swrast: s/Data/Map/ in swrast_texture_image
[mesa.git] / src / mesa / drivers / dri / swrast / swrast.c
1 /*
2 * Copyright 2008, 2010 George Sapountzis <gsapountzis@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 */
21
22 /*
23 * DRI software rasterizer
24 *
25 * This is the mesa swrast module packaged into a DRI driver structure.
26 *
27 * The front-buffer is allocated by the loader. The loader provides read/write
28 * callbacks for access to the front-buffer. The driver uses a scratch row for
29 * front-buffer rendering to avoid repeated calls to the loader.
30 *
31 * The back-buffer is allocated by the driver and is private.
32 */
33
34 #include "main/context.h"
35 #include "main/extensions.h"
36 #include "main/formats.h"
37 #include "main/framebuffer.h"
38 #include "main/imports.h"
39 #include "main/renderbuffer.h"
40 #include "swrast/swrast.h"
41 #include "swrast/s_renderbuffer.h"
42 #include "swrast_setup/swrast_setup.h"
43 #include "tnl/tnl.h"
44 #include "tnl/t_context.h"
45 #include "tnl/t_pipeline.h"
46 #include "vbo/vbo.h"
47 #include "drivers/common/driverfuncs.h"
48 #include "drivers/common/meta.h"
49 #include "utils.h"
50
51 #include "main/teximage.h"
52 #include "main/texformat.h"
53 #include "main/texstate.h"
54
55 #include "swrast_priv.h"
56 #include "swrast/s_context.h"
57
58
59 /**
60 * Screen and config-related functions
61 */
62
63 static void swrastSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
64 GLint texture_format, __DRIdrawable *dPriv)
65 {
66 struct dri_context *dri_ctx;
67 int x, y, w, h;
68 __DRIscreen *sPriv = dPriv->driScreenPriv;
69 struct gl_texture_unit *texUnit;
70 struct gl_texture_object *texObj;
71 struct gl_texture_image *texImage;
72 struct swrast_texture_image *swImage;
73 uint32_t internalFormat;
74 gl_format texFormat;
75
76 dri_ctx = pDRICtx->driverPrivate;
77
78 internalFormat = (texture_format == __DRI_TEXTURE_FORMAT_RGB ? 3 : 4);
79
80 texUnit = _mesa_get_current_tex_unit(&dri_ctx->Base);
81 texObj = _mesa_select_tex_object(&dri_ctx->Base, texUnit, target);
82 texImage = _mesa_get_tex_image(&dri_ctx->Base, texObj, target, 0);
83 swImage = swrast_texture_image(texImage);
84
85 _mesa_lock_texture(&dri_ctx->Base, texObj);
86
87 sPriv->swrast_loader->getDrawableInfo(dPriv, &x, &y, &w, &h, dPriv->loaderPrivate);
88
89 if (texture_format == __DRI_TEXTURE_FORMAT_RGB)
90 texFormat = MESA_FORMAT_XRGB8888;
91 else
92 texFormat = MESA_FORMAT_ARGB8888;
93
94 _mesa_init_teximage_fields(&dri_ctx->Base, texImage,
95 w, h, 1, 0, internalFormat, texFormat);
96
97 sPriv->swrast_loader->getImage(dPriv, x, y, w, h, (char *)swImage->Buffer,
98 dPriv->loaderPrivate);
99
100 _mesa_unlock_texture(&dri_ctx->Base, texObj);
101 }
102
103 static void swrastSetTexBuffer(__DRIcontext *pDRICtx, GLint target,
104 __DRIdrawable *dPriv)
105 {
106 swrastSetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
107 }
108
109 static const __DRItexBufferExtension swrastTexBufferExtension = {
110 { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
111 swrastSetTexBuffer,
112 swrastSetTexBuffer2,
113 };
114
115 static const __DRIextension *dri_screen_extensions[] = {
116 &swrastTexBufferExtension.base,
117 NULL
118 };
119
120 static __DRIconfig **
121 swrastFillInModes(__DRIscreen *psp,
122 unsigned pixel_bits, unsigned depth_bits,
123 unsigned stencil_bits, GLboolean have_back_buffer)
124 {
125 __DRIconfig **configs;
126 unsigned depth_buffer_factor;
127 unsigned back_buffer_factor;
128 GLenum fb_format;
129 GLenum fb_type;
130
131 /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
132 * support pageflipping at all.
