1 /* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_vtxfmt.c,v 1.6 2003/05/06 23:52:08 daenzer Exp $ */
2 /**************************************************************************
4 Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
5 Tungsten Graphics Inc., Cedar Park, Texas.
9 Permission is hereby granted, free of charge, to any person obtaining
10 a copy of this software and associated documentation files (the
11 "Software"), to deal in the Software without restriction, including
12 without limitation the rights to use, copy, modify, merge, publish,
13 distribute, sublicense, and/or sell copies of the Software, and to
14 permit persons to whom the Software is furnished to do so, subject to
15 the following conditions:
17 The above copyright notice and this permission notice (including the
18 next paragraph) shall be included in all copies or substantial
19 portions of the Software.
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 **************************************************************************/
33 * Keith Whitwell <keith@tungstengraphics.com>
38 #include "api_arrayelt.h"
49 #include "tnl/t_context.h"
50 #include "tnl/t_array_api.h"
52 #include "radeon_context.h"
53 #include "radeon_state.h"
54 #include "radeon_ioctl.h"
55 #include "radeon_tex.h"
56 #include "radeon_tcl.h"
57 #include "radeon_swtcl.h"
58 #include "radeon_vtxfmt.h"
60 #define VERT_ATTRIB_TEX(u) (VERT_ATTRIB_TEX0 + (u))
64 static void radeonVtxfmtFlushVertices( GLcontext
*, GLuint
);
66 static void count_func( const char *name
, struct dynfn
*l
)
71 if (i
) fprintf(stderr
, "%s: %d\n", name
, i
);
74 static void count_funcs( radeonContextPtr rmesa
)
76 count_func( "Vertex2f", &rmesa
->vb
.dfn_cache
.Vertex2f
);
77 count_func( "Vertex2fv", &rmesa
->vb
.dfn_cache
.Vertex2fv
);
78 count_func( "Vertex3f", &rmesa
->vb
.dfn_cache
.Vertex3f
);
79 count_func( "Vertex3fv", &rmesa
->vb
.dfn_cache
.Vertex3fv
);
80 count_func( "Color4ub", &rmesa
->vb
.dfn_cache
.Color4ub
);
81 count_func( "Color4ubv", &rmesa
->vb
.dfn_cache
.Color4ubv
);
82 count_func( "Color3ub", &rmesa
->vb
.dfn_cache
.Color3ub
);
83 count_func( "Color3ubv", &rmesa
->vb
.dfn_cache
.Color3ubv
);
84 count_func( "Color4f", &rmesa
->vb
.dfn_cache
.Color4f
);
85 count_func( "Color4fv", &rmesa
->vb
.dfn_cache
.Color4fv
);
86 count_func( "Color3f", &rmesa
->vb
.dfn_cache
.Color3f
);
87 count_func( "Color3fv", &rmesa
->vb
.dfn_cache
.Color3fv
);
88 count_func( "SecondaryColor3f", &rmesa
->vb
.dfn_cache
.SecondaryColor3fEXT
);
89 count_func( "SecondaryColor3fv", &rmesa
->vb
.dfn_cache
.SecondaryColor3fvEXT
);
90 count_func( "SecondaryColor3ub", &rmesa
->vb
.dfn_cache
.SecondaryColor3ubEXT
);
91 count_func( "SecondaryColor3ubv", &rmesa
->vb
.dfn_cache
.SecondaryColor3ubvEXT
);
92 count_func( "Normal3f", &rmesa
->vb
.dfn_cache
.Normal3f
);
93 count_func( "Normal3fv", &rmesa
->vb
.dfn_cache
.Normal3fv
);
94 count_func( "TexCoord2f", &rmesa
->vb
.dfn_cache
.TexCoord2f
);
95 count_func( "TexCoord2fv", &rmesa
->vb
.dfn_cache
.TexCoord2fv
);
96 count_func( "TexCoord1f", &rmesa
->vb
.dfn_cache
.TexCoord1f
);
97 count_func( "TexCoord1fv", &rmesa
->vb
.dfn_cache
.TexCoord1fv
);
98 count_func( "MultiTexCoord2fARB", &rmesa
->vb
.dfn_cache
.MultiTexCoord2fARB
);
99 count_func( "MultiTexCoord2fvARB", &rmesa
->vb
.dfn_cache
.MultiTexCoord2fvARB
);
100 count_func( "MultiTexCoord1fARB", &rmesa
->vb
.dfn_cache
.MultiTexCoord1fARB
);
101 count_func( "MultiTexCoord1fvARB", &rmesa
->vb
.dfn_cache
.MultiTexCoord1fvARB
);
105 void radeon_copy_to_current( GLcontext
*ctx
)
108 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
110 assert(ctx
->Driver
.NeedFlush
& FLUSH_UPDATE_CURRENT
);
112 if (rmesa
->vb
.vertex_format
& RADEON_CP_VC_FRMT_N0
) {
113 ctx
->Current
.Attrib
[VERT_ATTRIB_NORMAL
][0] = rmesa
->vb
.normalptr
[0];
114 ctx
->Current
.Attrib
[VERT_ATTRIB_NORMAL
][1] = rmesa
->vb
.normalptr
[1];
115 ctx
->Current
.Attrib
[VERT_ATTRIB_NORMAL
][2] = rmesa
->vb
.normalptr
[2];
118 if (rmesa
->vb
.vertex_format
& RADEON_CP_VC_FRMT_PKCOLOR
) {
119 ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][0] = UBYTE_TO_FLOAT( rmesa
->vb
.colorptr
->red
);
120 ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][1] = UBYTE_TO_FLOAT( rmesa
->vb
.colorptr
->green
);
121 ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][2] = UBYTE_TO_FLOAT( rmesa
->vb
.colorptr
->blue
);
122 ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][3] = UBYTE_TO_FLOAT( rmesa
->vb
.colorptr
->alpha
);
125 if (rmesa
->vb
.vertex_format
& RADEON_CP_VC_FRMT_FPCOLOR
) {
