopy */
318 static gl_format
radeonChoose8888TexFormat(radeonContextPtr rmesa
,
320 GLenum srcType
, GLboolean fbo
)
323 const GLubyte littleEndian
= *((const GLubyte
*)&ui
);
325 /* r100 can only do this */
326 if (IS_R100_CLASS(rmesa
->radeonScreen
) || fbo
)
327 return _dri_texformat_argb8888
;
329 if ((srcFormat
== GL_RGBA
&& srcType
== GL_UNSIGNED_INT_8_8_8_8
) ||
330 (srcFormat
== GL_RGBA
&& srcType
== GL_UNSIGNED_BYTE
&& !littleEndian
) ||
331 (srcFormat
== GL_ABGR_EXT
&& srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
) ||
332 (srcFormat
== GL_ABGR_EXT
&& srcType
== GL_UNSIGNED_BYTE
&& littleEndian
)) {
333 return MESA_FORMAT_RGBA8888
;
334 } else if ((srcFormat
== GL_RGBA
&& srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
) ||
335 (srcFormat
== GL_RGBA
&& srcType
== GL_UNSIGNED_BYTE
&& littleEndian
) ||
336 (srcFormat
== GL_ABGR_EXT
&& srcType
== GL_UNSIGNED_INT_8_8_8_8
) ||
337 (srcFormat
== GL_ABGR_EXT
&& srcType
== GL_UNSIGNED_BYTE
&& !littleEndian
)) {
338 return MESA_FORMAT_RGBA8888_REV
;
339 } else if (IS_R200_CLASS(rmesa
->radeonScreen
)) {
340 return _dri_texformat_argb8888
;
341 } else if (srcFormat
== GL_BGRA
&& ((srcType
== GL_UNSIGNED_BYTE
&& !littleEndian
) ||
342 srcType
== GL_UNSIGNED_INT_8_8_8_8
)) {
343 return MESA_FORMAT_ARGB8888_REV
;
344 } else if (srcFormat
== GL_BGRA
&& ((srcType
== GL_UNSIGNED_BYTE
&& littleEndian
) ||
345 srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
)) {
346 return MESA_FORMAT_ARGB8888
;
348 return _dri_texformat_argb8888
;
351 gl_format
radeonChooseTextureFormat_mesa(struct gl_context
* ctx
,
352 GLint internalFormat
,
356 return radeonChooseTextureFormat(ctx
, internalFormat
, format
,
360 gl_format
radeonChooseTextureFormat(struct gl_context
* ctx
,
361 GLint internalFormat
,
363 GLenum type
, GLboolean fbo
)
365 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
366 const GLboolean do32bpt
=
367 (rmesa
->texture_depth
== DRI_CONF_TEXTURE_DEPTH_32
);
368 const GLboolean force16bpt
=
369 (rmesa
->texture_depth
== DRI_CONF_TEXTURE_DEPTH_FORCE_16
);
372 radeon_print(RADEON_TEXTURE
, RADEON_TRACE
,
373 "%s InternalFormat=%s(%d) type=%s format=%s\n",
375 _mesa_lookup_enum_by_nr(internalFormat
), internalFormat
,
376 _mesa_lookup_enum_by_nr(type
), _mesa_lookup_enum_by_nr(format
));
377 radeon_print(RADEON_TEXTURE
, RADEON_TRACE
,
378 "%s do32bpt=%d force16bpt=%d\n",
379 __func__
, do32bpt
, force16bpt
);
381 switch (internalFormat
) {
384 case GL_COMPRESSED_RGBA
:
386 case GL_UNSIGNED_INT_10_10_10_2
:
387 case GL_UNSIGNED_INT_2_10_10_10_REV
:
388 return do32bpt
? _dri_texformat_argb8888
:
389 _dri_texformat_argb1555
;
390 case GL_UNSIGNED_SHORT_4_4_4_4
:
391 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
392 return _dri_texformat_argb4444
;
393 case GL_UNSIGNED_SHORT_5_5_5_1
:
394 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
395 return _dri_texformat_argb1555
;
397 return do32bpt
? radeonChoose8888TexFormat(rmesa
, format
, type
, fbo
) :
398 _dri_texformat_argb4444
;
403 case GL_COMPRESSED_RGB
:
405 case GL_UNSIGNED_SHORT_4_4_4_4
:
406 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
407 return _dri_texformat_argb4444
;
408 case GL_UNSIGNED_SHORT_5_5_5_1
