2 * Copyright (C) 2008 Nicolai Haehnle.
3 * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
5 * The Weather Channel (TM) funded Tungsten Graphics to develop the
6 * initial release of the Radeon 8500 driver under the XFree86 license.
7 * This notice must be preserved.
9 * Permission is hereby granted, free of charge, to any person obtaining
10 * a copy of this software and associated documentation files (the
11 * "Software"), to deal in the Software without restriction, including
12 * without limitation the rights to use, copy, modify, merge, publish,
13 * distribute, sublicense, and/or sell copies of the Software, and to
14 * permit persons to whom the Software is furnished to do so, subject to
15 * the following conditions:
17 * The above copyright notice and this permission notice (including the
18 * next paragraph) shall be included in all copies or substantial
19 * portions of the Software.
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
31 #include "main/glheader.h"
32 #include "main/imports.h"
33 #include "main/context.h"
34 #include "main/convolve.h"
35 #include "main/mipmap.h"
36 #include "main/texcompress.h"
37 #include "main/texformat.h"
38 #include "main/texstore.h"
39 #include "main/teximage.h"
40 #include "main/texobj.h"
41 #include "main/texgetimage.h"
43 #include "xmlpool.h" /* for symbolic values of enum-type options */
45 #include "radeon_common.h"
47 #include "radeon_mipmap_tree.h"
50 static void copy_rows(void* dst
, GLuint dststride
, const void* src
, GLuint srcstride
,
51 GLuint numrows
, GLuint rowsize
)
53 assert(rowsize
<= dststride
);
54 assert(rowsize
<= srcstride
);
56 if (rowsize
== srcstride
&& rowsize
== dststride
) {
57 memcpy(dst
, src
, numrows
*rowsize
);
60 for(i
= 0; i
< numrows
; ++i
) {
61 memcpy(dst
, src
, rowsize
);
70 * Allocate an empty texture image object.
72 struct gl_texture_image
*radeonNewTextureImage(GLcontext
*ctx
)
74 return CALLOC(sizeof(radeon_texture_image
));
78 * Free memory associated with this texture image.
80 void radeonFreeTexImageData(GLcontext
*ctx
, struct gl_texture_image
*timage
)
82 radeon_texture_image
* image
= get_radeon_texture_image(timage
);
85 radeon_miptree_unreference(image
->mt
);
87 assert(!image
->base
.Data
);
89 _mesa_free_texture_image_data(ctx
, timage
);
92 radeon_bo_unref(image
->bo
);
96 _mesa_free_texmemory(timage
->Data
);
101 /* Set Data pointer and additional data for mapped texture image */
102 static void teximage_set_map_data(radeon_texture_image
*image
)
104 radeon_mipmap_level
*lvl
= &image
->mt
->levels
[image
->mtlevel
];
106 image
->base
.Data
= image
->mt
->bo
->ptr
+ lvl
->faces
[image
->mtface
].offset
;
107 image
->base
.RowStride
= lvl
->rowstride
/ image
->mt
->bpp
;
112 * Map a single texture image for glTexImage and friends.
114 void radeon_teximage_map(radeon_texture_image
*image
, GLboolean write_enable
)
117 assert(!image
->base
.Data
);
119 radeon_bo_map(image
->mt
->bo
, write_enable
);
120 teximage_set_map_data(image
);
125 void radeon_teximage_unmap(radeon_texture_image
*image
)
128 assert(image
->base
.Data
);
130 image
->base
.Data
= 0;
131 radeon_bo_unmap(image
->mt
->bo
);
135 static void map_override(GLcontext
*ctx
, radeonTexObj
*t
)
137 radeon_texture_image
*img
= get_radeon_texture_image(t
->base
.Image
[0][0]);
139 radeon_bo_map(t
->bo
, GL_FALSE
);
141 img
->base
.Data
= t
->bo
->ptr
;
142 _mesa_set_fetch_functions(&img
->base
, 2);
145 static void unmap_override(GLcontext
*ctx
, radeonTexObj
*t
)
147 radeon_texture_image
*img
= get_radeon_texture_image(t
->base
.Image
[0][0]);
149 radeon_bo_unmap(t
->bo
);
151 img
->base
.Data
= NULL
;
155 * Map a validated texture for reading during software rendering.
