2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 * Off-Screen Mesa rendering / Rendering into client memory space
29 * Note on thread safety: this driver is thread safe. All
30 * functions are reentrant. The notion of current context is
31 * managed by the core _mesa_make_current() and _mesa_get_current_context()
32 * functions. Those functions are thread-safe.
36 #include "main/glheader.h"
37 #include "GL/osmesa.h"
38 #include "main/context.h"
39 #include "main/extensions.h"
40 #include "main/formats.h"
41 #include "main/framebuffer.h"
42 #include "main/imports.h"
43 #include "main/mtypes.h"
44 #include "main/renderbuffer.h"
45 #include "swrast/swrast.h"
46 #include "swrast_setup/swrast_setup.h"
47 #include "swrast/s_context.h"
48 #include "swrast/s_lines.h"
49 #include "swrast/s_triangle.h"
51 #include "tnl/t_context.h"
52 #include "tnl/t_pipeline.h"
53 #include "drivers/common/driverfuncs.h"
54 #include "drivers/common/meta.h"
60 * OSMesa rendering context, derived from core Mesa struct gl_context.
64 struct gl_context mesa
; /*< Base class - this must be first */
65 struct gl_config
*gl_visual
; /*< Describes the buffers */
66 struct gl_renderbuffer
*rb
; /*< The user's colorbuffer */
67 struct gl_framebuffer
*gl_buffer
; /*< The framebuffer, containing user's rb */
68 GLenum format
; /*< User-specified context format */
69 GLint userRowLength
; /*< user-specified number of pixels per row */
70 GLint rInd
, gInd
, bInd
, aInd
;/*< index offsets for RGBA formats */
71 GLvoid
*rowaddr
[MAX_HEIGHT
]; /*< address of first pixel in each image row */
72 GLboolean yup
; /*< TRUE -> Y increases upward */
73 /*< FALSE -> Y increases downward */
77 static INLINE OSMesaContext
78 OSMESA_CONTEXT(struct gl_context
*ctx
)
80 /* Just cast, since we're using structure containment */
81 return (OSMesaContext
) ctx
;
85 /**********************************************************************/
86 /*** Private Device Driver Functions ***/
87 /**********************************************************************/
90 static const GLubyte
*
91 get_string( struct gl_context
*ctx
, GLenum name
)
97 return (const GLubyte
*) "Mesa OffScreen32";
99 return (const GLubyte
*) "Mesa OffScreen16";
101 return (const GLubyte
*) "Mesa OffScreen";
110 osmesa_update_state( struct gl_context
*ctx
, GLuint new_state
)
112 /* easy - just propogate */
113 _swrast_InvalidateState( ctx
, new_state
);
114 _swsetup_InvalidateState( ctx
, new_state
);
115 _tnl_InvalidateState( ctx
, new_state
);
116 _vbo_InvalidateState( ctx
, new_state
);
121 /**********************************************************************/
122 /***** Read/write spans/arrays of pixels *****/
123 /**********************************************************************/
126 #define NAME(PREFIX) PREFIX##_RGBA8
127 #define RB_TYPE GLubyte
129 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
130 #define INIT_PIXEL_PTR(P, X, Y) \
131 GLubyte *P = (GLubyte *) osmesa->rowaddr[Y] + 4 * (X)
132 #define INC_PIXEL_PTR(P) P += 4
133 #define STORE_PIXEL(DST, X, Y, VALUE) \
134 DST[0] = VALUE[RCOMP]; \
135 DST[1] = VALUE[GCOMP]; \
136 DST[2] = VALUE[BCOMP]; \
137 DST[3] = VALUE[ACOMP]
138 #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
139 DST[0] = VALUE[RCOMP]; \
140 DST[1] = VALUE[GCOMP]; \
141 DST[2] = VALUE[BCOMP]; \
143 #define FETCH_PIXEL(DST, SRC) \
144 DST[RCOMP] = SRC[0]; \
145 DST[GCOMP] = SRC[1]; \
146 DST[BCOMP] = SRC[2]; \
148 #include "swrast/s_spantemp.h"
151 #define NAME(PREFIX) PREFIX##_RGBA16
152 #define RB_TYPE GLushort
154 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
155 #define INIT_PIXEL_PTR(P, X, Y) \
156 GLushort *P = (GLushort *) osmesa->rowaddr[Y] + 4 * (X)
157 #define INC_PIXEL_PTR(P) P += 4
158 #define STORE_PIXEL(DST, X, Y, VALUE) \
159 DST[0] = VALUE[RCOMP]; \
160 DST[1] = VALUE[GCOMP]; \
161 DST[2] = VALUE[BCOMP]; \
162 DST[3] = VALUE[ACOMP]
163 #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
164 DST[0] = VALUE[RCOMP]; \
165 DST[1] = VALUE[GCOMP]; \
166 DST[2] = VALUE[BCOMP]; \
168 #define FETCH_PIXEL(DST, SRC) \
169 DST[RCOMP] = SRC[0]; \
170 DST[GCOMP] = SRC[1]; \
171 DST[BCOMP] = SRC[2]; \
173 #include "swrast/s_spantemp.h"
176 #define NAME(PREFIX) PREFIX##_RGBA32
177 #define RB_TYPE GLfloat
179 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
180 #define INIT_PIXEL_PTR(P, X, Y) \
181 GLfloat *P = (GLfloat *) osmesa->rowaddr[Y] + 4 * (X)
182 #define INC_PIXEL_PTR(P) P += 4
183 #define STORE_PIXEL(DST, X, Y, VALUE) \
184 DST[0] = MAX2((VALUE[RCOMP]), 0.0F); \
185 DST[1] = MAX2((VALUE[GCOMP]), 0.0F); \
186 DST[2] = MAX2((VALUE[BCOMP]), 0.0F); \
187 DST[3] = CLAMP((VALUE[ACOMP]), 0.0F, 1.0F)
188 #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
189 DST[0] = MAX2((VALUE[RCOMP]), 0.0F); \
190 DST[1] = MAX2((VALUE[GCOMP]), 0.0F); \
191 DST[2] = MAX2((VALUE[BCOMP]), 0.0F); \
193 #define FETCH_PIXEL(DST, SRC) \
194 DST[RCOMP] = SRC[0]; \
195 DST[GCOMP] = SRC[1]; \
196 DST[BCOMP] = SRC[2]; \
198 #include "swrast/s_spantemp.h"
202 #define NAME(PREFIX) PREFIX##_BGRA8
203 #define RB_TYPE GLubyte
205 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
206 #define INIT_PIXEL_PTR(P, X, Y) \
207 GLubyte *P = (GLubyte *) osmesa->rowaddr[Y] + 4 * (X)
208 #define INC_PIXEL_PTR(P) P += 4
