Converted the Savage texture management to use Ian's common texmem code.
[mesa.git] / src / mesa / drivers / dri / savage / savagetex.h
1 /*
2 * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
3 * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sub license,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the
13 * next paragraph) shall be included in all copies or substantial portions
14 * of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef SAVAGETEX_INC
27 #define SAVAGETEX_INC
28
29 #include "mtypes.h"
30
31 #include "savagecontext.h"
32 #include "texmem.h"
33
34 #define SAVAGE_TEX_MAXLEVELS 11
35
36 /** \brief Texture tiling information */
37 typedef struct savage_tileinfo_t {
38 GLuint width, height; /**< tile width and height */
39 GLuint wInSub, hInSub; /**< tile width and height in subtiles */
40 GLuint subWidth, subHeight; /**< subtile width and height */
41 GLuint tinyOffset[2]; /**< internal offsets size 1 and 2 images */
42 } savageTileInfo, *savageTileInfoPtr;
43
44 typedef struct {
45 GLuint offset;
46 GLuint *dirtyTiles; /* bit vector of dirty tiles (still unused) */
47 } savageTexImage;
48
49 typedef struct {
50 driTextureObject base;
51
52 GLubyte *bufAddr;
53
54 GLuint age;
55 savageTexImage image[SAVAGE_TEX_MAXLEVELS];
56
57 struct {
58 GLuint sWrapMode, tWrapMode;
59 GLuint minFilter, magFilter;
60 GLuint physAddr;
61 } setup;
62
63 GLuint hwFormat;
64 GLuint texelBytes;
65 const savageTileInfo *tileInfo;
66 } savageTexObj, *savageTexObjPtr;
67
68 #define SAVAGE_NO_PALETTE 0x0
69 #define SAVAGE_USE_PALETTE 0x1
70 #define SAVAGE_UPDATE_PALETTE 0x2
71 #define SAVAGE_FALLBACK_PALETTE 0x4
72 #define __HWEnvCombineSingleUnitScale(imesa, flag0, flag1, TexBlendCtrl)
73 #define __HWParseTexEnvCombine(imesa, flag0, TexCtrl, TexBlendCtrl)
74
75
76 void savageUpdateTextureState( GLcontext *ctx );
77 void savageDDInitTextureFuncs( struct dd_function_table *functions );
78
79 void savageDestroyTexObj( savageContextPtr imesa, driTextureObject *t );
80
81 #endif