126 ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][0] = rmesa
->vb
.floatcolorptr
[0];
127 ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][1] = rmesa
->vb
.floatcolorptr
[1];
128 ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][2] = rmesa
->vb
.floatcolorptr
[2];
131 if (rmesa
->vb
.vertex_format
& RADEON_CP_VC_FRMT_FPALPHA
)
132 ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][3] = rmesa
->vb
.floatcolorptr
[3];
134 if (rmesa
->vb
.vertex_format
& RADEON_CP_VC_FRMT_PKSPEC
) {
135 ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR1
][0] = UBYTE_TO_FLOAT( rmesa
->vb
.specptr
->red
);
136 ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR1
][1] = UBYTE_TO_FLOAT( rmesa
->vb
.specptr
->green
);
137 ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR1
][2] = UBYTE_TO_FLOAT( rmesa
->vb
.specptr
->blue
);
140 for (unit
= 0 ; unit
< ctx
->Const
.MaxTextureUnits
; unit
++) {
141 if (rmesa
->vb
.vertex_format
& RADEON_ST_BIT(unit
)) {
142 ctx
->Current
.Attrib
[VERT_ATTRIB_TEX(unit
)][0] = rmesa
->vb
.texcoordptr
[unit
][0];
143 ctx
->Current
.Attrib
[VERT_ATTRIB_TEX(unit
)][1] = rmesa
->vb
.texcoordptr
[unit
][1];
144 ctx
->Current
.Attrib
[VERT_ATTRIB_TEX(unit
)][2] = 0.0F
;
145 ctx
->Current
.Attrib
[VERT_ATTRIB_TEX(unit
)][3] = 1.0F
;
149 ctx
->Driver
.NeedFlush
&= ~FLUSH_UPDATE_CURRENT
;
152 static GLboolean discreet_gl_prim
[GL_POLYGON
+1] = {
155 0, /* 2 line_strip */
165 static void flush_prims( radeonContextPtr rmesa
)
168 struct radeon_dma_region tmp
= rmesa
->dma
.current
;
171 tmp
.aos_size
= rmesa
->vb
.vertex_size
;
172 tmp
.aos_stride
= rmesa
->vb
.vertex_size
;
173 tmp
.aos_start
= GET_START(&tmp
);
175 rmesa
->dma
.current
.ptr
= rmesa
->dma
.current
.start
+=
176 (rmesa
->vb
.initial_counter
- rmesa
->vb
.counter
) * rmesa
->vb
.vertex_size
* 4;
178 rmesa
->tcl
.vertex_format
= rmesa
->vb
.vertex_format
;
179 rmesa
->tcl
.aos_components
[0] = &tmp
;
180 rmesa
->tcl
.nr_aos_components
= 1;
181 rmesa
->dma
.flush
= NULL
;
183 /* Optimize the primitive list:
185 if (rmesa
->vb
.nrprims
> 1) {
186 for (j
= 0, i
= 1 ; i
< rmesa
->vb
.nrprims
; i
++) {
187 int pj
= rmesa
->vb
.primlist
[j
].prim
& 0xf;
188 int pi
= rmesa
->vb
.primlist
[i
].prim
& 0xf;
190 if (pj
== pi
&& discreet_gl_prim
[pj
] &&
191 rmesa
->vb
.primlist
[i
].start
== rmesa
->vb
.primlist
[j
].end
) {
192 rmesa
->vb
.primlist
[j
].end
= rmesa
->vb
.primlist
[i
].end
;
196 if (j
!= i
) rmesa
->vb
.primlist
[j
] = rmesa
->vb
.primlist
[i
];
199 rmesa
->vb
.nrprims
= j
+1;
202 for (i
= 0 ; i
< rmesa
->vb
.nrprims
; i
++) {
203 if (RADEON_DEBUG
& DEBUG_PRIMS
)
204 fprintf(stderr
, "vtxfmt prim %d: %s %d..%d\n", i
,
205 _mesa_lookup_enum_by_nr( rmesa
->vb
.primlist
[i
].prim
&
207 rmesa
->vb
.primlist
[i
].start
,
208 rmesa
->vb
.primlist
[i
].end
);
210 radeonEmitPrimitive( rmesa
->glCtx
,
211 rmesa
->vb
.primlist
[i
].start
,
212 rmesa
->vb
.primlist
[i
].end
,
213 rmesa
->vb
.primlist
[i
].prim
);
216 rmesa
->vb
.nrprims
= 0;
217 radeonReleaseDmaRegion( rmesa
, &tmp
, __FUNCTION__
);
221 static void start_prim( radeonContextPtr rmesa
, GLuint mode
)
223 if (RADEON_DEBUG
& DEBUG_VFMT
)
224 fprintf(stderr
, "%s %d\n", __FUNCTION__
, rmesa
->vb
.initial_counter
- rmesa
->vb
.counter
);
226 rmesa
->vb
.primlist
[rmesa
->vb
.nrprims
].start
= rmesa
->vb
.initial_counter
- rmesa
->vb
.counter
;
227 rmesa
->vb
.primlist
[rmesa
->vb
.nrprims
].prim
= mode
;
230 static void note_last_prim( radeonContextPtr rmesa
, GLuint flags
)
232 if (RADEON_DEBUG
& DEBUG_VFMT
)
233 fprintf(stderr
, "%s %d\n", __FUNCTION__
, rmesa
->vb
.initial_counter
- rmesa
->vb
.counter
);
235 if (rmesa
->vb
.prim
[0] != GL_POLYGON
+1) {
236 rmesa
->vb
.primlist
[rmesa
->vb
.nrprims
].prim
|= flags
;
237 rmesa
->vb
.primlist
[rmesa
->vb
.nrprims
].end
= rmesa
->vb
.initial_counter
- rmesa
->vb
.counter
;
239 if (++(rmesa
->vb
.nrprims
) == RADEON_MAX_PRIMS
)
240 flush_prims( rmesa
);
245 static void copy_vertex( radeonContextPtr rmesa
, GLuint n
, GLfloat
*dst
)
248 GLfloat
*src
= (GLfloat
*)(rmesa
->dma
.current
.address
+
249 rmesa
->dma
.current
.ptr
+
250 (rmesa
->vb
.primlist
[rmesa
->vb
.nrprims
].start
+ n
) *
251 rmesa
->vb
.vertex_size
* 4);
253 if (RADEON_DEBUG
& DEBUG_VFMT
)
254 fprintf(stderr
, "copy_vertex %d\n", rmesa
->vb
.primlist
[rmesa
->vb
.nrprims
].start
+ n
);
256 for (i
= 0 ; i
< rmesa
->vb
.vertex_size
; i
++) {
261 /* NOTE: This actually reads the copied vertices back from uncached
262 * memory. Could also use the counter/notify mechanism to populate
263 * tmp on the fly as vertices are generated.