133 */
134 static const GLenum back_buffer_modes[] = {
135 GLX_NONE, GLX_SWAP_UNDEFINED_OML
136 };
137
138 uint8_t depth_bits_array[4];
139 uint8_t stencil_bits_array[4];
140 uint8_t msaa_samples_array[1];
141
142 (void) psp;
143 (void) have_back_buffer;
144
145 depth_bits_array[0] = 0;
146 depth_bits_array[1] = 0;
147 depth_bits_array[2] = depth_bits;
148 depth_bits_array[3] = depth_bits;
149
150 /* Just like with the accumulation buffer, always provide some modes
151 * with a stencil buffer.
152 */
153 stencil_bits_array[0] = 0;
154 stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
155 stencil_bits_array[2] = 0;
156 stencil_bits_array[3] = (stencil_bits == 0) ? 8 : stencil_bits;
157
158 msaa_samples_array[0] = 0;
159
160 depth_buffer_factor = 4;
161 back_buffer_factor = 2;
162
163 switch (pixel_bits) {
164 case 8:
165 fb_format = GL_RGB;
166 fb_type = GL_UNSIGNED_BYTE_2_3_3_REV;
167 break;
168 case 16:
169 fb_format = GL_RGB;
170 fb_type = GL_UNSIGNED_SHORT_5_6_5;
171 break;
172 case 24:
173 fb_format = GL_BGR;
174 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
175 break;
176 case 32:
177 fb_format = GL_BGRA;
178 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
179 break;
180 default:
181 fprintf(stderr, "[%s:%u] bad depth %d\n", __func__, __LINE__,
182 pixel_bits);
183 return NULL;
184 }
185
186 configs = driCreateConfigs(fb_format, fb_type,
187 depth_bits_array, stencil_bits_array,
188 depth_buffer_factor, back_buffer_modes,
189 back_buffer_factor, msaa_samples_array, 1,
190 GL_TRUE);
191 if (configs == NULL) {
192 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
193 __LINE__);
194 return NULL;
195 }
196
197 return configs;
198 }
199
200 static const __DRIconfig **
201 dri_init_screen(__DRIscreen * psp)
202 {
203 __DRIconfig **configs8, **configs16, **configs24, **configs32;
204
205 TRACE;
206
207 psp->extensions = dri_screen_extensions;
208
209 configs8 = swrastFillInModes(psp, 8, 8, 0, 1);
210 configs16 = swrastFillInModes(psp, 16, 16, 0, 1);
211 configs24 = swrastFillInModes(psp, 24, 24, 8, 1);
212 configs32 = swrastFillInModes(psp, 32, 24, 8, 1);
213
214 configs16 = driConcatConfigs(configs8, configs16);
215 configs24 = driConcatConfigs(configs16, configs24);
216 configs32 = driConcatConfigs(configs24, configs32);
217
218 return (const __DRIconfig **)configs32;
219 }
220
221 static void
222 dri_destroy_screen(__DRIscreen * sPriv)
223 {
224 TRACE;
225 (void) sPriv;
226 }
227
228
229 /**
230 * Framebuffer and renderbuffer-related functions.
