983b924da939fd7e696b5d69fa2530e35c30e91f
[mesa.git] / src / mesa / drivers / dri / swrast / swrast.c
1 /*
2 * Copyright 2008, 2010 George Sapountzis <gsapountzis@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 */
21
22 /*
23 * DRI software rasterizer
24 *
25 * This is the mesa swrast module packaged into a DRI driver structure.
26 *
27 * The front-buffer is allocated by the loader. The loader provides read/write
28 * callbacks for access to the front-buffer. The driver uses a scratch row for
29 * front-buffer rendering to avoid repeated calls to the loader.
30 *
31 * The back-buffer is allocated by the driver and is private.
32 */
33
34 #include "main/context.h"
35 #include "main/extensions.h"
36 #include "main/formats.h"
37 #include "main/framebuffer.h"
38 #include "main/imports.h"
39 #include "main/renderbuffer.h"
40 #include "swrast/swrast.h"
41 #include "swrast_setup/swrast_setup.h"
42 #include "tnl/tnl.h"
43 #include "tnl/t_context.h"
44 #include "tnl/t_pipeline.h"
45 #include "vbo/vbo.h"
46 #include "drivers/common/driverfuncs.h"
47 #include "drivers/common/meta.h"
48 #include "utils.h"
49
50 #include "main/teximage.h"
51 #include "main/texfetch.h"
52 #include "main/texformat.h"
53 #include "main/texstate.h"
54 #include "main/texobj.h"
55
56 #include "swrast_priv.h"
57
58
59 /**
60 * Screen and config-related functions
61 */
62
63 static void swrastSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
64 GLint texture_format, __DRIdrawable *dPriv)
65 {
66 struct dri_context *dri_ctx;
67 int x, y, w, h;
68 __DRIscreen *sPriv = dPriv->driScreenPriv;
69 struct gl_texture_unit *texUnit;
70 struct gl_texture_object *texObj;
71 struct gl_texture_image *texImage;
72 uint32_t internalFormat;
73
74 dri_ctx = pDRICtx->driverPrivate;
75
76 internalFormat = (texture_format == __DRI_TEXTURE_FORMAT_RGB ? 3 : 4);
77
78 texUnit = _mesa_get_current_tex_unit(&dri_ctx->Base);
79 texObj = _mesa_select_tex_object(&dri_ctx->Base, texUnit, target);
80 texImage = _mesa_get_tex_image(&dri_ctx->Base, texObj, target, 0);
81
82 _mesa_lock_texture(&dri_ctx->Base, texObj);
83
84 sPriv->swrast_loader->getDrawableInfo(dPriv, &x, &y, &w, &h, dPriv->loaderPrivate);
85
86 _mesa_init_teximage_fields(&dri_ctx->Base, target, texImage,
87 w, h, 1, 0, internalFormat);
88
89 if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
90 texImage->TexFormat = MESA_FORMAT_XRGB8888;
91 else
92 texImage->TexFormat = MESA_FORMAT_ARGB8888;
93
94 _mesa_set_fetch_functions(texImage, 2);
95
96 sPriv->swrast_loader->getImage(dPriv, x, y, w, h, (char *)texImage->Data,
97 dPriv->loaderPrivate);
98
99 _mesa_unlock_texture(&dri_ctx->Base, texObj);
100 }
101
102 static void swrastSetTexBuffer(__DRIcontext *pDRICtx, GLint target,
103 __DRIdrawable *dPriv)
104 {
105 swrastSetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
106 }
107
108 static const __DRItexBufferExtension swrastTexBufferExtension = {
109 { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
110 swrastSetTexBuffer,
111 swrastSetTexBuffer2,
112 };
113
114 static const __DRIextension *dri_screen_extensions[] = {
115 &swrastTexBufferExtension.base,
116 NULL
117 };
118
119 static __DRIconfig **
120 swrastFillInModes(__DRIscreen *psp,
121 unsigned pixel_bits, unsigned depth_bits,
122 unsigned stencil_bits, GLboolean have_back_buffer)
123 {
124 __DRIconfig **configs;
125 unsigned depth_buffer_factor;
126 unsigned back_buffer_factor;
127 GLenum fb_format;
128 GLenum fb_type;
129
130 /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
131 * support pageflipping at all.
