2 * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
3 * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sub license,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the
13 * next paragraph) shall be included in all copies or substantial portions
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
35 #include "via_context.h"
36 #include "via_state.h"
39 #include "via_ioctl.h"
40 #include "via_3d_reg.h"
42 #include "swrast/swrast.h"
45 #include "swrast_setup/swrast_setup.h"
47 #include "tnl/t_pipeline.h"
50 static GLuint ROP
[16] = {
51 HC_HROP_BLACK
, /* GL_CLEAR 0 */
52 HC_HROP_DPa
, /* GL_AND s & d */
53 HC_HROP_PDna
, /* GL_AND_REVERSE s & ~d */
54 HC_HROP_P
, /* GL_COPY s */
55 HC_HROP_DPna
, /* GL_AND_INVERTED ~s & d */
56 HC_HROP_D
, /* GL_NOOP d */
57 HC_HROP_DPx
, /* GL_XOR s ^ d */
58 HC_HROP_DPo
, /* GL_OR s | d */
59 HC_HROP_DPon
, /* GL_NOR ~(s | d) */
60 HC_HROP_DPxn
, /* GL_EQUIV ~(s ^ d) */
61 HC_HROP_Dn
, /* GL_INVERT ~d */
62 HC_HROP_PDno
, /* GL_OR_REVERSE s | ~d */
63 HC_HROP_Pn
, /* GL_COPY_INVERTED ~s */
64 HC_HROP_DPno
, /* GL_OR_INVERTED ~s | d */
65 HC_HROP_DPan
, /* GL_NAND ~(s & d) */
66 HC_HROP_WHITE
/* GL_SET 1 */
70 * Compute the 'S5.5' lod bias factor from the floating point OpenGL bias.
72 static GLuint
viaComputeLodBias(GLfloat bias
)
74 int b
= (int) (bias
* 32.0);
82 void viaEmitState(struct via_context
*vmesa
)
84 GLcontext
*ctx
= vmesa
->glCtx
;
89 viaCheckDma(vmesa
, 0x110);
92 OUT_RING( HC_HEADER2
);
93 OUT_RING( (HC_ParaType_NotTex
<< 16) );
94 OUT_RING( ((HC_SubA_HEnable
<< 24) | vmesa
->regEnable
) );
95 OUT_RING( ((HC_SubA_HFBBMSKL
<< 24) | vmesa
->regHFBBMSKL
) );
96 OUT_RING( ((HC_SubA_HROP
<< 24) | vmesa
->regHROP
) );
99 if (vmesa
->have_hw_stencil
) {
100 GLuint pitch
, format
, offset
;
102 format
= HC_HZWBFM_24
;
103 offset
= vmesa
->depth
.offset
;
104 pitch
= vmesa
->depth
.pitch
;
107 OUT_RING( (HC_SubA_HZWBBasL
<< 24) | (offset
& 0xFFFFFF) );
108 OUT_RING( (HC_SubA_HZWBBasH
<< 24) | ((offset
& 0xFF000000) >> 24) );
109 OUT_RING( (HC_SubA_HZWBType
<< 24) | HC_HDBLoc_Local
| HC_HZONEasFF_MASK
|
111 OUT_RING( (HC_SubA_HZWTMD
<< 24) | vmesa
->regHZWTMD
);
112 OUT_RING( (HC_SubA_HSTREF
<< 24) | vmesa
->regHSTREF
);
113 OUT_RING( (HC_SubA_HSTMD
<< 24) | vmesa
->regHSTMD
);
116 else if (vmesa
->hasDepth
) {
117 GLuint pitch
, format
, offset
;
119 if (vmesa
->depthBits
== 16) {
120 format
= HC_HZWBFM_16
;
123 format
= HC_HZWBFM_32
;
127 offset
= vmesa
->depth
.offset
;
128 pitch
= vmesa
->depth
.pitch
;
131 OUT_RING( (HC_SubA_HZWBBasL
<< 24) | (offset
& 0xFFFFFF) );
132 OUT_RING( (HC_SubA_HZWBBasH
<< 24) | ((offset
& 0xFF000000) >> 24) );
133 OUT_RING( (HC_SubA_HZWBType
<< 24) | HC_HDBLoc_Local
| HC_HZONEasFF_MASK
|
135 OUT_RING( (HC_SubA_HZWTMD
<< 24) | vmesa
->regHZWTMD
);
139 if (ctx
->Color
.AlphaEnabled
) {
141 OUT_RING( (HC_SubA_HATMD
<< 24) | vmesa
->regHATMD
);
146 if (ctx
->Color
.BlendEnabled
) {
148 OUT_RING( (HC_SubA_HABLCsat
<< 24) | vmesa
->regHABLCsat
);
149 OUT_RING( (HC_SubA_HABLCop
<< 24) | vmesa
->regHABLCop
);
150 OUT_RING( (HC_SubA_HABLAsat
<< 24) | vmesa
->regHABLAsat
);
151 OUT_RING( (HC_SubA_HABLAop
<< 24) | vmesa
->regHABLAop
);
152 OUT_RING( (HC_SubA_HABLRCa
<< 24) | vmesa
->regHABLRCa
);
153 OUT_RING( (HC_SubA_HABLRFCa
<< 24) | vmesa
->regHABLRFCa
);
154 OUT_RING( (HC_SubA_HABLRCbias
<< 24) | vmesa
->regHABLRCbias
);
155 OUT_RING( (HC_SubA_HABLRCb
<< 24) | vmesa
->regHABLRCb
);
156 OUT_RING( (HC_SubA_HABLRFCb
<< 24) | vmesa
->regHABLRFCb
);
157 OUT_RING( (HC_SubA_HABLRAa
<< 24) | vmesa
->regHABLRAa
);
158 OUT_RING( (HC_SubA_HABLRAb
<< 24) | vmesa
->regHABLRAb
);
162 if (ctx
->Fog
.Enabled
) {
164 OUT_RING( (HC_SubA_HFogLF
<< 24) | vmesa
->regHFogLF
);
165 OUT_RING( (HC_SubA_HFogCL
<< 24) | vmesa
->regHFogCL
);
166 OUT_RING( (HC_SubA_HFogCH
<< 24) | vmesa
->regHFogCH
);
170 if (ctx
->Line
.StippleFlag
) {
172 OUT_RING( (HC_SubA_HLP
<< 24) | ctx
->Line
.StipplePattern
);
173 OUT_RING( (HC_SubA_HLPRF
<< 24) | ctx
->Line
.StippleFactor
);
178 OUT_RING( (HC_SubA_HPixGC
<< 24) | 0x0 );
184 if (ctx
->Texture
._EnabledUnits
) {
186 struct gl_texture_unit
*texUnit0
= &ctx
->Texture
.Unit
[0];
187 struct gl_texture_unit
*texUnit1
= &ctx
->Texture
.Unit
[1];
190 GLuint nDummyValue
= 0;
193 OUT_RING( HC_HEADER2
);
194 OUT_RING( (HC_ParaType_Tex
<< 16) | (HC_SubType_TexGeneral
<< 24) );
196 if (texUnit0
->Enabled
&& texUnit1
->Enabled
) {
197 nDummyValue
= (HC_SubA_HTXSMD
<< 24) | (1 << 3);
200 nDummyValue
= (HC_SubA_HTXSMD
<< 24) | 0;
203 if (vmesa
->clearTexCache
) {
204 vmesa
->clearTexCache
= 0;
205 OUT_RING( nDummyValue
| HC_HTXCHCLR_MASK
