swrast: Add support for x8r8g8b8 fbconfig.
[mesa.git] / src / mesa / drivers / dri / swrast / swrast.c
1 /*
2 * Copyright (C) 2008 George Sapountzis <gsap7@yahoo.gr>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 */
21
22 /*
23 * DRI software rasterizer
24 *
25 * This is the mesa swrast module packaged into a DRI driver structure.
26 *
27 * The front-buffer is allocated by the loader. The loader provides read/write
28 * callbacks for access to the front-buffer. The driver uses a scratch row for
29 * front-buffer rendering to avoid repeated calls to the loader.
30 *
31 * The back-buffer is allocated by the driver and is private.
32 */
33
34 #include "main/context.h"
35 #include "main/extensions.h"
36 #include "main/framebuffer.h"
37 #include "main/imports.h"
38 #include "main/renderbuffer.h"
39 #include "swrast/swrast.h"
40 #include "swrast_setup/swrast_setup.h"
41 #include "tnl/tnl.h"
42 #include "tnl/t_context.h"
43 #include "tnl/t_pipeline.h"
44 #include "vbo/vbo.h"
45 #include "drivers/common/driverfuncs.h"
46 #include "utils.h"
47
48 #include "swrast_priv.h"
49
50
51 #define need_GL_VERSION_1_3
52 #define need_GL_VERSION_1_4
53 #define need_GL_VERSION_1_5
54 #define need_GL_VERSION_2_0
55 #define need_GL_VERSION_2_1
56
57 /* sw extensions for imaging */
58 #define need_GL_EXT_blend_color
59 #define need_GL_EXT_blend_minmax
60 #define need_GL_EXT_convolution
61 #define need_GL_EXT_histogram
62 #define need_GL_SGI_color_table
63
64 /* sw extensions not associated with some GL version */
65 #define need_GL_ARB_shader_objects
66 #define need_GL_ARB_vertex_program
67 #define need_GL_APPLE_vertex_array_object
68 #define need_GL_ATI_fragment_shader
69 #define need_GL_ATI_separate_stencil
70 #define need_GL_EXT_depth_bounds_test
71 #define need_GL_EXT_framebuffer_object
72 #define need_GL_EXT_framebuffer_blit
73 #define need_GL_EXT_gpu_program_parameters
74 #define need_GL_EXT_paletted_texture
75 #define need_GL_EXT_stencil_two_side
76 #define need_GL_MESA_resize_buffers
77 #define need_GL_NV_vertex_program
78 #define need_GL_NV_fragment_program
79
80 #include "extension_helper.h"
81
82 const struct dri_extension card_extensions[] =
83 {
84 { "GL_VERSION_1_3", GL_VERSION_1_3_functions },
85 { "GL_VERSION_1_4", GL_VERSION_1_4_functions },
86 { "GL_VERSION_1_5", GL_VERSION_1_5_functions },
87 { "GL_VERSION_2_0", GL_VERSION_2_0_functions },
88 { "GL_VERSION_2_1", GL_VERSION_2_1_functions },
89
90 { "GL_EXT_blend_color", GL_EXT_blend_color_functions },
91 { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
92 { "GL_EXT_convolution", GL_EXT_convolution_functions },
93 { "GL_EXT_histogram", GL_EXT_histogram_functions },
94 { "GL_SGI_color_table", GL_SGI_color_table_functions },
95
96 { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
97 { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
98 { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
99 { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },
100 { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
101 { "GL_EXT_depth_bounds_test", GL_EXT_depth_bounds_test_functions },
102 { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
103 { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
104 { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions },
105 { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions },
106 { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions },
107 { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions },
108 { "GL_NV_vertex_program", GL_NV_vertex_program_functions },
109 { "GL_NV_fragment_program", GL_NV_fragment_program_functions },
110 { NULL, NULL }
111 };
112
113
114 /**
115 * Screen and config-related functions
116 */
117
118 static void
119 setupLoaderExtensions(__DRIscreen *psp,
120 const __DRIextension **extensions)
121 {
122 int i;
123
124 for (i = 0; extensions[i]; i++) {
125 if (strcmp(extensions[i]->name, __DRI_SWRAST_LOADER) == 0)
126 psp->swrast_loader = (__DRIswrastLoaderExtension *) extensions[i];
127 }
128 }
129
130 static const __DRIconfig **
131 swrastFillInModes(__DRIscreen *psp,
132 unsigned pixel_bits, unsigned depth_bits,
133 unsigned stencil_bits, GLboolean have_back_buffer)
134 {
135 __DRIconfig **configs;
136 unsigned depth_buffer_factor;
137 unsigned back_buffer_factor;
138 GLenum fb_format;
139 GLenum fb_type;
140
141 /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
142 * support pageflipping at all.