:
409 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
410 return _dri_texformat_argb1555
;
411 case GL_UNSIGNED_SHORT_5_6_5
:
412 case GL_UNSIGNED_SHORT_5_6_5_REV
:
413 return _dri_texformat_rgb565
;
415 return do32bpt
? _dri_texformat_argb8888
:
416 _dri_texformat_rgb565
;
424 radeonChoose8888TexFormat(rmesa
, format
, type
, fbo
) :
425 _dri_texformat_argb4444
;
429 return _dri_texformat_argb4444
;
432 return _dri_texformat_argb1555
;
438 return !force16bpt
? _dri_texformat_argb8888
:
439 _dri_texformat_rgb565
;
444 return _dri_texformat_rgb565
;
451 case GL_COMPRESSED_ALPHA
:
452 /* r200: can't use a8 format since interpreting hw I8 as a8 would result
453 in wrong rgb values (same as alpha value instead of 0). */
454 if (IS_R200_CLASS(rmesa
->radeonScreen
))
455 return _dri_texformat_al88
;
457 return _dri_texformat_a8
;
464 case GL_COMPRESSED_LUMINANCE
:
465 return _dri_texformat_l8
;
468 case GL_LUMINANCE_ALPHA
:
469 case GL_LUMINANCE4_ALPHA4
:
470 case GL_LUMINANCE6_ALPHA2
:
471 case GL_LUMINANCE8_ALPHA8
:
472 case GL_LUMINANCE12_ALPHA4
:
473 case GL_LUMINANCE12_ALPHA12
:
474 case GL_LUMINANCE16_ALPHA16
:
475 case GL_COMPRESSED_LUMINANCE_ALPHA
:
476 return _dri_texformat_al88
;
483 case GL_COMPRESSED_INTENSITY
:
484 return _dri_texformat_i8
;
487 if (type
== GL_UNSIGNED_SHORT_8_8_APPLE
||
488 type
== GL_UNSIGNED_BYTE
)
489 return MESA_FORMAT_YCBCR
;
491 return MESA_FORMAT_YCBCR_REV
;
495 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
496 return MESA_FORMAT_RGB_DXT1
;
498 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
499 return MESA_FORMAT_RGBA_DXT1
;
503 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
504 return MESA_FORMAT_RGBA_DXT3
;
506 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
507 return MESA_FORMAT_RGBA_DXT5
;
509 case GL_ALPHA16F_ARB
:
510 return MESA_FORMAT_ALPHA_FLOAT16
;
511 case GL_ALPHA32F_ARB
:
512 return MESA_FORMAT_ALPHA_FLOAT32
;
513 case GL_LUMINANCE16F_ARB
:
514 return MESA_FORMAT_LUMINANCE_FLOAT16
;
515 case GL_LUMINANCE32F_ARB
:
516 return MESA_FORMAT_LUMINANCE_FLOAT32
;
517 case GL_LUMINANCE_ALPHA16F_ARB
:
518 return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16
;
519 case GL_LUMINANCE_ALPHA32F_ARB
:
520 return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32
;
521 case GL_INTENSITY16F_ARB
:
522 return MESA_FORMAT_INTENSITY_FLOAT16
;
523 case GL_INTENSITY32F_ARB
:
524 return MESA_FORMAT_INTENSITY_FLOAT32
;
526 return MESA_FORMAT_RGBA_FLOAT16
;
528 return MESA_FORMAT_RGBA_FLOAT32
;
530 return MESA_FORMAT_RGBA_FLOAT16
;
532 return MESA_FORMAT_RGBA_FLOAT32
;
535 case GL_DEPTH_COMPONENT
:
536 case GL_DEPTH_COMPONENT16
:
537 return MESA_FORMAT_Z16
;
538 case GL_DEPTH_COMPONENT24
:
539 case GL_DEPTH_COMPONENT32
:
540 case GL_DEPTH_STENCIL_EXT
:
541 case GL_DEPTH24_STENCIL8_EXT
:
542 if (rmesa
->radeonScreen
->chip_family
>= CHIP_FAMILY_RV515
)
543 return MESA_FORMAT_S8_Z24
;
545 return MESA_FORMAT_Z16
;
547 case GL_DEPTH_COMPONENT
:
548 case GL_DEPTH_COMPONENT16
:
549 case GL_DEPTH_COMPONENT24
:
550 case GL_DEPTH_COMPONENT32
:
551 case GL_DEPTH_STENCIL_EXT
:
552 case GL_DEPTH24_STENCIL8_EXT
:
553 return MESA_FORMAT_S8_Z24
;
556 /* EXT_texture_sRGB */
560 case GL_SRGB8_ALPHA8