231 */
232
233 static GLuint
234 choose_pixel_format(const struct gl_config *v)
235 {
236 int depth = v->rgbBits;
237
238 if (depth == 32
239 && v->redMask == 0xff0000
240 && v->greenMask == 0x00ff00
241 && v->blueMask == 0x0000ff)
242 return PF_A8R8G8B8;
243 else if (depth == 24
244 && v->redMask == 0xff0000
245 && v->greenMask == 0x00ff00
246 && v->blueMask == 0x0000ff)
247 return PF_X8R8G8B8;
248 else if (depth == 16
249 && v->redMask == 0xf800
250 && v->greenMask == 0x07e0
251 && v->blueMask == 0x001f)
252 return PF_R5G6B5;
253 else if (depth == 8
254 && v->redMask == 0x07
255 && v->greenMask == 0x38
256 && v->blueMask == 0xc0)
257 return PF_R3G3B2;
258
259 _mesa_problem( NULL, "unexpected format in %s", __FUNCTION__ );
260 return 0;
261 }
262
263 static void
264 swrast_delete_renderbuffer(struct gl_renderbuffer *rb)
265 {
266 TRACE;
267
268 free(rb->Data);
269 free(rb);
270 }
271
272 /* see bytes_per_line in libGL */
273 static INLINE int
274 bytes_per_line(unsigned pitch_bits, unsigned mul)
275 {
276 unsigned mask = mul - 1;
277
278 return ((pitch_bits + mask) & ~mask) / 8;
279 }
280
281 static GLboolean
282 swrast_alloc_front_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
283 GLenum internalFormat, GLuint width, GLuint height)
284 {
285 struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
286
287 TRACE;
288
289 (void) ctx;
290 (void) internalFormat;
291
292 rb->Data = NULL;
293 rb->Width = width;
294 rb->Height = height;
295 rb->RowStride = width;
296 xrb->pitch = bytes_per_line(width * xrb->bpp, 32);
297
298 return GL_TRUE;
299 }
300
301 static GLboolean
302 swrast_alloc_back_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
303 GLenum internalFormat, GLuint width, GLuint height)
304 {
305 struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
306
307 TRACE;
308
309 free(rb->Data);
310
311 swrast_alloc_front_storage(ctx, rb, internalFormat, width, height);
312
313 rb->Data = malloc(height * xrb->pitch);
314
315 return GL_TRUE;
316 }
317
318 static struct swrast_renderbuffer *
319 swrast_new_renderbuffer(const struct gl_config *visual, __DRIdrawable *dPriv,
320 GLboolean front)
321 {
322 struct swrast_renderbuffer *xrb = calloc(1, sizeof *xrb);
323 GLuint pixel_format;
324
325 TRACE;
326
327 if (!xrb)
328 return NULL;
329
330 _mesa_init_renderbuffer(&xrb->Base, 0);
331
332 pixel_format = choose_pixel_format(visual);
333
334 xrb->dPriv = dPriv;
335 xrb->Base.Delete = swrast_delete_renderbuffer;
336 if (front) {
337 xrb->Base.AllocStorage = swrast_alloc_front_storage;
338 swrast_set_span_funcs_front(xrb, pixel_format);
339 }
340 else {
341 xrb->Base.AllocStorage = swrast_alloc_back_storage;
342 swrast_set_span_funcs_back(xrb, pixel_format);
343 }
344
345 switch (pixel_format) {
346 case PF_A8R8G8B8:
347 xrb->Base.Format = MESA_FORMAT_ARGB8888;
348 xrb->Base.InternalFormat = GL_RGBA;
349 xrb->Base._BaseFormat = GL_RGBA;
350 xrb->Base.DataType = GL_UNSIGNED_BYTE;
351 xrb->bpp = 32;
352 break;
353 case PF_X8R8G8B8:
354 xrb->Base.Format = MESA_FORMAT_ARGB8888; /* XXX */
355 xrb->Base.InternalFormat = GL_RGB;
356 xrb->Base._BaseFormat = GL_RGB;
357 xrb->Base.DataType = GL_UNSIGNED_BYTE;
358 xrb->bpp = 32;
359 break;
360 case PF_R5G6B5:
361 xrb->Base.Format = MESA_FORMAT_RGB565;
362 xrb->Base.InternalFormat = GL_RGB;
363 xrb->Base._BaseFormat = GL_RGB;
364 xrb->Base.DataType = GL_UNSIGNED_BYTE;
