Merge remote branch 'origin/master' into pipe-video
[mesa.git] / src / mesa / drivers / dri / swrast / swrast.c
1 /*
2 * Copyright 2008, 2010 George Sapountzis <gsapountzis@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 */
21
22 /*
23 * DRI software rasterizer
24 *
25 * This is the mesa swrast module packaged into a DRI driver structure.
26 *
27 * The front-buffer is allocated by the loader. The loader provides read/write
28 * callbacks for access to the front-buffer. The driver uses a scratch row for
29 * front-buffer rendering to avoid repeated calls to the loader.
30 *
31 * The back-buffer is allocated by the driver and is private.
32 */
33
34 #include "main/context.h"
35 #include "main/extensions.h"
36 #include "main/formats.h"
37 #include "main/framebuffer.h"
38 #include "main/imports.h"
39 #include "main/renderbuffer.h"
40 #include "swrast/swrast.h"
41 #include "swrast_setup/swrast_setup.h"
42 #include "tnl/tnl.h"
43 #include "tnl/t_context.h"
44 #include "tnl/t_pipeline.h"
45 #include "vbo/vbo.h"
46 #include "drivers/common/driverfuncs.h"
47 #include "drivers/common/meta.h"
48 #include "utils.h"
49
50 #include "main/teximage.h"
51 #include "main/texformat.h"
52 #include "main/texstate.h"
53
54 #include "swrast_priv.h"
55
56
57 /**
58 * Screen and config-related functions
59 */
60
61 static void swrastSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
62 GLint texture_format, __DRIdrawable *dPriv)
63 {
64 struct dri_context *dri_ctx;
65 int x, y, w, h;
66 __DRIscreen *sPriv = dPriv->driScreenPriv;
67 struct gl_texture_unit *texUnit;
68 struct gl_texture_object *texObj;
69 struct gl_texture_image *texImage;
70 uint32_t internalFormat;
71 gl_format texFormat;
72
73 dri_ctx = pDRICtx->driverPrivate;
74
75 internalFormat = (texture_format == __DRI_TEXTURE_FORMAT_RGB ? 3 : 4);
76
77 texUnit = _mesa_get_current_tex_unit(&dri_ctx->Base);
78 texObj = _mesa_select_tex_object(&dri_ctx->Base, texUnit, target);
79 texImage = _mesa_get_tex_image(&dri_ctx->Base, texObj, target, 0);
80
81 _mesa_lock_texture(&dri_ctx->Base, texObj);
82
83 sPriv->swrast_loader->getDrawableInfo(dPriv, &x, &y, &w, &h, dPriv->loaderPrivate);
84
85 if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
86 texFormat = MESA_FORMAT_XRGB8888;
87 else
88 texFormat = MESA_FORMAT_ARGB8888;
89
90 _mesa_init_teximage_fields(&dri_ctx->Base, target, texImage,
91 w, h, 1, 0, internalFormat, texFormat);
92
93 sPriv->swrast_loader->getImage(dPriv, x, y, w, h, (char *)texImage->Data,
94 dPriv->loaderPrivate);
95
96 _mesa_unlock_texture(&dri_ctx->Base, texObj);
97 }
98
99 static void swrastSetTexBuffer(__DRIcontext *pDRICtx, GLint target,
100 __DRIdrawable *dPriv)
101 {
102 swrastSetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
103 }
104
105 static const __DRItexBufferExtension swrastTexBufferExtension = {
106 { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
107 swrastSetTexBuffer,
108 swrastSetTexBuffer2,
109 };
110
111 static const __DRIextension *dri_screen_extensions[] = {
112 &swrastTexBufferExtension.base,
113 NULL
114 };
115
116 static __DRIconfig **
117 swrastFillInModes(__DRIscreen *psp,
118 unsigned pixel_bits, unsigned depth_bits,
119 unsigned stencil_bits, GLboolean have_back_buffer)
120 {
121 __DRIconfig **configs;
122 unsigned depth_buffer_factor;
123 unsigned back_buffer_factor;
124 GLenum fb_format;
125 GLenum fb_type;
126
127 /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
128 * support pageflipping at all.
129 */
130 static const GLenum back_buffer_modes[] = {
131 GLX_NONE, GLX_SWAP_UNDEFINED_OML
132 };
133
134 uint8_t depth_bits_array[4];
135 uint8_t stencil_bits_array[4];
136 uint8_t msaa_samples_array[1];
137
138 depth_bits_array[0] = 0;
139 depth_bits_array[1] = 0;
140 depth_bits_array[2] = depth_bits;
141 depth_bits_array[3] = depth_bits;
142
143 /* Just like with the accumulation buffer, always provide some modes
144 * with a stencil buffer.
