mesa: Add support for ARB_draw_elements_base_vertex.
[mesa.git] / src / mesa / drivers / dri / swrast / swrast.c
1 /*
2 * Copyright (C) 2008 George Sapountzis <gsap7@yahoo.gr>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 */
21
22 /*
23 * DRI software rasterizer
24 *
25 * This is the mesa swrast module packaged into a DRI driver structure.
26 *
27 * The front-buffer is allocated by the loader. The loader provides read/write
28 * callbacks for access to the front-buffer. The driver uses a scratch row for
29 * front-buffer rendering to avoid repeated calls to the loader.
30 *
31 * The back-buffer is allocated by the driver and is private.
32 */
33
34 #include "main/context.h"
35 #include "main/extensions.h"
36 #include "main/framebuffer.h"
37 #include "main/imports.h"
38 #include "main/renderbuffer.h"
39 #include "swrast/swrast.h"
40 #include "swrast_setup/swrast_setup.h"
41 #include "tnl/tnl.h"
42 #include "tnl/t_context.h"
43 #include "tnl/t_pipeline.h"
44 #include "vbo/vbo.h"
45 #include "drivers/common/driverfuncs.h"
46 #include "utils.h"
47
48 #include "swrast_priv.h"
49
50
51 #define need_GL_VERSION_1_3
52 #define need_GL_VERSION_1_4
53 #define need_GL_VERSION_1_5
54 #define need_GL_VERSION_2_0
55 #define need_GL_VERSION_2_1
56
57 /* sw extensions for imaging */
58 #define need_GL_EXT_blend_color
59 #define need_GL_EXT_blend_minmax
60 #define need_GL_EXT_convolution
61 #define need_GL_EXT_histogram
62 #define need_GL_SGI_color_table
63
64 /* sw extensions not associated with some GL version */
65 #define need_GL_ARB_draw_elements_base_vertex
66 #define need_GL_ARB_shader_objects
67 #define need_GL_ARB_vertex_array_object
68 #define need_GL_ARB_vertex_program
69 #define need_GL_ARB_sync
70 #define need_GL_APPLE_vertex_array_object
71 #define need_GL_ATI_fragment_shader
72 #define need_GL_ATI_separate_stencil
73 #define need_GL_EXT_depth_bounds_test
74 #define need_GL_EXT_framebuffer_object
75 #define need_GL_EXT_framebuffer_blit
76 #define need_GL_EXT_gpu_program_parameters
77 #define need_GL_EXT_paletted_texture
78 #define need_GL_EXT_stencil_two_side
79 #define need_GL_MESA_resize_buffers
80 #define need_GL_NV_vertex_program
81 #define need_GL_NV_fragment_program
82
83 #include "extension_helper.h"
84
85 const struct dri_extension card_extensions[] =
86 {
87 { "GL_VERSION_1_3", GL_VERSION_1_3_functions },
88 { "GL_VERSION_1_4", GL_VERSION_1_4_functions },
89 { "GL_VERSION_1_5", GL_VERSION_1_5_functions },
90 { "GL_VERSION_2_0", GL_VERSION_2_0_functions },
91 { "GL_VERSION_2_1", GL_VERSION_2_1_functions },
92
93 { "GL_EXT_blend_color", GL_EXT_blend_color_functions },
94 { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
95 { "GL_EXT_convolution", GL_EXT_convolution_functions },
96 { "GL_EXT_histogram", GL_EXT_histogram_functions },
97 { "GL_SGI_color_table", GL_SGI_color_table_functions },
98
99 { "GL_ARB_depth_clamp", NULL },
100 { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions },
101 { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
102 { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions },
103 { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
104 { "GL_ARB_sync", GL_ARB_sync_functions },
105 { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
106 { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },
107 { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
108 { "GL_EXT_depth_bounds_test", GL_EXT_depth_bounds_test_functions },
109 { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
110 { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
111 { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions },
112 { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions },
113 { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions },
114 { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions },
115 { "GL_NV_depth_clamp", NULL },
116 { "GL_NV_vertex_program", GL_NV_vertex_program_functions },
117 { "GL_NV_fragment_program", GL_NV_fragment_program_functions },
118 { NULL, NULL }
119 };
120
121
122 /**
123 * Screen and config-related functions
124 */
125
126 static void
127 setupLoaderExtensions(__DRIscreen *psp,
128 const __DRIextension **extensions)
129 {
130 int i;
131
132 for (i = 0; extensions[i]; i++) {
133 if (strcmp(extensions[i]->name, __DRI_SWRAST_LOADER) == 0)
134 psp->swrast_loader = (__DRIswrastLoaderExtension *) extensions[i];
135 }
136 }
137
138 static __DRIconfig **
139 swrastFillInModes(__DRIscreen *psp,
140 unsigned pixel_bits, unsigned depth_bits,
141 unsigned stencil_bits, GLboolean have_back_buffer)
142 {
143 __DRIconfig **configs;
144 unsigned depth_buffer_factor;
145 unsigned back_buffer_factor;
146 GLenum fb_format;
147 GLenum fb_type;
148
149 /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
150 * support pageflipping at all.
