i965: Don't emit register spill offsets directly into g0.
[mesa.git] / src / mesa / drivers / dri / unichrome / via_context.h
1 /*
2 * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
3 * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sub license,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the
13 * next paragraph) shall be included in all copies or substantial portions
14 * of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef _VIACONTEXT_H
27 #define _VIACONTEXT_H
28
29 #include "dri_util.h"
30
31 #include "drm.h"
32
33 #include "main/mtypes.h"
34 #include "main/mm.h"
35 #include "tnl/t_vertex.h"
36
37 #include "via_screen.h"
38 #include "via_tex.h"
39 #include "via_drm.h"
40
41 struct via_context;
42
43 /* Chip tags. These are used to group the adapters into
44 * related families.
45 */
46 enum VIACHIPTAGS {
47 VIA_UNKNOWN = 0,
48 VIA_CLE266,
49 VIA_KM400,
50 VIA_K8M800,
51 VIA_PM800,
52 VIA_LAST
53 };
54
55 #define VIA_FALLBACK_TEXTURE 0x1
56 #define VIA_FALLBACK_DRAW_BUFFER 0x2
57 #define VIA_FALLBACK_READ_BUFFER 0x4
58 #define VIA_FALLBACK_COLORMASK 0x8
59 #define VIA_FALLBACK_SPECULAR 0x20
60 #define VIA_FALLBACK_LOGICOP 0x40
61 #define VIA_FALLBACK_RENDERMODE 0x80
62 #define VIA_FALLBACK_STENCIL 0x100
63 #define VIA_FALLBACK_BLEND_EQ 0x200
64 #define VIA_FALLBACK_BLEND_FUNC 0x400
65 #define VIA_FALLBACK_USER_DISABLE 0x800
66 #define VIA_FALLBACK_PROJ_TEXTURE 0x1000
67 #define VIA_FALLBACK_POLY_STIPPLE 0x2000
68
69 #define VIA_DMA_BUFSIZ 4096
70 #define VIA_DMA_HIGHWATER (VIA_DMA_BUFSIZ - 128)
71
72 #define VIA_NO_CLIPRECTS 0x1
73
74
75 /* Use the templated vertex formats:
76 */
77 #define TAG(x) via##x
78 #include "tnl_dd/t_dd_vertex.h"
79 #undef TAG
80
81 typedef void (*via_tri_func)(struct via_context *, viaVertex *, viaVertex *,
82 viaVertex *);
83 typedef void (*via_line_func)(struct via_context *, viaVertex *, viaVertex *);
84 typedef void (*via_point_func)(struct via_context *, viaVertex *);
85
86 /**
87 * Derived from gl_renderbuffer.
88 */
89 struct via_renderbuffer {
90 struct gl_renderbuffer Base; /* must be first! */
91 drm_handle_t handle;
92 drmSize size;
93 unsigned long offset;
94 unsigned long index;
95 GLuint pitch;
96 GLuint bpp;
97 char *map;
98 GLuint orig; /* The drawing origin,
99 * at (drawX,drawY) in screen space.
100 */
101 char *origMap;
102
103 int drawX; /* origin of drawable in draw buffer */
104 int drawY;
105 int drawW;
106 int drawH;
107
108 __DRIdrawable *dPriv;
109 };
110
111
112 #define VIA_MAX_TEXLEVELS 10
113
114 struct via_tex_buffer {
115 struct via_tex_buffer *next, *prev;
116 struct via_texture_image *image;
117 unsigned long index;
118 unsigned long offset;
119 GLuint size;
120 GLuint memType;
121 unsigned char *bufAddr;
122 GLuint texBase;
123 GLuint lastUsed;
124 };
125
126
127
128 struct via_texture_image {
129 struct gl_texture_image image;
130 struct via_tex_buffer *texMem;
131 GLint pitchLog2;
132 };
133
134 struct via_texture_object {
135 struct gl_texture_object obj; /* The "parent" object */
136
137 GLuint texelBytes;
138 GLuint memType;
139
140 GLuint regTexFM;
141 GLuint regTexWidthLog2[2];
142 GLuint regTexHeightLog2[2];
143 GLuint regTexBaseH[4];
144 struct {
145 GLuint baseL;
146 GLuint pitchLog2;
147 } regTexBaseAndPitch[12];
148
149 GLint firstLevel, lastLevel; /* upload tObj->Image[first .. lastLevel] */
150 };
151
152
153
154 struct via_context {
155 GLint refcount;
156 struct gl_context *glCtx;
157 struct gl_context *shareCtx;
158
159 /* XXX These don't belong here. They should be per-drawable state. */
160 struct via_renderbuffer front;
161 struct via_renderbuffer back;
162 struct via_renderbuffer depth;
163 struct via_renderbuffer stencil; /* mirrors depth */
164 struct via_renderbuffer breadcrumb;
165
166 GLboolean hasBack;
167 GLboolean hasDepth;
168 GLboolean hasStencil;
169 GLboolean hasAccum;
170 GLuint depthBits;
171 GLuint stencilBits;
172
173 GLboolean have_hw_stencil;
174 GLuint ClearDepth;
175 GLuint depth_clear_mask;
176 GLuint stencil_clear_mask;
177 GLfloat depth_max;
178 GLfloat polygon_offset_scale;
179
180 GLubyte *dma;
181 viaRegion tex;
182
183 /* Bit flag to keep 0track of fallbacks.