);
206 OUT_RING( nDummyValue
);
209 OUT_RING( nDummyValue
);
210 OUT_RING( nDummyValue
);
213 OUT_RING( HC_HEADER2
);
214 OUT_RING( HC_ParaType_NotTex
<< 16 );
215 OUT_RING( (HC_SubA_HEnable
<< 24) | vmesa
->regEnable
);
216 OUT_RING( (HC_SubA_HEnable
<< 24) | vmesa
->regEnable
);
220 if (texUnit0
->Enabled
) {
221 struct gl_texture_object
*texObj
= texUnit0
->_Current
;
222 struct via_texture_object
*t
= (struct via_texture_object
*)texObj
;
223 GLuint numLevels
= t
->lastLevel
- t
->firstLevel
+ 1;
224 if (VIA_DEBUG
& DEBUG_STATE
) {
225 fprintf(stderr
, "texture0 enabled\n");
227 if (numLevels
== 8) {
229 OUT_RING( HC_HEADER2
);
230 OUT_RING( (HC_ParaType_Tex
<< 16) | (0 << 24) );
231 OUT_RING( t
->regTexFM
);
232 OUT_RING( (HC_SubA_HTXnL0OS
<< 24) |
233 ((t
->lastLevel
) << HC_HTXnLVmax_SHIFT
) | t
->firstLevel
);
234 OUT_RING( t
->regTexWidthLog2
[0] );
235 OUT_RING( t
->regTexWidthLog2
[1] );
236 OUT_RING( t
->regTexHeightLog2
[0] );
237 OUT_RING( t
->regTexHeightLog2
[1] );
238 OUT_RING( t
->regTexBaseH
[0] );
239 OUT_RING( t
->regTexBaseH
[1] );
240 OUT_RING( t
->regTexBaseH
[2] );
241 OUT_RING( t
->regTexBaseAndPitch
[0].baseL
);
242 OUT_RING( t
->regTexBaseAndPitch
[0].pitchLog2
);
243 OUT_RING( t
->regTexBaseAndPitch
[1].baseL
);
244 OUT_RING( t
->regTexBaseAndPitch
[1].pitchLog2
);
245 OUT_RING( t
->regTexBaseAndPitch
[2].baseL
);
246 OUT_RING( t
->regTexBaseAndPitch
[2].pitchLog2
);
247 OUT_RING( t
->regTexBaseAndPitch
[3].baseL
);
248 OUT_RING( t
->regTexBaseAndPitch
[3].pitchLog2
);
249 OUT_RING( t
->regTexBaseAndPitch
[4].baseL
);
250 OUT_RING( t
->regTexBaseAndPitch
[4].pitchLog2
);
251 OUT_RING( t
->regTexBaseAndPitch
[5].baseL
);
252 OUT_RING( t
->regTexBaseAndPitch
[5].pitchLog2
);
253 OUT_RING( t
->regTexBaseAndPitch
[6].baseL
);
254 OUT_RING( t
->regTexBaseAndPitch
[6].pitchLog2
);
255 OUT_RING( t
->regTexBaseAndPitch
[7].baseL
);
256 OUT_RING( t
->regTexBaseAndPitch
[7].pitchLog2
);
259 else if (numLevels
> 1) {
261 BEGIN_RING(12 + numLevels
* 2);
262 OUT_RING( HC_HEADER2
);
263 OUT_RING( (HC_ParaType_Tex
<< 16) | (0 << 24) );
264 OUT_RING( t
->regTexFM
);
265 OUT_RING( (HC_SubA_HTXnL0OS
<< 24) |
266 ((t
->lastLevel
) << HC_HTXnLVmax_SHIFT
) | t
->firstLevel
);
267 OUT_RING( t
->regTexWidthLog2
[0] );
268 OUT_RING( t
->regTexHeightLog2
[0] );
271 OUT_RING( t
->regTexWidthLog2
[1] );
272 OUT_RING( t
->regTexHeightLog2
[1] );
275 OUT_RING( t
->regTexBaseH
[0] );
278 OUT_RING( t
->regTexBaseH
[1] );
281 OUT_RING( t
->regTexBaseH
[2] );
284 OUT_RING( t
->regTexBaseH
[3] );
287 for (j
= 0; j
< numLevels
; j
++) {
288 OUT_RING( t
->regTexBaseAndPitch
[j
].baseL
);
289 OUT_RING( t
->regTexBaseAndPitch
[j
].pitchLog2
);
292 ADVANCE_RING_VARIABLE();
297 OUT_RING( HC_HEADER2
);
298 OUT_RING( (HC_ParaType_Tex
<< 16) | (0 << 24) );
299 OUT_RING( t
->regTexFM
);
300 OUT_RING( (HC_SubA_HTXnL0OS
<< 24) |
301 ((t
->lastLevel
) << HC_HTXnLVmax_SHIFT
) | t
->firstLevel
);
302 OUT_RING( t
->regTexWidthLog2
[0] );
303 OUT_RING( t
->regTexHeightLog2
[0] );
304 OUT_RING( t
->regTexBaseH
[0] );
305 OUT_RING( t
->regTexBaseAndPitch
[0].baseL
);
306 OUT_RING( t
->regTexBaseAndPitch
[0].pitchLog2
);
311 OUT_RING( (HC_SubA_HTXnTB
<< 24) | vmesa
->regHTXnTB
[0] );
312 OUT_RING( (HC_SubA_HTXnMPMD
<< 24) | vmesa
->regHTXnMPMD
[0] );
313 OUT_RING( (HC_SubA_HTXnTBLCsat
<< 24) | vmesa
->regHTXnTBLCsat
[0] );
314 OUT_RING( (HC_SubA_HTXnTBLCop
<< 24) | vmesa
->regHTXnTBLCop
[0] );
315 OUT_RING( (HC_SubA_HTXnTBLMPfog
<< 24) | vmesa
->regHTXnTBLMPfog
[0] );
316 OUT_RING( (HC_SubA_HTXnTBLAsat
<< 24) | vmesa
->regHTXnTBLAsat
[0] );
317 OUT_RING( (HC_SubA_HTXnTBLRCb
<< 24) | vmesa
->regHTXnTBLRCb
[0] );
318 OUT_RING( (HC_SubA_HTXnTBLRAa
<< 24) | vmesa
->regHTXnTBLRAa
[0] );
319 OUT_RING( (HC_SubA_HTXnTBLRFog
<< 24) | vmesa
->regHTXnTBLRFog
[0] );
320 OUT_RING( (HC_SubA_HTXnTBLRCa
<< 24) | vmesa
->regHTXnTBLRCa
[0] );
321 OUT_RING( (HC_SubA_HTXnTBLRCc
<< 24) | vmesa
->regHTXnTBLRCc
[0] );
322 OUT_RING( (HC_SubA_HTXnTBLRCbias
<< 24) | vmesa
->regHTXnTBLRCbias
[0] );
323 OUT_RING( (HC_SubA_HTXnTBC
<< 24) | vmesa
->regHTXnTBC
[0] );
324 OUT_RING( (HC_SubA_HTXnTRAH
<< 24) | vmesa
->regHTXnTRAH
[0] );
325 /* OUT_RING( (HC_SubA_HTXnCLODu << 24) | vmesa->regHTXnCLOD[0] ); */
328 /* KW: This test never succeeds:
330 if (t
->regTexFM
== HC_HTXnFM_Index8
) {
331 const struct gl_color_table
*table
= &texObj
->Palette
;
332 const GLfloat
*tableF
= table
->TableF
;
334 BEGIN_RING(2 + table
->Size
);
335 OUT_RING( HC_HEADER2
);
336 OUT_RING( (HC_ParaType_Palette
<< 16) | (0 << 24) );
337 for (j
= 0; j
< table
->Size
; j
++)
338 OUT_RING( tableF