157 void radeonMapTexture(GLcontext
*ctx
, struct gl_texture_object
*texObj
)
159 radeonTexObj
* t
= radeon_tex_obj(texObj
);
162 if (!radeon_validate_texture_miptree(ctx
, texObj
))
165 /* for r100 3D sw fallbacks don't have mt */
166 if (t
->image_override
&& t
->bo
)
167 map_override(ctx
, t
);
172 radeon_bo_map(t
->mt
->bo
, GL_FALSE
);
173 for(face
= 0; face
< t
->mt
->faces
; ++face
) {
174 for(level
= t
->mt
->firstLevel
; level
<= t
->mt
->lastLevel
; ++level
)
175 teximage_set_map_data(get_radeon_texture_image(texObj
->Image
[face
][level
]));
179 void radeonUnmapTexture(GLcontext
*ctx
, struct gl_texture_object
*texObj
)
181 radeonTexObj
* t
= radeon_tex_obj(texObj
);
184 if (t
->image_override
&& t
->bo
)
185 unmap_override(ctx
, t
);
186 /* for r100 3D sw fallbacks don't have mt */
190 for(face
= 0; face
< t
->mt
->faces
; ++face
) {
191 for(level
= t
->mt
->firstLevel
; level
<= t
->mt
->lastLevel
; ++level
)
192 texObj
->Image
[face
][level
]->Data
= 0;
194 radeon_bo_unmap(t
->mt
->bo
);
197 GLuint
radeon_face_for_target(GLenum target
)
200 case GL_TEXTURE_CUBE_MAP_POSITIVE_X
:
201 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X
:
202 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y
:
203 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
:
204 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z
:
205 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
:
206 return (GLuint
) target
- (GLuint
) GL_TEXTURE_CUBE_MAP_POSITIVE_X
;
213 * Wraps Mesa's implementation to ensure that the base level image is mapped.
215 * This relies on internal details of _mesa_generate_mipmap, in particular
216 * the fact that the memory for recreated texture images is always freed.
218 static void radeon_generate_mipmap(GLcontext
*ctx
, GLenum target
,
219 struct gl_texture_object
*texObj
)
221 radeonTexObj
* t
= radeon_tex_obj(texObj
);
222 GLuint nr_faces
= (t
->base
.Target
== GL_TEXTURE_CUBE_MAP
) ? 6 : 1;
226 _mesa_generate_mipmap(ctx
, target
, texObj
);
228 for (face
= 0; face
< nr_faces
; face
++) {
229 for (i
= texObj
->BaseLevel
+ 1; i
< texObj
->MaxLevel
; i
++) {
230 radeon_texture_image
*image
;
232 image
= get_radeon_texture_image(texObj
->Image
[face
][i
]);
238 image
->mtface
= face
;
240 radeon_miptree_unreference(image
->mt
);
247 void radeonGenerateMipmap(GLcontext
* ctx
, GLenum target
, struct gl_texture_object
*texObj
)
249 GLuint face
= radeon_face_for_target(target
);
250 radeon_texture_image
*baseimage
= get_radeon_texture_image(texObj
->Image
[face
][texObj
->BaseLevel
]);
252 radeon_teximage_map(baseimage
, GL_FALSE
);
253 radeon_generate_mipmap(ctx
, target
, texObj
);
254 radeon_teximage_unmap(baseimage
);
258 /* try to find a format which will only need a memcopy */
259 static const struct gl_texture_format
*radeonChoose8888TexFormat(radeonContextPtr rmesa
,
261 GLenum srcType
, GLboolean fbo
)
264 const GLubyte littleEndian
= *((const GLubyte
*)&ui
);
266 /* r100 can only do this */
267 if (IS_R100_CLASS(rmesa
->radeonScreen
) || fbo
)
268 return _dri_texformat_argb8888
;
270 if ((srcFormat
== GL_RGBA
&& srcType
== GL_UNSIGNED_INT_8_8_8_8
) ||
271 (srcFormat
== GL_RGBA
&& srcType
== GL_UNSIGNED_BYTE
&& !littleEndian
) ||
272 (srcFormat
== GL_ABGR_EXT
&& srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
) ||
273 (srcFormat
== GL_ABGR_EXT
&& srcType
== GL_UNSIGNED_BYTE
&& littleEndian
)) {
274 return &_mesa_texformat_rgba8888
;
275 } else if ((srcFormat
== GL_RGBA
&& srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
) ||
276 (srcFormat
== GL_RGBA
&& srcType
== GL_UNSIGNED_BYTE
&& littleEndian
) ||
277 (srcFormat
== GL_ABGR_EXT
&& srcType
== GL_UNSIGNED_INT_8_8_8_8
) ||
278 (srcFormat
== GL_ABGR_EXT
&& srcType
== GL_UNSIGNED_BYTE