365 xrb->bpp = 16;
366 break;
367 case PF_R3G3B2:
368 xrb->Base.Format = MESA_FORMAT_RGB332;
369 xrb->Base.InternalFormat = GL_RGB;
370 xrb->Base._BaseFormat = GL_RGB;
371 xrb->Base.DataType = GL_UNSIGNED_BYTE;
372 xrb->bpp = 8;
373 break;
374 default:
375 return NULL;
376 }
377
378 return xrb;
379 }
380
381 static void
382 swrast_map_renderbuffer(struct gl_context *ctx,
383 struct gl_renderbuffer *rb,
384 GLuint x, GLuint y, GLuint w, GLuint h,
385 GLbitfield mode,
386 GLubyte **out_map,
387 GLint *out_stride)
388 {
389 struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
390 GLubyte *map = rb->Data;
391 int cpp = _mesa_get_format_bytes(rb->Format);
392 int stride = rb->RowStride * cpp;
393
394 if (rb->AllocStorage == swrast_alloc_front_storage) {
395 __DRIdrawable *dPriv = xrb->dPriv;
396 __DRIscreen *sPriv = dPriv->driScreenPriv;
397
398 xrb->map_mode = mode;
399 xrb->map_x = x;
400 xrb->map_y = y;
401 xrb->map_w = w;
402 xrb->map_h = h;
403
404 stride = w * cpp;
405 rb->Data = malloc(h * stride);
406
407 sPriv->swrast_loader->getImage(dPriv, x, y, w, h,
408 (char *)rb->Data,
409 dPriv->loaderPrivate);
410
411 *out_map = rb->Data;
412 *out_stride = stride;
413 return;
414 }
415
416 ASSERT(rb->Data);
417
418 if (rb->AllocStorage == swrast_alloc_back_storage) {
419 map += (rb->Height - 1) * stride;
420 stride = -stride;
421 }
422
423 map += (GLsizei)y * stride;
424 map += (GLsizei)x * cpp;
425
426 *out_map = map;
427 *out_stride = stride;
428 }
429
430 static void
431 swrast_unmap_renderbuffer(struct gl_context *ctx,
432 struct gl_renderbuffer *rb)
433 {
434 struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
435
436 if (rb->AllocStorage == swrast_alloc_front_storage) {
437 __DRIdrawable *dPriv = xrb->dPriv;
438 __DRIscreen *sPriv = dPriv->driScreenPriv;
439
440 if (xrb->map_mode & GL_MAP_WRITE_BIT) {
441 sPriv->swrast_loader->putImage(dPriv, __DRI_SWRAST_IMAGE_OP_DRAW,
442 xrb->map_x, xrb->map_y,
443 xrb->map_w, xrb->map_h,
444 rb->Data,
445 dPriv->loaderPrivate);
446 }
447
448 free(rb->Data);
449 rb->Data = NULL;
450 }
451 }
452
453 static GLboolean
454 dri_create_buffer(__DRIscreen * sPriv,
455 __DRIdrawable * dPriv,
456 const struct gl_config * visual, GLboolean isPixmap)
457 {
458 struct dri_drawable *drawable = NULL;
459 struct gl_framebuffer *fb;
460 struct swrast_renderbuffer *frontrb, *backrb;
461
462 TRACE;
463
464 (void) sPriv;
465 (void) isPixmap;
466
467 drawable = CALLOC_STRUCT(dri_drawable);
468 if (drawable == NULL)
469 goto drawable_fail;
470
471 dPriv->driverPrivate = drawable;
472 drawable->dPriv = dPriv;
473
474 drawable->row = malloc(MAX_WIDTH * 4);
475 if (drawable->row == NULL)
476 goto drawable_fail;
477
478 fb = &drawable->Base;
479
480 /* basic framebuffer setup */
481 _mesa_initialize_window_framebuffer(fb, visual);
482
483 /* add front renderbuffer */
484 frontrb = swrast_new_renderbuffer(visual, dPriv, GL_TRUE);
485 _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontrb->Base);
486
487 /* add back renderbuffer */
488 if (visual->doubleBufferMode) {
489 backrb = swrast_new_renderbuffer(visual, dPriv, GL_FALSE);
490 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backrb->Base);
491 }
492
493 /* add software renderbuffers */
494 _swrast_add_soft_renderbuffers(fb,
495 GL_FALSE, /* color */
496 visual->haveDepthBuffer,
497 visual->haveStencilBuffer,
498 visual->haveAccumBuffer,
