Fix some wrapping bugs in the last commit. Probably there are more
[mesa.git] / src / mesa / drivers / glide / fxglidew.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 4.0
4 *
5 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /* Authors:
26 * David Bucciarelli
27 * Brian Paul
28 * Daryll Strauss
29 * Keith Whitwell
30 * Daniel Borca
31 * Hiroshi Morii
32 */
33
34
35 #ifndef __FX_GLIDE_WARPER__
36 #define __FX_GLIDE_WARPER__
37
38
39 #include "fxg.h"
40
41 #ifndef FX_PACKEDCOLOR
42 #define FX_PACKEDCOLOR 1
43 #endif
44
45 #define MAX_NUM_SST 4
46
47 enum {
48 GR_SSTTYPE_VOODOO = 0,
49 GR_SSTTYPE_SST96 = 1,
50 GR_SSTTYPE_AT3D = 2,
51 GR_SSTTYPE_Voodoo2 = 3,
52 GR_SSTTYPE_Banshee = 4,
53 GR_SSTTYPE_Voodoo3 = 5,
54 GR_SSTTYPE_Voodoo4 = 6,
55 GR_SSTTYPE_Voodoo5 = 7
56 };
57
58 #define GrState void
59
60 typedef int GrSstType;
61
62 typedef struct GrTMUConfig_St {
63 int tmuRev; /* Rev of Texelfx chip */
64 int tmuRam; /* 1, 2, or 4 MB */
65 } GrTMUConfig_t;
66
67 typedef struct {
68 int num_sst; /* # of HW units in the system */
69 struct SstCard_St {
70 GrSstType type; /* Which hardware is it? */
71 int fbRam; /* 1, 2, or 4 MB */
72 int fbiRev; /* Rev of Pixelfx chip */
73 int nTexelfx; /* How many texelFX chips are there? */
74 int numChips; /* Number of Voodoo chips */
75 GrTMUConfig_t tmuConfig[GLIDE_NUM_TMU]; /* Configuration of the Texelfx chips */
76 /* Glide3 extensions */
77 FxBool HavePalExt; /* PALETTE6666 */
78 FxBool HavePixExt; /* PIXEXT */
79 FxBool HaveTexFmt; /* TEXFMT */
80 FxBool HaveCmbExt; /* COMBINE */
81 FxBool HaveMirExt; /* TEXMIRROR */
82 FxBool HaveTexUma; /* TEXUMA */
83 }
84 SSTs[MAX_NUM_SST]; /* configuration for each board */
85 struct tdfx_glide Glide;
86 } GrHwConfiguration;
87
88
89
90 typedef FxU32 GrHint_t;
91 #define GR_HINTTYPE_MIN 0
92 #define GR_HINT_STWHINT 0
93
94 typedef FxU32 GrSTWHint_t;
95 #define GR_STWHINT_W_DIFF_FBI FXBIT(0)
96 #define GR_STWHINT_W_DIFF_TMU0 FXBIT(1)
97 #define GR_STWHINT_ST_DIFF_TMU0 FXBIT(2)
98 #define GR_STWHINT_W_DIFF_TMU1 FXBIT(3)
99 #define GR_STWHINT_ST_DIFF_TMU1 FXBIT(4)
100 #define GR_STWHINT_W_DIFF_TMU2 FXBIT(5)
101 #define GR_STWHINT_ST_DIFF_TMU2 FXBIT(6)
102
103 #define GR_CONTROL_ACTIVATE 1
104 #define GR_CONTROL_DEACTIVATE 0
105
106
107
108 /*
109 ** move the vertex layout defintion to application
110 */
111 typedef struct {
112 float sow; /* s texture ordinate (s over w) */
113 float tow; /* t texture ordinate (t over w) */
114 float oow; /* 1/w (used mipmapping - really 0xfff/w) */
115 } GrTmuVertex;
116
117 #if FX_PACKEDCOLOR
118 typedef struct {
119 float x, y; /* X and Y in screen space */
120 float ooz; /* 65535/Z (used for Z-buffering) */
121 float oow; /* 1/W (used for W-buffering, texturing) */
122 unsigned char pargb[4]; /* B, G, R, A [0..255] */
123 GrTmuVertex tmuvtx[GLIDE_NUM_TMU];
124 float fog; /* fog coordinate */
125 unsigned char pspec[4]; /* B, G, R, A [0..255] */
126 float psize; /* point size */
127 long pad[16 - 14]; /* ensure 64b structure */