&& !littleEndian
)) {
279 return &_mesa_texformat_rgba8888_rev
;
280 } else if (IS_R200_CLASS(rmesa
->radeonScreen
)) {
281 return _dri_texformat_argb8888
;
282 } else if (srcFormat
== GL_BGRA
&& ((srcType
== GL_UNSIGNED_BYTE
&& !littleEndian
) ||
283 srcType
== GL_UNSIGNED_INT_8_8_8_8
)) {
284 return &_mesa_texformat_argb8888_rev
;
285 } else if (srcFormat
== GL_BGRA
&& ((srcType
== GL_UNSIGNED_BYTE
&& littleEndian
) ||
286 srcType
== GL_UNSIGNED_INT_8_8_8_8_REV
)) {
287 return &_mesa_texformat_argb8888
;
289 return _dri_texformat_argb8888
;
292 const struct gl_texture_format
*radeonChooseTextureFormat_mesa(GLcontext
* ctx
,
293 GLint internalFormat
,
297 return radeonChooseTextureFormat(ctx
, internalFormat
, format
,
301 const struct gl_texture_format
*radeonChooseTextureFormat(GLcontext
* ctx
,
302 GLint internalFormat
,
304 GLenum type
, GLboolean fbo
)
306 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
307 const GLboolean do32bpt
=
308 (rmesa
->texture_depth
== DRI_CONF_TEXTURE_DEPTH_32
);
309 const GLboolean force16bpt
=
310 (rmesa
->texture_depth
== DRI_CONF_TEXTURE_DEPTH_FORCE_16
);
314 fprintf(stderr
, "InternalFormat=%s(%d) type=%s format=%s\n",
315 _mesa_lookup_enum_by_nr(internalFormat
), internalFormat
,
316 _mesa_lookup_enum_by_nr(type
), _mesa_lookup_enum_by_nr(format
));
317 fprintf(stderr
, "do32bpt=%d force16bpt=%d\n", do32bpt
, force16bpt
);
320 switch (internalFormat
) {
323 case GL_COMPRESSED_RGBA
:
325 case GL_UNSIGNED_INT_10_10_10_2
:
326 case GL_UNSIGNED_INT_2_10_10_10_REV
:
327 return do32bpt
? _dri_texformat_argb8888
:
328 _dri_texformat_argb1555
;
329 case GL_UNSIGNED_SHORT_4_4_4_4
:
330 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
331 return _dri_texformat_argb4444
;
332 case GL_UNSIGNED_SHORT_5_5_5_1
:
333 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
334 return _dri_texformat_argb1555
;
336 return do32bpt
? radeonChoose8888TexFormat(rmesa
, format
, type
, fbo
) :
337 _dri_texformat_argb4444
;
342 case GL_COMPRESSED_RGB
:
344 case GL_UNSIGNED_SHORT_4_4_4_4
:
345 case GL_UNSIGNED_SHORT_4_4_4_4_REV
:
346 return _dri_texformat_argb4444
;
347 case GL_UNSIGNED_SHORT_5_5_5_1
:
348 case GL_UNSIGNED_SHORT_1_5_5_5_REV
:
349 return _dri_texformat_argb1555
;
350 case GL_UNSIGNED_SHORT_5_6_5
:
351 case GL_UNSIGNED_SHORT_5_6_5_REV
:
352 return _dri_texformat_rgb565
;
354 return do32bpt
? _dri_texformat_argb8888
:
355 _dri_texformat_rgb565
;
363 radeonChoose8888TexFormat(rmesa
, format
, type
, fbo
) :
364 _dri_texformat_argb4444
;
368 return _dri_texformat_argb4444
;
371 return _dri_texformat_argb1555
;
377 return !force16bpt
? _dri_texformat_argb8888
:
378 _dri_texformat_rgb565
;
383 return _dri_texformat_rgb565
;
390 case GL_COMPRESSED_ALPHA
:
391 /* r200: can't use a8 format since interpreting hw I8 as a8 would result
392 in wrong rgb values (same as alpha value instead of 0). */
393 if (IS_R200_CLASS(rmesa
->radeonScreen
))
394 return _dri_texformat_al88
;
396 return _dri_texformat_a8
;
403 case GL_COMPRESSED_LUMINANCE
:
404 return _dri_texformat_l8
;
407 case GL_LUMINANCE_ALPHA
:
408 case GL_LUMINANCE4_ALPHA4
:
409 case GL_LUMINANCE6_ALPHA2
:
410 case GL_LUMINANCE8_ALPHA8
:
411 case GL_LUMINANCE12_ALPHA4
:
412 case GL_LUMINANCE12_ALPHA12
:
413 case GL_LUMINANCE16_ALPHA16
:
414 case GL_COMPRESSED_LUMINANCE_ALPHA
:
415 return _dri_texformat_al88
;
422 case GL_COMPRESSED_INTENSITY
:
423 return _dri_texformat_i8
;
426 if (type
== GL_UNSIGNED_SHORT_8_8_APPLE
||
427 type
== GL_UNSIGNED_BYTE
)
428 return &_mesa_texformat_ycbcr
;
430 return &_mesa_texformat_ycbcr_rev
;
434 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT
:
435 return &_mesa_texformat_rgb_dxt1
;
437 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
:
438 return &_mesa_texformat_rgba_dxt1