265 static GLuint
copy_dma_verts( radeonContextPtr rmesa
, GLfloat (*tmp
)[RADEON_MAX_VERTEX_SIZE
] )
268 GLuint nr
= (rmesa
->vb
.initial_counter
- rmesa
->vb
.counter
) - rmesa
->vb
.primlist
[rmesa
->vb
.nrprims
].start
;
270 if (RADEON_DEBUG
& DEBUG_VFMT
)
271 fprintf(stderr
, "%s %d verts\n", __FUNCTION__
, nr
);
273 switch( rmesa
->vb
.prim
[0] )
279 for (i
= 0 ; i
< ovf
; i
++)
280 copy_vertex( rmesa
, nr
-ovf
+i
, tmp
[i
] );
284 for (i
= 0 ; i
< ovf
; i
++)
285 copy_vertex( rmesa
, nr
-ovf
+i
, tmp
[i
] );
289 for (i
= 0 ; i
< ovf
; i
++)
290 copy_vertex( rmesa
, nr
-ovf
+i
, tmp
[i
] );
295 copy_vertex( rmesa
, nr
-1, tmp
[0] );
298 case GL_TRIANGLE_FAN
:
303 copy_vertex( rmesa
, 0, tmp
[0] );
306 copy_vertex( rmesa
, 0, tmp
[0] );
307 copy_vertex( rmesa
, nr
-1, tmp
[1] );
310 case GL_TRIANGLE_STRIP
:
312 for (i
= 0 ; i
< ovf
; i
++)
313 copy_vertex( rmesa
, nr
-ovf
+i
, tmp
[i
] );
317 case 0: ovf
= 0; break;
318 case 1: ovf
= 1; break;
319 default: ovf
= 2 + (nr
&1); break;
321 for (i
= 0 ; i
< ovf
; i
++)
322 copy_vertex( rmesa
, nr
-ovf
+i
, tmp
[i
] );
330 static void VFMT_FALLBACK_OUTSIDE_BEGIN_END( const char *caller
)
332 GET_CURRENT_CONTEXT(ctx
);
333 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
335 if (RADEON_DEBUG
& (DEBUG_VFMT
|DEBUG_FALLBACKS
))
336 fprintf(stderr
, "%s from %s\n", __FUNCTION__
, caller
);
338 if (ctx
->Driver
.NeedFlush
)
339 radeonVtxfmtFlushVertices( ctx
, ctx
->Driver
.NeedFlush
);
342 _mesa_update_state( ctx
); /* clear state so fell_back sticks */
344 _tnl_wakeup_exec( ctx
);
345 ctx
->Driver
.FlushVertices
= radeonFlushVertices
;
347 assert( rmesa
->dma
.flush
== 0 );
348 rmesa
->vb
.fell_back
= GL_TRUE
;
349 rmesa
->vb
.installed
= GL_FALSE
;
353 static void VFMT_FALLBACK( const char *caller
)
355 GET_CURRENT_CONTEXT(ctx
);
356 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
357 GLfloat tmp
[3][RADEON_MAX_VERTEX_SIZE
];
359 GLuint ind
= rmesa
->vb
.vertex_format
;
364 if (RADEON_DEBUG
& (DEBUG_FALLBACKS
|DEBUG_VFMT
))
365 fprintf(stderr
, "%s from %s\n", __FUNCTION__
, caller
);
367 if (rmesa
->vb
.prim
[0] == GL_POLYGON
+1) {
368 VFMT_FALLBACK_OUTSIDE_BEGIN_END( __FUNCTION__
);
372 /* Copy vertices out of dma:
374 nrverts
= copy_dma_verts( rmesa
, tmp
);
376 /* Finish the prim at this point:
378 note_last_prim( rmesa
, 0 );
379 flush_prims( rmesa
);
381 /* Update ctx->Driver.CurrentExecPrimitive and swap in swtnl.
383 prim
= rmesa
->vb
.prim
[0];
384 ctx
->Driver
.CurrentExecPrimitive
= GL_POLYGON
+1;
385 _tnl_wakeup_exec( ctx
);
386 ctx
->Driver
.FlushVertices
= radeonFlushVertices
;
388 assert(rmesa
->dma
.flush
== 0);
389 rmesa
->vb
.fell_back
= GL_TRUE
;
390 rmesa
->vb
.installed
= GL_FALSE
;
391 CALL_Begin(GET_DISPATCH(), (prim
));
393 if (rmesa
->vb
.installed_color_3f_sz
== 4)
394 alpha
= ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][3];
396 /* Replay saved vertices
398 for (i
= 0 ; i
< nrverts
; i
++) {
400 if (ind
& RADEON_CP_VC_FRMT_N0
) {
401 CALL_Normal3fv(GET_DISPATCH(), (&tmp
[i
][offset
]));
405 if (ind
& RADEON_CP_VC_FRMT_PKCOLOR
) {
406 radeon_color_t
*col
= (radeon_color_t
*)&tmp
[i
][offset
];
407 CALL_Color4ub(GET_DISPATCH(), (col
->red
, col
->green
, col
->blue
, col
->alpha
));
410 else if (ind
& RADEON_CP_VC_FRMT_FPALPHA
) {
411 CALL_Color4fv(GET_DISPATCH(), (&tmp
[i
][offset
]));
414 else if (ind
& RADEON_CP_VC_FRMT_FPCOLOR
) {
415 CALL_Color3fv(GET_DISPATCH(), (&tmp
[i
][offset
]));
419 if (ind
& RADEON_CP_VC_FRMT_PKSPEC
) {
420 radeon_color_t
*spec
= (radeon_color_t
*)&tmp
[i
][offset
];
421 CALL_SecondaryColor3ubEXT(GET_DISPATCH(), (spec
->red
, spec
->green
, spec
->blue
));
425 for (unit
= 0 ; unit
< ctx
->Const
.MaxTextureUnits
; unit
++) {
426 if (ind
& RADEON_ST_BIT(unit
)) {
427 CALL_MultiTexCoord2fvARB(GET_DISPATCH(), ((GL_TEXTURE0
+ unit
), &tmp
[i
][offset
]));
431 CALL_Vertex3fv(GET_DISPATCH(), (&tmp
[i
][0]));
