1 /**************************************************************************
3 Copyright 2000 Silicon Integrated Systems Corp, Inc., HsinChu, Taiwan.
4 Copyright 2003 Eric Anholt
7 Permission is hereby granted, free of charge, to any person obtaining a
8 copy of this software and associated documentation files (the "Software"),
9 to deal in the Software without restriction, including without limitation
10 on the rights to use, copy, modify, merge, publish, distribute, sub
11 license, and/or sell copies of the Software, and to permit persons to whom
12 the Software is furnished to do so, subject to the following conditions:
14 The above copyright notice and this permission notice (including the next
15 paragraph) shall be included in all copies or substantial portions of the
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 ERIC ANHOLT OR SILICON INTEGRATED SYSTEMS CORP BE LIABLE FOR ANY CLAIM,
22 DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
27 /* $XFree86: xc/lib/GL/mesa/src/drv/sis/sis_alloc.c,v 1.7 2001/01/08 01:07:29 martin Exp $ */
31 * Sung-Ching Lin <sclin@sis.com.tw>
32 * Eric Anholt <anholt@FreeBSD.org>
35 #include "sis_context.h"
36 #include "sis_alloc.h"
38 #include "sis_common.h"
42 #define Z_BUFFER_HW_ALIGNMENT 16
43 #define Z_BUFFER_HW_PLUS (16 + 4)
45 /* 3D engine uses 2, and bitblt uses 4 */
46 #define DRAW_BUFFER_HW_ALIGNMENT 16
47 #define DRAW_BUFFER_HW_PLUS (16 + 4)
49 #define ALIGNMENT(value, align) (((value) + (align) - 1) / (align) * (align))
51 static int _total_video_memory_used
= 0;
52 static int _total_video_memory_count
= 0;
55 sisAllocFB( sisContextPtr smesa
, GLuint size
, void **handle
)
59 _total_video_memory_used
+= size
;
61 fb
.context
= smesa
->hHWContext
;
63 if (drmCommandWriteRead( smesa
->driFd
, DRM_SIS_FB_ALLOC
, &fb
,
64 sizeof(drm_sis_mem_t
) ) || fb
.offset
== 0)
68 *handle
= (void *)fb
.free
;
70 if (SIS_VERBOSE
& VERBOSE_SIS_MEMORY
) {
71 fprintf(stderr
, "sisAllocFB: size=%d, offset=%lu, pid=%d, count=%d\n",
72 size
, fb
.offset
, (GLint
)getpid(),
73 ++_total_video_memory_count
);
76 return (void *)(smesa
->FbBase
+ fb
.offset
);
80 sisFreeFB( sisContextPtr smesa
, void *handle
)
84 if (SIS_VERBOSE
& VERBOSE_SIS_MEMORY
) {
85 fprintf(stderr
, "sisFreeFB: free=%p, pid=%d, count=%d\n",
86 handle
, (GLint
)getpid(), --_total_video_memory_count
);
89 fb
.context
= smesa
->hHWContext
;
91 drmCommandWrite( smesa
->driFd
, DRM_SIS_FB_FREE
, &fb
, sizeof(drm_sis_mem_t
) );
95 sisAllocAGP( sisContextPtr smesa
, GLuint size
, void **handle
)
99 if (smesa
->AGPSize
== 0)
102 agp
.context
= smesa
->hHWContext
;
104 if (drmCommandWriteRead( smesa
->driFd
, DRM_SIS_AGP_ALLOC
, &agp
,
105 sizeof(drm_sis_mem_t
) ) || agp
.offset
== 0)
109 *handle
= (void *)agp
.free
;
111 if (SIS_VERBOSE
& VERBOSE_SIS_MEMORY
) {
112 fprintf(stderr
, "sisAllocAGP: size=%u, offset=%lu, pid=%d, count=%d\n",
113 size
, agp
.offset
, (GLint
)getpid(),
114 ++_total_video_memory_count
);
117 return (void *)(smesa
->AGPBase
+ agp
.offset
);
121 sisFreeAGP( sisContextPtr smesa
, void *handle
)
125 if (SIS_VERBOSE
& VERBOSE_SIS_MEMORY
) {
126 fprintf(stderr
, "sisFreeAGP: free=%p, pid=%d, count=%d\n",
127 handle
, (GLint
)getpid(), --_total_video_memory_count
);
130 agp
.context
= smesa
->hHWContext
;
132 drmCommandWrite( smesa
->driFd
, DRM_SIS_AGP_FREE
, &agp
,
133 sizeof(drm_sis_mem_t
) );
