2 * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
3 * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sub license,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the
13 * next paragraph) shall be included in all copies or substantial portions
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
34 #include "tnl/t_vertex.h"
36 #include "via_screen.h"
42 /* Chip tags. These are used to group the adapters into
54 #define VIA_FALLBACK_TEXTURE 0x1
55 #define VIA_FALLBACK_DRAW_BUFFER 0x2
56 #define VIA_FALLBACK_READ_BUFFER 0x4
57 #define VIA_FALLBACK_COLORMASK 0x8
58 #define VIA_FALLBACK_SPECULAR 0x20
59 #define VIA_FALLBACK_LOGICOP 0x40
60 #define VIA_FALLBACK_RENDERMODE 0x80
61 #define VIA_FALLBACK_STENCIL 0x100
62 #define VIA_FALLBACK_BLEND_EQ 0x200
63 #define VIA_FALLBACK_BLEND_FUNC 0x400
64 #define VIA_FALLBACK_USER_DISABLE 0x800
65 #define VIA_FALLBACK_PROJ_TEXTURE 0x1000
66 #define VIA_FALLBACK_POLY_STIPPLE 0x2000
68 #define VIA_DMA_BUFSIZ 4096
69 #define VIA_DMA_HIGHWATER (VIA_DMA_BUFSIZ - 128)
71 #define VIA_NO_CLIPRECTS 0x1
74 /* Use the templated vertex formats:
77 #include "tnl_dd/t_dd_vertex.h"
80 typedef void (*via_tri_func
)(struct via_context
*, viaVertex
*, viaVertex
*,
82 typedef void (*via_line_func
)(struct via_context
*, viaVertex
*, viaVertex
*);
83 typedef void (*via_point_func
)(struct via_context
*, viaVertex
*);
86 * Derived from gl_renderbuffer.
88 struct via_renderbuffer
{
89 struct gl_renderbuffer Base
; /* must be first! */
97 GLuint orig
; /* The drawing origin,
98 * at (drawX,drawY) in screen space.
102 int drawX
; /* origin of drawable in draw buffer */
107 __DRIdrawablePrivate
*dPriv
;
111 #define VIA_MAX_TEXLEVELS 10
113 struct via_tex_buffer
{
114 struct via_tex_buffer
*next
, *prev
;
115 struct via_texture_image
*image
;
117 unsigned long offset
;
120 unsigned char *bufAddr
;
127 struct via_texture_image
{
128 struct gl_texture_image image
;
129 struct via_tex_buffer
*texMem
;
133 struct via_texture_object
{
134 struct gl_texture_object obj
; /* The "parent" object */
140 GLuint regTexWidthLog2
[2];
141 GLuint regTexHeightLog2
[2];
142 GLuint regTexBaseH
[4];
146 } regTexBaseAndPitch
[12];
148 GLint firstLevel
, lastLevel
; /* upload tObj->Image[first .. lastLevel] */
158 /* XXX These don't belong here. They should be per-drawable state. */
159 struct via_renderbuffer front
;
160 struct via_renderbuffer back
;
161 struct via_renderbuffer depth
;
162 struct via_renderbuffer stencil
; /* mirrors depth */
163 struct via_renderbuffer breadcrumb
;
167 GLboolean hasStencil
;
172 GLboolean have_hw_stencil
;
174 GLuint depth_clear_mask
;
175 GLuint stencil_clear_mask
;
177 GLfloat polygon_offset_scale
;
182 /* Bit flag to keep 0track of fallbacks.
186 /* State for via_tris.c.
188 GLuint newState
; /* _NEW_* flags */
189 GLuint newEmitState
; /* _NEW_* flags */
190 GLuint newRenderState
; /* _NEW_* flags */
192 struct tnl_attr_map vertex_attrs
[VERT_ATTRIB_MAX
];
193 GLuint vertex_attr_count
;
197 GLmatrix ViewportMatrix
;
198 GLenum renderPrimitive
;
201 unsigned char *verts
;
203 /* drmBufPtr dma_buffer;
206 GLuint dmaCliprectAddr
;
211 /* Fallback rasterization functions
213 via_point_func drawPoint
;
214 via_line_func drawLine
;
215 via_tri_func drawTri
;
237 GLuint regHABLRCbias
;
249 GLuint regHTXnCLOD
[2];
251 GLuint regHTXnMPMD
[2];
252 GLuint regHTXnTBLCsat
[2];
253 GLuint regHTXnTBLCop
[2];
254 GLuint regHTXnTBLMPfog
[2];
255 GLuint regHTXnTBLAsat
[2];
256 GLuint regHTXnTBLRCb
[2];
257 GLuint regHTXnTBLRAa
[2];
258 GLuint regHTXnTBLRFog
[2];
259 GLuint regHTXnTBLRCa
[2];
260 GLuint regHTXnTBLRCc
[2];
261 GLuint regHTXnTBLRCbias
[2];
262 GLuint regHTXnTBC
[2];
263 GLuint regHTXnTRAH
[2];
278 GLboolean doPageFlip
;
280 struct via_renderbuffer
*drawBuffer
;
282 GLuint numClipRects
; /* cliprects for that buffer */
283 drm_clip_rect_t
*pClipRects
;
286 drm_clip_rect_t drawRect
;
287 drm_clip_rect_t scissorRect
;
289 drm_context_t hHWContext
;
290 drm_hw_lock_t
*driHwLock
;
292 __DRInativeDisplay
*display
;
295 * DRI drawable bound to this context for drawing.