:
561 case GL_COMPRESSED_SRGB
:
562 case GL_COMPRESSED_SRGB_ALPHA
:
563 return MESA_FORMAT_SARGB8
;
567 case GL_COMPRESSED_SLUMINANCE
:
568 return MESA_FORMAT_SL8
;
570 case GL_SLUMINANCE_ALPHA
:
571 case GL_SLUMINANCE8_ALPHA8
:
572 case GL_COMPRESSED_SLUMINANCE_ALPHA
:
573 return MESA_FORMAT_SLA8
;
575 case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT
:
576 return MESA_FORMAT_SRGB_DXT1
;
577 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
:
578 return MESA_FORMAT_SRGBA_DXT1
;
579 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
:
580 return MESA_FORMAT_SRGBA_DXT3
;
581 case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
:
582 return MESA_FORMAT_SRGBA_DXT5
;
586 "unexpected internalFormat 0x%x in %s",
587 (int)internalFormat
, __func__
);
588 return MESA_FORMAT_NONE
;
591 return MESA_FORMAT_NONE
; /* never get here */
594 /** Check if given image is valid within current texture object.
596 static int image_matches_texture_obj(struct gl_texture_object
*texObj
,
597 struct gl_texture_image
*texImage
,
600 const struct gl_texture_image
*baseImage
= texObj
->Image
[0][texObj
->BaseLevel
];
605 if (level
< texObj
->BaseLevel
|| level
> texObj
->MaxLevel
)
608 const unsigned levelDiff
= level
- texObj
->BaseLevel
;
609 const unsigned refWidth
= MAX2(baseImage
->Width
>> levelDiff
, 1);
610 const unsigned refHeight
= MAX2(baseImage
->Height
>> levelDiff
, 1);
611 const unsigned refDepth
= MAX2(baseImage
->Depth
>> levelDiff
, 1);
613 return (texImage
->Width
== refWidth
&&
614 texImage
->Height
== refHeight
&&
615 texImage
->Depth
== refDepth
);
618 static void teximage_assign_miptree(radeonContextPtr rmesa
,
619 struct gl_texture_object
*texObj
,
620 struct gl_texture_image
*texImage
,
624 radeonTexObj
*t
= radeon_tex_obj(texObj
);
625 radeon_texture_image
* image
= get_radeon_texture_image(texImage
);
627 /* Since miptree holds only images for levels <BaseLevel..MaxLevel>
628 * don't allocate the miptree if the teximage won't fit.
630 if (!image_matches_texture_obj(texObj
, texImage
, level
))
633 /* Try using current miptree, or create new if there isn't any */
634 if (!t
->mt
|| !radeon_miptree_matches_image(t
->mt
, texImage
, face
, level
)) {
635 radeon_miptree_unreference(&t
->mt
);
636 radeon_try_alloc_miptree(rmesa
, t
);
637 radeon_print(RADEON_TEXTURE
, RADEON_NORMAL
,
638 "%s: texObj %p, texImage %p, face %d, level %d, "
639 "texObj miptree doesn't match, allocated new miptree %p\n",
640 __FUNCTION__
, texObj
, texImage
, face
, level
, t
->mt
);
643 /* Miptree alocation may have failed,
644 * when there was no image for baselevel specified */
646 image
->mtface
= face
;
647 image
->mtlevel
= level
;
648 radeon_miptree_reference(t
->mt
, &image
->mt
);
650 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
651 "%s Failed to allocate miptree.\n", __func__
);
654 static GLuint
* allocate_image_offsets(struct gl_context
*ctx
,
655 unsigned alignedWidth
,
662 offsets
= malloc(depth
* sizeof(GLuint
)) ;
664 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glTex[Sub]Image");
668 for (i
= 0; i
< depth
; ++i
) {
669 offsets
[i
] = alignedWidth
* height
* i
;
676 * Update a subregion of the given texture image.