145 */
146 stencil_bits_array[0] = 0;
147 stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
148 stencil_bits_array[2] = 0;
149 stencil_bits_array[3] = (stencil_bits == 0) ? 8 : stencil_bits;
150
151 msaa_samples_array[0] = 0;
152
153 depth_buffer_factor = 4;
154 back_buffer_factor = 2;
155
156 switch (pixel_bits) {
157 case 8:
158 fb_format = GL_RGB;
159 fb_type = GL_UNSIGNED_BYTE_2_3_3_REV;
160 break;
161 case 16:
162 fb_format = GL_RGB;
163 fb_type = GL_UNSIGNED_SHORT_5_6_5;
164 break;
165 case 24:
166 fb_format = GL_BGR;
167 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
168 break;
169 case 32:
170 fb_format = GL_BGRA;
171 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
172 break;
173 default:
174 fprintf(stderr, "[%s:%u] bad depth %d\n", __func__, __LINE__,
175 pixel_bits);
176 return NULL;
177 }
178
179 configs = driCreateConfigs(fb_format, fb_type,
180 depth_bits_array, stencil_bits_array,
181 depth_buffer_factor, back_buffer_modes,
182 back_buffer_factor, msaa_samples_array, 1,
183 GL_TRUE);
184 if (configs == NULL) {
185 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
186 __LINE__);
187 return NULL;
188 }
189
190 return configs;
191 }
192
193 static const __DRIconfig **
194 dri_init_screen(__DRIscreen * psp)
195 {
196 __DRIconfig **configs8, **configs16, **configs24, **configs32;
197
198 TRACE;
199
200 psp->extensions = dri_screen_extensions;
201
202 configs8 = swrastFillInModes(psp, 8, 8, 0, 1);
203 configs16 = swrastFillInModes(psp, 16, 16, 0, 1);
204 configs24 = swrastFillInModes(psp, 24, 24, 8, 1);
205 configs32 = swrastFillInModes(psp, 32, 24, 8, 1);
206
207 configs16 = driConcatConfigs(configs8, configs16);
208 configs24 = driConcatConfigs(configs16, configs24);
209 configs32 = driConcatConfigs(configs24, configs32);
210
211 return (const __DRIconfig **)configs32;
212 }
213
214 static void
215 dri_destroy_screen(__DRIscreen * sPriv)
216 {
217 TRACE;
218 }
219
220
221 /**
222 * Framebuffer and renderbuffer-related functions.
223 */
224
225 static GLuint
226 choose_pixel_format(const struct gl_config *v)
227 {
228 int depth = v->rgbBits;
229
230 if (depth == 32
231 && v->redMask == 0xff0000
232 && v->greenMask == 0x00ff00
233 && v->blueMask == 0x0000ff)
234 return PF_A8R8G8B8;
235 else if (depth == 24
236 && v->redMask == 0xff0000
237 && v->greenMask == 0x00ff00
238 && v->blueMask == 0x0000ff)
239 return PF_X8R8G8B8;
240 else if (depth == 16
241 && v->redMask == 0xf800
242 && v->greenMask == 0x07e0
243 && v->blueMask == 0x001f)
244 return PF_R5G6B5;
245 else if (depth == 8
246 && v->redMask == 0x07
247 && v->greenMask == 0x38
248 && v->blueMask == 0xc0)
249 return PF_R3G3B2;
250
251 _mesa_problem( NULL, "unexpected format in %s", __FUNCTION__ );
252 return 0;
253 }
254
255 static void
256 swrast_delete_renderbuffer(struct gl_renderbuffer *rb)
257 {
258 TRACE;
259
260 free(rb->Data);
261 free(rb);
262 }
263
264 /* see bytes_per_line in libGL */
265 static INLINE int
266 bytes_per_line(unsigned pitch_bits, unsigned mul)
267 {
268 unsigned mask = mul - 1;
269
270 return ((pitch_bits + mask) & ~mask) / 8;
271 }
272
273 static GLboolean
274 swrast_alloc_front_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
275 GLenum internalFormat, GLuint width, GLuint height)
276 {
277 struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
278
279 TRACE;
280
281 rb->Data = NULL;
