2 * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
3 * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sub license,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the
13 * next paragraph) shall be included in all copies or substantial portions
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
36 #include "via_context.h"
37 #include "via_state.h"
40 #include "via_ioctl.h"
42 #include "swrast/swrast.h"
43 #include "array_cache/acache.h"
45 #include "swrast_setup/swrast_setup.h"
47 #include "tnl/t_pipeline.h"
50 static GLuint ROP
[16] = {
51 HC_HROP_BLACK
, /* GL_CLEAR 0 */
52 HC_HROP_DPa
, /* GL_AND s & d */
53 HC_HROP_PDna
, /* GL_AND_REVERSE s & ~d */
54 HC_HROP_P
, /* GL_COPY s */
55 HC_HROP_DPna
, /* GL_AND_INVERTED ~s & d */
56 HC_HROP_D
, /* GL_NOOP d */
57 HC_HROP_DPx
, /* GL_XOR s ^ d */
58 HC_HROP_DPo
, /* GL_OR s | d */
59 HC_HROP_DPon
, /* GL_NOR ~(s | d) */
60 HC_HROP_DPxn
, /* GL_EQUIV ~(s ^ d) */
61 HC_HROP_Dn
, /* GL_INVERT ~d */
62 HC_HROP_PDno
, /* GL_OR_REVERSE s | ~d */
63 HC_HROP_Pn
, /* GL_COPY_INVERTED ~s */
64 HC_HROP_DPno
, /* GL_OR_INVERTED ~s | d */
65 HC_HROP_DPan
, /* GL_NAND ~(s & d) */
66 HC_HROP_WHITE
/* GL_SET 1 */
71 void viaEmitState(viaContextPtr vmesa
)
73 GLcontext
*ctx
= vmesa
->glCtx
;
78 if (VIA_DEBUG
) fprintf(stderr
, "%s - in\n", __FUNCTION__
);
80 viaCheckDma(vmesa
, 0x110);
83 OUT_RING( HC_HEADER2
);
84 OUT_RING( (HC_ParaType_NotTex
<< 16) );
85 OUT_RING( ((HC_SubA_HEnable
<< 24) | vmesa
->regEnable
) );
86 OUT_RING( ((HC_SubA_HFBBMSKL
<< 24) | vmesa
->regHFBBMSKL
) );
87 OUT_RING( ((HC_SubA_HROP
<< 24) | vmesa
->regHROP
) );
90 if (vmesa
->have_hw_stencil
) {
91 GLuint pitch
, format
, offset
;
93 format
= HC_HZWBFM_24
;
94 offset
= vmesa
->depth
.offset
;
95 pitch
= vmesa
->depth
.pitch
;
98 OUT_RING( ((HC_SubA_HZWBBasL
<< 24) | (offset
& 0xFFFFFF)) );
99 OUT_RING( ((HC_SubA_HZWBBasH
<< 24) | ((offset
& 0xFF000000) >> 24)) );
100 OUT_RING( ((HC_SubA_HZWBType
<< 24) | HC_HDBLoc_Local
| HC_HZONEasFF_MASK
|
102 OUT_RING( ((HC_SubA_HZWTMD
<< 24) | vmesa
->regHZWTMD
) );
103 OUT_RING( ((HC_SubA_HSTREF
<< 24) | vmesa
->regHSTREF
) );
104 OUT_RING( ((HC_SubA_HSTMD
<< 24) | vmesa
->regHSTMD
) );
107 else if (vmesa
->hasDepth
) {
108 GLuint pitch
, format
, offset
;
110 if (vmesa
->depthBits
== 16) {
111 /* We haven't support 16bit depth yet */
112 format
= HC_HZWBFM_16
;
113 /*format = HC_HZWBFM_32;*/
114 if (VIA_DEBUG
) fprintf(stderr
, "z format = 16\n");
117 format
= HC_HZWBFM_32
;
118 if (VIA_DEBUG
) fprintf(stderr
, "z format = 32\n");
122 offset
= vmesa
->depth
.offset
;
123 pitch
= vmesa
->depth
.pitch
;
126 OUT_RING( ((HC_SubA_HZWBBasL
<< 24) | (offset
& 0xFFFFFF)) );
127 OUT_RING( ((HC_SubA_HZWBBasH
<< 24) | ((offset
& 0xFF000000) >> 24)) );
128 OUT_RING( ((HC_SubA_HZWBType
<< 24) | HC_HDBLoc_Local
| HC_HZONEasFF_MASK
|
130 OUT_RING( ((HC_SubA_HZWTMD
<< 24) | vmesa
->regHZWTMD
) );
134 if (ctx
->Color
.AlphaEnabled
) {
136 OUT_RING( ((HC_SubA_HATMD
<< 24) | vmesa
->regHATMD
) );
141 if (ctx
->Color
.BlendEnabled
) {
143 OUT_RING( ((HC_SubA_HABLCsat
<< 24) | vmesa
->regHABLCsat
) );
144 OUT_RING( ((HC_SubA_HABLCop
<< 24) | vmesa
->regHABLCop
) );
145 OUT_RING( ((HC_SubA_HABLAsat
<< 24) | vmesa
->regHABLAsat
) );
146 OUT_RING( ((HC_SubA_HABLAop
<< 24) | vmesa
->regHABLAop
) );
147 OUT_RING( ((HC_SubA_HABLRCa
<< 24) | vmesa
->regHABLRCa
) );
148 OUT_RING( ((HC_SubA_HABLRFCa
<< 24) | vmesa
->regHABLRFCa
) );
149 OUT_RING( ((HC_SubA_HABLRCbias
<< 24) | vmesa
->regHABLRCbias
) );
150 OUT_RING( ((HC_SubA_HABLRCb
<< 24) | vmesa
->regHABLRCb
) );
151 OUT_RING( ((HC_SubA_HABLRFCb
<< 24) | vmesa
->regHABLRFCb
) );
152 OUT_RING( ((HC_SubA_HABLRAa
<< 24) | vmesa
->regHABLRAa
) );
153 OUT_RING( ((HC_SubA_HABLRAb
<< 24) | vmesa
->regHABLRAb
) );
157 if (ctx
->Fog
.Enabled
) {
159 OUT_RING( ((HC_SubA_HFogLF
<< 24) | vmesa
->regHFogLF
) );
160 OUT_RING( ((HC_SubA_HFogCL
<< 24) | vmesa
->regHFogCL
) );
161 OUT_RING( ((HC_SubA_HFogCH
<< 24) | vmesa
->regHFogCH
) );
165 if (0 && ctx
->Line
.StippleFlag
) {
167 OUT_RING( ((HC_SubA_HLP
<< 24) | ctx
->Line
.StipplePattern
) );
168 OUT_RING( ((HC_SubA_HLPRF
<< 24) | ctx
->Line
.StippleFactor
) );
173 OUT_RING( ((HC_SubA_HLP
<< 24) | 0xFFFF) );
174 OUT_RING( ((HC_SubA_HLPRF
<< 24) | 0x1) );
179 OUT_RING( ((HC_SubA_HPixGC
<< 24) | 0x0) );
185 if (ctx
->Texture
._EnabledUnits
) {
187 struct gl_texture_unit
*texUnit0
= &ctx
->Texture
.Unit
[0];
188 struct gl_texture_unit
*texUnit1
= &ctx
->Texture
.Unit
[1];
191 GLuint nDummyValue
= 0;
194 OUT_RING( HC_HEADER2
);
195 OUT_RING( (HC_ParaType_Tex
<< 16) | (HC_SubType_TexGeneral
<< 24) );
197 if (ctx
->Texture
._EnabledUnits
> 1) {
198 if (VIA_DEBUG
) fprintf(stderr
, "multi texture\n");
199 nDummyValue
= (HC_SubA_HTXSMD
<< 24) | (1 << 3);
201 /* Clear cache flag never set:
204 OUT_RING( nDummyValue
| HC_HTXCHCLR_MASK
);
205 OUT_RING( nDummyValue
);
208 OUT_RING( nDummyValue
);
209 OUT_RING( nDummyValue
);
213 if (VIA_DEBUG
) fprintf(stderr
, "single texture\n");
214 nDummyValue
= (HC_SubA_HTXSMD
<< 24) | 0;
217 OUT_RING( nDummyValue
| HC_HTXCHCLR_MASK
);
218 OUT_RING( nDummyValue
);
221 OUT_RING( nDummyValue
);
222 OUT_RING( nDummyValue
);
225 OUT_RING( HC_HEADER2
);
226 OUT_RING( HC_ParaType_NotTex
<< 16 );
227 OUT_RING( (HC_SubA_HEnable
<< 24) | vmesa
->regEnable
);
228 OUT_RING( (HC_SubA_HEnable
<< 24) | vmesa
->regEnable
);
232 if (texUnit0
->Enabled
) {
233 struct gl_texture_object
*texObj
= texUnit0
->_Current
;
234 viaTextureObjectPtr t
= (viaTextureObjectPtr
)texObj
