2 * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
3 * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sub license,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the
13 * next paragraph) shall be included in all copies or substantial portions
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
36 #include "via_context.h"
37 #include "via_state.h"
40 #include "via_ioctl.h"
41 #include "via_3d_reg.h"
43 #include "swrast/swrast.h"
44 #include "array_cache/acache.h"
46 #include "swrast_setup/swrast_setup.h"
48 #include "tnl/t_pipeline.h"
51 static GLuint ROP
[16] = {
52 HC_HROP_BLACK
, /* GL_CLEAR 0 */
53 HC_HROP_DPa
, /* GL_AND s & d */
54 HC_HROP_PDna
, /* GL_AND_REVERSE s & ~d */
55 HC_HROP_P
, /* GL_COPY s */
56 HC_HROP_DPna
, /* GL_AND_INVERTED ~s & d */
57 HC_HROP_D
, /* GL_NOOP d */
58 HC_HROP_DPx
, /* GL_XOR s ^ d */
59 HC_HROP_DPo
, /* GL_OR s | d */
60 HC_HROP_DPon
, /* GL_NOR ~(s | d) */
61 HC_HROP_DPxn
, /* GL_EQUIV ~(s ^ d) */
62 HC_HROP_Dn
, /* GL_INVERT ~d */
63 HC_HROP_PDno
, /* GL_OR_REVERSE s | ~d */
64 HC_HROP_Pn
, /* GL_COPY_INVERTED ~s */
65 HC_HROP_DPno
, /* GL_OR_INVERTED ~s | d */
66 HC_HROP_DPan
, /* GL_NAND ~(s & d) */
67 HC_HROP_WHITE
/* GL_SET 1 */
71 * Compute the 'S5.5' lod bias factor from the floating point OpenGL bias.
73 static GLuint
viaComputeLodBias(GLfloat bias
)
75 int b
= (int) (bias
* 32.0);
83 void viaEmitState(struct via_context
*vmesa
)
85 GLcontext
*ctx
= vmesa
->glCtx
;
90 viaCheckDma(vmesa
, 0x110);
93 OUT_RING( HC_HEADER2
);
94 OUT_RING( (HC_ParaType_NotTex
<< 16) );
95 OUT_RING( ((HC_SubA_HEnable
<< 24) | vmesa
->regEnable
) );
96 OUT_RING( ((HC_SubA_HFBBMSKL
<< 24) | vmesa
->regHFBBMSKL
) );
97 OUT_RING( ((HC_SubA_HROP
<< 24) | vmesa
->regHROP
) );
100 if (vmesa
->have_hw_stencil
) {
101 GLuint pitch
, format
, offset
;
103 format
= HC_HZWBFM_24
;
104 offset
= vmesa
->depth
.offset
;
105 pitch
= vmesa
->depth
.pitch
;
108 OUT_RING( (HC_SubA_HZWBBasL
<< 24) | (offset
& 0xFFFFFF) );
109 OUT_RING( (HC_SubA_HZWBBasH
<< 24) | ((offset
& 0xFF000000) >> 24) );
110 OUT_RING( (HC_SubA_HZWBType
<< 24) | HC_HDBLoc_Local
| HC_HZONEasFF_MASK
|
112 OUT_RING( (HC_SubA_HZWTMD
<< 24) | vmesa
->regHZWTMD
);
113 OUT_RING( (HC_SubA_HSTREF
<< 24) | vmesa
->regHSTREF
);
114 OUT_RING( (HC_SubA_HSTMD
<< 24) | vmesa
->regHSTMD
);
117 else if (vmesa
->hasDepth
) {
118 GLuint pitch
, format
, offset
;
120 if (vmesa
->depthBits
== 16) {
121 format
= HC_HZWBFM_16
;
124 format
= HC_HZWBFM_32
;
128 offset
= vmesa
->depth
.offset
;
129 pitch
= vmesa
->depth
.pitch
;
132 OUT_RING( (HC_SubA_HZWBBasL
<< 24) | (offset
& 0xFFFFFF) );
133 OUT_RING( (HC_SubA_HZWBBasH
<< 24) | ((offset
& 0xFF000000) >> 24) );
134 OUT_RING( (HC_SubA_HZWBType
<< 24) | HC_HDBLoc_Local
| HC_HZONEasFF_MASK
|
136 OUT_RING( (HC_SubA_HZWTMD
<< 24) | vmesa
->regHZWTMD
);
140 if (ctx
->Color
.AlphaEnabled
) {
142 OUT_RING( (HC_SubA_HATMD
<< 24) | vmesa
->regHATMD
);
147 if (ctx
->Color
.BlendEnabled
) {
149 OUT_RING( (HC_SubA_HABLCsat
<< 24) | vmesa
->regHABLCsat
);
150 OUT_RING( (HC_SubA_HABLCop
<< 24) | vmesa
->regHABLCop
);
151 OUT_RING( (HC_SubA_HABLAsat
<< 24) | vmesa
->regHABLAsat
);
152 OUT_RING( (HC_SubA_HABLAop
<< 24) | vmesa
->regHABLAop
);
153 OUT_RING( (HC_SubA_HABLRCa
<< 24) | vmesa
->regHABLRCa
);
154 OUT_RING( (HC_SubA_HABLRFCa
<< 24) | vmesa
->regHABLRFCa
);
155 OUT_RING( (HC_SubA_HABLRCbias
<< 24) | vmesa
->regHABLRCbias
);
156 OUT_RING( (HC_SubA_HABLRCb
<< 24) | vmesa
->regHABLRCb
);
157 OUT_RING( (HC_SubA_HABLRFCb
<< 24) | vmesa
->regHABLRFCb
);
158 OUT_RING( (HC_SubA_HABLRAa
<< 24) | vmesa
->regHABLRAa
);
159 OUT_RING( (HC_SubA_HABLRAb
<< 24) | vmesa
->regHABLRAb
);
163 if (ctx
->Fog
.Enabled
) {
165 OUT_RING( (HC_SubA_HFogLF
<< 24) | vmesa
->regHFogLF
);
166 OUT_RING( (HC_SubA_HFogCL
<< 24) | vmesa
->regHFogCL
);
167 OUT_RING( (HC_SubA_HFogCH
<< 24) | vmesa
->regHFogCH
);
171 if (ctx
->Line
.StippleFlag
) {
173 OUT_RING( (HC_SubA_HLP
<< 24) | ctx
->Line
.StipplePattern
);
174 OUT_RING( (HC_SubA_HLPRF
<< 24) | ctx
->Line
.StippleFactor
);
179 OUT_RING( (HC_SubA_HPixGC
<< 24) | 0x0 );
185 if (ctx
->Texture
._EnabledUnits
) {
187 struct gl_texture_unit
*texUnit0
= &ctx
->Texture
.Unit
[0];
188 struct gl_texture_unit
*texUnit1
= &ctx
->Texture
.Unit
[1];
191 GLuint nDummyValue
= 0;
194 OUT_RING( HC_HEADER2
);
195 OUT_RING( (HC_ParaType_Tex
<< 16) | (HC_SubType_TexGeneral
<< 24) );
197 if (texUnit0
->Enabled
&& texUnit1
->Enabled
) {
198 nDummyValue
= (HC_SubA_HTXSMD
<< 24) | (1 << 3);
201 nDummyValue
= (HC_SubA_HTXSMD
<< 24) | 0;
204 if (vmesa
->clearTexCache
) {
205 vmesa
->clearTexCache
= 0;
206 OUT_RING( nDummyValue