434 /* Replay current vertex
436 if (ind
& RADEON_CP_VC_FRMT_N0
)
437 CALL_Normal3fv(GET_DISPATCH(), (rmesa
->vb
.normalptr
));
439 if (ind
& RADEON_CP_VC_FRMT_PKCOLOR
)
440 CALL_Color4ub(GET_DISPATCH(), (rmesa
->vb
.colorptr
->red
, rmesa
->vb
.colorptr
->green
,
441 rmesa
->vb
.colorptr
->blue
, rmesa
->vb
.colorptr
->alpha
));
442 else if (ind
& RADEON_CP_VC_FRMT_FPALPHA
)
443 CALL_Color4fv(GET_DISPATCH(), (rmesa
->vb
.floatcolorptr
));
444 else if (ind
& RADEON_CP_VC_FRMT_FPCOLOR
) {
445 if (rmesa
->vb
.installed_color_3f_sz
== 4 && alpha
!= 1.0)
446 CALL_Color4f(GET_DISPATCH(), (rmesa
->vb
.floatcolorptr
[0],
447 rmesa
->vb
.floatcolorptr
[1],
448 rmesa
->vb
.floatcolorptr
[2],
451 CALL_Color3fv(GET_DISPATCH(), (rmesa
->vb
.floatcolorptr
));
454 if (ind
& RADEON_CP_VC_FRMT_PKSPEC
)
455 CALL_SecondaryColor3ubEXT(GET_DISPATCH(), (rmesa
->vb
.specptr
->red
,
456 rmesa
->vb
.specptr
->green
,
457 rmesa
->vb
.specptr
->blue
));
459 for (unit
= 0 ; unit
< ctx
->Const
.MaxTextureUnits
; unit
++) {
460 if (ind
& RADEON_ST_BIT(unit
)) {
461 CALL_MultiTexCoord2fvARB(GET_DISPATCH(), ((GL_TEXTURE0
+ unit
),
462 rmesa
->vb
.texcoordptr
[unit
]));
469 static void wrap_buffer( void )
471 GET_CURRENT_CONTEXT(ctx
);
472 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
473 GLfloat tmp
[3][RADEON_MAX_VERTEX_SIZE
];
476 if (RADEON_DEBUG
& (DEBUG_VFMT
|DEBUG_PRIMS
))
477 fprintf(stderr
, "%s %d\n", __FUNCTION__
, rmesa
->vb
.initial_counter
- rmesa
->vb
.counter
);
479 /* Don't deal with parity.
481 if ((((rmesa
->vb
.initial_counter
- rmesa
->vb
.counter
) -
482 rmesa
->vb
.primlist
[rmesa
->vb
.nrprims
].start
) & 1)) {
484 rmesa
->vb
.initial_counter
++;
488 /* Copy vertices out of dma:
490 if (rmesa
->vb
.prim
[0] == GL_POLYGON
+1)
493 nrverts
= copy_dma_verts( rmesa
, tmp
);
495 if (RADEON_DEBUG
& DEBUG_VFMT
)
496 fprintf(stderr
, "%d vertices to copy\n", nrverts
);
498 /* Finish the prim at this point:
500 note_last_prim( rmesa
, 0 );
503 /* Fire any buffered primitives
505 flush_prims( rmesa
);
509 radeonRefillCurrentDmaRegion( rmesa
);
511 /* Reset counter, dmaptr
513 rmesa
->vb
.dmaptr
= (int *)(rmesa
->dma
.current
.ptr
+ rmesa
->dma
.current
.address
);
514 rmesa
->vb
.counter
= (rmesa
->dma
.current
.end
- rmesa
->dma
.current
.ptr
) /
515 (rmesa
->vb
.vertex_size
* 4);
517 rmesa
->vb
.initial_counter
= rmesa
->vb
.counter
;
518 rmesa
->vb
.notify
= wrap_buffer
;
520 rmesa
->dma
.flush
= flush_prims
;
522 /* Restart wrapped primitive:
524 if (rmesa
->vb
.prim
[0] != GL_POLYGON
+1)
525 start_prim( rmesa
, rmesa
->vb
.prim
[0] );
527 /* Reemit saved vertices
529 for (i
= 0 ; i
< nrverts
; i
++) {
530 if (RADEON_DEBUG
& DEBUG_VERTS
) {
532 fprintf(stderr
, "re-emit vertex %d to %p\n", i
, (void *)rmesa
->vb
.dmaptr
);
533 if (RADEON_DEBUG
& DEBUG_VERBOSE
)
534 for (j
= 0 ; j
< rmesa
->vb
.vertex_size
; j
++)
535 fprintf(stderr
, "\t%08x/%f\n", *(int*)&tmp
[i
][j
], tmp
[i
][j
]);
538 memcpy( rmesa
->vb
.dmaptr
, tmp
[i
], rmesa
->vb
.vertex_size
* 4 );
539 rmesa
->vb
.dmaptr
+= rmesa
->vb
.vertex_size
;
546 static GLboolean
check_vtx_fmt( GLcontext
*ctx
)
548 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
549 GLuint ind
= RADEON_CP_VC_FRMT_Z
;
552 if (rmesa
->TclFallback
|| rmesa
->vb
.fell_back
|| ctx
->CompileFlag
)
555 if (ctx
->Driver
.NeedFlush
& FLUSH_UPDATE_CURRENT
)
556 ctx
->Driver
.FlushVertices( ctx
, FLUSH_UPDATE_CURRENT
);
558 /* Make all this event-driven:
560 if (ctx
->Light
.Enabled
) {
561 ind
|= RADEON_CP_VC_FRMT_N0
;
563 /* TODO: make this data driven: If we receive only ubytes, send
564 * color as ubytes. Also check if converting (with free
565 * checking for overflow) is cheaper than sending floats
568 if (ctx
->Light
.ColorMaterialEnabled
) {
569 ind
|= (RADEON_CP_VC_FRMT_FPCOLOR
|
570 RADEON_CP_VC_FRMT_FPALPHA
);
573 ind
|= RADEON_CP_VC_FRMT_PKCOLOR
; /* for alpha? */
576 /* TODO: make this data driven?