678 static void radeon_store_teximage(struct gl_context
* ctx
, int dims
,
679 GLint xoffset
, GLint yoffset
, GLint zoffset
,
680 GLsizei width
, GLsizei height
, GLsizei depth
,
682 GLenum format
, GLenum type
,
683 const GLvoid
* pixels
,
684 const struct gl_pixelstore_attrib
*packing
,
685 struct gl_texture_object
*texObj
,
686 struct gl_texture_image
*texImage
,
689 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
690 radeonTexObj
*t
= radeon_tex_obj(texObj
);
691 radeon_texture_image
* image
= get_radeon_texture_image(texImage
);
694 GLuint
*dstImageOffsets
;
696 radeon_print(RADEON_TEXTURE
, RADEON_TRACE
,
697 "%s(%p, tex %p, image %p) compressed %d\n",
698 __func__
, ctx
, texObj
, texImage
, compressed
);
701 dstRowStride
= image
->mt
->levels
[image
->mtlevel
].rowstride
;
704 dstRowStride
= get_texture_image_row_stride(rmesa
, texImage
->TexFormat
, width
, 0);
706 dstRowStride
= _mesa_format_row_stride(texImage
->TexFormat
, texImage
->Width
);
709 assert(dstRowStride
);
712 unsigned alignedWidth
= dstRowStride
/_mesa_get_format_bytes(texImage
->TexFormat
);
713 dstImageOffsets
= allocate_image_offsets(ctx
, alignedWidth
, texImage
->Height
, texImage
->Depth
);
714 if (!dstImageOffsets
) {
715 radeon_warning("%s Failed to allocate dstImaeOffset.\n", __func__
);
719 dstImageOffsets
= texImage
->ImageOffsets
;
722 radeon_teximage_map(image
, GL_TRUE
);
725 uint32_t srcRowStride
, bytesPerRow
, rows
, block_width
, block_height
;
728 _mesa_get_format_block_size(texImage
->TexFormat
, &block_width
, &block_height
);
731 dstRowStride
= _mesa_format_row_stride(texImage
->TexFormat
, texImage
->Width
);
732 img_start
= _mesa_compressed_image_address(xoffset
, yoffset
, 0,
734 texImage
->Width
, texImage
->Data
);
738 offset
= dstRowStride
/ _mesa_get_format_bytes(texImage
->TexFormat
) * yoffset
/ block_height
+ xoffset
/ block_width
;
739 offset
*= _mesa_get_format_bytes(texImage
->TexFormat
);
740 img_start
= texImage
->Data
+ offset
;
742 srcRowStride
= _mesa_format_row_stride(texImage
->TexFormat
, width
);
743 bytesPerRow
= srcRowStride
;
744 rows
= (height
+ block_height
- 1) / block_height
;
746 copy_rows(img_start
, dstRowStride
, pixels
, srcRowStride
, rows
, bytesPerRow
);
749 if (!_mesa_texstore(ctx
, dims
, texImage
->_BaseFormat
,
750 texImage
->TexFormat
, texImage
->Data
,
751 xoffset
, yoffset
, zoffset
,
754 width
, height
, depth
,
755 format
, type
, pixels
, packing
)) {
756 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glTexSubImage");
761 free(dstImageOffsets
);
764 radeon_teximage_unmap(image
);
768 * All glTexImage calls go through this function.