151 */
152 static const GLenum back_buffer_modes[] = {
153 GLX_NONE, GLX_SWAP_UNDEFINED_OML
154 };
155
156 uint8_t depth_bits_array[4];
157 uint8_t stencil_bits_array[4];
158 uint8_t msaa_samples_array[1];
159
160 depth_bits_array[0] = 0;
161 depth_bits_array[1] = 0;
162 depth_bits_array[2] = depth_bits;
163 depth_bits_array[3] = depth_bits;
164
165 /* Just like with the accumulation buffer, always provide some modes
166 * with a stencil buffer.
167 */
168 stencil_bits_array[0] = 0;
169 stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
170 stencil_bits_array[2] = 0;
171 stencil_bits_array[3] = (stencil_bits == 0) ? 8 : stencil_bits;
172
173 msaa_samples_array[0] = 0;
174
175 depth_buffer_factor = 4;
176 back_buffer_factor = 2;
177
178 switch (pixel_bits) {
179 case 8:
180 fb_format = GL_RGB;
181 fb_type = GL_UNSIGNED_BYTE_2_3_3_REV;
182 break;
183 case 16:
184 fb_format = GL_RGB;
185 fb_type = GL_UNSIGNED_SHORT_5_6_5;
186 break;
187 case 24:
188 fb_format = GL_BGR;
189 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
190 break;
191 case 32:
192 fb_format = GL_BGRA;
193 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
194 break;
195 default:
196 fprintf(stderr, "[%s:%u] bad depth %d\n", __func__, __LINE__,
197 pixel_bits);
198 return NULL;
199 }
200
201 configs = driCreateConfigs(fb_format, fb_type,
202 depth_bits_array, stencil_bits_array,
203 depth_buffer_factor, back_buffer_modes,
204 back_buffer_factor, msaa_samples_array, 1);
205 if (configs == NULL) {
206 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
207 __LINE__);
208 return NULL;
209 }
210
211 return configs;
212 }
213
214 static __DRIscreen *
215 driCreateNewScreen(int scrn, const __DRIextension **extensions,
216 const __DRIconfig ***driver_configs, void *data)
217 {
218 static const __DRIextension *emptyExtensionList[] = { NULL };
219 __DRIscreen *psp;
220 __DRIconfig **configs8, **configs16, **configs24, **configs32;
221
222 (void) data;
223
224 TRACE;
225
226 psp = _mesa_calloc(sizeof(*psp));
227 if (!psp)
228 return NULL;
229
230 setupLoaderExtensions(psp, extensions);
231
232 psp->num = scrn;
233 psp->extensions = emptyExtensionList;
234
235 configs8 = swrastFillInModes(psp, 8, 8, 0, 1);
236 configs16 = swrastFillInModes(psp, 16, 16, 0, 1);
237 configs24 = swrastFillInModes(psp, 24, 24, 8, 1);
238 configs32 = swrastFillInModes(psp, 32, 24, 8, 1);
239
240 configs16 = driConcatConfigs(configs8, configs16);
241 configs24 = driConcatConfigs(configs16, configs24);
242 *driver_configs = (const __DRIconfig **)
243 driConcatConfigs(configs24, configs32);
244
245 driInitExtensions( NULL, card_extensions, GL_FALSE );
246
247 return psp;
248 }
249
250 static void driDestroyScreen(__DRIscreen *psp)
251 {
252 TRACE;
253
254 if (psp) {
255 _mesa_free(psp);
256 }
257 }
258
259 static const __DRIextension **driGetExtensions(__DRIscreen *psp)
260 {
261 TRACE;
262
263 return psp->extensions;
264 }
265
266
267 /**
268 * Framebuffer and renderbuffer-related functions.