143 */
144 static const GLenum back_buffer_modes[] = {
145 GLX_NONE, GLX_SWAP_UNDEFINED_OML
146 };
147
148 uint8_t depth_bits_array[4];
149 uint8_t stencil_bits_array[4];
150
151 depth_bits_array[0] = 0;
152 depth_bits_array[1] = 0;
153 depth_bits_array[2] = depth_bits;
154 depth_bits_array[3] = depth_bits;
155
156 /* Just like with the accumulation buffer, always provide some modes
157 * with a stencil buffer.
158 */
159 stencil_bits_array[0] = 0;
160 stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
161 stencil_bits_array[2] = 0;
162 stencil_bits_array[3] = (stencil_bits == 0) ? 8 : stencil_bits;
163
164 depth_buffer_factor = 4;
165 back_buffer_factor = 2;
166
167 switch (pixel_bits) {
168 case 8:
169 fb_format = GL_RGB;
170 fb_type = GL_UNSIGNED_BYTE_2_3_3_REV;
171 break;
172 case 16:
173 fb_format = GL_RGB;
174 fb_type = GL_UNSIGNED_SHORT_5_6_5;
175 break;
176 case 24:
177 fb_format = GL_BGR;
178 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
179 break;
180 case 32:
181 fb_format = GL_BGRA;
182 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
183 break;
184 default:
185 fprintf(stderr, "[%s:%u] bad depth %d\n", __func__, __LINE__,
186 pixel_bits);
187 return NULL;
188 }
189
190 configs = driCreateConfigs(fb_format, fb_type,
191 depth_bits_array, stencil_bits_array,
192 depth_buffer_factor, back_buffer_modes,
193 back_buffer_factor);
194 if (configs == NULL) {
195 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
196 __LINE__);
197 return NULL;
198 }
199
200 return (const __DRIconfig **)configs;
201 }
202
203 static __DRIscreen *
204 driCreateNewScreen(int scrn, const __DRIextension **extensions,
205 const __DRIconfig ***driver_configs, void *data)
206 {
207 static const __DRIextension *emptyExtensionList[] = { NULL };
208 __DRIscreen *psp;
209 const __DRIconfig **configs8, **configs16, **configs24, **configs32;
210
211 (void) data;
212
213 TRACE;
214
215 psp = _mesa_calloc(sizeof(*psp));
216 if (!psp)
217 return NULL;
218
219 setupLoaderExtensions(psp, extensions);
220
221 psp->num = scrn;
222 psp->extensions = emptyExtensionList;
223
224 configs8 = swrastFillInModes(psp, 8, 8, 0, 1);
225 configs16 = swrastFillInModes(psp, 16, 16, 0, 1);
226 configs24 = swrastFillInModes(psp, 24, 24, 8, 1);
227 configs32 = swrastFillInModes(psp, 32, 24, 8, 1);
228
229 configs16 = driConcatConfigs(configs8, configs16);
230 configs24 = driConcatConfigs(configs16, configs24);
231 *driver_configs = driConcatConfigs(configs24, configs32);
232
233 driInitExtensions( NULL, card_extensions, GL_FALSE );
234
235 return psp;
236 }
237
238 static void driDestroyScreen(__DRIscreen *psp)
239 {
240 TRACE;
241
242 if (psp) {
243 _mesa_free(psp);
244 }
245 }
246
247 static const __DRIextension **driGetExtensions(__DRIscreen *psp)
248 {
249 TRACE;
250
251 return psp->extensions;
252 }
253
254
255 /**
256 * Framebuffer and renderbuffer-related functions.
