Clean up some warnings by making sis_fatal_error a macro, and let it take an
[mesa.git] / src / mesa / drivers / dri / sis / sis_alloc.c
1 /**************************************************************************
2
3 Copyright 2000 Silicon Integrated Systems Corp, Inc., HsinChu, Taiwan.
4 Copyright 2003 Eric Anholt
5 All Rights Reserved.
6
7 Permission is hereby granted, free of charge, to any person obtaining a
8 copy of this software and associated documentation files (the "Software"),
9 to deal in the Software without restriction, including without limitation
10 on the rights to use, copy, modify, merge, publish, distribute, sub
11 license, and/or sell copies of the Software, and to permit persons to whom
12 the Software is furnished to do so, subject to the following conditions:
13
14 The above copyright notice and this permission notice (including the next
15 paragraph) shall be included in all copies or substantial portions of the
16 Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 ERIC ANHOLT OR SILICON INTEGRATED SYSTEMS CORP BE LIABLE FOR ANY CLAIM,
22 DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **************************************************************************/
27 /* $XFree86: xc/lib/GL/mesa/src/drv/sis/sis_alloc.c,v 1.7 2001/01/08 01:07:29 martin Exp $ */
28
29 /*
30 * Authors:
31 * Sung-Ching Lin <sclin@sis.com.tw>
32 * Eric Anholt <anholt@FreeBSD.org>
33 */
34
35 #include "sis_context.h"
36 #include "sis_alloc.h"
37
38 #include "sis_common.h"
39
40 #include <unistd.h>
41
42 #define Z_BUFFER_HW_ALIGNMENT 16
43 #define Z_BUFFER_HW_PLUS (16 + 4)
44
45 /* 3D engine uses 2, and bitblt uses 4 */
46 #define DRAW_BUFFER_HW_ALIGNMENT 16
47 #define DRAW_BUFFER_HW_PLUS (16 + 4)
48
49 #define ALIGNMENT(value, align) (((value) + (align) - 1) / (align) * (align))
50
51 static int _total_video_memory_used = 0;
52 static int _total_video_memory_count = 0;
53
54 void *
55 sisAllocFB( sisContextPtr smesa, GLuint size, void **handle )
56 {
57 drm_sis_mem_t fb;
58
59 _total_video_memory_used += size;
60
61 fb.context = smesa->hHWContext;
62 fb.size = size;
63 if (drmCommandWriteRead( smesa->driFd, DRM_SIS_FB_ALLOC, &fb,
64 sizeof(drm_sis_mem_t) ) || fb.offset == 0)
65 {
66 return NULL;
67 }
68 *handle = (void *)fb.free;
69
70 if (SIS_VERBOSE & VERBOSE_SIS_MEMORY) {
71 fprintf(stderr, "sisAllocFB: size=%d, offset=%lu, pid=%d, count=%d\n",
72 size, fb.offset, (GLint)getpid(),
73 ++_total_video_memory_count);
74 }
75
76 return (void *)(smesa->FbBase + fb.offset);
77 }
78
79 void
80 sisFreeFB( sisContextPtr smesa, void *handle )
81 {
82 drm_sis_mem_t fb;
83
84 if (SIS_VERBOSE & VERBOSE_SIS_MEMORY) {
85 fprintf(stderr, "sisFreeFB: free=%p, pid=%d, count=%d\n",
86 handle, (GLint)getpid(), --_total_video_memory_count);
87 }
88
89 fb.context = smesa->hHWContext;
90 fb.free = handle;
91 drmCommandWrite( smesa->driFd, DRM_SIS_FB_FREE, &fb, sizeof(drm_sis_mem_t) );
92 }
93
94 void *
95 sisAllocAGP( sisContextPtr smesa, GLuint size, void **handle )
96 {
97 drm_sis_mem_t agp;
98
99 if (smesa->AGPSize == 0)
100 return NULL;
101
102 agp.context = smesa->hHWContext;
103 agp.size = size;
104 if (drmCommandWriteRead( smesa->driFd, DRM_SIS_AGP_ALLOC, &agp,
105 sizeof(drm_sis_mem_t) ) || agp.offset == 0)
106 {
107 return NULL;
108 }
109 *handle = (void *)agp.free;
110
111 if (SIS_VERBOSE & VERBOSE_SIS_MEMORY) {
112 fprintf(stderr, "sisAllocAGP: size=%u, offset=%lu, pid=%d, count=%d\n",
113 size, agp.offset, (GLint)getpid(),
114 ++_total_video_memory_count);
115 }
116
117 return (void *)(smesa->AGPBase + agp.offset);
118 }
119
120 void
121 sisFreeAGP( sisContextPtr smesa, void *handle )
122 {
123 drm_sis_mem_t agp;
124
125 if (SIS_VERBOSE & VERBOSE_SIS_MEMORY) {
126 fprintf(stderr, "sisFreeAGP: free=%p, pid=%d, count=%d\n",
