mesa: Remove target parameter from dd_function_table::FlushMappedBufferRange
[mesa.git] / src / mesa / drivers / dri / sis / sis_dd.c
1 /**************************************************************************
2
3 Copyright 2000 Silicon Integrated Systems Corp, Inc., HsinChu, Taiwan.
4 Copyright 2003 Eric Anholt
5 All Rights Reserved.
6
7 Permission is hereby granted, free of charge, to any person obtaining a
8 copy of this software and associated documentation files (the "Software"),
9 to deal in the Software without restriction, including without limitation
10 on the rights to use, copy, modify, merge, publish, distribute, sub
11 license, and/or sell copies of the Software, and to permit persons to whom
12 the Software is furnished to do so, subject to the following conditions:
13
14 The above copyright notice and this permission notice (including the next
15 paragraph) shall be included in all copies or substantial portions of the
16 Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 ERIC ANHOLT OR SILICON INTEGRATED SYSTEMS CORP BE LIABLE FOR ANY CLAIM,
22 DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Sung-Ching Lin <sclin@sis.com.tw>
31 * Eric Anholt <anholt@FreeBSD.org>
32 *
33 */
34
35 #include "sis_context.h"
36 #include "sis_dd.h"
37 #include "sis_lock.h"
38 #include "sis_alloc.h"
39 #include "sis_span.h"
40 #include "sis_state.h"
41 #include "sis_tris.h"
42
43 #include "main/formats.h"
44 #include "main/renderbuffer.h"
45
46 #include "utils.h"
47
48 /* Return the width and height of the given buffer.
49 */
50 static void
51 sisGetBufferSize( struct gl_framebuffer *buffer,
52 GLuint *width, GLuint *height )
53 {
54 GET_CURRENT_CONTEXT(ctx);
55 sisContextPtr smesa = SIS_CONTEXT(ctx);
56
57 LOCK_HARDWARE();
58 *width = smesa->driDrawable->w;
59 *height = smesa->driDrawable->h;
60 UNLOCK_HARDWARE();
61 }
62
63 /* Return various strings for glGetString().
64 */
65 static const GLubyte *
66 sisGetString( struct gl_context *ctx, GLenum name )
67 {
68 sisContextPtr smesa = SIS_CONTEXT(ctx);
69 static char buffer[128];
70 unsigned offset;
71 GLuint agp_mode = (smesa->AGPSize > 0);
72
73 switch ( name )
74 {
75 case GL_VENDOR:
76 return (GLubyte *)"Eric Anholt";
77
78 case GL_RENDERER:
79 offset = driGetRendererString( buffer, "SiS", agp_mode );
80
81 return (GLubyte *)buffer;
82
83 default:
84 return NULL;
85 }
86 }
87
88 /* Send all commands to the hardware.
89 */
90 static void
91 sisFlush( struct gl_context *ctx )
92 {
93 sisContextPtr smesa = SIS_CONTEXT(ctx);
94
95 SIS_FIREVERTICES(smesa);
96 }
97
98 /* Make sure all commands have been sent to the hardware and have
99 * completed processing.
100 */
101 static void
102 sisFinish( struct gl_context *ctx )
103 {
104 sisContextPtr smesa = SIS_CONTEXT(ctx);
105
106 SIS_FIREVERTICES(smesa);
107 LOCK_HARDWARE();
108 WaitEngIdle( smesa );
109 UNLOCK_HARDWARE();
110 }
111
112 static void
113 sisDeleteRenderbuffer(struct gl_renderbuffer *rb)
114 {
115 /* Don't free() since we're contained in sis_context struct. */
116 }
117
118 static GLboolean
119 sisRenderbufferStorage(struct gl_context *ctx, struct gl_renderbuffer *rb,
120 GLenum internalFormat, GLuint width, GLuint height)
121 {
122 rb->Width = width;
123 rb->Height = height;
124 rb->InternalFormat = internalFormat;
125 return GL_TRUE;
126 }
127
128 static void
129 sisInitRenderbuffer(struct gl_renderbuffer *rb, GLenum format)
130 {
131 const GLuint name = 0;
132
133 _mesa_init_renderbuffer(rb, name);
134
135 /* Make sure we're using a null-valued GetPointer routine */
136 assert(rb->GetPointer(NULL, rb, 0, 0) == NULL);
137
138 rb->InternalFormat = format;
139
140 if (format == GL_RGBA) {
141 /* Color */
142 rb->Format = MESA_FORMAT_ARGB8888;
143 rb->DataType = GL_UNSIGNED_BYTE;
144 }
145 else if (format == GL_DEPTH_COMPONENT16) {
146 /* Depth */
147 /* we always Get/Put 32-bit Z values */
148 rb->Format = MESA_FORMAT_Z16;