297 __DRIdrawablePrivate
*driDrawable
;
300 * DRI drawable bound to this context for reading.
302 __DRIdrawablePrivate
*driReadable
;
304 __DRIscreenPrivate
*driScreen
;
305 viaScreenPrivate
*viaScreen
;
306 drm_via_sarea_t
*sarea
;
307 volatile GLuint
* regMMIOBase
;
308 volatile GLuint
* pnGEMode
;
309 volatile GLuint
* regEngineStatus
;
310 volatile GLuint
* regTranSet
;
311 volatile GLuint
* regTranSpace
;
315 GLuint nDoneFirstFlip
;
318 GLboolean clearTexCache
;
321 /* Configuration cache
323 driOptionCache optionCache
;
329 int64_t swap_missed_ust
;
332 GLuint swap_missed_count
;
335 GLuint pfCurrentOffset
;
336 GLboolean allowPageFlip
;
338 GLuint lastBreadcrumbRead
;
339 GLuint lastBreadcrumbWrite
;
343 GLuint total_alloc
[VIA_MEM_SYSTEM
+1];
345 struct via_tex_buffer tex_image_list
[VIA_MEM_SYSTEM
+1];
346 struct via_tex_buffer freed_tex_buffers
;
352 #define VIA_CONTEXT(ctx) ((struct via_context *)(ctx->DriverCtx))
356 /* Lock the hardware and validate our state.
358 #define LOCK_HARDWARE(vmesa) \
361 DRM_CAS(vmesa->driHwLock, vmesa->hHWContext, \
362 (DRM_LOCK_HELD|vmesa->hHWContext), __ret); \
364 viaGetLock(vmesa, 0); \
368 /* Release the kernel lock.
370 #define UNLOCK_HARDWARE(vmesa) \
371 DRM_UNLOCK(vmesa->driFd, vmesa->driHwLock, vmesa->hHWContext);
375 extern GLuint VIA_DEBUG
;
377 #define DEBUG_TEXTURE 0x1
378 #define DEBUG_STATE 0x2
379 #define DEBUG_IOCTL 0x4
380 #define DEBUG_PRIMS 0x8
381 #define DEBUG_VERTS 0x10
382 #define DEBUG_FALLBACKS 0x20
383 #define DEBUG_VERBOSE 0x40
384 #define DEBUG_DRI 0x80
385 #define DEBUG_DMA 0x100
386 #define DEBUG_SANITY 0x200
387 #define DEBUG_SYNC 0x400
388 #define DEBUG_SLEEP 0x800
389 #define DEBUG_PIXEL 0x1000
390 #define DEBUG_2D 0x2000
393 extern void viaGetLock(struct via_context
*vmesa
, GLuint flags
);
394 extern void viaLock(struct via_context
*vmesa
, GLuint flags
);
395 extern void viaUnLock(struct via_context
*vmesa
, GLuint flags
);
396 extern void viaEmitHwStateLocked(struct via_context
*vmesa
);
397 extern void viaEmitScissorValues(struct via_context
*vmesa
, int box_nr
, int emit
);
398 extern void viaXMesaSetBackClipRects(struct via_context
*vmesa
);
399 extern void viaXMesaSetFrontClipRects(struct via_context
*vmesa
);
400 extern void viaReAllocateBuffers(GLcontext
*ctx
, GLframebuffer
*drawbuffer
, GLuint width
, GLuint height
);
401 extern void viaXMesaWindowMoved(struct via_context
*vmesa
);
403 extern GLboolean
viaTexCombineState(struct via_context
*vmesa
,
404 const struct gl_tex_env_combine_state
* combine
,
407 /* Via hw already adjusted for GL pixel centers:
412 /* TODO XXX _SOLO temp defines to make code compilable */
413 #ifndef GLX_PBUFFER_BIT
414 #define GLX_PBUFFER_BIT 0x00000004
416 #ifndef GLX_WINDOW_BIT
417 #define GLX_WINDOW_BIT 0x00000001
419 #ifndef VERT_BIT_CLIP
420 #define VERT_BIT_CLIP 0x1000000