dri/swrast: port to dri_sw
[mesa.git] / src / mesa / drivers / dri / swrast / swrast.c
1 /*
2 * Copyright (C) 2008 George Sapountzis <gsap7@yahoo.gr>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 */
21
22 /*
23 * DRI software rasterizer
24 *
25 * This is the mesa swrast module packaged into a DRI driver structure.
26 *
27 * The front-buffer is allocated by the loader. The loader provides read/write
28 * callbacks for access to the front-buffer. The driver uses a scratch row for
29 * front-buffer rendering to avoid repeated calls to the loader.
30 *
31 * The back-buffer is allocated by the driver and is private.
32 */
33
34 #include "main/context.h"
35 #include "main/extensions.h"
36 #include "main/formats.h"
37 #include "main/framebuffer.h"
38 #include "main/imports.h"
39 #include "main/renderbuffer.h"
40 #include "swrast/swrast.h"
41 #include "swrast_setup/swrast_setup.h"
42 #include "tnl/tnl.h"
43 #include "tnl/t_context.h"
44 #include "tnl/t_pipeline.h"
45 #include "vbo/vbo.h"
46 #include "drivers/common/driverfuncs.h"
47 #include "drivers/common/meta.h"
48 #include "utils.h"
49
50 #include "swrast_priv.h"
51
52
53 /**
54 * Screen and config-related functions
55 */
56
57 static const __DRIextension *dri_screen_extensions[] = {
58 NULL
59 };
60
61 static __DRIconfig **
62 swrastFillInModes(__DRIscreen *psp,
63 unsigned pixel_bits, unsigned depth_bits,
64 unsigned stencil_bits, GLboolean have_back_buffer)
65 {
66 __DRIconfig **configs;
67 unsigned depth_buffer_factor;
68 unsigned back_buffer_factor;
69 GLenum fb_format;
70 GLenum fb_type;
71
72 /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
73 * support pageflipping at all.
74 */
75 static const GLenum back_buffer_modes[] = {
76 GLX_NONE, GLX_SWAP_UNDEFINED_OML
77 };
78
79 uint8_t depth_bits_array[4];
80 uint8_t stencil_bits_array[4];
81 uint8_t msaa_samples_array[1];
82
83 depth_bits_array[0] = 0;
84 depth_bits_array[1] = 0;
85 depth_bits_array[2] = depth_bits;
86 depth_bits_array[3] = depth_bits;
87
88 /* Just like with the accumulation buffer, always provide some modes
89 * with a stencil buffer.
90 */
91 stencil_bits_array[0] = 0;
92 stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
93 stencil_bits_array[2] = 0;
94 stencil_bits_array[3] = (stencil_bits == 0) ? 8 : stencil_bits;
95
96 msaa_samples_array[0] = 0;
97
98 depth_buffer_factor = 4;
99 back_buffer_factor = 2;
100
101 switch (pixel_bits) {
102 case 8:
103 fb_format = GL_RGB;
104 fb_type = GL_UNSIGNED_BYTE_2_3_3_REV;
105 break;
106 case 16:
107 fb_format = GL_RGB;
108 fb_type = GL_UNSIGNED_SHORT_5_6_5;
109 break;
110 case 24:
111 fb_format = GL_BGR;
112 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
113 break;
114 case 32:
115 fb_format = GL_BGRA;
116 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
117 break;
118 default:
119 fprintf(stderr, "[%s:%u] bad depth %d\n", __func__, __LINE__,
120 pixel_bits);
121 return NULL;
122 }
123
124 configs = driCreateConfigs(fb_format, fb_type,
125 depth_bits_array, stencil_bits_array,
126 depth_buffer_factor, back_buffer_modes,
127 back_buffer_factor, msaa_samples_array, 1,
128 GL_TRUE);
129 if (configs == NULL) {
130 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
131 __LINE__);
132 return NULL;
133 }
134
135 return configs;
136 }
137
138 static const __DRIconfig **
139 dri_init_screen(__DRIscreen * psp)
140 {
141 __DRIconfig **configs8, **configs16, **configs24, **configs32;
142
143 TRACE;
144
145 psp->extensions = dri_screen_extensions;
146
147 configs8 = swrastFillInModes(psp, 8, 8, 0, 1);
148 configs16 = swrastFillInModes(psp, 16, 16, 0, 1);
149 configs24 = swrastFillInModes(psp, 24, 24, 8, 1);
150 configs32 = swrastFillInModes(psp, 32, 24, 8, 1);
151
152 configs16 = driConcatConfigs(configs8, configs16);
153 configs24 = driConcatConfigs(configs16, configs24);
154 configs32 = driConcatConfigs(configs24, configs32);
155
156 return (const __DRIconfig **)configs32;
157 }
158
159 static void
160 dri_destroy_screen(__DRIscreen * sPriv)
161 {
162 TRACE;
163 }
164
165
166 /**
167 * Framebuffer and renderbuffer-related functions.