269 */
270
271 static GLuint
272 choose_pixel_format(const GLvisual *v)
273 {
274 if (v->rgbMode) {
275 int depth = v->rgbBits;
276
277 if (depth == 32
278 && v->redMask == 0xff0000
279 && v->greenMask == 0x00ff00
280 && v->blueMask == 0x0000ff)
281 return PF_A8R8G8B8;
282 else if (depth == 24
283 && v->redMask == 0xff0000
284 && v->greenMask == 0x00ff00
285 && v->blueMask == 0x0000ff)
286 return PF_X8R8G8B8;
287 else if (depth == 16
288 && v->redMask == 0xf800
289 && v->greenMask == 0x07e0
290 && v->blueMask == 0x001f)
291 return PF_R5G6B5;
292 else if (depth == 8
293 && v->redMask == 0x07
294 && v->greenMask == 0x38
295 && v->blueMask == 0xc0)
296 return PF_R3G3B2;
297 }
298 else {
299 if (v->indexBits == 8)
300 return PF_CI8;
301 }
302
303 _mesa_problem( NULL, "unexpected format in %s", __FUNCTION__ );
304 return 0;
305 }
306
307 static void
308 swrast_delete_renderbuffer(struct gl_renderbuffer *rb)
309 {
310 TRACE;
311
312 _mesa_free(rb->Data);
313 _mesa_free(rb);
314 }
315
316 static GLboolean
317 swrast_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
318 GLenum internalFormat, GLuint width, GLuint height)
319 {
320 struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
321 unsigned mask = PITCH_ALIGN_BITS - 1;
322
323 TRACE;
324
325 rb->Data = NULL;
326 rb->Width = width;
327 rb->Height = height;
328
329 /* always pad to PITCH_ALIGN_BITS */
330 xrb->pitch = ((width * xrb->bpp + mask) & ~mask) / 8;
331
332 return GL_TRUE;
333 }
334
335 static GLboolean
336 swrast_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
337 GLenum internalFormat, GLuint width, GLuint height)
338 {
339 struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
340
341 TRACE;
342
343 _mesa_free(rb->Data);
344
345 swrast_alloc_front_storage(ctx, rb, internalFormat, width, height);
346
347 rb->Data = _mesa_malloc(height * xrb->pitch);
348
349 return GL_TRUE;
350 }
351
352 static struct swrast_renderbuffer *
353 swrast_new_renderbuffer(const GLvisual *visual, GLboolean front)
354 {
355 struct swrast_renderbuffer *xrb = _mesa_calloc(sizeof *xrb);
356 GLuint pixel_format;
357
358 TRACE;
359
360 if (!xrb)
361 return NULL;
362
363 _mesa_init_renderbuffer(&xrb->Base, 0);
364
365 pixel_format = choose_pixel_format(visual);
366
367 xrb->Base.Delete = swrast_delete_renderbuffer;
368 if (front) {
369 xrb->Base.AllocStorage = swrast_alloc_front_storage;
370 swrast_set_span_funcs_front(xrb, pixel_format);
371 }
372 else {
373 xrb->Base.AllocStorage = swrast_alloc_back_storage;
374 swrast_set_span_funcs_back(xrb, pixel_format);
375 }
376
377 switch (pixel_format) {
378 case PF_A8R8G8B8:
379 xrb->Base.InternalFormat = GL_RGBA;
380 xrb->Base._BaseFormat = GL_RGBA;
381 xrb->Base.DataType = GL_UNSIGNED_BYTE;
382 xrb->Base.RedBits = 8 * sizeof(GLubyte);
383 xrb->Base.GreenBits = 8 * sizeof(GLubyte);
384 xrb->Base.BlueBits = 8 * sizeof(GLubyte);
385 xrb->Base.AlphaBits = 8 * sizeof(GLubyte);
386 xrb->bpp = 32;
387 break;
388 case PF_X8R8G8B8:
389 xrb->Base.InternalFormat = GL_RGB;
390 xrb->Base._BaseFormat = GL_RGB;
391 xrb->Base.DataType = GL_UNSIGNED_BYTE;
392 xrb->Base.RedBits = 8 * sizeof(GLubyte);
393 xrb->Base.GreenBits = 8 * sizeof(GLubyte);
394 xrb->Base.BlueBits = 8 * sizeof(GLubyte);
395 xrb->Base.AlphaBits = 0;
396 xrb->bpp = 32;
397 break;
398 case PF_R5G6B5:
399 xrb->Base.InternalFormat = GL_RGB;
400 xrb->Base._BaseFormat = GL_RGB;
401 xrb->Base.DataType = GL_UNSIGNED_BYTE;
402 xrb->Base.RedBits = 5 * sizeof(GLubyte);
403 xrb->Base.GreenBits = 6 * sizeof(GLubyte);
404 xrb->Base.BlueBits = 5 * sizeof(GLubyte);
405 xrb->Base.AlphaBits = 0;
406 xrb->bpp = 16;
407 break;
408 case PF_R3G3B2:
409 xrb->Base.InternalFormat = GL_RGB;
410 xrb->Base._BaseFormat = GL_RGB;
411 xrb->Base.DataType = GL_UNSIGNED_BYTE;
412 xrb->Base.RedBits = 3 * sizeof(GLubyte);
413 xrb->Base.GreenBits = 3 * sizeof(GLubyte);
414 xrb->Base.BlueBits = 2 * sizeof(GLubyte);
415 xrb->Base.AlphaBits = 0;
416 xrb->bpp = 8;
417 break;
418 case PF_CI8:
419 xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT;
420 xrb->Base._BaseFormat = GL_COLOR_INDEX;
421 xrb->Base.DataType = GL_UNSIGNED_BYTE;
422 xrb->Base.IndexBits = 8 * sizeof(GLubyte);
423 xrb->bpp = 8;
424 break;
425 default:
426 return NULL;
427 }
428
429 return xrb;
430 }
431
432 static __DRIdrawable *
433 driCreateNewDrawable(__DRIscreen *screen,
434 const __DRIconfig *config, void *data)
435 {
436 __DRIdrawable *buf;
437 struct swrast_renderbuffer *frontrb, *backrb;
438
439 TRACE;
440
441 buf = _mesa_calloc(sizeof *buf);
442 if (!buf)
443 return NULL;
444
445 buf->loaderPrivate = data;
446
447 buf->driScreenPriv = screen;
448
449 buf->row = _mesa_malloc(MAX_WIDTH * 4);
450
451 /* basic framebuffer setup */
452 _mesa_initialize_framebuffer(&buf->Base, &config->modes);
453
454 /* add front renderbuffer */
455 frontrb = swrast_new_renderbuffer(&config->modes, GL_TRUE);
456 _mesa_add_renderbuffer(&buf->Base, BUFFER_FRONT_LEFT, &frontrb->Base);
457
458 /* add back renderbuffer */
459 if (config->modes.doubleBufferMode) {
460 backrb = swrast_new_renderbuffer(&config->modes, GL_FALSE);
461 _mesa_add_renderbuffer(&buf->Base, BUFFER_BACK_LEFT, &backrb->Base);
462 }
463
464 /* add software renderbuffers */
465 _mesa_add_soft_renderbuffers(&buf->Base,
466 GL_FALSE, /* color */
467 config->modes.haveDepthBuffer,
468 config->modes.haveStencilBuffer,
469 config->modes.haveAccumBuffer,
470 GL_FALSE, /* alpha */
471 GL_FALSE /* aux bufs */);
472
473 return buf;
474 }
475
476 static void
477 driDestroyDrawable(__DRIdrawable *buf)
478 {
479 TRACE;
480
481 if (buf) {
482 struct gl_framebuffer *fb = &buf->Base;
483
484 _mesa_free(buf->row);
485
486 fb->DeletePending = GL_TRUE;
487 _mesa_reference_framebuffer(&fb, NULL);
488 }
489 }
490
491 static void driSwapBuffers(__DRIdrawable *buf)
492 {
493 GET_CURRENT_CONTEXT(ctx);
494
495 struct swrast_renderbuffer *frontrb =
496 swrast_renderbuffer(buf->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
497 struct swrast_renderbuffer *backrb =
498 swrast_renderbuffer(buf->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer);
499
500 __DRIscreen *screen = buf->driScreenPriv;
501
502 TRACE;
503
504 /* check for signle-buffered */
505 if (backrb == NULL)
506 return;
507
508 /* check if swapping currently bound buffer */
509 if (ctx && ctx->DrawBuffer == &(buf->Base)) {
510 /* flush pending rendering */
511 _mesa_notifySwapBuffers(ctx);
512 }
513
514 screen->swrast_loader->putImage(buf, __DRI_SWRAST_IMAGE_OP_SWAP,
515 0, 0,
516 frontrb->Base.Width,
517 frontrb->Base.Height,
518 backrb->Base.Data,
519 buf->loaderPrivate);
520 }
521
522
523 /**
524 * General device driver functions.