->DriverData
;
235 GLuint numLevels
= t
->lastLevel
- t
->firstLevel
+ 1;
237 fprintf(stderr
, "texture0 enabled\n");
238 fprintf(stderr
, "texture level %d\n", t
->actualLevel
);
240 if (numLevels
== 8) {
242 OUT_RING( HC_HEADER2
);
243 OUT_RING( (HC_ParaType_Tex
<< 16) | (0 << 24) );
244 OUT_RING( t
->regTexFM
);
245 OUT_RING( (HC_SubA_HTXnL0OS
<< 24) |
246 ((t
->lastLevel
) << HC_HTXnLVmax_SHIFT
) | t
->firstLevel
);
247 OUT_RING( t
->regTexWidthLog2
[0] );
248 OUT_RING( t
->regTexWidthLog2
[1] );
249 OUT_RING( t
->regTexHeightLog2
[0] );
250 OUT_RING( t
->regTexHeightLog2
[1] );
251 OUT_RING( t
->regTexBaseH
[0] );
252 OUT_RING( t
->regTexBaseH
[1] );
253 OUT_RING( t
->regTexBaseH
[2] );
254 OUT_RING( t
->regTexBaseAndPitch
[0].baseL
);
255 OUT_RING( t
->regTexBaseAndPitch
[0].pitchLog2
);
256 OUT_RING( t
->regTexBaseAndPitch
[1].baseL
);
257 OUT_RING( t
->regTexBaseAndPitch
[1].pitchLog2
);
258 OUT_RING( t
->regTexBaseAndPitch
[2].baseL
);
259 OUT_RING( t
->regTexBaseAndPitch
[2].pitchLog2
);
260 OUT_RING( t
->regTexBaseAndPitch
[3].baseL
);
261 OUT_RING( t
->regTexBaseAndPitch
[3].pitchLog2
);
262 OUT_RING( t
->regTexBaseAndPitch
[4].baseL
);
263 OUT_RING( t
->regTexBaseAndPitch
[4].pitchLog2
);
264 OUT_RING( t
->regTexBaseAndPitch
[5].baseL
);
265 OUT_RING( t
->regTexBaseAndPitch
[5].pitchLog2
);
266 OUT_RING( t
->regTexBaseAndPitch
[6].baseL
);
267 OUT_RING( t
->regTexBaseAndPitch
[6].pitchLog2
);
268 OUT_RING( t
->regTexBaseAndPitch
[7].baseL
);
269 OUT_RING( t
->regTexBaseAndPitch
[7].pitchLog2
);
272 else if (numLevels
> 1) {
274 BEGIN_RING(12 + numLevels
* 2);
275 OUT_RING( HC_HEADER2
);
276 OUT_RING( (HC_ParaType_Tex
<< 16) | (0 << 24) );
277 OUT_RING( t
->regTexFM
);
278 OUT_RING( (HC_SubA_HTXnL0OS
<< 24) |
279 ((t
->lastLevel
) << HC_HTXnLVmax_SHIFT
) | t
->firstLevel
);
280 OUT_RING( t
->regTexWidthLog2
[0] );
281 OUT_RING( t
->regTexHeightLog2
[0] );
284 OUT_RING( t
->regTexWidthLog2
[1] );
285 OUT_RING( t
->regTexHeightLog2
[1] );
288 OUT_RING( t
->regTexBaseH
[0] );
291 OUT_RING( t
->regTexBaseH
[1] );
294 OUT_RING( t
->regTexBaseH
[2] );
297 OUT_RING( t
->regTexBaseH
[3] );
300 for (j
= 0; j
< numLevels
; j
++) {
301 OUT_RING( t
->regTexBaseAndPitch
[j
].baseL
);
302 OUT_RING( t
->regTexBaseAndPitch
[j
].pitchLog2
);
305 ADVANCE_RING_VARIABLE();
310 OUT_RING( HC_HEADER2
);
311 OUT_RING( (HC_ParaType_Tex
<< 16) | (0 << 24) );
312 OUT_RING( t
->regTexFM
);
313 OUT_RING( (HC_SubA_HTXnL0OS
<< 24) |
314 ((t
->lastLevel
) << HC_HTXnLVmax_SHIFT
) | t
->firstLevel
);
315 OUT_RING( t
->regTexWidthLog2
[0] );
316 OUT_RING( t
->regTexHeightLog2
[0] );
317 OUT_RING( t
->regTexBaseH
[0] );
318 OUT_RING( t
->regTexBaseAndPitch
[0].baseL
);
319 OUT_RING( t
->regTexBaseAndPitch
[0].pitchLog2
);
324 OUT_RING( (HC_SubA_HTXnTB
<< 24) | vmesa
->regHTXnTB_0
);
325 OUT_RING( (HC_SubA_HTXnMPMD
<< 24) | vmesa
->regHTXnMPMD_0
);
326 OUT_RING( (HC_SubA_HTXnTBLCsat
<< 24) | vmesa
->regHTXnTBLCsat_0
);
327 OUT_RING( (HC_SubA_HTXnTBLCop
<< 24) | vmesa
->regHTXnTBLCop_0
);
328 OUT_RING( (HC_SubA_HTXnTBLMPfog
<< 24) | vmesa
->regHTXnTBLMPfog_0
);
329 OUT_RING( (HC_SubA_HTXnTBLAsat
<< 24) | vmesa
->regHTXnTBLAsat_0
);
330 OUT_RING( (HC_SubA_HTXnTBLRCb
<< 24) | vmesa
->regHTXnTBLRCb_0
);
331 OUT_RING( (HC_SubA_HTXnTBLRAa
<< 24) | vmesa
->regHTXnTBLRAa_0
);
332 OUT_RING( (HC_SubA_HTXnTBLRFog
<< 24) | vmesa
->regHTXnTBLRFog_0
);
333 OUT_RING( (HC_SubA_HTXnTBLRCa
<< 24) | vmesa
->regHTXnTBLRCa_0
);
334 OUT_RING( (HC_SubA_HTXnTBLRCc
<< 24) | vmesa
->regHTXnTBLRCc_0
);
335 OUT_RING( (HC_SubA_HTXnTBLRCbias
<< 24) | vmesa
->regHTXnTBLRCbias_0
);
338 if (t
->regTexFM
== HC_HTXnFM_Index8
) {
339 struct gl_color_table
*table
= &texObj
->Palette
;
340 GLfloat
*tableF
= (GLfloat
*)table
->Table
;
342 BEGIN_RING(2 + table
->Size
);
343 OUT_RING( HC_HEADER2
);
344 OUT_RING( (HC_ParaType_Palette
<< 16) | (0 << 24) );
345 for (j
= 0; j
< table
->Size
; j
++)
346 OUT_RING( tableF
[j
] );
354 if (texUnit1
->Enabled
) {
355 struct gl_texture_object
*texObj
= texUnit1
->_Current
;
356 viaTextureObjectPtr t
= (viaTextureObjectPtr
)texObj
->DriverData
;
357 GLuint numLevels
= t
->lastLevel
- t
->firstLevel
+ 1;
359 fprintf(stderr
, "texture1 enabled\n");
360 fprintf(stderr
, "texture level %d\n", t
->actualLevel
);
362 if (numLevels
== 8) {
364 OUT_RING( HC_HEADER2
);
365 OUT_RING( (HC_ParaType_Tex
<< 16) | (1 << 24) );
366 OUT_RING( t
->regTexFM
);
367 OUT_RING( (HC_SubA_HTXnL0OS
<< 24) |
368 ((t
->lastLevel
) << HC_HTXnLVmax_SHIFT
) | t
->firstLevel
);
369 OUT_RING( t
->regTexWidthLog2
[0] );
370 OUT_RING( t
->regTexWidthLog2
[1] );
371 OUT_RING( t
->regTexHeightLog2
[0] );
372 OUT_RING( t
->regTexHeightLog2
[1] );
373 OUT_RING( t
->regTexBaseH
[0] );
374 OUT_RING( t
->regTexBaseH
[1] );
375 OUT_RING( t
->regTexBaseH
[2] );
376 OUT_RING( t
->regTexBaseAndPitch
[0].baseL
);
377 OUT_RING( t
->regTexBaseAndPitch
[0].pitchLog2
);
378 OUT_RING( t
->regTexBaseAndPitch
[1].baseL
);
379 OUT_RING( t
->regTexBaseAndPitch
[1].pitchLog2
);
380 OUT_RING( t
->regTexBaseAndPitch
[2].baseL
);
381 OUT_RING( t
->regTexBaseAndPitch
[2].pitchLog2
);
382 OUT_RING( t
->regTexBaseAndPitch
[3].baseL
);
383 OUT_RING( t
->regTexBaseAndPitch
[3].pitchLog2
);
384 OUT_RING( t
->regTexBaseAndPitch
[4].baseL
);
385 OUT_RING( t
->regTexBaseAndPitch
[4].pitchLog2
);
386 OUT_RING( t
->regTexBaseAndPitch
[5].baseL
);
387 OUT_RING( t
->regTexBaseAndPitch
[5].pitchLog2
);
388 OUT_RING( t
->regTexBaseAndPitch
[6].baseL
);
389 OUT_RING( t
->regTexBaseAndPitch
[6].pitchLog2
);