168 */
169
170 static GLuint
171 choose_pixel_format(const GLvisual *v)
172 {
173 int depth = v->rgbBits;
174
175 if (depth == 32
176 && v->redMask == 0xff0000
177 && v->greenMask == 0x00ff00
178 && v->blueMask == 0x0000ff)
179 return PF_A8R8G8B8;
180 else if (depth == 24
181 && v->redMask == 0xff0000
182 && v->greenMask == 0x00ff00
183 && v->blueMask == 0x0000ff)
184 return PF_X8R8G8B8;
185 else if (depth == 16
186 && v->redMask == 0xf800
187 && v->greenMask == 0x07e0
188 && v->blueMask == 0x001f)
189 return PF_R5G6B5;
190 else if (depth == 8
191 && v->redMask == 0x07
192 && v->greenMask == 0x38
193 && v->blueMask == 0xc0)
194 return PF_R3G3B2;
195
196 _mesa_problem( NULL, "unexpected format in %s", __FUNCTION__ );
197 return 0;
198 }
199
200 static void
201 swrast_delete_renderbuffer(struct gl_renderbuffer *rb)
202 {
203 TRACE;
204
205 free(rb->Data);
206 free(rb);
207 }
208
209 static GLboolean
210 swrast_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
211 GLenum internalFormat, GLuint width, GLuint height)
212 {
213 struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
214 unsigned mask = PITCH_ALIGN_BITS - 1;
215
216 TRACE;
217
218 rb->Data = NULL;
219 rb->Width = width;
220 rb->Height = height;
221
222 /* always pad to PITCH_ALIGN_BITS */
223 xrb->pitch = ((width * xrb->bpp + mask) & ~mask) / 8;
224
225 return GL_TRUE;
226 }
227
228 static GLboolean
229 swrast_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
230 GLenum internalFormat, GLuint width, GLuint height)
231 {
232 struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
233
234 TRACE;
235
236 free(rb->Data);
237
238 swrast_alloc_front_storage(ctx, rb, internalFormat, width, height);
239
240 rb->Data = malloc(height * xrb->pitch);
241
242 return GL_TRUE;
243 }
244
245 static struct swrast_renderbuffer *
246 swrast_new_renderbuffer(const GLvisual *visual, GLboolean front)
247 {
248 struct swrast_renderbuffer *xrb = calloc(1, sizeof *xrb);
249 GLuint pixel_format;
250
251 TRACE;
252
253 if (!xrb)
254 return NULL;
255
256 _mesa_init_renderbuffer(&xrb->Base, 0);
257
258 pixel_format = choose_pixel_format(visual);
259
260 xrb->Base.Delete = swrast_delete_renderbuffer;
261 if (front) {
262 xrb->Base.AllocStorage = swrast_alloc_front_storage;
263 swrast_set_span_funcs_front(xrb, pixel_format);
264 }
265 else {
266 xrb->Base.AllocStorage = swrast_alloc_back_storage;
267 swrast_set_span_funcs_back(xrb, pixel_format);
268 }
269
270 switch (pixel_format) {
271 case PF_A8R8G8B8:
272 xrb->Base.Format = MESA_FORMAT_ARGB8888;
273 xrb->Base.InternalFormat = GL_RGBA;
274 xrb->Base._BaseFormat = GL_RGBA;
275 xrb->Base.DataType = GL_UNSIGNED_BYTE;
276 xrb->bpp = 32;
277 break;
278 case PF_X8R8G8B8:
279 xrb->Base.Format = MESA_FORMAT_ARGB8888; /* XXX */
280 xrb->Base.InternalFormat = GL_RGB;
281 xrb->Base._BaseFormat = GL_RGB;