209 #define STORE_PIXEL(DST, X, Y, VALUE) \
210 DST[2] = VALUE[RCOMP]; \
211 DST[1] = VALUE[GCOMP]; \
212 DST[0] = VALUE[BCOMP]; \
213 DST[3] = VALUE[ACOMP]
214 #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
215 DST[2] = VALUE[RCOMP]; \
216 DST[1] = VALUE[GCOMP]; \
217 DST[0] = VALUE[BCOMP]; \
219 #define FETCH_PIXEL(DST, SRC) \
220 DST[RCOMP] = SRC[2]; \
221 DST[GCOMP] = SRC[1]; \
222 DST[BCOMP] = SRC[0]; \
224 #include "swrast/s_spantemp.h"
227 #define NAME(PREFIX) PREFIX##_BGRA16
228 #define RB_TYPE GLushort
230 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
231 #define INIT_PIXEL_PTR(P, X, Y) \
232 GLushort *P = (GLushort *) osmesa->rowaddr[Y] + 4 * (X)
233 #define INC_PIXEL_PTR(P) P += 4
234 #define STORE_PIXEL(DST, X, Y, VALUE) \
235 DST[2] = VALUE[RCOMP]; \
236 DST[1] = VALUE[GCOMP]; \
237 DST[0] = VALUE[BCOMP]; \
238 DST[3] = VALUE[ACOMP]
239 #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
240 DST[2] = VALUE[RCOMP]; \
241 DST[1] = VALUE[GCOMP]; \
242 DST[0] = VALUE[BCOMP]; \
244 #define FETCH_PIXEL(DST, SRC) \
245 DST[RCOMP] = SRC[2]; \
246 DST[GCOMP] = SRC[1]; \
247 DST[BCOMP] = SRC[0]; \
249 #include "swrast/s_spantemp.h"
252 #define NAME(PREFIX) PREFIX##_BGRA32
253 #define RB_TYPE GLfloat
255 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
256 #define INIT_PIXEL_PTR(P, X, Y) \
257 GLfloat *P = (GLfloat *) osmesa->rowaddr[Y] + 4 * (X)
258 #define INC_PIXEL_PTR(P) P += 4
259 #define STORE_PIXEL(DST, X, Y, VALUE) \
260 DST[2] = VALUE[RCOMP]; \
261 DST[1] = VALUE[GCOMP]; \
262 DST[0] = VALUE[BCOMP]; \
263 DST[3] = VALUE[ACOMP]
264 #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
265 DST[2] = VALUE[RCOMP]; \
266 DST[1] = VALUE[GCOMP]; \
267 DST[0] = VALUE[BCOMP]; \
269 #define FETCH_PIXEL(DST, SRC) \
270 DST[RCOMP] = SRC[2]; \
271 DST[GCOMP] = SRC[1]; \
272 DST[BCOMP] = SRC[0]; \
274 #include "swrast/s_spantemp.h"
278 #define NAME(PREFIX) PREFIX##_ARGB8
279 #define RB_TYPE GLubyte
281 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
282 #define INIT_PIXEL_PTR(P, X, Y) \
283 GLubyte *P = (GLubyte *) osmesa->rowaddr[Y] + 4 * (X)
284 #define INC_PIXEL_PTR(P) P += 4
285 #define STORE_PIXEL(DST, X, Y, VALUE) \
286 DST[1] = VALUE[RCOMP]; \
287 DST[2] = VALUE[GCOMP]; \
288 DST[3] = VALUE[BCOMP]; \
289 DST[0] = VALUE[ACOMP]
290 #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
291 DST[1] = VALUE[RCOMP]; \
292 DST[2] = VALUE[GCOMP]; \
293 DST[3] = VALUE[BCOMP]; \
295 #define FETCH_PIXEL(DST, SRC) \
296 DST[RCOMP] = SRC[1]; \
297 DST[GCOMP] = SRC[2]; \
298 DST[BCOMP] = SRC[3]; \
300 #include "swrast/s_spantemp.h"
303 #define NAME(PREFIX) PREFIX##_ARGB16
304 #define RB_TYPE GLushort
306 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
307 #define INIT_PIXEL_PTR(P, X, Y) \
308 GLushort *P = (GLushort *) osmesa->rowaddr[Y] + 4 * (X)
309 #define INC_PIXEL_PTR(P) P += 4
310 #define STORE_PIXEL(DST, X, Y, VALUE) \
311 DST[1] = VALUE[RCOMP]; \
312 DST[2] = VALUE[GCOMP]; \
313 DST[3] = VALUE[BCOMP]; \
314 DST[0] = VALUE[ACOMP]
315 #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
316 DST[1] = VALUE[RCOMP]; \
317 DST[2] = VALUE[GCOMP]; \
318 DST[3] = VALUE[BCOMP]; \
320 #define FETCH_PIXEL(DST, SRC) \
321 DST[RCOMP] = SRC[1]; \
322 DST[GCOMP] = SRC[2]; \
323 DST[BCOMP] = SRC[3]; \
325 #include "swrast/s_spantemp.h"
328 #define NAME(PREFIX) PREFIX##_ARGB32
329 #define RB_TYPE GLfloat
331 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
332 #define INIT_PIXEL_PTR(P, X, Y) \
333 GLfloat *P = (GLfloat *) osmesa->rowaddr[Y] + 4 * (X)
334 #define INC_PIXEL_PTR(P) P += 4
335 #define STORE_PIXEL(DST, X, Y, VALUE) \
336 DST[1] = VALUE[RCOMP]; \
337 DST[2] = VALUE[GCOMP]; \
338 DST[3] = VALUE[BCOMP]; \
339 DST[0] = VALUE[ACOMP]
340 #define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
341 DST[1] = VALUE[RCOMP]; \
342 DST[2] = VALUE[GCOMP]; \
343 DST[3] = VALUE[BCOMP]; \
345 #define FETCH_PIXEL(DST, SRC) \
346 DST[RCOMP] = SRC[1]; \
347 DST[GCOMP] = SRC[2]; \
348 DST[BCOMP] = SRC[3]; \
350 #include "swrast/s_spantemp.h"
354 #define NAME(PREFIX) PREFIX##_RGB8
355 #define RB_TYPE GLubyte
357 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
358 #define INIT_PIXEL_PTR(P, X, Y) \
359 GLubyte *P = (GLubyte *) osmesa->rowaddr[Y] + 3 * (X)
360 #define INC_PIXEL_PTR(P) P += 3
361 #define STORE_PIXEL(DST, X, Y, VALUE) \
362 DST[0] = VALUE[RCOMP]; \
363 DST[1] = VALUE[GCOMP]; \
364 DST[2] = VALUE[BCOMP]
365 #define FETCH_PIXEL(DST, SRC) \
366 DST[RCOMP] = SRC[0]; \
367 DST[GCOMP] = SRC[1]; \
368 DST[BCOMP] = SRC[2]; \
370 #include "swrast/s_spantemp.h"
373 #define NAME(PREFIX) PREFIX##_RGB16
374 #define RB_TYPE GLushort
376 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
377 #define INIT_PIXEL_PTR(P, X, Y) \
378 GLushort *P = (GLushort *) osmesa->rowaddr[Y] + 3 * (X)
379 #define INC_PIXEL_PTR(P) P += 3
380 #define STORE_PIXEL(DST, X, Y, VALUE) \
381 DST[0] = VALUE[RCOMP]; \
382 DST[1] = VALUE[GCOMP]; \
383 DST[2] = VALUE[BCOMP]
384 #define FETCH_PIXEL(DST, SRC) \
385 DST[RCOMP] = SRC[0]; \
386 DST[GCOMP] = SRC[1]; \
387 DST[BCOMP] = SRC[2]; \
389 #include "swrast/s_spantemp.h"
392 #define NAME(PREFIX) PREFIX##_RGB32
393 #define RB_TYPE GLfloat
395 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
396 #define INIT_PIXEL_PTR(P, X, Y) \