128 } GrVertex;
129
130 #define GR_VERTEX_X_OFFSET 0
131 #define GR_VERTEX_Y_OFFSET 1
132 #define GR_VERTEX_OOZ_OFFSET 2
133 #define GR_VERTEX_OOW_OFFSET 3
134 #define GR_VERTEX_PARGB_OFFSET 4
135 #define GR_VERTEX_SOW_TMU0_OFFSET 5
136 #define GR_VERTEX_TOW_TMU0_OFFSET 6
137 #define GR_VERTEX_OOW_TMU0_OFFSET 7
138 #define GR_VERTEX_SOW_TMU1_OFFSET 8
139 #define GR_VERTEX_TOW_TMU1_OFFSET 9
140 #define GR_VERTEX_OOW_TMU1_OFFSET 10
141 #define GR_VERTEX_FOG_OFFSET 11
142 #define GR_VERTEX_PSPEC_OFFSET 12
143 #else /* !FX_PACKEDCOLOR */
144 typedef struct {
145 float x, y; /* X and Y in screen space */
146 float ooz; /* 65535/Z (used for Z-buffering) */
147 float oow; /* 1/W (used for W-buffering, texturing) */
148 float r, g, b, a; /* R, G, B, A [0..255] */
149 GrTmuVertex tmuvtx[GLIDE_NUM_TMU];
150 float fog; /* fog coordinate */
151 float r1, g1, b1; /* R, G, B [0..255] */
152 float psize; /* point size */
153 long pad[20 - 19]; /* ensure multiple of 16 */
154 } GrVertex;
155
156 #define GR_VERTEX_X_OFFSET 0
157 #define GR_VERTEX_Y_OFFSET 1
158 #define GR_VERTEX_OOZ_OFFSET 2
159 #define GR_VERTEX_OOW_OFFSET 3
160 #define GR_VERTEX_RGB_OFFSET 4
161 #define GR_VERTEX_A_OFFSET 7
162 #define GR_VERTEX_SOW_TMU0_OFFSET 8
163 #define GR_VERTEX_TOW_TMU0_OFFSET 9
164 #define GR_VERTEX_OOW_TMU0_OFFSET 10
165 #define GR_VERTEX_SOW_TMU1_OFFSET 11
166 #define GR_VERTEX_TOW_TMU1_OFFSET 12
167 #define GR_VERTEX_OOW_TMU1_OFFSET 13
168 #define GR_VERTEX_FOG_OFFSET 14
169 #define GR_VERTEX_SPEC_OFFSET 15
170 #endif /* !FX_PACKEDCOLOR */
171
172
173
174 /*
175 * For Lod/LodLog2 conversion.
176 */
177 #define FX_largeLodLog2(info) (info).largeLodLog2
178 #define FX_aspectRatioLog2(info) (info).aspectRatioLog2
179 #define FX_smallLodLog2(info) (info).smallLodLog2
180 #define FX_lodToValue(val) ((int)(GR_LOD_LOG2_256-val))
181 #define FX_largeLodValue(info) ((int)(GR_LOD_LOG2_256-(info).largeLodLog2))
182 #define FX_smallLodValue(info) ((int)(GR_LOD_LOG2_256-(info).smallLodLog2))
183 #define FX_valueToLod(val) ((GrLOD_t)(GR_LOD_LOG2_256-val))
184
185
186
187 /*
188 * Query
189 */
190 extern int FX_grSstScreenWidth(void);
191 extern int FX_grSstScreenHeight(void);
192 extern void FX_grSstPerfStats(GrSstPerfStats_t *st);
193 extern int FX_grSstQueryHardware(GrHwConfiguration *config);
194 #define FX_grGetInteger FX_grGetInteger_NoLock
195 extern FxI32 FX_grGetInteger_NoLock(FxU32 pname);
196
197
198
199 /*
200 * GrHints
201 */
202 #define FX_grHints FX_grHints_NoLock
203 extern void FX_grHints_NoLock(GrHint_t hintType, FxU32 hintMask);
204
205
206
207 /*
208 * Needed for Glide3 only, to set up Glide2 compatible vertex layout.
209 */
210 extern void FX_setupGrVertexLayout(void);
211
212
213
214 /*
215 * grSstControl stuff
216 */
217 extern FxBool FX_grSstControl(FxU32 code);
218
219 #define FX_grBufferClear(c, a, d) \
220 do { \
221 BEGIN_CLIP_LOOP(); \
222 grBufferClear(c, a, d); \
223 END_CLIP_LOOP(); \
224 } while (0)
225
226
227
228 #endif /* __FX_GLIDE_WARPER__ */