257 */
258
259 static GLuint
260 choose_pixel_format(const GLvisual *v)
261 {
262 if (v->rgbMode) {
263 int depth = v->rgbBits;
264
265 if (depth == 32
266 && v->redMask == 0xff0000
267 && v->greenMask == 0x00ff00
268 && v->blueMask == 0x0000ff)
269 return PF_A8R8G8B8;
270 else if (depth == 24
271 && v->redMask == 0xff0000
272 && v->greenMask == 0x00ff00
273 && v->blueMask == 0x0000ff)
274 return PF_X8R8G8B8;
275 else if (depth == 16
276 && v->redMask == 0xf800
277 && v->greenMask == 0x07e0
278 && v->blueMask == 0x001f)
279 return PF_R5G6B5;
280 else if (depth == 8
281 && v->redMask == 0x07
282 && v->greenMask == 0x38
283 && v->blueMask == 0xc0)
284 return PF_R3G3B2;
285 }
286 else {
287 if (v->indexBits == 8)
288 return PF_CI8;
289 }
290
291 _mesa_problem( NULL, "unexpected format in %s", __FUNCTION__ );
292 return 0;
293 }
294
295 static void
296 swrast_delete_renderbuffer(struct gl_renderbuffer *rb)
297 {
298 TRACE;
299
300 _mesa_free(rb->Data);
301 _mesa_free(rb);
302 }
303
304 static GLboolean
305 swrast_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
306 GLenum internalFormat, GLuint width, GLuint height)
307 {
308 struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
309 unsigned mask = PITCH_ALIGN_BITS - 1;
310
311 TRACE;
312
313 rb->Data = NULL;
314 rb->Width = width;
315 rb->Height = height;
316
317 /* always pad to PITCH_ALIGN_BITS */
318 xrb->pitch = ((width * xrb->bpp + mask) & ~mask) / 8;
319
320 return GL_TRUE;
321 }
322
323 static GLboolean
324 swrast_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
325 GLenum internalFormat, GLuint width, GLuint height)
326 {
327 struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
328
329 TRACE;
330
331 _mesa_free(rb->Data);
332
333 swrast_alloc_front_storage(ctx, rb, internalFormat, width, height);
334
335 rb->Data = _mesa_malloc(height * xrb->pitch);
336
337 return GL_TRUE;
338 }
339
340 static struct swrast_renderbuffer *
341 swrast_new_renderbuffer(const GLvisual *visual, GLboolean front)
342 {
343 struct swrast_renderbuffer *xrb = _mesa_calloc(sizeof *xrb);
344 GLuint pixel_format;
345
346 TRACE;
347
348 if (!xrb)
349 return NULL;
350
351 _mesa_init_renderbuffer(&xrb->Base, 0);
352
353 pixel_format = choose_pixel_format(visual);
354
355 xrb->Base.Delete = swrast_delete_renderbuffer;
356 if (front) {
357 xrb->Base.AllocStorage = swrast_alloc_front_storage;
358 swrast_set_span_funcs_front(xrb, pixel_format);
359 }
360 else {
361 xrb->Base.AllocStorage = swrast_alloc_back_storage;
362 swrast_set_span_funcs_back(xrb, pixel_format);
363 }
364
365 switch (pixel_format) {
366 case PF_A8R8G8B8:
367 xrb->Base.InternalFormat = GL_RGBA;
368 xrb->Base._BaseFormat = GL_RGBA;
369 xrb->Base.DataType = GL_UNSIGNED_BYTE;
370 xrb->Base.RedBits = 8 * sizeof(GLubyte);
371 xrb->Base.GreenBits = 8 * sizeof(GLubyte);
372 xrb->Base.BlueBits = 8 * sizeof(GLubyte);
373 xrb->Base.AlphaBits = 8 * sizeof(GLubyte);
374 xrb->bpp = 32;
375 break;
376 case PF_X8R8G8B8:
377 xrb->Base.InternalFormat = GL_RGB;
378 xrb->Base._BaseFormat = GL_RGB;
379 xrb->Base.DataType = GL_UNSIGNED_BYTE;
380 xrb->Base.RedBits = 8 * sizeof(GLubyte);
381 xrb->Base.GreenBits = 8 * sizeof(GLubyte);
382 xrb->Base.BlueBits = 8 * sizeof(GLubyte);
383 xrb->Base.AlphaBits = 0;
384 xrb->bpp = 32;
385 break;
386 case PF_R5G6B5:
387 xrb->Base.InternalFormat = GL_RGB;
388 xrb->Base._BaseFormat = GL_RGB;
389 xrb->Base.DataType = GL_UNSIGNED_BYTE;
390 xrb->Base.RedBits = 5 * sizeof(GLubyte);
391 xrb->Base.GreenBits = 6 * sizeof(GLubyte);
392 xrb->Base.BlueBits = 5 * sizeof(GLubyte);
393 xrb->Base.AlphaBits = 0;
394 xrb->bpp = 16;
395 break;
396 case PF_R3G3B2:
397 xrb->Base.InternalFormat = GL_RGB;
398 xrb->Base._BaseFormat = GL_RGB;
399 xrb->Base.DataType = GL_UNSIGNED_BYTE;
400 xrb->Base.RedBits = 3 * sizeof(GLubyte);
401 xrb->Base.GreenBits = 3 * sizeof(GLubyte);
402 xrb->Base.BlueBits = 2 * sizeof(GLubyte);
403 xrb->Base.AlphaBits = 0;
404 xrb->bpp = 8;
405 break;
406 case PF_CI8:
407 xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT;
408 xrb->Base._BaseFormat = GL_COLOR_INDEX;
409 xrb->Base.DataType = GL_UNSIGNED_BYTE;
410 xrb->Base.IndexBits = 8 * sizeof(GLubyte);
411 xrb->bpp = 8;
412 break;
413 default:
414 return NULL;
415 }
416
417 return xrb;
418 }
419
420 static __DRIdrawable *
421 driCreateNewDrawable(__DRIscreen *screen,
422 const __DRIconfig *config, void *data)
423 {
424 __DRIdrawable *buf;
425 struct swrast_renderbuffer *frontrb, *backrb;
426
427 TRACE;
428
429 buf = _mesa_calloc(sizeof *buf);
430 if (!buf)
431 return NULL;
432
433 buf->loaderPrivate = data;
434
435 buf->driScreenPriv = screen;
436
437 buf->row = _mesa_malloc(MAX_WIDTH * 4);
438
439 /* basic framebuffer setup */
440 _mesa_initialize_framebuffer(&buf->Base, &config->modes);
441
442 /* add front renderbuffer */
443 frontrb = swrast_new_renderbuffer(&config->modes, GL_TRUE);
444 _mesa_add_renderbuffer(&buf->Base, BUFFER_FRONT_LEFT, &frontrb->Base);
445
446 /* add back renderbuffer */
447 if (config->modes.doubleBufferMode) {
448 backrb = swrast_new_renderbuffer(&config->modes, GL_FALSE);
449 _mesa_add_renderbuffer(&buf->Base, BUFFER_BACK_LEFT, &backrb->Base);
450 }
451
452 /* add software renderbuffers */
453 _mesa_add_soft_renderbuffers(&buf->Base,
454 GL_FALSE, /* color */
455 config->modes.haveDepthBuffer,
456 config->modes.haveStencilBuffer,
457 config->modes.haveAccumBuffer,
458 GL_FALSE, /* alpha */
459 GL_FALSE /* aux bufs */);
460
461 return buf;
462 }
463
464 static void
465 driDestroyDrawable(__DRIdrawable *buf)
466 {
467 TRACE;
468
469 if (buf) {
470 struct gl_framebuffer *fb = &buf->Base;
471
472 _mesa_free(buf->row);
473
474 fb->DeletePending = GL_TRUE;
475 _mesa_unreference_framebuffer(&fb);
476 }
477 }
478
479 static void driSwapBuffers(__DRIdrawable *buf)
480 {
481 GET_CURRENT_CONTEXT(ctx);
482
483 struct swrast_renderbuffer *frontrb =
484 swrast_renderbuffer(buf->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
485 struct swrast_renderbuffer *backrb =
486 swrast_renderbuffer(buf->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer);
487
488 __DRIscreen *screen = buf->driScreenPriv;
489
490 TRACE;
491
492 /* check for signle-buffered */
493 if (backrb == NULL)
494 return;
495
496 /* check if swapping currently bound buffer */
497 if (ctx && ctx->DrawBuffer == &(buf->Base)) {
498 /* flush pending rendering */
499 _mesa_notifySwapBuffers(ctx);
500 }
501
502 screen->swrast_loader->putImage(buf, __DRI_SWRAST_IMAGE_OP_SWAP,
503 0, 0,
504 frontrb->Base.Width,
505 frontrb->Base.Height,
506 backrb->Base.Data,
507 buf->loaderPrivate);
508 }
509
510
511 /**
512 * General device driver functions.