132 */
133 static const GLenum back_buffer_modes[] = {
134 GLX_NONE, GLX_SWAP_UNDEFINED_OML
135 };
136
137 uint8_t depth_bits_array[4];
138 uint8_t stencil_bits_array[4];
139 uint8_t msaa_samples_array[1];
140
141 depth_bits_array[0] = 0;
142 depth_bits_array[1] = 0;
143 depth_bits_array[2] = depth_bits;
144 depth_bits_array[3] = depth_bits;
145
146 /* Just like with the accumulation buffer, always provide some modes
147 * with a stencil buffer.
148 */
149 stencil_bits_array[0] = 0;
150 stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
151 stencil_bits_array[2] = 0;
152 stencil_bits_array[3] = (stencil_bits == 0) ? 8 : stencil_bits;
153
154 msaa_samples_array[0] = 0;
155
156 depth_buffer_factor = 4;
157 back_buffer_factor = 2;
158
159 switch (pixel_bits) {
160 case 8:
161 fb_format = GL_RGB;
162 fb_type = GL_UNSIGNED_BYTE_2_3_3_REV;
163 break;
164 case 16:
165 fb_format = GL_RGB;
166 fb_type = GL_UNSIGNED_SHORT_5_6_5;
167 break;
168 case 24:
169 fb_format = GL_BGR;
170 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
171 break;
172 case 32:
173 fb_format = GL_BGRA;
174 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
175 break;
176 default:
177 fprintf(stderr, "[%s:%u] bad depth %d\n", __func__, __LINE__,
178 pixel_bits);
179 return NULL;
180 }
181
182 configs = driCreateConfigs(fb_format, fb_type,
183 depth_bits_array, stencil_bits_array,
184 depth_buffer_factor, back_buffer_modes,
185 back_buffer_factor, msaa_samples_array, 1,
186 GL_TRUE);
187 if (configs == NULL) {
188 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
189 __LINE__);
190 return NULL;
191 }
192
193 return configs;
194 }
195
196 static const __DRIconfig **
197 dri_init_screen(__DRIscreen * psp)
198 {
199 __DRIconfig **configs8, **configs16, **configs24, **configs32;
200
201 TRACE;
202
203 psp->extensions = dri_screen_extensions;
204
205 configs8 = swrastFillInModes(psp, 8, 8, 0, 1);
206 configs16 = swrastFillInModes(psp, 16, 16, 0, 1);
207 configs24 = swrastFillInModes(psp, 24, 24, 8, 1);
208 configs32 = swrastFillInModes(psp, 32, 24, 8, 1);
209
210 configs16 = driConcatConfigs(configs8, configs16);
211 configs24 = driConcatConfigs(configs16, configs24);
212 configs32 = driConcatConfigs(configs24, configs32);
213
214 return (const __DRIconfig **)configs32;
215 }
216
217 static void
218 dri_destroy_screen(__DRIscreen * sPriv)
219 {
220 TRACE;
221 }
222
223
224 /**
225 * Framebuffer and renderbuffer-related functions.