[j
] );
346 if (texUnit1
->Enabled
) {
347 struct gl_texture_object
*texObj
= texUnit1
->_Current
;
348 struct via_texture_object
*t
= (struct via_texture_object
*)texObj
;
349 GLuint numLevels
= t
->lastLevel
- t
->firstLevel
+ 1;
350 int texunit
= (texUnit0
->Enabled
? 1 : 0);
351 if (VIA_DEBUG
& DEBUG_STATE
) {
352 fprintf(stderr
, "texture1 enabled\n");
354 if (numLevels
== 8) {
356 OUT_RING( HC_HEADER2
);
357 OUT_RING( (HC_ParaType_Tex
<< 16) | (texunit
<< 24) );
358 OUT_RING( t
->regTexFM
);
359 OUT_RING( (HC_SubA_HTXnL0OS
<< 24) |
360 ((t
->lastLevel
) << HC_HTXnLVmax_SHIFT
) | t
->firstLevel
);
361 OUT_RING( t
->regTexWidthLog2
[0] );
362 OUT_RING( t
->regTexWidthLog2
[1] );
363 OUT_RING( t
->regTexHeightLog2
[0] );
364 OUT_RING( t
->regTexHeightLog2
[1] );
365 OUT_RING( t
->regTexBaseH
[0] );
366 OUT_RING( t
->regTexBaseH
[1] );
367 OUT_RING( t
->regTexBaseH
[2] );
368 OUT_RING( t
->regTexBaseAndPitch
[0].baseL
);
369 OUT_RING( t
->regTexBaseAndPitch
[0].pitchLog2
);
370 OUT_RING( t
->regTexBaseAndPitch
[1].baseL
);
371 OUT_RING( t
->regTexBaseAndPitch
[1].pitchLog2
);
372 OUT_RING( t
->regTexBaseAndPitch
[2].baseL
);
373 OUT_RING( t
->regTexBaseAndPitch
[2].pitchLog2
);
374 OUT_RING( t
->regTexBaseAndPitch
[3].baseL
);
375 OUT_RING( t
->regTexBaseAndPitch
[3].pitchLog2
);
376 OUT_RING( t
->regTexBaseAndPitch
[4].baseL
);
377 OUT_RING( t
->regTexBaseAndPitch
[4].pitchLog2
);
378 OUT_RING( t
->regTexBaseAndPitch
[5].baseL
);
379 OUT_RING( t
->regTexBaseAndPitch
[5].pitchLog2
);
380 OUT_RING( t
->regTexBaseAndPitch
[6].baseL
);
381 OUT_RING( t
->regTexBaseAndPitch
[6].pitchLog2
);
382 OUT_RING( t
->regTexBaseAndPitch
[7].baseL
);
383 OUT_RING( t
->regTexBaseAndPitch
[7].pitchLog2
);
386 else if (numLevels
> 1) {
387 BEGIN_RING(12 + numLevels
* 2);
388 OUT_RING( HC_HEADER2
);
389 OUT_RING( (HC_ParaType_Tex
<< 16) | (texunit
<< 24) );
390 OUT_RING( t
->regTexFM
);
391 OUT_RING( (HC_SubA_HTXnL0OS
<< 24) |
392 ((t
->lastLevel
) << HC_HTXnLVmax_SHIFT
) | t
->firstLevel
);
393 OUT_RING( t
->regTexWidthLog2
[0] );
394 OUT_RING( t
->regTexHeightLog2
[0] );
397 OUT_RING( t
->regTexWidthLog2
[1] );
398 OUT_RING( t
->regTexHeightLog2
[1] );
402 OUT_RING( t
->regTexBaseH
[0] );
405 OUT_RING( t
->regTexBaseH
[1] );
408 OUT_RING( t
->regTexBaseH
[2] );
411 OUT_RING( t
->regTexBaseH
[3] );
414 for (j
= 0; j
< numLevels
; j
++) {
415 OUT_RING( t
->regTexBaseAndPitch
[j
].baseL
);
416 OUT_RING( t
->regTexBaseAndPitch
[j
].pitchLog2
);
418 ADVANCE_RING_VARIABLE();
422 OUT_RING( HC_HEADER2
);
423 OUT_RING( (HC_ParaType_Tex
<< 16) | (texunit
<< 24) );
424 OUT_RING( t
->regTexFM
);
425 OUT_RING( (HC_SubA_HTXnL0OS
<< 24) |
426 ((t
->lastLevel
) << HC_HTXnLVmax_SHIFT
) | t
->firstLevel
);
427 OUT_RING( t
->regTexWidthLog2
[0] );
428 OUT_RING( t
->regTexHeightLog2
[0] );
429 OUT_RING( t
->regTexBaseH
[0] );
430 OUT_RING( t
->regTexBaseAndPitch
[0].baseL
);
431 OUT_RING( t
->regTexBaseAndPitch
[0].pitchLog2
);
436 OUT_RING( (HC_SubA_HTXnTB
<< 24) | vmesa
->regHTXnTB
[1] );
437 OUT_RING( (HC_SubA_HTXnMPMD
<< 24) | vmesa
->regHTXnMPMD
[1] );
438 OUT_RING( (HC_SubA_HTXnTBLCsat
<< 24) | vmesa
->regHTXnTBLCsat
[1] );
439 OUT_RING( (HC_SubA_HTXnTBLCop
<< 24) | vmesa
->regHTXnTBLCop
[1] );
440 OUT_RING( (HC_SubA_HTXnTBLMPfog
<< 24) | vmesa
->regHTXnTBLMPfog
[1] );
441 OUT_RING( (HC_SubA_HTXnTBLAsat
<< 24) | vmesa
->regHTXnTBLAsat
[1] );
442 OUT_RING( (HC_SubA_HTXnTBLRCb
<< 24) | vmesa
->regHTXnTBLRCb
[1] );
443 OUT_RING( (HC_SubA_HTXnTBLRAa
<< 24) | vmesa
->regHTXnTBLRAa
[1] );
444 OUT_RING( (HC_SubA_HTXnTBLRFog
<< 24) | vmesa
->regHTXnTBLRFog
[1] );
445 OUT_RING( (HC_SubA_HTXnTBLRCa
<< 24) | vmesa
->regHTXnTBLRCa
[1] );
446 OUT_RING( (HC_SubA_HTXnTBLRCc
<< 24) | vmesa
->regHTXnTBLRCc
[1] );
447 OUT_RING( (HC_SubA_HTXnTBLRCbias
<< 24) | vmesa
->regHTXnTBLRCbias
[1] );
448 OUT_RING( (HC_SubA_HTXnTBC
<< 24) | vmesa
->regHTXnTBC
[1] );
449 OUT_RING( (HC_SubA_HTXnTRAH
<< 24) | vmesa
->regHTXnTRAH
[1] );
450 /* OUT_RING( (HC_SubA_HTXnCLODu << 24) | vmesa->regHTXnCLOD[1] ); */
453 /* KW: This test never succeeds:
455 if (t
->regTexFM
== HC_HTXnFM_Index8
) {
456 const struct gl_color_table
*table
= &texObj
->Palette
;
457 const GLfloat
*tableF
= table
->TableF
;
459 BEGIN_RING(2 + table
->Size
);
460 OUT_RING( HC_HEADER2
);
461 OUT_RING( (HC_ParaType_Palette
<< 16) | (texunit
<< 24) );
462 for (j
= 0; j
< table
->Size
; j
++) {
463 OUT_RING( tableF
[j
] );
473 /* Polygon stipple is broken - for certain stipple values,
474 * eg. 0xf0f0f0f0, the hardware will refuse to accept the stipple.
475 * Coincidentally, conform generates just such a stipple.