282 rb->Width = width;
283 rb->Height = height;
284
285 xrb->pitch = bytes_per_line(width * xrb->bpp, 32);
286
287 return GL_TRUE;
288 }
289
290 static GLboolean
291 swrast_alloc_back_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
292 GLenum internalFormat, GLuint width, GLuint height)
293 {
294 struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
295
296 TRACE;
297
298 free(rb->Data);
299
300 swrast_alloc_front_storage(ctx, rb, internalFormat, width, height);
301
302 rb->Data = malloc(height * xrb->pitch);
303
304 return GL_TRUE;
305 }
306
307 static struct swrast_renderbuffer *
308 swrast_new_renderbuffer(const struct gl_config *visual, GLboolean front)
309 {
310 struct swrast_renderbuffer *xrb = calloc(1, sizeof *xrb);
311 GLuint pixel_format;
312
313 TRACE;
314
315 if (!xrb)
316 return NULL;
317
318 _mesa_init_renderbuffer(&xrb->Base, 0);
319
320 pixel_format = choose_pixel_format(visual);
321
322 xrb->Base.Delete = swrast_delete_renderbuffer;
323 if (front) {
324 xrb->Base.AllocStorage = swrast_alloc_front_storage;
325 swrast_set_span_funcs_front(xrb, pixel_format);
326 }
327 else {
328 xrb->Base.AllocStorage = swrast_alloc_back_storage;
329 swrast_set_span_funcs_back(xrb, pixel_format);
330 }
331
332 switch (pixel_format) {
333 case PF_A8R8G8B8:
334 xrb->Base.Format = MESA_FORMAT_ARGB8888;
335 xrb->Base.InternalFormat = GL_RGBA;
336 xrb->Base._BaseFormat = GL_RGBA;
337 xrb->Base.DataType = GL_UNSIGNED_BYTE;
338 xrb->bpp = 32;
339 break;
340 case PF_X8R8G8B8:
341 xrb->Base.Format = MESA_FORMAT_ARGB8888; /* XXX */
342 xrb->Base.InternalFormat = GL_RGB;
343 xrb->Base._BaseFormat = GL_RGB;
344 xrb->Base.DataType = GL_UNSIGNED_BYTE;
345 xrb->bpp = 32;
346 break;
347 case PF_R5G6B5:
348 xrb->Base.Format = MESA_FORMAT_RGB565;
349 xrb->Base.InternalFormat = GL_RGB;
350 xrb->Base._BaseFormat = GL_RGB;
351 xrb->Base.DataType = GL_UNSIGNED_BYTE;
352 xrb->bpp = 16;
353 break;
354 case PF_R3G3B2:
355 xrb->Base.Format = MESA_FORMAT_RGB332;
356 xrb->Base.InternalFormat = GL_RGB;
357 xrb->Base._BaseFormat = GL_RGB;
358 xrb->Base.DataType = GL_UNSIGNED_BYTE;
359 xrb->bpp = 8;
360 break;
361 default:
362 return NULL;
363 }
364
365 return xrb;
366 }
367
368 static GLboolean
369 dri_create_buffer(__DRIscreen * sPriv,
370 __DRIdrawable * dPriv,
371 const struct gl_config * visual, GLboolean isPixmap)
372 {
373 struct dri_drawable *drawable = NULL;
374 struct gl_framebuffer *fb;
375 struct swrast_renderbuffer *frontrb, *backrb;
376
377 TRACE;
378
379 drawable = CALLOC_STRUCT(dri_drawable);
380 if (drawable == NULL)
381 goto drawable_fail;
382
383 dPriv->driverPrivate = drawable;
384 drawable->dPriv = dPriv;
385
386 drawable->row = malloc(MAX_WIDTH * 4);
387 if (drawable->row == NULL)
388 goto drawable_fail;
389
390 fb = &drawable->Base;
391
392 /* basic framebuffer setup */
393 _mesa_initialize_window_framebuffer(fb, visual);
394
395 /* add front renderbuffer */
396 frontrb = swrast_new_renderbuffer(visual, GL_TRUE);
397 _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontrb->Base);
398
399 /* add back renderbuffer */
400 if (visual->doubleBufferMode) {
401 backrb = swrast_new_renderbuffer(visual, GL_FALSE);
402 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backrb->Base);
403 }
404
405 /* add software renderbuffers */
406 _mesa_add_soft_renderbuffers(fb,
407 GL_FALSE, /* color */