397 GLfloat *P = (GLfloat *) osmesa->rowaddr[Y] + 3 * (X)
398 #define INC_PIXEL_PTR(P) P += 3
399 #define STORE_PIXEL(DST, X, Y, VALUE) \
400 DST[0] = VALUE[RCOMP]; \
401 DST[1] = VALUE[GCOMP]; \
402 DST[2] = VALUE[BCOMP]
403 #define FETCH_PIXEL(DST, SRC) \
404 DST[RCOMP] = SRC[0]; \
405 DST[GCOMP] = SRC[1]; \
406 DST[BCOMP] = SRC[2]; \
408 #include "swrast/s_spantemp.h"
412 #define NAME(PREFIX) PREFIX##_BGR8
413 #define RB_TYPE GLubyte
415 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
416 #define INIT_PIXEL_PTR(P, X, Y) \
417 GLubyte *P = (GLubyte *) osmesa->rowaddr[Y] + 3 * (X)
418 #define INC_PIXEL_PTR(P) P += 3
419 #define STORE_PIXEL(DST, X, Y, VALUE) \
420 DST[2] = VALUE[RCOMP]; \
421 DST[1] = VALUE[GCOMP]; \
422 DST[0] = VALUE[BCOMP]
423 #define FETCH_PIXEL(DST, SRC) \
424 DST[RCOMP] = SRC[2]; \
425 DST[GCOMP] = SRC[1]; \
426 DST[BCOMP] = SRC[0]; \
428 #include "swrast/s_spantemp.h"
431 #define NAME(PREFIX) PREFIX##_BGR16
432 #define RB_TYPE GLushort
434 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
435 #define INIT_PIXEL_PTR(P, X, Y) \
436 GLushort *P = (GLushort *) osmesa->rowaddr[Y] + 3 * (X)
437 #define INC_PIXEL_PTR(P) P += 3
438 #define STORE_PIXEL(DST, X, Y, VALUE) \
439 DST[2] = VALUE[RCOMP]; \
440 DST[1] = VALUE[GCOMP]; \
441 DST[0] = VALUE[BCOMP]
442 #define FETCH_PIXEL(DST, SRC) \
443 DST[RCOMP] = SRC[2]; \
444 DST[GCOMP] = SRC[1]; \
445 DST[BCOMP] = SRC[0]; \
447 #include "swrast/s_spantemp.h"
450 #define NAME(PREFIX) PREFIX##_BGR32
451 #define RB_TYPE GLfloat
453 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
454 #define INIT_PIXEL_PTR(P, X, Y) \
455 GLfloat *P = (GLfloat *) osmesa->rowaddr[Y] + 3 * (X)
456 #define INC_PIXEL_PTR(P) P += 3
457 #define STORE_PIXEL(DST, X, Y, VALUE) \
458 DST[2] = VALUE[RCOMP]; \
459 DST[1] = VALUE[GCOMP]; \
460 DST[0] = VALUE[BCOMP]
461 #define FETCH_PIXEL(DST, SRC) \
462 DST[RCOMP] = SRC[2]; \
463 DST[GCOMP] = SRC[1]; \
464 DST[BCOMP] = SRC[0]; \
466 #include "swrast/s_spantemp.h"
469 /* 16-bit 5/6/5 RGB */
470 #define NAME(PREFIX) PREFIX##_RGB_565
471 #define RB_TYPE GLubyte
473 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
474 #define INIT_PIXEL_PTR(P, X, Y) \
475 GLushort *P = (GLushort *) osmesa->rowaddr[Y] + (X)
476 #define INC_PIXEL_PTR(P) P += 1
477 #define STORE_PIXEL(DST, X, Y, VALUE) \
478 *DST = ( (((VALUE[RCOMP]) & 0xf8) << 8) | (((VALUE[GCOMP]) & 0xfc) << 3) | ((VALUE[BCOMP]) >> 3) )
479 #define FETCH_PIXEL(DST, SRC) \
480 DST[RCOMP] = ( (((*SRC) >> 8) & 0xf8) | (((*SRC) >> 11) & 0x7) ); \
481 DST[GCOMP] = ( (((*SRC) >> 3) & 0xfc) | (((*SRC) >> 5) & 0x3) ); \
482 DST[BCOMP] = ( (((*SRC) << 3) & 0xf8) | (((*SRC) ) & 0x7) ); \
483 DST[ACOMP] = CHAN_MAX
484 #include "swrast/s_spantemp.h"
488 * Macros for optimized line/triangle rendering.
489 * Only for 8-bit channel, RGBA, BGRA, ARGB formats.
492 #define PACK_RGBA(DST, R, G, B, A) \
494 (DST)[osmesa->rInd] = R; \
495 (DST)[osmesa->gInd] = G; \
496 (DST)[osmesa->bInd] = B; \
497 (DST)[osmesa->aInd] = A; \
500 #define PIXELADDR4(X,Y) ((GLchan *) osmesa->rowaddr[Y] + 4 * (X))
504 * Draw a flat-shaded, RGB line into an osmesa buffer.
506 #define NAME flat_rgba_line
509 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); \
510 const GLchan *color = vert1->color;
514 GLchan *p = PIXELADDR4(X, Y); \
515 PACK_RGBA(p, color[0], color[1], color[2], color[3]); \
518 #include "swrast/s_linetemp.h"
523 * Draw a flat-shaded, Z-less, RGB line into an osmesa buffer.
525 #define NAME flat_rgba_z_line
528 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
530 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); \
531 const GLchan *color = vert1->color;
536 GLchan *p = PIXELADDR4(X, Y); \
537 PACK_RGBA(p, color[RCOMP], color[GCOMP], \
538 color[BCOMP], color[ACOMP]); \
543 #include "swrast/s_linetemp.h"
548 * Analyze context state to see if we can provide a fast line drawing
549 * function. Otherwise, return NULL.
551 static swrast_line_func
552 osmesa_choose_line_function( struct gl_context
*ctx
)
554 const OSMesaContext osmesa
= OSMESA_CONTEXT(ctx
);
555 const SWcontext
*swrast
= SWRAST_CONTEXT(ctx
);
557 if (osmesa
->rb
->DataType
!= GL_UNSIGNED_BYTE
)
560 if (ctx
->RenderMode
!= GL_RENDER
) return NULL
;
561 if (ctx
->Line
.SmoothFlag
) return NULL
;
562 if (ctx
->Texture
._EnabledUnits
) return NULL
;
563 if (ctx
->Light
.ShadeModel
!= GL_FLAT
) return NULL
;
564 if (ctx
->Line
.Width
!= 1.0F
) return NULL
;
565 if (ctx
->Line
.StippleFlag
) return NULL
;
566 if (ctx
->Line
.SmoothFlag
) return NULL
;
567 if (osmesa
->format
!= OSMESA_RGBA
&&
568 osmesa
->format
!= OSMESA_BGRA
&&
569 osmesa
->format
!= OSMESA_ARGB
) return NULL
;
571 if (swrast
->_RasterMask
==DEPTH_BIT
572 && ctx
->Depth
.Func
==GL_LESS
573 && ctx
->Depth
.Mask
==GL_TRUE
574 && ctx
->Visual
.depthBits
== DEFAULT_SOFTWARE_DEPTH_BITS
) {
575 return (swrast_line_func
) flat_rgba_z_line
;
578 if (swrast
->_RasterMask
== 0) {
579 return (swrast_line_func
) flat_rgba_line
;
582 return (swrast_line_func
) NULL
;
586 /**********************************************************************/
587 /***** Optimized triangle rendering *****/
588 /**********************************************************************/
592 * Smooth-shaded, z-less triangle, RGBA color.