226 */
227
228 static GLuint
229 choose_pixel_format(const GLvisual *v)
230 {
231 int depth = v->rgbBits;
232
233 if (depth == 32
234 && v->redMask == 0xff0000
235 && v->greenMask == 0x00ff00
236 && v->blueMask == 0x0000ff)
237 return PF_A8R8G8B8;
238 else if (depth == 24
239 && v->redMask == 0xff0000
240 && v->greenMask == 0x00ff00
241 && v->blueMask == 0x0000ff)
242 return PF_X8R8G8B8;
243 else if (depth == 16
244 && v->redMask == 0xf800
245 && v->greenMask == 0x07e0
246 && v->blueMask == 0x001f)
247 return PF_R5G6B5;
248 else if (depth == 8
249 && v->redMask == 0x07
250 && v->greenMask == 0x38
251 && v->blueMask == 0xc0)
252 return PF_R3G3B2;
253
254 _mesa_problem( NULL, "unexpected format in %s", __FUNCTION__ );
255 return 0;
256 }
257
258 static void
259 swrast_delete_renderbuffer(struct gl_renderbuffer *rb)
260 {
261 TRACE;
262
263 free(rb->Data);
264 free(rb);
265 }
266
267 /* see bytes_per_line in libGL */
268 static INLINE int
269 bytes_per_line(unsigned pitch_bits, unsigned mul)
270 {
271 unsigned mask = mul - 1;
272
273 return ((pitch_bits + mask) & ~mask) / 8;
274 }
275
276 static GLboolean
277 swrast_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
278 GLenum internalFormat, GLuint width, GLuint height)
279 {
280 struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
281
282 TRACE;
283
284 rb->Data = NULL;
285 rb->Width = width;
286 rb->Height = height;
287
288 xrb->pitch = bytes_per_line(width * xrb->bpp, 32);
289
290 return GL_TRUE;
291 }
292
293 static GLboolean
294 swrast_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
295 GLenum internalFormat, GLuint width, GLuint height)
296 {
297 struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
298
299 TRACE;
300
301 free(rb->Data);
302
303 swrast_alloc_front_storage(ctx, rb, internalFormat, width, height);
304
305 rb->Data = malloc(height * xrb->pitch);
306
307 return GL_TRUE;
308 }
309
310 static struct swrast_renderbuffer *
311 swrast_new_renderbuffer(const GLvisual *visual, GLboolean front)
312 {
313 struct swrast_renderbuffer *xrb = calloc(1, sizeof *xrb);
314 GLuint pixel_format;
315
316 TRACE;
317
318 if (!xrb)
319 return NULL;
320
321 _mesa_init_renderbuffer(&xrb->Base, 0);
322
323 pixel_format = choose_pixel_format(visual);
324
325 xrb->Base.Delete = swrast_delete_renderbuffer;
326 if (front) {
327 xrb->Base.AllocStorage = swrast_alloc_front_storage;
328 swrast_set_span_funcs_front(xrb, pixel_format);
329 }
330 else {
331 xrb->Base.AllocStorage = swrast_alloc_back_storage;
332 swrast_set_span_funcs_back(xrb, pixel_format);
333 }
334
335 switch (pixel_format) {
336 case PF_A8R8G8B8:
337 xrb->Base.Format = MESA_FORMAT_ARGB8888;
338 xrb->Base.InternalFormat = GL_RGBA;
339 xrb->Base._BaseFormat = GL_RGBA;
340 xrb->Base.DataType = GL_UNSIGNED_BYTE;
341 xrb->bpp = 32;
342 break;
343 case PF_X8R8G8B8:
344 xrb->Base.Format = MESA_FORMAT_ARGB8888; /* XXX */
345 xrb->Base.InternalFormat = GL_RGB;
346 xrb->Base._BaseFormat = GL_RGB;
347 xrb->Base.DataType = GL_UNSIGNED_BYTE;
348 xrb->bpp = 32;
349 break;
350 case PF_R5G6B5:
351 xrb->Base.Format = MESA_FORMAT_RGB565;
352 xrb->Base.InternalFormat = GL_RGB;
