2 * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
3 * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sub license,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the
13 * next paragraph) shall be included in all copies or substantial portions
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
34 #include "tnl/t_vertex.h"
36 #include "via_screen.h"
42 /* Chip tags. These are used to group the adapters into
54 #define VIA_FALLBACK_TEXTURE 0x1
55 #define VIA_FALLBACK_DRAW_BUFFER 0x2
56 #define VIA_FALLBACK_READ_BUFFER 0x4
57 #define VIA_FALLBACK_COLORMASK 0x8
58 #define VIA_FALLBACK_SPECULAR 0x20
59 #define VIA_FALLBACK_LOGICOP 0x40
60 #define VIA_FALLBACK_RENDERMODE 0x80
61 #define VIA_FALLBACK_STENCIL 0x100
62 #define VIA_FALLBACK_BLEND_EQ 0x200
63 #define VIA_FALLBACK_BLEND_FUNC 0x400
64 #define VIA_FALLBACK_USER_DISABLE 0x800
65 #define VIA_FALLBACK_PROJ_TEXTURE 0x1000
66 #define VIA_FALLBACK_POLY_STIPPLE 0x2000
68 #define VIA_DMA_BUFSIZ 4096
69 #define VIA_DMA_HIGHWATER (VIA_DMA_BUFSIZ - 128)
71 #define VIA_NO_CLIPRECTS 0x1
74 /* Use the templated vertex formats:
77 #include "tnl_dd/t_dd_vertex.h"
80 typedef void (*via_tri_func
)(struct via_context
*, viaVertex
*, viaVertex
*,
82 typedef void (*via_line_func
)(struct via_context
*, viaVertex
*, viaVertex
*);
83 typedef void (*via_point_func
)(struct via_context
*, viaVertex
*);
86 * Derived from gl_renderbuffer.
88 struct via_renderbuffer
{
89 struct gl_renderbuffer Base
; /* must be first! */
97 GLuint orig
; /* The drawing origin,
98 * at (drawX,drawY) in screen space.
104 #define VIA_MAX_TEXLEVELS 10
106 struct via_tex_buffer
{
107 struct via_tex_buffer
*next
, *prev
;
108 struct via_texture_image
*image
;
110 unsigned long offset
;
113 unsigned char *bufAddr
;
120 struct via_texture_image
{
121 struct gl_texture_image image
;
122 struct via_tex_buffer
*texMem
;
126 struct via_texture_object
{
127 struct gl_texture_object obj
; /* The "parent" object */
133 GLuint regTexWidthLog2
[2];
134 GLuint regTexHeightLog2
[2];
135 GLuint regTexBaseH
[4];
139 } regTexBaseAndPitch
[12];
141 GLint firstLevel
, lastLevel
; /* upload tObj->Image[first .. lastLevel] */
151 /* XXX These don't belong here. They should be per-drawable state. */
152 struct via_renderbuffer front
;
153 struct via_renderbuffer back
;
154 struct via_renderbuffer depth
;
155 struct via_renderbuffer stencil
; /* mirrors depth */
156 struct via_renderbuffer breadcrumb
;
160 GLboolean hasStencil
;
165 GLboolean have_hw_stencil
;
167 GLuint depth_clear_mask
;
168 GLuint stencil_clear_mask
;
170 GLfloat polygon_offset_scale
;
175 /* Bit flag to keep 0track of fallbacks.
179 /* State for via_tris.c.