594 #define NAME smooth_rgba_z_triangle
596 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
598 #define INTERP_ALPHA 1
600 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
601 #define RENDER_SPAN( span ) { \
603 GLchan *img = PIXELADDR4(span.x, span.y); \
604 for (i = 0; i < span.end; i++, img += 4) { \
605 const GLuint z = FixedToDepth(span.z); \
607 PACK_RGBA(img, FixedToChan(span.red), \
608 FixedToChan(span.green), FixedToChan(span.blue), \
609 FixedToChan(span.alpha)); \
612 span.red += span.redStep; \
613 span.green += span.greenStep; \
614 span.blue += span.blueStep; \
615 span.alpha += span.alphaStep; \
616 span.z += span.zStep; \
619 #include "swrast/s_tritemp.h"
624 * Flat-shaded, z-less triangle, RGBA color.
626 #define NAME flat_rgba_z_triangle
628 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
630 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); \
632 PACK_RGBA((GLchan *) &pixel, v2->color[0], v2->color[1], \
633 v2->color[2], v2->color[3]);
635 #define RENDER_SPAN( span ) { \
637 GLuint *img = (GLuint *) PIXELADDR4(span.x, span.y); \
638 for (i = 0; i < span.end; i++) { \
639 const GLuint z = FixedToDepth(span.z); \
644 span.z += span.zStep; \
648 #include "swrast/s_tritemp.h"
653 * Return pointer to an optimized triangle function if possible.
655 static swrast_tri_func
656 osmesa_choose_triangle_function( struct gl_context
*ctx
)
658 const OSMesaContext osmesa
= OSMESA_CONTEXT(ctx
);
659 const SWcontext
*swrast
= SWRAST_CONTEXT(ctx
);
661 if (osmesa
->rb
->DataType
!= GL_UNSIGNED_BYTE
)
662 return (swrast_tri_func
) NULL
;
664 if (ctx
->RenderMode
!= GL_RENDER
) return (swrast_tri_func
) NULL
;
665 if (ctx
->Polygon
.SmoothFlag
) return (swrast_tri_func
) NULL
;
666 if (ctx
->Polygon
.StippleFlag
) return (swrast_tri_func
) NULL
;
667 if (ctx
->Texture
._EnabledUnits
) return (swrast_tri_func
) NULL
;
668 if (osmesa
->format
!= OSMESA_RGBA
&&
669 osmesa
->format
!= OSMESA_BGRA
&&
670 osmesa
->format
!= OSMESA_ARGB
) return (swrast_tri_func
) NULL
;
671 if (ctx
->Polygon
.CullFlag
&&
672 ctx
->Polygon
.CullFaceMode
== GL_FRONT_AND_BACK
)
673 return (swrast_tri_func
) NULL
;
675 if (swrast
->_RasterMask
== DEPTH_BIT
&&
676 ctx
->Depth
.Func
== GL_LESS
&&
677 ctx
->Depth
.Mask
== GL_TRUE
&&
678 ctx
->Visual
.depthBits
== DEFAULT_SOFTWARE_DEPTH_BITS
) {
679 if (ctx
->Light
.ShadeModel
== GL_SMOOTH
) {
680 return (swrast_tri_func
) smooth_rgba_z_triangle
;
683 return (swrast_tri_func
) flat_rgba_z_triangle
;
686 return (swrast_tri_func
) NULL
;
691 /* Override for the swrast triangle-selection function. Try to use one
692 * of our internal triangle functions, otherwise fall back to the
693 * standard swrast functions.
696 osmesa_choose_triangle( struct gl_context
*ctx
)
698 SWcontext
*swrast
= SWRAST_CONTEXT(ctx
);
700 swrast
->Triangle
= osmesa_choose_triangle_function( ctx
);
701 if (!swrast
->Triangle
)
702 _swrast_choose_triangle( ctx
);
706 osmesa_choose_line( struct gl_context
*ctx
)
708 SWcontext
*swrast
= SWRAST_CONTEXT(ctx
);
710 swrast
->Line
= osmesa_choose_line_function( ctx
);
712 _swrast_choose_line( ctx
);
718 * Recompute the values of the context's rowaddr array.
721 compute_row_addresses( OSMesaContext osmesa
)
723 GLint bytesPerPixel
, bytesPerRow
, i
;
724 GLubyte
*origin
= (GLubyte
*) osmesa
->rb
->Data
;
725 GLint bpc
; /* bytes per channel */
726 GLint rowlength
; /* in pixels */
727 GLint height
= osmesa
->rb
->Height
;
729 if (osmesa
->userRowLength
)
730 rowlength
= osmesa
->userRowLength
;
732 rowlength
= osmesa
->rb
->Width
;
734 if (osmesa
->rb
->DataType
== GL_UNSIGNED_BYTE
)
736 else if (osmesa
->rb
->DataType
== GL_UNSIGNED_SHORT
)
738 else if (osmesa
->rb
->DataType
== GL_FLOAT
)
741 _mesa_problem(&osmesa
->mesa
,
742 "Unexpected datatype in osmesa::compute_row_addresses");
746 if ((osmesa
->format
== OSMESA_RGB
) || (osmesa
->format
== OSMESA_BGR
)) {
748 bytesPerPixel
= 3 * bpc
;
750 else if (osmesa
->format
== OSMESA_RGB_565
) {
751 /* 5/6/5 RGB pixel in 16 bits */
756 bytesPerPixel
= 4 * bpc
;
759 bytesPerRow
= rowlength
* bytesPerPixel
;
762 /* Y=0 is bottom line of window */
763 for (i
= 0; i
< height
; i
++) {
764 osmesa
->rowaddr
[i
] = (GLvoid
*) ((GLubyte
*) origin
+ i
* bytesPerRow
);
768 /* Y=0 is top line of window */
769 for (i
= 0; i
< height
; i
++) {
770 GLint j
= height
- i
- 1;
771 osmesa
->rowaddr
[i
] = (GLvoid
*) ((GLubyte
*) origin
+ j
* bytesPerRow
);
779 * Don't use _mesa_delete_renderbuffer since we can't free rb->Data.
782 osmesa_delete_renderbuffer(struct gl_renderbuffer
*rb
)
789 * Allocate renderbuffer storage. We don't actually allocate any storage
790 * since we're using a user-provided buffer.
791 * Just set up all the gl_renderbuffer methods.