353 xrb->Base._BaseFormat = GL_RGB;
354 xrb->Base.DataType = GL_UNSIGNED_BYTE;
355 xrb->bpp = 16;
356 break;
357 case PF_R3G3B2:
358 xrb->Base.Format = MESA_FORMAT_RGB332;
359 xrb->Base.InternalFormat = GL_RGB;
360 xrb->Base._BaseFormat = GL_RGB;
361 xrb->Base.DataType = GL_UNSIGNED_BYTE;
362 xrb->bpp = 8;
363 break;
364 default:
365 return NULL;
366 }
367
368 return xrb;
369 }
370
371 static GLboolean
372 dri_create_buffer(__DRIscreen * sPriv,
373 __DRIdrawable * dPriv,
374 const __GLcontextModes * visual, GLboolean isPixmap)
375 {
376 struct dri_drawable *drawable = NULL;
377 GLframebuffer *fb;
378 struct swrast_renderbuffer *frontrb, *backrb;
379
380 TRACE;
381
382 drawable = CALLOC_STRUCT(dri_drawable);
383 if (drawable == NULL)
384 goto drawable_fail;
385
386 dPriv->driverPrivate = drawable;
387 drawable->dPriv = dPriv;
388
389 drawable->row = malloc(MAX_WIDTH * 4);
390 if (drawable->row == NULL)
391 goto drawable_fail;
392
393 fb = &drawable->Base;
394
395 /* basic framebuffer setup */
396 _mesa_initialize_window_framebuffer(fb, visual);
397
398 /* add front renderbuffer */
399 frontrb = swrast_new_renderbuffer(visual, GL_TRUE);
400 _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontrb->Base);
401
402 /* add back renderbuffer */
403 if (visual->doubleBufferMode) {
404 backrb = swrast_new_renderbuffer(visual, GL_FALSE);
405 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backrb->Base);
406 }
407
408 /* add software renderbuffers */
409 _mesa_add_soft_renderbuffers(fb,
410 GL_FALSE, /* color */
411 visual->haveDepthBuffer,
412 visual->haveStencilBuffer,
413 visual->haveAccumBuffer,
414 GL_FALSE, /* alpha */
415 GL_FALSE /* aux bufs */);
416
417 return GL_TRUE;
418
419 drawable_fail:
420
421 if (drawable)
422 free(drawable->row);
423
424 FREE(drawable);
425
426 return GL_FALSE;
427 }
428
429 static void
430 dri_destroy_buffer(__DRIdrawable * dPriv)
431 {
432 TRACE;
433
434 if (dPriv) {
435 struct dri_drawable *drawable = dri_drawable(dPriv);
436 GLframebuffer *fb;
437
438 free(drawable->row);
439
440 fb = &drawable->Base;
441
442 fb->DeletePending = GL_TRUE;
443 _mesa_reference_framebuffer(&fb, NULL);
444 }
445 }
446
447 static void
448 dri_swap_buffers(__DRIdrawable * dPriv)
449 {
450 __DRIscreen *sPriv = dPriv->driScreenPriv;
451
452 GET_CURRENT_CONTEXT(ctx);
453
454 struct dri_drawable *drawable = dri_drawable(dPriv);
455 GLframebuffer *fb;
456 struct swrast_renderbuffer *frontrb, *backrb;
457
458 TRACE;
459
460 fb = &drawable->Base;
461
462 frontrb =
463 swrast_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
464 backrb =
465 swrast_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer);
466
467 /* check for signle-buffered */
468 if (backrb == NULL)
469 return;
470
471 /* check if swapping currently bound buffer */
472 if (ctx && ctx->DrawBuffer == fb) {
473 /* flush pending rendering */
474 _mesa_notifySwapBuffers(ctx);
475 }
476
477 sPriv->swrast_loader->putImage(dPriv, __DRI_SWRAST_IMAGE_OP_SWAP,
478 0, 0,
479 frontrb->Base.Width,
480 frontrb->Base.Height,
481 backrb->Base.Data,
482 dPriv->loaderPrivate);
483 }
484
485
486 /**
487 * General device driver functions.