| HC_HTXCHCLR_MASK
);
207 OUT_RING( nDummyValue
);
210 OUT_RING( nDummyValue
);
211 OUT_RING( nDummyValue
);
214 OUT_RING( HC_HEADER2
);
215 OUT_RING( HC_ParaType_NotTex
<< 16 );
216 OUT_RING( (HC_SubA_HEnable
<< 24) | vmesa
->regEnable
);
217 OUT_RING( (HC_SubA_HEnable
<< 24) | vmesa
->regEnable
);
221 if (texUnit0
->Enabled
) {
222 struct gl_texture_object
*texObj
= texUnit0
->_Current
;
223 struct via_texture_object
*t
= (struct via_texture_object
*)texObj
;
224 GLuint numLevels
= t
->lastLevel
- t
->firstLevel
+ 1;
225 if (VIA_DEBUG
& DEBUG_STATE
) {
226 fprintf(stderr
, "texture0 enabled\n");
228 if (numLevels
== 8) {
230 OUT_RING( HC_HEADER2
);
231 OUT_RING( (HC_ParaType_Tex
<< 16) | (0 << 24) );
232 OUT_RING( t
->regTexFM
);
233 OUT_RING( (HC_SubA_HTXnL0OS
<< 24) |
234 ((t
->lastLevel
) << HC_HTXnLVmax_SHIFT
) | t
->firstLevel
);
235 OUT_RING( t
->regTexWidthLog2
[0] );
236 OUT_RING( t
->regTexWidthLog2
[1] );
237 OUT_RING( t
->regTexHeightLog2
[0] );
238 OUT_RING( t
->regTexHeightLog2
[1] );
239 OUT_RING( t
->regTexBaseH
[0] );
240 OUT_RING( t
->regTexBaseH
[1] );
241 OUT_RING( t
->regTexBaseH
[2] );
242 OUT_RING( t
->regTexBaseAndPitch
[0].baseL
);
243 OUT_RING( t
->regTexBaseAndPitch
[0].pitchLog2
);
244 OUT_RING( t
->regTexBaseAndPitch
[1].baseL
);
245 OUT_RING( t
->regTexBaseAndPitch
[1].pitchLog2
);
246 OUT_RING( t
->regTexBaseAndPitch
[2].baseL
);
247 OUT_RING( t
->regTexBaseAndPitch
[2].pitchLog2
);
248 OUT_RING( t
->regTexBaseAndPitch
[3].baseL
);
249 OUT_RING( t
->regTexBaseAndPitch
[3].pitchLog2
);
250 OUT_RING( t
->regTexBaseAndPitch
[4].baseL
);
251 OUT_RING( t
->regTexBaseAndPitch
[4].pitchLog2
);
252 OUT_RING( t
->regTexBaseAndPitch
[5].baseL
);
253 OUT_RING( t
->regTexBaseAndPitch
[5].pitchLog2
);
254 OUT_RING( t
->regTexBaseAndPitch
[6].baseL
);
255 OUT_RING( t
->regTexBaseAndPitch
[6].pitchLog2
);
256 OUT_RING( t
->regTexBaseAndPitch
[7].baseL
);
257 OUT_RING( t
->regTexBaseAndPitch
[7].pitchLog2
);
260 else if (numLevels
> 1) {
262 BEGIN_RING(12 + numLevels
* 2);
263 OUT_RING( HC_HEADER2
);
264 OUT_RING( (HC_ParaType_Tex
<< 16) | (0 << 24) );
265 OUT_RING( t
->regTexFM
);
266 OUT_RING( (HC_SubA_HTXnL0OS
<< 24) |
267 ((t
->lastLevel
) << HC_HTXnLVmax_SHIFT
) | t
->firstLevel
);
268 OUT_RING( t
->regTexWidthLog2
[0] );
269 OUT_RING( t
->regTexHeightLog2
[0] );
272 OUT_RING( t
->regTexWidthLog2
[1] );
273 OUT_RING( t
->regTexHeightLog2
[1] );
276 OUT_RING( t
->regTexBaseH
[0] );
279 OUT_RING( t
->regTexBaseH
[1] );
282 OUT_RING( t
->regTexBaseH
[2] );
285 OUT_RING( t
->regTexBaseH
[3] );
288 for (j
= 0; j
< numLevels
; j
++) {
289 OUT_RING( t
->regTexBaseAndPitch
[j
].baseL
);
290 OUT_RING( t
->regTexBaseAndPitch
[j
].pitchLog2
);
293 ADVANCE_RING_VARIABLE();
298 OUT_RING( HC_HEADER2
);
299 OUT_RING( (HC_ParaType_Tex
<< 16) | (0 << 24) );
300 OUT_RING( t
->regTexFM
);
301 OUT_RING( (HC_SubA_HTXnL0OS
<< 24) |
302 ((t
->lastLevel
) << HC_HTXnLVmax_SHIFT
) | t
->firstLevel
);
303 OUT_RING( t
->regTexWidthLog2
[0] );
304 OUT_RING( t
->regTexHeightLog2
[0] );
305 OUT_RING( t
->regTexBaseH
[0] );
306 OUT_RING( t
->regTexBaseAndPitch
[0].baseL
);
307 OUT_RING( t
->regTexBaseAndPitch
[0].pitchLog2
);
312 OUT_RING( (HC_SubA_HTXnTB
<< 24) | vmesa
->regHTXnTB
[0] );
313 OUT_RING( (HC_SubA_HTXnMPMD
<< 24) | vmesa
->regHTXnMPMD
[0] );
314 OUT_RING( (HC_SubA_HTXnTBLCsat
<< 24) | vmesa
->regHTXnTBLCsat
[0] );
315 OUT_RING( (HC_SubA_HTXnTBLCop
<< 24) | vmesa
->regHTXnTBLCop
[0] );
316 OUT_RING( (HC_SubA_HTXnTBLMPfog
<< 24) | vmesa
->regHTXnTBLMPfog
[0] );
317 OUT_RING( (HC_SubA_HTXnTBLAsat
<< 24) | vmesa
->regHTXnTBLAsat
[0] );
318 OUT_RING( (HC_SubA_HTXnTBLRCb
<< 24) | vmesa
->regHTXnTBLRCb
[0] );
319 OUT_RING( (HC_SubA_HTXnTBLRAa
<< 24) | vmesa
->regHTXnTBLRAa
[0] );
320 OUT_RING( (HC_SubA_HTXnTBLRFog
<< 24) | vmesa
->regHTXnTBLRFog
[0] );
321 OUT_RING( (HC_SubA_HTXnTBLRCa
<< 24) | vmesa
->regHTXnTBLRCa
[0] );
322 OUT_RING( (HC_SubA_HTXnTBLRCc
<< 24) | vmesa
->regHTXnTBLRCc
[0] );
323 OUT_RING( (HC_SubA_HTXnTBLRCbias
<< 24) | vmesa
->regHTXnTBLRCbias
[0] );
324 OUT_RING( (HC_SubA_HTXnTBC
<< 24) | vmesa
->regHTXnTBC
[0] );
325 OUT_RING( (HC_SubA_HTXnTRAH
<< 24) | vmesa
->regHTXnTRAH
[0] );
326 /* OUT_RING( (HC_SubA_HTXnCLODu << 24) | vmesa->regHTXnCLOD[0] ); */
329 /* KW: This test never succeeds:
331 if (t
->regTexFM
== HC_HTXnFM_Index8
) {
332 struct gl_color_table
*table
= &texObj
->Palette
;
333 GLfloat
*tableF
= (GLfloat
*)table
->Table
;
335 BEGIN_RING(2 + table
->Size
);
336 OUT_RING( HC_HEADER2
);
337 OUT_RING( (HC_ParaType_Palette
<< 16) | (0 << 24) );
338 for (j
= 0; j
< table
->Size
; j
++)