578 ind
|= RADEON_CP_VC_FRMT_PKCOLOR
;
580 if (ctx
->_TriangleCaps
& DD_SEPARATE_SPECULAR
) {
581 ind
|= RADEON_CP_VC_FRMT_PKSPEC
;
585 for (unit
= 0 ; unit
< ctx
->Const
.MaxTextureUnits
; unit
++) {
586 if (ctx
->Texture
.Unit
[unit
]._ReallyEnabled
) {
587 if (ctx
->Texture
.Unit
[unit
].TexGenEnabled
) {
588 if (rmesa
->TexGenNeedNormals
[unit
]) {
589 ind
|= RADEON_CP_VC_FRMT_N0
;
592 if (ctx
->Current
.Attrib
[VERT_ATTRIB_TEX(unit
)][3] != 1.0) {
593 if (RADEON_DEBUG
& (DEBUG_VFMT
|DEBUG_FALLBACKS
))
594 fprintf(stderr
, "%s: q%u\n", __FUNCTION__
, unit
);
597 ind
|= RADEON_ST_BIT(unit
);
602 if (RADEON_DEBUG
& (DEBUG_VFMT
|DEBUG_STATE
))
603 fprintf(stderr
, "%s: format: 0x%x\n", __FUNCTION__
, ind
);
605 RADEON_NEWPRIM(rmesa
);
606 rmesa
->vb
.vertex_format
= ind
;
607 rmesa
->vb
.vertex_size
= 3;
608 rmesa
->vb
.prim
= &ctx
->Driver
.CurrentExecPrimitive
;
610 rmesa
->vb
.normalptr
= ctx
->Current
.Attrib
[VERT_ATTRIB_NORMAL
];
611 rmesa
->vb
.colorptr
= NULL
;
612 rmesa
->vb
.floatcolorptr
= ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
];
613 rmesa
->vb
.specptr
= NULL
;
614 rmesa
->vb
.floatspecptr
= ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR1
];
615 rmesa
->vb
.texcoordptr
[0] = ctx
->Current
.Attrib
[VERT_ATTRIB_TEX0
];
616 rmesa
->vb
.texcoordptr
[1] = ctx
->Current
.Attrib
[VERT_ATTRIB_TEX1
];
617 rmesa
->vb
.texcoordptr
[2] = ctx
->Current
.Attrib
[VERT_ATTRIB_TEX2
];
618 rmesa
->vb
.texcoordptr
[3] = ctx
->Current
.Attrib
[VERT_ATTRIB_TEX0
]; /* dummy */
620 /* Run through and initialize the vertex components in the order
621 * the hardware understands:
623 if (ind
& RADEON_CP_VC_FRMT_N0
) {
624 rmesa
->vb
.normalptr
= &rmesa
->vb
.vertex
[rmesa
->vb
.vertex_size
].f
;
625 rmesa
->vb
.vertex_size
+= 3;
626 rmesa
->vb
.normalptr
[0] = ctx
->Current
.Attrib
[VERT_ATTRIB_NORMAL
][0];
627 rmesa
->vb
.normalptr
[1] = ctx
->Current
.Attrib
[VERT_ATTRIB_NORMAL
][1];
628 rmesa
->vb
.normalptr
[2] = ctx
->Current
.Attrib
[VERT_ATTRIB_NORMAL
][2];
631 if (ind
& RADEON_CP_VC_FRMT_PKCOLOR
) {
632 rmesa
->vb
.colorptr
= &rmesa
->vb
.vertex
[rmesa
->vb
.vertex_size
].color
;
633 rmesa
->vb
.vertex_size
+= 1;
634 UNCLAMPED_FLOAT_TO_CHAN( rmesa
->vb
.colorptr
->red
, ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][0] );
635 UNCLAMPED_FLOAT_TO_CHAN( rmesa
->vb
.colorptr
->green
, ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][1] );
636 UNCLAMPED_FLOAT_TO_CHAN( rmesa
->vb
.colorptr
->blue
, ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][2] );
637 UNCLAMPED_FLOAT_TO_CHAN( rmesa
->vb
.colorptr
->alpha
, ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][3] );
640 if (ind
& RADEON_CP_VC_FRMT_FPCOLOR
) {
641 assert(!(ind
& RADEON_CP_VC_FRMT_PKCOLOR
));
642 rmesa
->vb
.floatcolorptr
= &rmesa
->vb
.vertex
[rmesa
->vb
.vertex_size
].f
;
643 rmesa
->vb
.vertex_size
+= 3;
644 rmesa
->vb
.floatcolorptr
[0] = ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][0];
645 rmesa
->vb
.floatcolorptr
[1] = ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][1];
646 rmesa
->vb
.floatcolorptr
[2] = ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][2];
648 if (ind
& RADEON_CP_VC_FRMT_FPALPHA
) {
649 rmesa
->vb
.vertex_size
+= 1;
650 rmesa
->vb
.floatcolorptr
[3] = ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR0
][3];
654 if (ind
& RADEON_CP_VC_FRMT_PKSPEC
) {
655 rmesa
->vb
.specptr
= &rmesa
->vb
.vertex
[rmesa
->vb
.vertex_size
].color
;
656 rmesa
->vb
.vertex_size
+= 1;
657 UNCLAMPED_FLOAT_TO_CHAN( rmesa
->vb
.specptr
->red
, ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR1
][0] );
658 UNCLAMPED_FLOAT_TO_CHAN( rmesa
->vb
.specptr
->green
, ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR1
][1] );
659 UNCLAMPED_FLOAT_TO_CHAN( rmesa
->vb
.specptr
->blue
, ctx
->Current
.Attrib
[VERT_ATTRIB_COLOR1
][2] );
662 for (unit
= 0 ; unit
< ctx
->Const
.MaxTextureUnits
; unit
++) {
663 if (ind
& RADEON_ST_BIT(unit
)) {
664 rmesa
->vb
.texcoordptr
[unit
] = &rmesa
->vb
.vertex
[rmesa
->vb
.vertex_size
].f
;
665 rmesa
->vb
.vertex_size
+= 2;
666 rmesa
->vb
.texcoordptr
[unit
][0] = ctx
->Current
.Attrib
[VERT_ATTRIB_TEX(unit
)][0];
667 rmesa
->vb
.texcoordptr
[unit
][1] = ctx
->Current
.Attrib
[VERT_ATTRIB_TEX(unit
)][1];
671 if (rmesa
->vb
