5 env.Prepend(CPPPATH = [
8 Dir('../../../mapi'), # src/mapi build path for python-generated GL API files/headers
21 if env['platform'] == 'windows':
22 env.AppendUnique(CPPDEFINES = [
23 '_GDI32_', # prevent wgl* being declared __declspec(dllimport)
24 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
27 # prevent _glapi_* from being declared __declspec(dllimport)
28 env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
30 sources += ['osmesa.def']
32 osmesa = env.SharedLibrary(
37 env.Alias('osmesa', osmesa)