499 GL_FALSE, /* alpha */
500 GL_FALSE /* aux bufs */);
501
502 return GL_TRUE;
503
504 drawable_fail:
505
506 if (drawable)
507 free(drawable->row);
508
509 FREE(drawable);
510
511 return GL_FALSE;
512 }
513
514 static void
515 dri_destroy_buffer(__DRIdrawable * dPriv)
516 {
517 TRACE;
518
519 if (dPriv) {
520 struct dri_drawable *drawable = dri_drawable(dPriv);
521 struct gl_framebuffer *fb;
522
523 free(drawable->row);
524
525 fb = &drawable->Base;
526
527 fb->DeletePending = GL_TRUE;
528 _mesa_reference_framebuffer(&fb, NULL);
529 }
530 }
531
532 static void
533 dri_swap_buffers(__DRIdrawable * dPriv)
534 {
535 __DRIscreen *sPriv = dPriv->driScreenPriv;
536
537 GET_CURRENT_CONTEXT(ctx);
538
539 struct dri_drawable *drawable = dri_drawable(dPriv);
540 struct gl_framebuffer *fb;
541 struct swrast_renderbuffer *frontrb, *backrb;
542
543 TRACE;
544
545 fb = &drawable->Base;
546
547 frontrb =
548 swrast_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
549 backrb =
550 swrast_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer);
551
552 /* check for signle-buffered */
553 if (backrb == NULL)
554 return;
555
556 /* check if swapping currently bound buffer */
557 if (ctx && ctx->DrawBuffer == fb) {
558 /* flush pending rendering */
559 _mesa_notifySwapBuffers(ctx);
560 }
561
562 sPriv->swrast_loader->putImage(dPriv, __DRI_SWRAST_IMAGE_OP_SWAP,
563 0, 0,
564 frontrb->Base.Width,
565 frontrb->Base.Height,
566 backrb->Base.Data,
567 dPriv->loaderPrivate);
568 }
569
570
571 /**
572 * General device driver functions.
573 */
574
575 static void
576 get_window_size( struct gl_framebuffer *fb, GLsizei *w, GLsizei *h )
577 {
578 __DRIdrawable *dPriv = swrast_drawable(fb)->dPriv;
579 __DRIscreen *sPriv = dPriv->driScreenPriv;
580 int x, y;
581
582 sPriv->swrast_loader->getDrawableInfo(dPriv,
583 &x, &y, w, h,
584 dPriv->loaderPrivate);
585 }
586
587 static void
588 swrast_check_and_update_window_size( struct gl_context *ctx, struct gl_framebuffer *fb )
589 {
590 GLsizei width, height;
591
592 get_window_size(fb, &width, &height);
593 if (fb->Width != width || fb->Height != height) {
594 _mesa_resize_framebuffer(ctx, fb, width, height);
595 }
596 }
597
598 static const GLubyte *
599 get_string(struct gl_context *ctx, GLenum pname)
600 {
601 (void) ctx;
602 switch (pname) {
603 case GL_VENDOR:
604 return (const GLubyte *) "Mesa Project";
605 case GL_RENDERER:
606 return (const GLubyte *) "Software Rasterizer";
607 default:
608 return NULL;
609 }
610 }
611
612 static void
613 update_state( struct gl_context *ctx, GLuint new_state )
614 {
615 /* not much to do here - pass it on */
616 _swrast_InvalidateState( ctx, new_state );
617 _swsetup_InvalidateState( ctx, new_state );
618 _vbo_InvalidateState( ctx, new_state );
619 _tnl_InvalidateState( ctx, new_state );
620 }
621
622 static void
623 viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
624 {
625 struct gl_framebuffer *draw = ctx->WinSysDrawBuffer;
626 struct gl_framebuffer *read = ctx->WinSysReadBuffer;
627
628 (void) x;
629 (void) y;
630 (void) w;
631 (void) h;
632 swrast_check_and_update_window_size(ctx, draw);
633 swrast_check_and_update_window_size(ctx, read);
634 }
635
636 static gl_format swrastChooseTextureFormat(struct gl_context * ctx,
637 GLint internalFormat,
638 GLenum format,
639 GLenum type)
640 {
641 if (internalFormat == GL_RGB)