408 visual->haveDepthBuffer,
409 visual->haveStencilBuffer,
410 visual->haveAccumBuffer,
411 GL_FALSE, /* alpha */
412 GL_FALSE /* aux bufs */);
413
414 return GL_TRUE;
415
416 drawable_fail:
417
418 if (drawable)
419 free(drawable->row);
420
421 FREE(drawable);
422
423 return GL_FALSE;
424 }
425
426 static void
427 dri_destroy_buffer(__DRIdrawable * dPriv)
428 {
429 TRACE;
430
431 if (dPriv) {
432 struct dri_drawable *drawable = dri_drawable(dPriv);
433 struct gl_framebuffer *fb;
434
435 free(drawable->row);
436
437 fb = &drawable->Base;
438
439 fb->DeletePending = GL_TRUE;
440 _mesa_reference_framebuffer(&fb, NULL);
441 }
442 }
443
444 static void
445 dri_swap_buffers(__DRIdrawable * dPriv)
446 {
447 __DRIscreen *sPriv = dPriv->driScreenPriv;
448
449 GET_CURRENT_CONTEXT(ctx);
450
451 struct dri_drawable *drawable = dri_drawable(dPriv);
452 struct gl_framebuffer *fb;
453 struct swrast_renderbuffer *frontrb, *backrb;
454
455 TRACE;
456
457 fb = &drawable->Base;
458
459 frontrb =
460 swrast_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
461 backrb =
462 swrast_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer);
463
464 /* check for signle-buffered */
465 if (backrb == NULL)
466 return;
467
468 /* check if swapping currently bound buffer */
469 if (ctx && ctx->DrawBuffer == fb) {
470 /* flush pending rendering */
471 _mesa_notifySwapBuffers(ctx);
472 }
473
474 sPriv->swrast_loader->putImage(dPriv, __DRI_SWRAST_IMAGE_OP_SWAP,
475 0, 0,
476 frontrb->Base.Width,
477 frontrb->Base.Height,
478 backrb->Base.Data,
479 dPriv->loaderPrivate);
480 }
481
482
483 /**
484 * General device driver functions.
485 */
486
487 static void
488 get_window_size( struct gl_framebuffer *fb, GLsizei *w, GLsizei *h )
489 {
490 __DRIdrawable *dPriv = swrast_drawable(fb)->dPriv;
491 __DRIscreen *sPriv = dPriv->driScreenPriv;
492 int x, y;
493
494 sPriv->swrast_loader->getDrawableInfo(dPriv,
495 &x, &y, w, h,
496 dPriv->loaderPrivate);
497 }
498
499 static void
500 swrast_check_and_update_window_size( struct gl_context *ctx, struct gl_framebuffer *fb )
501 {
502 GLsizei width, height;
503
504 get_window_size(fb, &width, &height);
505 if (fb->Width != width || fb->Height != height) {
506 _mesa_resize_framebuffer(ctx, fb, width, height);
507 }
508 }
509
510 static const GLubyte *
511 get_string(struct gl_context *ctx, GLenum pname)
512 {
513 (void) ctx;
514 switch (pname) {
515 case GL_VENDOR:
516 return (const GLubyte *) "Mesa Project";
517 case GL_RENDERER:
518 return (const GLubyte *) "Software Rasterizer";
519 default:
520 return NULL;
521 }
522 }
523
524 static void
525 update_state( struct gl_context *ctx, GLuint new_state )
526 {
527 /* not much to do here - pass it on */
528 _swrast_InvalidateState( ctx, new_state );
529 _swsetup_InvalidateState( ctx, new_state );
530 _vbo_InvalidateState( ctx, new_state );
531 _tnl_InvalidateState( ctx, new_state );
532 }
533
534 static void
535 viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
536 {
537 struct gl_framebuffer *draw = ctx->WinSysDrawBuffer;
538 struct gl_framebuffer *read = ctx->WinSysReadBuffer;
539
540 swrast_check_and_update_window_size(ctx, draw);
541 swrast_check_and_update_window_size(ctx, read);
542 }
543
544 static gl_format swrastChooseTextureFormat(struct gl_context * ctx,
545 GLint internalFormat,
546 GLenum format,
547 GLenum type)
548 {