390 OUT_RING( t
->regTexBaseAndPitch
[7].baseL
);
391 OUT_RING( t
->regTexBaseAndPitch
[7].pitchLog2
);
394 else if (numLevels
> 1) {
395 BEGIN_RING(12 + numLevels
* 2);
396 OUT_RING( HC_HEADER2
);
397 OUT_RING( (HC_ParaType_Tex
<< 16) | (1 << 24) );
398 OUT_RING( t
->regTexFM
);
399 OUT_RING( (HC_SubA_HTXnL0OS
<< 24) |
400 ((t
->lastLevel
) << HC_HTXnLVmax_SHIFT
) | t
->firstLevel
);
401 OUT_RING( t
->regTexWidthLog2
[0] );
402 OUT_RING( t
->regTexHeightLog2
[0] );
405 OUT_RING( t
->regTexWidthLog2
[1] );
406 OUT_RING( t
->regTexHeightLog2
[1] );
410 OUT_RING( t
->regTexBaseH
[0] );
413 OUT_RING( t
->regTexBaseH
[1] );
416 OUT_RING( t
->regTexBaseH
[2] );
419 OUT_RING( t
->regTexBaseH
[3] );
422 for (j
= 0; j
< numLevels
; j
++) {
423 OUT_RING( t
->regTexBaseAndPitch
[j
].baseL
);
424 OUT_RING( t
->regTexBaseAndPitch
[j
].pitchLog2
);
426 ADVANCE_RING_VARIABLE();
430 OUT_RING( HC_HEADER2
);
431 OUT_RING( (HC_ParaType_Tex
<< 16) | (1 << 24) );
432 OUT_RING( t
->regTexFM
);
433 OUT_RING( (HC_SubA_HTXnL0OS
<< 24) |
434 ((t
->lastLevel
) << HC_HTXnLVmax_SHIFT
) | t
->firstLevel
);
435 OUT_RING( t
->regTexWidthLog2
[0] );
436 OUT_RING( t
->regTexHeightLog2
[0] );
437 OUT_RING( t
->regTexBaseH
[0] );
438 OUT_RING( t
->regTexBaseAndPitch
[0].baseL
);
439 OUT_RING( t
->regTexBaseAndPitch
[0].pitchLog2
);
444 OUT_RING( (HC_SubA_HTXnTB
<< 24) | vmesa
->regHTXnTB_1
);
445 OUT_RING( (HC_SubA_HTXnMPMD
<< 24) | vmesa
->regHTXnMPMD_1
);
446 OUT_RING( (HC_SubA_HTXnTBLCsat
<< 24) | vmesa
->regHTXnTBLCsat_1
);
447 OUT_RING( (HC_SubA_HTXnTBLCop
<< 24) | vmesa
->regHTXnTBLCop_1
);
448 OUT_RING( (HC_SubA_HTXnTBLMPfog
<< 24) | vmesa
->regHTXnTBLMPfog_1
);
449 OUT_RING( (HC_SubA_HTXnTBLAsat
<< 24) | vmesa
->regHTXnTBLAsat_1
);
450 OUT_RING( (HC_SubA_HTXnTBLRCb
<< 24) | vmesa
->regHTXnTBLRCb_1
);
451 OUT_RING( (HC_SubA_HTXnTBLRAa
<< 24) | vmesa
->regHTXnTBLRAa_1
);
452 OUT_RING( (HC_SubA_HTXnTBLRFog
<< 24) | vmesa
->regHTXnTBLRFog_1
);
455 if (t
->regTexFM
== HC_HTXnFM_Index8
) {
456 struct gl_color_table
*table
= &texObj
->Palette
;
457 GLfloat
*tableF
= (GLfloat
*)table
->Table
;
459 BEGIN_RING(2 + table
->Size
);
460 OUT_RING( HC_HEADER2
);
461 OUT_RING( (HC_ParaType_Palette
<< 16) | (1 << 24) );
462 for (j
= 0; j
< table
->Size
; j
++) {
463 OUT_RING( tableF
[j
] );
473 if (ctx
->Polygon
.StippleFlag
) {
474 GLuint
*stipple
= &ctx
->PolygonStipple
[0];
477 OUT_RING( HC_HEADER2
);
478 OUT_RING( ((HC_ParaType_Palette
<< 16) | (HC_SubType_Stipple
<< 24)) );
479 OUT_RING( stipple
[31] );
480 OUT_RING( stipple
[30] );
481 OUT_RING( stipple
[29] );
482 OUT_RING( stipple
[28] );
483 OUT_RING( stipple
[27] );
484 OUT_RING( stipple
[26] );
485 OUT_RING( stipple
[25] );
486 OUT_RING( stipple
[24] );
487 OUT_RING( stipple
[23] );
488 OUT_RING( stipple
[22] );
489 OUT_RING( stipple
[21] );
490 OUT_RING( stipple
[20] );
491 OUT_RING( stipple
[19] );
492 OUT_RING( stipple
[18] );
493 OUT_RING( stipple
[17] );
494 OUT_RING( stipple
[16] );
495 OUT_RING( stipple
[15] );
496 OUT_RING( stipple
[14] );
497 OUT_RING( stipple
[13] );
498 OUT_RING( stipple
[12] );
499 OUT_RING( stipple
[11] );
500 OUT_RING( stipple
[10] );
501 OUT_RING( stipple
[9] );
502 OUT_RING( stipple
[8] );
503 OUT_RING( stipple
[7] );
504 OUT_RING( stipple
[6] );
505 OUT_RING( stipple
[5] );
506 OUT_RING( stipple
[4] );
507 OUT_RING( stipple
[3] );
508 OUT_RING( stipple
[2] );
509 OUT_RING( stipple
[1] );
510 OUT_RING( stipple
[0] );
511 OUT_RING( HC_HEADER2
);
512 OUT_RING( (HC_ParaType_NotTex
<< 16) );
513 OUT_RING( ((HC_SubA_HSPXYOS
<< 24) | (0x20 - (vmesa
->driDrawable
->h
& 0x1F))) );
514 OUT_RING( ((HC_SubA_HSPXYOS
<< 24) | (0x20 - (vmesa
->driDrawable
->h
& 0x1F))) );
518 if (VIA_DEBUG
) fprintf(stderr
, "%s - out\n", __FUNCTION__
);
520 vmesa
->newEmitState
= 0;
524 static __inline__ GLuint
viaPackColor(GLuint format
,
525 GLubyte r
, GLubyte g
,
526 GLubyte b
, GLubyte a
)
530 return PACK_COLOR_565(r
, g
, b
);
532 return PACK_COLOR_8888(a
, r
, g
, b
);
534 if (VIA_DEBUG
) fprintf(stderr
, "unknown format %d\n", (int)format
);
535 return PACK_COLOR_8888(a
, r
, g
, b
);
539 static void viaBlendEquationSeparate(GLcontext
*ctx
, GLenum rgbMode
, GLenum aMode
)
541 if (VIA_DEBUG
) fprintf(stderr
, "%s in\n", __FUNCTION__
);
543 /* GL_EXT_blend_equation_separate not supported */
544 ASSERT(rgbMode
== aMode
);
546 /* Can only do GL_ADD equation in hardware */
547 FALLBACK(VIA_CONTEXT(ctx
), VIA_FALLBACK_BLEND_EQ
, rgbMode
!= GL_FUNC_ADD_EXT
);
549 /* BlendEquation sets ColorLogicOpEnabled in an unexpected
552 FALLBACK(VIA_CONTEXT(ctx
), VIA_FALLBACK_LOGICOP
,
553 (ctx
->Color
.ColorLogicOpEnabled
&&
554 ctx
->Color
.LogicOp
!= GL_COPY
));
555 if (VIA_DEBUG
) fprintf(stderr
, "%s out\n", __FUNCTION__
);
558 static void viaBlendFunc(GLcontext
*ctx
, GLenum sfactor
, GLenum dfactor
)
560 viaContextPtr vmesa
= VIA_CONTEXT(ctx
);
561 GLboolean fallback
= GL_FALSE
;
562 if (VIA_DEBUG
) fprintf(stderr
, "%s in\n", __FUNCTION__
);
564 switch (ctx
->Color
.BlendSrcRGB
) {
565 case GL_SRC_ALPHA_SATURATE
:
566 case GL_CONSTANT_COLOR
:
567 case GL_ONE_MINUS_CONSTANT_COLOR
:
568 case GL_CONSTANT_ALPHA
:
569 case GL_ONE_MINUS_CONSTANT_ALPHA
:
576 switch (ctx
->Color
.BlendDstRGB
) {
577 case GL_CONSTANT_COLOR
:
578 case GL_ONE_MINUS_CONSTANT_COLOR
:
579 case GL_CONSTANT_ALPHA
:
580 case GL_ONE_MINUS_CONSTANT_ALPHA
:
587 FALLBACK(vmesa
, VIA_FALLBACK_BLEND_FUNC
, fallback
);
588 if (VIA_DEBUG
) fprintf(stderr
, "%s out\n", __FUNCTION__
);
591 /* Shouldn't be called as the extension is disabled.