339 OUT_RING( tableF
[j
] );
347 if (texUnit1
->Enabled
) {
348 struct gl_texture_object
*texObj
= texUnit1
->_Current
;
349 struct via_texture_object
*t
= (struct via_texture_object
*)texObj
;
350 GLuint numLevels
= t
->lastLevel
- t
->firstLevel
+ 1;
351 int texunit
= (texUnit0
->Enabled
? 1 : 0);
352 if (VIA_DEBUG
& DEBUG_STATE
) {
353 fprintf(stderr
, "texture1 enabled\n");
355 if (numLevels
== 8) {
357 OUT_RING( HC_HEADER2
);
358 OUT_RING( (HC_ParaType_Tex
<< 16) | (texunit
<< 24) );
359 OUT_RING( t
->regTexFM
);
360 OUT_RING( (HC_SubA_HTXnL0OS
<< 24) |
361 ((t
->lastLevel
) << HC_HTXnLVmax_SHIFT
) | t
->firstLevel
);
362 OUT_RING( t
->regTexWidthLog2
[0] );
363 OUT_RING( t
->regTexWidthLog2
[1] );
364 OUT_RING( t
->regTexHeightLog2
[0] );
365 OUT_RING( t
->regTexHeightLog2
[1] );
366 OUT_RING( t
->regTexBaseH
[0] );
367 OUT_RING( t
->regTexBaseH
[1] );
368 OUT_RING( t
->regTexBaseH
[2] );
369 OUT_RING( t
->regTexBaseAndPitch
[0].baseL
);
370 OUT_RING( t
->regTexBaseAndPitch
[0].pitchLog2
);
371 OUT_RING( t
->regTexBaseAndPitch
[1].baseL
);
372 OUT_RING( t
->regTexBaseAndPitch
[1].pitchLog2
);
373 OUT_RING( t
->regTexBaseAndPitch
[2].baseL
);
374 OUT_RING( t
->regTexBaseAndPitch
[2].pitchLog2
);
375 OUT_RING( t
->regTexBaseAndPitch
[3].baseL
);
376 OUT_RING( t
->regTexBaseAndPitch
[3].pitchLog2
);
377 OUT_RING( t
->regTexBaseAndPitch
[4].baseL
);
378 OUT_RING( t
->regTexBaseAndPitch
[4].pitchLog2
);
379 OUT_RING( t
->regTexBaseAndPitch
[5].baseL
);
380 OUT_RING( t
->regTexBaseAndPitch
[5].pitchLog2
);
381 OUT_RING( t
->regTexBaseAndPitch
[6].baseL
);
382 OUT_RING( t
->regTexBaseAndPitch
[6].pitchLog2
);
383 OUT_RING( t
->regTexBaseAndPitch
[7].baseL
);
384 OUT_RING( t
->regTexBaseAndPitch
[7].pitchLog2
);
387 else if (numLevels
> 1) {
388 BEGIN_RING(12 + numLevels
* 2);
389 OUT_RING( HC_HEADER2
);
390 OUT_RING( (HC_ParaType_Tex
<< 16) | (texunit
<< 24) );
391 OUT_RING( t
->regTexFM
);
392 OUT_RING( (HC_SubA_HTXnL0OS
<< 24) |
393 ((t
->lastLevel
) << HC_HTXnLVmax_SHIFT
) | t
->firstLevel
);
394 OUT_RING( t
->regTexWidthLog2
[0] );
395 OUT_RING( t
->regTexHeightLog2
[0] );
398 OUT_RING( t
->regTexWidthLog2
[1] );
399 OUT_RING( t
->regTexHeightLog2
[1] );
403 OUT_RING( t
->regTexBaseH
[0] );
406 OUT_RING( t
->regTexBaseH
[1] );
409 OUT_RING( t
->regTexBaseH
[2] );
412 OUT_RING( t
->regTexBaseH
[3] );
415 for (j
= 0; j
< numLevels
; j
++) {
416 OUT_RING( t
->regTexBaseAndPitch
[j
].baseL
);
417 OUT_RING( t
->regTexBaseAndPitch
[j
].pitchLog2
);
419 ADVANCE_RING_VARIABLE();
423 OUT_RING( HC_HEADER2
);
424 OUT_RING( (HC_ParaType_Tex
<< 16) | (texunit
<< 24) );
425 OUT_RING( t
->regTexFM
);
426 OUT_RING( (HC_SubA_HTXnL0OS
<< 24) |
427 ((t
->lastLevel
) << HC_HTXnLVmax_SHIFT
) | t
->firstLevel
);
428 OUT_RING( t
->regTexWidthLog2
[0] );
429 OUT_RING( t
->regTexHeightLog2
[0] );
430 OUT_RING( t
->regTexBaseH
[0] );
431 OUT_RING( t
->regTexBaseAndPitch
[0].baseL
);
432 OUT_RING( t
->regTexBaseAndPitch
[0].pitchLog2
);
437 OUT_RING( (HC_SubA_HTXnTB
<< 24) | vmesa
->regHTXnTB
[1] );
438 OUT_RING( (HC_SubA_HTXnMPMD
<< 24) | vmesa
->regHTXnMPMD
[1] );
439 OUT_RING( (HC_SubA_HTXnTBLCsat
<< 24) | vmesa
->regHTXnTBLCsat
[1] );
440 OUT_RING( (HC_SubA_HTXnTBLCop
<< 24) | vmesa
->regHTXnTBLCop
[1] );
441 OUT_RING( (HC_SubA_HTXnTBLMPfog
<< 24) | vmesa
->regHTXnTBLMPfog
[1] );
442 OUT_RING( (HC_SubA_HTXnTBLAsat
<< 24) | vmesa
->regHTXnTBLAsat
[1] );
443 OUT_RING( (HC_SubA_HTXnTBLRCb
<< 24) | vmesa
->regHTXnTBLRCb
[1] );
444 OUT_RING( (HC_SubA_HTXnTBLRAa
<< 24) | vmesa
->regHTXnTBLRAa
[1] );
445 OUT_RING( (HC_SubA_HTXnTBLRFog
<< 24) | vmesa
->regHTXnTBLRFog
[1] );
446 OUT_RING( (HC_SubA_HTXnTBLRCa
<< 24) | vmesa
->regHTXnTBLRCa
[1] );
447 OUT_RING( (HC_SubA_HTXnTBLRCc
<< 24) | vmesa
->regHTXnTBLRCc
[1] );
448 OUT_RING( (HC_SubA_HTXnTBLRCbias
<< 24) | vmesa
->regHTXnTBLRCbias
[1] );
449 OUT_RING( (HC_SubA_HTXnTBC
<< 24) | vmesa
->regHTXnTBC
[1] );
450 OUT_RING( (HC_SubA_HTXnTRAH
<< 24) | vmesa
->regHTXnTRAH
[1] );
451 /* OUT_RING( (HC_SubA_HTXnCLODu << 24) | vmesa->regHTXnCLOD[1] ); */
454 /* KW: This test never succeeds:
456 if (t
->regTexFM
== HC_HTXnFM_Index8
) {
457 struct gl_color_table
*table
= &texObj
->Palette
;
458 GLfloat
*tableF
= (GLfloat
*)table
->Table
;
460 BEGIN_RING(2 + table
->Size
);
461 OUT_RING( HC_HEADER2
);
462 OUT_RING( (HC_ParaType_Palette
<< 16) | (texunit
<< 24) );
463 for (j
= 0; j
< table
->Size
; j
++) {
464 OUT_RING( tableF
[j
] );
474 /* Polygon stipple is broken - for certain stipple values,
475 * eg. 0xf0f0f0f0, the hardware will refuse to accept the stipple.
476 * Coincidentally, conform generates just such a stipple.
