Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVS
[mesa.git] / src / mesa / drivers / dri / savage / savagetex.h
1 /*
2 * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
3 * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sub license,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the
13 * next paragraph) shall be included in all copies or substantial portions
14 * of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef SAVAGETEX_INC
27 #define SAVAGETEX_INC
28
29 #include "mtypes.h"
30 #include "mm.h"
31
32 #include "savagecontext.h"
33 #include "savage_3d_reg.h"
34
35 #define VALID_SAVAGE_TEXTURE_OBJECT(tobj) (tobj)
36
37 #define SAVAGE_TEX_MAXLEVELS 11
38 #define MIN_TILE_CHUNK 8
39 #define MIPMAP_CHUNK 4
40
41
42
43 /* For shared texture space managment, these texture objects may also
44 * be used as proxies for regions of texture memory containing other
45 * client's textures. Such proxy textures (not to be confused with GL
46 * proxy textures) are subject to the same LRU aging we use for our
47 * own private textures, and thus we have a mechanism where we can
48 * fairly decide between kicking out our own textures and those of
49 * other clients.
50 *
51 * Non-local texture objects have a valid MemBlock to describe the
52 * region managed by the other client, and can be identified by
53 * 't->globj == 0'
54 */
55 typedef struct {
56 GLuint sWrapMode;
57 GLuint tWrapMode;
58 GLuint minFilter;
59 GLuint magFilter;
60 GLuint boarderColor;
61 GLuint hwPhysAddress;
62 } savage_texture_parameter_t;
63
64 struct savage_texture_object_t {
65 struct savage_texture_object_t *next, *prev;
66 struct gl_texture_object *globj;
67 GLuint age;
68
69
70 GLuint texelBytes;
71 GLuint totalSize;
72 GLuint bound;
73 GLuint heap;
74
75 PMemBlock MemBlock;
76 char *BufAddr;
77
78 GLuint min_level;
79 GLuint max_level;
80 GLuint dirty_images;
81
82 struct {
83 const struct gl_texture_image *image;
84 GLuint offset; /* into BufAddr */
85 GLuint height;
86 GLuint internalFormat;
87 } image[SAVAGE_TEX_MAXLEVELS];
88
89 /* Support for multitexture.
90 */
91 GLuint current_unit;
92 savage_texture_parameter_t texParams;
93 };
94
95 #define SAVAGE_NO_PALETTE 0x0
96 #define SAVAGE_USE_PALETTE 0x1
97 #define SAVAGE_UPDATE_PALETTE 0x2
98 #define SAVAGE_FALLBACK_PALETTE 0x4
99 #define __HWEnvCombineSingleUnitScale(imesa, flag0, flag1, TexBlendCtrl)
100 #define __HWParseTexEnvCombine(imesa, flag0, TexCtrl, TexBlendCtrl)
101
102
103 extern void (*savageUpdateTextureState)( GLcontext *ctx );
104 void savageDDInitTextureFuncs( struct dd_function_table *functions );
105
106 void savageDestroyTexObj( savageContextPtr imesa, savageTextureObjectPtr t);
107 int savageUploadTexImages( savageContextPtr imesa, savageTextureObjectPtr t );
108
109 void savageResetGlobalLRU( savageContextPtr imesa , GLuint heap);
110 void savageTexturesGone( savageContextPtr imesa, GLuint heap,
111 GLuint start, GLuint end,
112 GLuint in_use );
113
114 void savagePrintLocalLRU( savageContextPtr imesa ,GLuint heap);
115 void savagePrintGlobalLRU( savageContextPtr imesa ,GLuint heap);
116
117 #endif