184 */
185 GLuint Fallback;
186
187 /* State for via_tris.c.
188 */
189 GLuint newState; /* _NEW_* flags */
190 GLuint newEmitState; /* _NEW_* flags */
191 GLuint newRenderState; /* _NEW_* flags */
192
193 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
194 GLuint vertex_attr_count;
195
196 GLuint setupIndex;
197 GLuint renderIndex;
198 GLmatrix ViewportMatrix;
199 GLenum renderPrimitive;
200 GLenum hwPrimitive;
201 GLenum hwShadeModel;
202 unsigned char *verts;
203
204 /* drmBufPtr dma_buffer;
205 */
206 GLuint dmaLow;
207 GLuint dmaCliprectAddr;
208 GLuint dmaLastPrim;
209 GLboolean useAgp;
210
211
212 /* Fallback rasterization functions
213 */
214 via_point_func drawPoint;
215 via_line_func drawLine;
216 via_tri_func drawTri;
217
218 /* Hardware register
219 */
220 GLuint regCmdA_End;
221 GLuint regCmdB;
222
223 GLuint regEnable;
224 GLuint regHFBBMSKL;
225 GLuint regHROP;
226
227 GLuint regHZWTMD;
228 GLuint regHSTREF;
229 GLuint regHSTMD;
230
231 GLuint regHATMD;
232 GLuint regHABLCsat;
233 GLuint regHABLCop;
234 GLuint regHABLAsat;
235 GLuint regHABLAop;
236 GLuint regHABLRCa;
237 GLuint regHABLRFCa;
238 GLuint regHABLRCbias;
239 GLuint regHABLRCb;
240 GLuint regHABLRFCb;
241 GLuint regHABLRAa;
242 GLuint regHABLRAb;
243 GLuint regHFogLF;
244 GLuint regHFogCL;
245 GLuint regHFogCH;
246
247 GLuint regHLP;
248 GLuint regHLPRF;
249
250 GLuint regHTXnCLOD[2];
251 GLuint regHTXnTB[2];
252 GLuint regHTXnMPMD[2];
253 GLuint regHTXnTBLCsat[2];
254 GLuint regHTXnTBLCop[2];
255 GLuint regHTXnTBLMPfog[2];
256 GLuint regHTXnTBLAsat[2];
257 GLuint regHTXnTBLRCb[2];
258 GLuint regHTXnTBLRAa[2];
259 GLuint regHTXnTBLRFog[2];
260 GLuint regHTXnTBLRCa[2];
261 GLuint regHTXnTBLRCc[2];
262 GLuint regHTXnTBLRCbias[2];
263 GLuint regHTXnTBC[2];
264 GLuint regHTXnTRAH[2];
265
266 int vertexSize;
267 int hwVertexSize;
268 GLboolean ptexHack;
269 int coloroffset;
270 int specoffset;
271
272 GLint lastStamp;
273
274 GLuint ClearColor;
275 GLuint ClearMask;
276
277 /* DRI stuff
278 */
279 GLboolean doPageFlip;
280
281 struct via_renderbuffer *drawBuffer;
282
283 GLuint numClipRects; /* cliprects for that buffer */
284 drm_clip_rect_t *pClipRects;
285
286 GLboolean scissor;
287 drm_clip_rect_t drawRect;
288 drm_clip_rect_t scissorRect;
289
290 drm_context_t hHWContext;
291 drm_hw_lock_t *driHwLock;
292 int driFd;
293
294 /**
295 * DRI drawable bound to this context for drawing.
296 */
297 __DRIdrawable *driDrawable;
298
299 /**
300 * DRI drawable bound to this context for reading.