794 osmesa_renderbuffer_storage(struct gl_context
*ctx
, struct gl_renderbuffer
*rb
,
795 GLenum internalFormat
, GLuint width
, GLuint height
)
797 const OSMesaContext osmesa
= OSMESA_CONTEXT(ctx
);
798 GLint bpc
; /* bits per channel */
800 if (rb
->DataType
== GL_UNSIGNED_BYTE
)
802 else if (rb
->DataType
== GL_UNSIGNED_SHORT
)
807 /* Note: we can ignoring internalFormat for "window-system" renderbuffers */
808 (void) internalFormat
;
810 if (osmesa
->format
== OSMESA_RGBA
) {
811 if (rb
->DataType
== GL_UNSIGNED_BYTE
) {
812 rb
->GetRow
= get_row_RGBA8
;
813 rb
->GetValues
= get_values_RGBA8
;
814 rb
->PutRow
= put_row_RGBA8
;
815 rb
->PutRowRGB
= put_row_rgb_RGBA8
;
816 rb
->PutMonoRow
= put_mono_row_RGBA8
;
817 rb
->PutValues
= put_values_RGBA8
;
818 rb
->PutMonoValues
= put_mono_values_RGBA8
;
820 else if (rb
->DataType
== GL_UNSIGNED_SHORT
) {
821 rb
->GetRow
= get_row_RGBA16
;
822 rb
->GetValues
= get_values_RGBA16
;
823 rb
->PutRow
= put_row_RGBA16
;
824 rb
->PutRowRGB
= put_row_rgb_RGBA16
;
825 rb
->PutMonoRow
= put_mono_row_RGBA16
;
826 rb
->PutValues
= put_values_RGBA16
;
827 rb
->PutMonoValues
= put_mono_values_RGBA16
;
830 rb
->GetRow
= get_row_RGBA32
;
831 rb
->GetValues
= get_values_RGBA32
;
832 rb
->PutRow
= put_row_RGBA32
;
833 rb
->PutRowRGB
= put_row_rgb_RGBA32
;
834 rb
->PutMonoRow
= put_mono_row_RGBA32
;
835 rb
->PutValues
= put_values_RGBA32
;
836 rb
->PutMonoValues
= put_mono_values_RGBA32
;
839 else if (osmesa
->format
== OSMESA_BGRA
) {
840 if (rb
->DataType
== GL_UNSIGNED_BYTE
) {
841 rb
->GetRow
= get_row_BGRA8
;
842 rb
->GetValues
= get_values_BGRA8
;
843 rb
->PutRow
= put_row_BGRA8
;
844 rb
->PutRowRGB
= put_row_rgb_BGRA8
;
845 rb
->PutMonoRow
= put_mono_row_BGRA8
;
846 rb
->PutValues
= put_values_BGRA8
;
847 rb
->PutMonoValues
= put_mono_values_BGRA8
;
849 else if (rb
->DataType
== GL_UNSIGNED_SHORT
) {
850 rb
->GetRow
= get_row_BGRA16
;
851 rb
->GetValues
= get_values_BGRA16
;
852 rb
->PutRow
= put_row_BGRA16
;
853 rb
->PutRowRGB
= put_row_rgb_BGRA16
;
854 rb
->PutMonoRow
= put_mono_row_BGRA16
;
855 rb
->PutValues
= put_values_BGRA16
;
856 rb
->PutMonoValues
= put_mono_values_BGRA16
;
859 rb
->GetRow
= get_row_BGRA32
;
860 rb
->GetValues
= get_values_BGRA32
;
861 rb
->PutRow
= put_row_BGRA32
;
862 rb
->PutRowRGB
= put_row_rgb_BGRA32
;
863 rb
->PutMonoRow
= put_mono_row_BGRA32
;
864 rb
->PutValues
= put_values_BGRA32
;
865 rb
->PutMonoValues
= put_mono_values_BGRA32
;
868 else if (osmesa
->format
== OSMESA_ARGB
) {
869 if (rb
->DataType
== GL_UNSIGNED_BYTE
) {
870 rb
->GetRow
= get_row_ARGB8
;
871 rb
->GetValues
= get_values_ARGB8
;
872 rb
->PutRow
= put_row_ARGB8
;
873 rb
->PutRowRGB
= put_row_rgb_ARGB8
;
874 rb
->PutMonoRow
= put_mono_row_ARGB8
;
875 rb
->PutValues
= put_values_ARGB8
;
876 rb
->PutMonoValues
= put_mono_values_ARGB8
;
878 else if (rb
->DataType
== GL_UNSIGNED_SHORT
) {
879 rb
->GetRow
= get_row_ARGB16
;
880 rb
->GetValues
= get_values_ARGB16
;
881 rb
->PutRow
= put_row_ARGB16
;
882 rb
->PutRowRGB
= put_row_rgb_ARGB16
;
883 rb
->PutMonoRow
= put_mono_row_ARGB16
;
884 rb
->PutValues
= put_values_ARGB16
;
885 rb
->PutMonoValues
= put_mono_values_ARGB16
;
888 rb
->GetRow
= get_row_ARGB32
;
889 rb
->GetValues
= get_values_ARGB32
;
890 rb
->PutRow
= put_row_ARGB32
;
891 rb
->PutRowRGB
= put_row_rgb_ARGB32
;
892 rb
->PutMonoRow
= put_mono_row_ARGB32
;
893 rb
->PutValues
= put_values_ARGB32
;
894 rb
->PutMonoValues
= put_mono_values_ARGB32
;
897 else if (osmesa
->format
== OSMESA_RGB
) {
898 if (rb
->DataType
== GL_UNSIGNED_BYTE
) {
899 rb
->GetRow
= get_row_RGB8
;
900 rb
->GetValues
= get_values_RGB8
;
901 rb
->PutRow
= put_row_RGB8
;
902 rb
->PutRowRGB
= put_row_rgb_RGB8
;
903 rb
->PutMonoRow
= put_mono_row_RGB8
;
904 rb
->PutValues
= put_values_RGB8
;
905 rb
->PutMonoValues
= put_mono_values_RGB8
;
907 else if (rb
->DataType
== GL_UNSIGNED_SHORT
) {
908 rb
->GetRow
= get_row_RGB16
;
909 rb
->GetValues
= get_values_RGB16
;
910 rb
->PutRow
= put_row_RGB16
;
911 rb
->PutRowRGB
= put_row_rgb_RGB16
;
912 rb
->PutMonoRow
= put_mono_row_RGB16
;
913 rb
->PutValues
= put_values_RGB16
;
914 rb
->PutMonoValues
= put_mono_values_RGB16
;
917 rb
->GetRow
= get_row_RGB32
;
918 rb
->GetValues
= get_values_RGB32
;
919 rb
->PutRow
= put_row_RGB32
;
920 rb
->PutRowRGB
= put_row_rgb_RGB32
;
921 rb
->PutMonoRow
= put_mono_row_RGB32
;
922 rb
->PutValues
= put_values_RGB32
;
923 rb
->PutMonoValues
= put_mono_values_RGB32
;
926 else if (osmesa
->format
== OSMESA_BGR
) {
927 if (rb
->DataType
== GL_UNSIGNED_BYTE
) {
928 rb
->GetRow
= get_row_BGR8
;
929 rb
->GetValues
= get_values_BGR8
;
930 rb
->PutRow
= put_row_BGR8
;
931 rb
->PutRowRGB
= put_row_rgb_BGR8
;
932 rb
->PutMonoRow
= put_mono_row_BGR8
;
933 rb
->PutValues
= put_values_BGR8
;
934 rb
->PutMonoValues
= put_mono_values_BGR8
;
936 else if (rb
->DataType
== GL_UNSIGNED_SHORT
) {
937 rb
->GetRow
= get_row_BGR16
;
938 rb
->GetValues
= get_values_BGR16
;
939 rb
->PutRow
= put_row_BGR16
;
940 rb
->PutRowRGB
= put_row_rgb_BGR16
;
941 rb
->PutMonoRow
= put_mono_row_BGR16
;
942 rb
->PutValues
= put_values_BGR16
;
943 rb
->PutMonoValues
= put_mono_values_BGR16
;
946 rb
->GetRow
= get_row_BGR32
;
947 rb
->GetValues
= get_values_BGR32
;
948 rb
->PutRow
= put_row_BGR32
;
949 rb
->PutRowRGB
= put_row_rgb_BGR32
;
950 rb
->PutMonoRow
= put_mono_row_BGR32
;
951 rb
->PutValues
= put_values_BGR32
;
952 rb
->PutMonoValues
= put_mono_values_BGR32
;
955 else if (osmesa
->format
== OSMESA_RGB_565
) {
956 ASSERT(rb
->DataType
== GL_UNSIGNED_BYTE
);
957 rb
->GetRow
= get_row_RGB_565
;
958 rb
->GetValues
= get_values_RGB_565
;
959 rb
->PutRow
= put_row_RGB_565
;
960 rb
->PutRowRGB
= put_row_rgb_RGB_565
;
961 rb
->PutMonoRow
= put_mono_row_RGB_565
;
962 rb
->PutValues
= put_values_RGB_565
;
963 rb
->PutMonoValues
= put_mono_values_RGB_565
;
966 _mesa_problem(ctx
, "bad pixel format in osmesa renderbuffer_storage");
972 compute_row_addresses( osmesa
);
979 * Allocate a new renderbuffer to describe the user-provided color buffer.