477 if (ctx
->Polygon
.StippleFlag
) {
478 GLuint
*stipple
= &ctx
->PolygonStipple
[0];
479 __DRIdrawablePrivate
*dPriv
= vmesa
->driDrawable
;
480 struct via_renderbuffer
*const vrb
=
481 (struct via_renderbuffer
*) dPriv
->driverPrivate
;
485 OUT_RING( HC_HEADER2
);
487 OUT_RING( ((HC_ParaType_Palette
<< 16) | (HC_SubType_Stipple
<< 24)) );
488 for (i
= 31; i
>= 0; i
--) {
492 /* Need to flip bits left to right:
494 for (j
= 0 ; j
< 32; j
++)
495 if (stipple
[i
] & (1<<j
))
501 OUT_RING( HC_HEADER2
);
502 OUT_RING( (HC_ParaType_NotTex
<< 16) );
503 OUT_RING( (HC_SubA_HSPXYOS
<< 24) );
504 OUT_RING( (HC_SubA_HSPXYOS
<< 24) );
510 vmesa
->newEmitState
= 0;
514 static __inline__ GLuint
viaPackColor(GLuint bpp
,
515 GLubyte r
, GLubyte g
,
516 GLubyte b
, GLubyte a
)
520 return PACK_COLOR_565(r
, g
, b
);
522 return PACK_COLOR_8888(a
, r
, g
, b
);
529 static void viaBlendEquationSeparate(GLcontext
*ctx
,
533 if (VIA_DEBUG
& DEBUG_STATE
)
534 fprintf(stderr
, "%s in\n", __FUNCTION__
);
536 /* GL_EXT_blend_equation_separate not supported */
537 ASSERT(rgbMode
== aMode
);
539 /* Can only do GL_ADD equation in hardware */
540 FALLBACK(VIA_CONTEXT(ctx
), VIA_FALLBACK_BLEND_EQ
,
541 rgbMode
!= GL_FUNC_ADD_EXT
);
543 /* BlendEquation sets ColorLogicOpEnabled in an unexpected
546 FALLBACK(VIA_CONTEXT(ctx
), VIA_FALLBACK_LOGICOP
,
547 (ctx
->Color
.ColorLogicOpEnabled
&&
548 ctx
->Color
.LogicOp
!= GL_COPY
));
551 static void viaBlendFunc(GLcontext
*ctx
, GLenum sfactor
, GLenum dfactor
)
553 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
554 GLboolean fallback
= GL_FALSE
;
555 if (VIA_DEBUG
& DEBUG_STATE
)
556 fprintf(stderr
, "%s in\n", __FUNCTION__
);
558 switch (ctx
->Color
.BlendSrcRGB
) {
559 case GL_SRC_ALPHA_SATURATE
:
560 case GL_CONSTANT_COLOR
:
561 case GL_ONE_MINUS_CONSTANT_COLOR
:
562 case GL_CONSTANT_ALPHA
:
563 case GL_ONE_MINUS_CONSTANT_ALPHA
:
570 switch (ctx
->Color
.BlendDstRGB
) {
571 case GL_CONSTANT_COLOR
:
572 case GL_ONE_MINUS_CONSTANT_COLOR
:
573 case GL_CONSTANT_ALPHA
:
574 case GL_ONE_MINUS_CONSTANT_ALPHA
:
581 FALLBACK(vmesa
, VIA_FALLBACK_BLEND_FUNC
, fallback
);
584 /* Shouldn't be called as the extension is disabled.
586 static void viaBlendFuncSeparate(GLcontext
*ctx
, GLenum sfactorRGB
,
587 GLenum dfactorRGB
, GLenum sfactorA
,
590 if (dfactorRGB
!= dfactorA
|| sfactorRGB
!= sfactorA
) {
591 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glBlendEquation (disabled)");
594 viaBlendFunc(ctx
, sfactorRGB
, dfactorRGB
);
600 /* =============================================================
603 static void viaScissor(GLcontext
*ctx
, GLint x
, GLint y
,
604 GLsizei w
, GLsizei h
)
606 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
608 if (!vmesa
->driDrawable
)
611 if (VIA_DEBUG
& DEBUG_STATE
)
612 fprintf(stderr
, "%s %d,%d %dx%d, drawH %d\n", __FUNCTION__
,
613 x
,y
,w
,h
, vmesa
->driDrawable
->h
);
615 if (vmesa
->scissor
) {
616 VIA_FLUSH_DMA(vmesa
); /* don't pipeline cliprect changes */
619 vmesa
->scissorRect
.x1
= x
;
620 vmesa
->scissorRect
.y1
= vmesa
->driDrawable
->h
- y
- h
;
621 vmesa
->scissorRect
.x2
= x
+ w
;
622 vmesa
->scissorRect
.y2
= vmesa
->driDrawable
->h
- y
;
625 static void viaEnable(GLcontext
*ctx
, GLenum cap
, GLboolean state
)
627 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
630 case GL_SCISSOR_TEST
:
631 VIA_FLUSH_DMA(vmesa
);
632 vmesa
->scissor
= state
;
641 /* Fallback to swrast for select and feedback.
643 static void viaRenderMode(GLcontext
*ctx
, GLenum mode
)
645 FALLBACK(VIA_CONTEXT(ctx
), VIA_FALLBACK_RENDERMODE
, (mode
!= GL_RENDER
));
649 static void viaDrawBuffer(GLcontext
*ctx
, GLenum mode
)
651 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
653 if (VIA_DEBUG
& (DEBUG_DRI
|DEBUG_STATE
))
654 fprintf(stderr
, "%s in\n", __FUNCTION__
);
656 if (!ctx
->DrawBuffer
)
659 switch ( ctx
->DrawBuffer
->_ColorDrawBufferMask
[0] ) {
660 case BUFFER_BIT_FRONT_LEFT
:
661 VIA_FLUSH_DMA(vmesa
);
662 vmesa
->drawBuffer
= &vmesa
->front
;
663 FALLBACK(vmesa
, VIA_FALLBACK_DRAW_BUFFER
, GL_FALSE
);
665 case BUFFER_BIT_BACK_LEFT
:
666 VIA_FLUSH_DMA(vmesa
);
667 vmesa
->drawBuffer
= &vmesa
->back
;
668 FALLBACK(vmesa
, VIA_FALLBACK_DRAW_BUFFER
, GL_FALSE
);
671 FALLBACK(vmesa
, VIA_FALLBACK_DRAW_BUFFER
, GL_TRUE
);
676 viaXMesaWindowMoved(vmesa
);
679 static void viaClearColor(GLcontext
*ctx
, const GLfloat color
[4])
681 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
683 CLAMPED_FLOAT_TO_UBYTE(pcolor
[0], color
[0]);
684 CLAMPED_FLOAT_TO_UBYTE(pcolor
[1], color
[1]);
685 CLAMPED_FLOAT_TO_UBYTE(pcolor
[2], color
[2]);
686 CLAMPED_FLOAT_TO_UBYTE(pcolor
[3], color
[3]);
687 vmesa
->ClearColor
= viaPackColor(vmesa
->viaScreen
->bitsPerPixel
,
688 pcolor
[0], pcolor
[1],
689 pcolor
[2], pcolor
[3]);
692 #define WRITEMASK_ALPHA_SHIFT 31
693 #define WRITEMASK_RED_SHIFT 30
694 #define WRITEMASK_GREEN_SHIFT 29
695 #define WRITEMASK_BLUE_SHIFT 28
697 static void viaColorMask(GLcontext
*ctx
,
698 GLboolean r
, GLboolean g
,
699 GLboolean b
, GLboolean a
)
701 struct via_context
*vmesa
= VIA_CONTEXT( ctx
);
703 if (VIA_DEBUG
& DEBUG_STATE
)
704 fprintf(stderr
, "%s r(%d) g(%d) b(%d) a(%d)\n", __FUNCTION__
, r
, g
, b
, a
);
706 vmesa
->ClearMask
= (((!r
) << WRITEMASK_RED_SHIFT
) |
707 ((!g
) << WRITEMASK_GREEN_SHIFT
) |
708 ((!b
) << WRITEMASK_BLUE_SHIFT
) |
709 ((!a
) << WRITEMASK_ALPHA_SHIFT
));
714 /* This hardware just isn't capable of private back buffers without
715 * glitches and/or a hefty locking scheme.