525 */
526
527 static void
528 get_window_size( GLframebuffer *fb, GLsizei *w, GLsizei *h )
529 {
530 __DRIdrawable *buf = swrast_drawable(fb);
531 __DRIscreen *screen = buf->driScreenPriv;
532 int x, y;
533
534 screen->swrast_loader->getDrawableInfo(buf,
535 &x, &y, w, h,
536 buf->loaderPrivate);
537 }
538
539 static void
540 swrast_check_and_update_window_size( GLcontext *ctx, GLframebuffer *fb )
541 {
542 GLsizei width, height;
543
544 get_window_size(fb, &width, &height);
545 if (fb->Width != width || fb->Height != height) {
546 _mesa_resize_framebuffer(ctx, fb, width, height);
547 }
548 }
549
550 static const GLubyte *
551 get_string(GLcontext *ctx, GLenum pname)
552 {
553 (void) ctx;
554 switch (pname) {
555 case GL_VENDOR:
556 return (const GLubyte *) "Mesa Project";
557 case GL_RENDERER:
558 return (const GLubyte *) "Software Rasterizer";
559 default:
560 return NULL;
561 }
562 }
563
564 static void
565 update_state( GLcontext *ctx, GLuint new_state )
566 {
567 /* not much to do here - pass it on */
568 _swrast_InvalidateState( ctx, new_state );
569 _swsetup_InvalidateState( ctx, new_state );
570 _vbo_InvalidateState( ctx, new_state );
571 _tnl_InvalidateState( ctx, new_state );
572 }
573
574 static void
575 viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
576 {
577 GLframebuffer *draw = ctx->WinSysDrawBuffer;
578 GLframebuffer *read = ctx->WinSysReadBuffer;
579
580 swrast_check_and_update_window_size(ctx, draw);
581 swrast_check_and_update_window_size(ctx, read);
582 }
583
584 static void
585 swrast_init_driver_functions(struct dd_function_table *driver)
586 {
587 driver->GetString = get_string;
588 driver->UpdateState = update_state;
589 driver->GetBufferSize = NULL;
590 driver->Viewport = viewport;
591 }
592
593
594 /**
595 * Context-related functions.