981 static struct gl_renderbuffer
*
982 new_osmesa_renderbuffer(struct gl_context
*ctx
, GLenum format
, GLenum type
)
984 const GLuint name
= 0;
985 struct gl_renderbuffer
*rb
= _mesa_new_renderbuffer(ctx
, name
);
988 rb
->Delete
= osmesa_delete_renderbuffer
;
989 rb
->AllocStorage
= osmesa_renderbuffer_storage
;
991 rb
->InternalFormat
= GL_RGBA
;
993 case GL_UNSIGNED_BYTE
:
994 rb
->Format
= MESA_FORMAT_RGBA8888
;
996 case GL_UNSIGNED_SHORT
:
997 rb
->Format
= MESA_FORMAT_RGBA_16
;
1000 rb
->Format
= MESA_FORMAT_RGBA_FLOAT32
;
1003 assert(0 && "Unexpected type in new_osmesa_renderbuffer()");
1004 rb
->Format
= MESA_FORMAT_RGBA8888
;
1006 rb
->_BaseFormat
= GL_RGBA
;
1007 rb
->DataType
= type
;
1013 /**********************************************************************/
1014 /***** Public Functions *****/
1015 /**********************************************************************/
1019 * Create an Off-Screen Mesa rendering context. The only attribute needed is
1020 * an RGBA vs Color-Index mode flag.
1022 * Input: format - Must be GL_RGBA
1023 * sharelist - specifies another OSMesaContext with which to share
1024 * display lists. NULL indicates no sharing.
1025 * Return: an OSMesaContext or 0 if error
1027 GLAPI OSMesaContext GLAPIENTRY
1028 OSMesaCreateContext( GLenum format
, OSMesaContext sharelist
)
1030 return OSMesaCreateContextExt(format
, DEFAULT_SOFTWARE_DEPTH_BITS
,
1039 * Create context and specify size of ancillary buffers.
1041 GLAPI OSMesaContext GLAPIENTRY
1042 OSMesaCreateContextExt( GLenum format
, GLint depthBits
, GLint stencilBits
,
1043 GLint accumBits
, OSMesaContext sharelist
)
1045 OSMesaContext osmesa
;
1046 struct dd_function_table functions
;
1047 GLint rind
, gind
, bind
, aind
;
1048 GLint redBits
= 0, greenBits
= 0, blueBits
= 0, alphaBits
=0;
1050 rind
= gind
= bind
= aind
= 0;
1051 if (format
==OSMESA_RGBA
) {
1052 redBits
= CHAN_BITS
;
1053 greenBits
= CHAN_BITS
;
1054 blueBits
= CHAN_BITS
;
1055 alphaBits
= CHAN_BITS
;
1061 else if (format
==OSMESA_BGRA
) {
1062 redBits
= CHAN_BITS
;
1063 greenBits
= CHAN_BITS
;
1064 blueBits
= CHAN_BITS
;
1065 alphaBits
= CHAN_BITS
;
1071 else if (format
==OSMESA_ARGB
) {
1072 redBits
= CHAN_BITS
;
1073 greenBits
= CHAN_BITS
;
1074 blueBits
= CHAN_BITS
;
1075 alphaBits
= CHAN_BITS
;
1081 else if (format
==OSMESA_RGB
) {
1082 redBits
= CHAN_BITS
;
1083 greenBits
= CHAN_BITS
;
1084 blueBits
= CHAN_BITS
;
1090 else if (format
==OSMESA_BGR
) {
1091 redBits
= CHAN_BITS
;
1092 greenBits
= CHAN_BITS
;
1093 blueBits
= CHAN_BITS
;
1099 #if CHAN_TYPE == GL_UNSIGNED_BYTE
1100 else if (format
==OSMESA_RGB_565
) {
1105 rind
= 0; /* not used */
1114 osmesa
= (OSMesaContext
) CALLOC_STRUCT(osmesa_context
);
1116 osmesa
->gl_visual
= _mesa_create_visual( GL_FALSE
, /* double buffer */
1117 GL_FALSE
, /* stereo */
1127 alphaBits
? accumBits
: 0,
1130 if (!osmesa
->gl_visual
) {
1135 /* Initialize device driver function table */
1136 _mesa_init_driver_functions(&functions
);
1137 /* override with our functions */
1138 functions
.GetString
= get_string
;
1139 functions
.UpdateState
= osmesa_update_state
;
1140 functions
.GetBufferSize
= NULL
;
1142 if (!_mesa_initialize_context(&osmesa
->mesa
,
1145 sharelist
? &sharelist
->mesa
1146 : (struct gl_context
*) NULL
,
1147 &functions
, (void *) osmesa
)) {
1148 _mesa_destroy_visual( osmesa
->gl_visual
);
1153 _mesa_enable_sw_extensions(&(osmesa
->mesa
));
1154 _mesa_enable_1_3_extensions(&(osmesa
->mesa
));
1155 _mesa_enable_1_4_extensions(&(osmesa
->mesa
));
1156 _mesa_enable_1_5_extensions(&(osmesa
->mesa
));
1157 _mesa_enable_2_0_extensions(&(osmesa
->mesa
));
1158 _mesa_enable_2_1_extensions(&(osmesa
->mesa
));
1160 osmesa
->gl_buffer
= _mesa_create_framebuffer(osmesa
->gl_visual
);
1161 if (!osmesa
->gl_buffer
) {
1162 _mesa_destroy_visual( osmesa
->gl_visual
);
1163 _mesa_free_context_data( &osmesa
->mesa
);
1168 /* Create depth/stencil/accum buffers. We'll create the color
1169 * buffer later in OSMesaMakeCurrent().