;
442 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
:
443 return &_mesa_texformat_rgba_dxt3
;
445 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
:
446 return &_mesa_texformat_rgba_dxt5
;
448 case GL_ALPHA16F_ARB
:
449 return &_mesa_texformat_alpha_float16
;
450 case GL_ALPHA32F_ARB
:
451 return &_mesa_texformat_alpha_float32
;
452 case GL_LUMINANCE16F_ARB
:
453 return &_mesa_texformat_luminance_float16
;
454 case GL_LUMINANCE32F_ARB
:
455 return &_mesa_texformat_luminance_float32
;
456 case GL_LUMINANCE_ALPHA16F_ARB
:
457 return &_mesa_texformat_luminance_alpha_float16
;
458 case GL_LUMINANCE_ALPHA32F_ARB
:
459 return &_mesa_texformat_luminance_alpha_float32
;
460 case GL_INTENSITY16F_ARB
:
461 return &_mesa_texformat_intensity_float16
;
462 case GL_INTENSITY32F_ARB
:
463 return &_mesa_texformat_intensity_float32
;
465 return &_mesa_texformat_rgba_float16
;
467 return &_mesa_texformat_rgba_float32
;
469 return &_mesa_texformat_rgba_float16
;
471 return &_mesa_texformat_rgba_float32
;
473 case GL_DEPTH_COMPONENT
:
474 case GL_DEPTH_COMPONENT16
:
475 case GL_DEPTH_COMPONENT24
:
476 case GL_DEPTH_COMPONENT32
:
477 case GL_DEPTH_STENCIL_EXT
:
478 case GL_DEPTH24_STENCIL8_EXT
:
479 return &_mesa_texformat_s8_z24
;
481 /* EXT_texture_sRGB */
485 case GL_SRGB8_ALPHA8
:
486 case GL_COMPRESSED_SRGB
:
487 case GL_COMPRESSED_SRGB_ALPHA
:
488 return &_mesa_texformat_srgba8
;
492 case GL_COMPRESSED_SLUMINANCE
:
493 return &_mesa_texformat_sl8
;
495 case GL_SLUMINANCE_ALPHA
:
496 case GL_SLUMINANCE8_ALPHA8
:
497 case GL_COMPRESSED_SLUMINANCE_ALPHA
:
498 return &_mesa_texformat_sla8
;
502 "unexpected internalFormat 0x%x in %s",
503 (int)internalFormat
, __func__
);
507 return NULL
; /* never get here */
511 * All glTexImage calls go through this function.
513 static void radeon_teximage(
514 GLcontext
*ctx
, int dims
,
515 GLenum target
, GLint level
,
516 GLint internalFormat
,
517 GLint width
, GLint height
, GLint depth
,
519 GLenum format
, GLenum type
, const GLvoid
* pixels
,
520 const struct gl_pixelstore_attrib
*packing
,
521 struct gl_texture_object
*texObj
,
522 struct gl_texture_image
*texImage
,
525 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
526 radeonTexObj
* t
= radeon_tex_obj(texObj
);
527 radeon_texture_image
* image
= get_radeon_texture_image(texImage
);
529 GLint postConvWidth
= width
;
530 GLint postConvHeight
= height
;
532 GLuint face
= radeon_face_for_target(target
);
534 radeon_firevertices(rmesa
);
536 t
->validated
= GL_FALSE
;
538 if (ctx
->_ImageTransferState
& IMAGE_CONVOLUTION_BIT
) {
539 _mesa_adjust_image_for_convolution(ctx
, dims
, &postConvWidth
,
543 /* Choose and fill in the texture format for this image */
544 texImage
->TexFormat
= radeonChooseTextureFormat(ctx
, internalFormat
, format
, type
, 0);
545 _mesa_set_fetch_functions(texImage
, dims
);
547 if (texImage
->TexFormat
->TexelBytes
== 0) {
549 texImage
->IsCompressed
= GL_TRUE
;
550 texImage
->CompressedSize
=
551 ctx
->Driver
.CompressedTextureSize(ctx
, texImage
->Width
,
552 texImage
->Height
, texImage
->Depth
,
553 texImage
->TexFormat
->MesaFormat
);
555 texImage
->IsCompressed
= GL_FALSE
;
556 texImage
->CompressedSize
= 0;
558 texelBytes
= texImage
->TexFormat
->TexelBytes
;
559 /* Minimum pitch of 32 bytes */
560 if (postConvWidth
* texelBytes
< 32) {
561 postConvWidth
= 32 / texelBytes
;
562 texImage
->RowStride
= postConvWidth
;
565 assert(texImage
->RowStride
== postConvWidth
);
569 /* Allocate memory for image */
570 radeonFreeTexImageData(ctx
, texImage
); /* Mesa core only clears texImage->Data but not image->mt */
573 t
->mt
->firstLevel
== level
&&
574 t
->mt
->lastLevel
== level
&&
575 t
->mt
->target
!= GL_TEXTURE_CUBE_MAP_ARB
&&