593 static void viaBlendFuncSeparate(GLcontext
*ctx
, GLenum sfactorRGB
,
594 GLenum dfactorRGB
, GLenum sfactorA
,
597 if (dfactorRGB
!= dfactorA
|| sfactorRGB
!= sfactorA
) {
598 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glBlendEquation (disabled)");
601 viaBlendFunc(ctx
, sfactorRGB
, dfactorRGB
);
607 /* =============================================================
610 static void viaScissor(GLcontext
*ctx
, GLint x
, GLint y
,
611 GLsizei w
, GLsizei h
)
613 viaContextPtr vmesa
= VIA_CONTEXT(ctx
);
615 if (!vmesa
->driDrawable
)
619 fprintf(stderr
, "%s %d,%d %dx%d, drawH %d\n", __FUNCTION__
, x
,y
,w
,h
, vmesa
->driDrawable
->h
);
621 if (ctx
->Scissor
.Enabled
) {
622 VIA_FLUSH_DMA(vmesa
); /* don't pipeline cliprect changes */
625 vmesa
->scissorRect
.x1
= x
;
626 vmesa
->scissorRect
.y1
= vmesa
->driDrawable
->h
- (y
+ h
);
627 vmesa
->scissorRect
.x2
= x
+ w
;
628 vmesa
->scissorRect
.y2
= vmesa
->driDrawable
->h
- y
;
629 if (VIA_DEBUG
) fprintf(stderr
, "%s out\n", __FUNCTION__
);
632 static void viaEnable(GLcontext
*ctx
, GLenum cap
, GLboolean state
)
634 viaContextPtr vmesa
= VIA_CONTEXT(ctx
);
637 case GL_SCISSOR_TEST
:
638 VIA_FLUSH_DMA(vmesa
);
647 /* Fallback to swrast for select and feedback.
649 static void viaRenderMode(GLcontext
*ctx
, GLenum mode
)
651 FALLBACK(VIA_CONTEXT(ctx
), VIA_FALLBACK_RENDERMODE
, (mode
!= GL_RENDER
));
655 static void viaDrawBuffer(GLcontext
*ctx
, GLenum mode
)
657 viaContextPtr vmesa
= VIA_CONTEXT(ctx
);
658 if (VIA_DEBUG
) fprintf(stderr
, "%s in\n", __FUNCTION__
);
659 if (mode
== GL_FRONT
) {
660 VIA_FLUSH_DMA(vmesa
);
661 vmesa
->drawBuffer
= vmesa
->readBuffer
= &vmesa
->front
;
662 FALLBACK(vmesa
, VIA_FALLBACK_DRAW_BUFFER
, GL_FALSE
);
665 else if (mode
== GL_BACK
) {
666 VIA_FLUSH_DMA(vmesa
);
667 vmesa
->drawBuffer
= vmesa
->readBuffer
= &vmesa
->back
;
668 FALLBACK(vmesa
, VIA_FALLBACK_DRAW_BUFFER
, GL_FALSE
);
672 FALLBACK(vmesa
, VIA_FALLBACK_DRAW_BUFFER
, GL_TRUE
);
676 viaXMesaWindowMoved(vmesa
);
678 /* We want to update the s/w rast state too so that r200SetBuffer()
681 _swrast_DrawBuffer(ctx
, mode
);
684 if (VIA_DEBUG
) fprintf(stderr
, "%s out\n", __FUNCTION__
);
687 static void viaClearColor(GLcontext
*ctx
, const GLfloat color
[4])
689 viaContextPtr vmesa
= VIA_CONTEXT(ctx
);
691 CLAMPED_FLOAT_TO_UBYTE(pcolor
[0], color
[0]);
692 CLAMPED_FLOAT_TO_UBYTE(pcolor
[1], color
[1]);
693 CLAMPED_FLOAT_TO_UBYTE(pcolor
[2], color
[2]);
694 CLAMPED_FLOAT_TO_UBYTE(pcolor
[3], color
[3]);
695 vmesa
->ClearColor
= viaPackColor(vmesa
->viaScreen
->bitsPerPixel
,
696 pcolor
[0], pcolor
[1],
697 pcolor
[2], pcolor
[3]);
701 #define WRITEMASK_ALPHA_SHIFT 31
702 #define WRITEMASK_RED_SHIFT 30
703 #define WRITEMASK_GREEN_SHIFT 29
704 #define WRITEMASK_BLUE_SHIFT 28
706 static void viaColorMask(GLcontext
*ctx
,
707 GLboolean r
, GLboolean g
,
708 GLboolean b
, GLboolean a
)
710 viaContextPtr vmesa
= VIA_CONTEXT( ctx
);
713 fprintf(stderr
, "%s r(%d) g(%d) b(%d) a(%d)\n", __FUNCTION__
, r
, g
, b
, a
);
715 vmesa
->ClearMask
= (((!r
) << WRITEMASK_RED_SHIFT
) |
716 ((!g
) << WRITEMASK_GREEN_SHIFT
) |
717 ((!b
) << WRITEMASK_BLUE_SHIFT
) |
718 ((!a
) << WRITEMASK_ALPHA_SHIFT
));
722 /* =============================================================
726 /* Using drawXoff like this is incorrect outside of locked regions.
727 * This hardware just isn't capable of private back buffers without
728 * glitches and/or a hefty locking scheme.
730 void viaCalcViewport(GLcontext
*ctx
)
732 viaContextPtr vmesa
= VIA_CONTEXT(ctx
);
733 const GLfloat
*v
= ctx
->Viewport
._WindowMap
.m
;
734 GLfloat
*m
= vmesa
->ViewportMatrix
.m
;
736 /* See also via_translate_vertex.