717 void viaCalcViewport(GLcontext
*ctx
)
719 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
720 __DRIdrawablePrivate
*dPriv
= vmesa
->driDrawable
;
721 struct via_renderbuffer
*const vrb
=
722 (struct via_renderbuffer
*) dPriv
->driverPrivate
;
723 const GLfloat
*v
= ctx
->Viewport
._WindowMap
.m
;
724 GLfloat
*m
= vmesa
->ViewportMatrix
.m
;
726 m
[MAT_SX
] = v
[MAT_SX
];
727 m
[MAT_TX
] = v
[MAT_TX
] + vrb
->drawX
+ SUBPIXEL_X
;
728 m
[MAT_SY
] = - v
[MAT_SY
];
729 m
[MAT_TY
] = - v
[MAT_TY
] + vrb
->drawY
+ SUBPIXEL_Y
+ vrb
->drawH
;
730 m
[MAT_SZ
] = v
[MAT_SZ
] * (1.0 / vmesa
->depth_max
);
731 m
[MAT_TZ
] = v
[MAT_TZ
] * (1.0 / vmesa
->depth_max
);
734 static void viaViewport(GLcontext
*ctx
,
736 GLsizei width
, GLsizei height
)
738 viaCalcViewport(ctx
);
741 static void viaDepthRange(GLcontext
*ctx
,
742 GLclampd nearval
, GLclampd farval
)
744 viaCalcViewport(ctx
);
747 void viaInitState(GLcontext
*ctx
)
749 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
751 vmesa
->regCmdB
= HC_ACMD_HCmdB
;
752 vmesa
->regEnable
= HC_HenCW_MASK
;
754 /* Mesa should do this for us:
757 ctx
->Driver
.BlendEquationSeparate( ctx
,
758 ctx
->Color
.BlendEquationRGB
,
759 ctx
->Color
.BlendEquationA
);
761 ctx
->Driver
.BlendFuncSeparate( ctx
,
762 ctx
->Color
.BlendSrcRGB
,
763 ctx
->Color
.BlendDstRGB
,
764 ctx
->Color
.BlendSrcA
,
765 ctx
->Color
.BlendDstA
);
767 ctx
->Driver
.Scissor( ctx
, ctx
->Scissor
.X
, ctx
->Scissor
.Y
,
768 ctx
->Scissor
.Width
, ctx
->Scissor
.Height
);
770 ctx
->Driver
.DrawBuffer( ctx
, ctx
->Color
.DrawBuffer
[0] );
774 * Convert S and T texture coordinate wrap modes to hardware bits.
777 get_wrap_mode( GLenum sWrap
, GLenum tWrap
)
784 v
|= HC_HTXnMPMD_Srepeat
;
787 case GL_CLAMP_TO_EDGE
:
788 v
|= HC_HTXnMPMD_Sclamp
;
790 case GL_MIRRORED_REPEAT
:
791 v
|= HC_HTXnMPMD_Smirror
;
797 v
|= HC_HTXnMPMD_Trepeat
;
800 case GL_CLAMP_TO_EDGE
:
801 v
|= HC_HTXnMPMD_Tclamp
;
803 case GL_MIRRORED_REPEAT
:
804 v
|= HC_HTXnMPMD_Tmirror
;
812 get_minmag_filter( GLenum min
, GLenum mag
)
818 v
= HC_HTXnFLSs_Nearest
|
822 v
= HC_HTXnFLSs_Linear
|
825 case GL_NEAREST_MIPMAP_NEAREST
:
826 v
= HC_HTXnFLSs_Nearest
|
828 v
|= HC_HTXnFLDs_Nearest
;
830 case GL_LINEAR_MIPMAP_NEAREST
:
831 v
= HC_HTXnFLSs_Linear
|
833 v
|= HC_HTXnFLDs_Nearest
;
835 case GL_NEAREST_MIPMAP_LINEAR
:
836 v
= HC_HTXnFLSs_Nearest
|
838 v
|= HC_HTXnFLDs_Linear
;
840 case GL_LINEAR_MIPMAP_LINEAR
:
841 v
= HC_HTXnFLSs_Linear
|
843 v
|= HC_HTXnFLDs_Linear
;
851 v
|= HC_HTXnFLSe_Linear
|
855 v
|= HC_HTXnFLSe_Nearest
|
866 static GLboolean
viaChooseTextureState(GLcontext
*ctx
)
868 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
869 struct gl_texture_unit
*texUnit0
= &ctx
->Texture
.Unit
[0];
870 struct gl_texture_unit
*texUnit1
= &ctx
->Texture
.Unit
[1];
872 if (texUnit0
->_ReallyEnabled
|| texUnit1
->_ReallyEnabled
) {
873 vmesa
->regEnable
|= HC_HenTXMP_MASK
| HC_HenTXCH_MASK
| HC_HenTXPP_MASK
;
875 if (texUnit0
->_ReallyEnabled
) {
876 struct gl_texture_object
*texObj
= texUnit0
->_Current
;
878 vmesa
->regHTXnTB
[0] = get_minmag_filter( texObj
->MinFilter
,
881 vmesa
->regHTXnMPMD
[0] &= ~(HC_HTXnMPMD_SMASK
| HC_HTXnMPMD_TMASK
);
882 vmesa
->regHTXnMPMD
[0] |= get_wrap_mode( texObj
->WrapS
,
885 vmesa
->regHTXnTB
[0] &= ~(HC_HTXnTB_TBC_S
| HC_HTXnTB_TBC_T
);
886 if (texObj
->Image
[0][texObj
->BaseLevel
]->Border
> 0) {
887 vmesa
->regHTXnTB
[0] |= (HC_HTXnTB_TBC_S
| HC_HTXnTB_TBC_T
);
888 vmesa
->regHTXnTBC
[0] =
889 PACK_COLOR_888(FLOAT_TO_UBYTE(texObj
->BorderColor
[0]),
890 FLOAT_TO_UBYTE(texObj
->BorderColor
[1]),
891 FLOAT_TO_UBYTE(texObj
->BorderColor
[2]));
892 vmesa
->regHTXnTRAH
[0] = FLOAT_TO_UBYTE(texObj
->BorderColor
[3]);
895 if (texUnit0
->LodBias
!= 0.0f
) {
896 GLuint b
= viaComputeLodBias(texUnit0
->LodBias
);
897 vmesa
->regHTXnTB
[0] &= ~HC_HTXnFLDs_MASK
;
898 vmesa
->regHTXnTB
[0] |= HC_HTXnFLDs_ConstLOD
;
899 vmesa
->regHTXnCLOD
[0] = (b
&0x1f) | (((~b
)&0x1f)<<10); /* FIXME */
902 if (!viaTexCombineState( vmesa
, texUnit0
->_CurrentCombine
, 0 )) {
903 if (VIA_DEBUG
& DEBUG_TEXTURE
)
904 fprintf(stderr
, "viaTexCombineState failed for unit 0\n");
909 if (texUnit1
->_ReallyEnabled
) {
910 struct gl_texture_object
*texObj
= texUnit1
->_Current
;
912 vmesa
->regHTXnTB
[1] = get_minmag_filter( texObj
->MinFilter
,
914 vmesa
->regHTXnMPMD
[1] &= ~(HC_HTXnMPMD_SMASK
| HC_HTXnMPMD_TMASK
);
915 vmesa
->regHTXnMPMD
[1] |= get_wrap_mode( texObj
->WrapS
,
918 vmesa
->regHTXnTB
[1] &= ~(HC_HTXnTB_TBC_S
| HC_HTXnTB_TBC_T
);
919 if (texObj
->Image
[0][texObj
->BaseLevel
]->Border
> 0) {
920 vmesa
->regHTXnTB
[1] |= (HC_HTXnTB_TBC_S
| HC_HTXnTB_TBC_T
);
921 vmesa
->regHTXnTBC
[1] =
922 PACK_COLOR_888(FLOAT_TO_UBYTE(texObj
->BorderColor
[0]),
923 FLOAT_TO_UBYTE(texObj
->BorderColor
[1]),
924 FLOAT_TO_UBYTE(texObj
->BorderColor
[2]));
925 vmesa
->regHTXnTRAH
[1] = FLOAT_TO_UBYTE(texObj
->BorderColor
[3]);
929 if (texUnit1
->LodBias
!= 0.0f
) {
930 GLuint b
= viaComputeLodBias(texUnit1
->LodBias
);
931 vmesa
->regHTXnTB
[1] &= ~HC_HTXnFLDs_MASK
;
932 vmesa
->regHTXnTB
[1] |= HC_HTXnFLDs_ConstLOD
;
933 vmesa
->regHTXnCLOD
[1] = (b
&0x1f) | (((~b
)&0x1f)<<10); /* FIXME */
936 if (!viaTexCombineState( vmesa
, texUnit1
->_CurrentCombine
, 1 )) {
937 if (VIA_DEBUG
& DEBUG_TEXTURE
)
938 fprintf(stderr
, "viaTexCombineState failed for unit 1\n");
944 vmesa
->regEnable
&= ~(HC_HenTXMP_MASK
| HC_HenTXCH_MASK
|
951 static void viaChooseColorState(GLcontext
*ctx
)
953 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
954 GLenum s
= ctx
->Color
.BlendSrcRGB
;
955 GLenum d
= ctx
->Color
.BlendDstRGB
;
957 /* The HW's blending equation is:
958 * (Ca * FCa + Cbias + Cb * FCb) << Cshift
961 if (ctx
->Color
.BlendEnabled
) {
962 vmesa
->regEnable
|= HC_HenABL_MASK
;
963 /* Ca -- always from source color.