478 if (ctx
->Polygon
.StippleFlag
) {
479 GLuint
*stipple
= &ctx
->PolygonStipple
[0];
483 OUT_RING( HC_HEADER2
);
485 OUT_RING( ((HC_ParaType_Palette
<< 16) | (HC_SubType_Stipple
<< 24)) );
486 for (i
= 31; i
>= 0; i
--) {
490 /* Need to flip bits left to right:
492 for (j
= 0 ; j
< 32; j
++)
493 if (stipple
[i
] & (1<<j
))
499 OUT_RING( HC_HEADER2
);
500 OUT_RING( (HC_ParaType_NotTex
<< 16) );
501 OUT_RING( (HC_SubA_HSPXYOS
<< 24) |
502 (((32- vmesa
->drawXoff
) & 0x1f) << HC_HSPXOS_SHIFT
));
503 OUT_RING( (HC_SubA_HSPXYOS
<< 24) |
504 (((32 - vmesa
->drawXoff
) & 0x1f) << HC_HSPXOS_SHIFT
));
510 vmesa
->newEmitState
= 0;
514 static __inline__ GLuint
viaPackColor(GLuint bpp
,
515 GLubyte r
, GLubyte g
,
516 GLubyte b
, GLubyte a
)
520 return PACK_COLOR_565(r
, g
, b
);
522 return PACK_COLOR_8888(a
, r
, g
, b
);
529 static void viaBlendEquationSeparate(GLcontext
*ctx
,
533 if (VIA_DEBUG
& DEBUG_STATE
)
534 fprintf(stderr
, "%s in\n", __FUNCTION__
);
536 /* GL_EXT_blend_equation_separate not supported */
537 ASSERT(rgbMode
== aMode
);
539 /* Can only do GL_ADD equation in hardware */
540 FALLBACK(VIA_CONTEXT(ctx
), VIA_FALLBACK_BLEND_EQ
,
541 rgbMode
!= GL_FUNC_ADD_EXT
);
543 /* BlendEquation sets ColorLogicOpEnabled in an unexpected
546 FALLBACK(VIA_CONTEXT(ctx
), VIA_FALLBACK_LOGICOP
,
547 (ctx
->Color
.ColorLogicOpEnabled
&&
548 ctx
->Color
.LogicOp
!= GL_COPY
));
551 static void viaBlendFunc(GLcontext
*ctx
, GLenum sfactor
, GLenum dfactor
)
553 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
554 GLboolean fallback
= GL_FALSE
;
555 if (VIA_DEBUG
& DEBUG_STATE
)
556 fprintf(stderr
, "%s in\n", __FUNCTION__
);
558 switch (ctx
->Color
.BlendSrcRGB
) {
559 case GL_SRC_ALPHA_SATURATE
:
560 case GL_CONSTANT_COLOR
:
561 case GL_ONE_MINUS_CONSTANT_COLOR
:
562 case GL_CONSTANT_ALPHA
:
563 case GL_ONE_MINUS_CONSTANT_ALPHA
:
570 switch (ctx
->Color
.BlendDstRGB
) {
571 case GL_CONSTANT_COLOR
:
572 case GL_ONE_MINUS_CONSTANT_COLOR
:
573 case GL_CONSTANT_ALPHA
:
574 case GL_ONE_MINUS_CONSTANT_ALPHA
:
581 FALLBACK(vmesa
, VIA_FALLBACK_BLEND_FUNC
, fallback
);
584 /* Shouldn't be called as the extension is disabled.
586 static void viaBlendFuncSeparate(GLcontext
*ctx
, GLenum sfactorRGB
,
587 GLenum dfactorRGB
, GLenum sfactorA
,
590 if (dfactorRGB
!= dfactorA
|| sfactorRGB
!= sfactorA
) {
591 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glBlendEquation (disabled)");
594 viaBlendFunc(ctx
, sfactorRGB
, dfactorRGB
);
600 /* =============================================================
603 static void viaScissor(GLcontext
*ctx
, GLint x
, GLint y
,
604 GLsizei w
, GLsizei h
)
606 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
608 if (!vmesa
->driDrawable
)
611 if (VIA_DEBUG
& DEBUG_STATE
)
612 fprintf(stderr
, "%s %d,%d %dx%d, drawH %d\n", __FUNCTION__
,
613 x
,y
,w
,h
, vmesa
->driDrawable
->h
);
615 if (vmesa
->scissor
) {
616 VIA_FLUSH_DMA(vmesa
); /* don't pipeline cliprect changes */
619 vmesa
->scissorRect
.x1
= x
;
620 vmesa
->scissorRect
.y1
= vmesa
->driDrawable
->h
- y
- h
;
621 vmesa
->scissorRect
.x2
= x
+ w
;
622 vmesa
->scissorRect
.y2
= vmesa
->driDrawable
->h
- y
;
625 static void viaEnable(GLcontext
*ctx
, GLenum cap
, GLboolean state
)
627 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
630 case GL_SCISSOR_TEST
:
631 VIA_FLUSH_DMA(vmesa
);
632 vmesa
->scissor
= state
;
641 /* Fallback to swrast for select and feedback.
643 static void viaRenderMode(GLcontext
*ctx
, GLenum mode
)
645 FALLBACK(VIA_CONTEXT(ctx
), VIA_FALLBACK_RENDERMODE
, (mode
!= GL_RENDER
));
649 static void viaDrawBuffer(GLcontext
*ctx
, GLenum mode
)
651 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
653 if (VIA_DEBUG
& (DEBUG_DRI
|DEBUG_STATE
))
654 fprintf(stderr
, "%s in\n", __FUNCTION__
);
656 if (!ctx
->DrawBuffer
)
659 switch ( ctx
->DrawBuffer
->_ColorDrawBufferMask
[0] ) {
660 case BUFFER_BIT_FRONT_LEFT
:
661 VIA_FLUSH_DMA(vmesa
);
662 vmesa
->drawBuffer
= vmesa
->readBuffer
= &vmesa
->front
;
663 FALLBACK(vmesa
, VIA_FALLBACK_DRAW_BUFFER
, GL_FALSE
);
665 case BUFFER_BIT_BACK_LEFT
:
666 VIA_FLUSH_DMA(vmesa
);
667 vmesa
->drawBuffer
= vmesa
->readBuffer
= &vmesa
->back
;
668 FALLBACK(vmesa
, VIA_FALLBACK_DRAW_BUFFER
, GL_FALSE
);
671 FALLBACK(vmesa
, VIA_FALLBACK_DRAW_BUFFER
, GL_TRUE
);
676 viaXMesaWindowMoved(vmesa
);
678 /* We want to update the s/w rast state too so that viaSetBuffer()
681 _swrast_DrawBuffer(ctx
, mode
);
684 static void viaClearColor(GLcontext
*ctx
, const GLfloat color
[4])
686 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
688 CLAMPED_FLOAT_TO_UBYTE(pcolor
[0], color
[0]);
689 CLAMPED_FLOAT_TO_UBYTE(pcolor
[1], color
[1]);
690 CLAMPED_FLOAT_TO_UBYTE(pcolor
[2], color
[2]);
691 CLAMPED_FLOAT_TO_UBYTE(pcolor
[3], color
[3]);
692 vmesa
->ClearColor
= viaPackColor(vmesa
->viaScreen
->bitsPerPixel
,
693 pcolor
[0], pcolor
[1],
694 pcolor
[2], pcolor
[3]);
697 #define WRITEMASK_ALPHA_SHIFT 31
698 #define WRITEMASK_RED_SHIFT 30
699 #define WRITEMASK_GREEN_SHIFT 29
700 #define WRITEMASK_BLUE_SHIFT 28
702 static void viaColorMask(GLcontext
*ctx
,
703 GLboolean r
, GLboolean g
,
704 GLboolean b
, GLboolean a
)
706 struct via_context
*vmesa
= VIA_CONTEXT( ctx
);
708 if (VIA_DEBUG
& DEBUG_STATE
)
709 fprintf(stderr
, "%s r(%d) g(%d) b(%d) a(%d)\n", __FUNCTION__
, r
, g
, b
, a
);
711 vmesa
->ClearMask
= (((!r
) << WRITEMASK_RED_SHIFT
) |
712 ((!g
) << WRITEMASK_GREEN_SHIFT
) |
713 ((!b
) << WRITEMASK_BLUE_SHIFT
) |
714 ((!a
) << WRITEMASK_ALPHA_SHIFT
));
718 /* =============================================================
722 /* Using drawXoff like this is incorrect outside of locked regions.