738 m
[MAT_SX
] = v
[MAT_SX
];
739 m
[MAT_TX
] = v
[MAT_TX
] + SUBPIXEL_X
+ vmesa
->drawXoff
;
740 m
[MAT_SY
] = - v
[MAT_SY
];
741 m
[MAT_TY
] = - v
[MAT_TY
] + vmesa
->driDrawable
->h
+ SUBPIXEL_Y
;
742 m
[MAT_SZ
] = v
[MAT_SZ
] * (1.0 / vmesa
->depth_max
);
743 m
[MAT_TZ
] = v
[MAT_TZ
] * (1.0 / vmesa
->depth_max
);
746 static void viaViewport(GLcontext
*ctx
,
748 GLsizei width
, GLsizei height
)
750 /* update size of Mesa/software ancillary buffers */
751 _mesa_ResizeBuffersMESA();
752 viaCalcViewport(ctx
);
755 static void viaDepthRange(GLcontext
*ctx
,
756 GLclampd nearval
, GLclampd farval
)
758 viaCalcViewport(ctx
);
762 void viaInitState(GLcontext
*ctx
)
764 viaContextPtr vmesa
= VIA_CONTEXT(ctx
);
766 vmesa
->regCmdA
= HC_ACMD_HCmdA
;
767 vmesa
->regCmdB
= HC_ACMD_HCmdB
;
768 vmesa
->regEnable
= HC_HenCW_MASK
;
770 /* Mesa should do this for us:
773 ctx
->Driver
.BlendEquationSeparate( ctx
,
774 ctx
->Color
.BlendEquationRGB
,
775 ctx
->Color
.BlendEquationA
);
777 ctx
->Driver
.BlendFuncSeparate( ctx
,
778 ctx
->Color
.BlendSrcRGB
,
779 ctx
->Color
.BlendDstRGB
,
780 ctx
->Color
.BlendSrcA
,
781 ctx
->Color
.BlendDstA
);
783 ctx
->Driver
.Scissor( ctx
, ctx
->Scissor
.X
, ctx
->Scissor
.Y
,
784 ctx
->Scissor
.Width
, ctx
->Scissor
.Height
);
786 ctx
->Driver
.DrawBuffer( ctx
, ctx
->Color
.DrawBuffer
[0] );
790 * Convert S and T texture coordinate wrap modes to hardware bits.
793 get_wrap_mode( GLenum sWrap
, GLenum tWrap
)
800 v
|= HC_HTXnMPMD_Srepeat
;
803 case GL_CLAMP_TO_EDGE
:
804 v
|= HC_HTXnMPMD_Sclamp
;
806 case GL_MIRRORED_REPEAT
:
807 v
|= HC_HTXnMPMD_Smirror
;
813 v
|= HC_HTXnMPMD_Trepeat
;
816 case GL_CLAMP_TO_EDGE
:
817 v
|= HC_HTXnMPMD_Tclamp
;
819 case GL_MIRRORED_REPEAT
:
820 v
|= HC_HTXnMPMD_Tmirror
;
828 static void viaChooseTextureState(GLcontext
*ctx
)
830 viaContextPtr vmesa
= VIA_CONTEXT(ctx
);
831 struct gl_texture_unit
*texUnit0
= &ctx
->Texture
.Unit
[0];
832 struct gl_texture_unit
*texUnit1
= &ctx
->Texture
.Unit
[1];
833 /*=* John Sheng [2003.7.18] texture combine *=*/
835 if (VIA_DEBUG
) fprintf(stderr
, "%s - in\n", __FUNCTION__
);
836 if (texUnit0
->_ReallyEnabled
|| texUnit1
->_ReallyEnabled
) {
838 fprintf(stderr
, "Texture._ReallyEnabled - in\n");
839 fprintf(stderr
, "texUnit0->_ReallyEnabled = %x\n",texUnit0
->_ReallyEnabled
);
843 struct gl_texture_object
*texObj0
= texUnit0
->_Current
;
844 struct gl_texture_object
*texObj1
= texUnit1
->_Current
;
846 fprintf(stderr
, "env mode: 0x%04x / 0x%04x\n", texUnit0
->EnvMode
, texUnit1
->EnvMode
);
848 if ( (texObj0
!= NULL
) && (texObj0
->Image
[0][0] != NULL
) )
849 fprintf(stderr
, "format 0: 0x%04x\n", texObj0
->Image
[0][0]->Format
);
851 if ( (texObj1
!= NULL
) && (texObj1
->Image
[0][0] != NULL
) )
852 fprintf(stderr
, "format 1: 0x%04x\n", texObj1
->Image
[0][0]->Format
);
856 if (texUnit0
->_ReallyEnabled
) {
857 struct gl_texture_object
*texObj
= texUnit0
->_Current
;
858 struct gl_texture_image
*texImage
= texObj
->Image
[0][0];
860 if (VIA_DEBUG
) fprintf(stderr
, "texUnit0->_ReallyEnabled\n");
861 if (texImage
->Border
) {
862 FALLBACK(vmesa
, VIA_FALLBACK_TEXTURE
, GL_TRUE
);
866 vmesa
->regEnable
|= HC_HenTXMP_MASK
| HC_HenTXCH_MASK
| HC_HenTXPP_MASK
;
868 switch (texObj
->MinFilter
) {
870 vmesa
->regHTXnTB_0
= HC_HTXnFLSs_Nearest
|
874 vmesa
->regHTXnTB_0
= HC_HTXnFLSs_Linear
|
877 case GL_NEAREST_MIPMAP_NEAREST
:
878 vmesa
->regHTXnTB_0
= HC_HTXnFLSs_Nearest
|
880 vmesa
->regHTXnTB_0
|= HC_HTXnFLDs_Nearest
;
882 case GL_LINEAR_MIPMAP_NEAREST
:
883 vmesa
->regHTXnTB_0
= HC_HTXnFLSs_Linear
|
885 vmesa
->regHTXnTB_0
|= HC_HTXnFLDs_Nearest
;
887 case GL_NEAREST_MIPMAP_LINEAR
:
888 vmesa
->regHTXnTB_0
= HC_HTXnFLSs_Nearest
|
890 vmesa
->regHTXnTB_0
|= HC_HTXnFLDs_Linear
;
892 case GL_LINEAR_MIPMAP_LINEAR
:
893 vmesa
->regHTXnTB_0
= HC_HTXnFLSs_Linear
|
895 vmesa
->regHTXnTB_0
|= HC_HTXnFLDs_Linear
;
901 switch (texObj
->MagFilter
) {
903 vmesa
->regHTXnTB_0
|= HC_HTXnFLSe_Linear
|
907 vmesa
->regHTXnTB_0
|= HC_HTXnFLSe_Nearest
|
914 vmesa
->regHTXnMPMD_0
&= ~(HC_HTXnMPMD_SMASK
| HC_HTXnMPMD_TMASK
);
915 vmesa
->regHTXnMPMD_0
|= get_wrap_mode( texObj
->WrapS
,
918 if (VIA_DEBUG
) fprintf(stderr
, "texUnit0->EnvMode %x\n",texUnit0
->EnvMode
);
920 viaTexCombineState( vmesa
, texUnit0
->_CurrentCombine
, 0 );
923 if (texUnit1
->_ReallyEnabled
) {
924 struct gl_texture_object
*texObj
= texUnit1
->_Current
;
925 struct gl_texture_image
*texImage
= texObj
->Image
[0][0];
927 if (texImage
->Border
) {
928 FALLBACK(vmesa
, VIA_FALLBACK_TEXTURE
, GL_TRUE
);
932 switch (texObj
->MinFilter
) {
934 vmesa
->regHTXnTB_1
= HC_HTXnFLSs_Nearest
|
938 vmesa
->regHTXnTB_1
= HC_HTXnFLSs_Linear
|
941 case GL_NEAREST_MIPMAP_NEAREST
:
942 vmesa
->regHTXnTB_1
= HC_HTXnFLSs_Nearest
|
944 vmesa
->regHTXnTB_1
|= HC_HTXnFLDs_Nearest
;
946 case GL_LINEAR_MIPMAP_NEAREST
:
947 vmesa
->regHTXnTB_1
= HC_HTXnFLSs_Linear
|
949 vmesa
->regHTXnTB_1
|= HC_HTXnFLDs_Nearest
;
951 case GL_NEAREST_MIPMAP_LINEAR
:
952 vmesa
->regHTXnTB_1
= HC_HTXnFLSs_Nearest
|
954 vmesa
->regHTXnTB_1
|= HC_HTXnFLDs_Linear
;
956 case GL_LINEAR_MIPMAP_LINEAR
:
957 vmesa
->regHTXnTB_1
= HC_HTXnFLSs_Linear
|
959 vmesa
->regHTXnTB_1
|= HC_HTXnFLDs_Linear
;
965 switch(texObj
->MagFilter
) {
967 vmesa
->regHTXnTB_1
|= HC_HTXnFLSs_Nearest
|
971 vmesa
->regHTXnTB_1
|= HC_HTXnFLSs_Linear
|
978 vmesa
->regHTXnMPMD_1
&= ~(HC_HTXnMPMD_SMASK
| HC_HTXnMPMD_TMASK
);
979 vmesa
->regHTXnMPMD_1
|= get_wrap_mode( texObj
->WrapS
,
982 viaTexCombineState( vmesa
, texUnit1
->_CurrentCombine
, 1 );
986 fprintf( stderr
, "Csat_0 / Cop_0 = 0x%08x / 0x%08x\n",
987 vmesa
->regHTXnTBLCsat_0
, vmesa
->regHTXnTBLCop_0
);
988 fprintf( stderr
, "Asat_0 = 0x%08x\n",
989 vmesa
->regHTXnTBLAsat_0
);
990 fprintf( stderr
, "RCb_0 / RAa_0 = 0x%08x / 0x%08x\n",
991 vmesa
->regHTXnTBLRCb_0
, vmesa
->regHTXnTBLRAa_0
);
992 fprintf( stderr
, "RCa_0 / RCc_0 = 0x%08x / 0x%08x\n",
993 vmesa
->regHTXnTBLRCa_0
, vmesa
->regHTXnTBLRCc_0
);
994 fprintf( stderr
, "RCbias_0 = 0x%08x\n",
995 vmesa
->regHTXnTBLRCbias_0
);
999 vmesa
->regEnable
&= (~(HC_HenTXMP_MASK
| HC_HenTXCH_MASK
| HC_HenTXPP_MASK
));
1001 if (VIA_DEBUG
) fprintf(stderr
, "%s - out\n", __FUNCTION__
);
1005 static void viaChooseColorState(GLcontext
*ctx
)
1007 viaContextPtr vmesa
= VIA_CONTEXT(ctx
);
1008 GLenum s
= ctx
->Color
.BlendSrcRGB
;
1009 GLenum d
= ctx
->Color
.BlendDstRGB
;
1011 /* The HW's blending equation is:
1012 * (Ca * FCa + Cbias + Cb * FCb) << Cshift
1014 if (VIA_DEBUG
) fprintf(stderr
, "%s - in\n", __FUNCTION__
);
1016 if (ctx
->Color
.BlendEnabled
) {
1017 vmesa
->regEnable
|= HC_HenABL_MASK
;
1018 /* Ca -- always from source color.
