da36b3d795fe0283f87ffdf911298e15b9747a38
1 /**************************************************************************
3 Copyright 2000 Silicon Integrated Systems Corp, Inc., HsinChu, Taiwan.
4 Copyright 2003 Eric Anholt
7 Permission is hereby granted, free of charge, to any person obtaining a
8 copy of this software and associated documentation files (the "Software"),
9 to deal in the Software without restriction, including without limitation
10 on the rights to use, copy, modify, merge, publish, distribute, sub
11 license, and/or sell copies of the Software, and to permit persons to whom
12 the Software is furnished to do so, subject to the following conditions:
14 The above copyright notice and this permission notice (including the next
15 paragraph) shall be included in all copies or substantial portions of the
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 ERIC ANHOLT OR SILICON INTEGRATED SYSTEMS CORP BE LIABLE FOR ANY CLAIM,
22 DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
27 /* $XFree86: xc/lib/GL/mesa/src/drv/sis/sis_fog.c,v 1.3 2000/09/26 15:56:48 tsi Exp $ */
31 * Sung-Ching Lin <sclin@sis.com.tw>
32 * Eric Anholt <anholt@FreeBSD.org>
35 #include "sis_context.h"
36 #include "sis_state.h"
37 #include "swrast/swrast.h"
41 static GLint
convertFtToFogFt( GLfloat dwInValue
);
42 static GLint
doFPtoFixedNoRound( GLfloat dwInValue
, int nFraction
);
45 sisDDFogfv( GLcontext
*ctx
, GLenum pname
, const GLfloat
*params
)
47 sisContextPtr smesa
= SIS_CONTEXT(ctx
);
48 __GLSiSHardware
*prev
= &smesa
->prev
;
49 __GLSiSHardware
*current
= &smesa
->current
;
57 current
->hwFog
&= ~MASK_FogMode
;
58 switch (ctx
->Fog
.Mode
)
61 current
->hwFog
|= FOGMODE_LINEAR
;
64 current
->hwFog
|= FOGMODE_EXP
;
67 current
->hwFog
|= FOGMODE_EXP2
;
70 if (current
->hwFog
!= prev
->hwFog
) {
71 prev
->hwFog
= current
->hwFog
;
72 smesa
->GlobalFlag
|= GFLAG_FOGSETTING
;
76 current
->hwFogDensity
= convertFtToFogFt( ctx
->Fog
.Density
);
77 if (current
->hwFogDensity
!= prev
->hwFogDensity
) {
78 prev
->hwFogDensity
= current
->hwFogDensity
;
79 smesa
->GlobalFlag
|= GFLAG_FOGSETTING
;
84 fArg
= 1.0 / (ctx
->Fog
.End
- ctx
->Fog
.Start
);
85 current
->hwFogInverse
= doFPtoFixedNoRound( fArg
, 10 );
86 if (pname
== GL_FOG_END
)
88 if (smesa
->Chipset
== PCI_CHIP_SIS300
)
89 current
->hwFogFar
= doFPtoFixedNoRound( ctx
->Fog
.End
, 10 );
91 current
->hwFogFar
= doFPtoFixedNoRound( ctx
->Fog
.End
, 6 );
93 if (current
->hwFogFar
!= prev
->hwFogFar
||
94 current
->hwFogInverse
!= prev
->hwFogInverse
)
96 prev
->hwFogFar
= current
->hwFogFar
;
97 prev
->hwFogInverse
= current
->hwFogInverse
;
98 smesa
->GlobalFlag
|= GFLAG_FOGSETTING
;
105 fogColor
= FLOAT_TO_UBYTE( ctx
->Fog
.Color
[0] ) << 16;
106 fogColor
|= FLOAT_TO_UBYTE( ctx
->Fog
.Color
[1] ) << 8;
107 fogColor
|= FLOAT_TO_UBYTE( ctx
->Fog
.Color
[2] );
108 current
->hwFog
&= 0xff000000;
109 current
->hwFog
|= fogColor
;
110 if (current
->hwFog
!= prev
->hwFog
) {
111 prev
->hwFog
= current
->hwFog
;
112 smesa
->GlobalFlag
|= GFLAG_FOGSETTING
;
119 doFPtoFixedNoRound( GLfloat dwInValue
, int nFraction
)
123 union { int i
; float f
; } u
;
131 nTemp
= (int) (val
& 0x7F800000) >> 23;
132 nTemp
= nTemp
- 127 + nFraction
- 23;
133 dwMantissa
= (val
& 0x007FFFFF) | 0x00800000;
138 dwMantissa
<<= nTemp
;
141 dwMantissa
>>= nTemp
;
143 if (val
& 0x80000000)
144 dwMantissa
= ~dwMantissa
+ 1;
148 /* s[8].23->s[7].10 */
150 convertFtToFogFt( GLfloat dwInValue
)
152 GLint dwMantissa
, dwExp
;
154 union { int i
; float f
; } u
;
163 /* ----- Standard float Format: s[8].23 -----
164 * ----- = (-1)^S * 2^(E - 127) * (1 + M / 2^23) -----
165 * ----- = (-1)^S * 2^((E-63) - 64) * (1 + (M/2^13) / 2^10) -----
166 * ----- Density float Format: s[7].10 -----
167 * ----- New Exponential = E - 63 -----
168 * ----- New Mantissa = M / 2^13 -----
172 dwExp
= (val
& 0x7F800000) >> 23;
179 dwMantissa
= (val
& 0x007FFFFF) >> (23 - 10);
181 /* ----- To Return +Max(or -Max) ----- */
186 dwRet
= (val
& 0x80000000) >> (31 - 17); /* Shift Sign Bit */
188 dwRet
|= (dwExp
<< 10) | dwMantissa
;