549 if (internalFormat == GL_RGB)
550 return MESA_FORMAT_XRGB8888;
551 return _mesa_choose_tex_format(ctx, internalFormat, format, type);
552 }
553
554 static void
555 swrast_init_driver_functions(struct dd_function_table *driver)
556 {
557 driver->GetString = get_string;
558 driver->UpdateState = update_state;
559 driver->GetBufferSize = NULL;
560 driver->Viewport = viewport;
561 driver->ChooseTextureFormat = swrastChooseTextureFormat;
562 }
563
564 static const char *es2_extensions[] = {
565 /* Used by mesa internally (cf all_mesa_extensions in ../common/utils.c) */
566 "GL_ARB_draw_buffers",
567 "GL_ARB_multisample",
568 "GL_ARB_texture_compression",
569 "GL_ARB_transpose_matrix",
570 "GL_ARB_vertex_buffer_object",
571 "GL_ARB_window_pos",
572 "GL_EXT_blend_func_separate",
573 "GL_EXT_compiled_vertex_array",
574 "GL_EXT_framebuffer_blit",
575 "GL_EXT_multi_draw_arrays",
576 "GL_EXT_polygon_offset",
577 "GL_EXT_texture_object",
578 "GL_EXT_vertex_array",
579 "GL_IBM_multimode_draw_arrays",
580 "GL_MESA_window_pos",
581 "GL_NV_vertex_program",
582
583 /* Required by GLES2 */
584 "GL_ARB_fragment_program",
585 "GL_ARB_fragment_shader",
586 "GL_ARB_multitexture",
587 "GL_ARB_shader_objects",
588 "GL_ARB_texture_cube_map",
589 "GL_ARB_texture_mirrored_repeat",
590 "GL_ARB_texture_non_power_of_two",
591 "GL_ARB_vertex_shader",
592 "GL_EXT_blend_color",
593 "GL_EXT_blend_equation_separate",
594 "GL_EXT_blend_minmax",
595 "GL_EXT_blend_subtract",
596 "GL_EXT_stencil_wrap",
597
598 /* Optional GLES2 */
599 "GL_ARB_framebuffer_object",
600 "GL_EXT_texture_filter_anisotropic",
601 "GL_ARB_depth_texture",
602 "GL_EXT_packed_depth_stencil",
603 "GL_EXT_framebuffer_object",
604 NULL,
605 };
606
607 static void
608 InitExtensionsES2(struct gl_context *ctx)
609 {
610 int i;
611
612 /* Can't use driInitExtensions() since it uses extensions from
613 * main/remap_helper.h when called the first time. */
614
615 for (i = 0; es2_extensions[i]; i++)
616 _mesa_enable_extension(ctx, es2_extensions[i]);
617 }
618
619 /**
620 * Context-related functions.
621 */
622
623 static GLboolean
624 dri_create_context(gl_api api,
625 const struct gl_config * visual,
626 __DRIcontext * cPriv, void *sharedContextPrivate)
627 {
628 struct dri_context *ctx = NULL;
629 struct dri_context *share = (struct dri_context *)sharedContextPrivate;
630 struct gl_context *mesaCtx = NULL;
631 struct gl_context *sharedCtx = NULL;
632 struct dd_function_table functions;
633
634 TRACE;
635
636 ctx = CALLOC_STRUCT(dri_context);
637 if (ctx == NULL)
638 goto context_fail;
639
640 cPriv->driverPrivate = ctx;
641 ctx->cPriv = cPriv;
642
643 /* build table of device driver functions */
644 _mesa_init_driver_functions(&functions);
645 swrast_init_driver_functions(&functions);
646
647 if (share) {
648 sharedCtx = &share->Base;
649 }
650
651 mesaCtx = &ctx->Base;
652
653 /* basic context setup */
654 if (!_mesa_initialize_context(mesaCtx, api, visual, sharedCtx, &functions, (void *) cPriv)) {
655 goto context_fail;
656 }
657
658 /* do bounds checking to prevent segfaults and server crashes! */
659 mesaCtx->Const.CheckArrayBounds = GL_TRUE;
660
661 /* create module contexts */
662 _swrast_CreateContext( mesaCtx );
663 _vbo_CreateContext( mesaCtx );
664 _tnl_CreateContext( mesaCtx );
665 _swsetup_CreateContext( mesaCtx );
666 _swsetup_Wakeup( mesaCtx );
667