1020 vmesa
->regHABLCsat
= HC_HABLCsat_MASK
| HC_HABLCa_OPC
|
1022 /* Aa -- always from source alpha.
1024 vmesa
->regHABLAsat
= HC_HABLAsat_MASK
| HC_HABLAa_OPA
|
1026 /* FCa -- depend on following condition.
1027 * FAa -- depend on following condition.
1033 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_HABLRCa
;
1034 vmesa
->regHABLAsat
|= HC_HABLFAa_OPA
| HC_HABLFAa_HABLFRA
;
1035 vmesa
->regHABLRFCa
= 0x0;
1036 vmesa
->regHABLRAa
= 0x0;
1041 vmesa
->regHABLCsat
|= HC_HABLFCa_InvOPC
| HC_HABLFCa_HABLRCa
;
1042 vmesa
->regHABLAsat
|= HC_HABLFAa_InvOPA
| HC_HABLFAa_HABLFRA
;
1043 vmesa
->regHABLRFCa
= 0x0;
1044 vmesa
->regHABLRAa
= 0x0;
1049 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_Csrc
;
1050 vmesa
->regHABLAsat
|= HC_HABLFAa_OPA
| HC_HABLFAa_Asrc
;
1052 case GL_ONE_MINUS_SRC_COLOR
:
1053 /* (1, 1, 1, 1) - (Rs, Gs, Bs, As)
1055 vmesa
->regHABLCsat
|= HC_HABLFCa_InvOPC
| HC_HABLFCa_Csrc
;
1056 vmesa
->regHABLAsat
|= HC_HABLFAa_InvOPA
| HC_HABLFAa_Asrc
;
1061 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_Cdst
;
1062 vmesa
->regHABLAsat
|= HC_HABLFAa_OPA
| HC_HABLFAa_Adst
;
1064 case GL_ONE_MINUS_DST_COLOR
:
1065 /* (1, 1, 1, 1) - (Rd, Gd, Bd, Ad)
1067 vmesa
->regHABLCsat
|= HC_HABLFCa_InvOPC
| HC_HABLFCa_Cdst
;
1068 vmesa
->regHABLAsat
|= HC_HABLFAa_InvOPA
| HC_HABLFAa_Adst
;
1073 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_Asrc
;
1074 vmesa
->regHABLAsat
|= HC_HABLFAa_OPA
| HC_HABLFAa_Asrc
;
1076 case GL_ONE_MINUS_SRC_ALPHA
:
1077 /* (1, 1, 1, 1) - (As, As, As, As)
1079 vmesa
->regHABLCsat
|= HC_HABLFCa_InvOPC
| HC_HABLFCa_Asrc
;
1080 vmesa
->regHABLAsat
|= HC_HABLFAa_InvOPA
| HC_HABLFAa_Asrc
;
1084 if (vmesa
->viaScreen
->bitsPerPixel
== 16) {
1087 vmesa
->regHABLCsat
|= HC_HABLFCa_InvOPC
| HC_HABLFCa_HABLRCa
;
1088 vmesa
->regHABLAsat
|= HC_HABLFAa_InvOPA
| HC_HABLFAa_HABLFRA
;
1089 vmesa
->regHABLRFCa
= 0x0;
1090 vmesa
->regHABLRAa
= 0x0;
1095 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_Adst
;
1096 vmesa
->regHABLAsat
|= HC_HABLFAa_OPA
| HC_HABLFAa_Adst
;
1100 case GL_ONE_MINUS_DST_ALPHA
:
1102 if (vmesa
->viaScreen
->bitsPerPixel
== 16) {
1103 /* (1, 1, 1, 1) - (1, 1, 1, 1) = (0, 0, 0, 0)
1105 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_HABLRCa
;
1106 vmesa
->regHABLAsat
|= HC_HABLFAa_OPA
| HC_HABLFAa_HABLFRA
;
1107 vmesa
->regHABLRFCa
= 0x0;
1108 vmesa
->regHABLRAa
= 0x0;
1111 /* (1, 1, 1, 1) - (Ad, Ad, Ad, Ad)
1113 vmesa
->regHABLCsat
|= HC_HABLFCa_InvOPC
| HC_HABLFCa_Adst
;
1114 vmesa
->regHABLAsat
|= HC_HABLFAa_InvOPA
| HC_HABLFAa_Adst
;
1118 case GL_SRC_ALPHA_SATURATE
:
1120 if (vmesa
->viaScreen
->bitsPerPixel
== 16) {
1121 /* (f, f, f, 1), f = min(As, 1 - Ad) = min(As, 1 - 1) = 0
1122 * So (f, f, f, 1) = (0, 0, 0, 1)
1124 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_HABLRCa
;
1125 vmesa
->regHABLAsat
|= HC_HABLFAa_InvOPA
| HC_HABLFAa_HABLFRA
;
1126 vmesa
->regHABLRFCa
= 0x0;
1127 vmesa
->regHABLRAa
= 0x0;
1130 /* (f, f, f, 1), f = min(As, 1 - Ad)
1132 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_mimAsrcInvAdst
;
1133 vmesa
->regHABLAsat
|= HC_HABLFAa_InvOPA
| HC_HABLFAa_HABLFRA
;
1134 vmesa
->regHABLRFCa
= 0x0;
1135 vmesa
->regHABLRAa
= 0x0;
1146 vmesa
->regHABLCsat
|= HC_HABLCbias_HABLRCbias
;
1147 vmesa
->regHABLAsat
|= HC_HABLAbias_HABLRAbias
;
1149 /* Cb -- always from destination color.
1151 vmesa
->regHABLCop
= HC_HABLCb_OPC
| HC_HABLCb_Cdst
;
1152 /* Ab -- always from destination alpha.
1154 vmesa
->regHABLAop
= HC_HABLAb_OPA
| HC_HABLAb_Adst
;
1155 /* FCb -- depend on following condition.