181 GLuint newState
; /* _NEW_* flags */
182 GLuint newEmitState
; /* _NEW_* flags */
183 GLuint newRenderState
; /* _NEW_* flags */
185 struct tnl_attr_map vertex_attrs
[VERT_ATTRIB_MAX
];
186 GLuint vertex_attr_count
;
190 GLmatrix ViewportMatrix
;
191 GLenum renderPrimitive
;
194 unsigned char *verts
;
196 /* drmBufPtr dma_buffer;
199 GLuint dmaCliprectAddr
;
204 /* Fallback rasterization functions
206 via_point_func drawPoint
;
207 via_line_func drawLine
;
208 via_tri_func drawTri
;
230 GLuint regHABLRCbias
;
242 GLuint regHTXnCLOD
[2];
244 GLuint regHTXnMPMD
[2];
245 GLuint regHTXnTBLCsat
[2];
246 GLuint regHTXnTBLCop
[2];
247 GLuint regHTXnTBLMPfog
[2];
248 GLuint regHTXnTBLAsat
[2];
249 GLuint regHTXnTBLRCb
[2];
250 GLuint regHTXnTBLRAa
[2];
251 GLuint regHTXnTBLRFog
[2];
252 GLuint regHTXnTBLRCa
[2];
253 GLuint regHTXnTBLRCc
[2];
254 GLuint regHTXnTBLRCbias
[2];
255 GLuint regHTXnTBC
[2];
256 GLuint regHTXnTRAH
[2];
271 GLboolean doPageFlip
;
273 struct via_renderbuffer
*drawBuffer
;
275 int drawX
; /* origin of drawable in draw buffer */
280 int drawXoff
; /* drawX is 32byte aligned - this is
281 * the delta to the real origin, in
285 GLuint numClipRects
; /* cliprects for that buffer */
286 drm_clip_rect_t
*pClipRects
;
289 drm_clip_rect_t drawRect
;
290 drm_clip_rect_t scissorRect
;
292 drm_context_t hHWContext
;
293 drm_hw_lock_t
*driHwLock
;
295 __DRInativeDisplay
*display
;
297 __DRIdrawablePrivate
*driDrawable
;
298 __DRIscreenPrivate
*driScreen
;
299 viaScreenPrivate
*viaScreen
;
300 drm_via_sarea_t
*sarea
;
301 volatile GLuint
* regMMIOBase
;
302 volatile GLuint
* pnGEMode
;
303 volatile GLuint
* regEngineStatus
;
304 volatile GLuint
* regTranSet
;
305 volatile GLuint
* regTranSpace
;
309 GLuint nDoneFirstFlip
;
312 GLboolean clearTexCache
;
315 /* Configuration cache
317 driOptionCache optionCache
;
323 int64_t swap_missed_ust
;
326 GLuint swap_missed_count
;
329 GLuint pfCurrentOffset
;
330 GLboolean allowPageFlip
;
332 GLuint lastBreadcrumbRead
;
333 GLuint lastBreadcrumbWrite
;
337 GLuint total_alloc
[VIA_MEM_SYSTEM
+1];
339 struct via_tex_buffer tex_image_list
[VIA_MEM_SYSTEM
+1];
340 struct via_tex_buffer freed_tex_buffers
;
346 #define VIA_CONTEXT(ctx) ((struct via_context *)(ctx->DriverCtx))
350 /* Lock the hardware and validate our state.
352 #define LOCK_HARDWARE(vmesa) \
355 DRM_CAS(vmesa->driHwLock, vmesa->hHWContext, \
356 (DRM_LOCK_HELD|vmesa->hHWContext), __ret); \
358 viaGetLock(vmesa, 0); \
362 /* Release the kernel lock.
364 #define UNLOCK_HARDWARE(vmesa) \
365 DRM_UNLOCK(vmesa->driFd, vmesa->driHwLock, vmesa->hHWContext);
369 extern GLuint VIA_DEBUG
;
371 #define DEBUG_TEXTURE 0x1
372 #define DEBUG_STATE 0x2
373 #define DEBUG_IOCTL 0x4
374 #define DEBUG_PRIMS 0x8
375 #define DEBUG_VERTS 0x10
376 #define DEBUG_FALLBACKS 0x20
377 #define DEBUG_VERBOSE 0x40
378 #define DEBUG_DRI 0x80
379 #define DEBUG_DMA 0x100
380 #define DEBUG_SANITY 0x200
381 #define DEBUG_SYNC 0x400
382 #define DEBUG_SLEEP 0x800
383 #define DEBUG_PIXEL 0x1000
384 #define DEBUG_2D 0x2000
387 extern void viaGetLock(struct via_context
*vmesa
, GLuint flags
);
388 extern void viaLock(struct via_context
*vmesa
, GLuint flags
);
389 extern void viaUnLock(struct via_context
*vmesa
, GLuint flags
);
390 extern void viaEmitHwStateLocked(struct via_context
*vmesa
);
391 extern void viaEmitScissorValues(struct via_context
*vmesa
, int box_nr
, int emit
);
392 extern void viaXMesaSetBackClipRects(struct via_context
*vmesa
);
393 extern void viaXMesaSetFrontClipRects(struct via_context
*vmesa
);
394 extern void viaReAllocateBuffers(GLcontext
*ctx
, GLframebuffer
*drawbuffer
, GLuint width
, GLuint height
);
395 extern void viaXMesaWindowMoved(struct via_context
*vmesa
);
397 extern GLboolean
viaTexCombineState(struct via_context
*vmesa
,
398 const struct gl_tex_env_combine_state
* combine
,
401 /* Via hw already adjusted for GL pixel centers:
406 /* TODO XXX _SOLO temp defines to make code compilable */
407 #ifndef GLX_PBUFFER_BIT
408 #define GLX_PBUFFER_BIT 0x00000004
410 #ifndef GLX_WINDOW_BIT
411 #define GLX_WINDOW_BIT 0x00000001
413 #ifndef VERT_BIT_CLIP
414 #define VERT_BIT_CLIP 0x1000000