.installed_vertex_format
!= rmesa
->vb
.vertex_format
) {
672 if (RADEON_DEBUG
& DEBUG_VFMT
)
673 fprintf(stderr
, "reinstall on vertex_format change\n");
674 _mesa_install_exec_vtxfmt( ctx
, &rmesa
->vb
.vtxfmt
);
675 rmesa
->vb
.installed_vertex_format
= rmesa
->vb
.vertex_format
;
678 if (RADEON_DEBUG
& DEBUG_VFMT
)
679 fprintf(stderr
, "%s -- success\n", __FUNCTION__
);
684 void radeonVtxfmtInvalidate( GLcontext
*ctx
)
686 radeonContextPtr rmesa
= RADEON_CONTEXT( ctx
);
688 rmesa
->vb
.recheck
= GL_TRUE
;
689 rmesa
->vb
.fell_back
= GL_FALSE
;
693 static void radeonVtxfmtValidate( GLcontext
*ctx
)
695 radeonContextPtr rmesa
= RADEON_CONTEXT( ctx
);
697 if (RADEON_DEBUG
& DEBUG_VFMT
)
698 fprintf(stderr
, "%s\n", __FUNCTION__
);
700 if (ctx
->Driver
.NeedFlush
)
701 ctx
->Driver
.FlushVertices( ctx
, ctx
->Driver
.NeedFlush
);
703 rmesa
->vb
.recheck
= GL_FALSE
;
705 if (check_vtx_fmt( ctx
)) {
706 if (!rmesa
->vb
.installed
) {
707 if (RADEON_DEBUG
& DEBUG_VFMT
)
708 fprintf(stderr
, "reinstall (new install)\n");
710 _mesa_install_exec_vtxfmt( ctx
, &rmesa
->vb
.vtxfmt
);
711 ctx
->Driver
.FlushVertices
= radeonVtxfmtFlushVertices
;
712 rmesa
->vb
.installed
= GL_TRUE
;
714 else if (RADEON_DEBUG
& DEBUG_VFMT
)
715 fprintf(stderr
, "%s: already installed", __FUNCTION__
);
718 if (RADEON_DEBUG
& DEBUG_VFMT
)
719 fprintf(stderr
, "%s: failed\n", __FUNCTION__
);
721 if (rmesa
->vb
.installed
) {
722 if (rmesa
->dma
.flush
)
723 rmesa
->dma
.flush( rmesa
);
724 _tnl_wakeup_exec( ctx
);
725 ctx
->Driver
.FlushVertices
= radeonFlushVertices
;
726 rmesa
->vb
.installed
= GL_FALSE
;
735 static void radeon_Materialfv( GLenum face
, GLenum pname
,
736 const GLfloat
*params
)
738 GET_CURRENT_CONTEXT(ctx
);
739 radeonContextPtr rmesa
= RADEON_CONTEXT( ctx
);
741 if (RADEON_DEBUG
& DEBUG_VFMT
)
742 fprintf(stderr
, "%s\n", __FUNCTION__
);
744 if (rmesa
->vb
.prim
[0] != GL_POLYGON
+1) {
745 VFMT_FALLBACK( __FUNCTION__
);
746 CALL_Materialfv(GET_DISPATCH(), (face
, pname
, params
));
749 _mesa_noop_Materialfv( face
, pname
, params
);
750 radeonUpdateMaterial( ctx
);
756 static void radeon_Begin( GLenum mode
)
758 GET_CURRENT_CONTEXT(ctx
);
759 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
761 if (RADEON_DEBUG
& DEBUG_VFMT
)
762 fprintf(stderr
, "%s( %s )\n", __FUNCTION__
,
763 _mesa_lookup_enum_by_nr( mode
));
765 if (mode
> GL_POLYGON
) {
766 _mesa_error( ctx
, GL_INVALID_ENUM
, "glBegin" );
770 if (rmesa
->vb
.prim
[0] != GL_POLYGON
+1) {
771 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glBegin" );
776 _mesa_update_state( ctx
);
778 if (rmesa
->NewGLState
)
779 radeonValidateState( ctx
);
781 if (rmesa
->vb
.recheck
)
782 radeonVtxfmtValidate( ctx
);
784 if (!rmesa
->vb
.installed
) {
785 CALL_Begin(GET_DISPATCH(), (mode
));
790 if (rmesa
->dma
.flush
&& rmesa
->vb
.counter
< 12) {
791 if (RADEON_DEBUG
& DEBUG_VFMT
)
792 fprintf(stderr
, "%s: flush almost-empty buffers\n", __FUNCTION__
);
793 flush_prims( rmesa
);
796 /* Need to arrange to save vertices here? Or always copy from dma (yuk)?
798 if (!rmesa
->dma
.flush
) {
799 /* FIXME: what are these constants? */
800 if (rmesa
->dma
.current
.ptr
+ 12*rmesa
->vb
.vertex_size
*4 >
801 rmesa
->dma
.current
.end
) {
802 RADEON_NEWPRIM( rmesa
);
803 radeonRefillCurrentDmaRegion( rmesa
);
806 rmesa
->vb
.dmaptr
= (int *)(rmesa
->dma
.current
.address
+ rmesa
->dma
.current
.ptr
);
807 rmesa
->vb
.counter
= (rmesa
->dma
.current
.end
- rmesa
->dma
.current
.ptr
) /
808 (rmesa
->vb
.vertex_size
* 4);
810 rmesa
->vb
.initial_counter
= rmesa
->vb
.counter
;
811 rmesa
->vb
.notify
= wrap_buffer
;
812 rmesa
->dma
.flush
= flush_prims
;
813 ctx
->Driver
.NeedFlush
|= FLUSH_STORED_VERTICES
;
817 rmesa
->vb
.prim
[0] = mode
;
818 start_prim( rmesa
, mode
| PRIM_BEGIN
);
823 static void radeon_End( void )
825 GET_CURRENT_CONTEXT(ctx
);
826 radeonContextPtr rmesa
= RADEON_CONTEXT(ctx
);
828 if (RADEON_DEBUG
& DEBUG_VFMT
)
829 fprintf(stderr
, "%s\n", __FUNCTION__
);
831 if (rmesa
->vb
.prim
[0] == GL_POLYGON
+1) {
832 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glEnd" );
836 note_last_prim( rmesa
, PRIM_END
);
837 rmesa
->vb
.prim
[0] = GL_POLYGON
+1;
841 /* Fallback on difficult entrypoints:
843 #define PRE_LOOPBACK( FUNC ) \