282 xrb->Base.DataType = GL_UNSIGNED_BYTE;
283 xrb->bpp = 32;
284 break;
285 case PF_R5G6B5:
286 xrb->Base.Format = MESA_FORMAT_RGB565;
287 xrb->Base.InternalFormat = GL_RGB;
288 xrb->Base._BaseFormat = GL_RGB;
289 xrb->Base.DataType = GL_UNSIGNED_BYTE;
290 xrb->bpp = 16;
291 break;
292 case PF_R3G3B2:
293 xrb->Base.Format = MESA_FORMAT_RGB332;
294 xrb->Base.InternalFormat = GL_RGB;
295 xrb->Base._BaseFormat = GL_RGB;
296 xrb->Base.DataType = GL_UNSIGNED_BYTE;
297 xrb->bpp = 8;
298 break;
299 default:
300 return NULL;
301 }
302
303 return xrb;
304 }
305
306 static GLboolean
307 dri_create_buffer(__DRIscreen * sPriv,
308 __DRIdrawable * dPriv,
309 const __GLcontextModes * visual, GLboolean isPixmap)
310 {
311 GLframebuffer *fb;
312 struct swrast_renderbuffer *frontrb, *backrb;
313
314 TRACE;
315
316 fb = &dPriv->Base;
317
318 dPriv->row = malloc(MAX_WIDTH * 4);
319
320 /* basic framebuffer setup */
321 _mesa_initialize_window_framebuffer(fb, visual);
322
323 /* add front renderbuffer */
324 frontrb = swrast_new_renderbuffer(visual, GL_TRUE);
325 _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontrb->Base);
326
327 /* add back renderbuffer */
328 if (visual->doubleBufferMode) {
329 backrb = swrast_new_renderbuffer(visual, GL_FALSE);
330 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backrb->Base);
331 }
332
333 /* add software renderbuffers */
334 _mesa_add_soft_renderbuffers(fb,
335 GL_FALSE, /* color */
336 visual->haveDepthBuffer,
337 visual->haveStencilBuffer,
338 visual->haveAccumBuffer,
339 GL_FALSE, /* alpha */
340 GL_FALSE /* aux bufs */);
341
342 return GL_TRUE;
343 }
344
345 static void
346 dri_destroy_buffer(__DRIdrawable * dPriv)
347 {
348 TRACE;
349
350 if (dPriv) {
351 GLframebuffer *fb;
352
353 free(dPriv->row);
354
355 fb = &dPriv->Base;
356
357 fb->DeletePending = GL_TRUE;
358 _mesa_reference_framebuffer(&fb, NULL);
359 }
360 }
361
362 static void
363 dri_swap_buffers(__DRIdrawable * dPriv)
364 {
365 __DRIscreen *sPriv = dPriv->driScreenPriv;
366
367 GET_CURRENT_CONTEXT(ctx);
368
369 GLframebuffer *fb;
370 struct swrast_renderbuffer *frontrb, *backrb;
371
372 TRACE;
373
374 fb = &dPriv->Base;
375
376 frontrb = swrast_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
377 backrb = swrast_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer);
378
379 /* check for signle-buffered */
380 if (backrb == NULL)
381 return;
382
383 /* check if swapping currently bound buffer */
384 if (ctx && ctx->DrawBuffer == fb) {
385 /* flush pending rendering */
386 _mesa_notifySwapBuffers(ctx);
387 }
388
389 sPriv->swrast_loader->putImage(dPriv, __DRI_SWRAST_IMAGE_OP_SWAP,
390 0, 0,
391 frontrb->Base.Width,
392 frontrb->Base.Height,
393 backrb->Base.Data,
394 dPriv->loaderPrivate);
395 }
396
397
398 /**
399 * General device driver functions.