576 !radeon_miptree_matches_image(t
->mt
, texImage
, face
, level
)) {
577 radeon_miptree_unreference(t
->mt
);
582 radeon_try_alloc_miptree(rmesa
, t
, texImage
, face
, level
);
583 if (t
->mt
&& radeon_miptree_matches_image(t
->mt
, texImage
, face
, level
)) {
584 radeon_mipmap_level
*lvl
;
586 image
->mtlevel
= level
- t
->mt
->firstLevel
;
587 image
->mtface
= face
;
588 radeon_miptree_reference(t
->mt
);
589 lvl
= &image
->mt
->levels
[image
->mtlevel
];
590 dstRowStride
= lvl
->rowstride
;
593 if (texImage
->IsCompressed
) {
594 size
= texImage
->CompressedSize
;
596 size
= texImage
->Width
* texImage
->Height
* texImage
->Depth
* texImage
->TexFormat
->TexelBytes
;
598 texImage
->Data
= _mesa_alloc_texmemory(size
);
601 /* Upload texture image; note that the spec allows pixels to be NULL */
603 pixels
= _mesa_validate_pbo_compressed_teximage(
604 ctx
, imageSize
, pixels
, packing
, "glCompressedTexImage");
606 pixels
= _mesa_validate_pbo_teximage(
607 ctx
, dims
, width
, height
, depth
,
608 format
, type
, pixels
, packing
, "glTexImage");
612 radeon_teximage_map(image
, GL_TRUE
);
615 uint32_t srcRowStride
, bytesPerRow
, rows
;
616 srcRowStride
= _mesa_compressed_row_stride(texImage
->TexFormat
->MesaFormat
, width
);
617 bytesPerRow
= srcRowStride
;
618 rows
= (height
+ 3) / 4;
619 copy_rows(texImage
->Data
, image
->mt
->levels
[level
].rowstride
,
620 pixels
, srcRowStride
, rows
, bytesPerRow
);
622 memcpy(texImage
->Data
, pixels
, imageSize
);
626 GLuint
*dstImageOffsets
;
629 radeon_mipmap_level
*lvl
= &image
->mt
->levels
[image
->mtlevel
];
630 dstRowStride
= lvl
->rowstride
;
632 dstRowStride
= texImage
->Width
* texImage
->TexFormat
->TexelBytes
;
638 dstImageOffsets
= _mesa_malloc(depth
* sizeof(GLuint
)) ;
639 if (!dstImageOffsets
)
640 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glTexImage");
642 for (i
= 0; i
< depth
; ++i
) {
643 dstImageOffsets
[i
] = dstRowStride
/texImage
->TexFormat
->TexelBytes
* height
* i
;
646 dstImageOffsets
= texImage
->ImageOffsets
;
649 if (!texImage
->TexFormat
->StoreImage(ctx
, dims
,
650 texImage
->_BaseFormat
,
652 texImage
->Data
, 0, 0, 0, /* dstX/Y/Zoffset */
655 width
, height
, depth
,
656 format
, type
, pixels
, packing
))
657 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glTexImage");
660 _mesa_free(dstImageOffsets
);
663 /* SGIS_generate_mipmap */
664 if (level
== texObj
->BaseLevel
&& texObj
->GenerateMipmap
) {
665 radeon_generate_mipmap(ctx
, target
, texObj
);
669 _mesa_unmap_teximage_pbo(ctx
, packing
);
672 radeon_teximage_unmap(image
);
677 void radeonTexImage1D(GLcontext
* ctx
, GLenum target
, GLint level
,
678 GLint internalFormat
,
679 GLint width
, GLint border
,
680 GLenum format
, GLenum type
, const GLvoid
* pixels
,
681 const struct gl_pixelstore_attrib
*packing
,
682 struct gl_texture_object
*texObj
,
683 struct gl_texture_image
*texImage
)
685 radeon_teximage(ctx
, 1, target
, level
, internalFormat
, width
, 1, 1,
686 0, format
, type
, pixels
, packing
, texObj
, texImage
, 0);
689 void radeonTexImage2D(GLcontext
* ctx
, GLenum target
, GLint level
,
690 GLint internalFormat
,
691 GLint width
, GLint height
, GLint border
,
692 GLenum format
, GLenum type
, const GLvoid
* pixels
,
693 const struct gl_pixelstore_attrib
*packing
,
694 struct gl_texture_object
*texObj
,
695 struct gl_texture_image
*texImage
)
698 radeon_teximage(ctx
, 2, target
, level
, internalFormat
, width
, height
, 1,
699 0, format
, type
, pixels
, packing
, texObj
, texImage
, 0);
702 void radeonCompressedTexImage2D(GLcontext
* ctx
, GLenum target
,
703 GLint level
, GLint internalFormat
,
704 GLint width
, GLint height
, GLint border
,
705 GLsizei imageSize
, const GLvoid
* data
,
706 struct gl_texture_object
*texObj