845 if (RADEON_DEBUG & DEBUG_VFMT) \
846 fprintf(stderr, "%s\n", __FUNCTION__); \
847 VFMT_FALLBACK( __FUNCTION__ ); \
849 #define TAG(x) radeon_fallback_##x
850 #include "vtxfmt_tmp.h"
854 static GLboolean
radeonNotifyBegin( GLcontext
*ctx
, GLenum p
)
856 radeonContextPtr rmesa
= RADEON_CONTEXT( ctx
);
858 if (RADEON_DEBUG
& DEBUG_VFMT
)
859 fprintf(stderr
, "%s\n", __FUNCTION__
);
861 assert(!rmesa
->vb
.installed
);
864 _mesa_update_state( ctx
);
866 if (rmesa
->NewGLState
)
867 radeonValidateState( ctx
);
869 if (ctx
->Driver
.NeedFlush
)
870 ctx
->Driver
.FlushVertices( ctx
, ctx
->Driver
.NeedFlush
);
872 if (rmesa
->vb
.recheck
)
873 radeonVtxfmtValidate( ctx
);
875 if (!rmesa
->vb
.installed
) {
876 if (RADEON_DEBUG
& DEBUG_VFMT
)
877 fprintf(stderr
, "%s -- failed\n", __FUNCTION__
);
885 static void radeonVtxfmtFlushVertices( GLcontext
*ctx
, GLuint flags
)
887 radeonContextPtr rmesa
= RADEON_CONTEXT( ctx
);
889 if (RADEON_DEBUG
& DEBUG_VFMT
)
890 fprintf(stderr
, "%s\n", __FUNCTION__
);
892 assert(rmesa
->vb
.installed
);
894 if (flags
& FLUSH_UPDATE_CURRENT
) {
895 radeon_copy_to_current( ctx
);
896 if (RADEON_DEBUG
& DEBUG_VFMT
)
897 fprintf(stderr
, "reinstall on update_current\n");
898 _mesa_install_exec_vtxfmt( ctx
, &rmesa
->vb
.vtxfmt
);
899 ctx
->Driver
.NeedFlush
&= ~FLUSH_UPDATE_CURRENT
;
902 if (flags
& FLUSH_STORED_VERTICES
) {
903 radeonContextPtr rmesa
= RADEON_CONTEXT( ctx
);
904 assert (rmesa
->dma
.flush
== 0 ||
905 rmesa
->dma
.flush
== flush_prims
);
906 if (rmesa
->dma
.flush
== flush_prims
)
907 flush_prims( RADEON_CONTEXT( ctx
) );
908 ctx
->Driver
.NeedFlush
&= ~FLUSH_STORED_VERTICES
;
914 /* At this point, don't expect very many versions of each function to
915 * be generated, so not concerned about freeing them?
919 void radeonVtxfmtInit( GLcontext
*ctx
, GLboolean useCodegen
)
921 radeonContextPtr rmesa
= RADEON_CONTEXT( ctx
);
922 GLvertexformat
*vfmt
= &(rmesa
->vb
.vtxfmt
);
924 MEMSET( vfmt
, 0, sizeof(GLvertexformat
) );
926 /* Hook in chooser functions for codegen, etc:
928 radeonVtxfmtInitChoosers( vfmt
);
930 /* Handled fully in supported states, but no codegen:
932 vfmt
->Materialfv
= radeon_Materialfv
;
933 vfmt
->ArrayElement
= _ae_loopback_array_elt
; /* generic helper */
934 vfmt
->Rectf
= _mesa_noop_Rectf
; /* generic helper */
935 vfmt
->Begin
= radeon_Begin
;
936 vfmt
->End
= radeon_End
;
938 /* Fallback for performance reasons: (Fix with cva/elt path here and
939 * dmatmp2.h style primitive-merging)
941 * These should call NotifyBegin(), as should _tnl_EvalMesh, to allow
944 vfmt
->DrawArrays
= radeon_fallback_DrawArrays
;
945 vfmt
->DrawElements
= radeon_fallback_DrawElements
;
946 vfmt
->DrawRangeElements
= radeon_fallback_DrawRangeElements
;
949 /* Not active in supported states; just keep ctx->Current uptodate:
951 vfmt
->FogCoordfvEXT
= _mesa_noop_FogCoordfvEXT
;
952 vfmt
->FogCoordfEXT
= _mesa_noop_FogCoordfEXT
;
953 vfmt
->EdgeFlag
= _mesa_noop_EdgeFlag
;
954 vfmt
->EdgeFlagv
= _mesa_noop_EdgeFlagv
;
955 vfmt
->Indexf
= _mesa_noop_Indexf
;
956 vfmt
->Indexfv
= _mesa_noop_Indexfv
;
959 /* Active but unsupported -- fallback if we receive these:
961 vfmt
->CallList
= radeon_fallback_CallList
;
962 vfmt
->CallLists
= radeon_fallback_CallLists
;
963 vfmt
->EvalCoord1f
= radeon_fallback_EvalCoord1f
;
964 vfmt
->EvalCoord1fv
= radeon_fallback_EvalCoord1fv
;
965 vfmt
->EvalCoord2f
= radeon_fallback_EvalCoord2f
;
966 vfmt
->EvalCoord2fv
= radeon_fallback_EvalCoord2fv
;
967 vfmt
->EvalMesh1
= radeon_fallback_EvalMesh1
;
968 vfmt
->EvalMesh2
= radeon_fallback_EvalMesh2
;
969 vfmt
->EvalPoint1
= radeon_fallback_EvalPoint1
;
970 vfmt
->EvalPoint2
= radeon_fallback_EvalPoint2
;
971 vfmt
->TexCoord3f
= radeon_fallback_TexCoord3f
;
972 vfmt
->TexCoord3fv
= radeon_fallback_TexCoord3fv
;
973 vfmt
->TexCoord4f
= radeon_fallback_TexCoord4f
;
974 vfmt
->TexCoord4fv
= radeon_fallback_TexCoord4fv
;
975 vfmt
->MultiTexCoord3fARB
= radeon_fallback_MultiTexCoord3fARB
;
976 vfmt
->MultiTexCoord3fvARB
= radeon_fallback_MultiTexCoord3fvARB
;
977 vfmt
->MultiTexCoord4fARB
= radeon_fallback_MultiTexCoord4fARB
;
978 vfmt
->MultiTexCoord4fvARB
= radeon_fallback_MultiTexCoord4fvARB
;
979 vfmt
->Vertex4f
= radeon_fallback_Vertex4f
;
980 vfmt
->Vertex4fv