723 * This hardware just isn't capable of private back buffers without
724 * glitches and/or a hefty locking scheme.
726 void viaCalcViewport(GLcontext
*ctx
)
728 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
729 const GLfloat
*v
= ctx
->Viewport
._WindowMap
.m
;
730 GLfloat
*m
= vmesa
->ViewportMatrix
.m
;
732 /* See also via_translate_vertex.
734 m
[MAT_SX
] = v
[MAT_SX
];
735 m
[MAT_TX
] = v
[MAT_TX
] + SUBPIXEL_X
+ vmesa
->drawXoff
;
736 m
[MAT_SY
] = - v
[MAT_SY
];
737 m
[MAT_TY
] = - v
[MAT_TY
] + vmesa
->driDrawable
->h
+ SUBPIXEL_Y
;
738 m
[MAT_SZ
] = v
[MAT_SZ
] * (1.0 / vmesa
->depth_max
);
739 m
[MAT_TZ
] = v
[MAT_TZ
] * (1.0 / vmesa
->depth_max
);
742 static void viaViewport(GLcontext
*ctx
,
744 GLsizei width
, GLsizei height
)
746 /* update size of Mesa/software ancillary buffers */
747 _mesa_ResizeBuffersMESA();
748 viaCalcViewport(ctx
);
751 static void viaDepthRange(GLcontext
*ctx
,
752 GLclampd nearval
, GLclampd farval
)
754 viaCalcViewport(ctx
);
757 void viaInitState(GLcontext
*ctx
)
759 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
761 vmesa
->regCmdB
= HC_ACMD_HCmdB
;
762 vmesa
->regEnable
= HC_HenCW_MASK
;
764 /* Mesa should do this for us:
767 ctx
->Driver
.BlendEquationSeparate( ctx
,
768 ctx
->Color
.BlendEquationRGB
,
769 ctx
->Color
.BlendEquationA
);
771 ctx
->Driver
.BlendFuncSeparate( ctx
,
772 ctx
->Color
.BlendSrcRGB
,
773 ctx
->Color
.BlendDstRGB
,
774 ctx
->Color
.BlendSrcA
,
775 ctx
->Color
.BlendDstA
);
777 ctx
->Driver
.Scissor( ctx
, ctx
->Scissor
.X
, ctx
->Scissor
.Y
,
778 ctx
->Scissor
.Width
, ctx
->Scissor
.Height
);
780 ctx
->Driver
.DrawBuffer( ctx
, ctx
->Color
.DrawBuffer
[0] );
784 * Convert S and T texture coordinate wrap modes to hardware bits.
787 get_wrap_mode( GLenum sWrap
, GLenum tWrap
)
794 v
|= HC_HTXnMPMD_Srepeat
;
797 case GL_CLAMP_TO_EDGE
:
798 v
|= HC_HTXnMPMD_Sclamp
;
800 case GL_MIRRORED_REPEAT
:
801 v
|= HC_HTXnMPMD_Smirror
;
807 v
|= HC_HTXnMPMD_Trepeat
;
810 case GL_CLAMP_TO_EDGE
:
811 v
|= HC_HTXnMPMD_Tclamp
;
813 case GL_MIRRORED_REPEAT
:
814 v
|= HC_HTXnMPMD_Tmirror
;
822 get_minmag_filter( GLenum min
, GLenum mag
)
828 v
= HC_HTXnFLSs_Nearest
|
832 v
= HC_HTXnFLSs_Linear
|
835 case GL_NEAREST_MIPMAP_NEAREST
:
836 v
= HC_HTXnFLSs_Nearest
|
838 v
|= HC_HTXnFLDs_Nearest
;
840 case GL_LINEAR_MIPMAP_NEAREST
:
841 v
= HC_HTXnFLSs_Linear
|
843 v
|= HC_HTXnFLDs_Nearest
;
845 case GL_NEAREST_MIPMAP_LINEAR
:
846 v
= HC_HTXnFLSs_Nearest
|
848 v
|= HC_HTXnFLDs_Linear
;
850 case GL_LINEAR_MIPMAP_LINEAR
:
851 v
= HC_HTXnFLSs_Linear
|
853 v
|= HC_HTXnFLDs_Linear
;
861 v
|= HC_HTXnFLSe_Linear
|
865 v
|= HC_HTXnFLSe_Nearest
|
876 static GLboolean
viaChooseTextureState(GLcontext
*ctx
)
878 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
879 struct gl_texture_unit
*texUnit0
= &ctx
->Texture
.Unit
[0];
880 struct gl_texture_unit
*texUnit1
= &ctx
->Texture
.Unit
[1];
882 if (texUnit0
->_ReallyEnabled
|| texUnit1
->_ReallyEnabled
) {
883 vmesa
->regEnable
|= HC_HenTXMP_MASK
| HC_HenTXCH_MASK
| HC_HenTXPP_MASK
;
885 if (texUnit0
->_ReallyEnabled
) {
886 struct gl_texture_object
*texObj
= texUnit0
->_Current
;
888 vmesa
->regHTXnTB
[0] = get_minmag_filter( texObj
->MinFilter
,
891 vmesa
->regHTXnMPMD
[0] &= ~(HC_HTXnMPMD_SMASK
| HC_HTXnMPMD_TMASK
);
892 vmesa
->regHTXnMPMD
[0] |= get_wrap_mode( texObj
->WrapS
,
895 vmesa
->regHTXnTB
[0] &= ~(HC_HTXnTB_TBC_S
| HC_HTXnTB_TBC_T
);
896 if (texObj
->Image
[0][texObj
->BaseLevel
]->Border
> 0) {
897 vmesa
->regHTXnTB
[0] |= (HC_HTXnTB_TBC_S
| HC_HTXnTB_TBC_T
);
898 vmesa
->regHTXnTBC
[0] =
899 PACK_COLOR_888(FLOAT_TO_UBYTE(texObj
->BorderColor
[0]),
900 FLOAT_TO_UBYTE(texObj
->BorderColor
[1]),
901 FLOAT_TO_UBYTE(texObj
->BorderColor
[2]));
902 vmesa
->regHTXnTRAH
[0] = FLOAT_TO_UBYTE(texObj
->BorderColor
[3]);
905 if (texUnit0
->LodBias
!= 0.0f
) {
906 GLuint b
= viaComputeLodBias(texUnit0
->LodBias
);
907 vmesa
->regHTXnTB
[0] &= ~HC_HTXnFLDs_MASK
;
908 vmesa
->regHTXnTB
[0] |= HC_HTXnFLDs_ConstLOD
;
909 vmesa
->regHTXnCLOD
[0] = (b
&0x1f) | (((~b
)&0x1f)<<10); /* FIXME */
912 if (!viaTexCombineState( vmesa
, texUnit0
->_CurrentCombine
, 0 )) {
913 if (VIA_DEBUG
& DEBUG_TEXTURE
)
914 fprintf(stderr
, "viaTexCombineState failed for unit 0\n");
919 if (texUnit1
->_ReallyEnabled
) {
920 struct gl_texture_object
*texObj
= texUnit1
->_Current
;
922 vmesa
->regHTXnTB
[1] = get_minmag_filter( texObj
->MinFilter
,
924 vmesa
->regHTXnMPMD
[1] &= ~(HC_HTXnMPMD_SMASK
| HC_HTXnMPMD_TMASK
);
925 vmesa
->regHTXnMPMD
[1] |= get_wrap_mode( texObj
->WrapS
,
928 vmesa
->regHTXnTB
[1] &= ~(HC_HTXnTB_TBC_S
| HC_HTXnTB_TBC_T
);
929 if (texObj
->Image
[0][texObj
->BaseLevel
]->Border
> 0) {
930 vmesa
->regHTXnTB
[1] |= (HC_HTXnTB_TBC_S
| HC_HTXnTB_TBC_T
);
931 vmesa
->regHTXnTBC
[1] =
932 PACK_COLOR_888(FLOAT_TO_UBYTE(texObj
->BorderColor
[0]),
933 FLOAT_TO_UBYTE(texObj
->BorderColor
[1]),
934 FLOAT_TO_UBYTE(texObj
->BorderColor
[2]));
935 vmesa
->regHTXnTRAH
[1] = FLOAT_TO_UBYTE(texObj
->BorderColor
[3]);
939 if (texUnit1
->LodBias
!= 0.0f
) {
940 GLuint b
= viaComputeLodBias(texUnit1
->LodBias
);
941 vmesa
->regHTXnTB
[1] &= ~HC_HTXnFLDs_MASK
;
942 vmesa
->regHTXnTB
[1] |= HC_HTXnFLDs_ConstLOD
;
943 vmesa
->regHTXnCLOD
[1] = (b
&0x1f) | (((~b
)&0x1f)<<10); /* FIXME */
946 if (!viaTexCombineState( vmesa
, texUnit1
->_CurrentCombine
, 1 )) {
947 if (VIA_DEBUG
& DEBUG_TEXTURE
)
948 fprintf(stderr
, "viaTexCombineState failed for unit 1\n");
954 vmesa
->regEnable
&= ~(HC_HenTXMP_MASK
| HC_HenTXCH_MASK
|
961 static void viaChooseColorState(GLcontext
*ctx
)
963 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
964 GLenum s
= ctx
->Color
.BlendSrcRGB
;
965 GLenum d
= ctx
->Color
.BlendDstRGB
;
967 /* The HW's blending equation is:
968 * (Ca * FCa + Cbias + Cb * FCb) << Cshift
971 if (ctx
->Color
.BlendEnabled
) {
972 vmesa
->regEnable
|= HC_HenABL_MASK
;
973 /* Ca -- always from source color.