137 sisAllocZStencilBuffer( sisContextPtr smesa
)
145 z_depth
= ( smesa
->glCtx
->Visual
.depthBits
+
146 smesa
->glCtx
->Visual
.stencilBits
) / 8;
148 width2
= ALIGNMENT( smesa
->width
* z_depth
, 4 );
150 totalBytes
= smesa
->height
* width2
+ Z_BUFFER_HW_PLUS
;
152 addr
= sisAllocFB( smesa
, totalBytes
, &smesa
->zbFree
);
155 fprintf (stderr
, "SIS driver : out of video memory\n");
159 if (SIS_VERBOSE
& VERBOSE_SIS_BUFFER
) {
160 fprintf(stderr
, "sis_alloc_z_stencil_buffer: addr=%p\n", addr
);
163 addr
= (GLubyte
*)ALIGNMENT( (unsigned long)addr
, Z_BUFFER_HW_ALIGNMENT
);
165 smesa
->depthbuffer
= (void *) addr
;
166 smesa
->depthPitch
= width2
;
167 smesa
->depthOffset
= (unsigned long)addr
- (unsigned long)smesa
->FbBase
;
169 /* set pZClearPacket */
170 memset( &smesa
->zClearPacket
, 0, sizeof(ENGPACKET
) );
172 smesa
->zClearPacket
.dwSrcPitch
= (z_depth
== 2) ? 0x80000000 : 0xf0000000;
173 smesa
->zClearPacket
.dwDestBaseAddr
= (unsigned long)(addr
-
174 (unsigned long)smesa
->FbBase
);
175 smesa
->zClearPacket
.wDestPitch
= width2
;
176 smesa
->zClearPacket
.stdwDestPos
.wY
= 0;
177 smesa
->zClearPacket
.stdwDestPos
.wX
= 0;
179 smesa
->zClearPacket
.wDestHeight
= smesa
->virtualY
;
180 smesa
->zClearPacket
.stdwDim
.wWidth
= (GLshort
)width2
/ z_depth
;
181 smesa
->zClearPacket
.stdwDim
.wHeight
= (GLshort
)smesa
->height
;
182 smesa
->zClearPacket
.stdwCmd
.cRop
= 0xf0;
184 if (smesa
->blockWrite
)
185 smesa
->zClearPacket
.stdwCmd
.cCmd0
= CMD0_PAT_FG_COLOR
;
187 smesa
->zClearPacket
.stdwCmd
.cCmd0
= 0;
188 smesa
->zClearPacket
.stdwCmd
.cCmd1
= CMD1_DIR_X_INC
| CMD1_DIR_Y_INC
;
192 sisFreeZStencilBuffer( sisContextPtr smesa
)
194 sisFreeFB( smesa
, smesa
->zbFree
);
195 smesa
->zbFree
= NULL
;
196 smesa
->depthbuffer
= NULL
;
200 sisAllocBackbuffer( sisContextPtr smesa
)
202 GLuint depth
= smesa
->bytesPerPixel
;
207 width2
= (depth
== 2) ? ALIGNMENT (smesa
->width
, 2) : smesa
->width
;
208 size
= width2
* smesa
->height
* depth
+ DRAW_BUFFER_HW_PLUS
;
210 /* Fixme: unique context alloc/free back-buffer? */
211 addr
= sisAllocFB( smesa
, size
, &smesa
->bbFree
);
214 fprintf (stderr
, "SIS driver : out of video memory\n");
218 addr
= (char *)ALIGNMENT( (unsigned long)addr
, DRAW_BUFFER_HW_ALIGNMENT
);
220 smesa
->backbuffer
= addr
;
221 smesa
->backOffset
= (unsigned long)(addr
- (unsigned long)smesa
->FbBase
);
222 smesa
->backPitch
= width2
* depth
;
224 memset ( &smesa
->cbClearPacket
, 0, sizeof(ENGPACKET
) );
226 smesa
->cbClearPacket
.dwSrcPitch
= (depth
== 2) ? 0x80000000 : 0xf0000000;
227 smesa
->cbClearPacket
.dwDestBaseAddr
= smesa
->backOffset
;
228 smesa
->cbClearPacket
.wDestPitch
= smesa
->backPitch
;
229 smesa
->cbClearPacket
.stdwDestPos
.wY
= 0;
230 smesa
->cbClearPacket
.stdwDestPos
.wX
= 0;
232 smesa
->cbClearPacket
.wDestHeight
= smesa
->virtualY
;
233 smesa
->cbClearPacket
.stdwDim
.wWidth
= (GLshort
) width2
;
234 smesa
->cbClearPacket
.stdwDim
.wHeight
= (GLshort
) smesa
->height
;
235 smesa
->cbClearPacket
.stdwCmd
.cRop
= 0xf0;
237 if (smesa
->blockWrite
)
238 smesa
->cbClearPacket
.stdwCmd
.cCmd0
= (GLbyte
)(CMD0_PAT_FG_COLOR
);
240 smesa
->cbClearPacket
.stdwCmd
.cCmd0
= 0;
241 smesa
->cbClearPacket
.stdwCmd
.cCmd1
= CMD1_DIR_X_INC
| CMD1_DIR_Y_INC
;
245 sisFreeBackbuffer( sisContextPtr smesa
)
247 sisFreeFB( smesa
, smesa
->bbFree
);
248 smesa
->backbuffer
= NULL
;