965 vmesa
->regHABLCsat
= HC_HABLCsat_MASK
| HC_HABLCa_OPC
| HC_HABLCa_Csrc
;
966 /* Aa -- always from source alpha.
968 vmesa
->regHABLAsat
= HC_HABLAsat_MASK
| HC_HABLAa_OPA
| HC_HABLAa_Asrc
;
969 /* FCa -- depend on following condition.
970 * FAa -- depend on following condition.
976 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_HABLRCa
;
977 vmesa
->regHABLAsat
|= HC_HABLFAa_OPA
| HC_HABLFAa_HABLFRA
;
978 vmesa
->regHABLRFCa
= 0x0;
979 vmesa
->regHABLRAa
= 0x0;
984 vmesa
->regHABLCsat
|= HC_HABLFCa_InvOPC
| HC_HABLFCa_HABLRCa
;
985 vmesa
->regHABLAsat
|= HC_HABLFAa_InvOPA
| HC_HABLFAa_HABLFRA
;
986 vmesa
->regHABLRFCa
= 0x0;
987 vmesa
->regHABLRAa
= 0x0;
992 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_Csrc
;
993 vmesa
->regHABLAsat
|= HC_HABLFAa_OPA
| HC_HABLFAa_Asrc
;
995 case GL_ONE_MINUS_SRC_COLOR
:
996 /* (1, 1, 1, 1) - (Rs, Gs, Bs, As)
998 vmesa
->regHABLCsat
|= HC_HABLFCa_InvOPC
| HC_HABLFCa_Csrc
;
999 vmesa
->regHABLAsat
|= HC_HABLFAa_InvOPA
| HC_HABLFAa_Asrc
;
1004 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_Cdst
;
1005 vmesa
->regHABLAsat
|= HC_HABLFAa_OPA
| HC_HABLFAa_Adst
;
1007 case GL_ONE_MINUS_DST_COLOR
:
1008 /* (1, 1, 1, 1) - (Rd, Gd, Bd, Ad)
1010 vmesa
->regHABLCsat
|= HC_HABLFCa_InvOPC
| HC_HABLFCa_Cdst
;
1011 vmesa
->regHABLAsat
|= HC_HABLFAa_InvOPA
| HC_HABLFAa_Adst
;
1016 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_Asrc
;
1017 vmesa
->regHABLAsat
|= HC_HABLFAa_OPA
| HC_HABLFAa_Asrc
;
1019 case GL_ONE_MINUS_SRC_ALPHA
:
1020 /* (1, 1, 1, 1) - (As, As, As, As)
1022 vmesa
->regHABLCsat
|= HC_HABLFCa_InvOPC
| HC_HABLFCa_Asrc
;
1023 vmesa
->regHABLAsat
|= HC_HABLFAa_InvOPA
| HC_HABLFAa_Asrc
;
1027 if (vmesa
->viaScreen
->bitsPerPixel
== 16) {
1030 vmesa
->regHABLCsat
|= (HC_HABLFCa_InvOPC
|
1031 HC_HABLFCa_HABLRCa
);
1032 vmesa
->regHABLAsat
|= (HC_HABLFAa_InvOPA
|
1033 HC_HABLFAa_HABLFRA
);
1034 vmesa
->regHABLRFCa
= 0x0;
1035 vmesa
->regHABLRAa
= 0x0;
1040 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_Adst
;
1041 vmesa
->regHABLAsat
|= HC_HABLFAa_OPA
| HC_HABLFAa_Adst
;
1045 case GL_ONE_MINUS_DST_ALPHA
:
1047 if (vmesa
->viaScreen
->bitsPerPixel
== 16) {
1048 /* (1, 1, 1, 1) - (1, 1, 1, 1) = (0, 0, 0, 0)
1050 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_HABLRCa
;
1051 vmesa
->regHABLAsat
|= HC_HABLFAa_OPA
| HC_HABLFAa_HABLFRA
;
1052 vmesa
->regHABLRFCa
= 0x0;
1053 vmesa
->regHABLRAa
= 0x0;
1056 /* (1, 1, 1, 1) - (Ad, Ad, Ad, Ad)
1058 vmesa
->regHABLCsat
|= HC_HABLFCa_InvOPC
| HC_HABLFCa_Adst
;
1059 vmesa
->regHABLAsat
|= HC_HABLFAa_InvOPA
| HC_HABLFAa_Adst
;
1063 case GL_SRC_ALPHA_SATURATE
:
1065 if (vmesa
->viaScreen
->bitsPerPixel
== 16) {
1066 /* (f, f, f, 1), f = min(As, 1 - Ad) = min(As, 1 - 1) = 0
1067 * So (f, f, f, 1) = (0, 0, 0, 1)
1069 vmesa
->regHABLCsat
|= HC_HABLFCa_OPC
| HC_HABLFCa_HABLRCa
;
1070 vmesa
->regHABLAsat
|= (HC_HABLFAa_InvOPA
|
1071 HC_HABLFAa_HABLFRA
);
1072 vmesa
->regHABLRFCa
= 0x0;
1073 vmesa
->regHABLRAa
= 0x0;
1076 /* (f, f, f, 1), f = min(As, 1 - Ad)
1078 vmesa
->regHABLCsat
|= (HC_HABLFCa_OPC
|
1079 HC_HABLFCa_mimAsrcInvAdst
);
1080 vmesa
->regHABLAsat
|= (HC_HABLFAa_InvOPA
|
1081 HC_HABLFAa_HABLFRA
);
1082 vmesa
->regHABLRFCa
= 0x0;
1083 vmesa
->regHABLRAa
= 0x0;
1094 vmesa
->regHABLCsat
|= HC_HABLCbias_HABLRCbias
;
1095 vmesa
->regHABLAsat
|= HC_HABLAbias_HABLRAbias
;
1097 /* Cb -- always from destination color.