1171 _mesa_add_soft_renderbuffers(osmesa
->gl_buffer
,
1172 GL_FALSE
, /* color */
1173 osmesa
->gl_visual
->haveDepthBuffer
,
1174 osmesa
->gl_visual
->haveStencilBuffer
,
1175 osmesa
->gl_visual
->haveAccumBuffer
,
1176 GL_FALSE
, /* alpha */
1177 GL_FALSE
/* aux */ );
1179 osmesa
->format
= format
;
1180 osmesa
->userRowLength
= 0;
1181 osmesa
->yup
= GL_TRUE
;
1182 osmesa
->rInd
= rind
;
1183 osmesa
->gInd
= gind
;
1184 osmesa
->bInd
= bind
;
1185 osmesa
->aInd
= aind
;
1187 _mesa_meta_init(&osmesa
->mesa
);
1189 /* Initialize the software rasterizer and helper modules. */
1191 struct gl_context
*ctx
= &osmesa
->mesa
;
1195 if (!_swrast_CreateContext( ctx
) ||
1196 !_vbo_CreateContext( ctx
) ||
1197 !_tnl_CreateContext( ctx
) ||
1198 !_swsetup_CreateContext( ctx
)) {
1199 _mesa_destroy_visual(osmesa
->gl_visual
);
1200 _mesa_free_context_data(ctx
);
1205 _swsetup_Wakeup( ctx
);
1207 /* use default TCL pipeline */
1208 tnl
= TNL_CONTEXT(ctx
);
1209 tnl
->Driver
.RunPipeline
= _tnl_run_pipeline
;
1211 /* Extend the software rasterizer with our optimized line and triangle
1212 * drawing functions.
1214 swrast
= SWRAST_CONTEXT( ctx
);
1215 swrast
->choose_line
= osmesa_choose_line
;
1216 swrast
->choose_triangle
= osmesa_choose_triangle
;
1224 * Destroy an Off-Screen Mesa rendering context.
1226 * \param osmesa the context to destroy
1228 GLAPI
void GLAPIENTRY
1229 OSMesaDestroyContext( OSMesaContext osmesa
)
1233 _mesa_reference_renderbuffer(&osmesa
->rb
, NULL
);
1235 _mesa_meta_free( &osmesa
->mesa
);
1237 _swsetup_DestroyContext( &osmesa
->mesa
);
1238 _tnl_DestroyContext( &osmesa
->mesa
);
1239 _vbo_DestroyContext( &osmesa
->mesa
);
1240 _swrast_DestroyContext( &osmesa
->mesa
);
1242 _mesa_destroy_visual( osmesa
->gl_visual
);
1243 _mesa_reference_framebuffer( &osmesa
->gl_buffer
, NULL
);
1245 _mesa_free_context_data( &osmesa
->mesa
);
1252 * Bind an OSMesaContext to an image buffer. The image buffer is just a
1253 * block of memory which the client provides. Its size must be at least
1254 * as large as width*height*sizeof(type). Its address should be a multiple
1255 * of 4 if using RGBA mode.
1257 * Image data is stored in the order of glDrawPixels: row-major order
1258 * with the lower-left image pixel stored in the first array position
1259 * (ie. bottom-to-top).
1261 * If the context's viewport hasn't been initialized yet, it will now be
1262 * initialized to (0,0,width,height).
1264 * Input: osmesa - the rendering context
1265 * buffer - the image buffer memory
1266 * type - data type for pixel components
1267 * Normally, only GL_UNSIGNED_BYTE and GL_UNSIGNED_SHORT_5_6_5
1268 * are supported. But if Mesa's been compiled with CHAN_BITS==16
1269 * then type may be GL_UNSIGNED_SHORT or GL_UNSIGNED_BYTE. And if
1270 * Mesa's been build with CHAN_BITS==32 then type may be GL_FLOAT,
1271 * GL_UNSIGNED_SHORT or GL_UNSIGNED_BYTE.
1272 * width, height - size of image buffer in pixels, at least 1
1273 * Return: GL_TRUE if success, GL_FALSE if error because of invalid osmesa,
1274 * invalid buffer address, invalid type, width<1, height<1,
1275 * width>internal limit or height>internal limit.
1277 GLAPI GLboolean GLAPIENTRY
1278 OSMesaMakeCurrent( OSMesaContext osmesa
, void *buffer
, GLenum type
,
1279 GLsizei width
, GLsizei height
)
1281 if (!osmesa
|| !buffer
||
1282 width
< 1 || height
< 1 ||
1283 width
> MAX_WIDTH
|| height
> MAX_HEIGHT
) {
1287 if (osmesa
->format
== OSMESA_RGB_565
&& type
!= GL_UNSIGNED_SHORT_5_6_5
) {
1292 if (!(type
== GL_UNSIGNED_BYTE
||
1293 (type
== GL_UNSIGNED_SHORT
&& CHAN_BITS
>= 16) ||
1294 (type
== GL_FLOAT
&& CHAN_BITS
== 32))) {
1295 /* i.e. is sizeof(type) * 8 > CHAN_BITS? */
1300 osmesa_update_state( &osmesa
->mesa
, 0 );
1302 /* Call this periodically to detect when the user has begun using
1303 * GL rendering from multiple threads.
1305 _glapi_check_multithread();
1308 /* Create a front/left color buffer which wraps the user-provided buffer.
1309 * There is no back color buffer.
1310 * If the user tries to use a 8, 16 or 32-bit/channel buffer that
1311 * doesn't match what Mesa was compiled for (CHAN_BITS) the
1312 * _mesa_add_renderbuffer() function will create a "wrapper" renderbuffer
1313 * that converts rendering from CHAN_BITS to the user-requested channel
1317 osmesa
->rb
= new_osmesa_renderbuffer(&osmesa
->mesa
, osmesa
->format
, type
);
1318 _mesa_remove_renderbuffer(osmesa
->gl_buffer
, BUFFER_FRONT_LEFT
);
1319 _mesa_add_renderbuffer(osmesa
->gl_buffer
, BUFFER_FRONT_LEFT
, osmesa
->rb
);
1320 assert(osmesa
->rb
->RefCount
== 2);
1323 /* Set renderbuffer fields. Set width/height = 0 to force
1324 * osmesa_renderbuffer_storage() being called by _mesa_resize_framebuffer()
1326 osmesa
->rb
->Data
= buffer
;
1327 osmesa
->rb
->Width
= osmesa
->rb
->Height
= 0;
1329 /* Set the framebuffer's size. This causes the
1330 * osmesa_renderbuffer_storage() function to get called.
1332 _mesa_resize_framebuffer(&osmesa
->mesa
, osmesa
->gl_buffer
, width
, height
);
1333 osmesa
->gl_buffer
->Initialized
= GL_TRUE
; /* XXX TEMPORARY? */
1335 _mesa_make_current( &osmesa
->mesa
, osmesa
->gl_buffer
, osmesa
->gl_buffer
);
1337 /* Remove renderbuffer attachment, then re-add. This installs the
1338 * renderbuffer adaptor/wrapper if needed (for bpp conversion).