668 /* use default TCL pipeline */
669 {
670 TNLcontext *tnl = TNL_CONTEXT(mesaCtx);
671 tnl->Driver.RunPipeline = _tnl_run_pipeline;
672 }
673
674 _mesa_meta_init(mesaCtx);
675 _mesa_enable_sw_extensions(mesaCtx);
676
677 switch (api) {
678 case API_OPENGL:
679 _mesa_enable_1_3_extensions(mesaCtx);
680 _mesa_enable_1_4_extensions(mesaCtx);
681 _mesa_enable_1_5_extensions(mesaCtx);
682 _mesa_enable_2_0_extensions(mesaCtx);
683 _mesa_enable_2_1_extensions(mesaCtx);
684
685 driInitExtensions( mesaCtx, NULL, GL_FALSE );
686 break;
687 case API_OPENGLES:
688 _mesa_enable_1_3_extensions(mesaCtx);
689 _mesa_enable_1_4_extensions(mesaCtx);
690 _mesa_enable_1_5_extensions(mesaCtx);
691
692 break;
693 case API_OPENGLES2:
694 InitExtensionsES2( mesaCtx);
695 break;
696 }
697
698 return GL_TRUE;
699
700 context_fail:
701
702 FREE(ctx);
703
704 return GL_FALSE;
705 }
706
707 static void
708 dri_destroy_context(__DRIcontext * cPriv)
709 {
710 TRACE;
711
712 if (cPriv) {
713 struct dri_context *ctx = dri_context(cPriv);
714 struct gl_context *mesaCtx;
715
716 mesaCtx = &ctx->Base;
717
718 _mesa_meta_free(mesaCtx);
719 _swsetup_DestroyContext( mesaCtx );
720 _swrast_DestroyContext( mesaCtx );
721 _tnl_DestroyContext( mesaCtx );
722 _vbo_DestroyContext( mesaCtx );
723 _mesa_destroy_context( mesaCtx );
724 }
725 }
726
727 static GLboolean
728 dri_make_current(__DRIcontext * cPriv,
729 __DRIdrawable * driDrawPriv,
730 __DRIdrawable * driReadPriv)
731 {
732 struct gl_context *mesaCtx;
733 struct gl_framebuffer *mesaDraw;
734 struct gl_framebuffer *mesaRead;
735 TRACE;
736
737 if (cPriv) {
738 struct dri_context *ctx = dri_context(cPriv);
739 struct dri_drawable *draw;
740 struct dri_drawable *read;
741
742 if (!driDrawPriv || !driReadPriv)
743 return GL_FALSE;
744
745 draw = dri_drawable(driDrawPriv);
746 read = dri_drawable(driReadPriv);
747 mesaCtx = &ctx->Base;
748 mesaDraw = &draw->Base;
749 mesaRead = &read->Base;
750
751 /* check for same context and buffer */
752 if (mesaCtx == _mesa_get_current_context()
753 && mesaCtx->DrawBuffer == mesaDraw
754 && mesaCtx->ReadBuffer == mesaRead) {
755 return GL_TRUE;
756 }
757
758 _glapi_check_multithread();
759
760 swrast_check_and_update_window_size(mesaCtx, mesaDraw);
761 if (mesaRead != mesaDraw)
762 swrast_check_and_update_window_size(mesaCtx, mesaRead);
763
764 _mesa_make_current( mesaCtx,
765 mesaDraw,
766 mesaRead );
767 }
768 else {
769 /* unbind */
770 _mesa_make_current( NULL, NULL, NULL );
771 }
772
773 return GL_TRUE;
774 }
775
776 static GLboolean
777 dri_unbind_context(__DRIcontext * cPriv)
778 {
779 TRACE;
780 (void) cPriv;
781
782 /* Unset current context and dispath table */
783 _mesa_make_current(NULL, NULL, NULL);
784
785 return GL_TRUE;
786 }
787
788
789 const struct __DriverAPIRec driDriverAPI = {
790 .InitScreen = dri_init_screen,
791 .DestroyScreen = dri_destroy_screen,
792 .CreateContext = dri_create_context,
793 .DestroyContext = dri_destroy_context,
794 .CreateBuffer = dri_create_buffer,
795 .DestroyBuffer = dri_destroy_buffer,
796 .SwapBuffers = dri_swap_buffers,
797 .MakeCurrent = dri_make_current,
798 .UnbindContext = dri_unbind_context,
799 };
800
801 /* This is the table of extensions that the loader will dlsym() for. */
802 PUBLIC const __DRIextension *__driDriverExtensions[] = {
803 &driCoreExtension.base,
804 &driSWRastExtension.base,
805 NULL
806 };