1099 vmesa
->regHABLCop
= HC_HABLCb_OPC
| HC_HABLCb_Cdst
;
1100 /* Ab -- always from destination alpha.
1102 vmesa
->regHABLAop
= HC_HABLAb_OPA
| HC_HABLAb_Adst
;
1103 /* FCb -- depend on following condition.
1109 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_HABLRCb
;
1110 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_HABLFRA
;
1111 vmesa
->regHABLRFCb
= 0x0;
1112 vmesa
->regHABLRAb
= 0x0;
1117 vmesa
->regHABLCop
|= HC_HABLFCb_InvOPC
| HC_HABLFCb_HABLRCb
;
1118 vmesa
->regHABLAop
|= HC_HABLFAb_InvOPA
| HC_HABLFAb_HABLFRA
;
1119 vmesa
->regHABLRFCb
= 0x0;
1120 vmesa
->regHABLRAb
= 0x0;
1125 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_Csrc
;
1126 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_Asrc
;
1128 case GL_ONE_MINUS_SRC_COLOR
:
1129 /* (1, 1, 1, 1) - (Rs, Gs, Bs, As)
1131 vmesa
->regHABLCop
|= HC_HABLFCb_InvOPC
| HC_HABLFCb_Csrc
;
1132 vmesa
->regHABLAop
|= HC_HABLFAb_InvOPA
| HC_HABLFAb_Asrc
;
1137 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_Cdst
;
1138 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_Adst
;
1140 case GL_ONE_MINUS_DST_COLOR
:
1141 /* (1, 1, 1, 1) - (Rd, Gd, Bd, Ad)
1143 vmesa
->regHABLCop
|= HC_HABLFCb_InvOPC
| HC_HABLFCb_Cdst
;
1144 vmesa
->regHABLAop
|= HC_HABLFAb_InvOPA
| HC_HABLFAb_Adst
;
1149 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_Asrc
;
1150 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_Asrc
;
1152 case GL_ONE_MINUS_SRC_ALPHA
:
1153 /* (1, 1, 1, 1) - (As, As, As, As)
1155 vmesa
->regHABLCop
|= HC_HABLFCb_InvOPC
| HC_HABLFCb_Asrc
;
1156 vmesa
->regHABLAop
|= HC_HABLFAb_InvOPA
| HC_HABLFAb_Asrc
;
1160 if (vmesa
->viaScreen
->bitsPerPixel
== 16) {
1163 vmesa
->regHABLCop
|= HC_HABLFCb_InvOPC
| HC_HABLFCb_HABLRCb
;
1164 vmesa
->regHABLAop
|= HC_HABLFAb_InvOPA
| HC_HABLFAb_HABLFRA
;
1165 vmesa
->regHABLRFCb
= 0x0;
1166 vmesa
->regHABLRAb
= 0x0;
1171 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_Adst
;
1172 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_Adst
;
1176 case GL_ONE_MINUS_DST_ALPHA
:
1178 if (vmesa
->viaScreen
->bitsPerPixel
== 16) {
1179 /* (1, 1, 1, 1) - (1, 1, 1, 1) = (0, 0, 0, 0)
1181 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_HABLRCb
;
1182 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_HABLFRA
;
1183 vmesa
->regHABLRFCb
= 0x0;
1184 vmesa
->regHABLRAb
= 0x0;
1187 /* (1, 1, 1, 1) - (Ad, Ad, Ad, Ad)
1189 vmesa
->regHABLCop
|= HC_HABLFCb_InvOPC
| HC_HABLFCb_Adst
;
1190 vmesa
->regHABLAop
|= HC_HABLFAb_InvOPA
| HC_HABLFAb_Adst
;
1195 vmesa
->regHABLCop
|= HC_HABLFCb_OPC
| HC_HABLFCb_HABLRCb
;
1196 vmesa
->regHABLAop
|= HC_HABLFAb_OPA
| HC_HABLFAb_HABLFRA
;
1197 vmesa
->regHABLRFCb
= 0x0;
1198 vmesa
->regHABLRAb
= 0x0;
1202 if (vmesa
->viaScreen
->bitsPerPixel
<= 16)
1203 vmesa
->regEnable
&= ~HC_HenDT_MASK
;
1207 vmesa
->regEnable
&= (~HC_HenABL_MASK
);
1210 if (ctx
->Color
.AlphaEnabled
) {
1211 vmesa
->regEnable
|= HC_HenAT_MASK
;
1212 vmesa
->regHATMD
= FLOAT_TO_UBYTE(ctx
->Color
.AlphaRef
) |
1213 ((ctx
->Color
.AlphaFunc
- GL_NEVER
) << 8);
1216 vmesa
->regEnable
&= (~HC_HenAT_MASK
);
1219 if (ctx
->Color
.DitherFlag
&& (vmesa
->viaScreen
->bitsPerPixel
< 32)) {
1220 if (ctx
->Color
.BlendEnabled
) {
1221 vmesa
->regEnable
&= ~HC_HenDT_MASK
;
1224 vmesa
->regEnable
|= HC_HenDT_MASK
;
1229 vmesa
->regEnable
&= ~HC_HenDT_MASK
;
1231 if (ctx
->Color
.ColorLogicOpEnabled
)
1232 vmesa
->regHROP
= ROP
[ctx
->Color
.LogicOp
& 0xF];
1234 vmesa
->regHROP
= HC_HROP_P
;
1236 vmesa
->regHFBBMSKL
= PACK_COLOR_888(ctx
->Color
.ColorMask
[0],
1237 ctx
->Color
.ColorMask
[1],
1238 ctx
->Color
.ColorMask
[2]);
1239 vmesa
->regHROP
|= ctx
->Color
.ColorMask
[3];
1241 if (ctx
->Color
.ColorMask
[3])
1242 vmesa
->regEnable
|= HC_HenAW_MASK
;
1244 vmesa
->regEnable
&= ~HC_HenAW_MASK
;
1247 static void viaChooseFogState(GLcontext
*ctx
)
1249 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
1251 if (ctx
->Fog
.Enabled
) {
1254 vmesa
->regEnable
|= HC_HenFOG_MASK
;
1256 /* Use fog equation 0 (OpenGL's default) & local fog.