488 */
489
490 static void
491 get_window_size( GLframebuffer *fb, GLsizei *w, GLsizei *h )
492 {
493 __DRIdrawable *dPriv = swrast_drawable(fb)->dPriv;
494 __DRIscreen *sPriv = dPriv->driScreenPriv;
495 int x, y;
496
497 sPriv->swrast_loader->getDrawableInfo(dPriv,
498 &x, &y, w, h,
499 dPriv->loaderPrivate);
500 }
501
502 static void
503 swrast_check_and_update_window_size( GLcontext *ctx, GLframebuffer *fb )
504 {
505 GLsizei width, height;
506
507 get_window_size(fb, &width, &height);
508 if (fb->Width != width || fb->Height != height) {
509 _mesa_resize_framebuffer(ctx, fb, width, height);
510 }
511 }
512
513 static const GLubyte *
514 get_string(GLcontext *ctx, GLenum pname)
515 {
516 (void) ctx;
517 switch (pname) {
518 case GL_VENDOR:
519 return (const GLubyte *) "Mesa Project";
520 case GL_RENDERER:
521 return (const GLubyte *) "Software Rasterizer";
522 default:
523 return NULL;
524 }
525 }
526
527 static void
528 update_state( GLcontext *ctx, GLuint new_state )
529 {
530 /* not much to do here - pass it on */
531 _swrast_InvalidateState( ctx, new_state );
532 _swsetup_InvalidateState( ctx, new_state );
533 _vbo_InvalidateState( ctx, new_state );
534 _tnl_InvalidateState( ctx, new_state );
535 }
536
537 static void
538 viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
539 {
540 GLframebuffer *draw = ctx->WinSysDrawBuffer;
541 GLframebuffer *read = ctx->WinSysReadBuffer;
542
543 swrast_check_and_update_window_size(ctx, draw);
544 swrast_check_and_update_window_size(ctx, read);
545 }
546
547 static gl_format swrastChooseTextureFormat(GLcontext * ctx,
548 GLint internalFormat,
549 GLenum format,
550 GLenum type)
551 {
552 if (internalFormat == GL_RGB)
553 return MESA_FORMAT_XRGB8888;
554 return _mesa_choose_tex_format(ctx, internalFormat, format, type);
555 }
556
557 static void
558 swrast_init_driver_functions(struct dd_function_table *driver)
559 {
560 driver->GetString = get_string;
561 driver->UpdateState = update_state;
562 driver->GetBufferSize = NULL;
563 driver->Viewport = viewport;
564 driver->ChooseTextureFormat = swrastChooseTextureFormat;
565 }
566
567
568 /**
569 * Context-related functions.
570 */
571
572 static GLboolean
573 dri_create_context(gl_api api,
574 const __GLcontextModes * visual,
575 __DRIcontext * cPriv, void *sharedContextPrivate)
576 {
577 struct dri_context *ctx = NULL;
578 struct dri_context *share = (struct dri_context *)sharedContextPrivate;
579 GLcontext *mesaCtx = NULL;
580 GLcontext *sharedCtx = NULL;
581 struct dd_function_table functions;
582
583 TRACE;
584
585 ctx = CALLOC_STRUCT(dri_context);
586 if (ctx == NULL)
587 goto context_fail;
588
589 cPriv->driverPrivate = ctx;
590 ctx->cPriv = cPriv;
591
592 /* build table of device driver functions */
593 _mesa_init_driver_functions(&functions);
594 swrast_init_driver_functions(&functions);
595
596 if (share) {
597 sharedCtx = &share->Base;
598 }
599
600 mesaCtx = &ctx->Base;
601
602 /* basic context setup */
603 if (!_mesa_initialize_context(mesaCtx, visual, sharedCtx, &functions, (void *) cPriv)) {
604 goto context_fail;
605 }
606
607 /* do bounds checking to prevent segfaults and server crashes! */
608 mesaCtx->Const.CheckArrayBounds = GL_TRUE;