975 vmesa
->regHABLCsat
= HC_HABLCsat_MASK
| HC_HABLCa_OPC
| HC_HABLCa_Csrc
;
976 /* Aa -- always from source alpha.
978 vmesa
->regHABLAsat
= HC_HABLAsat_MASK
| HC_HABLAa_OPA
| HC_HABLAa_Asrc
;
979 /* FCa -- depend on following condition.
980 * FAa -- depend on following condition.
986 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_HABLRCa
;
987 vmesa
->regHABLAsat
|= HC_HABLFAa_OPA
| HC_HABLFAa_HABLFRA
;
988 vmesa
->regHABLRFCa
= 0x0;
989 vmesa
->regHABLRAa
= 0x0;
994 vmesa
->regHABLCsat
|= HC_HABLFCa_InvOPC
| HC_HABLFCa_HABLRCa
;
995 vmesa
->regHABLAsat
|= HC_HABLFAa_InvOPA
| HC_HABLFAa_HABLFRA
;
996 vmesa
->regHABLRFCa
= 0x0;
997 vmesa
->regHABLRAa
= 0x0;
1002 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_Csrc
;
1003 vmesa
->regHABLAsat
|= HC_HABLFAa_OPA
| HC_HABLFAa_Asrc
;
1005 case GL_ONE_MINUS_SRC_COLOR
:
1006 /* (1, 1, 1, 1) - (Rs, Gs, Bs, As)
1008 vmesa
->regHABLCsat
|= HC_HABLFCa_InvOPC
| HC_HABLFCa_Csrc
;
1009 vmesa
->regHABLAsat
|= HC_HABLFAa_InvOPA
| HC_HABLFAa_Asrc
;
1014 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_Cdst
;
1015 vmesa
->regHABLAsat
|= HC_HABLFAa_OPA
| HC_HABLFAa_Adst
;
1017 case GL_ONE_MINUS_DST_COLOR
:
1018 /* (1, 1, 1, 1) - (Rd, Gd, Bd, Ad)
1020 vmesa
->regHABLCsat
|= HC_HABLFCa_InvOPC
| HC_HABLFCa_Cdst
;
1021 vmesa
->regHABLAsat
|= HC_HABLFAa_InvOPA
| HC_HABLFAa_Adst
;
1026 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_Asrc
;
1027 vmesa
->regHABLAsat
|= HC_HABLFAa_OPA
| HC_HABLFAa_Asrc
;
1029 case GL_ONE_MINUS_SRC_ALPHA
:
1030 /* (1, 1, 1, 1) - (As, As, As, As)
1032 vmesa
->regHABLCsat
|= HC_HABLFCa_InvOPC
| HC_HABLFCa_Asrc
;
1033 vmesa
->regHABLAsat
|= HC_HABLFAa_InvOPA
| HC_HABLFAa_Asrc
;
1037 if (vmesa
->viaScreen
->bitsPerPixel
== 16) {
1040 vmesa
->regHABLCsat
|= (HC_HABLFCa_InvOPC
|
1041 HC_HABLFCa_HABLRCa
);
1042 vmesa
->regHABLAsat
|= (HC_HABLFAa_InvOPA
|
1043 HC_HABLFAa_HABLFRA
);
1044 vmesa
->regHABLRFCa
= 0x0;
1045 vmesa
->regHABLRAa
= 0x0;
1050 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_Adst
;
1051 vmesa
->regHABLAsat
|= HC_HABLFAa_OPA
| HC_HABLFAa_Adst
;
1055 case GL_ONE_MINUS_DST_ALPHA
:
1057 if (vmesa
->viaScreen
->bitsPerPixel
== 16) {
1058 /* (1, 1, 1, 1) - (1, 1, 1, 1) = (0, 0, 0, 0)
1060 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_HABLRCa
;
1061 vmesa
->regHABLAsat
|= HC_HABLFAa_OPA
| HC_HABLFAa_HABLFRA
;
1062 vmesa
->regHABLRFCa
= 0x0;
1063 vmesa
->regHABLRAa
= 0x0;
1066 /* (1, 1, 1, 1) - (Ad, Ad, Ad, Ad)
1068 vmesa
->regHABLCsat
|= HC_HABLFCa_InvOPC
| HC_HABLFCa_Adst
;
1069 vmesa
->regHABLAsat
|= HC_HABLFAa_InvOPA
| HC_HABLFAa_Adst
;
1073 case GL_SRC_ALPHA_SATURATE
:
1075 if (vmesa
->viaScreen
->bitsPerPixel
== 16) {
1076 /* (f, f, f, 1), f = min(As, 1 - Ad) = min(As, 1 - 1) = 0
1077 * So (f, f, f, 1) = (0, 0, 0, 1)
1079 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_HABLRCa
;
1080 vmesa
->regHABLAsat
|= (HC_HABLFAa_InvOPA
|
1081 HC_HABLFAa_HABLFRA
);
1082 vmesa
->regHABLRFCa
= 0x0;
1083 vmesa
->regHABLRAa
= 0x0;
1086 /* (f, f, f, 1), f = min(As, 1 - Ad)
1088 vmesa
->regHABLCsat
|= (HC_HABLFCa_OPC
|
1089 HC_HABLFCa_mimAsrcInvAdst
);
1090 vmesa
->regHABLAsat
|= (HC_HABLFAa_InvOPA
|
1091 HC_HABLFAa_HABLFRA
);
1092 vmesa
->regHABLRFCa
= 0x0;
1093 vmesa
->regHABLRAa
= 0x0;
1104 vmesa
->regHABLCsat
|= HC_HABLCbias_HABLRCbias
;
1105 vmesa
->regHABLAsat
|= HC_HABLAbias_HABLRAbias
;
1107 /* Cb -- always from destination color.
1109 vmesa
->regHABLCop
= HC_HABLCb_OPC
| HC_HABLCb_Cdst
;
1110 /* Ab -- always from destination alpha.
1112 vmesa
->regHABLAop
= HC_HABLAb_OPA
| HC_HABLAb_Adst
;
1113 /* FCb -- depend on following condition.