,
707 struct gl_texture_image
*texImage
)
709 radeon_teximage(ctx
, 2, target
, level
, internalFormat
, width
, height
, 1,
710 imageSize
, 0, 0, data
, &ctx
->Unpack
, texObj
, texImage
, 1);
713 void radeonTexImage3D(GLcontext
* ctx
, GLenum target
, GLint level
,
714 GLint internalFormat
,
715 GLint width
, GLint height
, GLint depth
,
717 GLenum format
, GLenum type
, const GLvoid
* pixels
,
718 const struct gl_pixelstore_attrib
*packing
,
719 struct gl_texture_object
*texObj
,
720 struct gl_texture_image
*texImage
)
722 radeon_teximage(ctx
, 3, target
, level
, internalFormat
, width
, height
, depth
,
723 0, format
, type
, pixels
, packing
, texObj
, texImage
, 0);
727 * Update a subregion of the given texture image.
729 static void radeon_texsubimage(GLcontext
* ctx
, int dims
, GLenum target
, int level
,
730 GLint xoffset
, GLint yoffset
, GLint zoffset
,
731 GLsizei width
, GLsizei height
, GLsizei depth
,
733 GLenum format
, GLenum type
,
734 const GLvoid
* pixels
,
735 const struct gl_pixelstore_attrib
*packing
,
736 struct gl_texture_object
*texObj
,
737 struct gl_texture_image
*texImage
,
740 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
741 radeonTexObj
* t
= radeon_tex_obj(texObj
);
742 radeon_texture_image
* image
= get_radeon_texture_image(texImage
);
744 radeon_firevertices(rmesa
);
746 t
->validated
= GL_FALSE
;
748 pixels
= _mesa_validate_pbo_compressed_teximage(
749 ctx
, imageSize
, pixels
, packing
, "glCompressedTexImage");
751 pixels
= _mesa_validate_pbo_teximage(ctx
, dims
,
752 width
, height
, depth
, format
, type
, pixels
, packing
, "glTexSubImage1D");
757 radeon_teximage_map(image
, GL_TRUE
);
760 radeon_mipmap_level
*lvl
= &image
->mt
->levels
[image
->mtlevel
];
761 dstRowStride
= lvl
->rowstride
;
763 dstRowStride
= texImage
->RowStride
* texImage
->TexFormat
->TexelBytes
;
767 uint32_t srcRowStride
, bytesPerRow
, rows
;
770 dstRowStride
= _mesa_compressed_row_stride(texImage
->TexFormat
->MesaFormat
, texImage
->Width
);
771 img_start
= _mesa_compressed_image_address(xoffset
, yoffset
, 0,
772 texImage
->TexFormat
->MesaFormat
,
773 texImage
->Width
, texImage
->Data
);
776 uint32_t blocks_x
= dstRowStride
/ (image
->mt
->bpp
* 4);
777 img_start
= texImage
->Data
+ image
->mt
->bpp
* 4 * (blocks_x
* (yoffset
/ 4) + xoffset
/ 4);
779 srcRowStride
= _mesa_compressed_row_stride(texImage
->TexFormat
->MesaFormat
, width
);
780 bytesPerRow
= srcRowStride
;
781 rows
= (height
+ 3) / 4;
783 copy_rows(img_start
, dstRowStride
, pixels
, srcRowStride
, rows
, bytesPerRow
);
786 if (!texImage
->TexFormat
->StoreImage(ctx
, dims
, texImage
->_BaseFormat
,
787 texImage
->TexFormat
, texImage
->Data
,
788 xoffset
, yoffset
, zoffset
,
790 texImage
->ImageOffsets
,
791 width
, height
, depth
,
792 format
, type
, pixels
, packing
))
793 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glTexSubImage");
796 /* GL_SGIS_generate_mipmap */
797 if (level
== texObj
->BaseLevel
&& texObj
->GenerateMipmap
) {
798 radeon_generate_mipmap(ctx
, target
, texObj
);
802 radeon_teximage_unmap(image
);
804 _mesa_unmap_teximage_pbo(ctx
, packing
);
809 void radeonTexSubImage1D(GLcontext
* ctx
, GLenum target
, GLint level
,
812 GLenum format
, GLenum type
,
813 const GLvoid
* pixels
,
814 const struct gl_pixelstore_attrib
*packing
,
815 struct gl_texture_object
*texObj
,
816 struct gl_texture_image
*texImage
)
818 radeon_texsubimage(ctx
, 1, target
, level
, xoffset
, 0, 0, width
, 1, 1, 0,
819 format
, type
, pixels
, packing
, texObj
, texImage
, 0);
822 void radeonTexSubImage2D(GLcontext
* ctx
, GLenum target
, GLint level
,
823 GLint xoffset
, GLint yoffset
,
824 GLsizei width
, GLsizei height
,
825 GLenum format
, GLenum type
,
826 const GLvoid
* pixels
,