642 return MESA_FORMAT_XRGB8888;
643 return _mesa_choose_tex_format(ctx, internalFormat, format, type);
644 }
645
646 static void
647 swrast_init_driver_functions(struct dd_function_table *driver)
648 {
649 driver->GetString = get_string;
650 driver->UpdateState = update_state;
651 driver->GetBufferSize = NULL;
652 driver->Viewport = viewport;
653 driver->ChooseTextureFormat = swrastChooseTextureFormat;
654 driver->MapRenderbuffer = swrast_map_renderbuffer;
655 driver->UnmapRenderbuffer = swrast_unmap_renderbuffer;
656 }
657
658 static const char *es2_extensions[] = {
659 /* Used by mesa internally (cf all_mesa_extensions in ../common/utils.c) */
660 "GL_ARB_transpose_matrix",
661 "GL_ARB_window_pos",
662 "GL_EXT_blend_func_separate",
663 "GL_EXT_compiled_vertex_array",
664 "GL_EXT_framebuffer_blit",
665 "GL_IBM_multimode_draw_arrays",
666 "GL_MESA_window_pos",
667 "GL_NV_vertex_program",
668
669 /* Required by GLES2 */
670 "GL_ARB_fragment_program",
671 "GL_ARB_fragment_shader",
672 "GL_ARB_shader_objects",
673 "GL_ARB_texture_cube_map",
674 "GL_ARB_texture_non_power_of_two",
675 "GL_ARB_vertex_shader",
676 "GL_EXT_blend_color",
677 "GL_EXT_blend_equation_separate",
678 "GL_EXT_blend_minmax",
679
680 /* Optional GLES2 */
681 "GL_ARB_framebuffer_object",
682 "GL_EXT_texture_filter_anisotropic",
683 "GL_ARB_depth_texture",
684 "GL_EXT_packed_depth_stencil",
685 "GL_EXT_framebuffer_object",
686 NULL,
687 };
688
689 static void
690 InitExtensionsES2(struct gl_context *ctx)
691 {
692 int i;
693
694 for (i = 0; es2_extensions[i]; i++)
695 _mesa_enable_extension(ctx, es2_extensions[i]);
696 }
697
698 /**
699 * Context-related functions.
700 */
701
702 static GLboolean
703 dri_create_context(gl_api api,
704 const struct gl_config * visual,
705 __DRIcontext * cPriv,
706 unsigned major_version,
707 unsigned minor_version,
708 uint32_t flags,
709 unsigned *error,
710 void *sharedContextPrivate)
711 {
712 struct dri_context *ctx = NULL;
713 struct dri_context *share = (struct dri_context *)sharedContextPrivate;
714 struct gl_context *mesaCtx = NULL;
715 struct gl_context *sharedCtx = NULL;
716 struct dd_function_table functions;
717
718 TRACE;
719
720 /* Flag filtering is handled in dri2CreateContextAttribs.
721 */
722 (void) flags;
723
724 if (api == API_OPENGL
725 && (major_version > 2
726 || (major_version == 2 && minor_version > 1))) {
727 *error = __DRI_CTX_ERROR_BAD_VERSION;
728 goto context_fail;
729 }
730
731 ctx = CALLOC_STRUCT(dri_context);
732 if (ctx == NULL) {
733 *error = __DRI_CTX_ERROR_NO_MEMORY;
734 goto context_fail;
735 }
736
737 cPriv->driverPrivate = ctx;
738 ctx->cPriv = cPriv;
739
740 /* build table of device driver functions */
741 _mesa_init_driver_functions(&functions);
742 swrast_init_driver_functions(&functions);
743
744 if (share) {
745 sharedCtx = &share->Base;
746 }
747
748 mesaCtx = &ctx->Base;
749
750 /* basic context setup */
751 if (!_mesa_initialize_context(mesaCtx, api, visual, sharedCtx, &functions, (void *) cPriv)) {
752 *error = __DRI_CTX_ERROR_NO_MEMORY;
753 goto context_fail;
754 }
755
756 /* do bounds checking to prevent segfaults and server crashes! */
757 mesaCtx->Const.CheckArrayBounds = GL_TRUE;
758
759 /* create module contexts */
760 _swrast_CreateContext( mesaCtx );
761 _vbo_CreateContext( mesaCtx );
762 _tnl_CreateContext( mesaCtx );
763 _swsetup_CreateContext( mesaCtx );