400 */
401
402 static void
403 get_window_size( GLframebuffer *fb, GLsizei *w, GLsizei *h )
404 {
405 __DRIdrawable *dPriv = swrast_drawable(fb);
406 __DRIscreen *sPriv = dPriv->driScreenPriv;
407 int x, y;
408
409 sPriv->swrast_loader->getDrawableInfo(dPriv,
410 &x, &y, w, h,
411 dPriv->loaderPrivate);
412 }
413
414 static void
415 swrast_check_and_update_window_size( GLcontext *ctx, GLframebuffer *fb )
416 {
417 GLsizei width, height;
418
419 get_window_size(fb, &width, &height);
420 if (fb->Width != width || fb->Height != height) {
421 _mesa_resize_framebuffer(ctx, fb, width, height);
422 }
423 }
424
425 static const GLubyte *
426 get_string(GLcontext *ctx, GLenum pname)
427 {
428 (void) ctx;
429 switch (pname) {
430 case GL_VENDOR:
431 return (const GLubyte *) "Mesa Project";
432 case GL_RENDERER:
433 return (const GLubyte *) "Software Rasterizer";
434 default:
435 return NULL;
436 }
437 }
438
439 static void
440 update_state( GLcontext *ctx, GLuint new_state )
441 {
442 /* not much to do here - pass it on */
443 _swrast_InvalidateState( ctx, new_state );
444 _swsetup_InvalidateState( ctx, new_state );
445 _vbo_InvalidateState( ctx, new_state );
446 _tnl_InvalidateState( ctx, new_state );
447 }
448
449 static void
450 viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
451 {
452 GLframebuffer *draw = ctx->WinSysDrawBuffer;
453 GLframebuffer *read = ctx->WinSysReadBuffer;
454
455 swrast_check_and_update_window_size(ctx, draw);
456 swrast_check_and_update_window_size(ctx, read);
457 }
458
459 static void
460 swrast_init_driver_functions(struct dd_function_table *driver)
461 {
462 driver->GetString = get_string;
463 driver->UpdateState = update_state;
464 driver->GetBufferSize = NULL;
465 driver->Viewport = viewport;
466 }
467
468
469 /**
470 * Context-related functions.