513 */
514
515 static void
516 get_window_size( GLframebuffer *fb, GLsizei *w, GLsizei *h )
517 {
518 __DRIdrawable *buf = swrast_drawable(fb);
519 __DRIscreen *screen = buf->driScreenPriv;
520 int x, y;
521
522 screen->swrast_loader->getDrawableInfo(buf,
523 &x, &y, w, h,
524 buf->loaderPrivate);
525 }
526
527 static void
528 swrast_check_and_update_window_size( GLcontext *ctx, GLframebuffer *fb )
529 {
530 GLsizei width, height;
531
532 get_window_size(fb, &width, &height);
533 if (fb->Width != width || fb->Height != height) {
534 _mesa_resize_framebuffer(ctx, fb, width, height);
535 }
536 }
537
538 static const GLubyte *
539 get_string(GLcontext *ctx, GLenum pname)
540 {
541 (void) ctx;
542 switch (pname) {
543 case GL_VENDOR:
544 return (const GLubyte *) "Mesa Project";
545 case GL_RENDERER:
546 return (const GLubyte *) "Software Rasterizer";
547 default:
548 return NULL;
549 }
550 }
551
552 static void
553 update_state( GLcontext *ctx, GLuint new_state )
554 {
555 /* not much to do here - pass it on */
556 _swrast_InvalidateState( ctx, new_state );
557 _swsetup_InvalidateState( ctx, new_state );
558 _vbo_InvalidateState( ctx, new_state );
559 _tnl_InvalidateState( ctx, new_state );
560 }
561
562 static void
563 viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
564 {
565 GLframebuffer *draw = ctx->WinSysDrawBuffer;
566 GLframebuffer *read = ctx->WinSysReadBuffer;
567
568 swrast_check_and_update_window_size(ctx, draw);
569 swrast_check_and_update_window_size(ctx, read);
570 }
571
572 static void
573 swrast_init_driver_functions(struct dd_function_table *driver)
574 {
575 driver->GetString = get_string;
576 driver->UpdateState = update_state;
577 driver->GetBufferSize = NULL;
578 driver->Viewport = viewport;
579 }
580
581
582 /**
583 * Context-related functions.