1119 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_HABLRCb
;
1120 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_HABLFRA
;
1121 vmesa
->regHABLRFCb
= 0x0;
1122 vmesa
->regHABLRAb
= 0x0;
1127 vmesa
->regHABLCop
|= HC_HABLFCb_InvOPC
| HC_HABLFCb_HABLRCb
;
1128 vmesa
->regHABLAop
|= HC_HABLFAb_InvOPA
| HC_HABLFAb_HABLFRA
;
1129 vmesa
->regHABLRFCb
= 0x0;
1130 vmesa
->regHABLRAb
= 0x0;
1135 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_Csrc
;
1136 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_Asrc
;
1138 case GL_ONE_MINUS_SRC_COLOR
:
1139 /* (1, 1, 1, 1) - (Rs, Gs, Bs, As)
1141 vmesa
->regHABLCop
|= HC_HABLFCb_InvOPC
| HC_HABLFCb_Csrc
;
1142 vmesa
->regHABLAop
|= HC_HABLFAb_InvOPA
| HC_HABLFAb_Asrc
;
1147 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_Cdst
;
1148 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_Adst
;
1150 case GL_ONE_MINUS_DST_COLOR
:
1151 /* (1, 1, 1, 1) - (Rd, Gd, Bd, Ad)
1153 vmesa
->regHABLCop
|= HC_HABLFCb_InvOPC
| HC_HABLFCb_Cdst
;
1154 vmesa
->regHABLAop
|= HC_HABLFAb_InvOPA
| HC_HABLFAb_Adst
;
1159 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_Asrc
;
1160 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_Asrc
;
1162 case GL_ONE_MINUS_SRC_ALPHA
:
1163 /* (1, 1, 1, 1) - (As, As, As, As)
1165 vmesa
->regHABLCop
|= HC_HABLFCb_InvOPC
| HC_HABLFCb_Asrc
;
1166 vmesa
->regHABLAop
|= HC_HABLFAb_InvOPA
| HC_HABLFAb_Asrc
;
1170 if (vmesa
->viaScreen
->bitsPerPixel
== 16) {
1173 vmesa
->regHABLCop
|= HC_HABLFCb_InvOPC
| HC_HABLFCb_HABLRCb
;
1174 vmesa
->regHABLAop
|= HC_HABLFAb_InvOPA
| HC_HABLFAb_HABLFRA
;
1175 vmesa
->regHABLRFCb
= 0x0;
1176 vmesa
->regHABLRAb
= 0x0;
1181 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_Adst
;
1182 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_Adst
;
1186 case GL_ONE_MINUS_DST_ALPHA
:
1188 if (vmesa
->viaScreen
->bitsPerPixel
== 16) {
1189 /* (1, 1, 1, 1) - (1, 1, 1, 1) = (0, 0, 0, 0)
1191 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_HABLRCb
;
1192 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_HABLFRA
;
1193 vmesa
->regHABLRFCb
= 0x0;
1194 vmesa
->regHABLRAb
= 0x0;
1197 /* (1, 1, 1, 1) - (Ad, Ad, Ad, Ad)
1199 vmesa
->regHABLCop
|= HC_HABLFCb_InvOPC
| HC_HABLFCb_Adst
;
1200 vmesa
->regHABLAop
|= HC_HABLFAb_InvOPA
| HC_HABLFAb_Adst
;
1205 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_HABLRCb
;
1206 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_HABLFRA
;
1207 vmesa
->regHABLRFCb
= 0x0;
1208 vmesa
->regHABLRAb
= 0x0;
1212 if (vmesa
->viaScreen
->bitsPerPixel
<= 16)
1213 vmesa
->regEnable
&= ~HC_HenDT_MASK
;
1217 vmesa
->regEnable
&= (~HC_HenABL_MASK
);
1220 if (ctx
->Color
.AlphaEnabled
) {
1221 vmesa
->regEnable
|= HC_HenAT_MASK
;
1222 vmesa
->regHATMD
= FLOAT_TO_UBYTE(ctx
->Color
.AlphaRef
) |
1223 ((ctx
->Color
.AlphaFunc
- GL_NEVER
) << 8);
1226 vmesa
->regEnable
&= (~HC_HenAT_MASK
);
1229 if (ctx
->Color
.DitherFlag
&& (vmesa
->viaScreen
->bitsPerPixel
< 32)) {
1230 if (ctx
->Color
.BlendEnabled
) {
1231 vmesa
->regEnable
&= ~HC_HenDT_MASK
;
1234 vmesa
->regEnable
|= HC_HenDT_MASK
;
1239 vmesa
->regEnable
&= ~HC_HenDT_MASK
;
1241 if (ctx
->Color
.ColorLogicOpEnabled
)
1242 vmesa
->regHROP
= ROP
[ctx
->Color
.LogicOp
& 0xF];
1244 vmesa
->regHROP
= HC_HROP_P
;
1246 vmesa
->regHFBBMSKL
= PACK_COLOR_888(ctx
->Color
.ColorMask
[0],
1247 ctx
->Color
.ColorMask
[1],
1248 ctx
->Color
.ColorMask
[2]);
1249 vmesa
->regHROP
|= ctx
->Color
.ColorMask
[3];
1251 if (ctx
->Color
.ColorMask
[3])
1252 vmesa
->regEnable
|= HC_HenAW_MASK
;
1254 vmesa
->regEnable
&= ~HC_HenAW_MASK
;
1257 static void viaChooseFogState(GLcontext
*ctx
)
1259 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
1261 if (ctx
->Fog
.Enabled
) {
1264 vmesa
->regEnable
|= HC_HenFOG_MASK
;
1266 /* Use fog equation 0 (OpenGL's default) & local fog.