= radeon_fallback_Vertex4fv
;
981 vfmt
->VertexAttrib1fNV
= radeon_fallback_VertexAttrib1fNV
;
982 vfmt
->VertexAttrib1fvNV
= radeon_fallback_VertexAttrib1fvNV
;
983 vfmt
->VertexAttrib2fNV
= radeon_fallback_VertexAttrib2fNV
;
984 vfmt
->VertexAttrib2fvNV
= radeon_fallback_VertexAttrib2fvNV
;
985 vfmt
->VertexAttrib3fNV
= radeon_fallback_VertexAttrib3fNV
;
986 vfmt
->VertexAttrib3fvNV
= radeon_fallback_VertexAttrib3fvNV
;
987 vfmt
->VertexAttrib4fNV
= radeon_fallback_VertexAttrib4fNV
;
988 vfmt
->VertexAttrib4fvNV
= radeon_fallback_VertexAttrib4fvNV
;
990 (void)radeon_fallback_vtxfmt
;
992 TNL_CONTEXT(ctx
)->Driver
.NotifyBegin
= radeonNotifyBegin
;
994 rmesa
->vb
.enabled
= 1;
995 rmesa
->vb
.prim
= &ctx
->Driver
.CurrentExecPrimitive
;
996 rmesa
->vb
.primflags
= 0;
998 make_empty_list( &rmesa
->vb
.dfn_cache
.Vertex2f
);
999 make_empty_list( &rmesa
->vb
.dfn_cache
.Vertex2fv
);
1000 make_empty_list( &rmesa
->vb
.dfn_cache
.Vertex3f
);
1001 make_empty_list( &rmesa
->vb
.dfn_cache
.Vertex3fv
);
1002 make_empty_list( &rmesa
->vb
.dfn_cache
.Color4ub
);
1003 make_empty_list( &rmesa
->vb
.dfn_cache
.Color4ubv
);
1004 make_empty_list( &rmesa
->vb
.dfn_cache
.Color3ub
);
1005 make_empty_list( &rmesa
->vb
.dfn_cache
.Color3ubv
);
1006 make_empty_list( &rmesa
->vb
.dfn_cache
.Color4f
);
1007 make_empty_list( &rmesa
->vb
.dfn_cache
.Color4fv
);
1008 make_empty_list( &rmesa
->vb
.dfn_cache
.Color3f
);
1009 make_empty_list( &rmesa
->vb
.dfn_cache
.Color3fv
);
1010 make_empty_list( &rmesa
->vb
.dfn_cache
.SecondaryColor3fEXT
);
1011 make_empty_list( &rmesa
->vb
.dfn_cache
.SecondaryColor3fvEXT
);
1012 make_empty_list( &rmesa
->vb
.dfn_cache
.SecondaryColor3ubEXT
);
1013 make_empty_list( &rmesa
->vb
.dfn_cache
.SecondaryColor3ubvEXT
);
1014 make_empty_list( &rmesa
->vb
.dfn_cache
.Normal3f
);
1015 make_empty_list( &rmesa
->vb
.dfn_cache
.Normal3fv
);
1016 make_empty_list( &rmesa
->vb
.dfn_cache
.TexCoord2f
);
1017 make_empty_list( &rmesa
->vb
.dfn_cache
.TexCoord2fv
);
1018 make_empty_list( &rmesa
->vb
.dfn_cache
.TexCoord1f
);
1019 make_empty_list( &rmesa
->vb
.dfn_cache
.TexCoord1fv
);
1020 make_empty_list( &rmesa
->vb
.dfn_cache
.MultiTexCoord2fARB
);
1021 make_empty_list( &rmesa
->vb
.dfn_cache
.MultiTexCoord2fvARB
);
1022 make_empty_list( &rmesa
->vb
.dfn_cache
.MultiTexCoord1fARB
);
1023 make_empty_list( &rmesa
->vb
.dfn_cache
.MultiTexCoord1fvARB
);
1025 radeonInitCodegen( &rmesa
->vb
.codegen
, useCodegen
);
1028 static void free_funcs( struct dynfn
*l
)
1030 struct dynfn
*f
, *tmp
;
1031 foreach_s (f
, tmp
, l
) {
1032 remove_from_list( f
);
1033 ALIGN_FREE( f
->code
);
1040 void radeonVtxfmtMakeCurrent( GLcontext
*ctx
)
1045 void radeonVtxfmtDestroy( GLcontext
*ctx
)
1047 radeonContextPtr rmesa
= RADEON_CONTEXT( ctx
);
1049 count_funcs( rmesa
);
1050 free_funcs( &rmesa
->vb
.dfn_cache
.Vertex2f
);
1051 free_funcs( &rmesa
->vb
.dfn_cache
.Vertex2fv
);
1052 free_funcs( &rmesa
->vb
.dfn_cache
.Vertex3f
);
1053 free_funcs( &rmesa
->vb
.dfn_cache
.Vertex3fv
);
1054 free_funcs( &rmesa
->vb
.dfn_cache
.Color4ub
);
1055 free_funcs( &rmesa
->vb
.dfn_cache
.Color4ubv
);
1056 free_funcs( &rmesa
->vb
.dfn_cache
.Color3ub
);
1057 free_funcs( &rmesa
->vb
.dfn_cache
.Color3ubv
);
1058 free_funcs( &rmesa
->vb
.dfn_cache
.Color4f
);
1059 free_funcs( &rmesa
->vb
.dfn_cache
.Color4fv
);
1060 free_funcs( &rmesa
->vb
.dfn_cache
.Color3f
);
1061 free_funcs( &rmesa
->vb
.dfn_cache
.Color3fv
);
1062 free_funcs( &rmesa
->vb
.dfn_cache
.SecondaryColor3ubEXT
);
1063 free_funcs( &rmesa
->vb
.dfn_cache
.SecondaryColor3ubvEXT
);
1064 free_funcs( &rmesa
->vb
.dfn_cache
.SecondaryColor3fEXT
);
1065 free_funcs( &rmesa
->vb
.dfn_cache
.SecondaryColor3fvEXT
);
1066 free_funcs( &rmesa
->vb
.dfn_cache
.Normal3f
);
1067 free_funcs( &rmesa
->vb
.dfn_cache
.Normal3fv
);
1068 free_funcs( &rmesa
->vb
.dfn_cache
.TexCoord2f
);
1069 free_funcs( &rmesa
->vb
.dfn_cache
.TexCoord2fv
);
1070 free_funcs( &rmesa
->vb
.dfn_cache
.TexCoord1f
);
1071 free_funcs( &rmesa
->vb
.dfn_cache
.TexCoord1fv
);
1072 free_funcs( &rmesa
->vb
.dfn_cache
.MultiTexCoord2fARB
);
1073 free_funcs( &rmesa
->vb
.dfn_cache
.MultiTexCoord2fvARB
);
1074 free_funcs( &rmesa
->vb
.dfn_cache
.MultiTexCoord1fARB
);
1075 free_funcs( &rmesa
->vb
.dfn_cache
.MultiTexCoord1fvARB
);