584 */
585
586 static __DRIcontext *
587 driCreateNewContext(__DRIscreen *screen, const __DRIconfig *config,
588 __DRIcontext *shared, void *data)
589 {
590 __DRIcontext *ctx;
591 GLcontext *mesaCtx;
592 struct dd_function_table functions;
593
594 TRACE;
595
596 ctx = _mesa_calloc(sizeof *ctx);
597 if (!ctx)
598 return NULL;
599
600 ctx->loaderPrivate = data;
601
602 ctx->driScreenPriv = screen;
603
604 /* build table of device driver functions */
605 _mesa_init_driver_functions(&functions);
606 swrast_init_driver_functions(&functions);
607
608 if (!_mesa_initialize_context(&ctx->Base, &config->modes,
609 shared ? &shared->Base : NULL,
610 &functions, (void *) ctx)) {
611 _mesa_free(ctx);
612 return NULL;
613 }
614
615 mesaCtx = &ctx->Base;
616
617 /* do bounds checking to prevent segfaults and server crashes! */
618 mesaCtx->Const.CheckArrayBounds = GL_TRUE;
619
620 /* create module contexts */
621 _swrast_CreateContext( mesaCtx );
622 _vbo_CreateContext( mesaCtx );
623 _tnl_CreateContext( mesaCtx );
624 _swsetup_CreateContext( mesaCtx );
625 _swsetup_Wakeup( mesaCtx );
626
627 /* use default TCL pipeline */
628 {
629 TNLcontext *tnl = TNL_CONTEXT(mesaCtx);
630 tnl->Driver.RunPipeline = _tnl_run_pipeline;
631 }
632
633 _mesa_enable_sw_extensions(mesaCtx);
634 _mesa_enable_1_3_extensions(mesaCtx);
635 _mesa_enable_1_4_extensions(mesaCtx);
636 _mesa_enable_1_5_extensions(mesaCtx);
637 _mesa_enable_2_0_extensions(mesaCtx);
638 _mesa_enable_2_1_extensions(mesaCtx);
639
640 return ctx;
641 }
642
643 static void
644 driDestroyContext(__DRIcontext *ctx)
645 {
646 GLcontext *mesaCtx;
647 TRACE;
648
649 if (ctx) {
650 mesaCtx = &ctx->Base;
651 _swsetup_DestroyContext( mesaCtx );
652 _swrast_DestroyContext( mesaCtx );
653 _tnl_DestroyContext( mesaCtx );
654 _vbo_DestroyContext( mesaCtx );
655 _mesa_destroy_context( mesaCtx );
656 }
657 }
658
659 static int
660 driCopyContext(__DRIcontext *dst, __DRIcontext *src, unsigned long mask)
661 {
662 TRACE;
663
664 _mesa_copy_context(&src->Base, &dst->Base, mask);
665 return GL_TRUE;
666 }
667
668 static int driBindContext(__DRIcontext *ctx,
669 __DRIdrawable *draw,
670 __DRIdrawable *read)
671 {
672 GLcontext *mesaCtx;
673 GLframebuffer *mesaDraw;
674 GLframebuffer *mesaRead;
675 TRACE;
676
677 if (ctx) {
678 if (!draw || !read)
679 return GL_FALSE;
680
681 mesaCtx = &ctx->Base;
682 mesaDraw = &draw->Base;
683 mesaRead = &read->Base;
684
685 /* check for same context and buffer */
686 if (mesaCtx == _mesa_get_current_context()
687 && mesaCtx->DrawBuffer == mesaDraw
688 && mesaCtx->ReadBuffer == mesaRead) {
689 return GL_TRUE;
690 }
691
692 _glapi_check_multithread();
693
694 swrast_check_and_update_window_size(mesaCtx, mesaDraw);
695 if (read != draw)
696 swrast_check_and_update_window_size(mesaCtx, mesaRead);
697
698 _mesa_make_current( mesaCtx,
699 mesaDraw,
700 mesaRead );
701 }
702 else {
703 /* unbind */
704 _mesa_make_current( NULL, NULL, NULL );
705 }
706
707 return GL_TRUE;
708 }
709
710 static int driUnbindContext(__DRIcontext *ctx)
711 {
712 TRACE;
713 (void) ctx;
714 return GL_TRUE;
715 }
716
717
718 static const __DRIcoreExtension driCoreExtension = {
719 { __DRI_CORE, __DRI_CORE_VERSION },
720 NULL, /* driCreateNewScreen */
721 driDestroyScreen,
722 driGetExtensions,
723 driGetConfigAttrib,
724 driIndexConfigAttrib,
725 NULL, /* driCreateNewDrawable */
726 driDestroyDrawable,
727 driSwapBuffers,
728 driCreateNewContext,
729 driCopyContext,
730 driDestroyContext,
731 driBindContext,
732 driUnbindContext
733 };
734
735 static const __DRIswrastExtension driSWRastExtension = {
736 { __DRI_SWRAST, __DRI_SWRAST_VERSION },
737 driCreateNewScreen,
738 driCreateNewDrawable
739 };
740
741 /* This is the table of extensions that the loader will dlsym() for. */
742 PUBLIC const __DRIextension *__driDriverExtensions[] = {
743 &driCoreExtension.base,
744 &driSWRastExtension.base,
745 NULL
746 };