770 static void radeon_teximage(
771 struct gl_context
*ctx
, int dims
,
772 GLenum target
, GLint level
,
773 GLint internalFormat
,
774 GLint width
, GLint height
, GLint depth
,
776 GLenum format
, GLenum type
, const GLvoid
* pixels
,
777 const struct gl_pixelstore_attrib
*packing
,
778 struct gl_texture_object
*texObj
,
779 struct gl_texture_image
*texImage
,
782 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
783 radeonTexObj
* t
= radeon_tex_obj(texObj
);
784 radeon_texture_image
* image
= get_radeon_texture_image(texImage
);
785 GLuint face
= _mesa_tex_target_to_face(target
);
787 radeon_print(RADEON_TEXTURE
, RADEON_NORMAL
,
788 "%s %dd: texObj %p, texImage %p, face %d, level %d\n",
789 __func__
, dims
, texObj
, texImage
, face
, level
);
791 t
->validated
= GL_FALSE
;
793 /* Mesa core only clears texImage->Data but not image->mt */
794 radeonFreeTextureImageBuffer(ctx
, texImage
);
797 teximage_assign_miptree(rmesa
, texObj
, texImage
, face
, level
);
799 int size
= _mesa_format_image_size(texImage
->TexFormat
,
803 texImage
->Data
= _mesa_alloc_texmemory(size
);
804 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
805 "%s %dd: texObj %p, texImage %p, "
806 " no miptree assigned, using local memory %p\n",
807 __func__
, dims
, texObj
, texImage
, texImage
->Data
);
812 struct radeon_bo
*bo
;
813 bo
= !image
->mt
? image
->bo
: image
->mt
->bo
;
814 if (bo
&& radeon_bo_is_referenced_by_cs(bo
, rmesa
->cmdbuf
.cs
)) {
815 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
816 "%s Calling teximage for texture that is "
817 "queued for GPU processing.\n",
819 radeon_firevertices(rmesa
);
823 /* Upload texture image; note that the spec allows pixels to be NULL */
825 pixels
= _mesa_validate_pbo_compressed_teximage(
826 ctx
, imageSize
, pixels
, packing
, "glCompressedTexImage");
828 pixels
= _mesa_validate_pbo_teximage(
829 ctx
, dims
, width
, height
, depth
,
830 format
, type
, pixels
, packing
, "glTexImage");
834 radeon_store_teximage(ctx
, dims
,
836 width
, height
, depth
,
837 imageSize
, format
, type
,
843 _mesa_unmap_teximage_pbo(ctx
, packing
);
846 void radeonTexImage1D(struct gl_context
* ctx
, GLenum target
, GLint level
,
847 GLint internalFormat
,
848 GLint width
, GLint border
,
849 GLenum format
, GLenum type
, const GLvoid
* pixels
,
850 const struct gl_pixelstore_attrib
*packing
,
851 struct gl_texture_object
*texObj
,
852 struct gl_texture_image
*texImage
)
854 radeon_teximage(ctx
, 1, target
, level
, internalFormat
, width
, 1, 1,
855 0, format
, type
, pixels
, packing
, texObj
, texImage
, 0);
858 void radeonTexImage2D(struct gl_context
* ctx
, GLenum target
, GLint level
,
859 GLint internalFormat
,
860 GLint width
, GLint height
, GLint border
,
861 GLenum format
, GLenum type
, const GLvoid
* pixels
,
862 const struct gl_pixelstore_attrib
*packing
,
863 struct gl_texture_object
*texObj
,
864 struct gl_texture_image
*texImage
)
867 radeon_teximage(ctx
, 2, target
, level
, internalFormat
, width
, height
, 1,
868 0, format
, type
, pixels
, packing
, texObj
, texImage
, 0);
871 void radeonCompressedTexImage2D(struct gl_context
* ctx
, GLenum target
,
872 GLint level
, GLint internalFormat
,
873 GLint width
, GLint height
, GLint border
,
874 GLsizei imageSize
, const GLvoid
* data
,
875 struct gl_texture_object
*texObj
,
876 struct gl_texture_image
*texImage
)
878 radeon_teximage(ctx
, 2, target
, level
, internalFormat
, width
, height
, 1,
879 imageSize
, 0, 0, data
, &ctx
->Unpack
, texObj
, texImage
, 1);
882 void radeonTexImage3D(struct gl_context
* ctx
, GLenum target
, GLint level
,
883 GLint internalFormat
,
884 GLint width
, GLint height
, GLint depth
,
886 GLenum format
, GLenum type
, const GLvoid
* pixels
,
887 const struct gl_pixelstore_attrib
*packing
,
888 struct gl_texture_object
*texObj
,
889 struct gl_texture_image
*texImage
)
891 radeon_teximage(ctx
, 3, target
, level
, internalFormat
, width
, height
, depth
,
892 0, format
, type
, pixels
, packing
, texObj
, texImage
, 0);
896 * All glTexSubImage calls go through this function.