827 const struct gl_pixelstore_attrib
*packing
,
828 struct gl_texture_object
*texObj
,
829 struct gl_texture_image
*texImage
)
831 radeon_texsubimage(ctx
, 2, target
, level
, xoffset
, yoffset
, 0, width
, height
, 1,
832 0, format
, type
, pixels
, packing
, texObj
, texImage
,
836 void radeonCompressedTexSubImage2D(GLcontext
* ctx
, GLenum target
,
837 GLint level
, GLint xoffset
,
838 GLint yoffset
, GLsizei width
,
839 GLsizei height
, GLenum format
,
840 GLsizei imageSize
, const GLvoid
* data
,
841 struct gl_texture_object
*texObj
,
842 struct gl_texture_image
*texImage
)
844 radeon_texsubimage(ctx
, 2, target
, level
, xoffset
, yoffset
, 0, width
, height
, 1,
845 imageSize
, format
, 0, data
, &ctx
->Unpack
, texObj
, texImage
, 1);
849 void radeonTexSubImage3D(GLcontext
* ctx
, GLenum target
, GLint level
,
850 GLint xoffset
, GLint yoffset
, GLint zoffset
,
851 GLsizei width
, GLsizei height
, GLsizei depth
,
852 GLenum format
, GLenum type
,
853 const GLvoid
* pixels
,
854 const struct gl_pixelstore_attrib
*packing
,
855 struct gl_texture_object
*texObj
,
856 struct gl_texture_image
*texImage
)
858 radeon_texsubimage(ctx
, 3, target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, 0,
859 format
, type
, pixels
, packing
, texObj
, texImage
, 0);
865 * Ensure that the given image is stored in the given miptree from now on.
867 static void migrate_image_to_miptree(radeon_mipmap_tree
*mt
, radeon_texture_image
*image
, int face
, int level
)
869 radeon_mipmap_level
*dstlvl
= &mt
->levels
[level
- mt
->firstLevel
];
872 assert(image
->mt
!= mt
);
873 assert(dstlvl
->width
== image
->base
.Width
);
874 assert(dstlvl
->height
== image
->base
.Height
);
875 assert(dstlvl
->depth
== image
->base
.Depth
);
878 radeon_bo_map(mt
->bo
, GL_TRUE
);
879 dest
= mt
->bo
->ptr
+ dstlvl
->faces
[face
].offset
;
882 /* Format etc. should match, so we really just need a memcpy().
883 * In fact, that memcpy() could be done by the hardware in many
884 * cases, provided that we have a proper memory manager.
886 radeon_mipmap_level
*srclvl
= &image
->mt
->levels
[image
->mtlevel
-image
->mt
->firstLevel
];
888 assert(srclvl
->size
== dstlvl
->size
);
889 assert(srclvl
->rowstride
== dstlvl
->rowstride
);
891 radeon_bo_map(image
->mt
->bo
, GL_FALSE
);
894 image
->mt
->bo
->ptr
+ srclvl
->faces
[face
].offset
,
896 radeon_bo_unmap(image
->mt
->bo
);
898 radeon_miptree_unreference(image
->mt
);
900 uint32_t srcrowstride
;
902 /* need to confirm this value is correct */
903 if (mt
->compressed
) {
904 height
= (image
->base
.Height
+ 3) / 4;
905 srcrowstride
= _mesa_compressed_row_stride(image
->base
.TexFormat
->MesaFormat
, image
->base
.Width
);
907 height
= image
->base
.Height
* image
->base
.Depth
;
908 srcrowstride
= image
->base
.Width
* image
->base
.TexFormat
->TexelBytes
;
912 // WARN_ONCE("%s: tiling not supported yet", __FUNCTION__);
914 copy_rows(dest
, dstlvl
->rowstride
, image
->base
.Data
, srcrowstride
,
915 height
, srcrowstride
);
917 _mesa_free_texmemory(image
->base
.Data
);
918 image
->base
.Data
= 0;
921 radeon_bo_unmap(mt
->bo
);
924 image
->mtface
= face
;
925 image
->mtlevel
= level
;
926 radeon_miptree_reference(image
->mt
);
929 int radeon_validate_texture_miptree(GLcontext
* ctx
, struct gl_texture_object
*texObj
)
931 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
932 radeonTexObj
*t
= radeon_tex_obj(texObj
);
933 radeon_texture_image
*baseimage
= get_radeon_texture_image(texObj
->Image
[0][texObj
->BaseLevel
]);
936 if (t
->validated
|| t
->image_override
)
939 if (RADEON_DEBUG
& DEBUG_TEXTURE
)
940 fprintf(stderr
, "%s: Validating texture %p now\n", __FUNCTION__
, texObj
);
942 if (baseimage
->base
.Border
> 0)
945 /* Ensure a matching miptree exists.