1340 _mesa_remove_renderbuffer(osmesa
->gl_buffer
, BUFFER_FRONT_LEFT
);
1341 _mesa_add_renderbuffer(osmesa
->gl_buffer
, BUFFER_FRONT_LEFT
, osmesa
->rb
);
1344 /* this updates the visual's red/green/blue/alphaBits fields */
1345 _mesa_update_framebuffer_visual(&osmesa
->mesa
, osmesa
->gl_buffer
);
1347 /* update the framebuffer size */
1348 _mesa_resize_framebuffer(&osmesa
->mesa
, osmesa
->gl_buffer
, width
, height
);
1355 GLAPI OSMesaContext GLAPIENTRY
1356 OSMesaGetCurrentContext( void )
1358 struct gl_context
*ctx
= _mesa_get_current_context();
1360 return (OSMesaContext
) ctx
;
1367 GLAPI
void GLAPIENTRY
1368 OSMesaPixelStore( GLint pname
, GLint value
)
1370 OSMesaContext osmesa
= OSMesaGetCurrentContext();
1373 case OSMESA_ROW_LENGTH
:
1375 _mesa_error( &osmesa
->mesa
, GL_INVALID_VALUE
,
1376 "OSMesaPixelStore(value)" );
1379 osmesa
->userRowLength
= value
;
1382 osmesa
->yup
= value
? GL_TRUE
: GL_FALSE
;
1385 _mesa_error( &osmesa
->mesa
, GL_INVALID_ENUM
, "OSMesaPixelStore(pname)" );
1389 compute_row_addresses( osmesa
);
1393 GLAPI
void GLAPIENTRY
1394 OSMesaGetIntegerv( GLint pname
, GLint
*value
)
1396 OSMesaContext osmesa
= OSMesaGetCurrentContext();
1400 if (osmesa
->gl_buffer
)
1401 *value
= osmesa
->gl_buffer
->Width
;
1406 if (osmesa
->gl_buffer
)
1407 *value
= osmesa
->gl_buffer
->Height
;
1412 *value
= osmesa
->format
;
1415 /* current color buffer's data type */
1417 *value
= osmesa
->rb
->DataType
;
1423 case OSMESA_ROW_LENGTH
:
1424 *value
= osmesa
->userRowLength
;
1427 *value
= osmesa
->yup
;
1429 case OSMESA_MAX_WIDTH
:
1432 case OSMESA_MAX_HEIGHT
:
1433 *value
= MAX_HEIGHT
;
1436 _mesa_error(&osmesa
->mesa
, GL_INVALID_ENUM
, "OSMesaGetIntergerv(pname)");
1443 * Return the depth buffer associated with an OSMesa context.
1444 * Input: c - the OSMesa context
1445 * Output: width, height - size of buffer in pixels
1446 * bytesPerValue - bytes per depth value (2 or 4)
1447 * buffer - pointer to depth buffer values
1448 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
1450 GLAPI GLboolean GLAPIENTRY
1451 OSMesaGetDepthBuffer( OSMesaContext c
, GLint
*width
, GLint
*height
,
1452 GLint
*bytesPerValue
, void **buffer
)
1454 struct gl_renderbuffer
*rb
= NULL
;
1457 rb
= c
->gl_buffer
->Attachment
[BUFFER_DEPTH
].Renderbuffer
;
1459 if (!rb
|| !rb
->Data
) {
1468 *height
= rb
->Height
;
1469 if (c
->gl_visual
->depthBits
<= 16)
1470 *bytesPerValue
= sizeof(GLushort
);
1472 *bytesPerValue
= sizeof(GLuint
);
1480 * Return the color buffer associated with an OSMesa context.
1481 * Input: c - the OSMesa context
1482 * Output: width, height - size of buffer in pixels
1483 * format - the pixel format (OSMESA_FORMAT)
1484 * buffer - pointer to color buffer values
1485 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
1487 GLAPI GLboolean GLAPIENTRY
1488 OSMesaGetColorBuffer( OSMesaContext osmesa
, GLint
*width
,
1489 GLint
*height
, GLint
*format
, void **buffer
)
1491 if (osmesa
->rb
&& osmesa
->rb
->Data
) {
1492 *width
= osmesa
->rb
->Width
;
1493 *height
= osmesa
->rb
->Height
;
1494 *format
= osmesa
->format
;
1495 *buffer
= osmesa
->rb
->Data
;
1508 struct name_function
1511 OSMESAproc Function
;
1514 static struct name_function functions
[] = {
1515 { "OSMesaCreateContext", (OSMESAproc
) OSMesaCreateContext
},
1516 { "OSMesaCreateContextExt", (OSMESAproc
) OSMesaCreateContextExt
},
1517 { "OSMesaDestroyContext", (OSMESAproc
) OSMesaDestroyContext
},
1518 { "OSMesaMakeCurrent", (OSMESAproc
) OSMesaMakeCurrent
},
1519 { "OSMesaGetCurrentContext", (OSMESAproc
) OSMesaGetCurrentContext
},
1520 { "OSMesaPixelsStore", (OSMESAproc
) OSMesaPixelStore
},
1521 { "OSMesaGetIntegerv", (OSMESAproc
) OSMesaGetIntegerv
},
1522 { "OSMesaGetDepthBuffer", (OSMESAproc
) OSMesaGetDepthBuffer
},
1523 { "OSMesaGetColorBuffer", (OSMESAproc
) OSMesaGetColorBuffer
},
1524 { "OSMesaGetProcAddress", (OSMESAproc
) OSMesaGetProcAddress
},
1525 { "OSMesaColorClamp", (OSMESAproc
) OSMesaColorClamp
},
1530 GLAPI OSMESAproc GLAPIENTRY
1531 OSMesaGetProcAddress( const char *funcName
)
1534 for (i
= 0; functions
[i
].Name
; i
++) {
1535 if (strcmp(functions
[i
].Name
, funcName
) == 0)
1536 return functions
[i
].Function
;
1538 return _glapi_get_proc_address(funcName
);
1542 GLAPI
void GLAPIENTRY
1543 OSMesaColorClamp(GLboolean enable
)
1545 OSMesaContext osmesa
= OSMesaGetCurrentContext();
1547 if (enable
== GL_TRUE
) {
1548 osmesa
->mesa
.Color
.ClampFragmentColor
= GL_TRUE
;
1551 osmesa
->mesa
.Color
.ClampFragmentColor
= GL_FIXED_ONLY_ARB
;
1557 * When GLX_INDIRECT_RENDERING is defined, some symbols are missing in
1558 * libglapi.a. We need to define them here.
1560 #ifdef GLX_INDIRECT_RENDERING
1562 #define GL_GLEXT_PROTOTYPES
1564 #include "glapi/glapi.h"
1565 #include "glapi/glapitable.h"
1567 #if defined(USE_MGL_NAMESPACE)
1568 #define NAME(func) mgl##func
1570 #define NAME(func) gl##func
1573 #define DISPATCH(FUNC, ARGS, MESSAGE) \
1574 GET_DISPATCH()->FUNC ARGS
1576 #define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
1577 return GET_DISPATCH()->FUNC ARGS
1579 /* skip normal ones */
1580 #define _GLAPI_SKIP_NORMAL_ENTRY_POINTS
1581 #include "glapi/glapitemp.h"
1583 #endif /* GLX_INDIRECT_RENDERING */