1258 vmesa
->regHFogLF
= 0x0;
1260 r
= (GLubyte
)(ctx
->Fog
.Color
[0] * 255.0F
);
1261 g
= (GLubyte
)(ctx
->Fog
.Color
[1] * 255.0F
);
1262 b
= (GLubyte
)(ctx
->Fog
.Color
[2] * 255.0F
);
1263 a
= (GLubyte
)(ctx
->Fog
.Color
[3] * 255.0F
);
1264 vmesa
->regHFogCL
= (r
<< 16) | (g
<< 8) | b
;
1265 vmesa
->regHFogCH
= a
;
1268 vmesa
->regEnable
&= ~HC_HenFOG_MASK
;
1272 static void viaChooseDepthState(GLcontext
*ctx
)
1274 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
1275 if (ctx
->Depth
.Test
) {
1276 vmesa
->regEnable
|= HC_HenZT_MASK
;
1277 if (ctx
->Depth
.Mask
)
1278 vmesa
->regEnable
|= HC_HenZW_MASK
;
1280 vmesa
->regEnable
&= (~HC_HenZW_MASK
);
1281 vmesa
->regHZWTMD
= (ctx
->Depth
.Func
- GL_NEVER
) << 16;
1285 vmesa
->regEnable
&= ~HC_HenZT_MASK
;
1287 /*=* [DBG] racer : can't display cars in car selection menu *=*/
1288 /*if (ctx->Depth.Mask)
1289 vmesa->regEnable |= HC_HenZW_MASK;
1291 vmesa->regEnable &= (~HC_HenZW_MASK);*/
1292 vmesa
->regEnable
&= (~HC_HenZW_MASK
);
1296 static void viaChooseLineState(GLcontext
*ctx
)
1298 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
1300 if (ctx
->Line
.StippleFlag
) {
1301 vmesa
->regEnable
|= HC_HenLP_MASK
;
1302 vmesa
->regHLP
= ctx
->Line
.StipplePattern
;
1303 vmesa
->regHLPRF
= ctx
->Line
.StippleFactor
;
1306 vmesa
->regEnable
&= ~HC_HenLP_MASK
;
1310 static void viaChoosePolygonState(GLcontext
*ctx
)
1312 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
1315 /* Polygon stipple is broken - see via_state.c
1317 if (ctx
->Polygon
.StippleFlag
) {
1318 vmesa
->regEnable
|= HC_HenSP_MASK
;
1321 vmesa
->regEnable
&= ~HC_HenSP_MASK
;
1324 FALLBACK(vmesa
, VIA_FALLBACK_POLY_STIPPLE
,
1325 ctx
->Polygon
.StippleFlag
);
1328 if (ctx
->Polygon
.CullFlag
) {
1329 vmesa
->regEnable
|= HC_HenFBCull_MASK
;
1332 vmesa
->regEnable
&= ~HC_HenFBCull_MASK
;
1336 static void viaChooseStencilState(GLcontext
*ctx
)
1338 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
1340 if (ctx
->Stencil
.Enabled
) {
1343 vmesa
->regEnable
|= HC_HenST_MASK
;
1344 temp
= (ctx
->Stencil
.Ref
[0] & 0xFF) << HC_HSTREF_SHIFT
;
1345 temp
|= 0xFF << HC_HSTOPMSK_SHIFT
;
1346 temp
|= (ctx
->Stencil
.ValueMask
[0] & 0xFF);
1347 vmesa
->regHSTREF
= temp
;
1349 temp
= (ctx
->Stencil
.Function
[0] - GL_NEVER
) << 16;
1351 switch (ctx
->Stencil
.FailFunc
[0]) {
1353 temp
|= HC_HSTOPSF_KEEP
;
1356 temp
|= HC_HSTOPSF_ZERO
;
1359 temp
|= HC_HSTOPSF_REPLACE
;
1362 temp
|= HC_HSTOPSF_INVERT
;
1365 temp
|= HC_HSTOPSF_INCR
;
1368 temp
|= HC_HSTOPSF_DECR
;
1372 switch (ctx
->Stencil
.ZFailFunc
[0]) {
1374 temp
|= HC_HSTOPSPZF_KEEP
;
1377 temp
|= HC_HSTOPSPZF_ZERO
;
1380 temp
|= HC_HSTOPSPZF_REPLACE
;
1383 temp
|= HC_HSTOPSPZF_INVERT
;
1386 temp
|= HC_HSTOPSPZF_INCR
;
1389 temp
|= HC_HSTOPSPZF_DECR
;
1393 switch (ctx
->Stencil
.ZPassFunc
[0]) {
1395 temp
|= HC_HSTOPSPZP_KEEP
;
1398 temp
|= HC_HSTOPSPZP_ZERO
;
1401 temp
|= HC_HSTOPSPZP_REPLACE
;
1404 temp
|= HC_HSTOPSPZP_INVERT
;
1407 temp
|= HC_HSTOPSPZP_INCR
;
1410 temp
|= HC_HSTOPSPZP_DECR
;
1413 vmesa
->regHSTMD
= temp
;
1416 vmesa
->regEnable
&= ~HC_HenST_MASK
;
1422 static void viaChooseTriangle(GLcontext
*ctx
)
1424 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
1426 if (ctx
->Polygon
.CullFlag
== GL_TRUE
) {
1427 switch (ctx
->Polygon
.CullFaceMode
) {
1429 if (ctx
->Polygon
.FrontFace
== GL_CCW
)
1430 vmesa
->regCmdB
|= HC_HBFace_MASK
;
1432 vmesa
->regCmdB
&= ~HC_HBFace_MASK
;
1435 if (ctx
->Polygon
.FrontFace
== GL_CW
)
1436 vmesa
->regCmdB
|= HC_HBFace_MASK
;
1438 vmesa
->regCmdB
&= ~HC_HBFace_MASK
;
1440 case GL_FRONT_AND_BACK
:
1446 void viaValidateState( GLcontext
*ctx
)
1448 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
1450 if (vmesa
->newState
& _NEW_TEXTURE
) {
1451 GLboolean ok
= (viaChooseTextureState(ctx
) &&
1452 viaUpdateTextureState(ctx
));
1454 FALLBACK(vmesa
, VIA_FALLBACK_TEXTURE
, !ok
);
1457 if (vmesa
->newState
& _NEW_COLOR
)
1458 viaChooseColorState(ctx
);
1460 if (vmesa
->newState
& _NEW_DEPTH
)
1461 viaChooseDepthState(ctx
);
1463 if (vmesa
->newState
& _NEW_FOG
)
1464 viaChooseFogState(ctx
);
1466 if (vmesa
->newState
& _NEW_LINE
)
1467 viaChooseLineState(ctx
);
1469 if (vmesa
->newState
& (_NEW_POLYGON
| _NEW_POLYGONSTIPPLE
)) {
1470 viaChoosePolygonState(ctx
);
1471 viaChooseTriangle(ctx
);
1474 if ((vmesa
->newState
& _NEW_STENCIL
) && vmesa
->have_hw_stencil
)
1475 viaChooseStencilState(ctx
);
1477 if (ctx
->_TriangleCaps
& DD_SEPARATE_SPECULAR
)
1478 vmesa
->regEnable
|= HC_HenCS_MASK
;
1480 vmesa
->regEnable
&= ~HC_HenCS_MASK
;
1482 if (ctx
->Point
.SmoothFlag
||
1483 ctx
->Line
.SmoothFlag
||
1484 ctx
->Polygon
.SmoothFlag
)
1485 vmesa
->regEnable
|= HC_HenAA_MASK
;
1487 vmesa
->regEnable
&= ~HC_HenAA_MASK
;
1489 vmesa
->newEmitState
|= vmesa
->newState
;
1490 vmesa
->newState
= 0;
1493 static void viaInvalidateState(GLcontext
*ctx
, GLuint newState
)
1495 struct via_context
*vmesa
= VIA_CONTEXT(ctx
);
1497 VIA_FINISH_PRIM( vmesa
);
1498 vmesa
->newState
|= newState
;
1500 _swrast_InvalidateState(ctx
, newState
);
1501 _swsetup_InvalidateState(ctx
, newState
);
1502 _vbo_InvalidateState(ctx
, newState
);
1503 _tnl_InvalidateState(ctx
, newState
);
1506 void viaInitStateFuncs(GLcontext
*ctx
)
1508 /* Callbacks for internal Mesa events.
1510 ctx
->Driver
.UpdateState
= viaInvalidateState
;
1514 ctx
->Driver
.BlendEquationSeparate
= viaBlendEquationSeparate
;
1515 ctx
->Driver
.BlendFuncSeparate
= viaBlendFuncSeparate
;
1516 ctx
->Driver
.ClearColor
= viaClearColor
;
1517 ctx
->Driver
.ColorMask
= viaColorMask
;
1518 ctx
->Driver
.DrawBuffer
= viaDrawBuffer
;
1519 ctx
->Driver
.RenderMode
= viaRenderMode
;
1520 ctx
->Driver
.Scissor
= viaScissor
;
1521 ctx
->Driver
.DepthRange
= viaDepthRange
;
1522 ctx
->Driver
.Viewport
= viaViewport
;
1523 ctx
->Driver
.Enable
= viaEnable
;
1525 /* XXX this should go away */
1526 ctx
->Driver
.ResizeBuffers
= viaReAllocateBuffers
;