471 */
472
473 static GLboolean
474 dri_create_context(const __GLcontextModes * visual,
475 __DRIcontext * cPriv, void *sharedContextPrivate)
476 {
477 GLcontext *mesaCtx;
478 GLcontext *sharedCtx;
479 struct dd_function_table functions;
480
481 TRACE;
482
483 /* build table of device driver functions */
484 _mesa_init_driver_functions(&functions);
485 swrast_init_driver_functions(&functions);
486
487 sharedCtx = sharedContextPrivate;
488
489 /* basic context setup */
490 if (!_mesa_initialize_context(&cPriv->Base, visual, sharedCtx, &functions, (void *) cPriv)) {
491 return GL_FALSE;
492 }
493
494 mesaCtx = &cPriv->Base;
495
496 /* do bounds checking to prevent segfaults and server crashes! */
497 mesaCtx->Const.CheckArrayBounds = GL_TRUE;
498
499 /* create module contexts */
500 _swrast_CreateContext( mesaCtx );
501 _vbo_CreateContext( mesaCtx );
502 _tnl_CreateContext( mesaCtx );
503 _swsetup_CreateContext( mesaCtx );
504 _swsetup_Wakeup( mesaCtx );
505
506 /* use default TCL pipeline */
507 {
508 TNLcontext *tnl = TNL_CONTEXT(mesaCtx);
509 tnl->Driver.RunPipeline = _tnl_run_pipeline;
510 }
511
512 _mesa_enable_sw_extensions(mesaCtx);
513 _mesa_enable_1_3_extensions(mesaCtx);
514 _mesa_enable_1_4_extensions(mesaCtx);
515 _mesa_enable_1_5_extensions(mesaCtx);
516 _mesa_enable_2_0_extensions(mesaCtx);
517 _mesa_enable_2_1_extensions(mesaCtx);
518
519 _mesa_meta_init(mesaCtx);
520
521 driInitExtensions( mesaCtx, NULL, GL_FALSE );
522
523 return GL_TRUE;
524 }
525
526 static void
527 dri_destroy_context(__DRIcontext * cPriv)
528 {
529 GLcontext *mesaCtx;
530 TRACE;
531
532 if (cPriv) {
533 mesaCtx = &cPriv->Base;
534
535 _mesa_meta_free(mesaCtx);
536 _swsetup_DestroyContext( mesaCtx );
537 _swrast_DestroyContext( mesaCtx );
538 _tnl_DestroyContext( mesaCtx );
539 _vbo_DestroyContext( mesaCtx );
540 _mesa_destroy_context( mesaCtx );
541 }
542 }
543
544 static GLboolean
545 dri_make_current(__DRIcontext * cPriv,
546 __DRIdrawable * driDrawPriv,
547 __DRIdrawable * driReadPriv)
548 {
549 GLcontext *mesaCtx;
550 GLframebuffer *mesaDraw;
551 GLframebuffer *mesaRead;
552 TRACE;
553
554 if (cPriv) {
555 if (!driDrawPriv || !driReadPriv)
556 return GL_FALSE;
557
558 mesaCtx = &cPriv->Base;
559 mesaDraw = &driDrawPriv->Base;
560 mesaRead = &driReadPriv->Base;
561
562 /* check for same context and buffer */
563 if (mesaCtx == _mesa_get_current_context()
564 && mesaCtx->DrawBuffer == mesaDraw
565 && mesaCtx->ReadBuffer == mesaRead) {
566 return GL_TRUE;
567 }
568
569 _glapi_check_multithread();
570
571 swrast_check_and_update_window_size(mesaCtx, mesaDraw);
572 if (mesaRead != mesaDraw)
573 swrast_check_and_update_window_size(mesaCtx, mesaRead);
574
575 _mesa_make_current( mesaCtx,
576 mesaDraw,
577 mesaRead );
578 }
579 else {
580 /* unbind */
581 _mesa_make_current( NULL, NULL, NULL );
582 }
583
584 return GL_TRUE;
585 }
586
587 static GLboolean
588 dri_unbind_context(__DRIcontext * cPriv)
589 {
590 TRACE;
591 (void) cPriv;
592 return GL_TRUE;
593 }
594
595
596 const struct __DriverAPIRec driDriverAPI = {
597 .InitScreen = dri_init_screen,
598 .DestroyScreen = dri_destroy_screen,
599 .CreateContext = dri_create_context,
600 .DestroyContext = dri_destroy_context,
601 .CreateBuffer = dri_create_buffer,
602 .DestroyBuffer = dri_destroy_buffer,
603 .SwapBuffers = dri_swap_buffers,
604 .MakeCurrent = dri_make_current,
605 .UnbindContext = dri_unbind_context,
606 };
607
608 /* This is the table of extensions that the loader will dlsym() for. */
609 PUBLIC const __DRIextension *__driDriverExtensions[] = {
610 &driCoreExtension.base,
611 &driSWRastExtension.base,
612 NULL
613 };