301 */
302 __DRIdrawable *driReadable;
303
304 __DRIscreen *driScreen;
305 viaScreenPrivate *viaScreen;
306 drm_via_sarea_t *sarea;
307 volatile GLuint* regMMIOBase;
308 volatile GLuint* pnGEMode;
309 volatile GLuint* regEngineStatus;
310 volatile GLuint* regTranSet;
311 volatile GLuint* regTranSpace;
312 GLuint agpBase;
313 GLuint drawType;
314
315 GLuint nDoneFirstFlip;
316 GLuint agpFullCount;
317
318 GLboolean clearTexCache;
319 GLboolean thrashing;
320
321 /* Configuration cache
322 */
323 driOptionCache optionCache;
324
325 int64_t swap_ust;
326 int64_t swap_missed_ust;
327
328 GLuint swap_count;
329 GLuint swap_missed_count;
330
331
332 GLuint pfCurrentOffset;
333 GLboolean allowPageFlip;
334
335 GLuint lastBreadcrumbRead;
336 GLuint lastBreadcrumbWrite;
337 GLuint lastSwap[2];
338 GLuint lastDma;
339
340 GLuint total_alloc[VIA_MEM_SYSTEM+1];
341
342 struct via_tex_buffer tex_image_list[VIA_MEM_SYSTEM+1];
343 struct via_tex_buffer freed_tex_buffers;
344
345 };
346
347
348
349 #define VIA_CONTEXT(ctx) ((struct via_context *)(ctx->DriverCtx))
350
351
352
353 /* Lock the hardware and validate our state.
354 */
355 #define LOCK_HARDWARE(vmesa) \
356 do { \
357 char __ret = 0; \
358 DRM_CAS(vmesa->driHwLock, vmesa->hHWContext, \
359 (DRM_LOCK_HELD|vmesa->hHWContext), __ret); \
360 if (__ret) \
361 viaGetLock(vmesa, 0); \
362 } while (0)
363
364
365 /* Release the kernel lock.
366 */
367 #define UNLOCK_HARDWARE(vmesa) \
368 DRM_UNLOCK(vmesa->driFd, vmesa->driHwLock, vmesa->hHWContext);
369
370
371
372 extern GLuint VIA_DEBUG;
373
374 #define DEBUG_TEXTURE 0x1
375 #define DEBUG_STATE 0x2
376 #define DEBUG_IOCTL 0x4
377 #define DEBUG_PRIMS 0x8
378 #define DEBUG_VERTS 0x10
379 #define DEBUG_FALLBACKS 0x20
380 #define DEBUG_VERBOSE 0x40
381 #define DEBUG_DRI 0x80
382 #define DEBUG_DMA 0x100
383 #define DEBUG_SANITY 0x200
384 #define DEBUG_SYNC 0x400
385 #define DEBUG_SLEEP 0x800
386 #define DEBUG_PIXEL 0x1000
387 #define DEBUG_2D 0x2000
388
389
390 extern void viaGetLock(struct via_context *vmesa, GLuint flags);
391 extern void viaLock(struct via_context *vmesa, GLuint flags);
392 extern void viaUnLock(struct via_context *vmesa, GLuint flags);
393 extern void viaEmitHwStateLocked(struct via_context *vmesa);
394 extern void viaEmitScissorValues(struct via_context *vmesa, int box_nr, int emit);
395 extern void viaXMesaSetBackClipRects(struct via_context *vmesa);
396 extern void viaXMesaSetFrontClipRects(struct via_context *vmesa);
397 extern void viaReAllocateBuffers(struct gl_context *ctx, struct gl_framebuffer *drawbuffer, GLuint width, GLuint height);
398 extern void viaXMesaWindowMoved(struct via_context *vmesa);
399
400 extern GLboolean viaTexCombineState(struct via_context *vmesa,
401 const struct gl_tex_env_combine_state * combine,
402 unsigned unit );
403
404 /* Via hw already adjusted for GL pixel centers:
405 */
406 #define SUBPIXEL_X 0
407 #define SUBPIXEL_Y 0
408
409 /* TODO XXX _SOLO temp defines to make code compilable */
410 #ifndef GLX_PBUFFER_BIT
411 #define GLX_PBUFFER_BIT 0x00000004
412 #endif
413 #ifndef GLX_WINDOW_BIT
414 #define GLX_WINDOW_BIT 0x00000001
415 #endif
416 #ifndef VERT_BIT_CLIP
417 #define VERT_BIT_CLIP 0x1000000
418 #endif
419
420 #endif