1268 vmesa
->regHFogLF
= 0x0;
1270 r
= (GLubyte
)(ctx
->Fog
.Color
[0] * 255.0F
);
1271 g
= (GLubyte
)(ctx
->Fog
.Color
[1] * 255.0F
);
1272 b
= (GLubyte
)(ctx
->Fog
.Color
[2] * 255.0F
);
1273 a
= (GLubyte
)(ctx
->Fog
.Color
[3] * 255.0F
);
1274 vmesa
->regHFogCL
= (r
<< 16) | (g
<< 8) | b
;
1275 vmesa
->regHFogCH
= a
;
1278 vmesa
->regEnable
&= ~HC_HenFOG_MASK
;
1282 static void viaChooseDepthState(GLcontext
*ctx
)
1284 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
1285 if (ctx
->Depth
.Test
) {
1286 vmesa
->regEnable
|= HC_HenZT_MASK
;
1287 if (ctx
->Depth
.Mask
)
1288 vmesa
->regEnable
|= HC_HenZW_MASK
;
1290 vmesa
->regEnable
&= (~HC_HenZW_MASK
);
1291 vmesa
->regHZWTMD
= (ctx
->Depth
.Func
- GL_NEVER
) << 16;
1295 vmesa
->regEnable
&= ~HC_HenZT_MASK
;
1297 /*=* [DBG] racer : can't display cars in car selection menu *=*/
1298 /*if (ctx->Depth.Mask)
1299 vmesa->regEnable |= HC_HenZW_MASK;
1301 vmesa->regEnable &= (~HC_HenZW_MASK);*/
1302 vmesa
->regEnable
&= (~HC_HenZW_MASK
);
1306 static void viaChooseLineState(GLcontext
*ctx
)
1308 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
1310 if (ctx
->Line
.StippleFlag
) {
1311 vmesa
->regEnable
|= HC_HenLP_MASK
;
1312 vmesa
->regHLP
= ctx
->Line
.StipplePattern
;
1313 vmesa
->regHLPRF
= ctx
->Line
.StippleFactor
;
1316 vmesa
->regEnable
&= ~HC_HenLP_MASK
;
1320 static void viaChoosePolygonState(GLcontext
*ctx
)
1322 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
1325 /* Polygon stipple is broken - see via_state.c
1327 if (ctx
->Polygon
.StippleFlag
) {
1328 vmesa
->regEnable
|= HC_HenSP_MASK
;
1331 vmesa
->regEnable
&= ~HC_HenSP_MASK
;
1334 FALLBACK(vmesa
, VIA_FALLBACK_POLY_STIPPLE
,
1335 ctx
->Polygon
.StippleFlag
);
1338 if (ctx
->Polygon
.CullFlag
) {
1339 vmesa
->regEnable
|= HC_HenFBCull_MASK
;
1342 vmesa
->regEnable
&= ~HC_HenFBCull_MASK
;
1346 static void viaChooseStencilState(GLcontext
*ctx
)
1348 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
1350 if (ctx
->Stencil
.Enabled
) {
1353 vmesa
->regEnable
|= HC_HenST_MASK
;
1354 temp
= (ctx
->Stencil
.Ref
[0] & 0xFF) << HC_HSTREF_SHIFT
;
1355 temp
|= 0xFF << HC_HSTOPMSK_SHIFT
;
1356 temp
|= (ctx
->Stencil
.ValueMask
[0] & 0xFF);
1357 vmesa
->regHSTREF
= temp
;
1359 temp
= (ctx
->Stencil
.Function
[0] - GL_NEVER
) << 16;
1361 switch (ctx
->Stencil
.FailFunc
[0]) {
1363 temp
|= HC_HSTOPSF_KEEP
;
1366 temp
|= HC_HSTOPSF_ZERO
;
1369 temp
|= HC_HSTOPSF_REPLACE
;
1372 temp
|= HC_HSTOPSF_INVERT
;
1375 temp
|= HC_HSTOPSF_INCR
;
1378 temp
|= HC_HSTOPSF_DECR
;
1382 switch (ctx
->Stencil
.ZFailFunc
[0]) {
1384 temp
|= HC_HSTOPSPZF_KEEP
;
1387 temp
|= HC_HSTOPSPZF_ZERO
;
1390 temp
|= HC_HSTOPSPZF_REPLACE
;
1393 temp
|= HC_HSTOPSPZF_INVERT
;
1396 temp
|= HC_HSTOPSPZF_INCR
;
1399 temp
|= HC_HSTOPSPZF_DECR
;
1403 switch (ctx
->Stencil
.ZPassFunc
[0]) {
1405 temp
|= HC_HSTOPSPZP_KEEP
;
1408 temp
|= HC_HSTOPSPZP_ZERO
;
1411 temp
|= HC_HSTOPSPZP_REPLACE
;
1414 temp
|= HC_HSTOPSPZP_INVERT
;
1417 temp
|= HC_HSTOPSPZP_INCR
;
1420 temp
|= HC_HSTOPSPZP_DECR
;
1423 vmesa
->regHSTMD
= temp
;
1426 vmesa
->regEnable
&= ~HC_HenST_MASK
;
1432 static void viaChooseTriangle(GLcontext
*ctx
)
1434 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
1436 if (ctx
->Polygon
.CullFlag
== GL_TRUE
) {
1437 switch (ctx
->Polygon
.CullFaceMode
) {
1439 if (ctx
->Polygon
.FrontFace
== GL_CCW
)
1440 vmesa
->regCmdB
|= HC_HBFace_MASK
;
1442 vmesa
->regCmdB
&= ~HC_HBFace_MASK
;
1445 if (ctx
->Polygon
.FrontFace
== GL_CW
)
1446 vmesa
->regCmdB
|= HC_HBFace_MASK
;
1448 vmesa
->regCmdB
&= ~HC_HBFace_MASK
;
1450 case GL_FRONT_AND_BACK
:
1456 void viaValidateState( GLcontext
*ctx
)
1458 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
1460 if (vmesa
->newState
& _NEW_TEXTURE
) {
1461 GLboolean ok
= (viaChooseTextureState(ctx
) &&
1462 viaUpdateTextureState(ctx
));
1464 FALLBACK(vmesa
, VIA_FALLBACK_TEXTURE
, !ok
);
1467 if (vmesa
->newState
& _NEW_COLOR
)
1468 viaChooseColorState(ctx
);
1470 if (vmesa
->newState
& _NEW_DEPTH
)
1471 viaChooseDepthState(ctx
);
1473 if (vmesa
->newState
& _NEW_FOG
)
1474 viaChooseFogState(ctx
);
1476 if (vmesa
->newState
& _NEW_LINE
)
1477 viaChooseLineState(ctx
);
1479 if (vmesa
->newState
& (_NEW_POLYGON
| _NEW_POLYGONSTIPPLE
)) {
1480 viaChoosePolygonState(ctx
);
1481 viaChooseTriangle(ctx
);
1484 if ((vmesa
->newState
& _NEW_STENCIL
) && vmesa
->have_hw_stencil
)
1485 viaChooseStencilState(ctx
);
1487 if (ctx
->_TriangleCaps
& DD_SEPARATE_SPECULAR
)
1488 vmesa
->regEnable
|= HC_HenCS_MASK
;
1490 vmesa
->regEnable
&= ~HC_HenCS_MASK
;
1492 if (ctx
->Point
.SmoothFlag
||
1493 ctx
->Line
.SmoothFlag
||
1494 ctx
->Polygon
.SmoothFlag
)
1495 vmesa
->regEnable
|= HC_HenAA_MASK
;
1497 vmesa
->regEnable
&= ~HC_HenAA_MASK
;
1499 vmesa
->newEmitState
|= vmesa
->newState
;
1500 vmesa
->newState
= 0;
1503 static void viaInvalidateState(GLcontext
*ctx
, GLuint newState
)
1505 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
1507 VIA_FINISH_PRIM( vmesa
);
1508 vmesa
->newState
|= newState
;
1510 _swrast_InvalidateState(ctx
, newState
);
1511 _swsetup_InvalidateState(ctx
, newState
);
1512 _ac_InvalidateState(ctx
, newState
);
1513 _tnl_InvalidateState(ctx
, newState
);
1516 void viaInitStateFuncs(GLcontext
*ctx
)
1518 /* Callbacks for internal Mesa events.
1520 ctx
->Driver
.UpdateState
= viaInvalidateState
;
1524 ctx
->Driver
.BlendEquationSeparate
= viaBlendEquationSeparate
;
1525 ctx
->Driver
.BlendFuncSeparate
= viaBlendFuncSeparate
;
1526 ctx
->Driver
.ClearColor
= viaClearColor
;
1527 ctx
->Driver
.ColorMask
= viaColorMask
;
1528 ctx
->Driver
.DrawBuffer
= viaDrawBuffer
;
1529 ctx
->Driver
.RenderMode
= viaRenderMode
;
1530 ctx
->Driver
.Scissor
= viaScissor
;
1531 ctx
->Driver
.DepthRange
= viaDepthRange
;
1532 ctx
->Driver
.Viewport
= viaViewport
;
1533 ctx
->Driver
.Enable
= viaEnable
;
1535 /* Pixel path fallbacks.
1537 ctx
->Driver
.Accum
= _swrast_Accum
;
1538 ctx
->Driver
.Bitmap
= _swrast_Bitmap
;
1539 ctx
->Driver
.CopyPixels
= _swrast_CopyPixels
;
1540 ctx
->Driver
.DrawPixels
= _swrast_DrawPixels
;
1541 ctx
->Driver
.ReadPixels
= _swrast_ReadPixels
;
1542 ctx
->Driver
.ResizeBuffers
= viaReAllocateBuffers
;
1544 /* Swrast hooks for imaging extensions:
1546 ctx
->Driver
.CopyColorTable
= _swrast_CopyColorTable
;
1547 ctx
->Driver
.CopyColorSubTable
= _swrast_CopyColorSubTable
;
1548 ctx
->Driver
.CopyConvolutionFilter1D
= _swrast_CopyConvolutionFilter1D
;
1549 ctx
->Driver
.CopyConvolutionFilter2D
= _swrast_CopyConvolutionFilter2D
;