898 static void radeon_texsubimage(struct gl_context
* ctx
, int dims
, GLenum target
, int level
,
899 GLint xoffset
, GLint yoffset
, GLint zoffset
,
900 GLsizei width
, GLsizei height
, GLsizei depth
,
902 GLenum format
, GLenum type
,
903 const GLvoid
* pixels
,
904 const struct gl_pixelstore_attrib
*packing
,
905 struct gl_texture_object
*texObj
,
906 struct gl_texture_image
*texImage
,
909 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
910 radeonTexObj
* t
= radeon_tex_obj(texObj
);
911 radeon_texture_image
* image
= get_radeon_texture_image(texImage
);
913 radeon_print(RADEON_TEXTURE
, RADEON_NORMAL
,
914 "%s %dd: texObj %p, texImage %p, face %d, level %d\n",
915 __func__
, dims
, texObj
, texImage
,
916 _mesa_tex_target_to_face(target
), level
);
918 struct radeon_bo
*bo
;
919 bo
= !image
->mt
? image
->bo
: image
->mt
->bo
;
920 if (bo
&& radeon_bo_is_referenced_by_cs(bo
, rmesa
->cmdbuf
.cs
)) {
921 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
922 "%s Calling texsubimage for texture that is "
923 "queued for GPU processing.\n",
925 radeon_firevertices(rmesa
);
930 t
->validated
= GL_FALSE
;
932 pixels
= _mesa_validate_pbo_compressed_teximage(
933 ctx
, imageSize
, pixels
, packing
, "glCompressedTexSubImage");
935 pixels
= _mesa_validate_pbo_teximage(ctx
, dims
,
936 width
, height
, depth
, format
, type
, pixels
, packing
, "glTexSubImage");
940 radeon_store_teximage(ctx
, dims
,
941 xoffset
, yoffset
, zoffset
,
942 width
, height
, depth
,
943 imageSize
, format
, type
,
949 _mesa_unmap_teximage_pbo(ctx
, packing
);
952 void radeonTexSubImage1D(struct gl_context
* ctx
, GLenum target
, GLint level
,
955 GLenum format
, GLenum type
,
956 const GLvoid
* pixels
,
957 const struct gl_pixelstore_attrib
*packing
,
958 struct gl_texture_object
*texObj
,
959 struct gl_texture_image
*texImage
)
961 radeon_texsubimage(ctx
, 1, target
, level
, xoffset
, 0, 0, width
, 1, 1, 0,
962 format
, type
, pixels
, packing
, texObj
, texImage
, 0);
965 void radeonTexSubImage2D(struct gl_context
* ctx
, GLenum target
, GLint level
,
966 GLint xoffset
, GLint yoffset
,
967 GLsizei width
, GLsizei height
,
968 GLenum format
, GLenum type
,
969 const GLvoid
* pixels
,
970 const struct gl_pixelstore_attrib
*packing
,
971 struct gl_texture_object
*texObj
,
972 struct gl_texture_image
*texImage
)
974 radeon_texsubimage(ctx
, 2, target
, level
, xoffset
, yoffset
, 0, width
, height
, 1,
975 0, format
, type
, pixels
, packing
, texObj
, texImage
,
979 void radeonCompressedTexSubImage2D(struct gl_context
* ctx
, GLenum target
,
980 GLint level
, GLint xoffset
,
981 GLint yoffset
, GLsizei width
,
982 GLsizei height
, GLenum format
,
983 GLsizei imageSize
, const GLvoid
* data
,
984 struct gl_texture_object
*texObj
,
985 struct gl_texture_image
*texImage
)
987 radeon_texsubimage(ctx
, 2, target
, level
, xoffset