1161 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_HABLRCb
;
1162 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_HABLFRA
;
1163 vmesa
->regHABLRFCb
= 0x0;
1164 vmesa
->regHABLRAb
= 0x0;
1169 vmesa
->regHABLCop
|= HC_HABLFCb_InvOPC
| HC_HABLFCb_HABLRCb
;
1170 vmesa
->regHABLAop
|= HC_HABLFAb_InvOPA
| HC_HABLFAb_HABLFRA
;
1171 vmesa
->regHABLRFCb
= 0x0;
1172 vmesa
->regHABLRAb
= 0x0;
1177 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_Csrc
;
1178 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_Asrc
;
1180 case GL_ONE_MINUS_SRC_COLOR
:
1181 /* (1, 1, 1, 1) - (Rs, Gs, Bs, As)
1183 vmesa
->regHABLCop
|= HC_HABLFCb_InvOPC
| HC_HABLFCb_Csrc
;
1184 vmesa
->regHABLAop
|= HC_HABLFAb_InvOPA
| HC_HABLFAb_Asrc
;
1189 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_Cdst
;
1190 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_Adst
;
1192 case GL_ONE_MINUS_DST_COLOR
:
1193 /* (1, 1, 1, 1) - (Rd, Gd, Bd, Ad)
1195 vmesa
->regHABLCop
|= HC_HABLFCb_InvOPC
| HC_HABLFCb_Cdst
;
1196 vmesa
->regHABLAop
|= HC_HABLFAb_InvOPA
| HC_HABLFAb_Adst
;
1201 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_Asrc
;
1202 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_Asrc
;
1204 case GL_ONE_MINUS_SRC_ALPHA
:
1205 /* (1, 1, 1, 1) - (As, As, As, As)
1207 vmesa
->regHABLCop
|= HC_HABLFCb_InvOPC
| HC_HABLFCb_Asrc
;
1208 vmesa
->regHABLAop
|= HC_HABLFAb_InvOPA
| HC_HABLFAb_Asrc
;
1212 if (vmesa
->viaScreen
->bitsPerPixel
== 16) {
1215 vmesa
->regHABLCop
|= HC_HABLFCb_InvOPC
| HC_HABLFCb_HABLRCb
;
1216 vmesa
->regHABLAop
|= HC_HABLFAb_InvOPA
| HC_HABLFAb_HABLFRA
;
1217 vmesa
->regHABLRFCb
= 0x0;
1218 vmesa
->regHABLRAb
= 0x0;
1223 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_Adst
;
1224 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_Adst
;
1228 case GL_ONE_MINUS_DST_ALPHA
:
1230 if (vmesa
->viaScreen
->bitsPerPixel
== 16) {
1231 /* (1, 1, 1, 1) - (1, 1, 1, 1) = (0, 0, 0, 0)
1233 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_HABLRCb
;
1234 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_HABLFRA
;
1235 vmesa
->regHABLRFCb
= 0x0;
1236 vmesa
->regHABLRAb
= 0x0;
1239 /* (1, 1, 1, 1) - (Ad, Ad, Ad, Ad)
1241 vmesa
->regHABLCop
|= HC_HABLFCb_InvOPC
| HC_HABLFCb_Adst
;
1242 vmesa
->regHABLAop
|= HC_HABLFAb_InvOPA
| HC_HABLFAb_Adst
;
1247 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_HABLRCb
;
1248 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_HABLFRA
;
1249 vmesa
->regHABLRFCb
= 0x0;
1250 vmesa
->regHABLRAb
= 0x0;
1254 if (vmesa
->viaScreen
->bitsPerPixel
<= 16)
1255 vmesa
->regEnable
&= ~HC_HenDT_MASK
;
1259 vmesa
->regEnable
&= (~HC_HenABL_MASK
);
1262 if (ctx
->Color
.AlphaEnabled
) {
1263 vmesa
->regEnable
|= HC_HenAT_MASK
;
1264 vmesa
->regHATMD
= (((GLchan
)ctx
->Color
.AlphaRef
) & 0xFF) |
1265 ((ctx
->Color
.AlphaFunc
- GL_NEVER
) << 8);
1268 vmesa
->regEnable
&= (~HC_HenAT_MASK
);
1271 if (ctx
->Color
.DitherFlag
&& (vmesa
->viaScreen
->bitsPerPixel
< 32)) {
1272 if (ctx
->Color
.BlendEnabled
) {
1273 vmesa
->regEnable
&= ~HC_HenDT_MASK
;
1276 vmesa
->regEnable
|= HC_HenDT_MASK
;
1280 if (ctx
->Color
.ColorLogicOpEnabled
)
1281 vmesa
->regHROP
= ROP
[ctx
->Color
.LogicOp
& 0xF];
1283 vmesa
->regHROP
= HC_HROP_P
;
1285 vmesa
->regHFBBMSKL
= (*(GLuint
*)&ctx
->Color
.ColorMask
[0]) & 0xFFFFFF;
1286 vmesa
->regHROP
|= ctx
->Color
.ColorMask
[3];
1288 if (ctx
->Color
.ColorMask
[3])
1289 vmesa
->regEnable
|= HC_HenAW_MASK
;
1291 vmesa
->regEnable
&= ~HC_HenAW_MASK
;
1293 if (VIA_DEBUG
) fprintf(stderr
, "%s - out\n", __FUNCTION__
);
1296 static void viaChooseFogState(GLcontext
*ctx
)
1298 viaContextPtr vmesa
= VIA_CONTEXT(ctx
);
1300 if (ctx
->Fog
.Enabled
) {
1303 vmesa
->regEnable
|= HC_HenFOG_MASK
;
1305 /* Use fog equation 0 (OpenGL's default) & local fog.
1307 vmesa
->regHFogLF
= 0x0;
1309 r
= (GLubyte
)(ctx
->Fog
.Color
[0] * 255.0F
);
1310 g
= (GLubyte
)(ctx
->Fog
.Color
[1] * 255.0F
);
1311 b
= (GLubyte
)(ctx
->Fog
.Color
[2] * 255.0F
);
1312 a
= (GLubyte
)(ctx
->Fog
.Color
[3] * 255.0F
);
1313 vmesa
->regHFogCL
= (r
<< 16) | (g
<< 8) | b
;
1314 vmesa
->regHFogCH
= a
;
1317 vmesa
->regEnable
&= ~HC_HenFOG_MASK
;
1321 static void viaChooseDepthState(GLcontext
*ctx
)
1323 viaContextPtr vmesa
= VIA_CONTEXT(ctx
);
1324 if (ctx
->Depth
.Test
) {
1325 vmesa
->regEnable
|= HC_HenZT_MASK
;
1326 if (ctx
->Depth
.Mask
)
1327 vmesa
->regEnable
|= HC_HenZW_MASK
;
1329 vmesa
->regEnable
&= (~HC_HenZW_MASK
);
1330 vmesa
->regHZWTMD
= (ctx
->Depth
.Func
- GL_NEVER
) << 16;
1334 vmesa
->regEnable
&= ~HC_HenZT_MASK
;
1336 /*=* [DBG] racer : can't display cars in car selection menu *=*/
1337 /*if (ctx->Depth.Mask)
1338 vmesa->regEnable |= HC_HenZW_MASK;
1340 vmesa->regEnable &= (~HC_HenZW_MASK);*/
1341 vmesa
->regEnable
&= (~HC_HenZW_MASK
);
1345 static void viaChooseLightState(GLcontext
*ctx
)
1347 viaContextPtr vmesa
= VIA_CONTEXT(ctx
);
1349 if (ctx
->Light
.ShadeModel
== GL_SMOOTH
) {
1350 vmesa
->regCmdA
|= HC_HShading_Gouraud
;
1353 vmesa
->regCmdA
&= ~HC_HShading_Gouraud
;
1357 static void viaChooseLineState(GLcontext
*ctx
)
1359 viaContextPtr vmesa
= VIA_CONTEXT(ctx
);
1361 if (ctx
->Line
.SmoothFlag
) {
1362 vmesa
->regEnable
|= HC_HenAA_MASK
;
1365 if (!ctx
->Polygon
.SmoothFlag
) {
1366 vmesa
->regEnable
&= ~HC_HenAA_MASK
;
1370 if (0 && ctx
->Line
.StippleFlag
) {
1371 vmesa
->regEnable
|= HC_HenLP_MASK
;
1372 vmesa
->regHLP
= ctx
->Line
.StipplePattern
;
1373 vmesa
->regHLPRF
= ctx
->Line
.StippleFactor
;
1376 vmesa
->regEnable
&= ~HC_HenLP_MASK
;
1380 static void viaChoosePolygonState(GLcontext
*ctx
)
1382 viaContextPtr vmesa