764 _swsetup_Wakeup( mesaCtx );
765
766 /* use default TCL pipeline */
767 {
768 TNLcontext *tnl = TNL_CONTEXT(mesaCtx);
769 tnl->Driver.RunPipeline = _tnl_run_pipeline;
770 }
771
772 _mesa_meta_init(mesaCtx);
773 _mesa_enable_sw_extensions(mesaCtx);
774
775 switch (api) {
776 case API_OPENGL:
777 _mesa_enable_1_3_extensions(mesaCtx);
778 _mesa_enable_1_4_extensions(mesaCtx);
779 _mesa_enable_1_5_extensions(mesaCtx);
780 _mesa_enable_2_0_extensions(mesaCtx);
781 _mesa_enable_2_1_extensions(mesaCtx);
782 break;
783 case API_OPENGLES:
784 _mesa_enable_1_3_extensions(mesaCtx);
785 _mesa_enable_1_4_extensions(mesaCtx);
786 _mesa_enable_1_5_extensions(mesaCtx);
787
788 break;
789 case API_OPENGLES2:
790 InitExtensionsES2( mesaCtx);
791 break;
792 }
793
794 *error = __DRI_CTX_ERROR_SUCCESS;
795 return GL_TRUE;
796
797 context_fail:
798
799 FREE(ctx);
800
801 return GL_FALSE;
802 }
803
804 static void
805 dri_destroy_context(__DRIcontext * cPriv)
806 {
807 TRACE;
808
809 if (cPriv) {
810 struct dri_context *ctx = dri_context(cPriv);
811 struct gl_context *mesaCtx;
812
813 mesaCtx = &ctx->Base;
814
815 _mesa_meta_free(mesaCtx);
816 _swsetup_DestroyContext( mesaCtx );
817 _swrast_DestroyContext( mesaCtx );
818 _tnl_DestroyContext( mesaCtx );
819 _vbo_DestroyContext( mesaCtx );
820 _mesa_destroy_context( mesaCtx );
821 }
822 }
823
824 static GLboolean
825 dri_make_current(__DRIcontext * cPriv,
826 __DRIdrawable * driDrawPriv,
827 __DRIdrawable * driReadPriv)
828 {
829 struct gl_context *mesaCtx;
830 struct gl_framebuffer *mesaDraw;
831 struct gl_framebuffer *mesaRead;
832 TRACE;
833
834 if (cPriv) {
835 struct dri_context *ctx = dri_context(cPriv);
836 struct dri_drawable *draw;
837 struct dri_drawable *read;
838
839 if (!driDrawPriv || !driReadPriv)
840 return GL_FALSE;
841
842 draw = dri_drawable(driDrawPriv);
843 read = dri_drawable(driReadPriv);
844 mesaCtx = &ctx->Base;
845 mesaDraw = &draw->Base;
846 mesaRead = &read->Base;
847
848 /* check for same context and buffer */
849 if (mesaCtx == _mesa_get_current_context()
850 && mesaCtx->DrawBuffer == mesaDraw
851 && mesaCtx->ReadBuffer == mesaRead) {
852 return GL_TRUE;
853 }
854
855 _glapi_check_multithread();
856
857 swrast_check_and_update_window_size(mesaCtx, mesaDraw);
858 if (mesaRead != mesaDraw)
859 swrast_check_and_update_window_size(mesaCtx, mesaRead);
860
861 _mesa_make_current( mesaCtx,
862 mesaDraw,
863 mesaRead );
864 }
865 else {
866 /* unbind */
867 _mesa_make_current( NULL, NULL, NULL );
868 }
869
870 return GL_TRUE;
871 }
872
873 static GLboolean
874 dri_unbind_context(__DRIcontext * cPriv)
875 {
876 TRACE;
877 (void) cPriv;
878
879 /* Unset current context and dispath table */
880 _mesa_make_current(NULL, NULL, NULL);
881
882 return GL_TRUE;
883 }
884
885
886 const struct __DriverAPIRec driDriverAPI = {
887 .InitScreen = dri_init_screen,
888 .DestroyScreen = dri_destroy_screen,
889 .CreateContext = dri_create_context,
890 .DestroyContext = dri_destroy_context,
891 .CreateBuffer = dri_create_buffer,
892 .DestroyBuffer = dri_destroy_buffer,
893 .SwapBuffers = dri_swap_buffers,
894 .MakeCurrent = dri_make_current,
895 .UnbindContext = dri_unbind_context,
896 };
897
898 /* This is the table of extensions that the loader will dlsym() for. */
899 PUBLIC const __DRIextension *__driDriverExtensions[] = {
900 &driCoreExtension.base,
901 &driSWRastExtension.base,
902 NULL
903 };