947 * Differing mipmap trees can result when the app uses TexImage to
948 * change texture dimensions.
950 * Prefer to use base image's miptree if it
951 * exists, since that most likely contains more valid data (remember
952 * that the base level is usually significantly larger than the rest
953 * of the miptree, so cubemaps are the only possible exception).
956 baseimage
->mt
!= t
->mt
&&
957 radeon_miptree_matches_texture(baseimage
->mt
, &t
->base
)) {
958 radeon_miptree_unreference(t
->mt
);
959 t
->mt
= baseimage
->mt
;
960 radeon_miptree_reference(t
->mt
);
961 } else if (t
->mt
&& !radeon_miptree_matches_texture(t
->mt
, &t
->base
)) {
962 radeon_miptree_unreference(t
->mt
);
967 if (RADEON_DEBUG
& DEBUG_TEXTURE
)
968 fprintf(stderr
, " Allocate new miptree\n");
969 radeon_try_alloc_miptree(rmesa
, t
, &baseimage
->base
, 0, texObj
->BaseLevel
);
971 _mesa_problem(ctx
, "radeon_validate_texture failed to alloc miptree");
976 /* Ensure all images are stored in the single main miptree */
977 for(face
= 0; face
< t
->mt
->faces
; ++face
) {
978 for(level
= t
->mt
->firstLevel
; level
<= t
->mt
->lastLevel
; ++level
) {
979 radeon_texture_image
*image
= get_radeon_texture_image(texObj
->Image
[face
][level
]);
980 if (RADEON_DEBUG
& DEBUG_TEXTURE
)
981 fprintf(stderr
, " face %i, level %i... %p vs %p ", face
, level
, t
->mt
, image
->mt
);
982 if (t
->mt
== image
->mt
) {
983 if (RADEON_DEBUG
& DEBUG_TEXTURE
)
984 fprintf(stderr
, "OK\n");
989 if (RADEON_DEBUG
& DEBUG_TEXTURE
)
990 fprintf(stderr
, "migrating\n");
991 migrate_image_to_miptree(t
->mt
, image
, face
, level
);
1000 * Need to map texture image into memory before copying image data,
1004 radeon_get_tex_image(GLcontext
* ctx
, GLenum target
, GLint level
,
1005 GLenum format
, GLenum type
, GLvoid
* pixels
,
1006 struct gl_texture_object
*texObj
,
1007 struct gl_texture_image
*texImage
, int compressed
)
1009 radeon_texture_image
*image
= get_radeon_texture_image(texImage
);
1012 /* Map the texture image read-only */
1013 radeon_teximage_map(image
, GL_FALSE
);
1015 /* Image hasn't been uploaded to a miptree yet */
1016 assert(image
->base
.Data
);
1020 /* FIXME: this can't work for small textures (mips) which
1021 use different hw stride */
1022 _mesa_get_compressed_teximage(ctx
, target
, level
, pixels
,
1025 _mesa_get_teximage(ctx
, target
, level
, format
, type
, pixels
,
1030 radeon_teximage_unmap(image
);
1035 radeonGetTexImage(GLcontext
* ctx
, GLenum target
, GLint level
,
1036 GLenum format
, GLenum type
, GLvoid
* pixels
,
1037 struct gl_texture_object
*texObj
,
1038 struct gl_texture_image
*texImage
)
1040 radeon_get_tex_image(ctx
, target
, level
, format
, type
, pixels
,
1041 texObj
, texImage
, 0);
1045 radeonGetCompressedTexImage(GLcontext
*ctx
, GLenum target
, GLint level
,
1047 struct gl_texture_object
*texObj
,
1048 struct gl_texture_image
*texImage
)
1050 radeon_get_tex_image(ctx
, target
, level
, 0, 0, pixels
,
1051 texObj
, texImage
, 1);