127 handle, (GLint)getpid(), --_total_video_memory_count);
128 }
129
130 agp.context = smesa->hHWContext;
131 agp.free = handle;
132 drmCommandWrite( smesa->driFd, DRM_SIS_AGP_FREE, &agp,
133 sizeof(drm_sis_mem_t) );
134 }
135
136 void
137 sisAllocZStencilBuffer( sisContextPtr smesa )
138 {
139 GLuint z_depth;
140 GLuint totalBytes;
141 int width2;
142
143 GLubyte *addr;
144
145 z_depth = ( smesa->glCtx->Visual.depthBits +
146 smesa->glCtx->Visual.stencilBits ) / 8;
147
148 width2 = ALIGNMENT( smesa->width * z_depth, 4 );
149
150 totalBytes = smesa->height * width2 + Z_BUFFER_HW_PLUS;
151
152 addr = sisAllocFB( smesa, totalBytes, &smesa->zbFree );
153 if (addr == NULL)
154 sis_fatal_error("Failure to allocate Z buffer.\n");
155
156 if (SIS_VERBOSE & VERBOSE_SIS_BUFFER) {
157 fprintf(stderr, "sis_alloc_z_stencil_buffer: addr=%p\n", addr);
158 }
159
160 addr = (GLubyte *)ALIGNMENT( (unsigned long)addr, Z_BUFFER_HW_ALIGNMENT );
161
162 smesa->depthbuffer = (void *) addr;
163 smesa->depthPitch = width2;
164 smesa->depthOffset = (unsigned long)addr - (unsigned long)smesa->FbBase;
165
166 /* set pZClearPacket */
167 memset( &smesa->zClearPacket, 0, sizeof(ENGPACKET) );
168
169 smesa->zClearPacket.dwSrcPitch = (z_depth == 2) ? 0x80000000 : 0xf0000000;
170 smesa->zClearPacket.dwDestBaseAddr = (unsigned long)(addr -
171 (unsigned long)smesa->FbBase);
172 smesa->zClearPacket.wDestPitch = width2;
173 smesa->zClearPacket.stdwDestPos.wY = 0;
174 smesa->zClearPacket.stdwDestPos.wX = 0;
175
176 smesa->zClearPacket.wDestHeight = smesa->virtualY;
177 smesa->zClearPacket.stdwDim.wWidth = (GLshort)width2 / z_depth;
178 smesa->zClearPacket.stdwDim.wHeight = (GLshort)smesa->height;
179 smesa->zClearPacket.stdwCmd.cRop = 0xf0;
180
181 if (smesa->blockWrite)
182 smesa->zClearPacket.stdwCmd.cCmd0 = CMD0_PAT_FG_COLOR;
183 else
184 smesa->zClearPacket.stdwCmd.cCmd0 = 0;
185 smesa->zClearPacket.stdwCmd.cCmd1 = CMD1_DIR_X_INC | CMD1_DIR_Y_INC;
186 }
187
188 void
189 sisFreeZStencilBuffer( sisContextPtr smesa )
190 {
191 sisFreeFB( smesa, smesa->zbFree );
192 smesa->zbFree = NULL;
193 smesa->depthbuffer = NULL;
194 }
195
196 void
197 sisAllocBackbuffer( sisContextPtr smesa )
198 {
199 GLuint depth = smesa->bytesPerPixel;
200 GLuint size, width2;
201
202 char *addr;
203
204 width2 = (depth == 2) ? ALIGNMENT (smesa->width, 2) : smesa->width;
205 size = width2 * smesa->height * depth + DRAW_BUFFER_HW_PLUS;
206
207 /* Fixme: unique context alloc/free back-buffer? */
208 addr = sisAllocFB( smesa, size, &smesa->bbFree );
209 if (addr == NULL)
210 sis_fatal_error("Failure to allocate back buffer.\n");
211
212 addr = (char *)ALIGNMENT( (unsigned long)addr, DRAW_BUFFER_HW_ALIGNMENT );
213
214 smesa->backbuffer = addr;
215 smesa->backOffset = (unsigned long)(addr - (unsigned long)smesa->FbBase);
216 smesa->backPitch = width2 * depth;
217
218 memset ( &smesa->cbClearPacket, 0, sizeof(ENGPACKET) );
219
220 smesa->cbClearPacket.dwSrcPitch = (depth == 2) ? 0x80000000 : 0xf0000000;
221 smesa->cbClearPacket.dwDestBaseAddr = smesa->backOffset;
222 smesa->cbClearPacket.wDestPitch = smesa->backPitch;
223 smesa->cbClearPacket.stdwDestPos.wY = 0;
224 smesa->cbClearPacket.stdwDestPos.wX = 0;
225
226 smesa->cbClearPacket.wDestHeight = smesa->virtualY;
227 smesa->cbClearPacket.stdwDim.wWidth = (GLshort) width2;
228 smesa->cbClearPacket.stdwDim.wHeight = (GLshort) smesa->height;
229 smesa->cbClearPacket.stdwCmd.cRop = 0xf0;
230
231 if (smesa->blockWrite)
232 smesa->cbClearPacket.stdwCmd.cCmd0 = (GLbyte)(CMD0_PAT_FG_COLOR);
233 else
234 smesa->cbClearPacket.stdwCmd.cCmd0 = 0;
235 smesa->cbClearPacket.stdwCmd.cCmd1 = CMD1_DIR_X_INC | CMD1_DIR_Y_INC;
236 }
237
238 void
239 sisFreeBackbuffer( sisContextPtr smesa )
240 {
241 sisFreeFB( smesa, smesa->bbFree );
242 smesa->backbuffer = NULL;
243 }