609
610 /* create module contexts */
611 _swrast_CreateContext( mesaCtx );
612 _vbo_CreateContext( mesaCtx );
613 _tnl_CreateContext( mesaCtx );
614 _swsetup_CreateContext( mesaCtx );
615 _swsetup_Wakeup( mesaCtx );
616
617 /* use default TCL pipeline */
618 {
619 TNLcontext *tnl = TNL_CONTEXT(mesaCtx);
620 tnl->Driver.RunPipeline = _tnl_run_pipeline;
621 }
622
623 _mesa_enable_sw_extensions(mesaCtx);
624 _mesa_enable_1_3_extensions(mesaCtx);
625 _mesa_enable_1_4_extensions(mesaCtx);
626 _mesa_enable_1_5_extensions(mesaCtx);
627 _mesa_enable_2_0_extensions(mesaCtx);
628 _mesa_enable_2_1_extensions(mesaCtx);
629
630 _mesa_meta_init(mesaCtx);
631
632 driInitExtensions( mesaCtx, NULL, GL_FALSE );
633
634 return GL_TRUE;
635
636 context_fail:
637
638 FREE(ctx);
639
640 return GL_FALSE;
641 }
642
643 static void
644 dri_destroy_context(__DRIcontext * cPriv)
645 {
646 TRACE;
647
648 if (cPriv) {
649 struct dri_context *ctx = dri_context(cPriv);
650 GLcontext *mesaCtx;
651
652 mesaCtx = &ctx->Base;
653
654 _mesa_meta_free(mesaCtx);
655 _swsetup_DestroyContext( mesaCtx );
656 _swrast_DestroyContext( mesaCtx );
657 _tnl_DestroyContext( mesaCtx );
658 _vbo_DestroyContext( mesaCtx );
659 _mesa_destroy_context( mesaCtx );
660 }
661 }
662
663 static GLboolean
664 dri_make_current(__DRIcontext * cPriv,
665 __DRIdrawable * driDrawPriv,
666 __DRIdrawable * driReadPriv)
667 {
668 GLcontext *mesaCtx;
669 GLframebuffer *mesaDraw;
670 GLframebuffer *mesaRead;
671 TRACE;
672
673 if (cPriv) {
674 struct dri_context *ctx = dri_context(cPriv);
675 struct dri_drawable *draw;
676 struct dri_drawable *read;
677
678 if (!driDrawPriv || !driReadPriv)
679 return GL_FALSE;
680
681 draw = dri_drawable(driDrawPriv);
682 read = dri_drawable(driReadPriv);
683 mesaCtx = &ctx->Base;
684 mesaDraw = &draw->Base;
685 mesaRead = &read->Base;
686
687 /* check for same context and buffer */
688 if (mesaCtx == _mesa_get_current_context()
689 && mesaCtx->DrawBuffer == mesaDraw
690 && mesaCtx->ReadBuffer == mesaRead) {
691 return GL_TRUE;
692 }
693
694 _glapi_check_multithread();
695
696 swrast_check_and_update_window_size(mesaCtx, mesaDraw);
697 if (mesaRead != mesaDraw)
698 swrast_check_and_update_window_size(mesaCtx, mesaRead);
699
700 _mesa_make_current( mesaCtx,
701 mesaDraw,
702 mesaRead );
703 }
704 else {
705 /* unbind */
706 _mesa_make_current( NULL, NULL, NULL );
707 }
708
709 return GL_TRUE;
710 }
711
712 static GLboolean
713 dri_unbind_context(__DRIcontext * cPriv)
714 {
715 TRACE;
716 (void) cPriv;
717 return GL_TRUE;
718 }
719
720
721 const struct __DriverAPIRec driDriverAPI = {
722 .InitScreen = dri_init_screen,
723 .DestroyScreen = dri_destroy_screen,
724 .CreateContext = dri_create_context,
725 .DestroyContext = dri_destroy_context,
726 .CreateBuffer = dri_create_buffer,
727 .DestroyBuffer = dri_destroy_buffer,
728 .SwapBuffers = dri_swap_buffers,
729 .MakeCurrent = dri_make_current,
730 .UnbindContext = dri_unbind_context,
731 };
732
733 /* This is the table of extensions that the loader will dlsym() for. */
734 PUBLIC const __DRIextension *__driDriverExtensions[] = {
735 &driCoreExtension.base,
736 &driSWRastExtension.base,
737 NULL
738 };