, yoffset
, 0, width
, height
, 1,
988 imageSize
, format
, 0, data
, &ctx
->Unpack
, texObj
, texImage
, 1);
992 void radeonTexSubImage3D(struct gl_context
* ctx
, GLenum target
, GLint level
,
993 GLint xoffset
, GLint yoffset
, GLint zoffset
,
994 GLsizei width
, GLsizei height
, GLsizei depth
,
995 GLenum format
, GLenum type
,
996 const GLvoid
* pixels
,
997 const struct gl_pixelstore_attrib
*packing
,
998 struct gl_texture_object
*texObj
,
999 struct gl_texture_image
*texImage
)
1001 radeon_texsubimage(ctx
, 3, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, 0,
1002 format
, type
, pixels
, packing
, texObj
, texImage
, 0);
1005 unsigned radeonIsFormatRenderable(gl_format mesa_format
)
1007 if (mesa_format
== _dri_texformat_argb8888
|| mesa_format
== _dri_texformat_rgb565
||
1008 mesa_format
== _dri_texformat_argb1555
|| mesa_format
== _dri_texformat_argb4444
)
1011 switch (mesa_format
)
1013 case MESA_FORMAT_Z16
:
1014 case MESA_FORMAT_S8_Z24
:
1021 #if FEATURE_OES_EGL_image
1022 void radeon_image_target_texture_2d(struct gl_context
*ctx
, GLenum target
,
1023 struct gl_texture_object
*texObj
,
1024 struct gl_texture_image
*texImage
,
1025 GLeglImageOES image_handle
)
1027 radeonContextPtr radeon
= RADEON_CONTEXT(ctx
);
1028 radeonTexObj
*t
= radeon_tex_obj(texObj
);
1029 radeon_texture_image
*radeonImage
= get_radeon_texture_image(texImage
);
1030 __DRIscreen
*screen
;
1033 screen
= radeon
->dri
.screen
;
1034 image
= screen
->dri2
.image
->lookupEGLImage(screen
, image_handle
,
1035 screen
->loaderPrivate
);
1039 radeonFreeTextureImageBuffer(ctx
, texImage
);
1041 texImage
->Width
= image
->width
;
1042 texImage
->Height
= image
->height
;
1043 texImage
->Depth
= 1;
1044 texImage
->_BaseFormat
= GL_RGBA
;
1045 texImage
->TexFormat
= image
->format
;
1046 texImage
->RowStride
= image
->pitch
;
1047 texImage
->InternalFormat
= image
->internal_format
;
1051 radeon_miptree_unreference(&t
->mt
);
1055 /* NOTE: The following is *very* ugly and will probably break. But
1056 I don't know how to deal with it, without creating a whole new
1057 function like radeon_miptree_from_bo() so I'm going with the
1058 easy but error-prone way. */
1060 radeon_try_alloc_miptree(radeon
, t
);
1062 radeonImage
->mtface
= _mesa_tex_target_to_face(target
);
1063 radeonImage
->mtlevel
= 0;
1064 radeon_miptree_reference(t
->mt
, &radeonImage
->mt
);
1068 radeon_print(RADEON_TEXTURE
, RADEON_VERBOSE
,
1069 "%s Failed to allocate miptree.\n", __func__
);
1073 /* Particularly ugly: this is guaranteed to break, if image->bo is
1074 not of the required size for a miptree. */
1075 radeon_bo_unref(t
->mt
->bo
);
1076 radeon_bo_ref(image
->bo
);
1077 t
->mt
->bo
= image
->bo
;
1079 if (!radeon_miptree_matches_image(t
->mt
, &radeonImage
->base
,
1080 radeonImage
->mtface
, 0))
1081 fprintf(stderr
, "miptree doesn't match image\n");