= VIA_CONTEXT(ctx
);
1384 /* KW: FIXME: this should be in viaRasterPrimitive (somehow)
1386 if (ctx
->Polygon
.SmoothFlag
) {
1387 vmesa
->regEnable
|= HC_HenAA_MASK
;
1390 if (!ctx
->Line
.SmoothFlag
) {
1391 vmesa
->regEnable
&= ~HC_HenAA_MASK
;
1395 if (ctx
->Polygon
.StippleFlag
) {
1396 vmesa
->regEnable
|= HC_HenSP_MASK
;
1399 vmesa
->regEnable
&= ~HC_HenSP_MASK
;
1402 if (ctx
->Polygon
.CullFlag
) {
1403 vmesa
->regEnable
|= HC_HenFBCull_MASK
;
1406 vmesa
->regEnable
&= ~HC_HenFBCull_MASK
;
1410 static void viaChooseStencilState(GLcontext
*ctx
)
1412 viaContextPtr vmesa
= VIA_CONTEXT(ctx
);
1413 if (VIA_DEBUG
) fprintf(stderr
, "%s - in\n", __FUNCTION__
);
1415 if (ctx
->Stencil
.Enabled
) {
1418 vmesa
->regEnable
|= HC_HenST_MASK
;
1419 temp
= (ctx
->Stencil
.Ref
[0] & 0xFF) << HC_HSTREF_SHIFT
;
1420 temp
|= 0xFF << HC_HSTOPMSK_SHIFT
;
1421 temp
|= (ctx
->Stencil
.ValueMask
[0] & 0xFF);
1422 vmesa
->regHSTREF
= temp
;
1424 temp
= (ctx
->Stencil
.Function
[0] - GL_NEVER
) << 16;
1426 switch (ctx
->Stencil
.FailFunc
[0]) {
1428 temp
|= HC_HSTOPSF_KEEP
;
1431 temp
|= HC_HSTOPSF_ZERO
;
1434 temp
|= HC_HSTOPSF_REPLACE
;
1437 temp
|= HC_HSTOPSF_INVERT
;
1440 temp
|= HC_HSTOPSF_INCR
;
1443 temp
|= HC_HSTOPSF_DECR
;
1447 switch (ctx
->Stencil
.ZFailFunc
[0]) {
1449 temp
|= HC_HSTOPSPZF_KEEP
;
1452 temp
|= HC_HSTOPSPZF_ZERO
;
1455 temp
|= HC_HSTOPSPZF_REPLACE
;
1458 temp
|= HC_HSTOPSPZF_INVERT
;
1461 temp
|= HC_HSTOPSPZF_INCR
;
1464 temp
|= HC_HSTOPSPZF_DECR
;
1468 switch (ctx
->Stencil
.ZPassFunc
[0]) {
1470 temp
|= HC_HSTOPSPZP_KEEP
;
1473 temp
|= HC_HSTOPSPZP_ZERO
;
1476 temp
|= HC_HSTOPSPZP_REPLACE
;
1479 temp
|= HC_HSTOPSPZP_INVERT
;
1482 temp
|= HC_HSTOPSPZP_INCR
;
1485 temp
|= HC_HSTOPSPZP_DECR
;
1488 vmesa
->regHSTMD
= temp
;
1491 vmesa
->regEnable
&= ~HC_HenST_MASK
;
1493 if (VIA_DEBUG
) fprintf(stderr
, "%s - out\n", __FUNCTION__
);
1498 static void viaChooseTriangle(GLcontext
*ctx
)
1500 viaContextPtr vmesa
= VIA_CONTEXT(ctx
);
1502 fprintf(stderr
, "%s - in\n", __FUNCTION__
);
1503 fprintf(stderr
, "GL_CULL_FACE = %x\n", GL_CULL_FACE
);
1504 fprintf(stderr
, "ctx->Polygon.CullFlag = %x\n", ctx
->Polygon
.CullFlag
);
1505 fprintf(stderr
, "GL_FRONT = %x\n", GL_FRONT
);
1506 fprintf(stderr
, "ctx->Polygon.CullFaceMode = %x\n", ctx
->Polygon
.CullFaceMode
);
1507 fprintf(stderr
, "GL_CCW = %x\n", GL_CCW
);
1508 fprintf(stderr
, "ctx->Polygon.FrontFace = %x\n", ctx
->Polygon
.FrontFace
);
1510 if (ctx
->Polygon
.CullFlag
== GL_TRUE
) {
1511 switch (ctx
->Polygon
.CullFaceMode
) {
1513 if (ctx
->Polygon
.FrontFace
== GL_CCW
)
1514 vmesa
->regCmdB
|= HC_HBFace_MASK
;
1516 vmesa
->regCmdB
&= ~HC_HBFace_MASK
;
1519 if (ctx
->Polygon
.FrontFace
== GL_CW
)
1520 vmesa
->regCmdB
|= HC_HBFace_MASK
;
1522 vmesa
->regCmdB
&= ~HC_HBFace_MASK
;
1524 case GL_FRONT_AND_BACK
:
1528 if (VIA_DEBUG
) fprintf(stderr
, "%s - out\n", __FUNCTION__
);
1531 void viaValidateState( GLcontext
*ctx
)
1533 viaContextPtr vmesa
= VIA_CONTEXT(ctx
);
1535 if (vmesa
->newState
& _NEW_TEXTURE
) {
1536 viaChooseTextureState(ctx
);
1537 viaUpdateTextureState(ctx
); /* May modify vmesa->Fallback */
1540 if (vmesa
->newState
& _NEW_COLOR
)
1541 viaChooseColorState(ctx
);
1543 if (vmesa
->newState
& _NEW_DEPTH
)
1544 viaChooseDepthState(ctx
);
1546 if (vmesa
->newState
& _NEW_FOG
)
1547 viaChooseFogState(ctx
);
1549 if (vmesa
->newState
& _NEW_LIGHT
)
1550 viaChooseLightState(ctx
);
1552 if (vmesa
->newState
& _NEW_LINE
)
1553 viaChooseLineState(ctx
);
1555 if (vmesa
->newState
& (_NEW_POLYGON
| _NEW_POLYGONSTIPPLE
)) {
1556 viaChoosePolygonState(ctx
);
1557 viaChooseTriangle(ctx
);
1560 if (vmesa
->newState
& _NEW_STENCIL
)
1561 viaChooseStencilState(ctx
);
1563 if (ctx
->_TriangleCaps
& DD_SEPARATE_SPECULAR
)
1564 vmesa
->regEnable
|= HC_HenCS_MASK
;
1566 vmesa
->regEnable
&= ~HC_HenCS_MASK
;
1568 vmesa
->newEmitState
|= vmesa
->newState
;
1569 vmesa
->newState
= 0;
1572 static void viaInvalidateState(GLcontext
*ctx
, GLuint newState
)
1574 viaContextPtr vmesa
= VIA_CONTEXT(ctx
);
1576 VIA_FINISH_PRIM( vmesa
);
1577 vmesa
->newState
|= newState
;
1579 _swrast_InvalidateState(ctx
, newState
);
1580 _swsetup_InvalidateState(ctx
, newState
);
1581 _ac_InvalidateState(ctx
, newState
);
1582 _tnl_InvalidateState(ctx
, newState
);
1585 void viaInitStateFuncs(GLcontext
*ctx
)
1587 /* Callbacks for internal Mesa events.
1589 ctx
->Driver
.UpdateState
= viaInvalidateState
;
1593 ctx
->Driver
.BlendEquationSeparate
= viaBlendEquationSeparate
;
1594 ctx
->Driver
.BlendFuncSeparate
= viaBlendFuncSeparate
;
1595 ctx
->Driver
.ClearColor
= viaClearColor
;
1596 ctx
->Driver
.ColorMask
= viaColorMask
;
1597 ctx
->Driver
.DrawBuffer
= viaDrawBuffer
;
1598 ctx
->Driver
.RenderMode
= viaRenderMode
;
1599 ctx
->Driver
.Scissor
= viaScissor
;
1600 ctx
->Driver
.DepthRange
= viaDepthRange
;
1601 ctx
->Driver
.Viewport
= viaViewport
;
1602 ctx
->Driver
.Enable
= viaEnable
;
1604 /* Pixel path fallbacks.
1606 ctx
->Driver
.Accum
= _swrast_Accum
;
1607 ctx
->Driver
.Bitmap
= _swrast_Bitmap
;
1608 ctx
->Driver
.CopyPixels
= _swrast_CopyPixels
;
1609 ctx
->Driver
.DrawPixels
= _swrast_DrawPixels
;
1610 ctx
->Driver
.ReadPixels
= _swrast_ReadPixels
;
1611 ctx
->Driver
.ResizeBuffers
= viaReAllocateBuffers
;
1613 /* Swrast hooks for imaging extensions:
1615 ctx
->Driver
.CopyColorTable
= _swrast_CopyColorTable
;
1616 ctx
->Driver
.CopyColorSubTable
= _swrast_CopyColorSubTable
;
1617 ctx
->Driver
.CopyConvolutionFilter1D
= _swrast_CopyConvolutionFilter1D
;
1618 ctx
->Driver
.CopyConvolutionFilter2D
= _swrast_CopyConvolutionFilter2D
;