596 */
597
598 static __DRIcontext *
599 driCreateNewContext(__DRIscreen *screen, const __DRIconfig *config,
600 __DRIcontext *shared, void *data)
601 {
602 __DRIcontext *ctx;
603 GLcontext *mesaCtx;
604 struct dd_function_table functions;
605
606 TRACE;
607
608 ctx = _mesa_calloc(sizeof *ctx);
609 if (!ctx)
610 return NULL;
611
612 ctx->loaderPrivate = data;
613
614 ctx->driScreenPriv = screen;
615
616 /* build table of device driver functions */
617 _mesa_init_driver_functions(&functions);
618 swrast_init_driver_functions(&functions);
619
620 if (!_mesa_initialize_context(&ctx->Base, &config->modes,
621 shared ? &shared->Base : NULL,
622 &functions, (void *) ctx)) {
623 _mesa_free(ctx);
624 return NULL;
625 }
626
627 mesaCtx = &ctx->Base;
628
629 /* do bounds checking to prevent segfaults and server crashes! */
630 mesaCtx->Const.CheckArrayBounds = GL_TRUE;
631
632 /* create module contexts */
633 _swrast_CreateContext( mesaCtx );
634 _vbo_CreateContext( mesaCtx );
635 _tnl_CreateContext( mesaCtx );
636 _swsetup_CreateContext( mesaCtx );
637 _swsetup_Wakeup( mesaCtx );
638
639 /* use default TCL pipeline */
640 {
641 TNLcontext *tnl = TNL_CONTEXT(mesaCtx);
642 tnl->Driver.RunPipeline = _tnl_run_pipeline;
643 }
644
645 _mesa_enable_sw_extensions(mesaCtx);
646 _mesa_enable_1_3_extensions(mesaCtx);
647 _mesa_enable_1_4_extensions(mesaCtx);
648 _mesa_enable_1_5_extensions(mesaCtx);
649 _mesa_enable_2_0_extensions(mesaCtx);
650 _mesa_enable_2_1_extensions(mesaCtx);
651
652 return ctx;
653 }
654
655 static void
656 driDestroyContext(__DRIcontext *ctx)
657 {
658 GLcontext *mesaCtx;
659 TRACE;
660
661 if (ctx) {
662 mesaCtx = &ctx->Base;
663 _swsetup_DestroyContext( mesaCtx );
664 _swrast_DestroyContext( mesaCtx );
665 _tnl_DestroyContext( mesaCtx );
666 _vbo_DestroyContext( mesaCtx );
667 _mesa_destroy_context( mesaCtx );
668 }
669 }
670
671 static int
672 driCopyContext(__DRIcontext *dst, __DRIcontext *src, unsigned long mask)
673 {
674 TRACE;
675
676 _mesa_copy_context(&src->Base, &dst->Base, mask);
677 return GL_TRUE;
678 }
679
680 static int driBindContext(__DRIcontext *ctx,
681 __DRIdrawable *draw,
682 __DRIdrawable *read)
683 {
684 GLcontext *mesaCtx;
685 GLframebuffer *mesaDraw;
686 GLframebuffer *mesaRead;
687 TRACE;
688
689 if (ctx) {
690 if (!draw || !read)
691 return GL_FALSE;
692
693 mesaCtx = &ctx->Base;
694 mesaDraw = &draw->Base;
695 mesaRead = &read->Base;
696
697 /* check for same context and buffer */
698 if (mesaCtx == _mesa_get_current_context()
699 && mesaCtx->DrawBuffer == mesaDraw
700 && mesaCtx->ReadBuffer == mesaRead) {
701 return GL_TRUE;
702 }
703
704 _glapi_check_multithread();
705
706 swrast_check_and_update_window_size(mesaCtx, mesaDraw);
707 if (read != draw)
708 swrast_check_and_update_window_size(mesaCtx, mesaRead);
709
710 _mesa_make_current( mesaCtx,
711 mesaDraw,
712 mesaRead );
713 }
714 else {
715 /* unbind */
716 _mesa_make_current( NULL, NULL, NULL );
717 }
718
719 return GL_TRUE;
720 }
721
722 static int driUnbindContext(__DRIcontext *ctx)
723 {
724 TRACE;
725 (void) ctx;
726 return GL_TRUE;
727 }
728
729
730 static const __DRIcoreExtension driCoreExtension = {
731 { __DRI_CORE, __DRI_CORE_VERSION },
732 NULL, /* driCreateNewScreen */
733 driDestroyScreen,
734 driGetExtensions,
735 driGetConfigAttrib,
736 driIndexConfigAttrib,
737 NULL, /* driCreateNewDrawable */
738 driDestroyDrawable,
739 driSwapBuffers,
740 driCreateNewContext,
741 driCopyContext,
742 driDestroyContext,
743 driBindContext,
744 driUnbindContext
745 };
746
747 static const __DRIswrastExtension driSWRastExtension = {
748 { __DRI_SWRAST, __DRI_SWRAST_VERSION },
749 driCreateNewScreen,
750 driCreateNewDrawable
751 };
752
753 /* This is the table of extensions that the loader will dlsym() for. */
754 PUBLIC const __DRIextension *__driDriverExtensions[] = {
755 &driCoreExtension.base,
756 &driSWRastExtension.base,
757 NULL
758 };