149 rb->DataType = GL_UNSIGNED_INT;
150 }
151 else if (format == GL_DEPTH_COMPONENT24) {
152 /* Depth */
153 /* we always Get/Put 32-bit Z values */
154 rb->Format = MESA_FORMAT_Z32;
155 rb->DataType = GL_UNSIGNED_INT;
156 }
157 else {
158 /* Stencil */
159 ASSERT(format == GL_STENCIL_INDEX8_EXT);
160 rb->Format = MESA_FORMAT_S8;
161 rb->DataType = GL_UNSIGNED_BYTE;
162 }
163
164 rb->Delete = sisDeleteRenderbuffer;
165 rb->AllocStorage = sisRenderbufferStorage;
166 }
167
168 void
169 sisUpdateBufferSize(sisContextPtr smesa)
170 {
171 __GLSiSHardware *current = &smesa->current;
172 __GLSiSHardware *prev = &smesa->prev;
173 struct gl_framebuffer *fb = smesa->glCtx->DrawBuffer;
174
175 if (!smesa->front.Base.InternalFormat) {
176 /* do one-time init for the renderbuffers */
177 sisInitRenderbuffer(&smesa->front.Base, GL_RGBA);
178 sisSetSpanFunctions(&smesa->front, &fb->Visual);
179 _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &smesa->front.Base);
180
181 if (fb->Visual.doubleBufferMode) {
182 sisInitRenderbuffer(&smesa->back.Base, GL_RGBA);
183 sisSetSpanFunctions(&smesa->back, &fb->Visual);
184 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &smesa->back.Base);
185 }
186
187 if (smesa->glCtx->Visual.depthBits > 0) {
188 sisInitRenderbuffer(&smesa->depth.Base,
189 (smesa->glCtx->Visual.depthBits == 16
190 ? GL_DEPTH_COMPONENT16 : GL_DEPTH_COMPONENT24));
191 sisSetSpanFunctions(&smesa->depth, &fb->Visual);
192 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &smesa->depth.Base);
193 }
194
195 if (smesa->glCtx->Visual.stencilBits > 0) {
196 sisInitRenderbuffer(&smesa->stencil.Base, GL_STENCIL_INDEX8_EXT);
197 sisSetSpanFunctions(&smesa->stencil, &fb->Visual);
198 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &smesa->stencil.Base);
199 }
200 }
201
202 /* Make sure initialization did what we think it should */
203 assert(smesa->front.Base.InternalFormat);
204 assert(smesa->front.Base.AllocStorage);
205 if (fb->Visual.doubleBufferMode) {
206 assert(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer);
207 assert(smesa->front.Base.AllocStorage);
208 }
209 if (fb->Visual.depthBits) {
210 assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
211 assert(smesa->depth.Base.AllocStorage);
212 }
213
214 /* XXX Should get the base offset of the frontbuffer from the X Server */
215 smesa->front.offset = smesa->driDrawable->x * smesa->bytesPerPixel +
216 smesa->driDrawable->y * smesa->front.pitch;
217 smesa->front.map = (char *) smesa->driScreen->pFB + smesa->front.offset;
218
219 if ( smesa->width == smesa->driDrawable->w &&
220 smesa->height == smesa->driDrawable->h )
221 {
222 return;
223 }
224
225 smesa->front.bpp = smesa->bytesPerPixel * 8;
226 /* Front pitch set on context create */
227 smesa->front.size = smesa->front.pitch * smesa->driDrawable->h;
228
229 smesa->width = smesa->driDrawable->w;
230 smesa->height = smesa->driDrawable->h;
231 smesa->bottom = smesa->height - 1;
232
233 if (smesa->back.offset)
234 sisFreeBackbuffer( smesa );
235 if (smesa->depth.offset)
236 sisFreeZStencilBuffer( smesa );
237
238 if ( smesa->glCtx->Visual.depthBits > 0 )
239 sisAllocZStencilBuffer( smesa );
240 if ( smesa->glCtx->Visual.doubleBufferMode )
241 sisAllocBackbuffer( smesa );
242
243 current->hwZ &= ~MASK_ZBufferPitch;
244 current->hwZ |= smesa->depth.pitch >> 2;
245 current->hwOffsetZ = smesa->depth.offset >> 2;
246
247 if ((current->hwOffsetZ != prev->hwOffsetZ) || (current->hwZ != prev->hwZ)) {
248 prev->hwOffsetZ = current->hwOffsetZ;
249 prev->hwZ = current->hwZ;
250 smesa->GlobalFlag |= GFLAG_ZSETTING;
251 }
252
253 sisUpdateClipping( smesa->glCtx );
254 }
255
256 /* Initialize the driver's misc functions.
257 */
258 void
259 sisInitDriverFuncs( struct dd_function_table *functions )
260 {
261 functions->GetBufferSize = sisGetBufferSize;
262 functions->GetString = sisGetString;
263 functions->Finish = sisFinish;
264 functions->Flush = sisFlush;
265 }